Book 2 - Cult of Cinders Different values: 20 ===================================== object {Book 2 - Cult of Cinders} _id : string {Book 2 - Cult of Cinders._id} (all different values) folder : string {Book 2 - Cult of Cinders.folder} (same value: 58LBMtr7MGnL24L8) img : string {Book 2 - Cult of Cinders.img} (2 different values) systems/pf2e/icons/default-icons/npc.svg (x14) systems/pf2e/icons/default-icons/hazard.svg (x6) items : array {Book 2 - Cult of Cinders.items} Length: min=1 max=38 Value type: object {Book 2 - Cult of Cinders.items.[]} _id : string {Book 2 - Cult of Cinders.items.[]._id} (251 different values) img : string {Book 2 - Cult of Cinders.items.[].img} (88 different values) name : string {Book 2 - Cult of Cinders.items.[].name} (166 different values) sort : integer {Book 2 - Cult of Cinders.items.[].sort} (38 different values) system : object {Book 2 - Cult of Cinders.items.[].system} [autoHeightenLevel] : object {Book 2 - Cult of Cinders.items.[].system.autoHeightenLevel} [value] : mixed description : object {Book 2 - Cult of Cinders.items.[].system.description} value : string {Book 2 - Cult of Cinders.items.[].system.description.value} (158 different values) [prepared] : object {Book 2 - Cult of Cinders.items.[].system.prepared} flexible : boolean {Book 2 - Cult of Cinders.items.[].system.prepared.flexible} (same value: False) value : string {Book 2 - Cult of Cinders.items.[].system.prepared.value} (4 different values) prepared (x3) innate (x4) focus (x2) spontaneous (x1) [proficiency] : object {Book 2 - Cult of Cinders.items.[].system.proficiency} value : integer {Book 2 - Cult of Cinders.items.[].system.proficiency.value} (same value: 0) publication : object {Book 2 - Cult of Cinders.items.[].system.publication} license : string {Book 2 - Cult of Cinders.items.[].system.publication.license} (2 different values) OGL (x252) ORC (x5) remaster : boolean {Book 2 - Cult of Cinders.items.[].system.publication.remaster} (2 different values) False (x252) True (x5) title : string {Book 2 - Cult of Cinders.items.[].system.publication.title} (8 different values) (x140) Pathfinder Core Rulebook (x100) Pathfinder Bestiary (x5) Pathfinder Player Core (x3) Pathfinder #146: Cult of Cinders (x4) Pathfinder Guns & Gears (x1) Pathfinder Gamemastery Guide (x2) Pathfinder GM Core (x2) rules : ###FoundryRulesObject### [showSlotlessLevels] : object {Book 2 - Cult of Cinders.items.[].system.showSlotlessLevels} value : boolean {Book 2 - Cult of Cinders.items.[].system.showSlotlessLevels.value} (same value: False) [slots] : object {Book 2 - Cult of Cinders.items.[].system.slots} [slot0] : object {Book 2 - Cult of Cinders.items.[].system.slots.slot0} max : integer {Book 2 - Cult of Cinders.items.[].system.slots.slot0.max} (2 different values) 4 (x2) 5 (x1) prepared : array {Book 2 - Cult of Cinders.items.[].system.slots.slot0.prepared} Length: min=4 max=5 Value type: object {Book 2 - Cult of Cinders.items.[].system.slots.slot0.prepared.[]} id : string {Book 2 - Cult of Cinders.items.[].system.slots.slot0.prepared.[].id} (13 different values) up1bYpPFcykTCofY (x1) sshLvWYaj1akXob8 (x1) nIp0O0hPrOgaPXNP (x1) zHnj7Wij8eOQO7WT (x1) pRvLgpTADAB34pEt (x1) EOiGKuyn39UhHpx9 (x1) 4jEZ9fgbJjk0FBL5 (x1) Z48J1Ucu5K7Aaots (x1) ivKmALI6lAhazMyT (x1) PuT68ohrWGJyMS6Z (x1) tKuEs0QSsXTvSi3p (x1) 6RaQW2Q6Tv6vYqPb (x1) 5Gs0zBZCqROPsqr5 (x1) [slot2] : object {Book 2 - 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Cult of Cinders.items.[].system.slots.slot1.prepared.[].id} (5 different values) 00K7lSDQXzyyVVFr (x2) NBJ3QYu9oXHhJnYs (x1) ktPA2sIf37au8mco (x1) 3I0k0LDMuNMjuXpY (x1) 7YaTjPUQRlMpYABg (x1) value : integer {Book 2 - Cult of Cinders.items.[].system.slots.slot1.value} (same value: 3) [slot3] : object {Book 2 - Cult of Cinders.items.[].system.slots.slot3} max : integer {Book 2 - Cult of Cinders.items.[].system.slots.slot3.max} (2 different values) 2 (x2) 3 (x1) [prepared] : array {Book 2 - Cult of Cinders.items.[].system.slots.slot3.prepared} Length: min=2 max=2 Value type: object {Book 2 - Cult of Cinders.items.[].system.slots.slot3.prepared.[]} id : string {Book 2 - Cult of Cinders.items.[].system.slots.slot3.prepared.[].id} (4 different values) dxWoZnzZt7yiF76m (x1) l4tkv0o2hkVk8ThS (x1) BmA7HFwJoE8UOdxj (x1) sUjyuCZUVYFXxLTd (x1) value : integer {Book 2 - Cult of Cinders.items.[].system.slots.slot3.value} (same value: 3) [slug] : string {Book 2 - Cult of Cinders.items.[].system.slug} (85 different values) [spelldc] : object {Book 2 - Cult of Cinders.items.[].system.spelldc} dc : integer {Book 2 - Cult of Cinders.items.[].system.spelldc.dc} (6 different values) 27 (x1) 26 (x1) 25 (x2) 16 (x1) 23 (x1) 24 (x4) mod : integer {Book 2 - Cult of Cinders.items.[].system.spelldc.mod} (same value: 0) value : integer {Book 2 - Cult of Cinders.items.[].system.spelldc.value} (7 different values) 19 (x1) 18 (x1) 17 (x2) 8 (x1) 13 (x1) 16 (x1) 14 (x3) [tradition] : object {Book 2 - Cult of Cinders.items.[].system.tradition} value : string {Book 2 - Cult of Cinders.items.[].system.tradition.value} (3 different values) divine (x3) occult (x3) primal (x4) [area] : object {Book 2 - Cult of Cinders.items.[].system.area} type : string {Book 2 - Cult of Cinders.items.[].system.area.type} (3 different values) burst (x4) cone (x2) emanation (x7) value : integer {Book 2 - Cult of Cinders.items.[].system.area.value} (5 different values) 20 (x4) 15 (x2) 30 (x4) 10 (x1) 60 (x2) [details] : string {Book 2 - Cult of Cinders.items.[].system.area.details} (2 different values) all squares in a 20-foot-radius burst that contain plants (x1) 10-foot emanation centered on the touched creature (x1) [cost] : object {Book 2 - Cult of Cinders.items.[].system.cost} value : string {Book 2 - Cult of Cinders.items.[].system.cost.value} (2 different values) rare incense and offerings worth a total value of 2 gp × the spell rank × the target's level (x1) (x68) [counteraction] : boolean {Book 2 - Cult of Cinders.items.[].system.counteraction} (2 different values) False (x67) True (x2) [damage] : object {Book 2 - Cult of Cinders.items.[].system.damage} [0] : object {Book 2 - Cult of Cinders.items.[].system.damage.0} [applyMod] : boolean {Book 2 - Cult of Cinders.items.[].system.damage.0.applyMod} (2 different values) False (x13) True (x1) [category] : mixed formula : string {Book 2 - Cult of Cinders.items.[].system.damage.0.formula} (7 different values) 6d6 (x3) 2d6 (x5) 1d8 (x3) 2d4 (x4) 3d6 (x2) 0 (x1) 1d6 (x1) kinds : array {Book 2 - Cult of Cinders.items.[].system.damage.0.kinds} Length: min=1 max=2 Value type: string {Book 2 - Cult of Cinders.items.[].system.damage.0.kinds.[]} (2 different values) damage (x19) healing (x3) materials : array<> {Book 2 - Cult of Cinders.items.[].system.damage.0.materials} Length: min=0 max=0 Value type: mixed type : string {Book 2 - Cult of Cinders.items.[].system.damage.0.type} (6 different values) fire (x8) void (x2) vitality (x5) mental (x1) spirit (x2) acid (x1) [damageType] : string {Book 2 - Cult of Cinders.items.[].system.damage.damageType} (3 different values) slashing (x2) piercing (x13) bludgeoning (x4) [dice] : integer {Book 2 - Cult of Cinders.items.[].system.damage.dice} (same value: 1) [die] : string {Book 2 - Cult of Cinders.items.[].system.damage.die} (3 different values) d8 (x6) d4 (x11) d6 (x2) [gcovwqxwitqchoin] : object {Book 2 - Cult of Cinders.items.[].system.damage.gcovwqxwitqchoin} applyMod : boolean {Book 2 - Cult of Cinders.items.[].system.damage.gcovwqxwitqchoin.applyMod} (same value: False) category : string {Book 2 - Cult of Cinders.items.[].system.damage.gcovwqxwitqchoin.category} (same value: splash) formula : string {Book 2 - Cult of Cinders.items.[].system.damage.gcovwqxwitqchoin.formula} (same value: 1) kinds : array {Book 2 - Cult of Cinders.items.[].system.damage.gcovwqxwitqchoin.kinds} Length: min=1 max=1 Value type: string {Book 2 - Cult of Cinders.items.[].system.damage.gcovwqxwitqchoin.kinds.[]} (same value: damage) materials : array<> {Book 2 - Cult of Cinders.items.[].system.damage.gcovwqxwitqchoin.materials} Length: min=0 max=0 Value type: mixed type : string {Book 2 - Cult of Cinders.items.[].system.damage.gcovwqxwitqchoin.type} (same value: acid) [formula] : string {Book 2 - Cult of Cinders.items.[].system.damage.formula} (same value: 3d8+10) [kind] : string {Book 2 - Cult of Cinders.items.[].system.damage.kind} (same value: healing) [type] : string {Book 2 - Cult of Cinders.items.[].system.damage.type} (same value: vitality) [defense] : object {Book 2 - Cult of Cinders.items.[].system.defense} save : object {Book 2 - Cult of Cinders.items.[].system.defense.save} basic : boolean {Book 2 - Cult of Cinders.items.[].system.defense.save.basic} (2 different values) True (x12) False (x9) statistic : string {Book 2 - Cult of Cinders.items.[].system.defense.save.statistic} (3 different values) reflex (x6) will (x6) fortitude (x9) [duration] : object {Book 2 - Cult of Cinders.items.[].system.duration} sustained : boolean {Book 2 - Cult of Cinders.items.[].system.duration.sustained} (2 different values) False (x58) True (x11) value : string {Book 2 - Cult of Cinders.items.[].system.duration.value} (11 different values) see text (x1) (x37) 10 minutes (x7) varies (x2) 1 minute (x9) until the start of your next turn (x4) 8 hours (x1) 1 round (x4) 1 hour (x2) 1 round or sustained up to 1 minute (x1) see below (x1) [level] : object {Book 2 - Cult of Cinders.items.[].system.level} value : integer {Book 2 - Cult of Cinders.items.[].system.level.value} (9 different values) 5 (x1) 3 (x8) 2 (x12) 1 (x52) 0 (x33) 6 (x3) 4 (x1) 8 (x2) 10 (x1) [location] : object {Book 2 - Cult of Cinders.items.[].system.location} [value] : string {Book 2 - Cult of Cinders.items.[].system.location.value} (10 different values) 21tiRXk96SAqD3GL (x11) Brr7VPPaAfdPuEoy (x2) QPPzshzEbERB3TmQ (x10) AjWArPc1kXvPmWvW (x4) ozZqtI8i4QAUvyoA (x13) Y6pLT1gObD3hTlFj (x2) nxnCWI2x0Zy4iWjR (x4) aGyOlzElbjBAx2ru (x14) QmrJQN5wGkBpsqMo (x4) i2cs4dR5xnohX9E6 (x4) [heightenedLevel] : integer {Book 2 - Cult of Cinders.items.[].system.location.heightenedLevel} (3 different values) 3 (x4) 2 (x4) 1 (x3) [range] : mixed object {Book 2 - Cult of Cinders.items.[].system.range} value : string {Book 2 - Cult of Cinders.items.[].system.range.value} (8 different values) (x20) 500 feet (x3) 30 feet (x27) varies (x3) touch (x8) 60 feet (x2) 120 feet (x5) 10 feet (x1) integer {Book 2 - Cult of Cinders.items.[].system.range} (4 different values) 100 (x3) 60 (x1) 20 (x1) 120 (x1) [requirements] : string {Book 2 - Cult of Cinders.items.[].system.requirements} (same value: ) [ritual] : object {Book 2 - Cult of Cinders.items.[].system.ritual} primary : object {Book 2 - Cult of Cinders.items.[].system.ritual.primary} check : string {Book 2 - Cult of Cinders.items.[].system.ritual.primary.check} (same value: Religion (expert)) secondary : object {Book 2 - Cult of Cinders.items.[].system.ritual.secondary} casters : integer {Book 2 - Cult of Cinders.items.[].system.ritual.secondary.casters} (same value: 0) checks : string {Book 2 - Cult of Cinders.items.[].system.ritual.secondary.checks} (same value: Diplomacy) [target] : object {Book 2 - Cult of Cinders.items.[].system.target} value : string {Book 2 - Cult of Cinders.items.[].system.target.value} (16 different values) (x31) 1 creature (x20) 1 ally and 1 enemy (x1) 1 living creature or 1 willing undead creature (x1) 1 willing living creature or 1 undead (x2) 1 creature or object (x1) 1 living creature (x2) 1 undead creature (x3) 1 willing creature (x1) 1 club or staff you hold (x1) 1 evil creature (x1) 1 willing living creature or 1 undead creature (x1) 1 ally (x1) you or the triggering ally (x1) 1 unattended object of light Bulk or less (x1) 1 object (cook, lift, or tidy only) (x1) [time] : object {Book 2 - Cult of Cinders.items.[].system.time} value : string {Book 2 - Cult of Cinders.items.[].system.time.value} (8 different values) 1 day (x1) 2 (x50) 1 to 3 (x3) 1 (x10) 10 minutes (x1) 3 (x2) reaction (x1) free (x1) [traits] : object {Book 2 - Cult of Cinders.items.