Philosophies Different values: 7 ===================================== object {Philosophies} _id : string {Philosophies._id} (all different values) folder : string {Philosophies.folder} (same value: '2JKNa0qw1kq7gzqh') img : string {Philosophies.img} (4 different values) 'systems/pf2e/icons/default-icons/deity.svg' (x4) 'systems/pf2e/icons/deities/atheism.webp' (x1) 'systems/pf2e/icons/deities/laws-of-mortality.webp' (x1) 'systems/pf2e/icons/deities/whispering-way.webp' (x1) name : string {Philosophies.name} (all different values) system : object {Philosophies.system} attribute : array {Philosophies.system.attribute} Length: min=0 max=2 Value type: string {Philosophies.system.attribute.[]} (4 different values) 'int' (x4) 'cha' (x2) 'con' (x1) 'wis' (x1) category : string {Philosophies.system.category} (same value: 'philosophy') description : object {Philosophies.system.description} value : string {Philosophies.system.description.value} (all different values) domains : object {Philosophies.system.domains} alternate : array<> {Philosophies.system.domains.alternate} Length: min=0 max=0 Value type: empty primary : array<> {Philosophies.system.domains.primary} Length: min=0 max=0 Value type: empty font : array<> {Philosophies.system.font} Length: min=0 max=0 Value type: empty publication : object {Philosophies.system.publication} license : string {Philosophies.system.publication.license} (2 different values) 'ORC' (x4) 'OGL' (x3) remaster : boolean {Philosophies.system.publication.remaster} (2 different values) True (x4) False (x3) title : string {Philosophies.system.publication.title} (2 different values) 'Pathfinder Lost Omens Divine Mysteries' (x4) 'Pathfinder Lost Omens Gods & Magic' (x3) rules : ignored (Foundry rules object) {Philosophies.system.rules} [sanctification] : object {Philosophies.system.sanctification} modal : string {Philosophies.system.sanctification.modal} (same value: 'can') what : array {Philosophies.system.sanctification.what} Length: min=2 max=2 Value type: string {Philosophies.system.sanctification.what.[]} (2 different values) 'holy' (x1) 'unholy' (x1) skill : array {Philosophies.system.skill} Length: min=0 max=1 Value type: string {Philosophies.system.skill.[]} (4 different values) 'medicine' (x1) 'diplomacy' (x1) 'religion' (x1) 'arcana' (x1) spells : object {Philosophies.system.spells} traits : object {Philosophies.system.traits} weapons : array<> {Philosophies.system.weapons} Length: min=0 max=0 Value type: empty type : string {Philosophies.type} (same value: 'deity')