Nymph Queen Different values: 5 ===================================== object {Nymph Queen} _id : string {Nymph Queen._id} (all different values) folder : string {Nymph Queen.folder} (same value: 'RTQvfwqv1LBcnoL8') img : string {Nymph Queen.img} (3 different values) 'systems/pf2e/icons/actions/OneAction.webp' (x2) 'systems/pf2e/icons/actions/Passive.webp' (x2) 'systems/pf2e/icons/actions/ThreeActions.webp' (x1) name : string {Nymph Queen.name} (all different values) system : object {Nymph Queen.system} actionType : object {Nymph Queen.system.actionType} value : string {Nymph Queen.system.actionType.value} (2 different values) 'action' (x3) 'passive' (x2) actions : object {Nymph Queen.system.actions} [value] : integer {Nymph Queen.system.actions.value} (2 different values) 1 (x2) 3 (x1) category : string {Nymph Queen.system.category} (3 different values) 'offensive' (x3) 'defensive' (x1) 'interaction' (x1) description : object {Nymph Queen.system.description} value : string {Nymph Queen.system.description.value} (all different values) publication : object {Nymph Queen.system.publication} license : string {Nymph Queen.system.publication.license} (same value: 'ORC') remaster : boolean {Nymph Queen.system.publication.remaster} (same value: True) title : string {Nymph Queen.system.publication.title} (same value: 'Pathfinder Monster Core') rules : ignored (Foundry rules object) {Nymph Queen.system.rules} traits : object {Nymph Queen.system.traits} rarity : string {Nymph Queen.system.traits.rarity} (same value: 'common') value : array {Nymph Queen.system.traits.value} Length: min=0 max=5 Value type: string {Nymph Queen.system.traits.value.[]} (6 different values) 'primal' (x4) 'emotion' (x3) 'mental' (x3) 'visual' (x2) 'polymorph' (x1) 'aura' (x1) type : string {Nymph Queen.type} (same value: 'action')