[].system.traits} [rarity] : string {Book 2 - Cult of Cinders.items.[].system.traits.rarity} (3 different values) uncommon (x11) common (x230) unique (x1) [traditions] : array {Book 2 - Cult of Cinders.items.[].system.traits.traditions} Length: min=0 max=4 Value type: string {Book 2 - Cult of Cinders.items.[].system.traits.traditions.[]} (4 different values) arcane (x41) primal (x42) divine (x30) occult (x34) value : array {Book 2 - Cult of Cinders.items.[].system.traits.value} Length: min=0 max=7 Value type: string {Book 2 - Cult of Cinders.items.[].system.traits.value.[]} (75 different values) [selected] : mixed object {Book 2 - Cult of Cinders.items.[].system.traits.selected} array<> {Book 2 - Cult of Cinders.items.[].system.traits.selected} Length: min=0 max=0 Value type: mixed [heightening] : object {Book 2 - Cult of Cinders.items.[].system.heightening} [damage] : object {Book 2 - Cult of Cinders.items.[].system.heightening.damage} 0 : string {Book 2 - Cult of Cinders.items.[].system.heightening.damage.0} (4 different values) 2d6 (x5) 1d8 (x3) 1d4 (x4) 1d6 (x6) [interval] : integer {Book 2 - Cult of Cinders.items.[].system.heightening.interval} (2 different values) 1 (x17) 2 (x1) type : string {Book 2 - Cult of Cinders.items.[].system.heightening.type} (2 different values) interval (x18) fixed (x9) [levels] : object {Book 2 - Cult of Cinders.items.[].system.heightening.levels} [3] : object {Book 2 - Cult of Cinders.items.[].system.heightening.levels.3} [target] : object {Book 2 - Cult of Cinders.items.[].system.heightening.levels.3.target} value : string {Book 2 - Cult of Cinders.items.[].system.heightening.levels.3.target.value} (3 different values) 5 creatures (x2) 1 creature (x1) 1 unattended object with a Bulk of 1 or less (x1) [damage] : object {Book 2 - Cult of Cinders.items.[].system.heightening.levels.3.damage} 0 : object {Book 2 - Cult of Cinders.items.[].system.heightening.levels.3.damage.0} applyMod : boolean {Book 2 - Cult of Cinders.items.[].system.heightening.levels.3.damage.0.applyMod} (same value: False) [category] : mixed formula : string {Book 2 - Cult of Cinders.items.[].system.heightening.levels.3.damage.0.formula} (same value: 2d6) materials : array<> {Book 2 - Cult of Cinders.items.[].system.heightening.levels.3.damage.0.materials} Length: min=0 max=0 Value type: mixed type : string {Book 2 - Cult of Cinders.items.[].system.heightening.levels.3.damage.0.type} (same value: acid) gcovwqxwitqchoin : object {Book 2 - Cult of Cinders.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin} applyMod : boolean {Book 2 - Cult of Cinders.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin.applyMod} (same value: False) category : string {Book 2 - Cult of Cinders.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin.category} (same value: splash) formula : string {Book 2 - Cult of Cinders.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin.formula} (same value: 1) materials : array<> {Book 2 - Cult of Cinders.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin.materials} Length: min=0 max=0 Value type: mixed type : string {Book 2 - Cult of Cinders.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin.type} (same value: acid) [range] : object {Book 2 - Cult of Cinders.items.[].system.heightening.levels.3.range} value : string {Book 2 - Cult of Cinders.items.[].system.heightening.levels.3.range.value} (3 different values) touch (x1) 60 feet (x1) 500 feet (x1) [5] : object {Book 2 - Cult of Cinders.items.[].system.heightening.levels.5} [damage] : object {Book 2 - Cult of Cinders.items.[].system.heightening.levels.5.damage} 0 : object {Book 2 - Cult of Cinders.items.[].system.heightening.levels.5.damage.0} applyMod : boolean {Book 2 - Cult of Cinders.items.[].system.heightening.levels.5.damage.0.applyMod} (same value: False) [category] : mixed formula : string {Book 2 - Cult of Cinders.items.[].system.heightening.levels.5.damage.0.formula} (same value: 3d6) materials : array<> {Book 2 - Cult of Cinders.items.[].system.heightening.levels.5.damage.0.materials} Length: min=0 max=0 Value type: mixed type : string {Book 2 - Cult of Cinders.items.[].system.heightening.levels.5.damage.0.type} (same value: acid) gcovwqxwitqchoin : object {Book 2 - Cult of Cinders.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin} applyMod : boolean {Book 2 - Cult of Cinders.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin.applyMod} (same value: False) category : string {Book 2 - Cult of Cinders.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin.category} (same value: splash) formula : string {Book 2 - Cult of Cinders.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin.formula} (same value: 2) materials : array<> {Book 2 - Cult of Cinders.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin.materials} Length: min=0 max=0 Value type: mixed type : string {Book 2 - Cult of Cinders.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin.type} (same value: acid) range : object {Book 2 - Cult of Cinders.items.[].system.heightening.levels.5.range} value : string {Book 2 - Cult of Cinders.items.[].system.heightening.levels.5.range.value} (2 different values) 120 feet (x1) 60 feet (x1) [7] : object {Book 2 - Cult of Cinders.items.[].system.heightening.levels.7} [damage] : object {Book 2 - Cult of Cinders.items.[].system.heightening.levels.7.damage} 0 : object {Book 2 - Cult of Cinders.items.[].system.heightening.levels.7.damage.0} applyMod : boolean {Book 2 - Cult of Cinders.items.[].system.heightening.levels.7.damage.0.applyMod} (same value: False) [category] : mixed formula : string {Book 2 - Cult of Cinders.items.[].system.heightening.levels.7.damage.0.formula} (same value: 4d6) materials : array<> {Book 2 - Cult of Cinders.items.[].system.heightening.levels.7.damage.0.materials} Length: min=0 max=0 Value type: mixed type : string {Book 2 - Cult of Cinders.items.[].system.heightening.levels.7.damage.0.type} (same value: acid) gcovwqxwitqchoin : object {Book 2 - Cult of Cinders.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin} applyMod : boolean {Book 2 - Cult of Cinders.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin.applyMod} (same value: False) category : string {Book 2 - Cult of Cinders.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin.category} (same value: splash) formula : string {Book 2 - Cult of Cinders.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin.formula} (same value: 3) materials : array<> {Book 2 - Cult of Cinders.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin.materials} Length: min=0 max=0 Value type: mixed type : string {Book 2 - Cult of Cinders.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin.type} (same value: acid) target : object {Book 2 - Cult of Cinders.items.[].system.heightening.levels.7.target} value : string {Book 2 - Cult of Cinders.items.[].system.heightening.levels.7.target.value} (same value: 1 unattended object with a Bulk of 2 or less) [9] : object {Book 2 - Cult of Cinders.items.[].system.heightening.levels.9} damage : object {Book 2 - Cult of Cinders.items.[].system.heightening.levels.9.damage} 0 : object {Book 2 - Cult of Cinders.items.[].system.heightening.levels.9.damage.0} applyMod : boolean {Book 2 - Cult of Cinders.items.[].system.heightening.levels.9.damage.0.applyMod} (same value: False) [category] : mixed formula : string {Book 2 - Cult of Cinders.items.[].system.heightening.levels.9.damage.0.formula} (same value: 5d6) materials : array<> {Book 2 - Cult of Cinders.items.[].system.heightening.levels.9.damage.0.materials} Length: min=0 max=0 Value type: mixed type : string {Book 2 - Cult of Cinders.items.[].system.heightening.levels.9.damage.0.type} (same value: acid) gcovwqxwitqchoin : object {Book 2 - Cult of Cinders.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin} applyMod : boolean {Book 2 - Cult of Cinders.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin.applyMod} (same value: False) category : string {Book 2 - Cult of Cinders.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin.category} (same value: splash) formula : string {Book 2 - Cult of Cinders.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin.formula} (same value: 4) materials : array<> {Book 2 - Cult of Cinders.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin.materials} Length: min=0 max=0 Value type: mixed type : string {Book 2 - Cult of Cinders.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin.type} (same value: acid) [4] : object {Book 2 - Cult of Cinders.items.[].system.heightening.levels.4} area : object {Book 2 - Cult of Cinders.items.[].system.heightening.levels.4.area} areaType : string {Book 2 - Cult of Cinders.items.[].system.heightening.levels.4.area.areaType} (same value: emanation) value : string {Book 2 - Cult of Cinders.items.[].system.heightening.levels.4.area.value} (same value: 20) range : object {Book 2 - Cult of Cinders.items.[].system.heightening.levels.4.range} value : string {Book 2 - Cult of Cinders.items.[].system.heightening.levels.4.range.value} (same value: 20 feet) [6] : object {Book 2 - Cult of Cinders.items.[].system.heightening.levels.6} range : object {Book 2 - Cult of Cinders.items.[].system.heightening.levels.6.range} value : string {Book 2 - Cult of Cinders.items.[].system.heightening.levels.6.range.value} (same value: 30 feet) target : object {Book 2 - Cult of Cinders.items.[].system.heightening.levels.6.target} value : string {Book 2 - Cult of Cinders.items.[].system.heightening.levels.6.target.value} (same value: 10 creatures) [overlays] : object {Book 2 - Cult of Cinders.items.[].system.overlays} [4gyp3qlsv5ywdyjq] : object {Book 2 - Cult of Cinders.items.[].system.overlays.4gyp3qlsv5ywdyjq} _id : string {Book 2 - Cult of Cinders.items.[].system.overlays.4gyp3qlsv5ywdyjq._id} (same value: 4gyp3qlsv5ywdyjq) name : string {Book 2 - Cult of Cinders.items.[].system.overlays.4gyp3qlsv5ywdyjq.name} (same value: Harm (vs. Undead)) overlayType : string {Book 2 - Cult of Cinders.items.[].system.overlays.4gyp3qlsv5ywdyjq.overlayType} (same value: override) sort : integer {Book 2 - Cult of Cinders.items.[].system.overlays.4gyp3qlsv5ywdyjq.sort} (same value: 3) system : object {Book 2 - Cult of Cinders.items.[].system.overlays.4gyp3qlsv5ywdyjq.system} damage : object {Book 2 - Cult of Cinders.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage} 0 : object {Book 2 - Cult of Cinders.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0} formula : string {Book 2 - Cult of Cinders.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0.formula} (same value: 1d8+8) kinds : array {Book 2 - Cult of Cinders.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0.kinds} Length: min=1 max=1 Value type: string {Book 2 - Cult of Cinders.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0.kinds.[]} (same value: healing) [defense] : mixed heightening : object {Book 2 - Cult of Cinders.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.heightening} damage : object {Book 2 - Cult of Cinders.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.heightening.damage} 0 : string {Book 2 - Cult of Cinders.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.heightening.damage.0} (same value: 1d8+8) range : object {Book 2 - Cult of Cinders.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.range} value : string {Book 2 - Cult of Cinders.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.range.value} (same value: 30 feet) target : object {Book 2 - Cult of Cinders.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.target} value : string {Book 2 - Cult of Cinders.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.target.value} (same value: 1 willing undead creature) time : object {Book 2 - Cult of Cinders.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.time} value : string {Book 2 - Cult of Cinders.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.time.value} (same value: 2) traits : object {Book 2 - Cult of Cinders.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.traits} value : array {Book 2 - Cult of Cinders.