Fall of Plaguestone Different values: 24 ===================================== object {Fall of Plaguestone} _id : string {Fall of Plaguestone._id} (all different values) img : string {Fall of Plaguestone.img} (2 different values) 'systems/pf2e/icons/default-icons/npc.svg' (x21) 'systems/pf2e/icons/default-icons/hazard.svg' (x3) items : array {Fall of Plaguestone.items} Length: min=1 max=30 Value type: object {Fall of Plaguestone.items.[]} _id : string {Fall of Plaguestone.items.[]._id} (154 different values) img : string {Fall of Plaguestone.items.[].img} (43 different values) name : string {Fall of Plaguestone.items.[].name} (104 different values) sort : integer {Fall of Plaguestone.items.[].sort} (31 different values) system : object {Fall of Plaguestone.items.[].system} [acBonus] : integer {Fall of Plaguestone.items.[].system.acBonus} (3 different values) 1 (x3) 2 (x2) 3 (x1) [actionType] : object {Fall of Plaguestone.items.[].system.actionType} value : string {Fall of Plaguestone.items.[].system.actionType.value} (4 different values) 'action' (x23) 'passive' (x21) 'reaction' (x13) 'free' (x1) [actions] : object {Fall of Plaguestone.items.[].system.actions} [value] : integer {Fall of Plaguestone.items.[].system.actions.value} (3 different values) 2 (x11) 1 (x11) 3 (x1) [attack] : object {Fall of Plaguestone.items.[].system.attack} value : string {Fall of Plaguestone.items.[].system.attack.value} (same value: '') [attackEffects] : object {Fall of Plaguestone.items.[].system.attackEffects} [custom] : string {Fall of Plaguestone.items.[].system.attackEffects.custom} (same value: '') value : array {Fall of Plaguestone.items.[].system.attackEffects.value} Length: min=0 max=1 Value type: string {Fall of Plaguestone.items.[].system.attackEffects.value.[]} (6 different values) 'weeping-wounds' (x1) 'knockdown' (x1) 'grab' (x1) 'fleas' (x1) 'tear' (x1) 'trip' (x1) [baseItem] : string {Fall of Plaguestone.items.[].system.baseItem} (14 different values) [bonus] : object {Fall of Plaguestone.items.[].system.bonus} value : integer {Fall of Plaguestone.items.[].system.bonus.value} (14 different values) [bonusDamage] : object {Fall of Plaguestone.items.[].system.bonusDamage} value : integer {Fall of Plaguestone.items.[].system.bonusDamage.value} (same value: 0) [bulk] : object {Fall of Plaguestone.items.[].system.bulk} capacity : integer {Fall of Plaguestone.items.[].system.bulk.capacity} (same value: 0) heldOrStowed : integer {Fall of Plaguestone.items.[].system.bulk.heldOrStowed} (same value: 0) ignored : integer {Fall of Plaguestone.items.[].system.bulk.ignored} (same value: 0) value : mixed float {Fall of Plaguestone.items.[].system.bulk.value} (same value: 0,1) integer {Fall of Plaguestone.items.[].system.bulk.value} (3 different values) 1 (x8) 2 (x4) 0 (x2) [category] : string {Fall of Plaguestone.items.[].system.category} (11 different values) [checkPenalty] : integer {Fall of Plaguestone.items.[].system.checkPenalty} (3 different values) -1 (x4) 0 (x1) -2 (x1) [collapsed] : boolean {Fall of Plaguestone.items.[].system.collapsed} (same value: False) [damage] : object {Fall of Plaguestone.items.[].system.damage} [damageType] : string {Fall of Plaguestone.items.[].system.damage.damageType} (7 different values) 'piercing' (x8) 'fire' (x3) 'slashing' (x2) 'bludgeoning' (x2) 'acid' (x2) 'electricity' (x2) 'cold' (x1) [dice] : integer {Fall of Plaguestone.items.[].system.damage.dice} (3 different values) 1 (x15) 2 (x4) 0 (x1) [die] : string {Fall of Plaguestone.items.[].system.damage.die} (5 different values) 'd6' (x8) 'd8' (x5) '' (x3) 'd10' (x2) 'd4' (x2) [formula] : string {Fall of Plaguestone.items.[].system.damage.formula} (3 different values) '3d6+6' (x2) '2d8+5' (x1) '1d6' (x1) [kind] : string {Fall of Plaguestone.items.[].system.damage.kind} (same value: 'healing') [persistent] : object {Fall of Plaguestone.items.[].system.damage.persistent} [faces] : integer {Fall of Plaguestone.items.[].system.damage.persistent.faces} (same value: 6) number : integer {Fall of Plaguestone.items.[].system.damage.persistent.number} (2 different values) 2 (x3) 1 (x2) type : string {Fall of Plaguestone.items.[].system.damage.persistent.type} (2 different values) 'fire' (x3) 'acid' (x2) [type] : string {Fall of Plaguestone.items.[].system.damage.type} (2 different values) 'untyped' (x3) 'vitality' (x1) [deathNote] : boolean {Fall of Plaguestone.items.[].system.deathNote} (same value: True) description : object {Fall of Plaguestone.items.[].system.description} [gm] : string {Fall of Plaguestone.items.[].system.description.gm} (same value: '

