Sundered Waves Different values: 4 ===================================== object {Sundered Waves} _id : string {Sundered Waves._id} (all different values) folder : string {Sundered Waves.folder} (same value: 'CSEWhManegR6U0cF') img : string {Sundered Waves.img} (all different values) items : array {Sundered Waves.items} Length: min=40 max=76 Value type: object {Sundered Waves.items.[]} _id : string {Sundered Waves.items.[]._id} (228 different values) img : string {Sundered Waves.items.[].img} (110 different values) name : string {Sundered Waves.items.[].name} (170 different values) sort : integer {Sundered Waves.items.[].sort} (49 different values) system : object {Sundered Waves.items.[].system} [ability] : object {Sundered Waves.items.[].system.ability} value : string {Sundered Waves.items.[].system.ability.value} (2 different values) 'cha' (x5) 'wis' (x3) [acBonus] : integer {Sundered Waves.items.[].system.acBonus} (3 different values) 6 (x1) 2 (x1) 1 (x1) [actionType] : object {Sundered Waves.items.[].system.actionType} value : string {Sundered Waves.items.[].system.actionType.value} (all different values) [actions] : object {Sundered Waves.items.[].system.actions} [value] : integer {Sundered Waves.items.[].system.actions.value} (3 different values) 1 (x2) 2 (x1) 3 (x1) [additionalLanguages] : object {Sundered Waves.items.[].system.additionalLanguages} count : integer {Sundered Waves.items.[].system.additionalLanguages.count} (2 different values) 0 (x3) 1 (x1) custom : string {Sundered Waves.items.[].system.additionalLanguages.custom} (same value: '') value : array {Sundered Waves.items.[].system.additionalLanguages.value} Length: min=0 max=7 Value type: string {Sundered Waves.items.[].system.additionalLanguages.value.[]} (10 different values) 'gnomish' (x3) 'goblin' (x3) 'fey' (x2) 'dwarven' (x2) 'elven' (x2) 'draconic' (x1) 'empyrean' (x1) 'kholo' (x1) 'orcish' (x1) 'halfling' (x1) [ancestry] : object {Sundered Waves.items.[].system.ancestry} name : string {Sundered Waves.items.[].system.ancestry.name} (same value: 'Tengu') slug : string {Sundered Waves.items.[].system.ancestry.slug} (same value: 'tengu') uuid : string {Sundered Waves.items.[].system.ancestry.uuid} (same value: 'Compendium.pf2e.ancestries.Item.18xDKYPDBLEv2myX') [ancestryFeatLevels] : object {Sundered Waves.items.[].system.ancestryFeatLevels} value : array {Sundered Waves.items.[].system.ancestryFeatLevels.value} Length: min=5 max=5 Value type: integer {Sundered Waves.items.[].system.ancestryFeatLevels.value.[]} (5 different values) 1 (x4) 5 (x4) 9 (x4) 13 (x4) 17 (x4) [area] : object {Sundered Waves.items.[].system.area} type : string {Sundered Waves.items.[].system.area.type} (all different values) value : integer {Sundered Waves.items.[].system.area.value} (all different values) [attacks] : object {Sundered Waves.items.[].system.attacks} advanced : integer {Sundered Waves.items.[].system.attacks.advanced} (2 different values) 0 (x3) 1 (x1) martial : integer {Sundered Waves.items.[].system.attacks.martial} (2 different values) 0 (x3) 2 (x1) other : object {Sundered Waves.items.[].system.attacks.other} name : string {Sundered Waves.items.[].system.attacks.other.name} (3 different values) '' (x2) 'Rapier, Sap, Shortbow, and Shortsword' (x1) 'Deity\'s favored weapon' (x1) rank : integer {Sundered Waves.items.[].system.attacks.other.rank} (2 different values) 0 (x2) 1 (x2) simple : integer {Sundered Waves.items.[].system.attacks.simple} (2 different values) 1 (x3) 2 (x1) unarmed : integer {Sundered Waves.items.[].system.attacks.unarmed} (2 different values) 1 (x3) 2 (x1) [attribute] : array {Sundered Waves.items.[].system.attribute} Length: min=2 max=2 Value type: string {Sundered Waves.items.[].system.attribute.[]} (2 different values) 'con' (x1) 'wis' (x1) [autoHeightenLevel] : object {Sundered Waves.items.[].system.autoHeightenLevel} [value] : empty [baseItem] : string {Sundered Waves.items.[].system.baseItem} (8 different values) 'dagger' (x3) 'longsword' (x1) 'full-plate' (x1) 'steel-shield' (x1) 'rapier' (x1) 'hand-crossbow' (x1) 'leather-armor' (x1) 'trident' (x1) [bonus] : object {Sundered Waves.items.[].system.bonus} value : integer {Sundered Waves.items.[].system.bonus.value} (same value: 0) [bonusDamage] : object {Sundered Waves.items.[].system.bonusDamage} value : integer {Sundered Waves.items.[].system.bonusDamage.value} (same value: 0) [boosts] : object {Sundered Waves.items.[].system.boosts} 0 : object {Sundered Waves.items.[].system.boosts.0} [selected] : string {Sundered Waves.items.[].system.boosts.0.selected} (5 different values) 'cha' (x1) 'con' (x1) 'str' (x1) 'dex' (x1) 'int' (x1) value : array {Sundered Waves.items.[].system.boosts.0.value} Length: min=1 max=6 Value type: string {Sundered Waves.items.[].system.boosts.0.value.[]} (6 different values) 'dex' (x6) 'cha' (x3) 'int' (x3) 'con' (x2) 'str' (x2) 'wis' (x1) 1 : object {Sundered Waves.items.[].system.boosts.1} [selected] : string {Sundered Waves.items.[].system.boosts.1.selected} (all different values) value : array {Sundered Waves.items.[].system.boosts.1.value} Length: min=0 max=6 Value type: string {Sundered Waves.items.[].system.boosts.1.value.[]} (6 different values) 'int' (x6) 'wis' (x6) 'cha' (x5) 'con' (x5) 'dex' (x5) 'str' (x5) [2] : object {Sundered Waves.items.[].system.boosts.2} [selected] : string {Sundered Waves.items.[].system.boosts.2.selected} (2 different values) 'con' (x2) 'cha' (x1) value : array {Sundered Waves.items.[].system.boosts.2.value} Length: min=0 max=6 Value type: string {Sundered Waves.items.[].system.boosts.2.value.[]} (6 different values) 'str' (x3) 'dex' (x3) 'con' (x3) 'int' (x3) 'wis' (x3) 'cha' (x3) [bulk] : object {Sundered Waves.items.[].system.bulk} value : mixed float {Sundered Waves.items.[].system.bulk.value} (same value: 0,1) integer {Sundered Waves.items.[].system.bulk.value} (3 different values) 0 (x21) 1 (x9) 4 (x1) [capacity] : integer {Sundered Waves.items.[].system.bulk.capacity} (2 different values) 4 (x4) 25 (x1) [heldOrStowed] : mixed float {Sundered Waves.items.[].system.bulk.heldOrStowed} (same value: 0,1) integer {Sundered Waves.items.[].system.bulk.heldOrStowed} (same value: 1) [ignored] : integer {Sundered Waves.items.[].system.bulk.ignored} (2 different values) 2 (x4) 25 (x1) [category] : string {Sundered Waves.items.[].system.category} (17 different values) [checkPenalty] : integer {Sundered Waves.items.[].system.checkPenalty} (2 different values) -3 (x1) -1 (x1) [classFeatLevels] : object {Sundered Waves.items.[].system.classFeatLevels} value : array {Sundered Waves.items.[].system.classFeatLevels.value} Length: min=10 max=11 Value type: integer {Sundered Waves.items.[].system.classFeatLevels.value.[]} (11 different values) [collapsed] : boolean {Sundered Waves.items.[].system.collapsed} (same value: False) [containerId] : string {Sundered Waves.items.[].system.containerId} (all different values) [cost] : object {Sundered Waves.items.[].system.cost} value : string {Sundered Waves.items.[].system.cost.value} (same value: '') [counteraction] : boolean {Sundered Waves.items.[].system.counteraction} (2 different values) False (x53) True (x2) [damage] : object {Sundered Waves.items.[].system.damage} [0] : object {Sundered Waves.items.[].system.damage.0} [applyMod] : boolean {Sundered Waves.items.[].system.damage.0.applyMod} (2 different values) False (x11) True (x1) [category] : empty formula : string {Sundered Waves.items.[].system.damage.0.formula} (10 different values) '2d4' (x2) '3d6' (x2) '1d4+1' (x2) '6d6' (x2) '4d12' (x2) '1d4' (x1) '2d10' (x1) '2d8' (x1) '5d6' (x1) '1d8' (x1) kinds : array {Sundered Waves.items.[].system.damage.0.kinds} Length: min=1 max=2 Value type: string {Sundered Waves.items.[].system.damage.0.kinds.[]} (2 different values) 'damage' (x15) 'healing' (x1) materials : array<> {Sundered Waves.items.[].system.damage.0.materials} Length: min=0 max=0 Value type: empty type : string {Sundered Waves.items.[].system.damage.0.type} (7 different values) 'bludgeoning' (x4) 'force' (x3) 'electricity' (x3) 'cold' (x2) 'sonic' (x1) 'fire' (x1) 'vitality' (x1) [damageType] : string {Sundered Waves.items.[].system.damage.damageType} (3 different values) 'piercing' (x6) 'spirit' (x1) 'slashing' (x1) [dice] : integer {Sundered Waves.items.[].system.damage.dice} (same value: 1) [die] : string {Sundered Waves.items.[].system.damage.die} (3 different values) 'd4' (x3) 'd6' (x3) 'd8' (x2) [formula] : string {Sundered Waves.items.[].system.damage.formula} (same value: '2d8+5') [kind] : string {Sundered Waves.items.[].system.damage.kind} (same value: 'healing') [type] : string {Sundered Waves.items.[].system.damage.type} (same value: 'vitality') [defense] : object {Sundered Waves.items.[].system.defense} save : object {Sundered Waves.items.[].system.defense.save} basic : boolean {Sundered Waves.items.[].system.defense.save.basic} (2 different values) False (x8) True (x6) statistic : string {Sundered Waves.items.[].system.defense.save.statistic} (3 different values) 'will' (x5) 'reflex' (x5) 'fortitude' (x4) [defenses] : object {Sundered Waves.items.[].system.defenses} heavy : integer {Sundered Waves.items.[].system.defenses.heavy} (2 different values) 0 (x3) 1 (x1) light : integer {Sundered Waves.items.[].system.defenses.light} (2 different values) 0 (x2) 1 (x2) medium : integer {Sundered Waves.items.[].system.defenses.medium} (2 different values) 0 (x3) 1 (x1) unarmored : integer {Sundered Waves.items.[].system.defenses.unarmored} (same value: 1) [dexCap] : integer {Sundered Waves.items.[].system.dexCap} (2 different values) 0 (x1) 4 (x1) [domains] : object {Sundered Waves.items.[].system.domains} alternate : array {Sundered Waves.items.[].system.domains.alternate} Length: min=2 max=2 Value type: string {Sundered Waves.items.[].system.domains.alternate.[]} (2 different values) 'cold' (x1) 'lightning' (x1) primary : array {Sundered Waves.items.[].system.domains.primary} Length: min=4 max=4 Value type: string {Sundered Waves.items.[].system.domains.primary.[]} (all different values) [duration] : object {Sundered Waves.items.[].system.duration} sustained : boolean {Sundered Waves.items.[].system.duration.sustained} (2 different values) False (x44) True (x11) value : string {Sundered Waves.items.[].system.duration.value} (8 different values) '' (x32) '1 minute' (x9) '10 minutes' (x5) 'until the start of your next turn' (x3) '1 hour' (x2) 'until the next time you make your daily preparations' (x2) 'see below' (x1) 'until the end of the target\'s next turn' (x1) [equipped] : object {Sundered Waves.items.[].system.equipped} carryType : string {Sundered Waves.items.[].system.equipped.carryType} (3 different values) 'worn' (x67) 'held' (x5) 'stowed' (x1) [handsHeld] : integer {Sundered Waves.items.[].system.equipped.handsHeld} (2 different values) 0 (x31) 1 (x5) [inSlot] : boolean {Sundered Waves.items.[].system.equipped.inSlot} (same value: True) [invested] : boolean {Sundered Waves.items.[].system.equipped.invested} (same value: True) [flaws] : object {Sundered Waves.items.[].system.flaws} 0 : object {Sundered Waves.items.[].system.flaws.0} value : array {Sundered Waves.items.[].system.flaws.0.value} Length: min=0 max=1 Value type: string {Sundered Waves.items.[].system.flaws.0.value.[]} (2 different values) 'con' (x1) 'str' (x1) [font] : array {Sundered Waves.items.[].system.font} Length: min=1 max=1 Value type: string {Sundered Waves.items.[].system.font.[]} (same value: 'heal') [frequency] : object {Sundered Waves.items.[].system.frequency} max : integer {Sundered Waves.items.[].system.frequency.max} (same value: 1) per : string {Sundered Waves.items.[].system.frequency.per} (2 different values) 'day' (x2) 'PT1M' (x1) [generalFeatLevels] : object {Sundered Waves.items.[].system.generalFeatLevels} value : array {Sundered Waves.items.[].system.generalFeatLevels.value} Length: min=5 max=5 Value type: integer {Sundered Waves.items.[].system.generalFeatLevels.value.[]} (5 different values) 3 (x4) 7 (x4) 11 (x4) 15 (x4) 19 (x4) [group] : string {Sundered Waves.items.[].system.group} (6 different values) 'knife' (x3) 'sword' (x2) 'plate' (x1) 'crossbow' (x1) 'leather' (x1) 'spear' (x1) [hardness] : integer {Sundered Waves.items.[].system.hardness} (2 different values) 0 (x72) 8 (x1) [heightening] : object {Sundered Waves.items.[].system.heightening} [levels] : object {Sundered Waves.items.[].system.heightening.levels} [3] : object {Sundered Waves.items.[].system.heightening.levels.3} [range] : object {Sundered Waves.items.[].system.heightening.levels.3.range} value : string {Sundered Waves.items.[].system.heightening.levels.3.range.value} (2 different values) '60 feet' (x2) '500 feet' (x1) [target] : object {Sundered Waves.items.[].system.heightening.levels.3.target} value : string {Sundered Waves.items.[].system.heightening.levels.3.target.value} (2 different values) '1 unattended object with a Bulk of 1 or less' (x2) '1 object of 3 bulk or less, or 1 creature' (x2) [4] : object {Sundered Waves.items.[].system.heightening.levels.4} range : object {Sundered Waves.items.[].system.heightening.levels.4.range} value : string {Sundered Waves.items.[].system.heightening.levels.4.range.value} (same value: '30 feet') target : object {Sundered Waves.items.[].system.heightening.levels.4.target} value : string {Sundered Waves.items.[].system.heightening.levels.4.target.value} (same value: '10 creatures') [5] : object {Sundered Waves.items.[].system.heightening.levels.5} [range] : object {Sundered Waves.items.[].system.heightening.levels.5.range} value : string {Sundered Waves.items.[].system.heightening.levels.5.range.value} (2 different values) '120 feet' (x2) '60 feet' (x2) target : object {Sundered Waves.items.[].system.heightening.levels.5.target} value : string {Sundered Waves.items.[].system.heightening.levels.5.target.value} (same value: '10 creatures') [7] : object {Sundered Waves.items.[].system.heightening.levels.7} target : object {Sundered Waves.items.[].system.heightening.levels.7.target} value : string {Sundered Waves.items.[].system.heightening.levels.7.target.value} (2 different values) '1 unattended object with a Bulk of 2 or less' (x2) '6 creatures' (x2) type : string {Sundered Waves.items.[].system.heightening.type} (2 different values) 'interval' (x13) 'fixed' (x12) [damage] : object {Sundered Waves.items.[].system.heightening.damage} 0 : string {Sundered Waves.items.[].system.heightening.damage.0} (5 different values) '2d6' (x5) '1d4' (x3) '1d12' (x2) '1d8' (x2) '1d10' (x1) [interval] : integer {Sundered Waves.items.[].system.heightening.interval} (2 different values) 1 (x12) 2 (x1) [hp] : mixed object {Sundered Waves.items.[].system.hp} max : integer {Sundered Waves.items.[].system.hp.max} (2 different values) 0 (x72) 64 (x1) value : integer {Sundered Waves.items.[].system.hp.value} (2 different values) 0 (x72) 64 (x1) integer {Sundered Waves.items.[].system.hp} (3 different values) 6 (x4) 8 (x3) 10 (x1) [items] : object {Sundered Waves.items.[].system.items} [0c3e5] : object {Sundered Waves.items.[].system.items.0c3e5} img : string {Sundered Waves.items.[].system.items.0c3e5.img} (same value: 'icons/weapons/axes/axe-broad-engraved-black-grey.webp') level : integer {Sundered Waves.items.[].system.items.0c3e5.level} (same value: 13) name : string {Sundered Waves.items.[].system.items.0c3e5.name} (same value: 'Weapon Legend') uuid : string {Sundered Waves.items.[].system.items.0c3e5.