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.traits.value} Length: min=3 max=3 Value type: string {Book 2 - Cult of Cinders.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.traits.value.[]} (3 different values) concentrate (x1) manipulate (x1) void (x1) [pq7cxntbz4s8g5ik] : object {Book 2 - Cult of Cinders.items.[].system.overlays.pq7cxntbz4s8g5ik} _id : string {Book 2 - Cult of Cinders.items.[].system.overlays.pq7cxntbz4s8g5ik._id} (same value: pq7cxntbz4s8g5ik) overlayType : string {Book 2 - Cult of Cinders.items.[].system.overlays.pq7cxntbz4s8g5ik.overlayType} (same value: override) sort : integer {Book 2 - Cult of Cinders.items.[].system.overlays.pq7cxntbz4s8g5ik.sort} (same value: 1) system : object {Book 2 - Cult of Cinders.items.[].system.overlays.pq7cxntbz4s8g5ik.system} range : object {Book 2 - Cult of Cinders.items.[].system.overlays.pq7cxntbz4s8g5ik.system.range} value : string {Book 2 - Cult of Cinders.items.[].system.overlays.pq7cxntbz4s8g5ik.system.range.value} (same value: touch) time : object {Book 2 - Cult of Cinders.items.[].system.overlays.pq7cxntbz4s8g5ik.system.time} value : string {Book 2 - Cult of Cinders.items.[].system.overlays.pq7cxntbz4s8g5ik.system.time.value} (same value: 1) [rvhoa43rqqqp8izn] : object {Book 2 - Cult of Cinders.items.[].system.overlays.rvhoa43rqqqp8izn} _id : string {Book 2 - Cult of Cinders.items.[].system.overlays.rvhoa43rqqqp8izn._id} (same value: rvhoa43rqqqp8izn) overlayType : string {Book 2 - Cult of Cinders.items.[].system.overlays.rvhoa43rqqqp8izn.overlayType} (same value: override) sort : integer {Book 2 - Cult of Cinders.items.[].system.overlays.rvhoa43rqqqp8izn.sort} (same value: 4) system : object {Book 2 - Cult of Cinders.items.[].system.overlays.rvhoa43rqqqp8izn.system} area : object {Book 2 - Cult of Cinders.items.[].system.overlays.rvhoa43rqqqp8izn.system.area} type : string {Book 2 - Cult of Cinders.items.[].system.overlays.rvhoa43rqqqp8izn.system.area.type} (same value: emanation) value : integer {Book 2 - Cult of Cinders.items.[].system.overlays.rvhoa43rqqqp8izn.system.area.value} (same value: 30) range : object {Book 2 - Cult of Cinders.items.[].system.overlays.rvhoa43rqqqp8izn.system.range} value : string {Book 2 - Cult of Cinders.items.[].system.overlays.rvhoa43rqqqp8izn.system.range.value} (same value: ) target : object {Book 2 - Cult of Cinders.items.[].system.overlays.rvhoa43rqqqp8izn.system.target} value : string {Book 2 - Cult of Cinders.items.[].system.overlays.rvhoa43rqqqp8izn.system.target.value} (same value: all living and undead creatures) time : object {Book 2 - Cult of Cinders.items.[].system.overlays.rvhoa43rqqqp8izn.system.time} value : string {Book 2 - Cult of Cinders.items.[].system.overlays.rvhoa43rqqqp8izn.system.time.value} (same value: 3) traits : object {Book 2 - Cult of Cinders.items.[].system.overlays.rvhoa43rqqqp8izn.system.traits} value : array {Book 2 - Cult of Cinders.items.[].system.overlays.rvhoa43rqqqp8izn.system.traits.value} Length: min=3 max=3 Value type: string {Book 2 - Cult of Cinders.items.[].system.overlays.rvhoa43rqqqp8izn.system.traits.value.[]} (3 different values) concentrate (x1) manipulate (x1) void (x1) [z04svm1cvfcxtplb] : object {Book 2 - Cult of Cinders.items.[].system.overlays.z04svm1cvfcxtplb} _id : string {Book 2 - Cult of Cinders.items.[].system.overlays.z04svm1cvfcxtplb._id} (same value: z04svm1cvfcxtplb) name : string {Book 2 - Cult of Cinders.items.[].system.overlays.z04svm1cvfcxtplb.name} (same value: Harm (vs. Living)) overlayType : string {Book 2 - Cult of Cinders.items.[].system.overlays.z04svm1cvfcxtplb.overlayType} (same value: override) sort : integer {Book 2 - Cult of Cinders.items.[].system.overlays.z04svm1cvfcxtplb.sort} (same value: 2) system : object {Book 2 - Cult of Cinders.items.[].system.overlays.z04svm1cvfcxtplb.system} damage : object {Book 2 - Cult of Cinders.items.[].system.overlays.z04svm1cvfcxtplb.system.damage} 0 : object {Book 2 - Cult of Cinders.items.[].system.overlays.z04svm1cvfcxtplb.system.damage.0} kinds : array {Book 2 - Cult of Cinders.items.[].system.overlays.z04svm1cvfcxtplb.system.damage.0.kinds} Length: min=1 max=1 Value type: string {Book 2 - Cult of Cinders.items.[].system.overlays.z04svm1cvfcxtplb.system.damage.0.kinds.[]} (same value: damage) range : object {Book 2 - Cult of Cinders.items.[].system.overlays.z04svm1cvfcxtplb.system.range} value : string {Book 2 - Cult of Cinders.items.[].system.overlays.z04svm1cvfcxtplb.system.range.value} (same value: 30 feet) target : object {Book 2 - Cult of Cinders.items.[].system.overlays.z04svm1cvfcxtplb.system.target} value : string {Book 2 - Cult of Cinders.items.[].system.overlays.z04svm1cvfcxtplb.system.target.value} (same value: 1 living creature) time : object {Book 2 - Cult of Cinders.items.[].system.overlays.z04svm1cvfcxtplb.system.time} value : string {Book 2 - Cult of Cinders.items.[].system.overlays.z04svm1cvfcxtplb.system.time.value} (same value: 2) traits : object {Book 2 - Cult of Cinders.items.[].system.overlays.z04svm1cvfcxtplb.system.traits} value : array {Book 2 - Cult of Cinders.items.[].system.overlays.z04svm1cvfcxtplb.system.traits.value} Length: min=3 max=3 Value type: string {Book 2 - Cult of Cinders.items.[].system.overlays.z04svm1cvfcxtplb.system.traits.value.[]} (3 different values) concentrate (x1) manipulate (x1) void (x1) [37gy7l19tik74o4s] : object {Book 2 - Cult of Cinders.items.[].system.overlays.37gy7l19tik74o4s} _id : string {Book 2 - Cult of Cinders.items.[].system.overlays.37gy7l19tik74o4s._id} (same value: 37gy7l19tik74o4s) name : string {Book 2 - Cult of Cinders.items.[].system.overlays.37gy7l19tik74o4s.name} (same value: Heal (vs. Living)) overlayType : string {Book 2 - Cult of Cinders.items.[].system.overlays.37gy7l19tik74o4s.overlayType} (same value: override) sort : integer {Book 2 - Cult of Cinders.items.[].system.overlays.37gy7l19tik74o4s.sort} (same value: 2) system : object {Book 2 - Cult of Cinders.items.[].system.overlays.37gy7l19tik74o4s.system} damage : object {Book 2 - Cult of Cinders.items.[].system.overlays.37gy7l19tik74o4s.system.damage} 0 : object {Book 2 - Cult of Cinders.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0} formula : string {Book 2 - Cult of Cinders.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.formula} (same value: 1d8+8) kinds : array {Book 2 - Cult of Cinders.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.kinds} Length: min=1 max=1 Value type: string {Book 2 - Cult of Cinders.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.kinds.[]} (same value: healing) [defense] : mixed heightening : object {Book 2 - Cult of Cinders.items.[].system.overlays.37gy7l19tik74o4s.system.heightening} damage : object {Book 2 - Cult of Cinders.items.[].system.overlays.37gy7l19tik74o4s.system.heightening.damage} 0 : string {Book 2 - Cult of Cinders.items.[].system.overlays.37gy7l19tik74o4s.system.heightening.damage.0} (same value: 1d8+8) range : object {Book 2 - Cult of Cinders.items.[].system.overlays.37gy7l19tik74o4s.system.range} value : string {Book 2 - Cult of Cinders.items.[].system.overlays.37gy7l19tik74o4s.system.range.value} (same value: 30 feet) time : object {Book 2 - Cult of Cinders.items.[].system.overlays.37gy7l19tik74o4s.system.time} value : string {Book 2 - Cult of Cinders.items.[].system.overlays.37gy7l19tik74o4s.system.time.value} (same value: 2) traits : object {Book 2 - Cult of Cinders.items.[].system.overlays.37gy7l19tik74o4s.system.traits} value : array {Book 2 - Cult of Cinders.items.[].system.overlays.37gy7l19tik74o4s.system.traits.value} Length: min=4 max=4 Value type: string {Book 2 - Cult of Cinders.items.[].system.overlays.37gy7l19tik74o4s.system.traits.value.[]} (4 different values) concentrate (x2) healing (x2) manipulate (x2) vitality (x2) [7qdtetowq348s9oc] : object {Book 2 - Cult of Cinders.items.[].system.overlays.7qdtetowq348s9oc} _id : string {Book 2 - Cult of Cinders.items.[].system.overlays.7qdtetowq348s9oc._id} (same value: 7qdtetowq348s9oc) overlayType : string {Book 2 - Cult of Cinders.items.[].system.overlays.7qdtetowq348s9oc.overlayType} (same value: override) sort : integer {Book 2 - Cult of Cinders.items.[].system.overlays.7qdtetowq348s9oc.sort} (same value: 1) system : object {Book 2 - Cult of Cinders.items.[].system.overlays.7qdtetowq348s9oc.system} range : object {Book 2 - Cult of Cinders.items.[].system.overlays.7qdtetowq348s9oc.system.range} value : string {Book 2 - Cult of Cinders.items.[].system.overlays.7qdtetowq348s9oc.system.range.value} (same value: touch) time : object {Book 2 - Cult of Cinders.items.[].system.overlays.7qdtetowq348s9oc.system.time} value : string {Book 2 - Cult of Cinders.items.[].system.overlays.7qdtetowq348s9oc.system.time.value} (same value: 1) [7vbvdrv2cl87sqta] : object {Book 2 - Cult of Cinders.items.[].system.overlays.7vbvdrv2cl87sqta} _id : string {Book 2 - Cult of Cinders.items.[].system.overlays.7vbvdrv2cl87sqta._id} (same value: 7vbvdrv2cl87sqta) overlayType : string {Book 2 - Cult of Cinders.items.[].system.overlays.7vbvdrv2cl87sqta.overlayType} (same value: override) sort : integer {Book 2 - Cult of Cinders.items.[].system.overlays.7vbvdrv2cl87sqta.sort} (same value: 4) system : object {Book 2 - Cult of Cinders.items.[].system.overlays.7vbvdrv2cl87sqta.system} area : object {Book 2 - Cult of Cinders.items.[].system.overlays.7vbvdrv2cl87sqta.system.area} type : string {Book 2 - Cult of Cinders.items.[].system.overlays.7vbvdrv2cl87sqta.system.area.type} (same value: emanation) value : integer {Book 2 - Cult of Cinders.items.[].system.overlays.7vbvdrv2cl87sqta.system.area.value} (same value: 30) range : object {Book 2 - Cult of Cinders.items.[].system.overlays.7vbvdrv2cl87sqta.system.range} value : string {Book 2 - Cult of Cinders.items.[].system.overlays.7vbvdrv2cl87sqta.system.range.value} (same value: ) target : object {Book 2 - Cult of Cinders.items.[].system.overlays.7vbvdrv2cl87sqta.system.target} value : string {Book 2 - Cult of Cinders.items.[].system.overlays.7vbvdrv2cl87sqta.system.target.value} (same value: all living and undead creatures) time : object {Book 2 - Cult of Cinders.items.[].system.overlays.7vbvdrv2cl87sqta.system.time} value : string {Book 2 - Cult of Cinders.items.[].system.overlays.7vbvdrv2cl87sqta.system.time.value} (same value: 3) traits : object {Book 2 - Cult of Cinders.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits} value : array {Book 2 - Cult of Cinders.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits.value} Length: min=4 max=4 Value type: string {Book 2 - Cult of Cinders.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits.value.[]} (4 different values) concentrate (x2) healing (x2) manipulate (x2) vitality (x2) [lfxcoz2d3f8j2zq1] : object {Book 2 - Cult of Cinders.items.[].system.overlays.lfxcoz2d3f8j2zq1} _id : string {Book 2 - Cult of Cinders.items.[].system.overlays.lfxcoz2d3f8j2zq1._id} (same value: lfxcoz2d3f8j2zq1) name : string {Book 2 - Cult of Cinders.items.[].system.overlays.lfxcoz2d3f8j2zq1.name} (same value: Heal (vs. Undead)) overlayType : string {Book 2 - Cult of Cinders.items.[].system.overlays.lfxcoz2d3f8j2zq1.overlayType} (same value: override) sort : integer {Book 2 - Cult of Cinders.items.[].system.overlays.lfxcoz2d3f8j2zq1.sort} (same value: 3) system : object {Book 2 - Cult of Cinders.items.[].system.overlays.lfxcoz2d3f8j2zq1.system} damage : object {Book 2 - Cult of Cinders.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage} 0 : object {Book 2 - Cult of Cinders.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0} kinds : array {Book 2 - Cult of Cinders.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0.kinds} Length: min=1 max=1 Value type: string {Book 2 - Cult of Cinders.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0.kinds.[]} (same value: damage) range : object {Book 2 - Cult of Cinders.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.range} value : string {Book 2 - Cult of Cinders.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.range.value} (same value: 30 feet) target : object {Book 2 - Cult of Cinders.