Elven Gods Different values: 3 ===================================== object {Elven Gods} _id : string {Elven Gods._id} (all different values) folder : string {Elven Gods.folder} (same value: 'YyBJi4mpbu5ORkt8') img : string {Elven Gods.img} (all different values) name : string {Elven Gods.name} (all different values) system : object {Elven Gods.system} attribute : array {Elven Gods.system.attribute} Length: min=2 max=2 Value type: string {Elven Gods.system.attribute.[]} (4 different values) 'int' (x2) 'wis' (x2) 'cha' (x1) 'dex' (x1) category : string {Elven Gods.system.category} (same value: 'deity') description : object {Elven Gods.system.description} value : string {Elven Gods.system.description.value} (all different values) domains : object {Elven Gods.system.domains} alternate : array {Elven Gods.system.domains.alternate} Length: min=0 max=2 Value type: string {Elven Gods.system.domains.alternate.[]} (all different values) primary : array {Elven Gods.system.domains.primary} Length: min=4 max=4 Value type: string {Elven Gods.system.domains.primary.[]} (11 different values) font : array {Elven Gods.system.font} Length: min=1 max=2 Value type: string {Elven Gods.system.font.[]} (2 different values) 'heal' (x3) 'harm' (x1) publication : object {Elven Gods.system.publication} license : string {Elven Gods.system.publication.license} (same value: 'ORC') remaster : boolean {Elven Gods.system.publication.remaster} (same value: True) title : string {Elven Gods.system.publication.title} (same value: 'Pathfinder Lost Omens Divine Mysteries') rules : ignored (Foundry rules object) {Elven Gods.system.rules} sanctification : object {Elven Gods.system.sanctification} modal : string {Elven Gods.system.sanctification.modal} (same value: 'can') what : array {Elven Gods.system.sanctification.what} Length: min=1 max=1 Value type: string {Elven Gods.system.sanctification.what.[]} (same value: 'holy') skill : array {Elven Gods.system.skill} Length: min=1 max=1 Value type: string {Elven Gods.system.skill.[]} (all different values) spells : object {Elven Gods.system.spells} 1 : string {Elven Gods.system.spells.1} (all different values) 2 : string {Elven Gods.system.spells.2} (2 different values) 'Compendium.pf2e.spells-srd.Item.Invisibility' (x1) 'Compendium.pf2e.spells-srd.Item.Shape Wood' (x1) 3 : string {Elven Gods.system.spells.3} (2 different values) 'Compendium.pf2e.spells-srd.Item.Animal Vision' (x1) 'Compendium.pf2e.spells-srd.Item.One with Stone' (x1) [4] : string {Elven Gods.system.spells.4} (same value: 'Compendium.pf2e.spells-srd.Item.Shape Stone') 5 : string {Elven Gods.system.spells.5} (same value: 'Compendium.pf2e.spells-srd.Item.Nature\'s Pathway') 6 : string {Elven Gods.system.spells.6} (same value: 'Compendium.pf2e.spells-srd.Item.Tangling Creepers') [7] : string {Elven Gods.system.spells.7} (2 different values) 'Compendium.pf2e.spells-srd.Item.Planar Palace' (x1) 'Compendium.pf2e.spells-srd.Item.Unfettered Pack' (x1) 8 : string {Elven Gods.system.spells.8} (same value: 'Compendium.pf2e.spells-srd.Item.Burning Blossoms') 9 : string {Elven Gods.system.spells.9} (same value: 'Compendium.pf2e.spells-srd.Item.Nature\'s Enmity') traits : object {Elven Gods.system.traits} weapons : array {Elven Gods.system.weapons} Length: min=1 max=1 Value type: string {Elven Gods.system.weapons.[]} (all different values) type : string {Elven Gods.type} (same value: 'deity')