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Weapon Legend') [0kdn2] : object {Sundered Waves.items.[].system.items.0kdn2} img : string {Sundered Waves.items.[].system.items.0kdn2.img} (same value: 'systems/pf2e/icons/features/classes/weapon-specialization.webp') level : integer {Sundered Waves.items.[].system.items.0kdn2.level} (same value: 7) name : string {Sundered Waves.items.[].system.items.0kdn2.name} (same value: 'Weapon Specialization') uuid : string {Sundered Waves.items.[].system.items.0kdn2.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Weapon Specialization') [1nwhg] : object {Sundered Waves.items.[].system.items.1nwhg} img : string {Sundered Waves.items.[].system.items.1nwhg.img} (same value: 'systems/pf2e/icons/features/classes/weapon-tricks.webp') level : integer {Sundered Waves.items.[].system.items.1nwhg.level} (same value: 5) name : string {Sundered Waves.items.[].system.items.1nwhg.name} (same value: 'Weapon Tricks') uuid : string {Sundered Waves.items.[].system.items.1nwhg.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Weapon Tricks') [1zn3l] : object {Sundered Waves.items.[].system.items.1zn3l} img : string {Sundered Waves.items.[].system.items.1zn3l.img} (same value: 'icons/equipment/chest/breastplate-rivited-red.webp') level : integer {Sundered Waves.items.[].system.items.1zn3l.level} (same value: 19) name : string {Sundered Waves.items.[].system.items.1zn3l.name} (same value: 'Light Armor Mastery') uuid : string {Sundered Waves.items.[].system.items.1zn3l.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Light Armor Mastery') [2dihl] : object {Sundered Waves.items.[].system.items.2dihl} img : string {Sundered Waves.items.[].system.items.2dihl.img} (same value: 'icons/sundries/books/book-symbol-spiral-silver-blue.webp') level : integer {Sundered Waves.items.[].system.items.2dihl.level} (same value: 1) name : string {Sundered Waves.items.[].system.items.2dihl.name} (same value: 'Spell Repertoire (Sorcerer)') uuid : string {Sundered Waves.items.[].system.items.2dihl.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Spell Repertoire (Sorcerer)') [2jey6] : object {Sundered Waves.items.[].system.items.2jey6} img : string {Sundered Waves.items.[].system.items.2jey6.img} (same value: 'icons/equipment/head/helm-barbute-rounded-steel.webp') level : integer {Sundered Waves.items.[].system.items.2jey6.level} (same value: 11) name : string {Sundered Waves.items.[].system.items.2jey6.name} (same value: 'Fighter Expertise') uuid : string {Sundered Waves.items.[].system.items.2jey6.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Fighter Expertise') [2xl4q] : object {Sundered Waves.items.[].system.items.2xl4q} img : string {Sundered Waves.items.[].system.items.2xl4q.img} (same value: 'icons/weapons/swords/swords-short.webp') level : integer {Sundered Waves.items.[].system.items.2xl4q.level} (same value: 13) name : string {Sundered Waves.items.[].system.items.2xl4q.name} (same value: 'Master Tricks') uuid : string {Sundered Waves.items.[].system.items.2xl4q.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Master Tricks') [4al2i] : object {Sundered Waves.items.[].system.items.4al2i} img : string {Sundered Waves.items.[].system.items.4al2i.img} (same value: 'icons/skills/melee/hand-grip-sword-orange.webp') level : integer {Sundered Waves.items.[].system.items.4al2i.level} (same value: 15) name : string {Sundered Waves.items.[].system.items.4al2i.name} (same value: 'Greater Weapon Specialization') uuid : string {Sundered Waves.items.[].system.items.4al2i.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Greater Weapon Specialization') [4r1hh] : object {Sundered Waves.items.[].system.items.4r1hh} img : string {Sundered Waves.items.[].system.items.4r1hh.img} (same value: 'icons/creatures/mammals/bull-horns-eyes-glowin-orange.webp') level : integer {Sundered Waves.items.[].system.items.4r1hh.level} (same value: 17) name : string {Sundered Waves.items.[].system.items.4r1hh.name} (same value: 'Resolve') uuid : string {Sundered Waves.items.[].system.items.4r1hh.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Resolve') [517c6] : object {Sundered Waves.items.[].system.items.517c6} img : string {Sundered Waves.items.[].system.items.517c6.img} (same value: 'icons/magic/life/cross-explosion-burst-green.webp') level : integer {Sundered Waves.items.[].system.items.517c6.level} (same value: 9) name : string {Sundered Waves.items.[].system.items.517c6.name} (same value: 'Great Fortitude') uuid : string {Sundered Waves.items.[].system.items.517c6.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Fortitude Expertise') [5wsjn] : object {Sundered Waves.items.[].system.items.5wsjn} img : string {Sundered Waves.items.[].system.items.5wsjn.img} (same value: 'icons/creatures/eyes/human-single-blue.webp') level : integer {Sundered Waves.items.[].system.items.5wsjn.level} (same value: 11) name : string {Sundered Waves.items.[].system.items.5wsjn.name} (same value: 'Alertness') uuid : string {Sundered Waves.items.[].system.items.5wsjn.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Alertness') [5ydlu] : object {Sundered Waves.items.[].system.items.5ydlu} img : string {Sundered Waves.items.[].system.items.5ydlu.img} (same value: 'icons/creatures/mammals/bull-horns-eyes-glowin-orange.webp') level : integer {Sundered Waves.items.[].system.items.5ydlu.level} (same value: 9) name : string {Sundered Waves.items.[].system.items.5ydlu.name} (same value: 'Resolve') uuid : string {Sundered Waves.items.[].system.items.5ydlu.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Resolve') [6ddtr] : object {Sundered Waves.items.[].system.items.6ddtr} img : string {Sundered Waves.items.[].system.items.6ddtr.img} (same value: 'icons/equipment/back/mantle-collared-green.webp') level : integer {Sundered Waves.items.[].system.items.6ddtr.level} (same value: 13) name : string {Sundered Waves.items.[].system.items.6ddtr.name} (same value: 'Light Armor Expertise') uuid : string {Sundered Waves.items.[].system.items.6ddtr.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Light Armor Expertise') [765ut] : object {Sundered Waves.items.[].system.items.765ut} img : string {Sundered Waves.items.[].system.items.765ut.img} (same value: 'icons/magic/symbols/question-stone-yellow.webp') level : integer {Sundered Waves.items.[].system.items.765ut.level} (same value: 3) name : string {Sundered Waves.items.[].system.items.765ut.name} (same value: 'Second Doctrine') uuid : string {Sundered Waves.items.[].system.items.765ut.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Second Doctrine') [78ses] : object {Sundered Waves.items.[].system.items.78ses} img : string {Sundered Waves.items.[].system.items.78ses.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') level : integer {Sundered Waves.items.[].system.items.78ses.level} (same value: 1) name : string {Sundered Waves.items.[].system.items.78ses.name} (same value: 'Underwater Marauder') uuid : string {Sundered Waves.items.[].system.items.78ses.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Underwater Marauder') [7gkd0] : object {Sundered Waves.items.[].system.items.7gkd0} img : string {Sundered Waves.items.[].system.items.7gkd0.img} (same value: 'icons/magic/fire/flame-burning-hand-white.webp') level : integer {Sundered Waves.items.[].system.items.7gkd0.level} (same value: 1) name : string {Sundered Waves.items.[].system.items.7gkd0.name} (same value: 'Divine Font') uuid : string {Sundered Waves.items.[].system.items.7gkd0.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Divine Font') [7nvmf] : object {Sundered Waves.items.[].system.items.7nvmf} img : string {Sundered Waves.items.[].system.items.7nvmf.img} (same value: 'icons/commodities/treasure/token-engraved-eye-red.webp') level : integer {Sundered Waves.items.[].system.items.7nvmf.level} (same value: 19) name : string {Sundered Waves.items.[].system.items.7nvmf.name} (same value: 'Bloodline Paragon') uuid : string {Sundered Waves.items.[].system.items.7nvmf.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Bloodline Paragon') [8tar0] : object {Sundered Waves.items.[].system.items.8tar0} img : string {Sundered Waves.items.[].system.items.8tar0.img} (same value: 'systems/pf2e/icons/features/classes/incredible-sense.webp') level : integer {Sundered Waves.items.[].system.items.8tar0.level} (same value: 13) name : string {Sundered Waves.items.[].system.items.8tar0.name} (same value: 'Incredible Senses') uuid : string {Sundered Waves.items.[].system.items.8tar0.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Perception Legend') [9c5ay] : object {Sundered Waves.items.[].system.items.9c5ay} img : string {Sundered Waves.items.[].system.items.9c5ay.img} (same value: 'icons/equipment/chest/breastplate-banded-steel-gold.webp') level : integer {Sundered Waves.items.[].system.items.9c5ay.level} (same value: 11) name : string {Sundered Waves.items.[].system.items.9c5ay.name} (same value: 'Armor Expertise') uuid : string {Sundered Waves.items.[].system.items.9c5ay.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Armor Expertise') [9xt57] : object {Sundered Waves.items.[].system.items.9xt57} img : string {Sundered Waves.items.[].system.items.9xt57.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') level : integer {Sundered Waves.items.[].system.items.9xt57.level} (same value: 1) name : string {Sundered Waves.items.[].system.items.9xt57.name} (same value: 'Bargain Hunter') uuid : string {Sundered Waves.items.[].system.items.9xt57.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Bargain Hunter') [b6ose] : object {Sundered Waves.items.[].system.items.b6ose} img : string {Sundered Waves.items.[].system.items.b6ose.img} (same value: 'icons/magic/symbols/symbol-lightning-bolt.webp') level : integer {Sundered Waves.items.[].system.items.b6ose.level} (same value: 9) name : string {Sundered Waves.items.[].system.items.b6ose.name} (same value: 'Lightning Reflexes') uuid : string {Sundered Waves.items.[].system.items.b6ose.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Reflex Expertise') [cifjd] : object {Sundered Waves.items.[].system.items.cifjd} img : string {Sundered Waves.items.[].system.items.cifjd.img} (same value: 'systems/pf2e/icons/features/classes/rogue-expertise.webp') level : integer {Sundered Waves.items.[].system.items.cifjd.level} (same value: 11) name : string {Sundered Waves.items.[].system.items.cifjd.name} (same value: 'Rogue Expertise') uuid : string {Sundered Waves.items.[].system.items.cifjd.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Rogue Expertise') [ckmdj] : object {Sundered Waves.items.[].system.items.ckmdj} img : string {Sundered Waves.items.[].system.items.ckmdj.img} (same value: 'icons/magic/symbols/question-stone-yellow.webp') level : integer {Sundered Waves.items.[].system.items.ckmdj.level} (same value: 11) name : string {Sundered Waves.items.[].system.items.ckmdj.name} (same value: 'Fourth Doctrine') uuid : string {Sundered Waves.items.[].system.items.ckmdj.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Fourth Doctrine') [cwo2e] : object {Sundered Waves.items.[].system.items.cwo2e} img : string {Sundered Waves.items.[].system.items.cwo2e.img} (same value: 'systems/pf2e/icons/features/classes/deity.webp') level : integer {Sundered Waves.items.[].system.items.cwo2e.level} (same value: 1) name : string {Sundered Waves.items.[].system.items.cwo2e.name} (same value: 'Deity') uuid : string {Sundered Waves.items.[].system.items.cwo2e.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Deity (Cleric)') [dic6f] : object {Sundered Waves.items.[].system.items.dic6f} img : string {Sundered Waves.items.[].system.items.dic6f.img} (same value: 'icons/weapons/axes/axe-double-gold.webp') level : integer {Sundered Waves.items.[].system.items.dic6f.level} (same value: 1) name : string {Sundered Waves.items.[].system.items.dic6f.name} (same value: 'Divine Spellcasting (Cleric)') uuid : string {Sundered Waves.items.[].system.items.dic6f.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Cleric Spellcasting') [ds47l] : object {Sundered Waves.items.[].system.items.ds47l} img : string {Sundered Waves.items.[].system.items.ds47l.img} (same value: 'systems/pf2e/icons/features/classes/weapon-expertise.webp') level : integer {Sundered Waves.items.[].system.items.ds47l.level} (same value: 11) name : string {Sundered Waves.items.[].system.items.ds47l.name} (same value: 'Weapon Expertise') uuid : string {Sundered Waves.items.[].system.items.ds47l.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Weapon Expertise') [e1e4m] : object {Sundered Waves.items.[].system.items.e1e4m} img : string {Sundered Waves.items.[].system.items.e1e4m.img} (same value: 'icons/equipment/shield/round-wooden-boss-gold-brown.webp') level : integer {Sundered Waves.items.[].system.items.e1e4m.level} (same value: 1) name : string {Sundered Waves.items.[].system.items.e1e4m.name} (same value: 'Shield Block') uuid : string {Sundered Waves.items.[].system.items.e1e4m.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Shield Block') [e9ikq] : object {Sundered Waves.items.[].system.items.e9ikq} img : string {Sundered Waves.items.[].system.items.e9ikq.img} (same value: 'systems/pf2e/icons/features/classes/sneak-attack.webp') level : integer {Sundered Waves.items.[].system.items.e9ikq.level} (same value: 1) name : string {Sundered Waves.items.[].system.items.e9ikq.name} (same value: 'Sneak Attack') uuid : string {Sundered Waves.items.[].system.items.e9ikq.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Sneak Attack') [enizk] : object {Sundered Waves.items.[].system.items.enizk} img : string {Sundered Waves.items.[].system.items.enizk.img} (same value: 'icons/environment/settlement/target-dummy.webp') level : integer {Sundered Waves.items.[].system.items.enizk.level} (same value: 15) name : string {Sundered Waves.items.[].system.items.enizk.name} (same value: 'Improved Flexibility') uuid : string {Sundered Waves.items.[].system.items.enizk.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Improved Flexibility') [erm0v] : object {Sundered Waves.items.[].system.items.erm0v} img : string {Sundered Waves.items.[].system.items.erm0v.img} (same value: 'icons/sundries/books/book-backed-silver-gold.webp') level : integer {Sundered Waves.items.[].system.items.erm0v.level} (same value: 7) name : string {Sundered Waves.items.[].system.items.erm0v.name} (same value: 'Expert Spellcaster') uuid : string {Sundered Waves.items.[].system.items.erm0v.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Expert Spellcaster') [g1dmk] : object {Sundered Waves.items.[].system.items.g1dmk} img : string {Sundered Waves.items.[].system.items.g1dmk.img} (same value: 'systems/pf2e/icons/features/classes/improved-evasion.webp') level : integer {Sundered Waves.items.[].system.items.g1dmk.level} (same value: 13) name : string {Sundered Waves.items.[].system.items.g1dmk.name} (same value: 'Improved Evasion') uuid : string {Sundered Waves.items.[].system.items.g1dmk.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Improved Evasion') [hg9s4] : object {Sundered Waves.items.[].system.items.hg9s4} img : string {Sundered Waves.items.[].system.items.hg9s4.img} (same value: 'icons/commodities/biological/organ-brain-red.webp') level : integer {Sundered Waves.items.[].system.items.hg9s4.level} (same value: 17) name : string {Sundered Waves.items.[].system.items.hg9s4.name} (same value: 'Slippery Mind') uuid : string {Sundered Waves.items.