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.target} value : string {Book 2 - Cult of Cinders.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.target.value} (same value: 1 undead) time : object {Book 2 - Cult of Cinders.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.time} value : string {Book 2 - Cult of Cinders.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.time.value} (same value: 2) traits : object {Book 2 - Cult of Cinders.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits} value : array {Book 2 - Cult of Cinders.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits.value} Length: min=4 max=4 Value type: string {Book 2 - Cult of Cinders.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits.value.[]} (4 different values) concentrate (x2) healing (x2) manipulate (x2) vitality (x2) a33QUFoKgoOprovO : object {Book 2 - Cult of Cinders.items.[].system.overlays.a33QUFoKgoOprovO} name : string {Book 2 - Cult of Cinders.items.[].system.overlays.a33QUFoKgoOprovO.name} (same value: Lay on Hands (Vs. Undead)) overlayType : string {Book 2 - Cult of Cinders.items.[].system.overlays.a33QUFoKgoOprovO.overlayType} (same value: override) sort : integer {Book 2 - Cult of Cinders.items.[].system.overlays.a33QUFoKgoOprovO.sort} (same value: 2) system : object {Book 2 - Cult of Cinders.items.[].system.overlays.a33QUFoKgoOprovO.system} damage : object {Book 2 - Cult of Cinders.items.[].system.overlays.a33QUFoKgoOprovO.system.damage} 37YW4ZGhxx7Y2mdI : object {Book 2 - Cult of Cinders.items.[].system.overlays.a33QUFoKgoOprovO.system.damage.37YW4ZGhxx7Y2mdI} applyMod : boolean {Book 2 - Cult of Cinders.items.[].system.overlays.a33QUFoKgoOprovO.system.damage.37YW4ZGhxx7Y2mdI.applyMod} (same value: False) [category] : mixed formula : string {Book 2 - Cult of Cinders.items.[].system.overlays.a33QUFoKgoOprovO.system.damage.37YW4ZGhxx7Y2mdI.formula} (same value: 1d6) kinds : array {Book 2 - Cult of Cinders.items.[].system.overlays.a33QUFoKgoOprovO.system.damage.37YW4ZGhxx7Y2mdI.kinds} Length: min=1 max=1 Value type: string {Book 2 - Cult of Cinders.items.[].system.overlays.a33QUFoKgoOprovO.system.damage.37YW4ZGhxx7Y2mdI.kinds.[]} (same value: damage) materials : array<> {Book 2 - Cult of Cinders.items.[].system.overlays.a33QUFoKgoOprovO.system.damage.37YW4ZGhxx7Y2mdI.materials} Length: min=0 max=0 Value type: mixed type : string {Book 2 - Cult of Cinders.items.[].system.overlays.a33QUFoKgoOprovO.system.damage.37YW4ZGhxx7Y2mdI.type} (same value: vitality) defense : object {Book 2 - Cult of Cinders.items.[].system.overlays.a33QUFoKgoOprovO.system.defense} save : object {Book 2 - Cult of Cinders.items.[].system.overlays.a33QUFoKgoOprovO.system.defense.save} basic : boolean {Book 2 - Cult of Cinders.items.[].system.overlays.a33QUFoKgoOprovO.system.defense.save.basic} (same value: True) statistic : string {Book 2 - Cult of Cinders.items.[].system.overlays.a33QUFoKgoOprovO.system.defense.save.statistic} (same value: fortitude) heightening : object {Book 2 - Cult of Cinders.items.[].system.overlays.a33QUFoKgoOprovO.system.heightening} damage : object {Book 2 - Cult of Cinders.items.[].system.overlays.a33QUFoKgoOprovO.system.heightening.damage} 37YW4ZGhxx7Y2mdI : string {Book 2 - Cult of Cinders.items.[].system.overlays.a33QUFoKgoOprovO.system.heightening.damage.37YW4ZGhxx7Y2mdI} (same value: 1d6) interval : integer {Book 2 - Cult of Cinders.items.[].system.overlays.a33QUFoKgoOprovO.system.heightening.interval} (same value: 1) type : string {Book 2 - Cult of Cinders.items.[].system.overlays.a33QUFoKgoOprovO.system.heightening.type} (same value: interval) uLuOg62dVyxvbW66 : object {Book 2 - Cult of Cinders.items.[].system.overlays.uLuOg62dVyxvbW66} name : string {Book 2 - Cult of Cinders.items.[].system.overlays.uLuOg62dVyxvbW66.name} (same value: Lay on Hands (Healing)) overlayType : string {Book 2 - Cult of Cinders.items.[].system.overlays.uLuOg62dVyxvbW66.overlayType} (same value: override) sort : integer {Book 2 - Cult of Cinders.items.[].system.overlays.uLuOg62dVyxvbW66.sort} (same value: 1) system : object {Book 2 - Cult of Cinders.items.[].system.overlays.uLuOg62dVyxvbW66.system} damage : object {Book 2 - Cult of Cinders.items.[].system.overlays.uLuOg62dVyxvbW66.system.damage} b39tbePoPlJSzLku : object {Book 2 - Cult of Cinders.items.[].system.overlays.uLuOg62dVyxvbW66.system.damage.b39tbePoPlJSzLku} applyMod : boolean {Book 2 - Cult of Cinders.items.[].system.overlays.uLuOg62dVyxvbW66.system.damage.b39tbePoPlJSzLku.applyMod} (same value: False) [category] : mixed formula : string {Book 2 - Cult of Cinders.items.[].system.overlays.uLuOg62dVyxvbW66.system.damage.b39tbePoPlJSzLku.formula} (same value: 6) kinds : array {Book 2 - Cult of Cinders.items.[].system.overlays.uLuOg62dVyxvbW66.system.damage.b39tbePoPlJSzLku.kinds} Length: min=1 max=1 Value type: string {Book 2 - Cult of Cinders.items.[].system.overlays.uLuOg62dVyxvbW66.system.damage.b39tbePoPlJSzLku.kinds.[]} (same value: healing) materials : array<> {Book 2 - Cult of Cinders.items.[].system.overlays.uLuOg62dVyxvbW66.system.damage.b39tbePoPlJSzLku.materials} Length: min=0 max=0 Value type: mixed type : string {Book 2 - Cult of Cinders.items.[].system.overlays.uLuOg62dVyxvbW66.system.damage.b39tbePoPlJSzLku.type} (same value: vitality) heightening : object {Book 2 - Cult of Cinders.items.[].system.overlays.uLuOg62dVyxvbW66.system.heightening} damage : object {Book 2 - Cult of Cinders.items.[].system.overlays.uLuOg62dVyxvbW66.system.heightening.damage} b39tbePoPlJSzLku : string {Book 2 - Cult of Cinders.items.[].system.overlays.uLuOg62dVyxvbW66.system.heightening.damage.b39tbePoPlJSzLku} (same value: 6) interval : integer {Book 2 - Cult of Cinders.items.[].system.overlays.uLuOg62dVyxvbW66.system.heightening.interval} (same value: 1) type : string {Book 2 - Cult of Cinders.items.[].system.overlays.uLuOg62dVyxvbW66.system.heightening.type} (same value: interval) [attack] : object {Book 2 - Cult of Cinders.items.[].system.attack} value : string {Book 2 - Cult of Cinders.items.[].system.attack.value} (same value: ) [attackEffects] : object {Book 2 - Cult of Cinders.items.[].system.attackEffects} value : array {Book 2 - Cult of Cinders.items.[].system.attackEffects.value} Length: min=0 max=1 Value type: string {Book 2 - Cult of Cinders.items.[].system.attackEffects.value.[]} (8 different values) tongue-grab (x1) improved-grab (x1) black-adder-venom (x2) manly-left-hook (x1) wyvern-poison (x1) entangling-residue (x1) giant-tarantula-venom (x1) knockdown (x1) [custom] : string {Book 2 - Cult of Cinders.items.[].system.attackEffects.custom} (same value: ) [bonus] : object {Book 2 - Cult of Cinders.items.[].system.bonus} value : integer {Book 2 - Cult of Cinders.items.[].system.bonus.value} (9 different values) 20 (x12) 0 (x19) 17 (x5) 16 (x4) 15 (x2) 11 (x8) 19 (x9) 18 (x3) 13 (x3) [damageRolls] : object {Book 2 - Cult of Cinders.items.[].system.damageRolls} [ujqtpn9hb8rm6ff7m3ar] : object {Book 2 - Cult of Cinders.items.[].system.damageRolls.ujqtpn9hb8rm6ff7m3ar} damage : string {Book 2 - Cult of Cinders.items.[].system.damageRolls.ujqtpn9hb8rm6ff7m3ar.damage} (same value: 2d8+11) damageType : string {Book 2 - Cult of Cinders.items.[].system.damageRolls.ujqtpn9hb8rm6ff7m3ar.damageType} (same value: piercing) [5q32a67lnzpl28lu12sy] : object {Book 2 - Cult of Cinders.items.[].system.damageRolls.5q32a67lnzpl28lu12sy} damage : string {Book 2 - Cult of Cinders.items.[].system.damageRolls.5q32a67lnzpl28lu12sy.damage} (same value: 1d12) damageType : string {Book 2 - Cult of Cinders.items.[].system.damageRolls.5q32a67lnzpl28lu12sy.damageType} (same value: acid) [2taqlpgz82g3a86c0c6v] : object {Book 2 - Cult of Cinders.items.[].system.damageRolls.2taqlpgz82g3a86c0c6v} damage : string {Book 2 - Cult of Cinders.items.[].system.damageRolls.2taqlpgz82g3a86c0c6v.damage} (same value: 2d8+11) damageType : string {Book 2 - Cult of Cinders.items.[].system.damageRolls.2taqlpgz82g3a86c0c6v.damageType} (same value: slashing) [9twhyqjiu64c8bx8xdrh] : object {Book 2 - Cult of Cinders.items.[].system.damageRolls.9twhyqjiu64c8bx8xdrh} damage : string {Book 2 - Cult of Cinders.items.[].system.damageRolls.9twhyqjiu64c8bx8xdrh.damage} (same value: 2d6+11) damageType : string {Book 2 - Cult of Cinders.items.[].system.damageRolls.9twhyqjiu64c8bx8xdrh.damageType} (same value: acid) [dkbqafpvfn9l108gr1fc] : object {Book 2 - Cult of Cinders.items.[].system.damageRolls.dkbqafpvfn9l108gr1fc} damage : string {Book 2 - Cult of Cinders.items.[].system.damageRolls.dkbqafpvfn9l108gr1fc.damage} (same value: 2d12+9) damageType : string {Book 2 - Cult of Cinders.items.[].system.damageRolls.dkbqafpvfn9l108gr1fc.damageType} (same value: piercing) [2h9q2exkeeb60ooves1q] : object {Book 2 - Cult of Cinders.items.[].system.damageRolls.2h9q2exkeeb60ooves1q} damage : string {Book 2 - Cult of Cinders.items.[].system.damageRolls.2h9q2exkeeb60ooves1q.damage} (same value: 2d6+9) damageType : string {Book 2 - Cult of Cinders.items.[].system.damageRolls.2h9q2exkeeb60ooves1q.damageType} (same value: bludgeoning) [s9nozt13lei4b0aafgjx] : object {Book 2 - Cult of Cinders.items.[].system.damageRolls.s9nozt13lei4b0aafgjx} damage : string {Book 2 - Cult of Cinders.items.[].system.damageRolls.s9nozt13lei4b0aafgjx.damage} (same value: 2d8+6) damageType : string {Book 2 - Cult of Cinders.items.[].system.damageRolls.s9nozt13lei4b0aafgjx.damageType} (same value: slashing) [wo8cdq2pb9herwvvns9t] : object {Book 2 - Cult of Cinders.items.[].system.damageRolls.wo8cdq2pb9herwvvns9t} damage : string {Book 2 - Cult of Cinders.items.[].system.damageRolls.wo8cdq2pb9herwvvns9t.damage} (same value: 1d10+6) damageType : string {Book 2 - Cult of Cinders.items.[].system.damageRolls.wo8cdq2pb9herwvvns9t.damageType} (same value: piercing) [rem7mo4yee2o3fll1zne] : object {Book 2 - Cult of Cinders.items.[].system.damageRolls.rem7mo4yee2o3fll1zne} damage : string {Book 2 - Cult of Cinders.items.[].system.damageRolls.rem7mo4yee2o3fll1zne.damage} (same value: 1d6) damageType : string {Book 2 - Cult of Cinders.items.[].system.damageRolls.rem7mo4yee2o3fll1zne.damageType} (same value: fire) [s99460wrn4bsukl4lzri] : object {Book 2 - Cult of Cinders.items.[].system.damageRolls.s99460wrn4bsukl4lzri} damage : string {Book 2 - Cult of Cinders.items.[].system.damageRolls.s99460wrn4bsukl4lzri.damage} (same value: 1d10+6) damageType : string {Book 2 - Cult of Cinders.items.[].system.damageRolls.s99460wrn4bsukl4lzri.damageType} (same value: slashing) [5hcq3rn6ideqp792z3v9] : object {Book 2 - Cult of Cinders.items.[].system.damageRolls.5hcq3rn6ideqp792z3v9} damage : string {Book 2 - Cult of Cinders.items.[].system.damageRolls.5hcq3rn6ideqp792z3v9.damage} (same value: 1d8+6) damageType : string {Book 2 - Cult of Cinders.items.[].system.damageRolls.5hcq3rn6ideqp792z3v9.damageType} (same value: slashing) [5vk9scpknf452dpq8rlf] : object {Book 2 - Cult of Cinders.items.[].system.damageRolls.5vk9scpknf452dpq8rlf} damage : string {Book 2 - Cult of Cinders.items.[].system.damageRolls.5vk9scpknf452dpq8rlf.damage} (same value: 2d6+6) damageType : string {Book 2 - Cult of Cinders.items.[].system.damageRolls.5vk9scpknf452dpq8rlf.damageType} (same value: bludgeoning) [7uc8gqbvn5wh8ng5jlm9xq] : object {Book 2 - Cult of Cinders.items.[].system.damageRolls.7uc8gqbvn5wh8ng5jlm9xq} damage : string {Book 2 - Cult of Cinders.items.[].system.damageRolls.7uc8gqbvn5wh8ng5jlm9xq.damage} (same value: 8d6) damageType : string {Book 2 - Cult of Cinders.items.[].system.damageRolls.7uc8gqbvn5wh8ng5jlm9xq.damageType} (same value: fire) [inyqx7jvervapglih6pv] : object {Book 2 - Cult of Cinders.items.[].system.damageRolls.inyqx7jvervapglih6pv} damage : string {Book 2 - Cult of Cinders.items.[].system.damageRolls.inyqx7jvervapglih6pv.damage} (same value: 1d4+3) damageType : string {Book 2 - Cult of Cinders.items.[].system.damageRolls.inyqx7jvervapglih6pv.damageType} (same value: piercing) [ssjkv2qrr3mxf8gehd5o] : object {Book 2 - Cult of Cinders.items.[].system.damageRolls.ssjkv2qrr3mxf8gehd5o} damage : string {Book 2 - Cult of Cinders.items.[].system.damageRolls.ssjkv2qrr3mxf8gehd5o.damage} (same value: 1d4+3) damageType : string {Book 2 - Cult of Cinders.items.