Rivethun Invoker Different values: 7 ===================================== object {Rivethun Invoker} _id : string {Rivethun Invoker._id} (all different values) folder : string {Rivethun Invoker.folder} (same value: KW2DgPiGHpnsrbtp) img : string {Rivethun Invoker.img} (same value: icons/sundries/books/book-red-exclamation.webp) name : string {Rivethun Invoker.name} (all different values) system : object {Rivethun Invoker.system} actionType : object {Rivethun Invoker.system.actionType} value : string {Rivethun Invoker.system.actionType.value} (3 different values) reaction (x2) action (x4) passive (x1) actions : object {Rivethun Invoker.system.actions} [value] : integer {Rivethun Invoker.system.actions.value} (same value: 1) category : string {Rivethun Invoker.system.category} (same value: class) description : object {Rivethun Invoker.system.description} value : string {Rivethun Invoker.system.description.value} (all different values) level : object {Rivethun Invoker.system.level} value : integer {Rivethun Invoker.system.level.value} (all different values) prerequisites : object {Rivethun Invoker.system.prerequisites} value : array {Rivethun Invoker.system.prerequisites.value} Length: min=1 max=1 Value type: object {Rivethun Invoker.system.prerequisites.value.[]} value : string {Rivethun Invoker.system.prerequisites.value.[].value} (2 different values) Rivethun Invoker Dedication (x6) trained in Athletics and Religion (x1) publication : object {Rivethun Invoker.system.publication} license : string {Rivethun Invoker.system.publication.license} (same value: ORC) remaster : boolean {Rivethun Invoker.system.publication.remaster} (same value: True) title : string {Rivethun Invoker.system.publication.title} (same value: Pathfinder Lost Omens Divine Mysteries) rules : ###FoundryRulesObject### traits : object {Rivethun Invoker.system.traits} rarity : string {Rivethun Invoker.system.traits.rarity} (2 different values) common (x6) uncommon (x1) value : array {Rivethun Invoker.system.traits.value} Length: min=1 max=3 Value type: string {Rivethun Invoker.system.traits.value.[]} (5 different values) archetype (x7) morph (x3) spirit (x1) healing (x1) dedication (x1) [selfEffect] : object {Rivethun Invoker.system.selfEffect} name : string {Rivethun Invoker.system.selfEffect.name} (4 different values) Effect: Invoke Defense (x1) Effect: Invoke Movement (x1) Effect: Invoke Offense (x1) Effect: One with the Spirits (x1) uuid : string {Rivethun Invoker.system.selfEffect.uuid} (4 different values) Compendium.pf2e.feat-effects.Item.Effect: Invoke Defense (x1) Compendium.pf2e.feat-effects.Item.Effect: Invoke Movement (x1) Compendium.pf2e.feat-effects.Item.Effect: Invoke Offense (x1) Compendium.pf2e.feat-effects.Item.Effect: One with the Spirits (x1) [frequency] : object {Rivethun Invoker.system.frequency} max : integer {Rivethun Invoker.system.frequency.max} (same value: 1) per : string {Rivethun Invoker.system.frequency.per} (2 different values) day (x1) PT1H (x1) type : string {Rivethun Invoker.type} (same value: feat)