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String (different values: 1) persistent (x1) damage : String (different values: 1) 1d4 (x1) damageType : String (different values: 1) bleed (x1) q1TGG8GyARNkhiwZ : object damage : String (different values: 1) 2d4+9 (x1) damageType : String (different values: 1) slashing (x1) description : object value : String (different values: 460) publication : object license : String (different values: 2) OGL (x800) ORC (x83) remaster : Boolean (different values: 2) False (x746) True (x137) title : String (different values: 12) (x518) Pathfinder Bestiary (x81) Pathfinder Core Rulebook (x112) Pathfinder Rage of Elements (x54) Pathfinder Player Core (x82) Pathfinder Secrets of Magic (x13) Pathfinder Bestiary 3 (x14) Pathfinder Monster Core (x1) Pathfinder Advanced Player's Guide (x1) Pathfinder Treasure Vault (x1) Pathfinder Guns & Gears (x5) Pathfinder #151: The Show Must Go On (x1) rules : ###FoundryRulesObject### [slug] : String (different values: 172) [traits] : object [value] : array Length: min=0 max=6 Value type: String (different values: 104) [rarity] : String (different values: 3) common (x317) uncommon (x48) rare (x1) [traditions] : array Length: min=0 max=4 Value type: String (different values: 4) arcane (x196) primal (x167) occult (x111) divine (x72) [integrated] : mixed [weaponType] : object value : String (different values: 2) melee (x96) ranged (x42) [actionType] : object value : String (different values: 4) passive (x224) action (x150) reaction (x31) free (x9) [actions] : object [value] : Integer (different values: 3) 3 (x9) 2 (x54) 1 (x87) [category] : String (different values: 12) defensive (x116) offensive (x230) interaction (x68) martial (x12) simple (x7) ammo (x2) other (x1) medium (x2) heavy (x1) talisman (x3) light (x1) gadget (x3) [autoHeightenLevel] : object [value] : mixed [prepared] : object value : String (different values: 2) innate (x26) prepared (x1) [flexible] : Boolean (different values: 1) False (x1) [proficiency] : object value : Integer (different values: 1) 1 (x27) [showSlotlessLevels] : object value : Boolean (different values: 1) False (x23) [slots] : object [slot0] : object max : Integer (different values: 1) 5 (x1) prepared : array Length: min=5 max=5 Value type: object id : String (different values: 5) t3s9R0PDN7dw43iR (x1) 4zH7DllKyiLBWCWI (x1) knwb63zUVQQLtnUE (x1) cWiQU03Ha2yPR5eQ (x1) ybRtu3MVmZJSipBb (x1) [slot1] : object max : Integer (different values: 1) 3 (x1) prepared : array Length: min=3 max=3 Value type: object id : String (different values: 2) nRyjiNhZe4flSFTb (x1) gytBo0dJFIbZPBbq (x2) [slot10] : object prepared : array Length: min=3 max=3 Value type: object [id] : mixed name : String (different values: 1) Empty Slot (drag spell here) (x3) prepared : Boolean (different values: 1) False (x3) [slot2] : object max : Integer (different values: 1) 3 (x1) prepared : array Length: min=3 max=3 Value type: object id : String (different values: 3) 1AQkInQm28a9loQJ (x1) FMm1Xfic5WBWslZu (x1) jBNMN5rM9iZtcjm5 (x1) [slot3] : object max : Integer (different values: 1) 3 (x1) prepared : array Length: min=3 max=3 Value type: object id : String (different values: 2) FTwEUjb23CEKFMJ4 (x2) Vs3ncbT3YofxBT90 (x1) [slot4] : object max : Integer (different values: 1) 2 (x1) prepared : array Length: min=2 max=2 Value type: object id : String (different values: 2) PLkChObWe27HXvTZ (x1) MHcGkpTtHbZ0dI34 (x1) [slot5] : object max : Integer (different values: 1) 4 (x1) prepared : array Length: min=4 max=4 Value type: object id : String (different values: 4) H4pyb564LrUxrdHD (x1) 3xR8jJHKWzt0SyZn (x1) GLsjGiyizXxuwkBz (x1) EO7wuDTrM3c9DnoE (x1) [slot6] : object max : Integer (different values: 1) 3 (x1) prepared : array Length: min=3 max=3 Value type: object id : String (different values: 3) LO4tYfxdIAdZPG60 (x1) AcHuQmWPwIO3bICn (x1) jzdizubbI6Ndlovg (x1) [slot7] : object max : Integer (different values: 1) 3 (x1) prepared : array Length: min=3 max=3 Value type: object id : String (different values: 2) 8ChJfVNsfK56dPIq (x1) CdMo16cr5rFfEqWk (x2) [slot8] : object max : Integer (different values: 1) 3 (x1) prepared : array Length: min=3 max=3 