[].system.damageRolls.ssjkv2qrr3mxf8gehd5o.damageType} (same value: piercing) [elyovaoijh5cxxfhwweu] : object {Book 2 - Cult of Cinders.items.[].system.damageRolls.elyovaoijh5cxxfhwweu} damage : string {Book 2 - Cult of Cinders.items.[].system.damageRolls.elyovaoijh5cxxfhwweu.damage} (same value: 1d4+3) damageType : string {Book 2 - Cult of Cinders.items.[].system.damageRolls.elyovaoijh5cxxfhwweu.damageType} (same value: piercing) [tb7qjuio1qgm3hcsbme1] : object {Book 2 - Cult of Cinders.items.[].system.damageRolls.tb7qjuio1qgm3hcsbme1} damage : string {Book 2 - Cult of Cinders.items.[].system.damageRolls.tb7qjuio1qgm3hcsbme1.damage} (same value: 1d4+3) damageType : string {Book 2 - Cult of Cinders.items.[].system.damageRolls.tb7qjuio1qgm3hcsbme1.damageType} (same value: piercing) [dx7o379p3pj93k6kd40x] : object {Book 2 - Cult of Cinders.items.[].system.damageRolls.dx7o379p3pj93k6kd40x} damage : string {Book 2 - Cult of Cinders.items.[].system.damageRolls.dx7o379p3pj93k6kd40x.damage} (same value: 1d8) damageType : string {Book 2 - Cult of Cinders.items.[].system.damageRolls.dx7o379p3pj93k6kd40x.damageType} (same value: piercing) [mc2uqaw53ghfdhf36rw1] : object {Book 2 - Cult of Cinders.items.[].system.damageRolls.mc2uqaw53ghfdhf36rw1} damage : string {Book 2 - Cult of Cinders.items.[].system.damageRolls.mc2uqaw53ghfdhf36rw1.damage} (same value: 2d4+6) damageType : string {Book 2 - Cult of Cinders.items.[].system.damageRolls.mc2uqaw53ghfdhf36rw1.damageType} (same value: slashing) [rcc8od42j5g9dz80nyyd] : object {Book 2 - Cult of Cinders.items.[].system.damageRolls.rcc8od42j5g9dz80nyyd} damage : string {Book 2 - Cult of Cinders.items.[].system.damageRolls.rcc8od42j5g9dz80nyyd.damage} (same value: 1d4+6) damageType : string {Book 2 - Cult of Cinders.items.[].system.damageRolls.rcc8od42j5g9dz80nyyd.damageType} (same value: bludgeoning) [rb01xlh8odjizuea50nh] : object {Book 2 - Cult of Cinders.items.[].system.damageRolls.rb01xlh8odjizuea50nh} damage : string {Book 2 - Cult of Cinders.items.[].system.damageRolls.rb01xlh8odjizuea50nh.damage} (same value: 1d4+6) damageType : string {Book 2 - Cult of Cinders.items.[].system.damageRolls.rb01xlh8odjizuea50nh.damageType} (same value: piercing) [8795vdgagig35o9ho9xw] : object {Book 2 - Cult of Cinders.items.[].system.damageRolls.8795vdgagig35o9ho9xw} damage : string {Book 2 - Cult of Cinders.items.[].system.damageRolls.8795vdgagig35o9ho9xw.damage} (same value: 1d4+6) damageType : string {Book 2 - Cult of Cinders.items.[].system.damageRolls.8795vdgagig35o9ho9xw.damageType} (same value: piercing) [h59xivy1xdfd60sf98vr] : object {Book 2 - Cult of Cinders.items.[].system.damageRolls.h59xivy1xdfd60sf98vr} damage : string {Book 2 - Cult of Cinders.items.[].system.damageRolls.h59xivy1xdfd60sf98vr.damage} (same value: 1d6+3) damageType : string {Book 2 - Cult of Cinders.items.[].system.damageRolls.h59xivy1xdfd60sf98vr.damageType} (same value: piercing) [7tc798lbl7fvmv37u3i1] : object {Book 2 - Cult of Cinders.items.[].system.damageRolls.7tc798lbl7fvmv37u3i1} damage : string {Book 2 - Cult of Cinders.items.[].system.damageRolls.7tc798lbl7fvmv37u3i1.damage} (same value: 1d6+2) damageType : string {Book 2 - Cult of Cinders.items.[].system.damageRolls.7tc798lbl7fvmv37u3i1.damageType} (same value: piercing) [m7jqs416pijunvxihggf] : object {Book 2 - Cult of Cinders.items.[].system.damageRolls.m7jqs416pijunvxihggf} damage : string {Book 2 - Cult of Cinders.items.[].system.damageRolls.m7jqs416pijunvxihggf.damage} (same value: 1d4+4) damageType : string {Book 2 - Cult of Cinders.items.[].system.damageRolls.m7jqs416pijunvxihggf.damageType} (same value: bludgeoning) [18p5lkqpsf1eh8yhjiuo] : object {Book 2 - Cult of Cinders.items.[].system.damageRolls.18p5lkqpsf1eh8yhjiuo} damage : string {Book 2 - Cult of Cinders.items.[].system.damageRolls.18p5lkqpsf1eh8yhjiuo.damage} (same value: 1d4+4) damageType : string {Book 2 - Cult of Cinders.items.[].system.damageRolls.18p5lkqpsf1eh8yhjiuo.damageType} (same value: piercing) [m7z16zi8y7pjetkl20m7] : object {Book 2 - Cult of Cinders.items.[].system.damageRolls.m7z16zi8y7pjetkl20m7} damage : string {Book 2 - Cult of Cinders.items.[].system.damageRolls.m7z16zi8y7pjetkl20m7.damage} (same value: 1d4+2) damageType : string {Book 2 - Cult of Cinders.items.[].system.damageRolls.m7z16zi8y7pjetkl20m7.damageType} (same value: piercing) [yo1d5zvkb6k8s377ewoe] : object {Book 2 - Cult of Cinders.items.[].system.damageRolls.yo1d5zvkb6k8s377ewoe} damage : string {Book 2 - Cult of Cinders.items.[].system.damageRolls.yo1d5zvkb6k8s377ewoe.damage} (same value: 1d4-1) damageType : string {Book 2 - Cult of Cinders.items.[].system.damageRolls.yo1d5zvkb6k8s377ewoe.damageType} (same value: bludgeoning) [xgwqf6vmf17wnxxdexae] : object {Book 2 - Cult of Cinders.items.[].system.damageRolls.xgwqf6vmf17wnxxdexae} damage : string {Book 2 - Cult of Cinders.items.[].system.damageRolls.xgwqf6vmf17wnxxdexae.damage} (same value: 1d4+2) damageType : string {Book 2 - Cult of Cinders.items.[].system.damageRolls.xgwqf6vmf17wnxxdexae.damageType} (same value: piercing) [znb085xyk6qs7253a8zf] : object {Book 2 - Cult of Cinders.items.[].system.damageRolls.znb085xyk6qs7253a8zf} damage : string {Book 2 - Cult of Cinders.items.[].system.damageRolls.znb085xyk6qs7253a8zf.damage} (same value: 1d6+3) damageType : string {Book 2 - Cult of Cinders.items.[].system.damageRolls.znb085xyk6qs7253a8zf.damageType} (same value: piercing) [iciee69hrx87ztccmo21] : object {Book 2 - Cult of Cinders.items.[].system.damageRolls.iciee69hrx87ztccmo21} damage : string {Book 2 - Cult of Cinders.items.[].system.damageRolls.iciee69hrx87ztccmo21.damage} (same value: 1d4+7) damageType : string {Book 2 - Cult of Cinders.items.[].system.damageRolls.iciee69hrx87ztccmo21.damageType} (same value: piercing) [eb9wtxnycot7s5001qnm] : object {Book 2 - Cult of Cinders.items.[].system.damageRolls.eb9wtxnycot7s5001qnm} damage : string {Book 2 - Cult of Cinders.items.[].system.damageRolls.eb9wtxnycot7s5001qnm.damage} (same value: 2d4+7) damageType : string {Book 2 - Cult of Cinders.items.[].system.damageRolls.eb9wtxnycot7s5001qnm.damageType} (same value: piercing) [am9ax8ukc8j1mzc8ivh0] : object {Book 2 - Cult of Cinders.items.[].system.damageRolls.am9ax8ukc8j1mzc8ivh0} damage : string {Book 2 - Cult of Cinders.items.[].system.damageRolls.am9ax8ukc8j1mzc8ivh0.damage} (same value: 1d4+7) damageType : string {Book 2 - Cult of Cinders.items.[].system.damageRolls.am9ax8ukc8j1mzc8ivh0.damageType} (same value: piercing) [bf8m07kwpbz0y2el4bb0] : object {Book 2 - Cult of Cinders.items.[].system.damageRolls.bf8m07kwpbz0y2el4bb0} damage : string {Book 2 - Cult of Cinders.items.[].system.damageRolls.bf8m07kwpbz0y2el4bb0.damage} (same value: 2d4+7) damageType : string {Book 2 - Cult of Cinders.items.[].system.damageRolls.bf8m07kwpbz0y2el4bb0.damageType} (same value: piercing) [rji4zpmrnjmcvhg5no8j] : object {Book 2 - Cult of Cinders.items.[].system.damageRolls.rji4zpmrnjmcvhg5no8j} damage : string {Book 2 - Cult of Cinders.items.[].system.damageRolls.rji4zpmrnjmcvhg5no8j.damage} (same value: 1d8+3) damageType : string {Book 2 - Cult of Cinders.items.[].system.damageRolls.rji4zpmrnjmcvhg5no8j.damageType} (same value: piercing) [hj3msp4nbs6hx59qacji] : object {Book 2 - Cult of Cinders.items.[].system.damageRolls.hj3msp4nbs6hx59qacji} damage : string {Book 2 - Cult of Cinders.items.[].system.damageRolls.hj3msp4nbs6hx59qacji.damage} (same value: 2d8+8) damageType : string {Book 2 - Cult of Cinders.items.[].system.damageRolls.hj3msp4nbs6hx59qacji.damageType} (same value: bludgeoning) [0] : object {Book 2 - Cult of Cinders.items.[].system.damageRolls.0} damage : string {Book 2 - Cult of Cinders.items.[].system.damageRolls.0.damage} (2 different values) 2d8+8 (x1) 1d12+8 (x1) damageType : string {Book 2 - Cult of Cinders.items.[].system.damageRolls.0.damageType} (2 different values) piercing (x1) bludgeoning (x1) [3y9mu5xrse2r7d62vjt5] : object {Book 2 - Cult of Cinders.items.[].system.damageRolls.3y9mu5xrse2r7d62vjt5} damage : string {Book 2 - Cult of Cinders.items.[].system.damageRolls.3y9mu5xrse2r7d62vjt5.damage} (same value: 2d6+4) damageType : string {Book 2 - Cult of Cinders.items.[].system.damageRolls.3y9mu5xrse2r7d62vjt5.damageType} (same value: bludgeoning) [i2fz1m09mr8m4578r0lc] : object {Book 2 - Cult of Cinders.items.[].system.damageRolls.i2fz1m09mr8m4578r0lc} damage : string {Book 2 - Cult of Cinders.items.[].system.damageRolls.i2fz1m09mr8m4578r0lc.damage} (same value: 1d4+4) damageType : string {Book 2 - Cult of Cinders.items.[].system.damageRolls.i2fz1m09mr8m4578r0lc.damageType} (same value: bludgeoning) [4xmi5vl6nphl0cc9yce7] : object {Book 2 - Cult of Cinders.items.[].system.damageRolls.4xmi5vl6nphl0cc9yce7} damage : string {Book 2 - Cult of Cinders.items.[].system.damageRolls.4xmi5vl6nphl0cc9yce7.damage} (same value: 2d8+3) damageType : string {Book 2 - Cult of Cinders.items.[].system.damageRolls.4xmi5vl6nphl0cc9yce7.damageType} (same value: piercing) [huhvih5lwpw6t8hnu7wg] : object {Book 2 - Cult of Cinders.items.[].system.damageRolls.huhvih5lwpw6t8hnu7wg} damage : string {Book 2 - Cult of Cinders.items.[].system.damageRolls.huhvih5lwpw6t8hnu7wg.damage} (same value: 2d8+9) damageType : string {Book 2 - Cult of Cinders.items.[].system.damageRolls.huhvih5lwpw6t8hnu7wg.damageType} (same value: piercing) [mz8rlaa4r2mau450sso6] : object {Book 2 - Cult of Cinders.items.[].system.damageRolls.mz8rlaa4r2mau450sso6} damage : string {Book 2 - Cult of Cinders.items.[].system.damageRolls.mz8rlaa4r2mau450sso6.damage} (same value: 2d4) damageType : string {Book 2 - Cult of Cinders.items.[].system.damageRolls.mz8rlaa4r2mau450sso6.damageType} (same value: fire) [xqj4h8p5asbi4t3m7wp3] : object {Book 2 - Cult of Cinders.items.[].system.damageRolls.xqj4h8p5asbi4t3m7wp3} damage : string {Book 2 - Cult of Cinders.items.[].system.damageRolls.xqj4h8p5asbi4t3m7wp3.damage} (same value: 2d8+9) damageType : string {Book 2 - Cult of Cinders.items.[].system.damageRolls.xqj4h8p5asbi4t3m7wp3.damageType} (same value: slashing) [mwycmbb80lilmvkgbec3] : object {Book 2 - Cult of Cinders.items.[].system.damageRolls.mwycmbb80lilmvkgbec3} damage : string {Book 2 - Cult of Cinders.items.[].system.damageRolls.mwycmbb80lilmvkgbec3.damage} (same value: 2d8+9) damageType : string {Book 2 - Cult of Cinders.items.[].system.damageRolls.mwycmbb80lilmvkgbec3.damageType} (same value: slashing) [nydqa46qft0q5ggw4jop] : object {Book 2 - Cult of Cinders.items.[].system.damageRolls.nydqa46qft0q5ggw4jop} damage : string {Book 2 - Cult of Cinders.items.[].system.damageRolls.nydqa46qft0q5ggw4jop.damage} (same value: 2d6+9) damageType : string {Book 2 - Cult of Cinders.items.[].system.damageRolls.nydqa46qft0q5ggw4jop.damageType} (same value: bludgeoning) IoKRXMopl4fYPk97 : object {Book 2 - Cult of Cinders.items.[].system.damageRolls.IoKRXMopl4fYPk97} damage : string {Book 2 - Cult of Cinders.items.[].system.damageRolls.IoKRXMopl4fYPk97.damage} (same value: 3d8+9) damageType : string {Book 2 - Cult of Cinders.items.[].system.damageRolls.IoKRXMopl4fYPk97.damageType} (same value: bludgeoning) [weaponType] : object {Book 2 - Cult of Cinders.items.[].system.weaponType} value : string {Book 2 - Cult of Cinders.items.[].system.weaponType.value} (2 different values) melee (x28) ranged (x17) [actionType] : object {Book 2 - Cult of Cinders.items.[].system.actionType} value : string {Book 2 - Cult of Cinders.items.[].system.actionType.value} (4 different values) action (x21) reaction (x13) passive (x46) free (x4) [actions] : object {Book 2 - Cult of Cinders.items.[].system.actions} [value] : integer {Book 2 - Cult of Cinders.items.[].system.actions.value} (3 different values) 2 (x16) 1 (x4) 3 (x1) [category] : string {Book 2 - Cult of Cinders.items.[].system.category} (12 different values) offensive (x44) defensive (x9) martial (x8) light (x6) simple (x11) poison (x3) ammo (x5) other (x3) interaction (x3) elixir (x1) potion (x2) heavy (x1) [baseItem] : string {Book 2 - Cult of Cinders.items.