Soulforger Different values: 4 ===================================== object {Soulforger} _id : string {Soulforger._id} (all different values) folder : string {Soulforger.folder} (same value: 'MAddGRanbY92wv6c') img : string {Soulforger.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') name : string {Soulforger.name} (all different values) system : object {Soulforger.system} actionType : object {Soulforger.system.actionType} value : string {Soulforger.system.actionType.value} (3 different values) 'passive' (x2) 'free' (x1) 'reaction' (x1) actions : object {Soulforger.system.actions} [value] : empty category : string {Soulforger.system.category} (same value: 'class') description : object {Soulforger.system.description} value : string {Soulforger.system.description.value} (all different values) level : object {Soulforger.system.level} value : integer {Soulforger.system.level.value} (3 different values) 6 (x2) 4 (x1) 2 (x1) prerequisites : object {Soulforger.system.prerequisites} value : array {Soulforger.system.prerequisites.value} Length: min=1 max=1 Value type: object {Soulforger.system.prerequisites.value.[]} value : string {Soulforger.system.prerequisites.value.[].value} (2 different values) 'Soulforger Dedication' (x3) 'Wisdom +2 or ability to cast divine spells' (x1) publication : object {Soulforger.system.publication} license : string {Soulforger.system.publication.license} (same value: 'OGL') remaster : boolean {Soulforger.system.publication.remaster} (same value: False) title : string {Soulforger.system.publication.title} (same value: 'Pathfinder Secrets of Magic') rules : ignored (Foundry rules object) {Soulforger.system.rules} traits : object {Soulforger.system.traits} rarity : string {Soulforger.system.traits.rarity} (2 different values) 'common' (x3) 'uncommon' (x1) value : array {Soulforger.system.traits.value} Length: min=1 max=2 Value type: string {Soulforger.system.traits.value.[]} (3 different values) 'archetype' (x4) 'concentrate' (x1) 'dedication' (x1) [maxTakable] : integer {Soulforger.system.maxTakable} (same value: 2) type : string {Soulforger.type} (same value: 'feat')