Value type: object id : String (different values: 2) Jlv8S4YQPFHJVGlR (x2) jmWWzACi7z5w2k7r (x1) [slot9] : object max : Integer (different values: 1) 3 (x1) prepared : array Length: min=3 max=3 Value type: object id : String (different values: 2) jS1pdFarueIYhVbD (x2) ue9M67U2K9H3g7yu (x1) [spelldc] : object dc : Integer (different values: 15) 40 (x5) 17 (x3) 29 (x1) 34 (x3) 18 (x1) 35 (x1) 30 (x2) 32 (x2) 28 (x2) 22 (x1) 14 (x1) 25 (x1) 50 (x2) 15 (x1) 26 (x1) value : Integer (different values: 15) 32 (x5) 9 (x3) 21 (x1) 26 (x3) 10 (x1) 27 (x1) 22 (x2) 24 (x2) 20 (x2) 14 (x1) 6 (x1) 17 (x1) 42 (x2) 7 (x1) 18 (x1) [tradition] : object value : String (different values: 4) divine (x5) primal (x5) arcane (x16) occult (x1) [area] : object type : String (different values: 5) emanation (x20) burst (x29) line (x8) cone (x2) cylinder (x1) value : Integer (different values: 8) 10 (x15) 30 (x20) 15 (x2) 5 (x4) 120 (x3) 60 (x6) 20 (x9) 50 (x1) [details] : String (different values: 1) all squares in a 20-foot-radius burst that contain plants (x2) [cost] : object value : String (different values: 2) (x226) lenses and fine mineral dusts worth 300 gp total (x5) [counteraction] : Boolean (different values: 2) False (x229) True (x2) [damage] : object [0] : object applyMod : Boolean (different values: 2) False (x26) True (x2) [category] : mixed formula : String (different values: 16) 1d8 (x3) 3d4 (x2) 3d6 (x3) 9d6 (x1) 8d12 (x1) 8d6 (x1) 1d4 (x1) 2d4 (x4) 14d6 (x1) 6d6 (x2) 11d6 (x2) 4d12 (x1) 0 (x1) 12d10 (x1) 4d6 (x1) 2d10 (x3) kinds : array Length: min=1 max=2 Value type: String (different values: 2) damage (x27) healing (x3) [materials] : array<> Length: min=0 max=0 Value type: mixed type : String (different values: 10) vitality (x2) bludgeoning (x11) cold (x1) electricity (x3) fire (x3) piercing (x1) mental (x2) untyped (x2) sonic (x2) slashing (x1) [MNALi2V7x2auCIFW] : object applyMod : Boolean (different values: 1) False (x1) [category] : mixed formula : String (different values: 1) 2d4 (x1) kinds : array Length: min=1 max=1 Value type: String (different values: 1) damage (x1) materials : array<> Length: min=0 max=0 Value type: mixed type : String (different values: 1) bludgeoning (x1) [damageType] : String (different values: 3) piercing (x8) slashing (x7) bludgeoning (x4) [dice] : Integer (different values: 1) 1 (x19) [die] : String (different values: 4) d6 (x8) d4 (x5) d10 (x2) d8 (x4) [1] : object applyMod : Boolean (different values: 1) False (x6) [category] : mixed formula : String (different values: 5) 3d6 (x2) 4d6 (x1) 9d6 (x1) 2d4 (x1) 6d6 (x1) kinds : array Length: min=1 max=1 Value type: String (different values: 1) damage (x6) type : String (different values: 4) fire (x3) slashing (x1) void (x1) piercing (x1) materials : array<> Length: min=0 max=0 Value type: mixed [2YlEXgT93lbWXENb] : object applyMod : Boolean (different values: 1) False (x2) [category] : mixed formula : String (different values: 1) 10d6 (x2) kinds : array Length: min=1 max=1 Value type: String (different values: 1) damage (x2) materials : array<> Length: min=0 max=0 Value type: mixed type : String (different values: 1) cold (x2) [cQDyW0QpjJ38MlSi] : object applyMod : Boolean (different values: 1) False (x2) [category] : mixed formula : String (different values: 1) 2d4 (x2) kinds : array Length: min=1 max=1 Value type: String (different values: 1) damage (x2) materials : array<> Length: min=0 max=0 Value type: mixed type : String (different values: 1) fire (x2) [71hLuboTBYkwkqiR] : object applyMod : Boolean (different values: 1) False (x1) [category] : mixed formula : String (different values: 1) 3d4 (x1) kinds : array Length: min=1 max=1 Value type: String (different values: 1) damage (x1) materials : array<> Length: min=0 max=0 Value type: mixed type : String (different values: 1) piercing (x1) [DzJpYMdE0NBqqQXM] : object applyMod : Boolean (different values: 1) False (x1) [category] : mixed formula : String (different values: 1) 4d6 (x1) kinds : array Length: min=1 max=1 Value type: String (different values: 1) damage (x1) materials : array<> Length: min=0 max=0 Value type: mixed type : String (different values: 1) poison (x1) [knLe6PF6xfJGMWzT] : object