[].system.items.hg9s4.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Agile Mind') [i55qe] : object {Sundered Waves.items.[].system.items.i55qe} img : string {Sundered Waves.items.[].system.items.i55qe.img} (same value: 'systems/pf2e/icons/features/classes/weapon-specialization.webp') level : integer {Sundered Waves.items.[].system.items.i55qe.level} (same value: 13) name : string {Sundered Waves.items.[].system.items.i55qe.name} (same value: 'Weapon Specialization') uuid : string {Sundered Waves.items.[].system.items.i55qe.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Weapon Specialization') [i70zj] : object {Sundered Waves.items.[].system.items.i70zj} img : string {Sundered Waves.items.[].system.items.i70zj.img} (same value: 'icons/magic/perception/eye-tendrils-web-purple.webp') level : integer {Sundered Waves.items.[].system.items.i70zj.level} (same value: 7) name : string {Sundered Waves.items.[].system.items.i70zj.name} (same value: 'Vigilant Senses') uuid : string {Sundered Waves.items.[].system.items.i70zj.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Perception Mastery') [ij943] : object {Sundered Waves.items.[].system.items.ij943} img : string {Sundered Waves.items.[].system.items.ij943.img} (same value: 'icons/environment/people/charge.webp') level : integer {Sundered Waves.items.[].system.items.ij943.level} (same value: 7) name : string {Sundered Waves.items.[].system.items.ij943.name} (same value: 'Battlefield Surveyor') uuid : string {Sundered Waves.items.[].system.items.ij943.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Battlefield Surveyor') [ilsvf] : object {Sundered Waves.items.[].system.items.ilsvf} img : string {Sundered Waves.items.[].system.items.ilsvf.img} (same value: 'icons/magic/symbols/question-stone-yellow.webp') level : integer {Sundered Waves.items.[].system.items.ilsvf.level} (same value: 1) name : string {Sundered Waves.items.[].system.items.ilsvf.name} (same value: 'Doctrine') uuid : string {Sundered Waves.items.[].system.items.ilsvf.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Doctrine') [jpni5] : object {Sundered Waves.items.[].system.items.jpni5} img : string {Sundered Waves.items.[].system.items.jpni5.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') level : integer {Sundered Waves.items.[].system.items.jpni5.level} (same value: 1) name : string {Sundered Waves.items.[].system.items.jpni5.name} (same value: 'Pickpocket') uuid : string {Sundered Waves.items.[].system.items.jpni5.uuid} (same value: 'Compendium.pf2e.feats-srd.Item.Pickpocket') [jx0fg] : object {Sundered Waves.items.[].system.items.jx0fg} img : string {Sundered Waves.items.[].system.items.jx0fg.img} (same value: 'systems/pf2e/icons/features/classes/signature-spells-sorcerer.webp') level : integer {Sundered Waves.items.[].system.items.jx0fg.level} (same value: 1) name : string {Sundered Waves.items.[].system.items.jx0fg.name} (same value: 'Sorcerer Spellcasting') uuid : string {Sundered Waves.items.[].system.items.jx0fg.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Sorcerer Spellcasting') [lakjk] : object {Sundered Waves.items.[].system.items.lakjk} img : string {Sundered Waves.items.[].system.items.lakjk.img} (same value: 'icons/sundries/flags/banner-standard-tattered-red.webp') level : integer {Sundered Waves.items.[].system.items.lakjk.level} (same value: 3) name : string {Sundered Waves.items.[].system.items.lakjk.name} (same value: 'Bravery') uuid : string {Sundered Waves.items.[].system.items.lakjk.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Bravery') [lphi1] : object {Sundered Waves.items.[].system.items.lphi1} img : string {Sundered Waves.items.[].system.items.lphi1.img} (same value: 'icons/creatures/mammals/bull-horned-blue.webp') level : integer {Sundered Waves.items.[].system.items.lphi1.level} (same value: 9) name : string {Sundered Waves.items.[].system.items.lphi1.name} (same value: 'Juggernaut') uuid : string {Sundered Waves.items.[].system.items.lphi1.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Juggernaut') [m28zo] : object {Sundered Waves.items.[].system.items.m28zo} img : string {Sundered Waves.items.[].system.items.m28zo.img} (same value: 'icons/magic/symbols/cross-circle-blue.webp') level : integer {Sundered Waves.items.[].system.items.m28zo.level} (same value: 1) name : string {Sundered Waves.items.[].system.items.m28zo.name} (same value: 'Anathema (Cleric)') uuid : string {Sundered Waves.items.[].system.items.m28zo.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Anathema (Cleric)') [nilrb] : object {Sundered Waves.items.[].system.items.nilrb} img : string {Sundered Waves.items.[].system.items.nilrb.img} (same value: 'icons/skills/melee/strike-sword-blood-red.webp') level : integer {Sundered Waves.items.[].system.items.nilrb.level} (same value: 9) name : string {Sundered Waves.items.[].system.items.nilrb.name} (same value: 'Debilitating Strikes') uuid : string {Sundered Waves.items.[].system.items.nilrb.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Debilitating Strike') [odz8x] : object {Sundered Waves.items.[].system.items.odz8x} img : string {Sundered Waves.items.[].system.items.odz8x.img} (same value: 'icons/magic/symbols/question-stone-yellow.webp') level : integer {Sundered Waves.items.[].system.items.odz8x.level} (same value: 1) name : string {Sundered Waves.items.[].system.items.odz8x.name} (same value: 'Rogue\'s Racket') uuid : string {Sundered Waves.items.[].system.items.odz8x.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Rogue\'s Racket') [oj8f7] : object {Sundered Waves.items.[].system.items.oj8f7} img : string {Sundered Waves.items.[].system.items.oj8f7.img} (same value: 'icons/magic/symbols/question-stone-yellow.webp') level : integer {Sundered Waves.items.[].system.items.oj8f7.level} (same value: 1) name : string {Sundered Waves.items.[].system.items.oj8f7.name} (same value: 'First Doctrine') uuid : string {Sundered Waves.items.[].system.items.oj8f7.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.First Doctrine') [ozqxv] : object {Sundered Waves.items.[].system.items.ozqxv} img : string {Sundered Waves.items.[].system.items.ozqxv.img} (same value: 'icons/creatures/eyes/human-single-blue.webp') level : integer {Sundered Waves.items.[].system.items.ozqxv.level} (same value: 5) name : string {Sundered Waves.items.[].system.items.ozqxv.name} (same value: 'Alertness') uuid : string {Sundered Waves.items.[].system.items.ozqxv.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Alertness') [pfjze] : object {Sundered Waves.items.[].system.items.pfjze} img : string {Sundered Waves.items.[].system.items.pfjze.img} (same value: 'icons/skills/wounds/injury-triple-slash-bleed.webp') level : integer {Sundered Waves.items.[].system.items.pfjze.level} (same value: 15) name : string {Sundered Waves.items.[].system.items.pfjze.name} (same value: 'Double Debilitation') uuid : string {Sundered Waves.items.[].system.items.pfjze.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Double Debilitation') [pryw9] : object {Sundered Waves.items.[].system.items.pryw9} img : string {Sundered Waves.items.[].system.items.pryw9.img} (same value: 'systems/pf2e/icons/features/classes/signature-spells-sorcerer.webp') level : integer {Sundered Waves.items.[].system.items.pryw9.level} (same value: 3) name : string {Sundered Waves.items.[].system.items.pryw9.name} (same value: 'Signature Spells') uuid : string {Sundered Waves.items.[].system.items.pryw9.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Signature Spells') [q0xyz] : object {Sundered Waves.items.[].system.items.q0xyz} img : string {Sundered Waves.items.[].system.items.q0xyz.img} (same value: 'icons/equipment/chest/breastplate-sculpted-grey.webp') level : integer {Sundered Waves.items.[].system.items.q0xyz.level} (same value: 17) name : string {Sundered Waves.items.[].system.items.q0xyz.name} (same value: 'Armor Mastery') uuid : string {Sundered Waves.items.[].system.items.q0xyz.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Armor Mastery') [q2jao] : object {Sundered Waves.items.[].system.items.q2jao} img : string {Sundered Waves.items.[].system.items.q2jao.img} (same value: 'icons/equipment/back/cloak-collared-pink-gold.webp') level : integer {Sundered Waves.items.[].system.items.q2jao.level} (same value: 13) name : string {Sundered Waves.items.[].system.items.q2jao.name} (same value: 'Defensive Robes') uuid : string {Sundered Waves.items.[].system.items.q2jao.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Defensive Robes') [q8nk5] : object {Sundered Waves.items.[].system.items.q8nk5} img : string {Sundered Waves.items.[].system.items.q8nk5.img} (same value: 'icons/sundries/books/book-open-purple.webp') level : integer {Sundered Waves.items.[].system.items.q8nk5.level} (same value: 19) name : string {Sundered Waves.items.[].system.items.q8nk5.name} (same value: 'Legendary Spellcaster') uuid : string {Sundered Waves.items.[].system.items.q8nk5.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Legendary Spellcaster') [qimsg] : object {Sundered Waves.items.[].system.items.qimsg} img : string {Sundered Waves.items.[].system.items.qimsg.img} (same value: 'icons/magic/symbols/question-stone-yellow.webp') level : integer {Sundered Waves.items.[].system.items.qimsg.level} (same value: 1) name : string {Sundered Waves.items.[].system.items.qimsg.name} (same value: 'Bloodline') uuid : string {Sundered Waves.items.[].system.items.qimsg.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Bloodline') [qx6de] : object {Sundered Waves.items.[].system.items.qx6de} img : string {Sundered Waves.items.[].system.items.qx6de.img} (same value: 'systems/pf2e/icons/features/classes/surprice-attack.webp') level : integer {Sundered Waves.items.[].system.items.qx6de.level} (same value: 1) name : string {Sundered Waves.items.[].system.items.qx6de.name} (same value: 'Surprise Attack') uuid : string {Sundered Waves.items.[].system.items.qx6de.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Surprise Attack') [r346v] : object {Sundered Waves.items.[].system.items.r346v} img : string {Sundered Waves.items.[].system.items.r346v.img} (same value: 'systems/pf2e/icons/features/classes/bloodline-spells.webp') level : integer {Sundered Waves.items.[].system.items.r346v.level} (same value: 1) name : string {Sundered Waves.items.[].system.items.r346v.name} (same value: 'Bloodline Spells') uuid : string {Sundered Waves.items.[].system.items.r346v.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Bloodline Spells') [r47we] : object {Sundered Waves.items.[].system.items.r47we} img : string {Sundered Waves.items.[].system.items.r47we.img} (same value: 'icons/magic/symbols/question-stone-yellow.webp') level : integer {Sundered Waves.items.[].system.items.r47we.level} (same value: 15) name : string {Sundered Waves.items.[].system.items.r47we.name} (same value: 'Fifth Doctrine') uuid : string {Sundered Waves.items.[].system.items.r47we.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Fifth Doctrine') [r6269] : object {Sundered Waves.items.[].system.items.r6269} img : string {Sundered Waves.items.[].system.items.r6269.img} (same value: 'icons/skills/melee/strike-hammer-destructive-orange.webp') level : integer {Sundered Waves.items.[].system.items.r6269.level} (same value: 1) name : string {Sundered Waves.items.[].system.items.r6269.name} (same value: 'Attack of Opportunity') uuid : string {Sundered Waves.items.[].system.items.r6269.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Reactive Strike') [r6jbx] : object {Sundered Waves.items.[].system.items.r6jbx} img : string {Sundered Waves.items.[].system.items.r6jbx.img} (same value: 'icons/magic/fire/explosion-embers-evade-silhouette.webp') level : integer {Sundered Waves.items.[].system.items.r6jbx.level} (same value: 15) name : string {Sundered Waves.items.[].system.items.r6jbx.name} (same value: 'Evasion') uuid : string {Sundered Waves.items.[].system.items.r6jbx.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Evasion') [sjjee] : object {Sundered Waves.items.[].system.items.sjjee} img : string {Sundered Waves.items.[].system.items.sjjee.img} (same value: 'icons/environment/settlement/watchtower-silhouette-yellow.webp') level : integer {Sundered Waves.items.[].system.items.sjjee.level} (same value: 3) name : string {Sundered Waves.items.[].system.items.sjjee.name} (same value: 'Deny Advantage') uuid : string {Sundered Waves.items.[].system.items.sjjee.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Deny Advantage') [thypm] : object {Sundered Waves.items.[].system.items.thypm} img : string {Sundered Waves.items.[].system.items.thypm.img} (same value: 'icons/skills/melee/weapons-crossed-swords-yellow-teal.webp') level : integer {Sundered Waves.items.[].system.items.thypm.level} (same value: 19) name : string {Sundered Waves.items.[].system.items.thypm.name} (same value: 'Master Strike') uuid : string {Sundered Waves.items.[].system.items.thypm.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Master Strike') [tr1s2] : object {Sundered Waves.items.[].system.items.tr1s2} img : string {Sundered Waves.items.[].system.items.tr1s2.img} (same value: 'systems/pf2e/icons/features/classes/magical-fortitude.webp') level : integer {Sundered Waves.items.[].system.items.tr1s2.level} (same value: 5) name : string {Sundered Waves.items.[].system.items.tr1s2.name} (same value: 'Magical Fortitude') uuid : string {Sundered Waves.items.[].system.items.tr1s2.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Magical Fortitude') [txlgu] : object {Sundered Waves.items.[].system.items.txlgu} img : string {Sundered Waves.items.[].system.items.txlgu.img} (same value: 'icons/environment/settlement/target-dummy.webp') level : integer {Sundered Waves.items.[].system.items.txlgu.level} (same value: 9) name : string {Sundered Waves.items.[].system.items.txlgu.name} (same value: 'Combat Flexibility') uuid : string {Sundered Waves.items.[].system.items.txlgu.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Combat Flexibility') [u1d1r] : object {Sundered Waves.items.[].system.items.u1d1r} img : string {Sundered Waves.items.[].system.items.u1d1r.img} (same value: 'systems/pf2e/icons/features/classes/weapon-specialization.webp') level : integer {Sundered Waves.items.[].system.items.u1d1r.level} (same value: 7) name : string {Sundered Waves.items.[].system.items.u1d1r.name} (same value: 'Weapon Specialization') uuid : string {Sundered Waves.items.[].system.items.u1d1r.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Weapon Specialization') [u8k07] : object {Sundered Waves.items.[].system.items.u8k07} img : string {Sundered Waves.items.[].system.items.u8k07.img} (same value: 'icons/weapons/swords/sword-guard-steel-green.webp') level : integer {Sundered Waves.items.[].system.items.u8k07.level} (same value: 5) name : string {Sundered Waves.items.[].system.items.u8k07.name} (same value: 'Fighter Weapon Mastery') uuid : string {Sundered Waves.items.[].system.items.u8k07.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Fighter Weapon Mastery') [uzcka] : object {Sundered Waves.items.[].system.items.uzcka} img : string {Sundered Waves.items.[].system.items.uzcka.img} (same value: 'icons/magic/symbols/question-stone-yellow.webp') level : integer {Sundered Waves.items.[].system.items.uzcka.level} (same value: 7) name : string {Sundered Waves.items.[].system.items.uzcka.name} (same value: 'Third Doctrine') uuid : string {Sundered Waves.items.