Game Hunter Different values: 4 ===================================== object {Game Hunter} _id : string {Game Hunter._id} (all different values) folder : string {Game Hunter.folder} (same value: '3R5jMmD4P7ZzNXwn') img : string {Game Hunter.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') name : string {Game Hunter.name} (all different values) system : object {Game Hunter.system} actionType : object {Game Hunter.system.actionType} value : string {Game Hunter.system.actionType.value} (3 different values) 'passive' (x2) 'reaction' (x1) 'free' (x1) actions : object {Game Hunter.system.actions} [value] : empty category : string {Game Hunter.system.category} (same value: 'class') description : object {Game Hunter.system.description} value : string {Game Hunter.system.description.value} (all different values) level : object {Game Hunter.system.level} value : integer {Game Hunter.system.level.value} (all different values) prerequisites : object {Game Hunter.system.prerequisites} value : array {Game Hunter.system.prerequisites.value} Length: min=1 max=2 Value type: object {Game Hunter.system.prerequisites.value.[]} value : string {Game Hunter.system.prerequisites.value.[].value} (all different values) publication : object {Game Hunter.system.publication} license : string {Game Hunter.system.publication.license} (2 different values) 'OGL' (x3) 'ORC' (x1) remaster : boolean {Game Hunter.system.publication.remaster} (2 different values) False (x3) True (x1) title : string {Game Hunter.system.publication.title} (2 different values) 'Pathfinder #175: Broken Tusk Moon' (x3) 'Pathfinder Player Core 2' (x1) rules : ignored (Foundry rules object) {Game Hunter.system.rules} traits : object {Game Hunter.system.traits} rarity : string {Game Hunter.system.traits.rarity} (2 different values) 'common' (x3) 'uncommon' (x1) value : array {Game Hunter.system.traits.value} Length: min=1 max=2 Value type: string {Game Hunter.system.traits.value.[]} (2 different values) 'archetype' (x4) 'dedication' (x1) type : string {Game Hunter.type} (same value: 'feat')