applyMod : Boolean (different values: 1) False (x1) [category] : mixed formula : String (different values: 1) 12d10 (x1) kinds : array Length: min=1 max=1 Value type: String (different values: 1) damage (x1) materials : array<> Length: min=0 max=0 Value type: mixed type : String (different values: 1) bludgeoning (x1) [YRYbZTnIe7w9wHLU] : object applyMod : Boolean (different values: 1) False (x1) [category] : mixed formula : String (different values: 1) 1d6 (x1) kinds : array Length: min=1 max=1 Value type: String (different values: 1) damage (x1) materials : array<> Length: min=0 max=0 Value type: mixed type : String (different values: 1) bludgeoning (x1) [sekWqUllit48HRC4] : object applyMod : Boolean (different values: 1) False (x2) [category] : mixed formula : String (different values: 1) 6d6 (x2) kinds : array Length: min=1 max=1 Value type: String (different values: 1) damage (x2) materials : array<> Length: min=0 max=0 Value type: mixed type : String (different values: 1) poison (x2) [defense] : object save : object basic : Boolean (different values: 2) False (x38) True (x23) statistic : String (different values: 3) reflex (x33) fortitude (x19) will (x9) [duration] : object sustained : Boolean (different values: 2) False (x216) True (x15) value : String (different values: 17) 4d12 hours (x5) 8 hours (x6) (x104) 5 minutes (x8) 1 minute (x36) 10 minutes (x21) 1 hour (x22) 1 round (x6) until the next time you make your daily preparations (x3) until your next daily preparations (x1) until the start of your next turn (x1) 1 day (x1) varies (x7) 20 minutes (x2) 10 minutes or 8 hours (x5) unlimited (x2) up to 1 minute (x1) [level] : object value : Integer (different values: 9) 8 (x7) 6 (x20) 4 (x35) 2 (x51) 1 (x65) 0 (x28) 5 (x29) 7 (x14) 3 (x19) [location] : object [value] : String (different values: 23) [heightenedLevel] : Integer (different values: 10) 4 (x33) 9 (x5) 7 (x25) 1 (x11) 8 (x11) 5 (x32) 2 (x18) 6 (x14) 3 (x9) 10 (x2) [uses] : object max : Integer (different values: 2) 2 (x10) 3 (x1) value : Integer (different values: 2) 2 (x10) 3 (x1) [range] : mixed object value : String (different values: 13) (x70) touch (x39) 120 feet (x34) 10 miles (x5) 60 feet (x16) varies (x2) 30 feet (x33) 500 feet (x14) 5 feet (x9) 0 feet (x2) 10 feet (x3) planetary (x3) 100 miles (x1) Integer (different values: 3) 60 (x2) 100 (x1) 20 (x1) [requirements] : String (different values: 1) (x231) [ritual] : object primary : object check : String (different values: 1) Nature (master) (x10) secondary : object casters : Integer (different values: 2) 1 (x5) 2 (x5) checks : String (different values: 2) Survival (x5) Crafting, Diplomacy (x5) [target] : object value : String (different values: 32) [time] : object value : String (different values: 8) 1 day (x10) 2 (x165) reaction (x6) 1 to 3 (x2) 1 (x3) 3 (x19) 10 minutes (x17) 1 minute (x9) [deathNote] : Boolean (different values: 1) True (x14) [mod] : object value : Integer (different values: 16) 33 (x5) 19 (x1) 24 (x1) 30 (x1) 29 (x1) 11 (x3) 8 (x1) 4 (x3) 10 (x1) 13 (x1) 15 (x2) 22 (x2) 18 (x5) 17 (x1) 42 (x3) 28 (x1) [proficient] : object value : Integer (different values: 1) 0 (x32) [heightening] : object [damage] : object [0] : String (different values: 7) 1d8 (x2) 1d4 (x7) 1d6 (x5) 1d12 (x2) 2d6 (x5) 2d10 (x1) 1d10 (x3) [MNALi2V7x2auCIFW] : String (different values: 1) 1d4 (x1) [1] : String (different values: 2) 1d6 (x5) 1d4 (x1) [2YlEXgT93lbWXENb] : String (different values: 1) 2d6 (x2) [cQDyW0QpjJ38MlSi] : String (different values: 1) 1d4 (x2) [71hLuboTBYkwkqiR] : String (different values: 1) 1d4 (x1) [DzJpYMdE0NBqqQXM] : String (different values: 1) 2d6 (x1) [YRYbZTnIe7w9wHLU] : String (different values: 1) 1d6 (x1) [sekWqUllit48HRC4] : String (different values: 1) 1d6 (x2) [interval] : Integer (different values: 2) 1 (x32) 2 (x5) type : String (different values: 2) interval (x37) fixed (x15) [levels] : object [3] : object target : object value : String (different values: 4) 1 unattended object with a Bulk of 1 or less (x2) non-magical object of 2 Bulk or less, or a magical object of 1 Bulk or less (x1) up to 400 unattended objects in range, each of light Bulk