[].system.items.uzcka.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Third Doctrine') [vis8d] : object {Sundered Waves.items.[].system.items.vis8d} img : string {Sundered Waves.items.[].system.items.vis8d.img} (same value: 'icons/skills/melee/hand-grip-sword-orange.webp') level : integer {Sundered Waves.items.[].system.items.vis8d.level} (same value: 15) name : string {Sundered Waves.items.[].system.items.vis8d.name} (same value: 'Greater Weapon Specialization (Level 15)') uuid : string {Sundered Waves.items.[].system.items.vis8d.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Greater Weapon Specialization') [vmpzh] : object {Sundered Waves.items.[].system.items.vmpzh} img : string {Sundered Waves.items.[].system.items.vmpzh.img} (same value: 'icons/magic/symbols/star-rising-purple.webp') level : integer {Sundered Waves.items.[].system.items.vmpzh.level} (same value: 19) name : string {Sundered Waves.items.[].system.items.vmpzh.name} (same value: 'Miraculous Spell') uuid : string {Sundered Waves.items.[].system.items.vmpzh.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Miraculous Spell') [vo9ge] : object {Sundered Waves.items.[].system.items.vo9ge} img : string {Sundered Waves.items.[].system.items.vo9ge.img} (same value: 'systems/pf2e/icons/features/ancestry/sharp-beak.webp') level : integer {Sundered Waves.items.[].system.items.vo9ge.level} (same value: 0) name : string {Sundered Waves.items.[].system.items.vo9ge.name} (same value: 'Sharp Beak') uuid : string {Sundered Waves.items.[].system.items.vo9ge.uuid} (same value: 'Compendium.pf2e.ancestryfeatures.Item.Sharp Beak') [vpn62] : object {Sundered Waves.items.[].system.items.vpn62} img : string {Sundered Waves.items.[].system.items.vpn62.img} (same value: 'icons/magic/symbols/symbol-lightning-bolt.webp') level : integer {Sundered Waves.items.[].system.items.vpn62.level} (same value: 11) name : string {Sundered Waves.items.[].system.items.vpn62.name} (same value: 'Lightning Reflexes') uuid : string {Sundered Waves.items.[].system.items.vpn62.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Reflex Expertise') [x98c2] : object {Sundered Waves.items.[].system.items.x98c2} img : string {Sundered Waves.items.[].system.items.x98c2.img} (same value: 'icons/skills/ranged/arrow-flying-broadhead-metal.webp') level : integer {Sundered Waves.items.[].system.items.x98c2.level} (same value: 19) name : string {Sundered Waves.items.[].system.items.x98c2.name} (same value: 'Versatile Legend') uuid : string {Sundered Waves.items.[].system.items.x98c2.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Versatile Legend') [xe44z] : object {Sundered Waves.items.[].system.items.xe44z} img : string {Sundered Waves.items.[].system.items.xe44z.img} (same value: 'icons/creatures/abilities/wings-birdlike-blue.webp') level : integer {Sundered Waves.items.[].system.items.xe44z.level} (same value: 13) name : string {Sundered Waves.items.[].system.items.xe44z.name} (same value: 'Divine Defense') uuid : string {Sundered Waves.items.[].system.items.xe44z.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Divine Defense') [xn3fx] : object {Sundered Waves.items.[].system.items.xn3fx} img : string {Sundered Waves.items.[].system.items.xn3fx.img} (same value: 'icons/magic/fire/explosion-embers-evade-silhouette.webp') level : integer {Sundered Waves.items.[].system.items.xn3fx.level} (same value: 7) name : string {Sundered Waves.items.[].system.items.xn3fx.name} (same value: 'Evasion') uuid : string {Sundered Waves.items.[].system.items.xn3fx.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Evasion') 3084v : object {Sundered Waves.items.[].system.items.3084v} img : string {Sundered Waves.items.[].system.items.3084v.img} (same value: 'systems/pf2e/icons/features/ancestry/keen-eyes.webp') level : string {Sundered Waves.items.[].system.items.3084v.level} (same value: '0') name : string {Sundered Waves.items.[].system.items.3084v.name} (same value: 'Keen Eyes') uuid : string {Sundered Waves.items.[].system.items.3084v.uuid} (same value: 'Compendium.pf2e.ancestryfeatures.Item.Keen Eyes') [z2puy] : object {Sundered Waves.items.[].system.items.z2puy} img : string {Sundered Waves.items.[].system.items.z2puy.img} (same value: 'icons/magic/symbols/question-stone-yellow.webp') level : integer {Sundered Waves.items.[].system.items.z2puy.level} (same value: 19) name : string {Sundered Waves.items.[].system.items.z2puy.name} (same value: 'Final Doctrine') uuid : string {Sundered Waves.items.[].system.items.z2puy.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Final Doctrine') [zmu64] : object {Sundered Waves.items.[].system.items.zmu64} img : string {Sundered Waves.items.[].system.items.zmu64.img} (same value: 'icons/skills/trades/academics-book-study-purple.webp') level : integer {Sundered Waves.items.[].system.items.zmu64.level} (same value: 15) name : string {Sundered Waves.items.[].system.items.zmu64.name} (same value: 'Master Spellcaster') uuid : string {Sundered Waves.items.[].system.items.zmu64.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Master Spellcaster') [zrd25] : object {Sundered Waves.items.[].system.items.zrd25} img : string {Sundered Waves.items.[].system.items.zrd25.img} (same value: 'systems/pf2e/icons/features/classes/weapon-specialization.webp') level : integer {Sundered Waves.items.[].system.items.zrd25.level} (same value: 13) name : string {Sundered Waves.items.[].system.items.zrd25.name} (same value: 'Weapon Specialization') uuid : string {Sundered Waves.items.[].system.items.zrd25.uuid} (same value: 'Compendium.pf2e.classfeatures.Item.Weapon Specialization') [keyAbility] : object {Sundered Waves.items.[].system.keyAbility} [selected] : string {Sundered Waves.items.[].system.keyAbility.selected} (same value: 'str') value : array {Sundered Waves.items.[].system.keyAbility.value} Length: min=1 max=2 Value type: string {Sundered Waves.items.[].system.keyAbility.value.[]} (all different values) [material] : object {Sundered Waves.items.[].system.material} [grade] : empty [type] : empty publication : object {Sundered Waves.items.[].system.publication} license : string {Sundered Waves.items.[].system.publication.license} (2 different values) 'OGL' (x217) 'ORC' (x11) remaster : boolean {Sundered Waves.items.[].system.publication.remaster} (2 different values) False (x217) True (x11) title : string {Sundered Waves.items.[].system.publication.title} (6 different values) 'Pathfinder Core Rulebook' (x183) '' (x16) 'Pathfinder Advanced Player\'s Guide' (x16) 'Pathfinder Player Core' (x9) 'Pathfinder GM Core' (x2) 'Pathfinder Lost Omens Ancestry Guide' (x2) rules : ignored (Foundry rules object) {Sundered Waves.items.[].system.rules} [languages] : object {Sundered Waves.items.[].system.languages} custom : string {Sundered Waves.items.[].system.languages.custom} (same value: '') value : array {Sundered Waves.items.[].system.languages.value} Length: min=1 max=2 Value type: string {Sundered Waves.items.[].system.languages.value.[]} (all different values) [level] : object {Sundered Waves.items.[].system.level} [taken] : integer {Sundered Waves.items.[].system.level.taken} (5 different values) 1 (x10) 2 (x8) 4 (x8) 5 (x5) 3 (x5) value : integer {Sundered Waves.items.[].system.level.value} (6 different values) 1 (x85) 0 (x57) 3 (x27) 2 (x18) 5 (x7) 4 (x4) [location] : mixed string {Sundered Waves.items.[].system.location} (20 different values) object {Sundered Waves.items.[].system.location} value : string {Sundered Waves.items.[].system.location.value} (8 different values) 'z4rpFIAIQbV0rwhf' (x19) 'RgaBY4nyJk2oeuBP' (x17) 'xSRGdwMoDc47jdpc' (x13) 'mEvnHn6k5iWLrdaI' (x2) '3kWjcD6lFrlR9Nn5' (x1) 'aLtz1BmfAIjGfMf0' (x1) 'qRyLPINpmFTK0xDz' (x1) 'jN8bniz73WcvwtNF' (x1) [heightenedLevel] : integer {Sundered Waves.items.[].system.location.heightenedLevel} (3 different values) 3 (x5) 1 (x4) 2 (x4) [signature] : boolean {Sundered Waves.items.[].system.location.signature} (same value: True) uses : object {Sundered Waves.items.[].system.location.uses} max : integer {Sundered Waves.items.[].system.location.uses.max} (same value: 3) value : integer {Sundered Waves.items.[].system.location.uses.value} (same value: 3) [maxTakable] : empty [mod] : object {Sundered Waves.items.[].system.mod} value : integer {Sundered Waves.items.[].system.mod.value} (same value: 0) [overlays] : object {Sundered Waves.items.[].system.overlays} 37gy7l19tik74o4s : object {Sundered Waves.items.[].system.overlays.37gy7l19tik74o4s} _id : string {Sundered Waves.items.[].system.overlays.37gy7l19tik74o4s._id} (same value: '37gy7l19tik74o4s') name : string {Sundered Waves.items.[].system.overlays.37gy7l19tik74o4s.name} (same value: 'Heal (vs. Living)') overlayType : string {Sundered Waves.items.[].system.overlays.37gy7l19tik74o4s.overlayType} (same value: 'override') sort : integer {Sundered Waves.items.[].system.overlays.37gy7l19tik74o4s.sort} (same value: 2) system : object {Sundered Waves.items.[].system.overlays.37gy7l19tik74o4s.system} damage : object {Sundered Waves.items.[].system.overlays.37gy7l19tik74o4s.system.damage} 0 : object {Sundered Waves.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0} formula : string {Sundered Waves.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.formula} (same value: '1d8+8') kinds : array {Sundered Waves.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.kinds} Length: min=1 max=1 Value type: string {Sundered Waves.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.kinds.[]} (same value: 'healing') [defense] : empty heightening : object {Sundered Waves.items.[].system.overlays.37gy7l19tik74o4s.system.heightening} damage : object {Sundered Waves.items.[].system.overlays.37gy7l19tik74o4s.system.heightening.damage} 0 : string {Sundered Waves.items.[].system.overlays.37gy7l19tik74o4s.system.heightening.damage.0} (same value: '1d8+8') range : object {Sundered Waves.items.[].system.overlays.37gy7l19tik74o4s.system.range} value : string {Sundered Waves.items.[].system.overlays.37gy7l19tik74o4s.system.range.value} (same value: '30 feet') time : object {Sundered Waves.items.[].system.overlays.37gy7l19tik74o4s.system.time} value : string {Sundered Waves.items.[].system.overlays.37gy7l19tik74o4s.system.time.value} (same value: '2') traits : object {Sundered Waves.items.[].system.overlays.37gy7l19tik74o4s.system.traits} value : array {Sundered Waves.items.[].system.overlays.37gy7l19tik74o4s.system.traits.value} Length: min=4 max=4 Value type: string {Sundered Waves.items.[].system.overlays.37gy7l19tik74o4s.system.traits.value.[]} (all different values) 7qdtetowq348s9oc : object {Sundered Waves.items.[].system.overlays.7qdtetowq348s9oc} _id : string {Sundered Waves.items.[].system.overlays.7qdtetowq348s9oc._id} (same value: '7qdtetowq348s9oc') overlayType : string {Sundered Waves.items.[].system.overlays.7qdtetowq348s9oc.overlayType} (same value: 'override') sort : integer {Sundered Waves.items.[].system.overlays.7qdtetowq348s9oc.sort} (same value: 1) system : object {Sundered Waves.items.[].system.overlays.7qdtetowq348s9oc.system} range : object {Sundered Waves.items.[].system.overlays.7qdtetowq348s9oc.system.range} value : string {Sundered Waves.items.[].system.overlays.7qdtetowq348s9oc.system.range.value} (same value: 'touch') time : object {Sundered Waves.items.[].system.overlays.7qdtetowq348s9oc.system.time} value : string {Sundered Waves.items.[].system.overlays.7qdtetowq348s9oc.system.time.value} (same value: '1') 7vbvdrv2cl87sqta : object {Sundered Waves.items.[].system.overlays.7vbvdrv2cl87sqta} _id : string {Sundered Waves.items.[].system.overlays.7vbvdrv2cl87sqta._id} (same value: '7vbvdrv2cl87sqta') overlayType : string {Sundered Waves.items.[].system.overlays.7vbvdrv2cl87sqta.overlayType} (same value: 'override') sort : integer {Sundered Waves.items.[].system.overlays.7vbvdrv2cl87sqta.sort} (same value: 4) system : object {Sundered Waves.items.[].system.overlays.7vbvdrv2cl87sqta.system} area : object {Sundered Waves.items.[].system.overlays.7vbvdrv2cl87sqta.system.area} type : string {Sundered Waves.items.[].system.overlays.7vbvdrv2cl87sqta.system.area.type} (same value: 'emanation') value : integer {Sundered Waves.items.[].system.overlays.7vbvdrv2cl87sqta.system.area.value} (same value: 30) range : object {Sundered Waves.items.[].system.overlays.7vbvdrv2cl87sqta.system.range} value : string {Sundered Waves.items.[].system.overlays.7vbvdrv2cl87sqta.system.range.value} (same value: '') target : object {Sundered Waves.items.[].system.overlays.7vbvdrv2cl87sqta.system.target} value : string {Sundered Waves.items.[].system.overlays.7vbvdrv2cl87sqta.system.target.value} (same value: 'all living and undead creatures') time : object {Sundered Waves.items.[].system.overlays.7vbvdrv2cl87sqta.system.time} value : string {Sundered Waves.items.[].system.overlays.7vbvdrv2cl87sqta.system.time.value} (same value: '3') traits : object {Sundered Waves.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits} value : array {Sundered Waves.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits.value} Length: min=4 max=4 Value type: string {Sundered Waves.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits.value.[]} (all different values) [a33QUFoKgoOprovO] : object {Sundered Waves.items.[].system.overlays.a33QUFoKgoOprovO} name : string {Sundered Waves.items.[].system.overlays.a33QUFoKgoOprovO.name} (same value: 'Lay on Hands (Vs. Undead)') overlayType : string {Sundered Waves.items.[].system.overlays.a33QUFoKgoOprovO.overlayType} (same value: 'override') sort : integer {Sundered Waves.items.[].system.overlays.a33QUFoKgoOprovO.sort} (same value: 2) system : object {Sundered Waves.items.[].system.overlays.a33QUFoKgoOprovO.system} damage : object {Sundered Waves.items.[].system.overlays.a33QUFoKgoOprovO.system.damage} 37YW4ZGhxx7Y2mdI : object {Sundered Waves.items.[].system.overlays.a33QUFoKgoOprovO.system.damage.37YW4ZGhxx7Y2mdI} applyMod : boolean {Sundered Waves.items.[].system.overlays.a33QUFoKgoOprovO.system.damage.37YW4ZGhxx7Y2mdI.applyMod} (same value: False) [category] : empty formula : string {Sundered Waves.items.[].system.overlays.a33QUFoKgoOprovO.system.damage.37YW4ZGhxx7Y2mdI.formula} (same value: '1d6') kinds : array {Sundered Waves.items.[].system.overlays.a33QUFoKgoOprovO.system.damage.37YW4ZGhxx7Y2mdI.kinds} Length: min=1 max=1 Value type: string {Sundered Waves.items.[].system.overlays.a33QUFoKgoOprovO.system.damage.37YW4ZGhxx7Y2mdI.kinds.[]} (same value: 'damage') materials : array<> {Sundered Waves.items.[].system.overlays.a33QUFoKgoOprovO.system.damage.37YW4ZGhxx7Y2mdI.materials} Length: min=0 max=0 Value type: empty type : string {Sundered Waves.items.[].system.overlays.a33QUFoKgoOprovO.system.damage.37YW4ZGhxx7Y2mdI.type} (same value: 'vitality') defense : object {Sundered Waves.items.[].system.overlays.a33QUFoKgoOprovO.system.defense} save : object {Sundered Waves.items.[].system.overlays.a33QUFoKgoOprovO.system.defense.save} basic : boolean {Sundered Waves.items.[].system.overlays.a33QUFoKgoOprovO.system.defense.save.basic} (same value: True) statistic : string {Sundered Waves.items.[].system.overlays.a33QUFoKgoOprovO.system.defense.save.statistic} (same value: 'fortitude') heightening : object {Sundered Waves.items.[].system.overlays.a33QUFoKgoOprovO.system.heightening} damage : object {Sundered Waves.items.[].system.overlays.a33QUFoKgoOprovO.system.heightening.damage} 37YW4ZGhxx7Y2mdI : string {Sundered Waves.items.