[].system.baseItem} (13 different values) longsword (x1) leather-armor (x4) dagger (x6) longbow (x3) studded-leather-armor (x2) whip (x1) shortbow (x1) shortsword (x1) dart (x1) staff (x3) crossbow (x1) splint-mail (x1) warhammer (x1) [bonusDamage] : object {Book 2 - Cult of Cinders.items.[].system.bonusDamage} value : integer {Book 2 - Cult of Cinders.items.[].system.bonusDamage.value} (same value: 0) [bulk] : object {Book 2 - Cult of Cinders.items.[].system.bulk} value : mixed integer {Book 2 - Cult of Cinders.items.[].system.bulk.value} (4 different values) 1 (x15) 2 (x5) 0 (x6) 3 (x1) float {Book 2 - Cult of Cinders.items.[].system.bulk.value} (same value: 0,1) [capacity] : integer {Book 2 - Cult of Cinders.items.[].system.bulk.capacity} (same value: 25) [heldOrStowed] : integer {Book 2 - Cult of Cinders.items.[].system.bulk.heldOrStowed} (same value: 1) [ignored] : integer {Book 2 - Cult of Cinders.items.[].system.bulk.ignored} (same value: 25) [containerId] : string {Book 2 - Cult of Cinders.items.[].system.containerId} (same value: hetb6HQzsfpikrYo) [equipped] : object {Book 2 - Cult of Cinders.items.[].system.equipped} carryType : string {Book 2 - Cult of Cinders.items.[].system.equipped.carryType} (3 different values) worn (x42) stowed (x1) held (x1) [handsHeld] : integer {Book 2 - Cult of Cinders.items.[].system.equipped.handsHeld} (2 different values) 0 (x36) 1 (x1) [invested] : boolean {Book 2 - Cult of Cinders.items.[].system.equipped.invested} (same value: False) [inSlot] : boolean {Book 2 - Cult of Cinders.items.[].system.equipped.inSlot} (2 different values) False (x6) True (x1) [group] : string {Book 2 - Cult of Cinders.items.[].system.group} (10 different values) sword (x2) leather (x6) knife (x6) bow (x4) flail (x1) dart (x1) club (x3) crossbow (x1) composite (x1) hammer (x1) [hardness] : integer {Book 2 - Cult of Cinders.items.[].system.hardness} (same value: 0) [hp] : object {Book 2 - Cult of Cinders.items.[].system.hp} max : integer {Book 2 - Cult of Cinders.items.[].system.hp.max} (same value: 0) value : integer {Book 2 - Cult of Cinders.items.[].system.hp.value} (same value: 0) [material] : object {Book 2 - Cult of Cinders.items.[].system.material} [grade] : string {Book 2 - Cult of Cinders.items.[].system.material.grade} (same value: low) [type] : string {Book 2 - Cult of Cinders.items.[].system.material.type} (2 different values) cold-iron (x2) silver (x2) [price] : object {Book 2 - Cult of Cinders.items.[].system.price} value : object {Book 2 - Cult of Cinders.items.[].system.price.value} [gp] : integer {Book 2 - Cult of Cinders.items.[].system.price.value.gp} (12 different values) 1 (x2) 2 (x4) 6 (x5) 3 (x4) 50 (x2) 75 (x1) 450 (x1) 160 (x1) 80 (x1) 13 (x1) 20 (x1) 225 (x1) [sp] : integer {Book 2 - Cult of Cinders.items.[].system.price.value.sp} (3 different values) 2 (x7) 1 (x5) 9 (x1) [cp] : integer {Book 2 - Cult of Cinders.items.[].system.price.value.cp} (same value: 1) [per] : integer {Book 2 - Cult of Cinders.items.[].system.price.per} (same value: 10) [quantity] : integer {Book 2 - Cult of Cinders.items.[].system.quantity} (9 different values) 1 (x29) 6 (x1) 20 (x3) 10 (x3) 3 (x1) 5 (x2) 30 (x1) 4 (x2) 2 (x2) [reload] : object {Book 2 - Cult of Cinders.items.[].system.reload} value : string {Book 2 - Cult of Cinders.items.[].system.reload.value} (4 different values) (x7) - (x7) 0 (x4) 1 (x1) [runes] : object {Book 2 - Cult of Cinders.items.[].system.runes} potency : integer {Book 2 - Cult of Cinders.items.[].system.runes.potency} (2 different values) 1 (x10) 0 (x16) property : array {Book 2 - Cult of Cinders.items.[].system.runes.property} Length: min=0 max=1 Value type: string {Book 2 - Cult of Cinders.items.[].system.runes.property.[]} (same value: disrupting) [striking] : integer {Book 2 - Cult of Cinders.items.[].system.runes.striking} (2 different values) 1 (x5) 0 (x14) [resilient] : integer {Book 2 - Cult of Cinders.items.[].system.runes.resilient} (same value: 0) [size] : string {Book 2 - Cult of Cinders.items.[].system.size} (same value: med) [splashDamage] : object {Book 2 - Cult of Cinders.items.[].system.splashDamage} [value] : integer {Book 2 - Cult of Cinders.items.[].system.splashDamage.value} (same value: 0) [usage] : object {Book 2 - Cult of Cinders.items.[].system.usage} value : string {Book 2 - Cult of Cinders.items.[].system.usage.value} (3 different values) held-in-one-hand (x29) held-in-one-plus-hands (x4) held-in-two-hands (x3) [acBonus] : integer {Book 2 - Cult of Cinders.items.[].system.acBonus} (3 different values) 1 (x4) 2 (x2) 5 (x1) [checkPenalty] : integer {Book 2 - Cult of Cinders.items.[].system.checkPenalty} (2 different values) -1 (x6) -3 (x1) [dexCap] : integer {Book 2 - Cult of Cinders.items.[].system.dexCap} (3 different values) 4 (x4) 3 (x2) 1 (x1) [speedPenalty] : integer {Book 2 - Cult of Cinders.items.[].system.speedPenalty} (2 different values) 0 (x6) -10 (x1) [strength] : integer {Book 2 - Cult of Cinders.items.[].system.strength} (3 different values) 0 (x4) 1 (x2) 3 (x1) [frequency] : object {Book 2 - Cult of Cinders.items.[].system.frequency} max : integer {Book 2 - Cult of Cinders.items.[].system.frequency.max} (same value: 1) per : string {Book 2 - Cult of Cinders.items.[].system.frequency.per} (same value: PT1H) [uses] : object {Book 2 - Cult of Cinders.items.[].system.uses} autoDestroy : boolean {Book 2 - Cult of Cinders.items.[].system.uses.autoDestroy} (same value: True) max : integer {Book 2 - Cult of Cinders.items.[].system.uses.max} (2 different values) 1 (x13) 5000 (x1) value : integer {Book 2 - Cult of Cinders.items.[].system.uses.value} (2 different values) 1 (x13) 5000 (x1) [stackGroup] : string {Book 2 - Cult of Cinders.items.[].system.stackGroup} (2 different values) arrows (x3) bolts (x1) [collapsed] : boolean {Book 2 - Cult of Cinders.items.[].system.collapsed} (same value: False) [stowing] : boolean {Book 2 - Cult of Cinders.items.[].system.stowing} (same value: True) [mod] : object {Book 2 - Cult of Cinders.items.[].system.mod} value : integer {Book 2 - Cult of Cinders.items.[].system.mod.value} (3 different values) 14 (x2) 16 (x1) 15 (x1) [proficient] : object {Book 2 - Cult of Cinders.items.[].system.proficient} value : integer {Book 2 - Cult of Cinders.items.[].system.proficient.value} (same value: 0) type : string {Book 2 - Cult of Cinders.items.[].type} (11 different values) spellcastingEntry (x10) spell (x69) melee (x46) action (x84) weapon (x19) armor (x7) consumable (x14) equipment (x2) backpack (x1) lore (x4) treasure (x1) [_stats] : object {Book 2 - Cult of Cinders.items.[]._stats} compendiumSource : string {Book 2 - Cult of Cinders.items.[]._stats.compendiumSource} (79 different values) [flags] : object {Book 2 - Cult of Cinders.items.[].flags} pf2e : object {Book 2 - Cult of Cinders.items.[].flags.pf2e} linkedWeapon : string {Book 2 - Cult of Cinders.items.[].flags.pf2e.linkedWeapon} (17 different values) ZqyK0k31aaaiua44 (x1) rNS9IXUZDALDQoiJ (x2) 0fpr7D6z7lRzEK6s (x2) EMMYrBqymcDjyYir (x1) d42IPyLbN0f6KFtq (x1) qcwBkviythTcBTSS (x2) PQD3qCrRJ1EoVlYp (x1) t64Ys5B3myXuA76k (x1) lzrY2Q1KXDkbWj0m (x1) AHKYgDY2VG872EIQ (x1) Gr4iC9v8WDwl1THc (x2) b1HGVCwtMXd45naV (x1) ZpFKjHuyvoYiqXhM (x1) VO094UobV7Jjl6sN (x1) D0h1se1i01uJksFg (x1) AyzlkA8BDbzOj0oI (x1) maULl0NuobxnijiS (x1) name : string {Book 2 - Cult of Cinders.name} (all different values) system : object {Book 2 - Cult of Cinders.system} [abilities] : object {Book 2 - Cult of Cinders.system.abilities} cha : object {Book 2 - Cult of Cinders.system.abilities.cha} mod : integer {Book 2 - Cult of Cinders.system.abilities.cha.mod} (8 different values) 6 (x3) 3 (x3) 0 (x2) -1 (x1) -5 (x1) -4 (x1) 4 (x1) 1 (x2) con : object {Book 2 - Cult of Cinders.system.abilities.con} mod : integer {Book 2 - Cult of Cinders.system.abilities.con.mod} (6 different values) 3 (x2) 2 (x3) 0 (x2) 5 (x4) 1 (x2) 4 (x1) dex : object {Book 2 - Cult of Cinders.system.abilities.dex} mod : integer {Book 2 - Cult of Cinders.system.abilities.dex.mod} (5 different values) 3 (x6) 2 (x1) 4 (x5) -3 (x1) 1 (x1) int : object {Book 2 - Cult of Cinders.system.abilities.int} mod : integer {Book 2 - Cult of Cinders.system.abilities.int.mod} (7 different values) -1 (x1) 4 (x1) 0 (x5) 1 (x3) 6 (x1) -5 (x2) 3 (x1) str : object {Book 2 - Cult of Cinders.system.abilities.str} mod : integer {Book 2 - Cult of Cinders.system.abilities.str.mod} (7 different values) 5 (x2) 6 (x4) 4 (x2) 3 (x2) 1 (x2) 2 (x1) -1 (x1) wis : object {Book 2 - Cult of Cinders.system.abilities.wis} mod : integer {Book 2 - Cult of Cinders.system.abilities.wis.mod} (6 different values) 3 (x3) 5 (x1) 2 (x5) -1 (x1) 4 (x3) -5 (x1) attributes : object {Book 2 - Cult of Cinders.system.attributes} ac : object {Book 2 - Cult of Cinders.system.attributes.ac} [details] : string {Book 2 - Cult of Cinders.system.attributes.ac.details} (same value: ) value : integer {Book 2 - Cult of Cinders.system.attributes.ac.value} (11 different values) 28 (x2) 27 (x5) 26 (x2) 23 (x2) 0 (x1) 24 (x2) 19 (x1) 20 (x1) 21 (x2) 13 (x1) 30 (x1) [allSaves] : object {Book 2 - Cult of Cinders.system.attributes.allSaves} value : string {Book 2 - Cult of Cinders.system.attributes.allSaves.value} (3 different values) (x12) +2 circumstance to all saves to disbelieve illusions (x1) +1 status to all saves vs. mental (x1) hp : object {Book 2 - Cult of Cinders.system.attributes.hp} details : string {Book 2 - Cult of Cinders.system.attributes.hp.details} (same value: ) max : integer {Book 2 - Cult of Cinders.system.attributes.hp.max} (14 different values) 145 (x1) 135 (x6) 20 (x1) 90 (x1) 0 (x1) 56 (x2) 26 (x1) 44 (x1) 71 (x1) 122 (x1) 175 (x1) 74 (x1) 130 (x1) 72 (x1) temp : integer {Book 2 - Cult of Cinders.system.attributes.hp.temp} (same value: 0) value : integer {Book 2 - Cult of Cinders.system.attributes.hp.value} (14 different values) 145 (x1) 135 (x6) 20 (x1) 90 (x1) 0 (x1) 56 (x2) 26 (x1) 44 (x1) 71 (x1) 122 (x1) 175 (x1) 74 (x1) 130 (x1) 72 (x1) [tempmax] : integer {Book 2 - Cult of Cinders.system.attributes.hp.tempmax} (same value: 0) [immunities] : array {Book 2 - Cult of Cinders.system.attributes.immunities} Length: min=1 max=6 Value type: object {Book 2 - Cult of Cinders.system.attributes.immunities.[]} type : string {Book 2 - Cult of Cinders.system.attributes.immunities.[].type} (11 different values) acid (x1) paralyzed (x5) sleep (x6) critical-hits (x6) precision (x6) fire (x7) poison (x1) piercing (x1) slashing (x1) unconscious (x1) visual (x1) [speed] : object {Book 2 - Cult of Cinders.system.attributes.speed} [details] : string {Book 2 - Cult of Cinders.system.attributes.speed.details} (4 different values) swamp stride (x1) woodland stride (x3) jungle stride (x2) mudwalking (x1) otherSpeeds : array {Book 2 - Cult of Cinders.system.attributes.speed.otherSpeeds} Length: min=0 max=2 Value type: object {Book 2 - Cult of Cinders.system.attributes.speed.otherSpeeds.[]} type : string {Book 2 - Cult of Cinders.system.attributes.speed.otherSpeeds.[].type} (3 different values) swim (x1) climb (x9) fly (x1) value : integer {Book 2 - Cult of Cinders.system.attributes.speed.otherSpeeds.[].value} (6 different values) 40 (x1) 20 (x4) 60 (x1) 25 (x1) 10 (x1) 30 (x3) value : integer {Book 2 - Cult of Cinders.system.attributes.speed.value} (5 different values) 40 (x2) 25 (x5) 30 (x5) 10 (x1) 35 (x1) [resistances] : array {Book 2 - Cult of Cinders.system.attributes.resistances} Length: min=2 max=2 Value type: object {Book 2 - Cult of Cinders.system.attributes.resistances.[]} type : string {Book 2 - Cult of Cinders.system.attributes.resistances.[].type} (2 different values) acid (x1) poison (x1) value : integer {Book 2 - Cult of Cinders.system.attributes.resistances.[].value} (same value: 10) [hardness] : integer {Book 2 - Cult of Cinders.system.attributes.hardness} (4 different values) 5 (x1) 0 (x2) 14 (x2) 18 (x1) [hasHealth] : boolean {Book 2 - Cult of Cinders.system.attributes.hasHealth} (same value: True) [stealth] : object {Book 2 - Cult of Cinders.system.attributes.stealth} details : string {Book 2 - Cult of Cinders.system.attributes.stealth.details} (5 different values)

