Bullet Dancer Different values: 5 ===================================== object {Bullet Dancer} _id : string {Bullet Dancer._id} (all different values) folder : string {Bullet Dancer.folder} (same value: UQdIYofnLbcraxlJ) img : string {Bullet Dancer.img} (same value: icons/sundries/books/book-red-exclamation.webp) name : string {Bullet Dancer.name} (all different values) system : object {Bullet Dancer.system} actionType : object {Bullet Dancer.system.actionType} value : string {Bullet Dancer.system.actionType.value} (2 different values) action (x3) passive (x2) actions : object {Bullet Dancer.system.actions} [value] : integer {Bullet Dancer.system.actions.value} (2 different values) 2 (x1) 1 (x2) category : string {Bullet Dancer.system.category} (same value: class) description : object {Bullet Dancer.system.description} value : string {Bullet Dancer.system.description.value} (all different values) level : object {Bullet Dancer.system.level} value : integer {Bullet Dancer.system.level.value} (all different values) prerequisites : object {Bullet Dancer.system.prerequisites} value : array {Bullet Dancer.system.prerequisites.value} Length: min=1 max=2 Value type: object {Bullet Dancer.system.prerequisites.value.[]} value : string {Bullet Dancer.system.prerequisites.value.[].value} (all different values) publication : object {Bullet Dancer.system.publication} license : string {Bullet Dancer.system.publication.license} (same value: ORC) remaster : boolean {Bullet Dancer.system.publication.remaster} (same value: True) title : string {Bullet Dancer.system.publication.title} (same value: Pathfinder Guns & Gears) rules : ###FoundryRulesObject### traits : object {Bullet Dancer.system.traits} rarity : string {Bullet Dancer.system.traits.rarity} (2 different values) common (x4) uncommon (x1) value : array {Bullet Dancer.system.traits.value} Length: min=1 max=2 Value type: string {Bullet Dancer.system.traits.value.[]} (3 different values) archetype (x5) dedication (x1) flourish (x1) type : string {Bullet Dancer.type} (same value: feat)