Inventor Different values: 54 ===================================== object {Inventor} _id : string {Inventor._id} (all different values) folder : string {Inventor.folder} (same value: EUCVujSBQzbNqPJX) img : string {Inventor.img} (same value: icons/sundries/books/book-red-exclamation.webp) name : string {Inventor.name} (all different values) system : object {Inventor.system} actionType : object {Inventor.system.actionType} value : string {Inventor.system.actionType.value} (4 different values) passive (x24) action (x23) free (x2) reaction (x5) actions : object {Inventor.system.actions} [value] : integer {Inventor.system.actions.value} (3 different values) 3 (x3) 1 (x13) 2 (x7) category : string {Inventor.system.category} (same value: class) description : object {Inventor.system.description} value : string {Inventor.system.description.value} (all different values) level : object {Inventor.system.level} value : integer {Inventor.system.level.value} (11 different values) 4 (x6) 12 (x6) 1 (x7) 6 (x6) 2 (x6) 18 (x3) 10 (x5) 14 (x4) 20 (x2) 8 (x6) 16 (x3) prerequisites : object {Inventor.system.prerequisites} value : array {Inventor.system.prerequisites.value} Length: min=0 max=2 Value type: object {Inventor.system.prerequisites.value.[]} value : string {Inventor.system.prerequisites.value.[].value} (18 different values) construct companion (x2) offensive boost (x4) weapon innovation (x5) armor, construct, or weapon innovation (x5) armor innovation (x7) construct innovation (x5) Gadget Specialist (x2) expert overdrive (x1) expert in Crafting (x2) Megaton Strike (x1) Megavolt (x1) Advanced Construct Companion (x1) initial modification (x1) Overdrive (x1) Incredible Companion (x1) Overdrive Ally (x1) Shared Overdrive (x1) Diving Armor (x1) publication : object {Inventor.system.publication} license : string {Inventor.system.publication.license} (same value: ORC) remaster : boolean {Inventor.system.publication.remaster} (same value: True) title : string {Inventor.system.publication.title} (2 different values) Pathfinder Guns & Gears (x46) Pathfinder Lost Omens Tian Xia Character Guide (x8) rules : ###FoundryRulesObject### traits : object {Inventor.system.traits} rarity : string {Inventor.system.traits.rarity} (2 different values) common (x49) uncommon (x5) value : array {Inventor.system.traits.value} Length: min=1 max=5 Value type: string {Inventor.system.traits.value.[]} (13 different values) inventor (x54) manipulate (x16) modification (x9) fire (x5) sonic (x2) visual (x1) unstable (x7) cold (x1) move (x1) auditory (x2) electricity (x1) concentrate (x1) healing (x1) [selfEffect] : object {Inventor.system.selfEffect} name : string {Inventor.system.selfEffect.name} (same value: Effect: Geobukseon Retaliation) uuid : string {Inventor.system.selfEffect.uuid} (same value: Compendium.pf2e.feat-effects.Item.Effect: Geobukseon Retaliation) [frequency] : object {Inventor.system.frequency} max : integer {Inventor.system.frequency.max} (same value: 1) per : string {Inventor.system.frequency.per} (3 different values) PT10M (x1) PT1H (x1) PT1M (x1) [maxTakable] : integer {Inventor.system.maxTakable} (same value: 2) [subfeatures] : object {Inventor.system.subfeatures} senses : object {Inventor.system.subfeatures.senses} darkvision : object {Inventor.system.subfeatures.senses.darkvision} see-invisibility : object {Inventor.system.subfeatures.senses.see-invisibility} acuity : string {Inventor.system.subfeatures.senses.see-invisibility.acuity} (same value: imprecise) range : integer {Inventor.system.subfeatures.senses.see-invisibility.range} (same value: 30) type : string {Inventor.type} (same value: feat)