Ghost Different values: 21 ===================================== object {Ghost} _id : string {Ghost._id} (all different values) folder : string {Ghost.folder} (same value: LOmu7fmjWOthtbvt) img : string {Ghost.img} (5 different values) systems/pf2e/icons/actions/Reaction.webp (x1) systems/pf2e/icons/actions/Passive.webp (x6) systems/pf2e/icons/actions/OneAction.webp (x4) systems/pf2e/icons/actions/TwoActions.webp (x8) systems/pf2e/icons/actions/ThreeActions.webp (x2) name : string {Ghost.name} (all different values) system : object {Ghost.system} actionType : object {Ghost.system.actionType} value : string {Ghost.system.actionType.value} (3 different values) reaction (x1) passive (x6) action (x14) actions : object {Ghost.system.actions} [value] : integer {Ghost.system.actions.value} (3 different values) 1 (x4) 2 (x8) 3 (x2) category : string {Ghost.system.category} (3 different values) defensive (x5) offensive (x10) interaction (x6) description : object {Ghost.system.description} value : string {Ghost.system.description.value} (all different values) publication : object {Ghost.system.publication} license : string {Ghost.system.publication.license} (2 different values) OGL (x13) ORC (x8) remaster : boolean {Ghost.system.publication.remaster} (2 different values) False (x13) True (x8) title : string {Ghost.system.publication.title} (2 different values) Pathfinder #165: Eyes of Empty Death (x13) Pathfinder Monster Core (x8) rules : ###FoundryRulesObject### traits : object {Ghost.system.traits} rarity : string {Ghost.system.traits.rarity} (same value: common) value : array {Ghost.system.traits.value} Length: min=0 max=6 Value type: string {Ghost.system.traits.value.[]} (14 different values) divine (x12) concentrate (x1) illusion (x5) mental (x5) auditory (x2) emotion (x1) fear (x1) air (x1) aura (x1) incapacitation (x1) possession (x1) olfactory (x1) visual (x1) fire (x1) [deathNote] : boolean {Ghost.system.deathNote} (same value: True) type : string {Ghost.type} (same value: action)