Key to strongbox

') value : string {Fall of Plaguestone.items.[].system.description.value} (86 different values) [containerId] : string {Fall of Plaguestone.items.[].system.containerId} (same value: 'u1zA8fSPZ0RdHY47') [damageRolls] : object {Fall of Plaguestone.items.[].system.damageRolls} [0] : object {Fall of Plaguestone.items.[].system.damageRolls.0} damage : string {Fall of Plaguestone.items.[].system.damageRolls.0.damage} (6 different values) '1' (x3) '1d6' (x2) '2d8' (x2) '2d6' (x2) '1d12+8' (x1) '1d8' (x1) damageType : string {Fall of Plaguestone.items.[].system.damageRolls.0.damageType} (5 different values) 'acid' (x3) 'fire' (x3) 'electricity' (x3) 'bludgeoning' (x1) 'cold' (x1) [05n4pjdvni1od7b4zr02gif] : object {Fall of Plaguestone.items.[].system.damageRolls.05n4pjdvni1od7b4zr02gif} damage : string {Fall of Plaguestone.items.[].system.damageRolls.05n4pjdvni1od7b4zr02gif.damage} (same value: '2d6+5') damageType : string {Fall of Plaguestone.items.[].system.damageRolls.05n4pjdvni1od7b4zr02gif.damageType} (same value: 'bludgeoning') [09vrpl1gxbk5bnqo91a1j7i] : object {Fall of Plaguestone.items.[].system.damageRolls.09vrpl1gxbk5bnqo91a1j7i} damage : string {Fall of Plaguestone.items.[].system.damageRolls.09vrpl1gxbk5bnqo91a1j7i.damage} (same value: '1d6+1') damageType : string {Fall of Plaguestone.items.[].system.damageRolls.09vrpl1gxbk5bnqo91a1j7i.damageType} (same value: 'piercing') [0rkyduzr8w63kvq1u35oj5] : object {Fall of Plaguestone.items.[].system.damageRolls.0rkyduzr8w63kvq1u35oj5} damage : string {Fall of Plaguestone.items.[].system.damageRolls.0rkyduzr8w63kvq1u35oj5.damage} (same value: '1d4+1') damageType : string {Fall of Plaguestone.items.[].system.damageRolls.0rkyduzr8w63kvq1u35oj5.damageType} (same value: 'bludgeoning') [1] : object {Fall of Plaguestone.items.[].system.damageRolls.1} category : string {Fall of Plaguestone.items.[].system.damageRolls.1.category} (2 different values) 'persistent' (x6) 'splash' (x3) damage : string {Fall of Plaguestone.items.[].system.damageRolls.1.damage} (4 different values) '1d6' (x3) '1' (x3) '2' (x3) '2d6' (x1) damageType : string {Fall of Plaguestone.items.[].system.damageRolls.1.damageType} (4 different values) 'acid' (x3) 'fire' (x3) 'electricity' (x3) 'bleed' (x1) [1dfru2u5swkr57uw3q4bl] : object {Fall of Plaguestone.items.[].system.damageRolls.1dfru2u5swkr57uw3q4bl} damage : string {Fall of Plaguestone.items.[].system.damageRolls.1dfru2u5swkr57uw3q4bl.damage} (same value: '1d8+4') damageType : string {Fall of Plaguestone.items.[].system.damageRolls.1dfru2u5swkr57uw3q4bl.damageType} (same value: 'piercing') [1jxviufyjze98o76oiwl0n] : object {Fall of Plaguestone.items.[].system.damageRolls.1jxviufyjze98o76oiwl0n} damage : string {Fall of Plaguestone.items.[].system.damageRolls.1jxviufyjze98o76oiwl0n.damage} (same value: '1d6') damageType : string {Fall of Plaguestone.items.[].system.damageRolls.1jxviufyjze98o76oiwl0n.damageType} (same value: 'acid') [2] : object {Fall of Plaguestone.items.[].system.damageRolls.2} category : string {Fall of Plaguestone.items.[].system.damageRolls.2.category} (same value: 'splash') damage : string {Fall of Plaguestone.items.[].system.damageRolls.2.damage} (2 different values) '2' (x4) '1' (x3) damageType : string {Fall of Plaguestone.items.[].system.damageRolls.2.damageType} (3 different values) 'acid' (x3) 'fire' (x3) 'cold' (x1) [20bec3njnwyib4vgpikg] : object {Fall of Plaguestone.items.[].system.damageRolls.20bec3njnwyib4vgpikg} damage : string {Fall of Plaguestone.items.[].system.damageRolls.20bec3njnwyib4vgpikg.damage} (same value: '1d8+4') damageType : string {Fall of Plaguestone.items.[].system.damageRolls.20bec3njnwyib4vgpikg.damageType} (same value: 'slashing') [2en7dpel60fikv7xr9rt7c] : object {Fall of Plaguestone.items.[].system.damageRolls.2en7dpel60fikv7xr9rt7c} damage : string {Fall of Plaguestone.items.[].system.damageRolls.2en7dpel60fikv7xr9rt7c.damage} (same value: '1d8+2') damageType : string {Fall of Plaguestone.items.[].system.damageRolls.2en7dpel60fikv7xr9rt7c.damageType} (same value: 'bludgeoning') [2hc7unqwqc7skmpycrp5] : object {Fall of Plaguestone.items.[].system.damageRolls.2hc7unqwqc7skmpycrp5} damage : string {Fall of Plaguestone.items.[].system.damageRolls.2hc7unqwqc7skmpycrp5.damage} (same value: '1d4+6') damageType : string {Fall of Plaguestone.items.[].system.damageRolls.2hc7unqwqc7skmpycrp5.damageType} (same value: 'bludgeoning') [57cde4mg0na1275sz4c52hp] : object {Fall of Plaguestone.items.[].system.damageRolls.57cde4mg0na1275sz4c52hp} damage : string {Fall of Plaguestone.items.[].system.damageRolls.57cde4mg0na1275sz4c52hp.damage} (same value: '1d4+1') damageType : string {Fall of Plaguestone.items.[].system.damageRolls.57cde4mg0na1275sz4c52hp.damageType} (same value: 'slashing') [66i94s07fvve6sy8mqwbr] : object {Fall of Plaguestone.items.[].system.damageRolls.66i94s07fvve6sy8mqwbr} damage : string {Fall of Plaguestone.items.[].system.damageRolls.66i94s07fvve6sy8mqwbr.damage} (same value: '1d4+3') damageType : string {Fall of Plaguestone.items.[].system.damageRolls.66i94s07fvve6sy8mqwbr.damageType} (same value: 'bludgeoning') [6rbuwrhiztv3k5fn2i1i8c] : object {Fall of Plaguestone.items.[].system.damageRolls.6rbuwrhiztv3k5fn2i1i8c} damage : string {Fall of Plaguestone.items.[].system.damageRolls.6rbuwrhiztv3k5fn2i1i8c.damage} (same value: '1d8') damageType : string {Fall of Plaguestone.items.