[].system.overlays.a33QUFoKgoOprovO.system.heightening.damage.37YW4ZGhxx7Y2mdI} (same value: '1d6') interval : integer {Sundered Waves.items.[].system.overlays.a33QUFoKgoOprovO.system.heightening.interval} (same value: 1) type : string {Sundered Waves.items.[].system.overlays.a33QUFoKgoOprovO.system.heightening.type} (same value: 'interval') lfxcoz2d3f8j2zq1 : object {Sundered Waves.items.[].system.overlays.lfxcoz2d3f8j2zq1} _id : string {Sundered Waves.items.[].system.overlays.lfxcoz2d3f8j2zq1._id} (same value: 'lfxcoz2d3f8j2zq1') name : string {Sundered Waves.items.[].system.overlays.lfxcoz2d3f8j2zq1.name} (same value: 'Heal (vs. Undead)') overlayType : string {Sundered Waves.items.[].system.overlays.lfxcoz2d3f8j2zq1.overlayType} (same value: 'override') sort : integer {Sundered Waves.items.[].system.overlays.lfxcoz2d3f8j2zq1.sort} (same value: 3) system : object {Sundered Waves.items.[].system.overlays.lfxcoz2d3f8j2zq1.system} damage : object {Sundered Waves.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage} 0 : object {Sundered Waves.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0} kinds : array {Sundered Waves.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0.kinds} Length: min=1 max=1 Value type: string {Sundered Waves.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0.kinds.[]} (same value: 'damage') range : object {Sundered Waves.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.range} value : string {Sundered Waves.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.range.value} (same value: '30 feet') target : object {Sundered Waves.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.target} value : string {Sundered Waves.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.target.value} (same value: '1 undead') time : object {Sundered Waves.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.time} value : string {Sundered Waves.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.time.value} (same value: '2') traits : object {Sundered Waves.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits} value : array {Sundered Waves.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits.value} Length: min=4 max=4 Value type: string {Sundered Waves.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits.value.[]} (all different values) [uLuOg62dVyxvbW66] : object {Sundered Waves.items.[].system.overlays.uLuOg62dVyxvbW66} name : string {Sundered Waves.items.[].system.overlays.uLuOg62dVyxvbW66.name} (same value: 'Lay on Hands (Healing)') overlayType : string {Sundered Waves.items.[].system.overlays.uLuOg62dVyxvbW66.overlayType} (same value: 'override') sort : integer {Sundered Waves.items.[].system.overlays.uLuOg62dVyxvbW66.sort} (same value: 1) system : object {Sundered Waves.items.[].system.overlays.uLuOg62dVyxvbW66.system} damage : object {Sundered Waves.items.[].system.overlays.uLuOg62dVyxvbW66.system.damage} b39tbePoPlJSzLku : object {Sundered Waves.items.[].system.overlays.uLuOg62dVyxvbW66.system.damage.b39tbePoPlJSzLku} applyMod : boolean {Sundered Waves.items.[].system.overlays.uLuOg62dVyxvbW66.system.damage.b39tbePoPlJSzLku.applyMod} (same value: False) [category] : empty formula : string {Sundered Waves.items.[].system.overlays.uLuOg62dVyxvbW66.system.damage.b39tbePoPlJSzLku.formula} (same value: '6') kinds : array {Sundered Waves.items.[].system.overlays.uLuOg62dVyxvbW66.system.damage.b39tbePoPlJSzLku.kinds} Length: min=1 max=1 Value type: string {Sundered Waves.items.[].system.overlays.uLuOg62dVyxvbW66.system.damage.b39tbePoPlJSzLku.kinds.[]} (same value: 'healing') materials : array<> {Sundered Waves.items.[].system.overlays.uLuOg62dVyxvbW66.system.damage.b39tbePoPlJSzLku.materials} Length: min=0 max=0 Value type: empty type : string {Sundered Waves.items.[].system.overlays.uLuOg62dVyxvbW66.system.damage.b39tbePoPlJSzLku.type} (same value: 'vitality') heightening : object {Sundered Waves.items.[].system.overlays.uLuOg62dVyxvbW66.system.heightening} damage : object {Sundered Waves.items.[].system.overlays.uLuOg62dVyxvbW66.system.heightening.damage} b39tbePoPlJSzLku : string {Sundered Waves.items.[].system.overlays.uLuOg62dVyxvbW66.system.heightening.damage.b39tbePoPlJSzLku} (same value: '6') interval : integer {Sundered Waves.items.[].system.overlays.uLuOg62dVyxvbW66.system.heightening.interval} (same value: 1) type : string {Sundered Waves.items.[].system.overlays.uLuOg62dVyxvbW66.system.heightening.type} (same value: 'interval') [perception] : integer {Sundered Waves.items.[].system.perception} (2 different values) 1 (x2) 2 (x2) [prepared] : object {Sundered Waves.items.[].system.prepared} [flexible] : boolean {Sundered Waves.items.[].system.prepared.flexible} (same value: False) value : string {Sundered Waves.items.[].system.prepared.value} (all different values) [prerequisites] : object {Sundered Waves.items.[].system.prerequisites} value : array {Sundered Waves.items.[].system.prerequisites.value} Length: min=0 max=2 Value type: object {Sundered Waves.items.[].system.prerequisites.value.[]} value : string {Sundered Waves.items.[].system.prerequisites.value.[].value} (18 different values) [price] : object {Sundered Waves.items.[].system.price} [per] : integer {Sundered Waves.items.[].system.price.per} (same value: 10) value : object {Sundered Waves.items.[].system.price.value} [cp] : integer {Sundered Waves.items.[].system.price.value.cp} (3 different values) 5 (x8) 1 (x8) 2 (x8) [gp] : integer {Sundered Waves.items.[].system.price.value.gp} (12 different values) [sp] : integer {Sundered Waves.items.[].system.price.value.sp} (all different values) [proficiency] : object {Sundered Waves.items.[].system.proficiency} slug : string {Sundered Waves.items.[].system.proficiency.slug} (same value: '') value : integer {Sundered Waves.items.[].system.proficiency.value} (same value: 1) [proficient] : object {Sundered Waves.items.[].system.proficient} value : integer {Sundered Waves.items.[].system.proficient.value} (2 different values) 1 (x3) 2 (x2) [quantity] : integer {Sundered Waves.items.[].system.quantity} (8 different values) 1 (x54) 2 (x7) 10 (x4) 5 (x4) 12 (x1) 8 (x1) 20 (x1) 22 (x1) [range] : mixed object {Sundered Waves.items.[].system.range} value : string {Sundered Waves.items.[].system.range.value} (6 different values) '30 feet' (x15) '' (x13) '120 feet' (x12) 'touch' (x9) '60 feet' (x5) 'varies' (x1) integer {Sundered Waves.items.[].system.range} (2 different values) 20 (x1) 60 (x1) [reach] : integer {Sundered Waves.items.[].system.reach} (same value: 5) [reload] : object {Sundered Waves.items.[].system.reload} value : string {Sundered Waves.items.[].system.reload.value} (3 different values) '-' (x5) '' (x2) '1' (x1) [requirements] : string {Sundered Waves.items.[].system.requirements} (same value: '') [runes] : object {Sundered Waves.items.[].system.runes} [potency] : integer {Sundered Waves.items.[].system.runes.potency} (2 different values) 1 (x6) 0 (x4) [property] : array<> {Sundered Waves.items.[].system.runes.property} Length: min=0 max=0 Value type: empty [reinforcing] : integer {Sundered Waves.items.[].system.runes.reinforcing} (same value: 0) [resilient] : integer {Sundered Waves.items.[].system.runes.resilient} (same value: 0) [striking] : integer {Sundered Waves.items.[].system.runes.striking} (2 different values) 0 (x5) 1 (x3) [sanctification] : object {Sundered Waves.items.[].system.sanctification} modal : string {Sundered Waves.items.[].system.sanctification.modal} (same value: 'can') what : array {Sundered Waves.items.[].system.sanctification.what} Length: min=2 max=2 Value type: string {Sundered Waves.items.[].system.sanctification.what.[]} (2 different values) 'holy' (x1) 'unholy' (x1) [savingThrows] : object {Sundered Waves.items.[].system.savingThrows} fortitude : integer {Sundered Waves.items.[].system.savingThrows.fortitude} (2 different values) 1 (x3) 2 (x1) reflex : integer {Sundered Waves.items.[].system.savingThrows.reflex} (2 different values) 1 (x2) 2 (x2) will : integer {Sundered Waves.items.[].system.savingThrows.will} (2 different values) 2 (x3) 1 (x1) [showSlotlessLevels] : object {Sundered Waves.items.[].system.showSlotlessLevels} value : boolean {Sundered Waves.items.[].system.showSlotlessLevels.value} (same value: False) [size] : string {Sundered Waves.items.[].system.size} (2 different values) 'med' (x76) 'sm' (x1) [skill] : array {Sundered Waves.items.[].system.skill} Length: min=1 max=1 Value type: string {Sundered Waves.items.[].system.skill.[]} (same value: 'survival') [skillFeatLevels] : object {Sundered Waves.items.[].system.skillFeatLevels} value : array {Sundered Waves.items.[].system.skillFeatLevels.value} Length: min=10 max=20 Value type: integer {Sundered Waves.items.[].system.skillFeatLevels.value.[]} (20 different values) [skillIncreaseLevels] : object {Sundered Waves.items.[].system.skillIncreaseLevels} value : array {Sundered Waves.items.[].system.skillIncreaseLevels.value} Length: min=9 max=19 Value type: integer {Sundered Waves.items.[].system.skillIncreaseLevels.value.[]} (19 different values) [slots] : object {Sundered Waves.items.[].system.slots} [slot0] : object {Sundered Waves.items.[].system.slots.slot0} max : integer {Sundered Waves.items.[].system.slots.slot0.max} (same value: 5) prepared : array {Sundered Waves.items.[].system.slots.slot0.prepared} Length: min=5 max=5 Value type: object {Sundered Waves.items.[].system.slots.slot0.prepared.[]} id : string {Sundered Waves.items.[].system.slots.slot0.prepared.[].id} (5 different values) 'OvlfqlOLniPcv3Xe' (x1) 'AFaDLN8Fh3M6BN2P' (x1) 'bIyJ1UfnIRnZpiuL' (x1) '2EHfk3vhyRHYIh6S' (x1) 'CMWzSNc9mbFjPLO5' (x1) [slot1] : object {Sundered Waves.items.[].system.slots.slot1} max : integer {Sundered Waves.items.[].system.slots.slot1.max} (2 different values) 4 (x1) 3 (x1) [value] : integer {Sundered Waves.items.[].system.slots.slot1.value} (same value: 4) prepared : array {Sundered Waves.items.[].system.slots.slot1.prepared} Length: min=3 max=3 Value type: object {Sundered Waves.items.[].system.slots.slot1.prepared.[]} id : string {Sundered Waves.items.[].system.slots.slot1.prepared.[].id} (3 different values) 'hkT68UVGePENZQ0R' (x1) 'iSPAQ2GKNMUSD52L' (x1) 'Lv4J7tTEEDExs8nT' (x1) [slot2] : object {Sundered Waves.items.[].system.slots.slot2} max : integer {Sundered Waves.items.[].system.slots.slot2.max} (2 different values) 4 (x1) 3 (x1) [value] : integer {Sundered Waves.items.[].system.slots.slot2.value} (same value: 4) prepared : array {Sundered Waves.items.[].system.slots.slot2.prepared} Length: min=3 max=3 Value type: object {Sundered Waves.items.[].system.slots.slot2.prepared.[]} id : string {Sundered Waves.items.[].system.slots.slot2.prepared.[].id} (3 different values) 'W7Jac8KWcKr9hGwY' (x1) 'moC4fq3npZNCuWoD' (x1) 'AoOCOYe1sJxapbTU' (x1) [slot3] : object {Sundered Waves.items.[].system.slots.slot3} max : integer {Sundered Waves.items.[].system.slots.slot3.max} (2 different values) 3 (x1) 2 (x1) [value] : integer {Sundered Waves.items.[].system.slots.slot3.value} (same value: 3) prepared : array {Sundered Waves.items.[].system.slots.slot3.prepared} Length: min=2 max=2 Value type: object {Sundered Waves.items.[].system.slots.slot3.prepared.[]} id : string {Sundered Waves.items.[].system.slots.slot3.prepared.[].id} (2 different values) 'lbovDcSU8LkFQQFa' (x1) 'ENBLI89g1bUjhzR5' (x1) [slug] : string {Sundered Waves.items.[].system.slug} (151 different values) [specific] : object {Sundered Waves.items.[].system.specific} [integrated] : empty material : object {Sundered Waves.items.[].system.specific.material} [grade] : empty [type] : empty runes : object {Sundered Waves.items.[].system.specific.runes} reinforcing : integer {Sundered Waves.items.[].system.specific.runes.reinforcing} (same value: 0) [speed] : integer {Sundered Waves.items.[].system.speed} (2 different values) 25 (x3) 30 (x1) description : object {Sundered Waves.items.[].system.description} value : string {Sundered Waves.items.[].system.description.value} (155 different values) [speedPenalty] : integer {Sundered Waves.items.[].system.speedPenalty} (2 different values) 0 (x2) -10 (x1) [spell] : object {Sundered Waves.items.[].system.spell} _id : string {Sundered Waves.items.[].system.spell._id} (7 different values) 'wd310vz8X7G4yrkV' (x1) 'aAmn8sUvi8wj4KI2' (x1) 'WZBNb4WIR2VV21Do' (x1) '25ulf3ENgRfsFtux' (x1) 'eXHEMlQ8FAIl9gKb' (x1) 'IGN6uSg7n2ojKbEg' (x1) 'J0CZ9U492NFhCVkw' (x1) flags : object {Sundered Waves.items.[].system.spell.flags} core : object {Sundered Waves.items.[].system.spell.flags.core} sourceId : string {Sundered Waves.items.[].system.spell.flags.core.sourceId} (7 different values) 'Compendium.pf2e.spells-srd.Item.3JG1t3T4mWn6vTke' (x1) 'Compendium.pf2e.spells-srd.Item.2oH5IufzdESuYxat' (x1) 'Compendium.pf2e.spells-srd.Item.aAbfKn8maGjJjk2W' (x1) 'Compendium.pf2e.spells-srd.Item.41TZEjhO6D1nWw2X' (x1) 'Compendium.pf2e.spells-srd.Item.SUKaxVZW2TlM8lu0' (x1) 'Compendium.pf2e.spells-srd.Item.8xRzLhwGL7Dgy3EZ' (x1) 'Compendium.pf2e.spells-srd.Item.rfZpqmj0AIIdkVIs' (x1) img : string {Sundered Waves.items.[].system.spell.img} (7 different values) 'systems/pf2e/icons/spells/blur.webp' (x1) 'systems/pf2e/icons/spells/illusory-object.webp' (x1) 'systems/pf2e/icons/spells/mage-armor.webp' (x1) 'systems/pf2e/icons/spells/augury.webp' (x1) 'icons/consumables/fruit/berry-clustered-white.webp' (x1) 'systems/pf2e/icons/spells/sanctuary.webp' (x1) 'icons/magic/life/cross-worn-green.webp' (x1) name : string {Sundered Waves.items.[].system.spell.name} (7 different values) 'Blur' (x1) 'Illusory Object' (x1) 'Mage Armor' (x1) 'Augury' (x1) 'Neutralize Poison' (x1) 'Sanctuary' (x1) 'Heal' (x1) sort : integer {Sundered Waves.items.[].system.spell.sort} (same value: 0) system : object {Sundered Waves.items.[].system.spell.system} [area] : object {Sundered Waves.items.[].system.spell.system.area} details : string {Sundered Waves.items.[].system.spell.system.area.details} (same value: 'varies') type : string {Sundered Waves.items.[].system.spell.system.area.type} (2 different values) 'burst' (x1) 'emanation' (x1) value : integer {Sundered Waves.items.[].system.spell.system.area.value} (2 different values) 20 (x1) 30 (x1) cost : object {Sundered Waves.items.[].system.spell.system.cost} value : string {Sundered Waves.items.[].system.spell.system.cost.value} (same value: '') counteraction : boolean {Sundered Waves.items.[].system.spell.system.counteraction} (2 different values) False (x6) True (x1) damage : object {Sundered Waves.items.[].system.spell.system.damage} 0 : object {Sundered Waves.items.[].system.spell.system.damage.0} applyMod : boolean {Sundered Waves.items.[].system.spell.system.damage.0.applyMod} (same value: False) [category] : empty formula : string {Sundered Waves.items.[].system.spell.system.damage.0.formula} (same value: '1d8') kinds : array {Sundered Waves.items.[].system.spell.system.damage.0.kinds} Length: min=2 max=2 Value type: string {Sundered Waves.items.[].system.spell.system.damage.0.kinds.[]} (2 different values) 'damage' (x1) 'healing' (x1) materials : array<> {Sundered Waves.items.[].system.spell.system.damage.0.materials} Length: min=0 max=0 Value type: empty type : string {Sundered Waves.items.[].system.spell.system.damage.0.type} (same value: 'vitality') description : object {Sundered Waves.items.[].system.spell.system.description} value : string {Sundered Waves.items.[].system.spell.system.description.value} (7 different values) '

