Witch Different values: 38 ===================================== object {Witch} _id : string {Witch._id} (all different values) folder : string {Witch.folder} (same value: RpElUsjG844WlRNJ) img : string {Witch.img} (same value: icons/sundries/books/book-red-exclamation.webp) name : string {Witch.name} (all different values) system : object {Witch.system} actionType : object {Witch.system.actionType} value : string {Witch.system.actionType.value} (4 different values) passive (x32) reaction (x2) action (x3) free (x1) actions : object {Witch.system.actions} [value] : integer {Witch.system.actions.value} (same value: 1) category : string {Witch.system.category} (same value: class) description : object {Witch.system.description} value : string {Witch.system.description.value} (all different values) level : object {Witch.system.level} value : integer {Witch.system.level.value} (11 different values) 2 (x3) 1 (x4) 6 (x5) 12 (x4) 20 (x4) 10 (x3) 4 (x5) 8 (x5) 18 (x2) 14 (x2) 16 (x1) prerequisites : object {Witch.system.prerequisites} value : array {Witch.system.prerequisites.value} Length: min=0 max=1 Value type: object {Witch.system.prerequisites.value.[]} value : string {Witch.system.prerequisites.value.[].value} (8 different values) Living Hair (x4) Cauldron (x2) a familiar (x2) patron's gift (x1) divine or occult patron (x1) arcane or primal patron (x1) Witch's Armaments (x2) Witch's Charge (x1) publication : object {Witch.system.publication} license : string {Witch.system.publication.license} (2 different values) ORC (x31) OGL (x7) remaster : boolean {Witch.system.publication.remaster} (2 different values) True (x31) False (x7) title : string {Witch.system.publication.title} (5 different values) Pathfinder Player Core (x28) Pathfinder #168: King of the Mountain (x1) Pathfinder Advanced Player's Guide (x3) Pathfinder Howl of the Wild (x3) Pathfinder #166: Despair on Danger Island (x3) rules : ###FoundryRulesObject### traits : object {Witch.system.traits} rarity : string {Witch.system.traits.rarity} (2 different values) common (x34) uncommon (x4) value : array {Witch.system.traits.value} Length: min=1 max=3 Value type: string {Witch.system.traits.value.[]} (6 different values) witch (x38) spellshape (x2) concentrate (x3) prediction (x1) magical (x1) detection (x1) [maxTakable] : integer {Witch.system.maxTakable} (same value: 3) [frequency] : object {Witch.system.frequency} max : integer {Witch.system.frequency.max} (same value: 1) per : string {Witch.system.frequency.per} (2 different values) round (x1) day (x1) type : string {Witch.type} (same value: feat)