[].system.damageRolls.6rbuwrhiztv3k5fn2i1i8c.damageType} (same value: 'piercing') [8n2fepd66r5g0kf7kgw8ii] : object {Fall of Plaguestone.items.[].system.damageRolls.8n2fepd66r5g0kf7kgw8ii} damage : string {Fall of Plaguestone.items.[].system.damageRolls.8n2fepd66r5g0kf7kgw8ii.damage} (same value: '1d6+1') damageType : string {Fall of Plaguestone.items.[].system.damageRolls.8n2fepd66r5g0kf7kgw8ii.damageType} (same value: 'piercing') [8pnbzvboy6kw2235kdj2] : object {Fall of Plaguestone.items.[].system.damageRolls.8pnbzvboy6kw2235kdj2} damage : string {Fall of Plaguestone.items.[].system.damageRolls.8pnbzvboy6kw2235kdj2.damage} (same value: '1d4+2') damageType : string {Fall of Plaguestone.items.[].system.damageRolls.8pnbzvboy6kw2235kdj2.damageType} (same value: 'bludgeoning') [9yv7dg5mqwgrq9r76404r] : object {Fall of Plaguestone.items.[].system.damageRolls.9yv7dg5mqwgrq9r76404r} damage : string {Fall of Plaguestone.items.[].system.damageRolls.9yv7dg5mqwgrq9r76404r.damage} (same value: '1d6+3') damageType : string {Fall of Plaguestone.items.[].system.damageRolls.9yv7dg5mqwgrq9r76404r.damageType} (same value: 'bludgeoning') [assgvnxixb8p35zvv4c6w8] : object {Fall of Plaguestone.items.[].system.damageRolls.assgvnxixb8p35zvv4c6w8} damage : string {Fall of Plaguestone.items.[].system.damageRolls.assgvnxixb8p35zvv4c6w8.damage} (same value: '1d4+5') damageType : string {Fall of Plaguestone.items.[].system.damageRolls.assgvnxixb8p35zvv4c6w8.damageType} (same value: 'bludgeoning') [bve3er68oe7aslmpseo1sn] : object {Fall of Plaguestone.items.[].system.damageRolls.bve3er68oe7aslmpseo1sn} damage : string {Fall of Plaguestone.items.[].system.damageRolls.bve3er68oe7aslmpseo1sn.damage} (same value: '1d3+3') damageType : string {Fall of Plaguestone.items.[].system.damageRolls.bve3er68oe7aslmpseo1sn.damageType} (same value: 'bludgeoning') [cbgpdxd1eilvcu0r29ipsm] : object {Fall of Plaguestone.items.[].system.damageRolls.cbgpdxd1eilvcu0r29ipsm} damage : string {Fall of Plaguestone.items.[].system.damageRolls.cbgpdxd1eilvcu0r29ipsm.damage} (same value: '1d8+2') damageType : string {Fall of Plaguestone.items.[].system.damageRolls.cbgpdxd1eilvcu0r29ipsm.damageType} (same value: 'piercing') [cx0k7iguy0e0rr3pi3ev] : object {Fall of Plaguestone.items.[].system.damageRolls.cx0k7iguy0e0rr3pi3ev} damage : string {Fall of Plaguestone.items.[].system.damageRolls.cx0k7iguy0e0rr3pi3ev.damage} (same value: '1d6+6') damageType : string {Fall of Plaguestone.items.[].system.damageRolls.cx0k7iguy0e0rr3pi3ev.damageType} (same value: 'slashing') [dycxuw6624rovw6ru7o4] : object {Fall of Plaguestone.items.[].system.damageRolls.dycxuw6624rovw6ru7o4} damage : string {Fall of Plaguestone.items.[].system.damageRolls.dycxuw6624rovw6ru7o4.damage} (same value: '1d10+2') damageType : string {Fall of Plaguestone.items.[].system.damageRolls.dycxuw6624rovw6ru7o4.damageType} (same value: 'piercing') [e5kamx2yk3v7nnh9f1e4] : object {Fall of Plaguestone.items.[].system.damageRolls.e5kamx2yk3v7nnh9f1e4} damage : string {Fall of Plaguestone.items.[].system.damageRolls.e5kamx2yk3v7nnh9f1e4.damage} (same value: '1d8+1') damageType : string {Fall of Plaguestone.items.[].system.damageRolls.e5kamx2yk3v7nnh9f1e4.damageType} (same value: 'piercing') [f4612ivrgldw74h2ixn9] : object {Fall of Plaguestone.items.[].system.damageRolls.f4612ivrgldw74h2ixn9} damage : string {Fall of Plaguestone.items.[].system.damageRolls.f4612ivrgldw74h2ixn9.damage} (same value: '1') damageType : string {Fall of Plaguestone.items.[].system.damageRolls.f4612ivrgldw74h2ixn9.damageType} (same value: 'fire') [gpmb3nmas3o8ej3kzu1r5o] : object {Fall of Plaguestone.items.[].system.damageRolls.gpmb3nmas3o8ej3kzu1r5o} damage : string {Fall of Plaguestone.items.[].system.damageRolls.gpmb3nmas3o8ej3kzu1r5o.damage} (same value: '1d10+5') damageType : string {Fall of Plaguestone.items.[].system.damageRolls.gpmb3nmas3o8ej3kzu1r5o.damageType} (same value: 'piercing') [kt5ivck9qxplis4490rps] : object {Fall of Plaguestone.items.[].system.damageRolls.kt5ivck9qxplis4490rps} damage : string {Fall of Plaguestone.items.[].system.damageRolls.kt5ivck9qxplis4490rps.damage} (same value: '1d8+5') damageType : string {Fall of Plaguestone.items.[].system.damageRolls.kt5ivck9qxplis4490rps.damageType} (same value: 'slashing') [lm5sf1g498ss3djrw4h2z] : object {Fall of Plaguestone.items.[].system.damageRolls.lm5sf1g498ss3djrw4h2z} damage : string {Fall of Plaguestone.items.[].system.damageRolls.lm5sf1g498ss3djrw4h2z.damage} (same value: '1d6+2') damageType : string {Fall of Plaguestone.items.[].system.damageRolls.lm5sf1g498ss3djrw4h2z.damageType} (same value: 'piercing') [mnvfng46mv9t6mfpjl8z] : object {Fall of Plaguestone.items.[].system.damageRolls.mnvfng46mv9t6mfpjl8z} damage : string {Fall of Plaguestone.items.[].system.damageRolls.mnvfng46mv9t6mfpjl8z.damage} (same value: '1') damageType : string {Fall of Plaguestone.items.[].system.damageRolls.mnvfng46mv9t6mfpjl8z.damageType} (same value: 'cold') [mob158p8t6cjjp29ngoi] : object {Fall of Plaguestone.items.[].system.damageRolls.mob158p8t6cjjp29ngoi} damage : string {Fall of Plaguestone.items.[].system.damageRolls.mob158p8t6cjjp29ngoi.damage} (same value: '1d8+3') damageType : string {Fall of Plaguestone.items.[].system.damageRolls.mob158p8t6cjjp29ngoi.damageType} (same value: 'piercing') [n1a559lred7y6xf2cyt4] : object {Fall of Plaguestone.items.