The target\'s form appears blurry. It becomes @UUID[Compendium.pf2e.conditionitems.Item.Concealed]. As the nature of this effect still leaves the target\'s location obvious, the target can\'t use this concealment to Hide or Sneak.

' (x1) '

You create an illusory visual image of a stationary object. The entire image must fit within the spell\'s area. The object appears to animate naturally, but it doesn\'t make sounds or generate smells. For example, water would appear to pour down an illusory waterfall, but it would be silent.

Any creature that touches the image or uses the Seek action to examine it can attempt to disbelieve your illusion.


Heightened (2nd) Your image makes appropriate sounds, generates normal smells, and feels right to the touch. The spell gains the auditory trait. The duration increases to 1 hour.

Heightened (5th) As the 2nd-rank version, but the duration is unlimited.

' (x1) '

You ward yourself with shimmering magical energy, gaining a +1 item bonus to AC and a maximum Dexterity modifier of +5. While wearing mage armor, you use your unarmored proficiency to calculate your AC.

@UUID[Compendium.pf2e.spell-effects.Item.Spell Effect: Mystic Armor]


Heightened (4th) You gain a +1 item bonus to saving throws.

Heightened (6th) The item bonus to AC increases to +2, and you gain a +1 item bonus to saving throws.

Heightened (8th) The item bonus to AC increases to +2, and you gain a +2 item bonus to saving throws.

Heightened (10th) The item bonus to AC increases to +3, and you gain a +3 item bonus to saving throws.

' (x1) '

You gain a vague glimpse of the future. During the casting of this spell, ask about the results of a particular course of action. The spell can predict results up to 30 minutes into the future and reveals the GM\'s best guess among the following outcomes:

  • Weal The results will be good.
  • Woe The results will be bad.
  • Weal and Woe The results will be a mix of good and bad.
  • Nothing There won\'t be particularly good or bad results.

The GM rolls a secret @Check[flat|dc:6|traits:secret]. On a failure, the result is always "nothing." This makes it impossible to tell whether a "nothing" result is accurate. If anyone asks about the same topic as the first casting of augury during an additional casting, the GM uses the secret roll result from the first casting. If circumstances change, though, it\'s possible to get a different result.

' (x1) '

You pour healing magic through the target in an attempt to cure one poison afflicting it. Attempt a counteract check against the poison.

' (x1) '

You ward a creature with protective energy that deters enemy attacks. Creatures attempting to attack the target must attempt a Will save each time. If the target uses a hostile action, the spell ends.


Critical Success Sanctuary ends.

Success The creature can attempt its attack and any other attacks against the target this turn.

Failure The creature can\'t attack the target and wastes the action. It can\'t attempt further attacks against the target this turn.

Critical Failure The creature wastes the action and can\'t attempt to attack the target for the rest of sanctuary\'s duration.

' (x1) '

You channel vitality energy to heal the living or damage the undead. If the target is a willing living creature, you restore 1d8 Hit Points. If the target is undead, you deal that amount of vitality damage to it, and it gets a basic Fortitude save. The number of actions you spend when Casting this Spell determines its targets, range, area, and other parameters.

1 (somatic) The spell has a range of touch.

2 (verbal, somatic) The spell has a range of 30 feet. If you\'re healing a living creature, increase the Hit Points restored by 8

3 (material, somatic, verbal) You disperse vitality energy in a 30-foot emanation. This targets all living and undead creatures in the burst.


Heightened (+1) The amount of healing or damage increases by 1d8, and the extra healing for the 2-action version increases by 8.

' (x1) duration : object {Sundered Waves.items.[].system.spell.system.duration} sustained : boolean {Sundered Waves.items.[].system.spell.system.duration.sustained} (same value: False) value : string {Sundered Waves.items.[].system.spell.system.duration.value} (all different values) heightening : object {Sundered Waves.items.[].system.spell.system.heightening} damage : object {Sundered Waves.items.[].system.spell.system.heightening.damage} 0 : string {Sundered Waves.items.[].system.spell.system.heightening.damage.0} (same value: '1d8') interval : integer {Sundered Waves.items.[].system.spell.system.heightening.interval} (same value: 1) type : string {Sundered Waves.items.[].system.spell.system.heightening.type} (same value: 'interval') level : object {Sundered Waves.items.[].system.spell.system.level} value : integer {Sundered Waves.items.[].system.spell.system.level.value} (3 different values) 1 (x4) 2 (x2) 3 (x1) location : object {Sundered Waves.items.[].system.spell.system.location} heightenedLevel : integer {Sundered Waves.items.[].system.spell.system.location.heightenedLevel} (3 different values) 1 (x4) 2 (x2) 3 (x1) value : string {Sundered Waves.items.[].system.spell.system.location.value} (same value: '') overlays : object {Sundered Waves.items.[].system.spell.system.overlays} 37gy7l19tik74o4s : object {Sundered Waves.items.[].system.spell.system.overlays.37gy7l19tik74o4s} _id : string {Sundered Waves.items.[].system.spell.system.overlays.37gy7l19tik74o4s._id} (same value: '37gy7l19tik74o4s') name : string {Sundered Waves.items.[].system.spell.system.overlays.37gy7l19tik74o4s.name} (same value: 'Heal (vs. Living)') overlayType : string {Sundered Waves.items.[].system.spell.system.overlays.37gy7l19tik74o4s.overlayType} (same value: 'override') sort : integer {Sundered Waves.items.[].system.spell.system.overlays.37gy7l19tik74o4s.sort} (same value: 2) system : object {Sundered Waves.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system} area : object {Sundered Waves.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.area} areaType : string {Sundered Waves.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.area.areaType} (same value: '') value : string {Sundered Waves.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.area.value} (same value: '') damage : object {Sundered Waves.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.damage} 0 : object {Sundered Waves.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.damage.0} formula : string {Sundered Waves.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.damage.0.formula} (same value: '1d8+8') kinds : array {Sundered Waves.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.damage.0.kinds} Length: min=1 max=1 Value type: string {Sundered Waves.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.damage.0.kinds.[]} (same value: 'healing') [defense] : empty heightenedLevel : object {Sundered Waves.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.heightenedLevel} heightening : object {Sundered Waves.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.heightening} damage : object {Sundered Waves.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.heightening.damage} 0 : string {Sundered Waves.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.heightening.damage.0} (same value: '1d8+8') range : object {Sundered Waves.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.range} value : string {Sundered Waves.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.range.value} (same value: '30 feet') time : object {Sundered Waves.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.time} value : string {Sundered Waves.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.time.value} (same value: '2') traits : object {Sundered Waves.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.traits} value : array {Sundered Waves.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.traits.value} Length: min=4 max=4 Value type: string {Sundered Waves.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.traits.value.[]} (all different values) 7qdtetowq348s9oc : object {Sundered Waves.items.[].system.spell.system.overlays.7qdtetowq348s9oc} _id : string {Sundered Waves.items.[].system.spell.system.overlays.7qdtetowq348s9oc._id} (same value: '7qdtetowq348s9oc') overlayType : string {Sundered Waves.items.[].system.spell.system.overlays.7qdtetowq348s9oc.overlayType} (same value: 'override') sort : integer {Sundered Waves.items.[].system.spell.system.overlays.7qdtetowq348s9oc.sort} (same value: 1) system : object {Sundered Waves.items.[].system.spell.system.overlays.7qdtetowq348s9oc.system} area : object {Sundered Waves.items.[].system.spell.system.overlays.7qdtetowq348s9oc.system.area} areaType : string {Sundered Waves.items.[].system.spell.system.overlays.7qdtetowq348s9oc.system.area.areaType} (same value: '') value : string {Sundered Waves.items.[].system.spell.system.overlays.7qdtetowq348s9oc.system.area.value} (same value: '') heightenedLevel : object {Sundered Waves.items.[].system.spell.system.overlays.7qdtetowq348s9oc.system.heightenedLevel} range : object {Sundered Waves.items.[].system.spell.system.overlays.7qdtetowq348s9oc.system.range} value : string {Sundered Waves.items.[].system.spell.system.overlays.7qdtetowq348s9oc.system.range.value} (same value: 'touch') time : object {Sundered Waves.items.[].system.spell.system.overlays.7qdtetowq348s9oc.system.time} value : string {Sundered Waves.items.[].system.spell.system.overlays.7qdtetowq348s9oc.system.time.value} (same value: '1') 7vbvdrv2cl87sqta : object {Sundered Waves.items.[].system.spell.system.overlays.7vbvdrv2cl87sqta} _id : string {Sundered Waves.items.[].system.spell.system.overlays.7vbvdrv2cl87sqta._id} (same value: '7vbvdrv2cl87sqta') overlayType : string {Sundered Waves.items.[].system.spell.system.overlays.7vbvdrv2cl87sqta.overlayType} (same value: 'override') sort : integer {Sundered Waves.items.[].system.spell.system.overlays.7vbvdrv2cl87sqta.sort} (same value: 4) system : object {Sundered Waves.items.[].system.spell.system.overlays.7vbvdrv2cl87sqta.system} heightenedLevel : object {Sundered Waves.items.[].system.spell.system.overlays.7vbvdrv2cl87sqta.system.heightenedLevel} range : object {Sundered Waves.items.[].system.spell.system.overlays.7vbvdrv2cl87sqta.system.range} value : string {Sundered Waves.items.[].system.spell.system.overlays.7vbvdrv2cl87sqta.system.range.value} (same value: '') target : object {Sundered Waves.items.[].system.spell.system.overlays.7vbvdrv2cl87sqta.system.target} value : string {Sundered Waves.items.[].system.spell.system.overlays.7vbvdrv2cl87sqta.system.target.value} (same value: 'all living and undead creatures') time : object {Sundered Waves.items.[].system.spell.system.overlays.7vbvdrv2cl87sqta.system.time} value : string {Sundered Waves.items.[].system.spell.system.overlays.7vbvdrv2cl87sqta.system.time.value} (same value: '3') traits : object {Sundered Waves.items.[].system.spell.system.overlays.7vbvdrv2cl87sqta.system.traits} value : array {Sundered Waves.items.[].system.spell.system.overlays.7vbvdrv2cl87sqta.system.traits.value} Length: min=4 max=4 Value type: string {Sundered Waves.items.[].system.spell.system.overlays.7vbvdrv2cl87sqta.system.traits.value.[]} (all different values) lfxcoz2d3f8j2zq1 : object {Sundered Waves.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1} _id : string {Sundered Waves.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1._id} (same value: 'lfxcoz2d3f8j2zq1') name : string {Sundered Waves.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.name} (same value: 'Heal (vs. Undead)') overlayType : string {Sundered Waves.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.overlayType} (same value: 'override') sort : integer {Sundered Waves.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.sort} (same value: 3) system : object {Sundered Waves.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system} area : object {Sundered Waves.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.area} areaType : string {Sundered Waves.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.area.areaType} (same value: '') value : string {Sundered Waves.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.area.value} (same value: '') damage : object {Sundered Waves.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.damage} 0 : object {Sundered Waves.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.damage.0} kinds : array {Sundered Waves.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.damage.0.kinds} Length: min=1 max=1 Value type: string {Sundered Waves.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.damage.0.kinds.[]} (same value: 'damage') heightenedLevel : object {Sundered Waves.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.heightenedLevel} range : object {Sundered Waves.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.range} value : string {Sundered Waves.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.range.value} (same value: '30 feet') target : object {Sundered Waves.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.target} value : string {Sundered Waves.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.target.value} (same value: '1 undead') time : object {Sundered Waves.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.time} value : string {Sundered Waves.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.time.value} (same value: '2') traits : object {Sundered Waves.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.traits} value : array {Sundered Waves.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.traits.value} Length: min=4 max=4 Value type: string {Sundered Waves.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.traits.value.[]} (all different values) range : object {Sundered Waves.items.[].system.spell.system.range} value : string {Sundered Waves.items.[].system.spell.system.range.value} (all different values) requirements : string {Sundered Waves.items.[].system.spell.system.requirements} (same value: '') rules : ignored (Foundry rules object) {Sundered Waves.items.[].system.spell.system.rules} slug : string {Sundered Waves.items.[].system.spell.system.slug} (7 different values) 'blur' (x1) 'illusory-object' (x1) 'mage-armor' (x1) 'augury' (x1) 'neutralize-poison' (x1) 'sanctuary' (x1) 'heal' (x1) target : object {Sundered Waves.items.[].system.spell.system.target} value : string {Sundered Waves.items.[].system.spell.system.target.value} (3 different values) '1 creature' (x3) '' (x3) '1 willing living creature or 1 undead' (x1) time : object {Sundered Waves.items.[].system.spell.system.time} value : string {Sundered Waves.items.[].system.spell.system.time.value} (3 different values) '2' (x5) '10 minutes' (x1) '1 to 3' (x1) traits : object {Sundered Waves.items.[].system.spell.system.traits} rarity : string {Sundered Waves.items.[].system.spell.system.traits.rarity} (same value: 'common') traditions : array {Sundered Waves.items.[].system.spell.system.traits.traditions} Length: min=2 max=2 Value type: string {Sundered Waves.items.[].system.spell.system.traits.traditions.[]} (all different values) value : array {Sundered Waves.items.[].system.spell.system.traits.value} Length: min=2 max=4 Value type: string {Sundered Waves.items.[].system.spell.system.traits.value.[]} (7 different values) 'manipulate' (x7) 'concentrate' (x6) 'illusion' (x2) 'visual' (x2) 'healing' (x2) 'prediction' (x1) 'vitality' (x1) [defense] : object {Sundered Waves.items.[].system.spell.system.defense} save : object {Sundered Waves.items.[].system.spell.system.defense.save} basic : boolean {Sundered Waves.items.[].system.spell.system.defense.save.basic} (same value: True) statistic : string {Sundered Waves.items.[].system.spell.system.defense.save.statistic} (same value: 'fortitude') publication : object {Sundered Waves.items.[].system.spell.system.publication} license : string {Sundered Waves.items.[].system.spell.system.publication.license} (same value: 'OGL') remaster : boolean {Sundered Waves.items.[].system.spell.system.publication.remaster} (same value: False) title : string {Sundered Waves.items.[].system.spell.system.publication.title} (same value: 'Pathfinder Core Rulebook') type : string {Sundered Waves.items.[].system.spell.type} (same value: 'spell') [spellcasting] : integer {Sundered Waves.items.[].system.spellcasting} (2 different values) 1 (x2) 0 (x2) [spelldc] : object {Sundered Waves.items.[].system.spelldc} dc : integer {Sundered Waves.items.[].system.spelldc.dc} (same value: 0) value : integer {Sundered Waves.items.[].system.spelldc.value} (same value: 0) [spells] : object {Sundered Waves.items.[].system.spells} 1 : string {Sundered Waves.items.[].system.spells.1} (same value: 'Compendium.pf2e.spells-srd.Item.Gust of Wind') 3 : string {Sundered Waves.items.[].system.spells.3} (same value: 'Compendium.pf2e.spells-srd.Item.Lightning Bolt') 5 : string {Sundered Waves.items.[].system.spells.5} (same value: 'Compendium.pf2e.spells-srd.Item.Control Water') [splashDamage] : object {Sundered Waves.items.[].system.splashDamage} value : integer {Sundered Waves.items.[].system.splashDamage.value} (2 different values) 0 (x7) 1 (x1) [stackGroup] : string {Sundered Waves.items.[].system.stackGroup} (2 different values) 'coins' (x3) 'bolts' (x1) [stowing] : boolean {Sundered Waves.items.[].system.stowing} (same value: True) [strength] : integer {Sundered Waves.items.[].system.strength} (2 different values) 4 (x1) 0 (x1) [subfeatures] : object {Sundered Waves.items.[].system.subfeatures} proficiencies : object {Sundered Waves.items.[].system.subfeatures.proficiencies} [fortitude] : object {Sundered Waves.items.[].system.subfeatures.proficiencies.fortitude} rank : integer {Sundered Waves.items.[].system.subfeatures.proficiencies.fortitude.rank} (same value: 2) [heavy] : object {Sundered Waves.items.[].system.subfeatures.proficiencies.heavy} rank : integer {Sundered Waves.items.[].system.subfeatures.proficiencies.heavy.rank} (same value: 1) [light] : object {Sundered Waves.items.[].system.subfeatures.proficiencies.light} rank : integer {Sundered Waves.items.[].system.subfeatures.proficiencies.light.rank} (same value: 1) [medium] : object {Sundered Waves.items.[].system.subfeatures.proficiencies.medium} rank : integer {Sundered Waves.items.[].system.subfeatures.proficiencies.medium.rank} (same value: 1) [perception] : object {Sundered Waves.items.[].system.subfeatures.proficiencies.perception} rank : integer {Sundered Waves.items.[].system.subfeatures.proficiencies.perception.rank} (same value: 2) [simple] : object {Sundered Waves.items.[].system.subfeatures.proficiencies.simple} rank : integer {Sundered Waves.items.[].system.subfeatures.proficiencies.simple.rank} (same value: 2) [unarmed] : object {Sundered Waves.items.[].system.subfeatures.proficiencies.unarmed} rank : integer {Sundered Waves.items.[].system.subfeatures.proficiencies.unarmed.rank} (same value: 2) [will] : object {Sundered Waves.items.[].system.subfeatures.proficiencies.will} rank : integer {Sundered Waves.items.[].system.subfeatures.proficiencies.will.rank} (same value: 2) [subitems] : array {Sundered Waves.items.[].system.subitems} Length: min=1 max=1 Value type: object {Sundered Waves.items.[].system.subitems.[]} _id : string {Sundered Waves.items.[].system.subitems.[]._id} (same value: 'ui2oYb6mfkSMHOzf') flags : object {Sundered Waves.items.[].system.subitems.[].flags} core : object {Sundered Waves.items.[].system.subitems.[].flags.core} sourceId : string {Sundered Waves.items.[].system.subitems.[].flags.core.sourceId} (same value: 'Compendium.pf2e.equipment-srd.Item.dfum7DpOEkwxwTsT') img : string {Sundered Waves.items.[].system.subitems.[].img} (same value: 'systems/pf2e/icons/equipment/weapons/shield-boss.webp') name : string {Sundered Waves.items.[].system.subitems.[].name} (same value: 'Shield Boss') sort : integer {Sundered Waves.items.[].system.subitems.[].sort} (same value: 400000) system : object {Sundered Waves.items.[].system.subitems.[].system} baseItem : string {Sundered Waves.items.[].system.subitems.[].system.baseItem} (same value: 'shield-boss') bonus : object {Sundered Waves.items.[].system.subitems.[].system.bonus} value : integer {Sundered Waves.items.[].system.subitems.[].system.bonus.value} (same value: 0) bonusDamage : object {Sundered Waves.items.[].system.subitems.[].system.bonusDamage} value : integer {Sundered Waves.items.[].system.subitems.[].system.bonusDamage.value} (same value: 0) bulk : object {Sundered Waves.items.[].system.subitems.[].system.bulk} value : integer {Sundered Waves.items.[].system.subitems.[].system.bulk.value} (same value: 0) category : string {Sundered Waves.items.[].system.subitems.[].system.category} (same value: 'martial') damage : object {Sundered Waves.items.[].system.subitems.[].system.damage} damageType : string {Sundered Waves.items.[].system.subitems.[].system.damage.damageType} (same value: 'bludgeoning') dice : integer {Sundered Waves.items.[].system.subitems.[].system.damage.dice} (same value: 1) die : string {Sundered Waves.items.[].system.subitems.[].system.damage.die} (same value: 'd6') description : object {Sundered Waves.items.[].system.subitems.[].system.description} value : string {Sundered Waves.items.[].system.subitems.[].system.description.value} (same value: '

