Gladiator Different values: 9 ===================================== object {Gladiator} _id : string {Gladiator._id} (all different values) folder : string {Gladiator.folder} (same value: y6KtcXHQ6HCC9Am2) img : string {Gladiator.img} (same value: icons/sundries/books/book-red-exclamation.webp) name : string {Gladiator.name} (all different values) system : object {Gladiator.system} actionType : object {Gladiator.system.actionType} value : string {Gladiator.system.actionType.value} (4 different values) free (x1) passive (x5) action (x1) reaction (x2) actions : object {Gladiator.system.actions} [value] : integer {Gladiator.system.actions.value} (same value: 2) category : string {Gladiator.system.category} (2 different values) class (x8) skill (x1) description : object {Gladiator.system.description} value : string {Gladiator.system.description.value} (all different values) [frequency] : object {Gladiator.system.frequency} max : integer {Gladiator.system.frequency.max} (same value: 1) per : string {Gladiator.system.frequency.per} (same value: day) level : object {Gladiator.system.level} value : integer {Gladiator.system.level.value} (6 different values) 10 (x1) 8 (x2) 4 (x3) 2 (x1) 12 (x1) 6 (x1) prerequisites : object {Gladiator.system.prerequisites} value : array {Gladiator.system.prerequisites.value} Length: min=1 max=2 Value type: object {Gladiator.system.prerequisites.value.[]} value : string {Gladiator.system.prerequisites.value.[].value} (6 different values) Celebrity Dedication or Gladiator Dedication (x1) Play to the Crowd (x1) Gladiator Dedication (x6) expert in Performance (x1) Impressive Performance (x1) master in Intimidation (x1) publication : object {Gladiator.system.publication} license : string {Gladiator.system.publication.license} (2 different values) OGL (x2) ORC (x7) remaster : boolean {Gladiator.system.publication.remaster} (2 different values) False (x2) True (x7) title : string {Gladiator.system.publication.title} (3 different values) Pathfinder Lost Omens Firebrands (x2) Pathfinder Player Core 2 (x6) Pathfinder #204: Stage Fright (x1) rules : ###FoundryRulesObject### traits : object {Gladiator.system.traits} rarity : string {Gladiator.system.traits.rarity} (2 different values) uncommon (x3) common (x6) value : array {Gladiator.system.traits.value} Length: min=1 max=5 Value type: string {Gladiator.system.traits.value.[]} (8 different values) archetype (x9) mental (x2) skill (x1) dedication (x1) emotion (x1) fear (x1) sonic (x1) concentrate (x1) type : string {Gladiator.type} (same value: feat)