Archfiend Different values: 11 ===================================== object {Archfiend} _id : string {Archfiend._id} (all different values) folder : string {Archfiend.folder} (same value: wtIgRyAXiiWz0POQ) img : string {Archfiend.img} (same value: icons/sundries/books/book-red-exclamation.webp) name : string {Archfiend.name} (all different values) system : object {Archfiend.system} actionType : object {Archfiend.system.actionType} value : string {Archfiend.system.actionType.value} (2 different values) passive (x6) action (x5) actions : object {Archfiend.system.actions} [value] : integer {Archfiend.system.actions.value} (3 different values) 2 (x2) 1 (x2) 3 (x1) category : string {Archfiend.system.category} (same value: class) description : object {Archfiend.system.description} value : string {Archfiend.system.description.value} (all different values) level : object {Archfiend.system.level} value : integer {Archfiend.system.level.value} (5 different values) 12 (x1) 18 (x3) 14 (x3) 20 (x1) 16 (x3) prerequisites : object {Archfiend.system.prerequisites} value : array {Archfiend.system.prerequisites.value} Length: min=0 max=1 Value type: object {Archfiend.system.prerequisites.value.[]} value : string {Archfiend.system.prerequisites.value.[].value} (same value: Archfiend Dedication) publication : object {Archfiend.system.publication} license : string {Archfiend.system.publication.license} (same value: ORC) remaster : boolean {Archfiend.system.publication.remaster} (same value: True) title : string {Archfiend.system.publication.title} (same value: Pathfinder War of Immortals) rules : ###FoundryRulesObject### traits : object {Archfiend.system.traits} rarity : string {Archfiend.system.traits.rarity} (3 different values) uncommon (x1) common (x9) rare (x1) value : array {Archfiend.system.traits.value} Length: min=1 max=3 Value type: string {Archfiend.system.traits.value.[]} (8 different values) destiny (x1) mythic (x11) auditory (x1) visual (x1) concentrate (x1) teleportation (x1) divine (x1) mental (x1) [selfEffect] : object {Archfiend.system.selfEffect} name : string {Archfiend.system.selfEffect.name} (2 different values) Effect: Don Thy Fervor (x1) Effect: Lord of the Fiends (x1) uuid : string {Archfiend.system.selfEffect.uuid} (2 different values) Compendium.pf2e.feat-effects.Item.Effect: Don Thy Fervor (x1) Compendium.pf2e.feat-effects.Item.Effect: Lord of the Fiends (x1) type : string {Archfiend.type} (same value: feat)