Typically a round, convex, or conical piece of thick metal attached to the center of a shield, a shield boss increases the bludgeoning damage of a shield bash.

') equipped : object {Sundered Waves.items.[].system.subitems.[].system.equipped} carryType : string {Sundered Waves.items.[].system.subitems.[].system.equipped.carryType} (same value: 'attached') handsHeld : integer {Sundered Waves.items.[].system.subitems.[].system.equipped.handsHeld} (same value: 0) group : string {Sundered Waves.items.[].system.subitems.[].system.group} (same value: 'shield') hardness : integer {Sundered Waves.items.[].system.subitems.[].system.hardness} (same value: 0) hp : object {Sundered Waves.items.[].system.subitems.[].system.hp} max : integer {Sundered Waves.items.[].system.subitems.[].system.hp.max} (same value: 0) value : integer {Sundered Waves.items.[].system.subitems.[].system.hp.value} (same value: 0) level : object {Sundered Waves.items.[].system.subitems.[].system.level} value : integer {Sundered Waves.items.[].system.subitems.[].system.level.value} (same value: 0) material : object {Sundered Waves.items.[].system.subitems.[].system.material} [grade] : empty [type] : empty price : object {Sundered Waves.items.[].system.subitems.[].system.price} value : object {Sundered Waves.items.[].system.subitems.[].system.price.value} sp : integer {Sundered Waves.items.[].system.subitems.[].system.price.value.sp} (same value: 5) publication : object {Sundered Waves.items.[].system.subitems.[].system.publication} license : string {Sundered Waves.items.[].system.subitems.[].system.publication.license} (same value: 'ORC') remaster : boolean {Sundered Waves.items.[].system.subitems.[].system.publication.remaster} (same value: True) title : string {Sundered Waves.items.[].system.subitems.[].system.publication.title} (same value: 'Pathfinder Player Core') quantity : integer {Sundered Waves.items.[].system.subitems.[].system.quantity} (same value: 1) traits : object {Sundered Waves.items.[].system.subitems.[].system.traits} rarity : string {Sundered Waves.items.[].system.subitems.[].system.traits.rarity} (same value: 'common') value : array {Sundered Waves.items.[].system.subitems.[].system.traits.value} Length: min=1 max=1 Value type: string {Sundered Waves.items.[].system.subitems.[].system.traits.value.[]} (same value: 'attached-to-shield') [range] : empty reload : object {Sundered Waves.items.[].system.subitems.[].system.reload} value : string {Sundered Waves.items.[].system.subitems.[].system.reload.value} (same value: '') rules : ignored (Foundry rules object) {Sundered Waves.items.[].system.subitems.[].system.rules} runes : object {Sundered Waves.items.[].system.subitems.[].system.runes} potency : integer {Sundered Waves.items.[].system.subitems.[].system.runes.potency} (same value: 0) property : array<> {Sundered Waves.items.[].system.subitems.[].system.runes.property} Length: min=0 max=0 Value type: empty striking : integer {Sundered Waves.items.[].system.subitems.[].system.runes.striking} (same value: 0) size : string {Sundered Waves.items.[].system.subitems.[].system.size} (same value: 'med') slug : string {Sundered Waves.items.[].system.subitems.[].system.slug} (same value: 'shield-boss') splashDamage : object {Sundered Waves.items.[].system.subitems.[].system.splashDamage} value : integer {Sundered Waves.items.[].system.subitems.[].system.splashDamage.value} (same value: 0) [containerId] : empty usage : object {Sundered Waves.items.[].system.subitems.[].system.usage} value : string {Sundered Waves.items.[].system.subitems.[].system.usage.value} (same value: 'held-in-one-hand') type : string {Sundered Waves.items.[].system.subitems.[].type} (same value: 'weapon') [target] : object {Sundered Waves.items.[].system.target} value : string {Sundered Waves.items.[].system.target.value} (15 different values) [time] : object {Sundered Waves.items.[].system.time} value : string {Sundered Waves.items.[].system.time.value} (6 different values) '2' (x39) '1' (x6) '1 to 3' (x3) '3' (x3) '1 minute' (x2) 'reaction' (x2) [tradition] : object {Sundered Waves.items.[].system.tradition} value : string {Sundered Waves.items.[].system.tradition.value} (3 different values) 'divine' (x4) 'arcane' (x3) 'primal' (x1) [trainedSkills] : object {Sundered Waves.items.[].system.trainedSkills} [additional] : integer {Sundered Waves.items.[].system.trainedSkills.additional} (3 different values) 2 (x2) 3 (x1) 7 (x1) [lore] : array {Sundered Waves.items.[].system.trainedSkills.lore} Length: min=1 max=1 Value type: string {Sundered Waves.items.[].system.trainedSkills.lore.[]} (all different values) value : array {Sundered Waves.items.[].system.trainedSkills.value} Length: min=0 max=1 Value type: string {Sundered Waves.items.[].system.trainedSkills.value.[]} (6 different values) 'occultism' (x1) 'thievery' (x1) 'athletics' (x1) 'stealth' (x1) 'diplomacy' (x1) 'religion' (x1) [traits] : object {Sundered Waves.items.[].system.traits} [integrated] : empty [otherTags] : array {Sundered Waves.items.[].system.traits.otherTags} Length: min=1 max=1 Value type: string {Sundered Waves.items.[].system.traits.otherTags.[]} (same value: 'sorcerer-bloodline') [rarity] : string {Sundered Waves.items.[].system.traits.rarity} (3 different values) 'common' (x205) 'uncommon' (x8) 'rare' (x1) [selected] : object {Sundered Waves.items.[].system.traits.selected} [fighter] : string {Sundered Waves.items.[].system.traits.selected.fighter} (same value: 'Fighter') halfling : string {Sundered Waves.items.[].system.traits.selected.halfling} (same value: 'Halfling') [sorcerer] : string {Sundered Waves.items.[].system.traits.selected.sorcerer} (same value: 'Sorcerer') [tengu] : string {Sundered Waves.items.[].system.traits.selected.tengu} (same value: 'Tengu') [traditions] : array {Sundered Waves.items.[].system.traits.traditions} Length: min=0 max=4 Value type: string {Sundered Waves.items.[].system.traits.traditions.[]} (all different values) [value] : array {Sundered Waves.items.[].system.traits.value} Length: min=0 max=7 Value type: string {Sundered Waves.items.[].system.traits.value.[]} (70 different values) [usage] : object {Sundered Waves.items.[].system.usage} value : string {Sundered Waves.items.[].system.usage.value} (5 different values) 'held-in-one-hand' (x55) 'wornbackpack' (x4) 'held-in-two-hands' (x2) 'worn' (x2) 'affixed-to-weapon' (x1) [uses] : object {Sundered Waves.items.[].system.uses} autoDestroy : boolean {Sundered Waves.items.[].system.uses.autoDestroy} (2 different values) True (x16) False (x4) max : integer {Sundered Waves.items.[].system.uses.max} (2 different values) 1 (x16) 7 (x4) value : integer {Sundered Waves.items.[].system.uses.value} (2 different values) 1 (x16) 7 (x4) [vision] : string {Sundered Waves.items.[].system.vision} (2 different values) 'low-light-vision' (x2) 'normal' (x2) [weapons] : array {Sundered Waves.items.[].system.weapons} Length: min=1 max=1 Value type: string {Sundered Waves.items.[].system.weapons.[]} (same value: 'trident') type : string {Sundered Waves.items.[].type} (17 different values) [_stats] : object {Sundered Waves.items.[]._stats} compendiumSource : string {Sundered Waves.items.[]._stats.compendiumSource} (153 different values) [flags] : object {Sundered Waves.items.[].flags} pf2e : object {Sundered Waves.items.[].flags.pf2e} [grantedBy] : object {Sundered Waves.items.[].flags.pf2e.grantedBy} id : string {Sundered Waves.items.[].flags.pf2e.grantedBy.id} (12 different values) onDelete : string {Sundered Waves.items.[].flags.pf2e.grantedBy.onDelete} (same value: 'cascade') [itemGrants] : object {Sundered Waves.items.[].flags.pf2e.itemGrants} [attackOfOpportunity] : object {Sundered Waves.items.[].flags.pf2e.itemGrants.attackOfOpportunity} id : string {Sundered Waves.items.[].flags.pf2e.itemGrants.attackOfOpportunity.id} (same value: 'h4DpDxomotzQmA3I') onDelete : string {Sundered Waves.items.[].flags.pf2e.itemGrants.attackOfOpportunity.onDelete} (same value: 'detach') [bloodlineGenie] : object {Sundered Waves.items.[].flags.pf2e.itemGrants.bloodlineGenie} id : string {Sundered Waves.items.[].flags.pf2e.itemGrants.bloodlineGenie.id} (same value: '6hGWcLgvyZyZZvKr') onDelete : string {Sundered Waves.items.[].flags.pf2e.itemGrants.bloodlineGenie.onDelete} (same value: 'detach') [cloisteredCleric] : object {Sundered Waves.items.[].flags.pf2e.itemGrants.cloisteredCleric} id : string {Sundered Waves.items.[].flags.pf2e.itemGrants.cloisteredCleric.id} (same value: 'Uzy87DRT51ZiShZs') onDelete : string {Sundered Waves.items.[].flags.pf2e.itemGrants.cloisteredCleric.onDelete} (same value: 'detach') domainInitiate : object {Sundered Waves.items.[].flags.pf2e.itemGrants.domainInitiate} id : string {Sundered Waves.items.[].flags.pf2e.itemGrants.domainInitiate.id} (same value: 'MlIZAuB34cTEjHbA') onDelete : string {Sundered Waves.items.[].flags.pf2e.itemGrants.domainInitiate.onDelete} (same value: 'detach') [firstDoctrineCloisteredCleric] : object {Sundered Waves.items.[].flags.pf2e.itemGrants.firstDoctrineCloisteredCleric} id : string {Sundered Waves.items.[].flags.pf2e.itemGrants.firstDoctrineCloisteredCleric.id} (same value: 'K7hPRabzajb3cVYp') onDelete : string {Sundered Waves.items.[].flags.pf2e.itemGrants.firstDoctrineCloisteredCleric.onDelete} (same value: 'detach') [gozreh] : object {Sundered Waves.items.[].flags.pf2e.itemGrants.gozreh} id : string {Sundered Waves.items.[].flags.pf2e.itemGrants.gozreh.id} (same value: '9IlCtGsOgHz8xj47') onDelete : string {Sundered Waves.items.[].flags.pf2e.itemGrants.gozreh.onDelete} (same value: 'detach') [secondDoctrineCloisteredCleric] : object {Sundered Waves.items.[].flags.pf2e.itemGrants.secondDoctrineCloisteredCleric} id : string {Sundered Waves.items.[].flags.pf2e.itemGrants.secondDoctrineCloisteredCleric.id} (same value: 'o9uuWiC3DsdlwrNA') onDelete : string {Sundered Waves.items.[].flags.pf2e.itemGrants.secondDoctrineCloisteredCleric.onDelete} (same value: 'detach') [shieldBlock] : object {Sundered Waves.items.[].flags.pf2e.itemGrants.shieldBlock} id : string {Sundered Waves.items.[].flags.pf2e.itemGrants.shieldBlock.id} (same value: 'Dygks4SAm1l3lbh0') onDelete : string {Sundered Waves.items.[].flags.pf2e.itemGrants.shieldBlock.onDelete} (same value: 'detach') [squawk] : object {Sundered Waves.items.[].flags.pf2e.itemGrants.squawk} id : string {Sundered Waves.items.[].flags.pf2e.itemGrants.squawk.id} (same value: '8AHirAMeu9U2Xr4H') onDelete : string {Sundered Waves.items.[].flags.pf2e.itemGrants.squawk.onDelete} (same value: 'detach') [suddenCharge] : object {Sundered Waves.items.[].flags.pf2e.itemGrants.suddenCharge} id : string {Sundered Waves.items.[].flags.pf2e.itemGrants.suddenCharge.id} (same value: 'rMFBOuuygWFayMy9') onDelete : string {Sundered Waves.items.[].flags.pf2e.itemGrants.suddenCharge.onDelete} (same value: 'detach') [thief] : object {Sundered Waves.items.[].flags.pf2e.itemGrants.thief} id : string {Sundered Waves.items.[].flags.pf2e.itemGrants.thief.id} (same value: '8p8MWXiKkB4KW3uR') onDelete : string {Sundered Waves.items.[].flags.pf2e.itemGrants.thief.onDelete} (same value: 'detach') [wardingSign] : object {Sundered Waves.items.[].flags.pf2e.itemGrants.wardingSign} id : string {Sundered Waves.items.[].flags.pf2e.itemGrants.wardingSign.id} (same value: 'iOW5Ouma9kAe5hdW') onDelete : string {Sundered Waves.items.