or less (x1) 10 objects (x1) [5] : object [range] : object value : String (different values: 2) 60 feet (x2) 1 mile (x4) [target] : object value : String (different values: 2) 100 willing creatures (x1) up to 800 unattended objects in range, each of light Bulk or less (x1) [7] : object target : object value : String (different values: 2) 1 unattended object with a Bulk of 2 or less (x2) 6 creatures (x1) [4] : object target : object value : String (different values: 2) 20 willing creatures (x1) 10 creatures (x1) [10] : object area : object areaType : String (different values: 1) burst (x2) value : String (different values: 1) 1320 (x2) range : object value : String (different values: 1) half a mile (x2) [2] : object target : object value : String (different values: 1) non-magical object of 1 Bulk or less (x1) [6] : object target : object value : String (different values: 1) any number of objects (x1) 8 : object damage : object 0 : object applyMod : Boolean (different values: 1) False (x1) [category] : mixed formula : String (different values: 1) 1d10 (x1) materials : array<> Length: min=0 max=0 Value type: mixed type : String (different values: 1) healing (x1) 9 : object damage : object 0 : object applyMod : Boolean (different values: 1) False (x1) [category] : mixed formula : String (different values: 1) 1d12 (x1) materials : array<> Length: min=0 max=0 Value type: mixed type : String (different values: 1) healing (x1) [overlays] : object [37gy7l19tik74o4s] : object _id : String (different values: 1) 37gy7l19tik74o4s (x2) name : String (different values: 1) Heal (vs. Living) (x2) overlayType : String (different values: 1) override (x2) sort : Integer (different values: 1) 2 (x2) system : object damage : object 0 : object formula : String (different values: 1) 1d8+8 (x2) kinds : array Length: min=1 max=1 Value type: String (different values: 1) healing (x2) [defense] : mixed heightening : object damage : object 0 : String (different values: 1) 1d8+8 (x2) range : object value : String (different values: 1) 30 feet (x2) time : object value : String (different values: 1) 2 (x2) traits : object value : array Length: min=4 max=4 Value type: String (different values: 4) concentrate (x2) healing (x2) manipulate (x2) vitality (x2) [7qdtetowq348s9oc] : object _id : String (different values: 1) 7qdtetowq348s9oc (x2) overlayType : String (different values: 1) override (x2) sort : Integer (different values: 1) 1 (x2) system : object range : object value : String (different values: 1) touch (x2) time : object value : String (different values: 1) 1 (x2) [7vbvdrv2cl87sqta] : object _id : String (different values: 1) 7vbvdrv2cl87sqta (x2) overlayType : String (different values: 1) override (x2) sort : Integer (different values: 1) 4 (x2) system : object area : object type : String (different values: 1) emanation (x2) value : Integer (different values: 1) 30 (x2) range : object value : String (different values: 1) (x2) target : object value : String (different values: 1) all living and undead creatures (x2) time : object value : String (different values: 1) 3 (x2) traits : object value : array Length: min=4 max=4 Value type: String (different values: 4) concentrate (x2) healing (x2) manipulate (x2) vitality (x2) [lfxcoz2d3f8j2zq1] : object _id : String (different values: 1) lfxcoz2d3f8j2zq1 (x2) name : String (different values: 1) Heal (vs. Undead) (x2) overlayType : String (different values: 1) override (x2) sort : Integer (different values: 1) 3 (x2) system : object damage : object 0 : object kinds : array Length: min=1 max=1 Value type: String (different values: 1) damage (x2) range : object value : String (different values: 1) 30 feet (x2) target : object value : String (different values: 1) 1 undead (x2) time : object value : String (different values: 1) 2 (x2) traits : object value : array Length: min=4 max=4 Value type: String (different values: 4) concentrate (x2) healing (x2) manipulate (x2) vitality (x2) [ZxbNsu1w4bhR2fCe] : object _id : String (different values: 1) ZxbNsu1w4bhR2fCe (x2) overlayType : String (different values: 1) override (x2) sort : Integer (different values: 1) 1 (x2) system : object [wUTd1CuL1B5jIquK] : object _id : String (different values: 1) wUTd1CuL1B5jIquK (x2) overlayType : String (different values: 1) override (x2) sort : Integer (different values: 1) 2 (x2) system : object area : object type : String (different values: 1) burst (x2) value : Integer (different values: 1) 30 (x2) range : object value : String (different values: 1) 500 feet (x2) time : object value : String (different values: 1) 3 (x2) [eOCNn2ohYAvsYZjn] : object _id : String (different values: 1) eOCNn2ohYAvsYZjn (x2) overlayType : String (different values: 1) override (x2) sort : Integer (different values: 1) 1 (x2) system : object [defense] : mixed [xYyA7CV1GaFTRjBQ] : object _id : String (different values: 1) xYyA7CV1GaFTRjBQ (x2) name : String (different values: 1) Ignition (Melee) (x2) overlayType : String (different values: 1) override (x2) sort : Integer (different values: 1) 2 (x2) system : object damage : object cQDyW0QpjJ38MlSi : object formula : String (different values: 1) 2d6 (x2) [defense] : mixed heightening : object damage : object cQDyW0QpjJ38MlSi : String (different values: 1) 1d6 (x2) range : object value : String (different values: 1) touch (x2) [1gZuxDZYlG9YSzyW] : object _id : String (different values: 1) 1gZuxDZYlG9YSzyW (x1) name : String (different values: 1) Needle Darts (Adamantine) (x1) overlayType : String (different values: 1) override (x1) sort : Integer (different values: 1) 2 (x1) system : object damage : object 71hLuboTBYkwkqiR : object [category] : mixed materials : array Length: min=1 max=1 Value type: String (different values: 1) adamantine (x1) [E2DbTTDjNlTp0ztA] : object _id : String (different values: 1) E2DbTTDjNlTp0ztA (x1) name : String (different values: 1) Needle Darts (Silver) (x1) overlayType : String (different values: 1) override (x1) sort : Integer (different values: 1) 4 (x1) system : object damage : object 71hLuboTBYkwkqiR : object [category] : mixed materials : array Length: min=1 max=1 Value type: String (different values: 1) silver (x1) [ZbRcMkLoWzgq5XvU] : object _id : String (different values: 1) ZbRcMkLoWzgq5XvU (x1) name : String (different values: 1) Needle Darts (Cold Iron) (x1) overlayType : String (different values: 1) override (x1) sort : Integer (different values: 1) 3 (x1) system : object damage : object 71hLuboTBYkwkqiR : object [category] : mixed materials : array Length: min=1 max=1 Value type: String (different values: 1) cold-iron (x1) [hk5Z57VxDZI5WAgq] : object _id : String (different values: 1) hk5Z57VxDZI5WAgq (x1) name : String (different values: 1) Needle Darts (x1) overlayType : String (different values: 1) override (x1) sort : Integer (different values: 1) 1 (x1) system : object [baseItem] : String (different values: 18) shortbow (x1) sickle (x1) falchion (x2) dagger (x2) scimitar (x2) breastplate (x2) composite-longbow (x1) spear (x2) wooden-shield (x3) staff (x1) shuriken (x1) full-plate (x1) warhammer (x1) dueling-pistol (x1) club (x1) light-hammer (x1) leather-armor (x1) spiked-chain (x2) [bonusDamage] : object value : Integer (different values: 1) 0 (x19) [bulk] : object value : mixed Integer (different values: 4) 1 (x15) 2 (x6) 0 (x4) 4 (x1) Float (different values: 1) 0,1 (x11) [containerId] : mixed [equipped] : object carryType : String (different values: 2) worn (x31) held (x6) [handsHeld] : Integer (different values: 2) 0 (x22) 1 (x6) [invested] : mixed [inSlot] : Boolean (different values: 2) True (x1) False (x2) [group] : String (different values: 11) bow (x2) knife (x3) sword (x4) plate (x3) spear (x2) club (x2) dart (x1) hammer (x2) firearm (x1) leather (x1) flail (x2) [hardness] : Integer (different values: 3) 0 (x34) 3 (x2) 8 (x1) [hp] : object max : Integer (different values: 3) 0 (x34) 12 (x2) 64 (x1) value : Integer (different values: 3) 0 (x34) 12 (x2) 64 (x1) [material] : object [grade] : String (different values: 1) standard (x1) [type] : String (different values: 1) duskwood (x1) [price] : object value : object [gp] : Integer (different values: 10) 3 (x6) 4 (x5) 1 (x7) 8 (x2) 20 (x1) 360 (x1) 12 (x1) 7 (x1) 23 (x1) 2 (x1) [sp] : Integer (different values: 3) 2 (x3) 1 (x4) 3 (x1) [cp] : Integer (different values: 1) 1 (x1) [per] : Integer (different values: 1) 10 (x2) [quantity] : Integer (different values: 4) 1 (x31) 20 (x2) 5 (x1) 3 (x3) [reload] : object value : String (different values: 4) 0 (x3) (x9) - (x6) 1 (x1) [runes] : object [potency] : Integer (different values: 3) 0 (x13) 2 (x4) 1 (x6) [property] : array<> Length: min=0 max=0 Value type: mixed [striking] : Integer (different values: 2) 0 (x10) 1 (x9) [resilient] : Integer (different values: 2) 1 (x1) 0 (x3) [reinforcing] : Integer (different values: 1) 0 (x3) [size] : String (different values: 3) med (x19) huge (x2) lg (x16) [splashDamage] : object [value] : Integer (different values: 1) 0 (x18) [usage] : object value : String (different values: 7) held-in-one-plus-hands (x2) held-in-one-hand (x18) held-in-two-hands (x5) affixed-to-armor (x2) affixed-to-weapon (x1) wornshoes (x1) affixed-to-armor-or-travelers-clothing (x1) [canBeAmmo] : Boolean (different values: 1) False (x3) [stackGroup] : String (different values: 2) arrows (x1) rounds10 (x1) [uses] : object autoDestroy : Boolean (different values: 1) True (x9) max : Integer (different values: 1) 1 (x9) value : Integer (different values: 1) 1 (x9) [frequency] : object max : Integer (different values: 3) 1 (x20) 3 (x8) 2 (x2) per : String (different values: 4) day (x7) round (x15) P1Y (x7) PT1H (x1) [value] : Integer (different values: 1) 1 (x11) [acBonus] : Integer (different values: 4) 4 (x2) 2 (x3) 6 (x1) 1 (x1) [checkPenalty] : Integer (different values: 3) -2 (x2) -3 (x1) -1 (x1) [dexCap] : Integer (different values: 3) 1 (x2) 0 (x1) 4 (x1) [speedPenalty] : Integer (different values: 3) -5 (x2) 0 (x4) -10 (x1) [strength] : Integer (different values: 3) 3 (x2) 4 (x1) 0 (x1) type : String (different values: 10) melee (x142) action (x414) spellcastingEntry (x27) spell (x231) lore (x32) weapon (x19) consumable (x9) armor (x4) shield (x3) equipment (x2) [_stats] : object compendiumSource : String (different values: 171) [flags] : object pf2e : object [linkedWeapon] : String (different values: 19) BrnPBcOWFca2TTsT (x1) 6unVGffVvkMDHU8n (x1) opuW839dNA2EqiZd (x1) zumonG4wwkZ6Cbev (x2) cSRwYXgyjISkBkLT (x1) xC4XHCNarArasjif (x2) RLvXQuY6T03FttUL (x1) NmzcxZXJERTlTXDK (x1) a2WFPncKTraHjxpB (x1) Vxlr8k0qqXwiUVbg (x2) r3hFqD6Kz25jWw43 (x1) p8byE3TncBIR5zbG (x1) EbI8fwvtqLoaSaZe (x1) M7GwWUnmfKLtgyy7 (x1) 5iYEoqjDhS6NhkzV (x2) 07p32UKNpP8cX8Qt (x1) ouk2TPzcAOfnLJkf (x2) kHS9rCQelHbzEDIU (x1) rzFQnwKK6kVEFVlc (x1) [itemGrants] : object [folder] : String (different values: 3) sspn0dATguOE2tTz (x2) IvovuVU7CLpdr4GZ (x2) nMMWP4CEHYa6Xx8S (x1) name : String (all different values) system : object abilities : object cha : object mod : Integer (different values: 14) 3 (x8) 9 (x6) 0 (x14) 5 (x5) 2 (x9) -5 (x2) 4 (x15) 1 (x11) 8 (x2) -3 (x1) -2 (x3) 6 (x2) 7 (x2) -1 (x1) con : object mod : Integer (different values: 10) 5 (x18) 7 (x10) 1 (x6) 3 (x14) 4 (x10) 8 (x5) 0 (x3) 6 (x8) 9 (x1) 2 (x6) dex : object mod : Integer (different values: 13) 3 (x12) 9 (x5) 7 (x6) 0 (x8) 5 (x8) 4 (x16) 8 (x3) 2 (x6) -2 (x1) -1 (x1) 1 (x8) 6 (x6) 10 (x1) int : object mod : Integer (different values: 15) 3 (x8) 6 (x5) 1 (x4) 7 (x3) -2 (x8) 0 (x13) 2 (x13) -5 (x1) -1 (x3) -4 (x9) 4 (x7) 5 (x4) -3 (x1) 11 (x1) 8 (x1) str : object mod : Integer (different values: 12) 7 (x11) 4 (x15) 0 (x3) 5 (x8) 8 (x7) 6 (x9) 2 (x11) -5 (x1) -2 (x1) 3 (x11) 1 (x3) 9 (x1) wis : object mod : Integer (different values: 7) 3 (x19) 6 (x7) 4 (x11) 5 (x8) 1 (x12) 0 (x9) 2 (x15) attributes : object ac : object details : String (different values: 5) (x77) (24 while Dug In) (x1) (32 with shield raised) (x1) (24 with shield raised) (x1) 21 without defensive camouflage (x1) value : Integer (different values: 26) allSaves : object value : String (different values: 3) (x79) +1 status vs. emotion (x1) +1 status to all saves vs. spells (+4 status vs. earth) (x1) hp : object details : String (different values: 14) (x62) regeneration 15 (deactivated by earthbane) (x5) 16 squares Thresholds 160 (12 squares), 80 (8 squares) (x1) (16 squares); Thresholds 100 (12 squares), 50 (8 squares) (x1) regeneration 15 (deactivated by fire) (x1) Thresholds: 90, 45 (x1) fast healing 2 (while touching