[].system.damageRolls.n1a559lred7y6xf2cyt4} damage : string {Fall of Plaguestone.items.[].system.damageRolls.n1a559lred7y6xf2cyt4.damage} (same value: '1d6+2') damageType : string {Fall of Plaguestone.items.[].system.damageRolls.n1a559lred7y6xf2cyt4.damageType} (same value: 'piercing') [nc4u5jkwysoygk2c5w7e] : object {Fall of Plaguestone.items.[].system.damageRolls.nc4u5jkwysoygk2c5w7e} damage : string {Fall of Plaguestone.items.[].system.damageRolls.nc4u5jkwysoygk2c5w7e.damage} (same value: '1d4+1') damageType : string {Fall of Plaguestone.items.[].system.damageRolls.nc4u5jkwysoygk2c5w7e.damageType} (same value: 'bludgeoning') [o9k1nqvrsuei1014lqibc] : object {Fall of Plaguestone.items.[].system.damageRolls.o9k1nqvrsuei1014lqibc} damage : string {Fall of Plaguestone.items.[].system.damageRolls.o9k1nqvrsuei1014lqibc.damage} (same value: '1d6+5') damageType : string {Fall of Plaguestone.items.[].system.damageRolls.o9k1nqvrsuei1014lqibc.damageType} (same value: 'slashing') [p93ediruupc856fa3qunm] : object {Fall of Plaguestone.items.[].system.damageRolls.p93ediruupc856fa3qunm} damage : string {Fall of Plaguestone.items.[].system.damageRolls.p93ediruupc856fa3qunm.damage} (same value: '1d6+5') damageType : string {Fall of Plaguestone.items.[].system.damageRolls.p93ediruupc856fa3qunm.damageType} (same value: 'bludgeoning') [q4imnblm5uq6ctk6b13x6b] : object {Fall of Plaguestone.items.[].system.damageRolls.q4imnblm5uq6ctk6b13x6b} damage : string {Fall of Plaguestone.items.[].system.damageRolls.q4imnblm5uq6ctk6b13x6b.damage} (same value: '1d6+1') damageType : string {Fall of Plaguestone.items.[].system.damageRolls.q4imnblm5uq6ctk6b13x6b.damageType} (same value: 'piercing') [q9j8032ld9wejpf71ee5] : object {Fall of Plaguestone.items.[].system.damageRolls.q9j8032ld9wejpf71ee5} damage : string {Fall of Plaguestone.items.[].system.damageRolls.q9j8032ld9wejpf71ee5.damage} (same value: '1d10+5') damageType : string {Fall of Plaguestone.items.[].system.damageRolls.q9j8032ld9wejpf71ee5.damageType} (same value: 'bludgeoning') [qtgmeeovu6293uli2w8v3] : object {Fall of Plaguestone.items.[].system.damageRolls.qtgmeeovu6293uli2w8v3} damage : string {Fall of Plaguestone.items.[].system.damageRolls.qtgmeeovu6293uli2w8v3.damage} (same value: '1d8+5') damageType : string {Fall of Plaguestone.items.[].system.damageRolls.qtgmeeovu6293uli2w8v3.damageType} (same value: 'bludgeoning') [rog0seeifjsp345c0itf] : object {Fall of Plaguestone.items.[].system.damageRolls.rog0seeifjsp345c0itf} damage : string {Fall of Plaguestone.items.[].system.damageRolls.rog0seeifjsp345c0itf.damage} (same value: '2d6+6') damageType : string {Fall of Plaguestone.items.[].system.damageRolls.rog0seeifjsp345c0itf.damageType} (same value: 'piercing') [sf4xrlxw9d3cmlfzu4adp] : object {Fall of Plaguestone.items.[].system.damageRolls.sf4xrlxw9d3cmlfzu4adp} damage : string {Fall of Plaguestone.items.[].system.damageRolls.sf4xrlxw9d3cmlfzu4adp.damage} (same value: '1d8+4') damageType : string {Fall of Plaguestone.items.[].system.damageRolls.sf4xrlxw9d3cmlfzu4adp.damageType} (same value: 'bludgeoning') [uww959ro6psa3jwjc33l2] : object {Fall of Plaguestone.items.[].system.damageRolls.uww959ro6psa3jwjc33l2} damage : string {Fall of Plaguestone.items.[].system.damageRolls.uww959ro6psa3jwjc33l2.damage} (same value: '1') damageType : string {Fall of Plaguestone.items.[].system.damageRolls.uww959ro6psa3jwjc33l2.damageType} (same value: 'fire') [xhx2knv14q8hxrwo1nvd8] : object {Fall of Plaguestone.items.[].system.damageRolls.xhx2knv14q8hxrwo1nvd8} damage : string {Fall of Plaguestone.items.[].system.damageRolls.xhx2knv14q8hxrwo1nvd8.damage} (same value: '1d6+5') damageType : string {Fall of Plaguestone.items.[].system.damageRolls.xhx2knv14q8hxrwo1nvd8.damageType} (same value: 'piercing') cvjgzpkcc17lfq3d19h9 : object {Fall of Plaguestone.items.[].system.damageRolls.cvjgzpkcc17lfq3d19h9} damage : string {Fall of Plaguestone.items.[].system.damageRolls.cvjgzpkcc17lfq3d19h9.damage} (same value: '1d8+2') damageType : string {Fall of Plaguestone.items.[].system.damageRolls.cvjgzpkcc17lfq3d19h9.damageType} (same value: 'bludgeoning') [ya1us9msyfstr6aa144xq] : object {Fall of Plaguestone.items.[].system.damageRolls.ya1us9msyfstr6aa144xq} damage : string {Fall of Plaguestone.items.[].system.damageRolls.ya1us9msyfstr6aa144xq.damage} (same value: '1d4+5') damageType : string {Fall of Plaguestone.items.[].system.damageRolls.ya1us9msyfstr6aa144xq.damageType} (same value: 'bludgeoning') [ze18q05c3teuiq6eaiyqk] : object {Fall of Plaguestone.items.[].system.damageRolls.ze18q05c3teuiq6eaiyqk} damage : string {Fall of Plaguestone.items.[].system.damageRolls.ze18q05c3teuiq6eaiyqk.damage} (same value: '2d4+1') damageType : string {Fall of Plaguestone.items.[].system.damageRolls.ze18q05c3teuiq6eaiyqk.damageType} (same value: 'piercing') [zmukpd8xh4ngxdry3shrg] : object {Fall of Plaguestone.items.[].system.damageRolls.zmukpd8xh4ngxdry3shrg} damage : string {Fall of Plaguestone.items.[].system.damageRolls.zmukpd8xh4ngxdry3shrg.damage} (same value: '1d4') damageType : string {Fall of Plaguestone.items.[].system.damageRolls.zmukpd8xh4ngxdry3shrg.damageType} (same value: 'acid') [zysa3jfnsw98r2us8ukbrq] : object {Fall of Plaguestone.items.[].system.damageRolls.zysa3jfnsw98r2us8ukbrq} damage : string {Fall of Plaguestone.items.