Beast Lord Different values: 11 ===================================== object {Beast Lord} _id : string {Beast Lord._id} (all different values) folder : string {Beast Lord.folder} (same value: 'lPhGpwrVIKAOU64E') img : string {Beast Lord.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') name : string {Beast Lord.name} (all different values) system : object {Beast Lord.system} actionType : object {Beast Lord.system.actionType} value : string {Beast Lord.system.actionType.value} (3 different values) 'passive' (x7) 'action' (x3) 'reaction' (x1) actions : object {Beast Lord.system.actions} [value] : integer {Beast Lord.system.actions.value} (3 different values) 2 (x1) 3 (x1) 1 (x1) category : string {Beast Lord.system.category} (same value: 'class') description : object {Beast Lord.system.description} value : string {Beast Lord.system.description.value} (all different values) level : object {Beast Lord.system.level} value : integer {Beast Lord.system.level.value} (5 different values) 16 (x4) 14 (x3) 18 (x2) 12 (x1) 20 (x1) prerequisites : object {Beast Lord.system.prerequisites} value : array {Beast Lord.system.prerequisites.value} Length: min=1 max=2 Value type: object {Beast Lord.system.prerequisites.value.[]} value : string {Beast Lord.system.prerequisites.value.[].value} (3 different values) 'Beast Lord Dedication' (x10) 'a mature animal companion or an advanced construct companion' (x1) 'you have a united companion with a specialization' (x1) publication : object {Beast Lord.system.publication} license : string {Beast Lord.system.publication.license} (same value: 'ORC') remaster : boolean {Beast Lord.system.publication.remaster} (same value: True) title : string {Beast Lord.system.publication.title} (same value: 'Pathfinder War of Immortals') rules : ignored (Foundry rules object) {Beast Lord.system.rules} traits : object {Beast Lord.system.traits} rarity : string {Beast Lord.system.traits.rarity} (2 different values) 'common' (x10) 'uncommon' (x1) value : array {Beast Lord.system.traits.value} Length: min=1 max=3 Value type: string {Beast Lord.system.traits.value.[]} (7 different values) 'mythic' (x11) 'destiny' (x1) 'auditory' (x1) 'concentrate' (x1) 'linguistic' (x1) 'mental' (x1) 'stance' (x1) [selfEffect] : object {Beast Lord.system.selfEffect} name : string {Beast Lord.system.selfEffect.name} (same value: 'Stance: Unified Stance') uuid : string {Beast Lord.system.selfEffect.uuid} (same value: 'Compendium.pf2e.feat-effects.Item.Stance: Unified Stance') type : string {Beast Lord.type} (same value: 'feat')