metal) (x1) regeneration 5 (deactivated by fire) (x2) flesh of wood (x1) regeneration 10 (deactivated by fire) (x1) 140 (12 squares), 70 (8 squares) (x1) troop defenses (x1) (16 squares); Thresholds 110 (12 squares), 55 (8 squares); (x2) ablative armor plating (x1) max : Integer (different values: 53) temp : Integer (different values: 2) 0 (x80) 5 (x1) value : Integer (different values: 53) [immunities] : array Length: min=0 max=7 Value type: object [exceptions] : array<> Length: min=0 max=0 Value type: mixed type : String (different values: 16) bleed (x57) paralyzed (x58) poison (x58) sleep (x56) electricity (x8) fire (x12) vitality (x2) void (x2) disease (x1) precision (x3) swarm-mind (x1) critical-hits (x1) blinded (x1) dazzled (x1) radiation (x2) cold (x1) [resistances] : array Length: min=0 max=6 Value type: object doubleVs : array Length: min=0 max=1 Value type: String (different values: 1) non-magical (x1) exceptions : array Length: min=0 max=2 Value type: String (different values: 4) adamantine (x5) water (x1) force (x1) ghost-touch (x1) type : String (different values: 15) electricity (x19) cold (x5) physical (x5) spells (x1) fire (x5) all-damage (x1) air (x1) earth (x1) metal (x1) water (x1) wood (x1) bludgeoning (x2) piercing (x1) slashing (x1) acid (x1) value : Integer (different values: 8) 10 (x20) 20 (x6) 15 (x5) 5 (x10) 3 (x2) 2 (x1) 1 (x1) 8 (x1) speed : object otherSpeeds : array Length: min=0 max=2 Value type: object type : String (different values: 4) climb (x16) fly (x31) burrow (x7) swim (x11) value : Integer (different values: 13) 20 (x9) 200 (x5) 50 (x7) 25 (x12) 60 (x7) 30 (x5) 80 (x1) 45 (x3) 40 (x5) 15 (x4) 35 (x5) 10 (x1) 100 (x1) [value] : Integer (different values: 10) 30 (x9) 25 (x30) 20 (x14) 0 (x10) 15 (x3) 45 (x2) 5 (x3) 40 (x3) 10 (x2) 35 (x4) [details] : String (different values: 13) swiftness (x6) earth glide, troop movement (x1) troop movement (x6) precise steps (x1) earth glide (x3) (can't ascend more than 5 feet off the ground) (x1) parting with trees (x1) parting the trees (x1) Swim in lava only (x2) hover (x1) hold fast (x1) water stride (x1) greater forest passage (x1) [weaknesses] : array Length: min=1 max=3 Value type: object [exceptions] : array<> Length: min=0 max=0 Value type: mixed type : String (different values: 9) area-damage (x8) splash-damage (x8) cold (x10) axe-vulnerability (x13) fire (x19) sonic (x1) water (x1) void (x1) slashing (x3) value : Integer (different values: 9) 15 (x11) 8 (x2) 10 (x20) 5 (x13) 3 (x7) 7 (x3) 4 (x1) 12 (x4) 2 (x3) [adjustment] : mixed details : object blurb : String (different values: 1) (x81) languages : object details : String (different values: 11) (x59) truespeech (x10) plus one language for each of their mouths; telepathy 100 feet (x1) telepathy 100 feet, truespeech (x1) can't speak any language; cloud of visions (x1) speak with plants, truespeech (x2) plus one ancient language (x1) understands but can't speak (x1) telepathy 30 feet (x1) can't speak any language (x2) telepathy 300 feet (x2) value : array Length: min=0 max=7 Value type: String (different values: 14) talican (x18) common (x26) empyrean (x6) sussuran (x15) muan (x15) petran (x12) thalassic (x9) pyric (x12) fey (x4) arboreal (x4) rasu (x1) utopian (x1) jotun (x1) orvian (x2) level : object value : Integer (different values: 18) 10 (x7) 18 (x5) 1 (x10) 11 (x7) 13 (x9) 14 (x5) 17 (x1) 6 (x3) 8 (x5) 5 (x7) 3 (x4) 2 (x4) 12 (x1) 9 (x4) 0 (x2) 4 (x3) 7 (x3) 23 (x1) privateNotes : String (different values: 1) (x81) publicNotes : String (different values: 72) publication : object license : String (different values: 1) OGL (x81) remaster : Boolean (different values: 1) True (x81) title : String (different values: 1) Pathfinder Rage of Elements (x81) initiative : object statistic : String (different values: 1) perception (x81) perception : object details : String (different values: 9) (x68) magnetic vision (x1) steam vision (x1) detect magic, (+25 to Sense Motive) (x1) rust vision (x3) metalsense (imprecise) 60 feet (x1) magic scent (x1) smoke vision (x3) all-around vision (x2) mod : Integer (different values: 26) senses : array Length: min=0 max=3 Value type: object type : String (different values: 5) darkvision (x63) low-light-vision (x3) tremorsense (x10) scent (x4) wavesense (x2) [acuity] : String (different values: 1) imprecise (x16) [range] : Integer (different values: 3) 60 (x7) 120 (x4) 30 (x5) resources : object saves : object fortitude : object saveDetail : String (different values: 1) (x81) value : Integer (different values: 26) reflex : object saveDetail : String (different values: 1) (x81) value : Integer (different values: 28) will : object saveDetail : String (different values: 1) (x81) value : Integer (different values: 25) skills : object [athletics] : object base : Integer (different values: 25) [special] : array Length: min=1 max=1 Value type: object base : Integer (different values: 2) 31 (x1) 15 (x1) label : String (different values: 2) to Swim (x1) to Trip or Grapple (x1) predicate : array Length: min=1 max=1 Value type: object or : array Length: min=2 max=2 Value type: String (different values: 2) action:trip (x1) action:grapple (x1) [survival] : object base : Integer (different values: 13) 19 (x1) 33 (x5) 21 (x1) 24 (x1) 26 (x1) 6 (x1) 17 (x1) 18 (x2) 7 (x2) 12 (x1) 8 (x1) 13 (x1) 9 (x1) [acrobatics] : object base : Integer (different values: 18) 38 (x5) 21 (x5) 20 (x2) 31 (x1) 19 (x2) 8 (x3) 9 (x1) 17 (x3) 11 (x4) 7 (x1) 23 (x1) 22 (x2) 26 (x2) 15 (x1) 6 (x1) 39 (x1) 18 (x1) 27 (x1) [arcana] : object base : Integer (different values: 10) 31 (x5) 21 (x1) 6 (x1) 25 (x1) 20 (x1) 18 (x1) 19 (x1) 11 (x1) 42 (x1) 26 (x1) [nature] : object base : Integer (different values: 17) 33 (x5) 7 (x2) 19 (x3) 15 (x2) 12 (x1) 20 (x1) 26 (x1) 25 (x1) 6 (x2) 24 (x2) 16 (x1) 13 (x1) 10 (x1) 18 (x3) 22 (x1) 21 (x1) 37 (x1) [occultism] : object base : Integer (different values: 1) 31 (x5) [performance] : object base : Integer (different values: 8) 38 (x5) 32 (x1) 28 (x2) 8 (x1) 26 (x1) 16 (x1) 14 (x1) 19 (x1) [religion] : object base : Integer (different values: 1) 31 (x5) [stealth] : object base : Integer (different values: 21) [special] : array Length: min=1 max=1 Value type: object base : Integer (different values: 7) 19 (x1) 24 (x1) 15 (x1) 9 (x1) 16 (x1) 26 (x1) 11 (x1) label : String (different values: 5) when posing as a mundane wooden statue (x1) in forests (x2) in lava (x2) in forests or grasslands (x1) in aquatic terrain (x1) [predicate] : array Length: min=1 max=1 Value type: mixed String (different values: 3) posing-as-statue (x1) terrain:forest (x2) terrain:lava (x2) object or : array Length: min=2 max=2 Value type: String (different values: 2) terrain:forest (x1) terrain:grassland (x1) [crafting] : object base : Integer (different values: 13) 6 (x2) 24 (x1) 23 (x2) 17 (x2) 21 (x2) 16 (x1) 15 (x1) 10 (x1) 12 (x1) 11 (x1) 20 (x1) 44 (x1) 26 (x2) [diplomacy] : object base : Integer (different values: 11) 3 (x1) 32 (x1) 11 (x2) 25 (x1) 28 (x1) 8 (x2) 24 (x1) 22 (x1) 19 (x1) 21 (x1) 14 (x1) [intimidation] : object base : Integer (different values: 11) 22 (x2) 21 (x3) 32 (x1) 6 (x1) 26 (x2) 15 (x1) 23 (x2) 28 (x1) 20 (x1) 24 (x1) 17 (x1) [deception] : object base : Integer (different values: 11) 32 (x1) 26 (x2) 25 (x1) 22 (x2) 17 (x1) 21 (x2) 13 (x1) 10 (x1) 5 (x1) 16 (x1) 15 (x1) [special] : array Length: min=1 max=1 Value type: object base : Integer (different values: 1) 10 (x1) label : String (different values: 1) when pretending to be a mundane stump or log (x1) predicate : array Length: min=1 max=1 Value type: String (different values: 1) action:impersonate:log (x1) [society] : object base : Integer (different values: 9) 30 (x1) 26 (x1) 6 (x2) 23 (x1) 20 (x1) 21 (x1) 25 (x1) 22 (x1) 16 (x1) [thievery] : object base : Integer (different values: 3) 6 (x1) 39 (x1) 24 (x1) traits : object rarity : String (different values: 4) common (x61) rare (x12) unique (x4) uncommon (x4) size : object value : String (different values: 6) huge (x14) med (x29) grg (x5) lg (x18) sm (x10) tiny (x5) value : array Length: min=2 max=8 Value type: String (different values: 26) type : String (different values: 1) npc (x81) [folder] : String (different values: 1) iQwD0Mog3NSdBllU (x6) [prototypeToken] : object name : String (different values: 4) Austral (x1) Boreal (x1) Eural (x1) Zephyr (x1)