[].system.damageRolls.zysa3jfnsw98r2us8ukbrq.damage} (same value: '1d4') damageType : string {Fall of Plaguestone.items.[].system.damageRolls.zysa3jfnsw98r2us8ukbrq.damageType} (same value: 'electricity') [dexCap] : integer {Fall of Plaguestone.items.[].system.dexCap} (3 different values) 3 (x3) 4 (x2) 2 (x1) [equipped] : object {Fall of Plaguestone.items.[].system.equipped} carryType : string {Fall of Plaguestone.items.[].system.equipped.carryType} (2 different values) 'worn' (x35) 'held' (x12) [handsHeld] : integer {Fall of Plaguestone.items.[].system.equipped.handsHeld} (3 different values) 0 (x23) 1 (x11) 2 (x1) [inSlot] : boolean {Fall of Plaguestone.items.[].system.equipped.inSlot} (same value: True) [invested] : empty [group] : string {Fall of Plaguestone.items.[].system.group} (8 different values) 'bomb' (x9) 'leather' (x5) 'knife' (x5) 'crossbow' (x2) 'bow' (x1) 'sword' (x1) 'club' (x1) 'axe' (x1) [hardness] : integer {Fall of Plaguestone.items.[].system.hardness} (same value: 0) [hp] : object {Fall of Plaguestone.items.[].system.hp} max : integer {Fall of Plaguestone.items.[].system.hp.max} (same value: 0) value : integer {Fall of Plaguestone.items.[].system.hp.value} (same value: 0) [level] : object {Fall of Plaguestone.items.[].system.level} value : integer {Fall of Plaguestone.items.[].system.level.value} (6 different values) 0 (x26) 3 (x8) 1 (x8) 5 (x3) 4 (x1) 6 (x1) [material] : object {Fall of Plaguestone.items.[].system.material} [grade] : empty [type] : empty [price] : object {Fall of Plaguestone.items.[].system.price} [per] : integer {Fall of Plaguestone.items.[].system.price.per} (same value: 10) value : object {Fall of Plaguestone.items.[].system.price.value} [gp] : integer {Fall of Plaguestone.items.[].system.price.value.gp} (14 different values) [pp] : integer {Fall of Plaguestone.items.[].system.price.value.pp} (same value: 1) [sp] : integer {Fall of Plaguestone.items.[].system.price.value.sp} (6 different values) 2 (x3) 1 (x3) 7 (x2) 9 (x1) 6 (x1) 4 (x1) [proficient] : object {Fall of Plaguestone.items.[].system.proficient} value : integer {Fall of Plaguestone.items.[].system.proficient.value} (same value: 0) publication : object {Fall of Plaguestone.items.[].system.publication} license : string {Fall of Plaguestone.items.[].system.publication.license} (2 different values) 'OGL' (x153) 'ORC' (x1) remaster : boolean {Fall of Plaguestone.items.[].system.publication.remaster} (2 different values) False (x153) True (x1) title : string {Fall of Plaguestone.items.[].system.publication.title} (5 different values) '' (x96) 'Pathfinder Core Rulebook' (x41) 'Pathfinder Bestiary' (x13) 'Pathfinder Adventure: The Fall of Plaguestone' (x3) 'Pathfinder Player Core' (x1) [mod] : object {Fall of Plaguestone.items.[].system.mod} value : integer {Fall of Plaguestone.items.[].system.mod.value} (same value: 5) [quantity] : integer {Fall of Plaguestone.items.[].system.quantity} (8 different values) 1 (x27) 2 (x11) 4 (x4) 40 (x1) 10 (x1) 6 (x1) 3 (x1) 38 (x1) [range] : integer {Fall of Plaguestone.items.[].system.range} (4 different values) 20 (x9) 100 (x1) 120 (x1) 30 (x1) [reload] : object {Fall of Plaguestone.items.[].system.reload} value : string {Fall of Plaguestone.items.[].system.reload.value} (5 different values) '-' (x12) '' (x5) '0' (x1) '2' (x1) '1' (x1) rules : ignored (Foundry rules object) {Fall of Plaguestone.items.[].system.rules} [runes] : object {Fall of Plaguestone.items.[].system.runes} potency : integer {Fall of Plaguestone.items.[].system.runes.potency} (2 different values) 0 (x22) 1 (x4) property : array<> {Fall of Plaguestone.items.[].system.runes.property} Length: min=0 max=0 Value type: empty [resilient] : integer {Fall of Plaguestone.items.[].system.runes.resilient} (same value: 0) [striking] : integer {Fall of Plaguestone.items.[].system.runes.striking} (2 different values) 0 (x19) 1 (x1) [size] : string {Fall of Plaguestone.items.[].system.size} (same value: 'med') [slug] : string {Fall of Plaguestone.items.[].system.slug} (46 different values) [speedPenalty] : integer {Fall of Plaguestone.items.[].system.speedPenalty} (2 different values) 0 (x5) -5 (x1) [splashDamage] : object {Fall of Plaguestone.items.[].system.splashDamage} [value] : integer {Fall of Plaguestone.items.[].system.splashDamage.value} (3 different values) 0 (x8) 2 (x5) 1 (x3) [stackGroup] : string {Fall of Plaguestone.items.[].system.stackGroup} (3 different values) 'coins' (x3) 'arrows' (x1) 'bolts' (x1) [stowing] : boolean {Fall of Plaguestone.items.[].system.stowing} (same value: False) [strength] : integer {Fall of Plaguestone.items.[].system.strength} (3 different values) 0 (x3) 1 (x2) 2 (x1) [traits] : object {Fall of Plaguestone.items.[].system.traits} rarity : string {Fall of Plaguestone.items.[].system.traits.rarity} (2 different values) 'common' (x147) 'uncommon' (x6) value : array {Fall of Plaguestone.items.[].system.traits.value} Length: min=0 max=6 Value type: string {Fall of Plaguestone.items.[].system.traits.value.[]} (49 different values) [usage] : object {Fall of Plaguestone.items.[].system.usage} value : string {Fall of Plaguestone.items.[].system.usage.value} (6 different values) 'held-in-one-hand' (x31) 'held-in-two-hands' (x3) 'held-in-one-plus-hands' (x1) 'worneyepiece' (x1) 'wornbracers' (x1) 'worn' (x1) [uses] : object {Fall of Plaguestone.items.