Knight Vigilant Different values: 20 ===================================== object {Knight Vigilant} _id : string {Knight Vigilant._id} (all different values) folder : string {Knight Vigilant.folder} (same value: 'ItFq8tyhx53meI9k') img : string {Knight Vigilant.img} (same value: 'icons/sundries/books/book-red-exclamation.webp') name : string {Knight Vigilant.name} (all different values) system : object {Knight Vigilant.system} actionType : object {Knight Vigilant.system.actionType} value : string {Knight Vigilant.system.actionType.value} (3 different values) 'passive' (x14) 'action' (x4) 'reaction' (x2) actions : object {Knight Vigilant.system.actions} [value] : integer {Knight Vigilant.system.actions.value} (3 different values) 2 (x2) 3 (x1) 1 (x1) category : string {Knight Vigilant.system.category} (same value: 'class') description : object {Knight Vigilant.system.description} value : string {Knight Vigilant.system.description.value} (all different values) level : object {Knight Vigilant.system.level} value : integer {Knight Vigilant.system.level.value} (8 different values) 12 (x4) 8 (x4) 10 (x4) 20 (x2) 14 (x2) 16 (x2) 18 (x1) 6 (x1) prerequisites : object {Knight Vigilant.system.prerequisites} value : array {Knight Vigilant.system.prerequisites.value} Length: min=1 max=3 Value type: object {Knight Vigilant.system.prerequisites.value.[]} value : string {Knight Vigilant.system.prerequisites.value.[].value} (19 different values) publication : object {Knight Vigilant.system.publication} license : string {Knight Vigilant.system.publication.license} (2 different values) 'OGL' (x17) 'ORC' (x3) remaster : boolean {Knight Vigilant.system.publication.remaster} (2 different values) False (x17) True (x3) title : string {Knight Vigilant.system.publication.title} (4 different values) 'Pathfinder Lost Omens Knights of Lastwall' (x11) 'Pathfinder Lost Omens Character Guide' (x5) 'Pathfinder Claws of the Tyrant' (x3) 'Pathfinder Lost Omens Legends' (x1) rules : ignored (Foundry rules object) {Knight Vigilant.system.rules} traits : object {Knight Vigilant.system.traits} rarity : string {Knight Vigilant.system.traits.rarity} (3 different values) 'common' (x18) 'uncommon' (x1) 'rare' (x1) selected : object {Knight Vigilant.system.traits.selected} archetype : string {Knight Vigilant.system.traits.selected.archetype} (same value: 'Archetype') value : array {Knight Vigilant.system.traits.value} Length: min=1 max=3 Value type: string {Knight Vigilant.system.traits.value.[]} (5 different values) 'archetype' (x20) 'aura' (x1) 'dedication' (x1) 'exploration' (x1) 'skill' (x1) [frequency] : object {Knight Vigilant.system.frequency} max : integer {Knight Vigilant.system.frequency.max} (same value: 1) per : string {Knight Vigilant.system.frequency.per} (same value: 'PT1H') [maxTakable] : empty [subfeatures] : object {Knight Vigilant.system.subfeatures} proficiencies : object {Knight Vigilant.system.subfeatures.proficiencies} [heavy] : object {Knight Vigilant.system.subfeatures.proficiencies.heavy} rank : integer {Knight Vigilant.system.subfeatures.proficiencies.heavy.rank} (same value: 2) [spellcasting] : object {Knight Vigilant.system.subfeatures.proficiencies.spellcasting} rank : integer {Knight Vigilant.system.subfeatures.proficiencies.spellcasting.rank} (same value: 1) [senses] : object {Knight Vigilant.system.subfeatures.senses} [suppressedFeatures] : array<> {Knight Vigilant.system.subfeatures.suppressedFeatures} Length: min=0 max=0 Value type: empty type : string {Knight Vigilant.type} (same value: 'feat')