The three powder kegs aren't particularly well hidden, but they are out of sight to casual observation.

(x1)

or @UUID[Compendium.pf2e.spells-srd.Item.Detect Magic]

(x2)

but @Check[perception|dc:24|name:Notice Lights in Eyes|traits:complex,magical,fire,trap,hazard] to notice that the fiery lights within the skull's eye sockets seem to be looking around the room.

(x1)

(expert)

(x1)

(expert) to notice subtle vapors of magical energy seething across the doors

(x1) value : integer {Book 2 - Cult of Cinders.system.attributes.stealth.value} (4 different values) 5 (x1) 0 (x3) 16 (x1) 22 (x1) [weaknesses] : array {Book 2 - Cult of Cinders.system.attributes.weaknesses} Length: min=1 max=1 Value type: object {Book 2 - Cult of Cinders.system.attributes.weaknesses.[]} type : string {Book 2 - Cult of Cinders.system.attributes.weaknesses.[].type} (2 different values) fire (x1) cold (x2) value : integer {Book 2 - Cult of Cinders.system.attributes.weaknesses.[].value} (2 different values) 5 (x1) 10 (x2) details : object {Book 2 - Cult of Cinders.system.details} [blurb] : string {Book 2 - Cult of Cinders.system.details.blurb} (7 different values) (x8) Male human explorer (x1) Female kobold researcher (x1) Male elf hero (x1) Variant giant tarantula (x1) Female charau-ka guardian (x1) Variant Racharak (x1) [languages] : object {Book 2 - Cult of Cinders.system.details.languages} details : string {Book 2 - Cult of Cinders.system.details.languages.details} (2 different values) (x13) charau-ka (x1) value : array {Book 2 - Cult of Cinders.system.details.languages.value} Length: min=0 max=6 Value type: string {Book 2 - Cult of Cinders.system.details.languages.value.[]} (10 different values) boggard (x1) chthonian (x2) common (x8) draconic (x7) mwangi (x9) elven (x3) azlanti (x1) grippli (x2) empyrean (x1) fey (x1) level : object {Book 2 - Cult of Cinders.system.details.level} value : integer {Book 2 - Cult of Cinders.system.details.level.value} (8 different values) 9 (x1) 8 (x7) 6 (x7) 12 (x1) 2 (x1) 3 (x1) 5 (x1) 10 (x1) [privateNotes] : string {Book 2 - Cult of Cinders.system.details.privateNotes} (same value: ) [publicNotes] : string {Book 2 - Cult of Cinders.system.details.publicNotes} (6 different values) (x9)

Bidas are black-scaled dragons with long, serpentine bodies and bat-like wings. Their legs and claws are smaller than those of most dragons, but their powerful undulating coils, like those of a boa constrictor, are potent weapons capable of squeezing the life from several unfortunate victims at a time.

A bida uses its impressive intellect and powerful magic to pose as a humanoid and infiltrate a settlement. Over the course of weeks or months, it establishes itself as a key member of the village, and only after it has become invaluable to the community does it reveal the terrible price of its assistance: regular offerings of flesh and gold. From this point on, the bida dwells almost exclusively within its smoggy lair, growing fat off the blood of its sacrificial offerings. To hide its presence from the outside world, a bida conceals its enslaved settlement in a large-scale illusion, leaving only a stand of jungle trees where once a thriving village may have been and ordering the townsfolk to destroy any roads in and out of town.

Bidas begrudgingly tolerate others of their kind, instead preferring the company of their small, tasty thralls. In rare cases, a pair of bidas may join forces to conquer a particularly large settlement, extracting that much more wealth from the populace as a result of their partnership.

(x1)

Frog-like humanoids who make their homes in the treetops of tropical jungles and forests, gripplis are uniquely adapted to their environment. Their oversized eyes give them keen vision in both light and dark, and their large toes allow them to easily scale the trees atop which they reside. Gripplis vary widely in physical appearance, their physiologies largely determined by their surrounding environment; those who live in verdant forests, for example, typically have bright green skin and red eyes. In contrast, gripplis who live in regions of rot and decay have mottled brown coloration, and those who dwell near lakes or streams may bear bright blue and orange stripes. Typical gripplis are just over 2 feet tall and weigh approximately 30 pounds.

Whatever region they come from, gripplis tend to be peaceful hunter-gatherers. Due to their modest understanding of agriculture, gripplis don't raise crops in the traditional sense, although they do cultivate mushroom patches and gather a wide array of fruits from the surrounding wilderness. The jungle also contains rivers and lakes filled with silver-scaled fish, which gripplis harvest in a sustainable manner to ensure their future supply, as well as fatty insects that grow much larger than in other parts of the world. Some of the most advanced grippli societies capture and breed these insects, nurturing herds of giant dragonflies or beetles that are eventually slaughtered for food for the rest of the village. Particularly enterprising gripplis even seek out and tame huge flying insects to use as mounts during their hunts. The rearing of such massive insects is no easy feat, however, so gripplis who manage to do so are often heralded as local heroes.

The treetop settlements of the grippli are difficult to spot from the forest floor. Gripplis obscure their holdings with broad leaves and thick branches, and they riddle the surrounding forest with labyrinthine trails that only they know how to navigate. Their villages are usually constructed among the densest populations of trees, with thin rope bridges strung between wide wooden platforms built around each trunk.

These sharpshooters are renowned for their patience and their accuracy.

(x1)

Frog-like humanoids who make their homes in the treetops of tropical jungles and forests, gripplis are uniquely adapted to their environment. Their oversized eyes give them keen vision in both light and dark, and their large toes allow them to easily scale the trees atop which they reside. Gripplis vary widely in physical appearance, their physiologies largely determined by their surrounding environment; those who live in verdant forests, for example, typically have bright green skin and red eyes. In contrast, gripplis who live in regions of rot and decay have mottled brown coloration, and those who dwell near lakes or streams may bear bright blue and orange stripes. Typical gripplis are just over 2 feet tall and weigh approximately 30 pounds.

Whatever region they come from, gripplis tend to be peaceful hunter-gatherers. Due to their modest understanding of agriculture, gripplis don't raise crops in the traditional sense, although they do cultivate mushroom patches and gather a wide array of fruits from the surrounding wilderness. The jungle also contains rivers and lakes filled with silver-scaled fish, which gripplis harvest in a sustainable manner to ensure their future supply, as well as fatty insects that grow much larger than in other parts of the world. Some of the most advanced grippli societies capture and breed these insects, nurturing herds of giant dragonflies or beetles that are eventually slaughtered for food for the rest of the village. Particularly enterprising gripplis even seek out and tame huge flying insects to use as mounts during their hunts. The rearing of such massive insects is no easy feat, however, so gripplis who manage to do so are often heralded as local heroes.

The treetop settlements of the grippli are difficult to spot from the forest floor. Gripplis obscure their holdings with broad leaves and thick branches, and they riddle the surrounding forest with labyrinthine trails that only they know how to navigate. Their villages are usually constructed among the densest populations of trees, with thin rope bridges strung between wide wooden platforms built around each trunk.

The unofficial healers of gripplikind are known as greenspeakers.

(x1)

The tall sharinga trees of the Mwangi Expanse leak golden sap from their swollen, bulbous trunks, which coagulates when exposed to air. The toxic resin, which has a bitter taste, protects the tree from herbivorous insects and other animals, but in rare cases-usually in areas awash in vitality energy or the influence of the First World-the sap gains a life of its own. Such "living sap" is a mindless ooze that attempts to smother and engulf just about anything that moves, from the bugs and small beasts that feed on its sharinga tree to larger creatures unlucky enough to stumble upon it. Due to its immunities to most forms of physical damage and its protectiveness of its mother tree, a living ooze is a nuisance to communities that rely on the sap of sharinga trees to make resin, rubber, and glue.

Jungle-dwelling alchemists such as gripplis cherish the sap of the sharinga tree for its unique adhesive properties. The sap has been used for centuries to create tanglefoot bags, glue, and hard resin. Residue collected from a living sap is even more fascinating from an alchemical standpoint. Though harvesting a living sap is very dangerous, some alchemists will risk death in order to procure these easily worked ingredients. To increase the odds of a successful harvest, such employers are often willing to supply offensive aids such as lesser frost vials; living sap hunters learned long ago that cold energy is effective against these creatures and luckily doesn't harm the harvestable reagents.

(x1)

Tarantulas are ambush predators, but will attack prey in the open.

(x1) publication : object {Book 2 - Cult of Cinders.system.details.publication} license : string {Book 2 - Cult of Cinders.system.details.publication.license} (same value: OGL) remaster : boolean {Book 2 - Cult of Cinders.system.details.publication.remaster} (same value: False) title : string {Book 2 - Cult of Cinders.system.details.publication.title} (same value: Pathfinder #146: Cult of Cinders) [description] : string {Book 2 - Cult of Cinders.system.details.description} (6 different values)

Three bulky kegs of black powder placed at key locations in the temple are triggered to explode in unison, causing the entire structure to collapse into rubble and slide partially down the cliff face.

(x1)

A ring of eight dragon pillar replicas mark the border of a dome of magical prismatic energy that entirely contains the Fortress of Sorrow.

(x1)

A pair of magical gems inside the dragon skull's eye sockets act as magical sensors with a 30-foot radius.

(x1)

A 10-foot-tall wooden pole topped by a wooden carving of Dahak's head. Each dragon pillar's head has been treated with something to give it a distinct color, as indicated in the specific encounter, but regardless of color, plumes of smoke waft up from the mouth.

(x1)

Blasts of fire and smoke pour out of the tunnel walls to coalesce into the burning form of Dahak himself; a PC who succeeds at a @Check[religion|dc:20|name:Recognize Depiction of Dahak|traits:hazard,complex,fire,magical,trap,action:recall-knowledge] check to Recall Knowledge notes that the fiery dragon closely resembles classical depictions of the draconic god of destruction.

(x1)

These heavy doors, carved with an image of Dahak, echo with a hatred so powerful that it can kill anyone who comes nearby, manifesting a vision of Dahak's head emerging from the doors to strike at a foe.

(x1) [disable] : string {Book 2 - Cult of Cinders.system.details.disable} (6 different values)

No special skills are required to disable this manually activated trap. As an Interact action, a PC can sweep aside some black powder to interrupt the fuse line, but this doesn't prevent Gerhard from activating a keg via blunderbuss. A keg that is removed from its position (either by being thrown over the cliff or merely carried away) retains its explosive potential, but as long as one of the three kegs are removed they no longer have the precise placement required to trigger a collapse-an explosion at this point merely inflicts fire damage in the appropriate areas but does not particularly damage the temple structure itself.