[].system.uses} autoDestroy : boolean {Fall of Plaguestone.items.[].system.uses.autoDestroy} (same value: True) max : integer {Fall of Plaguestone.items.[].system.uses.max} (same value: 1) value : integer {Fall of Plaguestone.items.[].system.uses.value} (same value: 1) [weaponType] : object {Fall of Plaguestone.items.[].system.weaponType} value : string {Fall of Plaguestone.items.[].system.weaponType.value} (2 different values) 'melee' (x31) 'ranged' (x17) type : string {Fall of Plaguestone.items.[].type} (9 different values) 'action' (x58) 'melee' (x48) 'weapon' (x20) 'consumable' (x12) 'armor' (x6) 'equipment' (x5) 'treasure' (x3) 'lore' (x1) 'backpack' (x1) [_stats] : object {Fall of Plaguestone.items.[]._stats} compendiumSource : string {Fall of Plaguestone.items.[]._stats.compendiumSource} (44 different values) [flags] : object {Fall of Plaguestone.items.[].flags} pf2e : object {Fall of Plaguestone.items.[].flags.pf2e} linkedWeapon : string {Fall of Plaguestone.items.[].flags.pf2e.linkedWeapon} (19 different values) name : string {Fall of Plaguestone.name} (all different values) system : object {Fall of Plaguestone.system} [abilities] : object {Fall of Plaguestone.system.abilities} cha : object {Fall of Plaguestone.system.abilities.cha} mod : integer {Fall of Plaguestone.system.abilities.cha.mod} (8 different values) 0 (x8) -2 (x6) -1 (x2) -4 (x1) -5 (x1) 2 (x1) 1 (x1) -3 (x1) con : object {Fall of Plaguestone.system.abilities.con} mod : integer {Fall of Plaguestone.system.abilities.con.mod} (6 different values) 1 (x5) 2 (x5) 3 (x5) 4 (x3) 5 (x2) 0 (x1) dex : object {Fall of Plaguestone.system.abilities.dex} mod : integer {Fall of Plaguestone.system.abilities.dex.mod} (5 different values) 4 (x7) 3 (x6) 2 (x4) 1 (x3) -4 (x1) int : object {Fall of Plaguestone.system.abilities.int} mod : integer {Fall of Plaguestone.system.abilities.int.mod} (8 different values) -4 (x9) 2 (x2) -5 (x2) 1 (x2) 0 (x2) 4 (x2) -1 (x1) 3 (x1) str : object {Fall of Plaguestone.system.abilities.str} mod : integer {Fall of Plaguestone.system.abilities.str.mod} (6 different values) 2 (x5) 1 (x5) 5 (x4) 4 (x4) 3 (x2) -1 (x1) wis : object {Fall of Plaguestone.system.abilities.wis} mod : integer {Fall of Plaguestone.system.abilities.wis.mod} (3 different values) 1 (x9) 0 (x7) 2 (x5) attributes : object {Fall of Plaguestone.system.attributes} ac : object {Fall of Plaguestone.system.attributes.ac} [details] : string {Fall of Plaguestone.system.attributes.ac.details} (same value: '') value : integer {Fall of Plaguestone.system.attributes.ac.value} (10 different values) 16 (x5) 17 (x4) 18 (x3) 19 (x3) 21 (x3) 20 (x2) 12 (x1) 13 (x1) 15 (x1) 22 (x1) [allSaves] : object {Fall of Plaguestone.system.attributes.allSaves} value : string {Fall of Plaguestone.system.attributes.allSaves.value} (2 different values) '' (x20) 'many minds' (x1) hp : object {Fall of Plaguestone.system.attributes.hp} details : string {Fall of Plaguestone.system.attributes.hp.details} (same value: '') max : integer {Fall of Plaguestone.system.attributes.hp.max} (17 different values) temp : integer {Fall of Plaguestone.system.attributes.hp.temp} (same value: 0) value : integer {Fall of Plaguestone.system.attributes.hp.value} (18 different values) [tempmax] : integer {Fall of Plaguestone.system.attributes.hp.tempmax} (same value: 0) [hardness] : integer {Fall of Plaguestone.system.attributes.hardness} (2 different values) 8 (x2) 5 (x1) [hasHealth] : boolean {Fall of Plaguestone.system.attributes.hasHealth} (same value: True) [immunities] : array {Fall of Plaguestone.system.attributes.immunities} Length: min=0 max=4 Value type: object {Fall of Plaguestone.system.attributes.immunities.[]} type : string {Fall of Plaguestone.system.attributes.immunities.[].type} (8 different values) 'precision' (x5) 'critical-hits' (x4) 'acid' (x3) 'visual' (x2) 'swarm-mind' (x1) 'unconscious' (x1) 'fire' (x1) 'cold' (x1) [resistances] : array {Fall of Plaguestone.system.attributes.resistances} Length: min=1 max=3 Value type: object {Fall of Plaguestone.system.attributes.resistances.[]} exceptions : array {Fall of Plaguestone.system.attributes.resistances.[].exceptions} Length: min=1 max=1 Value type: string {Fall of Plaguestone.system.attributes.resistances.[].exceptions.[]} (same value: 'bludgeoning') type : string {Fall of Plaguestone.system.attributes.resistances.[].type} (4 different values) 'bludgeoning' (x2) 'piercing' (x2) 'slashing' (x1) 'physical' (x1) value : integer {Fall of Plaguestone.system.attributes.resistances.[].value} (2 different values) 5 (x5) 2 (x1) [speed] : object {Fall of Plaguestone.system.attributes.speed} otherSpeeds : array {Fall of Plaguestone.system.attributes.speed.otherSpeeds} Length: min=0 max=2 Value type: object {Fall of Plaguestone.system.attributes.speed.otherSpeeds.[]} type : string {Fall of Plaguestone.system.attributes.speed.otherSpeeds.[].type} (3 different values) 'climb' (x6) 'swim' (x2) 'fly' (x1) value : integer {Fall of Plaguestone.system.attributes.speed.otherSpeeds.[].value} (2 different values) 10 (x5) 20 (x4) value : integer {Fall of Plaguestone.system.attributes.speed.value} (6 different values) 25 (x6) 20 (x5) 30 (x5) 35 (x3) 0 (x1) 10 (x1) [stealth] : object {Fall of Plaguestone.system.attributes.stealth} details : string {Fall of Plaguestone.system.attributes.stealth.details} (same value: '