[].flags.pf2e.itemGrants.wardingSign.onDelete} (same value: 'detach') name : string {Sundered Waves.name} (all different values) system : object {Sundered Waves.system} [abilities] : empty attributes : object {Sundered Waves.system.attributes} hp : object {Sundered Waves.system.attributes.hp} temp : integer {Sundered Waves.system.attributes.hp.temp} (same value: 0) value : integer {Sundered Waves.system.attributes.hp.value} (3 different values) 61 (x2) 41 (x1) 73 (x1) [resistances] : array {Sundered Waves.system.attributes.resistances} Length: min=1 max=1 Value type: object {Sundered Waves.system.attributes.resistances.[]} type : string {Sundered Waves.system.attributes.resistances.[].type} (same value: 'fire') value : integer {Sundered Waves.system.attributes.resistances.[].value} (same value: 2) speed : object {Sundered Waves.system.attributes.speed} otherSpeeds : array {Sundered Waves.system.attributes.speed.otherSpeeds} Length: min=0 max=1 Value type: object {Sundered Waves.system.attributes.speed.otherSpeeds.[]} type : string {Sundered Waves.system.attributes.speed.otherSpeeds.[].type} (same value: 'swim') value : integer {Sundered Waves.system.attributes.speed.otherSpeeds.[].value} (same value: 10) value : integer {Sundered Waves.system.attributes.speed.value} (same value: 25) build : object {Sundered Waves.system.build} attributes : object {Sundered Waves.system.build.attributes} boosts : object {Sundered Waves.system.build.attributes.boosts} 1 : array {Sundered Waves.system.build.attributes.boosts.1} Length: min=4 max=4 Value type: string {Sundered Waves.system.build.attributes.boosts.1.[]} (5 different values) 'cha' (x4) 'con' (x4) 'wis' (x3) 'str' (x3) 'dex' (x2) 5 : array {Sundered Waves.system.build.attributes.boosts.5} Length: min=4 max=4 Value type: string {Sundered Waves.system.build.attributes.boosts.5.[]} (6 different values) 'con' (x4) 'wis' (x4) 'cha' (x3) 'dex' (x2) 'int' (x2) 'str' (x1) crafting : object {Sundered Waves.system.crafting} formulas : array<> {Sundered Waves.system.crafting.formulas} Length: min=0 max=0 Value type: empty details : object {Sundered Waves.system.details} age : object {Sundered Waves.system.details.age} value : string {Sundered Waves.system.details.age.value} (same value: '') alliance : string {Sundered Waves.system.details.alliance} (same value: 'party') ancestry : object {Sundered Waves.system.details.ancestry} value : string {Sundered Waves.system.details.ancestry.value} (same value: '') background : object {Sundered Waves.system.details.background} value : string {Sundered Waves.system.details.background.value} (same value: '') biography : object {Sundered Waves.system.details.biography} allies : string {Sundered Waves.system.details.biography.allies} (same value: '') anathema : array<> {Sundered Waves.system.details.biography.anathema} Length: min=0 max=0 Value type: empty appearance : string {Sundered Waves.system.details.biography.appearance} (all different values) attitude : string {Sundered Waves.system.details.biography.attitude} (same value: '') backstory : string {Sundered Waves.system.details.biography.backstory} (same value: '') beliefs : string {Sundered Waves.system.details.biography.beliefs} (same value: '') birthPlace : string {Sundered Waves.system.details.biography.birthPlace} (same value: '') campaignNotes : string {Sundered Waves.system.details.biography.campaignNotes} (all different values) catchphrases : string {Sundered Waves.system.details.biography.catchphrases} (same value: '') dislikes : string {Sundered Waves.system.details.biography.dislikes} (same value: '') edicts : array<> {Sundered Waves.system.details.biography.edicts} Length: min=0 max=0 Value type: empty enemies : string {Sundered Waves.system.details.biography.enemies} (same value: '') likes : string {Sundered Waves.system.details.biography.likes} (same value: '') organizations : string {Sundered Waves.system.details.biography.organizations} (same value: '') class : object {Sundered Waves.system.details.class} value : string {Sundered Waves.system.details.class.value} (same value: '') deity : object {Sundered Waves.system.details.deity} image : string {Sundered Waves.system.details.deity.image} (2 different values) 'systems/pf2e/assets/sheet/deity.webp' (x3) 'systems/pf2e/icons/deity/Gozreh.webp' (x1) value : string {Sundered Waves.system.details.deity.value} (3 different values) '' (x2) 'Iomedae' (x1) 'Gozreh' (x1) ethnicity : object {Sundered Waves.system.details.ethnicity} value : string {Sundered Waves.system.details.ethnicity.value} (all different values) gender : object {Sundered Waves.system.details.gender} value : string {Sundered Waves.system.details.gender.value} (2 different values) 'M/He/Him' (x2) 'F/She/Her' (x2) height : object {Sundered Waves.system.details.height} value : string {Sundered Waves.system.details.height.value} (same value: '') heritage : object {Sundered Waves.system.details.heritage} value : string {Sundered Waves.system.details.heritage.value} (all different values) keyability : object {Sundered Waves.system.details.keyability} value : string {Sundered Waves.system.details.keyability.value} (all different values) languages : object {Sundered Waves.system.details.languages} details : string {Sundered Waves.system.details.languages.details} (same value: '') value : array {Sundered Waves.system.details.languages.value} Length: min=2 max=4 Value type: string {Sundered Waves.system.details.languages.value.[]} (6 different values) 'common' (x4) 'thalassic' (x2) 'halfling' (x2) 'elven' (x1) 'goblin' (x1) 'tengu' (x1) level : object {Sundered Waves.system.details.level} min : integer {Sundered Waves.system.details.level.min} (same value: 1) value : integer {Sundered Waves.system.details.level.value} (same value: 5) nationality : object {Sundered Waves.system.details.nationality} value : string {Sundered Waves.system.details.nationality.value} (same value: '') weight : object {Sundered Waves.system.details.weight} value : string {Sundered Waves.system.details.weight.value} (same value: '') xp : object {Sundered Waves.system.details.xp} max : integer {Sundered Waves.system.details.xp.max} (same value: 1000) min : integer {Sundered Waves.system.details.xp.min} (same value: 0) pct : integer {Sundered Waves.system.details.xp.pct} (same value: 0) value : integer {Sundered Waves.system.details.xp.value} (same value: 0) exploration : array<> {Sundered Waves.system.exploration} Length: min=0 max=0 Value type: empty initiative : object {Sundered Waves.system.initiative} statistic : string {Sundered Waves.system.initiative.statistic} (same value: 'perception') pfs : object {Sundered Waves.system.pfs} [characterNumber] : empty currentFaction : string {Sundered Waves.system.pfs.currentFaction} (same value: 'EA') fame : integer {Sundered Waves.system.pfs.fame} (same value: 0) levelBump : boolean {Sundered Waves.system.pfs.levelBump} (same value: False) [playerNumber] : empty reputation : object {Sundered Waves.system.pfs.reputation} EA : integer {Sundered Waves.system.pfs.reputation.EA} (same value: 0) GA : integer {Sundered Waves.system.pfs.reputation.GA} (same value: 0) HH : integer {Sundered Waves.system.pfs.reputation.HH} (same value: 0) RO : integer {Sundered Waves.system.pfs.reputation.RO} (same value: 0) VS : integer {Sundered Waves.system.pfs.reputation.VS} (same value: 0) VW : integer {Sundered Waves.system.pfs.reputation.VW} (same value: 0) school : string {Sundered Waves.system.pfs.school} (same value: 'none') resources : object {Sundered Waves.system.resources} focus : object {Sundered Waves.system.resources.focus} value : integer {Sundered Waves.system.resources.focus.value} (2 different values) 1 (x3) 0 (x1) heroPoints : object {Sundered Waves.system.resources.heroPoints} max : integer {Sundered Waves.system.resources.heroPoints.max} (same value: 3) value : integer {Sundered Waves.system.resources.heroPoints.value} (same value: 1) saves : object {Sundered Waves.system.saves} fortitude : object {Sundered Waves.system.saves.fortitude} rank : integer {Sundered Waves.system.saves.fortitude.rank} (2 different values) 2 (x3) 1 (x1) value : integer {Sundered Waves.system.saves.fortitude.value} (same value: 0) reflex : object {Sundered Waves.system.saves.reflex} rank : integer {Sundered Waves.system.saves.reflex.rank} (2 different values) 1 (x2) 2 (x2) value : integer {Sundered Waves.system.saves.reflex.value} (same value: 0) will : object {Sundered Waves.system.saves.will} rank : integer {Sundered Waves.system.saves.will.rank} (same value: 2) value : integer {Sundered Waves.system.saves.will.value} (same value: 0) skills : object {Sundered Waves.system.skills} acrobatics : object {Sundered Waves.system.skills.acrobatics} rank : integer {Sundered Waves.system.skills.acrobatics.rank} (2 different values) 0 (x3) 1 (x1) arcana : object {Sundered Waves.system.skills.arcana} rank : integer {Sundered Waves.system.skills.arcana.rank} (2 different values) 0 (x3) 1 (x1) athletics : object {Sundered Waves.system.skills.athletics} rank : integer {Sundered Waves.system.skills.athletics.rank} (3 different values) 2 (x2) 0 (x1) 1 (x1) crafting : object {Sundered Waves.system.skills.crafting} rank : integer {Sundered Waves.system.skills.crafting.rank} (3 different values) 0 (x2) 2 (x1) 1 (x1) deception : object {Sundered Waves.system.skills.deception} rank : integer {Sundered Waves.system.skills.deception.rank} (3 different values) 0 (x2) 2 (x1) 1 (x1) diplomacy : object {Sundered Waves.system.skills.diplomacy} rank : integer {Sundered Waves.system.skills.diplomacy.rank} (2 different values) 1 (x3) 2 (x1) intimidation : object {Sundered Waves.system.skills.intimidation} rank : integer {Sundered Waves.system.skills.intimidation.rank} (2 different values) 0 (x2) 1 (x2) medicine : object {Sundered Waves.system.skills.medicine} rank : integer {Sundered Waves.system.skills.medicine.rank} (3 different values) 0 (x2) 1 (x1) 2 (x1) nature : object {Sundered Waves.system.skills.nature} rank : integer {Sundered Waves.system.skills.nature.rank} (2 different values) 0 (x3) 1 (x1) occultism : object {Sundered Waves.system.skills.occultism} rank : integer {Sundered Waves.system.skills.occultism.rank} (2 different values) 1 (x2) 0 (x2) performance : object {Sundered Waves.system.skills.performance} rank : integer {Sundered Waves.system.skills.performance.rank} (2 different values) 0 (x3) 1 (x1) religion : object {Sundered Waves.system.skills.religion} rank : integer {Sundered Waves.system.skills.religion.rank} (3 different values) 0 (x2) 1 (x1) 2 (x1) society : object {Sundered Waves.system.skills.society} rank : integer {Sundered Waves.system.skills.society.rank} (3 different values) 0 (x2) 1 (x1) 2 (x1) stealth : object {Sundered Waves.system.skills.stealth} rank : integer {Sundered Waves.system.skills.stealth.rank} (3 different values) 0 (x2) 1 (x1) 2 (x1) survival : object {Sundered Waves.system.skills.survival} rank : integer {Sundered Waves.system.skills.survival.rank} (2 different values) 0 (x2) 1 (x2) thievery : object {Sundered Waves.system.skills.thievery} rank : integer {Sundered Waves.system.skills.thievery.rank} (3 different values) 1 (x2) 2 (x1) 0 (x1) type : string {Sundered Waves.type} (same value: 'character')