A keg's contents can be dispersed by scattering the gunpowder to the wind (most efficiently by pouring it over the cliff side) as a 2-action activity, or rendered permanently inert by pouring a gallon of water into the powder, inhibiting its explosive qualities. The kegs themselves can be destroyed with damage (note that the AC listed below for each keg takes into account the fact that Gerhard has wedged the kegs into nooks in the temple's stone flooring and walls), but note that any fire damage (including incidental fire damage from area effects like a fireball or Gerhard's blunderbuss) causes them to explode. At your option, other actions may be similarly effective at disabling this hazard.

(x1)

Each dragon pillar that is destroyed removes the corresponding color's effect from Dahak's shell; as long as even one color remains active, the pillars marking the shell's border cannot be damaged themselves, but a successful @Check[thievery|dc:32|name:Disable Color|traits:magical,trap,hazard] (master) check or a successful @UUID[Compendium.pf2e.spells-srd.Item.Dispel Magic] (6th level; counteract DC 30) against one of the eight pillars can cause a randomly determined active color in the shell defense (below) to become deactivated for [[/gmr 1d4 #rounds]]{1d4 rounds}.

(x1)

@Check[thievery|dc:27|name:Pry Out the Embedded Gems|traits:complex,magical,fire,trap,hazard] (expert) two times to pry the gems embedded deep in the skull's eye sockets without triggering the sensor, or @UUID[Compendium.pf2e.spells-srd.Item.Dispel Magic] (4th level, counteract DC 22) twice to dispel both eyes.

(x1)

@Check[athletics|dc:26|name:Push the Pillar Over|traits:complex,magical,trap,hazard] (expert) to push the pillar over, or @Check[thievery|dc:26|name:Erase Magic Runes|traits:complex,magical,trap,hazard] (expert) on the pillar to erase the magic runes that power it, or @UUID[Compendium.pf2e.spells-srd.Item.Dispel Magic] (4th level; counteract DC 22) to dispel the pillar's magic.

(x1)

@Check[religion|dc:26|name:Counteract Dahak With Prayers|traits:complex,fire,magical,trap,hazard] (expert) to utter prayers to a non-evil deity to counteract Dahak's presence (prayers to Apsu allow this check to be made if the character is merely trained in Religion), @Check[thievery|dc:30|name:Divert the Hazard's Energy Back|traits:complex,fire,magical,trap,hazard] (expert) to divert the hazard's energies back upon themselves, or a successful @UUID[Compendium.pf2e.spells-srd.Item.Dispel Magic] (4th level; counteract DC 26).

(x1)

@Check[thievery|dc:29|name:Disrupt the Divine Magic|traits:complex,magical,trap,hazard] (expert) to disrupt the divine magic, @Check[religion|dc:29|name:Placate Wrathful Energies|traits:complex,magical,trap,hazard] (expert) to placate the wrathful energies, or @UUID[Compendium.pf2e.spells-srd.Item.Dispel Magic] (5th level; counteract DC 26).

(x1) [isComplex] : boolean {Book 2 - Cult of Cinders.system.details.isComplex} (2 different values) False (x2) True (x4) [reset] : string {Book 2 - Cult of Cinders.system.details.reset} (4 different values) (x3)

The dragon pillar deactivates and resets as soon as it perceives no appropriate targets in range.

(x1)

The vision of Dahak deactivates and resets automatically once no creatures remain within the Huntergate way station.

(x1)

The trap deactivates and resets if 1 minute passes without any creature being in range.

(x1) [routine] : string {Book 2 - Cult of Cinders.system.details.routine} (6 different values)

If Gerhard lights the black powder fuse, it burns at a speed of 10 feet each round; when the fuse reaches a keg 6 rounds later, the black powder bomb explodes. The bomb explodes immediately if he shoots a barrel with his blunderbuss.

(x1) (x1)

(2 actions) On its initiative, Dahak's skull fires up to two eye beams; it must target a different creature with each attack. The eye beams can't target creatures directly below the skull.

(x1)

(1 action) On its initiative, the dragon pillar fires an eye beam at the closest target within 120 feet.

(x1)

(2 actions) The vision of Dahak manifests next to the creature that is closest to the center of the way station, then uses its Breath Weapon in a direction that catches the most possible targets in its area.

(x1)

(1 action) On its initiative, the wrath of the destroyer targets the closest target in area C6 with Face of the Fatal Divine.

(x1) [initiative] : object {Book 2 - Cult of Cinders.system.initiative} statistic : string {Book 2 - Cult of Cinders.system.initiative.statistic} (same value: perception) [perception] : object {Book 2 - Cult of Cinders.system.perception} details : string {Book 2 - Cult of Cinders.system.perception.details} (same value: ) mod : integer {Book 2 - Cult of Cinders.system.perception.mod} (10 different values) 18 (x1) 15 (x2) 8 (x1) 19 (x1) 10 (x1) 13 (x1) 14 (x3) 7 (x1) 12 (x1) 16 (x2) senses : array {Book 2 - Cult of Cinders.system.perception.senses} Length: min=0 max=2 Value type: object {Book 2 - Cult of Cinders.system.perception.senses.[]} type : string {Book 2 - Cult of Cinders.system.perception.senses.[].type} (4 different values) darkvision (x9) scent (x5) low-light-vision (x3) motion-sense (x1) [acuity] : string {Book 2 - Cult of Cinders.system.perception.senses.[].acuity} (2 different values) imprecise (x5) precise (x1) [range] : integer {Book 2 - Cult of Cinders.system.perception.senses.[].range} (2 different values) 60 (x2) 30 (x4) [vision] : boolean {Book 2 - Cult of Cinders.system.perception.vision} (same value: False) [resources] : object {Book 2 - Cult of Cinders.system.resources} [focus] : object {Book 2 - Cult of Cinders.system.resources.focus} max : mixed integer {Book 2 - Cult of Cinders.system.resources.focus.max} (2 different values) 1 (x5) 2 (x1) string {Book 2 - Cult of Cinders.system.resources.focus.max} (same value: 2) value : integer {Book 2 - Cult of Cinders.system.resources.focus.value} (2 different values) 1 (x5) 2 (x2) saves : object {Book 2 - Cult of Cinders.system.saves} fortitude : object {Book 2 - Cult of Cinders.system.saves.fortitude} saveDetail : string {Book 2 - Cult of Cinders.system.saves.fortitude.saveDetail} (same value: ) value : integer {Book 2 - Cult of Cinders.system.saves.fortitude.value} (12 different values) 18 (x3) 17 (x5) 14 (x2) 0 (x1) 6 (x1) 9 (x1) 10 (x1) 16 (x1) 15 (x1) 8 (x1) 19 (x2) 22 (x1) reflex : object {Book 2 - Cult of Cinders.system.saves.reflex} saveDetail : string {Book 2 - Cult of Cinders.system.saves.reflex.saveDetail} (same value: ) value : integer {Book 2 - Cult of Cinders.system.saves.reflex.value} (12 different values) 16 (x2) 15 (x1) 8 (x3) 12 (x1) 0 (x1) 9 (x1) 11 (x1) 13 (x6) 18 (x1) 17 (x1) 7 (x1) 14 (x1) will : object {Book 2 - Cult of Cinders.system.saves.will} saveDetail : string {Book 2 - Cult of Cinders.system.saves.will.saveDetail} (same value: ) value : integer {Book 2 - Cult of Cinders.system.saves.will.value} (10 different values) 18 (x2) 0 (x6) 15 (x2) 6 (x1) 11 (x1) 10 (x2) 13 (x1) 16 (x3) 5 (x1) 12 (x1) [skills] : object {Book 2 - Cult of Cinders.system.skills} [acrobatics] : object {Book 2 - Cult of Cinders.system.skills.acrobatics} base : integer {Book 2 - Cult of Cinders.system.skills.acrobatics.base} (5 different values) 16 (x1) 12 (x1) 7 (x1) 9 (x2) 11 (x1) [athletics] : object {Book 2 - Cult of Cinders.system.skills.athletics} base : integer {Book 2 - Cult of Cinders.system.skills.athletics.base} (8 different values) 18 (x3) 13 (x1) 7 (x1) 6 (x1) 9 (x2) 14 (x1) 17 (x1) 16 (x1) [special] : array {Book 2 - Cult of Cinders.system.skills.athletics.special} Length: min=1 max=1 Value type: object {Book 2 - Cult of Cinders.system.skills.athletics.special.[]} base : integer {Book 2 - Cult of Cinders.system.skills.athletics.special.[].base} (same value: 13) label : string {Book 2 - Cult of Cinders.system.skills.athletics.special.[].label} (same value: to Climb) predicate : array {Book 2 - Cult of Cinders.system.skills.athletics.special.[].predicate} Length: min=1 max=1 Value type: string {Book 2 - Cult of Cinders.system.skills.athletics.special.[].predicate.[]} (same value: action:climb) [deception] : object {Book 2 - Cult of Cinders.system.skills.deception} base : integer {Book 2 - Cult of Cinders.system.skills.deception.base} (4 different values) 19 (x1) 20 (x1) 18 (x1) 12 (x1) [intimidation] : object {Book 2 - Cult of Cinders.system.skills.intimidation} base : integer {Book 2 - Cult of Cinders.system.skills.intimidation.base} (4 different values) 21 (x1) 18 (x2) 15 (x1) 17 (x2) [performance] : object {Book 2 - Cult of Cinders.system.skills.performance} base : integer {Book 2 - Cult of Cinders.system.skills.performance.base} (3 different values) 17 (x1) 16 (x1) 14 (x1) [religion] : object {Book 2 - Cult of Cinders.system.skills.religion} base : integer {Book 2 - Cult of Cinders.system.skills.religion.base} (5 different values) 18 (x1) 15 (x1) 11 (x1) 16 (x1) 14 (x2) [society] : object {Book 2 - Cult of Cinders.system.skills.society} base : integer {Book 2 - Cult of Cinders.system.skills.society.base} (3 different values) 12 (x1) 16 (x1) 15 (x1) [survival] : object {Book 2 - Cult of Cinders.system.skills.survival} base : integer {Book 2 - Cult of Cinders.system.skills.survival.base} (8 different values) 14 (x4) 13 (x1) 6 (x1) 18 (x1) 8 (x1) 11 (x1) 12 (x1) 10 (x1) [diplomacy] : object {Book 2 - Cult of Cinders.system.skills.diplomacy} base : integer {Book 2 - Cult of Cinders.system.skills.diplomacy.base} (5 different values) 18 (x1) 12 (x1) 10 (x1) 17 (x1) 13 (x1) [stealth] : object {Book 2 - Cult of Cinders.system.skills.stealth} base : integer {Book 2 - Cult of Cinders.system.skills.stealth.base} (5 different values) 16 (x2) 7 (x1) 11 (x3) 10 (x1) 15 (x2) [special] : array {Book 2 - Cult of Cinders.system.skills.stealth.special} Length: min=1 max=1 Value type: object {Book 2 - Cult of Cinders.system.skills.stealth.special.[]} base : integer {Book 2 - Cult of Cinders.system.skills.stealth.special.[].base} (same value: 13) label : string {Book 2 - Cult of Cinders.system.skills.stealth.special.[].label} (same value: in Forests) predicate : array {Book 2 - Cult of Cinders.system.skills.stealth.special.[].predicate} Length: min=1 max=1 Value type: string {Book 2 - Cult of Cinders.system.skills.stealth.special.[].predicate.[]} (same value: terrain:forest) [nature] : object {Book 2 - Cult of Cinders.system.skills.nature} base : integer {Book 2 - Cult of Cinders.system.skills.nature.base} (6 different values) 6 (x1) 16 (x1) 8 (x1) 14 (x2) 12 (x1) 10 (x1) [medicine] : object {Book 2 - Cult of Cinders.system.skills.medicine} base : integer {Book 2 - Cult of Cinders.system.skills.medicine.base} (same value: 11) [arcana] : object {Book 2 - Cult of Cinders.system.skills.arcana} base : integer {Book 2 - Cult of Cinders.system.skills.arcana.base} (3 different values) 18 (x1) 11 (x1) 12 (x2) [crafting] : object {Book 2 - Cult of Cinders.system.skills.crafting} base : integer {Book 2 - Cult of Cinders.system.skills.crafting.base} (2 different values) 16 (x1) 10 (x2) [occultism] : object {Book 2 - Cult of Cinders.system.skills.occultism} base : integer {Book 2 - Cult of Cinders.system.skills.occultism.base} (same value: 11) [spellcasting] : object {Book 2 - Cult of Cinders.system.spellcasting} rituals : object {Book 2 - Cult of Cinders.system.spellcasting.rituals} dc : integer {Book 2 - Cult of Cinders.system.spellcasting.rituals.dc} (same value: 27) traits : object {Book 2 - Cult of Cinders.system.traits} rarity : string {Book 2 - Cult of Cinders.system.traits.rarity} (4 different values) unique (x9) uncommon (x4) rare (x2) common (x5) size : object {Book 2 - Cult of Cinders.system.traits.size} value : string {Book 2 - Cult of Cinders.system.traits.size.value} (4 different values) med (x12) huge (x1) sm (x6) lg (x1) value : array {Book 2 - Cult of Cinders.system.traits.value} Length: min=1 max=7 Value type: string {Book 2 - Cult of Cinders.system.traits.value.[]} (21 different values) [creatureType] : string {Book 2 - Cult of Cinders.system.creatureType} (same value: ) [statusEffects] : array<> {Book 2 - Cult of Cinders.system.statusEffects} Length: min=0 max=0 Value type: mixed [customModifiers] : object {Book 2 - Cult of Cinders.system.customModifiers} type : string {Book 2 - Cult of Cinders.type} (2 different values) npc (x14) hazard (x6)