(trained)

') value : integer {Fall of Plaguestone.system.attributes.stealth.value} (3 different values) 7 (x1) 12 (x1) 10 (x1) [weaknesses] : array {Fall of Plaguestone.system.attributes.weaknesses} Length: min=1 max=2 Value type: object {Fall of Plaguestone.system.attributes.weaknesses.[]} type : string {Fall of Plaguestone.system.attributes.weaknesses.[].type} (4 different values) 'fire' (x2) 'area-damage' (x1) 'splash-damage' (x1) 'cold' (x1) value : integer {Fall of Plaguestone.system.attributes.weaknesses.[].value} (same value: 5) details : object {Fall of Plaguestone.system.details} [blurb] : string {Fall of Plaguestone.system.details.blurb} (same value: '') [languages] : object {Fall of Plaguestone.system.details.languages} details : string {Fall of Plaguestone.system.details.languages.details} (2 different values) '' (x19) '(can\'t speak), empathy link' (x2) value : array {Fall of Plaguestone.system.details.languages.value} Length: min=0 max=4 Value type: string {Fall of Plaguestone.system.details.languages.value.[]} (4 different values) 'common' (x9) 'orcish' (x5) 'elven' (x2) 'goblin' (x1) level : object {Fall of Plaguestone.system.details.level} value : integer {Fall of Plaguestone.system.details.level.value} (7 different values) 2 (x7) 4 (x5) 3 (x4) 1 (x3) -1 (x2) 0 (x2) 5 (x1) [privateNotes] : string {Fall of Plaguestone.system.details.privateNotes} (same value: '') [publicNotes] : string {Fall of Plaguestone.system.details.publicNotes} (4 different values) publication : object {Fall of Plaguestone.system.details.publication} license : string {Fall of Plaguestone.system.details.publication.license} (same value: 'OGL') remaster : boolean {Fall of Plaguestone.system.details.publication.remaster} (same value: False) title : string {Fall of Plaguestone.system.details.publication.title} (same value: 'Pathfinder Adventure: The Fall of Plaguestone') [description] : string {Fall of Plaguestone.system.details.description} (3 different values) '

A pressure-sensitive floorboard connects to a beam holding up debris in the crawlway\'s ceiling.

' (x1) '

Compartments in the ceiling are rigged to drop a freezing alchemical liquid into the entire room if the door is opened without using the key.

' (x1) '

An old heavy crossbow is hidden in a pile of trash, loaded with a wooden spear, and connected to the rope holding the door.

' (x1) [disable] : string {Fall of Plaguestone.system.details.disable} (3 different values) '

@Check[thievery|dc:15|name:Disable Trap|traits:mechanical,trap,hazard] (trained) on the floorboard before the debris falls

' (x1) '

@Check[thievery|dc:20|name:Disable Ice Fall|traits:mechanical,trap] (trained) on the door allows it to be opened without springing the trap.

' (x1) '

@Check[thievery|dc:18|traits:action:disable-a-device]{Thievery (trained)} on the rope allows a PC to tie the rope off and open the door without setting off the trap.

' (x1) [isComplex] : boolean {Fall of Plaguestone.system.details.isComplex} (same value: False) [rarity] : object {Fall of Plaguestone.system.details.rarity} value : string {Fall of Plaguestone.system.details.rarity.value} (same value: '') [reset] : string {Fall of Plaguestone.system.details.reset} (same value: '') [routine] : string {Fall of Plaguestone.system.details.routine} (same value: '') [initiative] : object {Fall of Plaguestone.system.initiative} statistic : string {Fall of Plaguestone.system.initiative.statistic} (same value: 'perception') [perception] : object {Fall of Plaguestone.system.perception} details : string {Fall of Plaguestone.system.perception.details} (same value: '') mod : integer {Fall of Plaguestone.system.perception.mod} (9 different values) 6 (x5) 9 (x5) 5 (x3) 8 (x2) 7 (x2) 2 (x1) 11 (x1) 10 (x1) 4 (x1) senses : array {Fall of Plaguestone.system.perception.senses} Length: min=0 max=2 Value type: object {Fall of Plaguestone.system.perception.senses.[]} [acuity] : string {Fall of Plaguestone.system.perception.senses.[].acuity} (2 different values) 'imprecise' (x9) 'precise' (x2) [range] : integer {Fall of Plaguestone.system.perception.senses.[].range} (2 different values) 30 (x10) 60 (x1) type : string {Fall of Plaguestone.system.perception.senses.[].type} (5 different values) 'darkvision' (x8) 'scent' (x7) 'low-light-vision' (x6) 'motion-sense' (x2) 'tremorsense' (x2) [vision] : boolean {Fall of Plaguestone.system.perception.vision} (same value: False) [resources] : object {Fall of Plaguestone.system.resources} saves : object {Fall of Plaguestone.system.saves} fortitude : object {Fall of Plaguestone.system.saves.fortitude} saveDetail : string {Fall of Plaguestone.system.saves.fortitude.saveDetail} (same value: '') value : integer {Fall of Plaguestone.system.saves.fortitude.value} (10 different values) 11 (x7) 8 (x3) 6 (x3) 7 (x2) 4 (x2) 10 (x2) 9 (x2) 15 (x1) 5 (x1) 12 (x1) reflex : object {Fall of Plaguestone.system.saves.reflex} saveDetail : string {Fall of Plaguestone.system.saves.reflex.saveDetail} (same value: '') value : integer {Fall of Plaguestone.system.saves.reflex.value} (10 different values) 10 (x5) 6 (x3) 8 (x3) 11 (x3) 7 (x3) 9 (x2) 3 (x2) 2 (x1) 5 (x1) 13 (x1) will : object {Fall of Plaguestone.system.saves.will} saveDetail : string {Fall of Plaguestone.system.saves.will.saveDetail} (same value: '') value : integer {Fall of Plaguestone.system.saves.will.value} (8 different values) 7 (x6) 6 (x4) 4 (x4) 0 (x3) 3 (x2) 9 (x2) 8 (x2) 2 (x1) [skills] : object {Fall of Plaguestone.system.skills} [acrobatics] : object {Fall of Plaguestone.system.skills.acrobatics} base : integer {Fall of Plaguestone.system.skills.acrobatics.base} (6 different values) 9 (x4) 8 (x3) 11 (x2) 5 (x2) 4 (x1) 7 (x1) [arcana] : object {Fall of Plaguestone.system.skills.arcana} base : integer {Fall of Plaguestone.system.skills.arcana.base} (same value: 11) [athletics] : object {Fall of Plaguestone.system.skills.athletics} base : integer {Fall of Plaguestone.system.skills.athletics.base} (9 different values) 8 (x4) 6 (x3) 13 (x2) 11 (x2) 5 (x1) 3 (x1) 10 (x1) 15 (x1) 12 (x1) [special] : array {Fall of Plaguestone.system.skills.athletics.special} Length: min=1 max=1 Value type: object {Fall of Plaguestone.system.skills.athletics.special.[]} base : integer {Fall of Plaguestone.system.skills.athletics.special.[].base} (same value: 5) label : string {Fall of Plaguestone.system.skills.athletics.special.[].label} (same value: 'to Climb or Swim') predicate : array {Fall of Plaguestone.system.skills.athletics.special.[].predicate} Length: min=1 max=1 Value type: object {Fall of Plaguestone.system.skills.athletics.special.[].predicate.[]} or : array {Fall of Plaguestone.system.skills.athletics.special.[].predicate.[].or} Length: min=2 max=2 Value type: string {Fall of Plaguestone.system.skills.athletics.special.[].predicate.[].or.[]} (2 different values) 'action:climb' (x1) 'action:swim' (x1) [crafting] : object {Fall of Plaguestone.system.skills.crafting} base : integer {Fall of Plaguestone.system.skills.crafting.base} (3 different values) 13 (x2) 8 (x1) 9 (x1) [diplomacy] : object {Fall of Plaguestone.system.skills.diplomacy} base : integer {Fall of Plaguestone.system.skills.diplomacy.base} (2 different values) 8 (x2) 7 (x1) [intimidation] : object {Fall of Plaguestone.system.skills.intimidation} base : integer {Fall of Plaguestone.system.skills.intimidation.base} (3 different values) 8 (x2) 7 (x2) 10 (x1) [medicine] : object {Fall of Plaguestone.system.skills.medicine} base : integer {Fall of Plaguestone.system.skills.medicine.base} (same value: 9) [nature] : object {Fall of Plaguestone.system.skills.nature} base : integer {Fall of Plaguestone.system.skills.nature.base} (same value: 7) [stealth] : object {Fall of Plaguestone.system.skills.stealth} base : integer {Fall of Plaguestone.system.skills.stealth.base} (7 different values) 7 (x4) 8 (x4) 4 (x2) 9 (x2) 6 (x1) 11 (x1) 5 (x1) [special] : array {Fall of Plaguestone.system.skills.stealth.special} Length: min=1 max=1 Value type: object {Fall of Plaguestone.system.skills.stealth.special.[]} base : integer {Fall of Plaguestone.system.skills.stealth.special.[].base} (same value: 12) label : string {Fall of Plaguestone.system.skills.stealth.special.[].label} (same value: 'if hiding inside a body') predicate : array {Fall of Plaguestone.system.skills.stealth.special.[].predicate} Length: min=1 max=1 Value type: string {Fall of Plaguestone.system.skills.stealth.special.[].predicate.[]} (same value: 'hiding-in-body') [survival] : object {Fall of Plaguestone.system.skills.survival} base : integer {Fall of Plaguestone.system.skills.survival.base} (3 different values) 7 (x2) 8 (x1) 6 (x1) traits : object {Fall of Plaguestone.system.traits} rarity : string {Fall of Plaguestone.system.traits.rarity} (3 different values) 'unique' (x11) 'common' (x10) 'rare' (x3) size : object {Fall of Plaguestone.system.traits.size} value : string {Fall of Plaguestone.system.traits.size.value} (3 different values) 'med' (x15) 'lg' (x5) 'sm' (x4) value : array {Fall of Plaguestone.system.traits.value} Length: min=1 max=5 Value type: string {Fall of Plaguestone.system.traits.value.[]} (17 different values) [creatureType] : string {Fall of Plaguestone.system.creatureType} (same value: '') [customModifiers] : object {Fall of Plaguestone.system.customModifiers} [statusEffects] : array<> {Fall of Plaguestone.system.statusEffects} Length: min=0 max=0 Value type: empty type : string {Fall of Plaguestone.type} (2 different values) 'npc' (x21) 'hazard' (x3)