Rogue Different values: 88 ===================================== object {Rogue} _id : string {Rogue._id} (all different values) folder : string {Rogue.folder} (same value: NJFQuT1tJnMUmGW2) img : string {Rogue.img} (same value: icons/sundries/books/book-red-exclamation.webp) name : string {Rogue.name} (all different values) system : object {Rogue.system} actionType : object {Rogue.system.actionType} value : string {Rogue.system.actionType.value} (4 different values) passive (x45) action (x27) reaction (x12) free (x4) actions : object {Rogue.system.actions} [value] : integer {Rogue.system.actions.value} (2 different values) 1 (x17) 2 (x10) category : string {Rogue.system.category} (same value: class) description : object {Rogue.system.description} value : string {Rogue.system.description.value} (all different values) level : object {Rogue.system.level} value : integer {Rogue.system.level.value} (11 different values) 8 (x15) 6 (x10) 4 (x12) 16 (x7) 12 (x10) 2 (x8) 14 (x4) 10 (x8) 20 (x6) 18 (x3) 1 (x5) prerequisites : object {Rogue.system.prerequisites} value : array {Rogue.system.prerequisites.value} Length: min=0 max=2 Value type: object {Rogue.system.prerequisites.value.[]} value : string {Rogue.system.prerequisites.value.[].value} (35 different values) publication : object {Rogue.system.publication} license : string {Rogue.system.publication.license} (2 different values) OGL (x15) ORC (x73) remaster : boolean {Rogue.system.publication.remaster} (2 different values) False (x15) True (x73) title : string {Rogue.system.publication.title} (8 different values) Pathfinder #159: All or Nothing (x5) Pathfinder Player Core (x73) Pathfinder Core Rulebook (x3) Pathfinder #149: Against the Scarlet Triad (x1) Pathfinder Advanced Player's Guide (x3) Pathfinder #150: Broken Promises (x1) Pathfinder #168: King of the Mountain (x1) Pathfinder #156: The Apocalypse Prophet (x1) rules : ###FoundryRulesObject### traits : object {Rogue.system.traits} rarity : string {Rogue.system.traits.rarity} (2 different values) uncommon (x9) common (x79) value : array {Rogue.system.traits.value} Length: min=1 max=4 Value type: string {Rogue.system.traits.value.[]} (14 different values) rogue (x88) exploration (x1) secret (x1) concentrate (x3) incapacitation (x2) extradimensional (x1) magical (x2) move (x1) manipulate (x3) flourish (x4) stance (x1) emotion (x1) fear (x1) mental (x1) [selected] : object {Rogue.system.traits.selected} rogue : string {Rogue.system.traits.selected.rogue} (same value: Rogue) magical : string {Rogue.system.traits.selected.magical} (same value: Magical) [frequency] : object {Rogue.system.frequency} max : integer {Rogue.system.frequency.max} (same value: 1) per : string {Rogue.system.frequency.per} (4 different values) PT10M (x1) PT1M (x1) PT1H (x1) day (x1) [subfeatures] : object {Rogue.system.subfeatures} proficiencies : object {Rogue.system.subfeatures.proficiencies} spellcasting : object {Rogue.system.subfeatures.proficiencies.spellcasting} rank : integer {Rogue.system.subfeatures.proficiencies.spellcasting.rank} (same value: 1) [selfEffect] : object {Rogue.system.selfEffect} name : string {Rogue.system.selfEffect.name} (2 different values) Effect: Poison Weapon (x1) Stance: Ricochet Stance (x1) uuid : string {Rogue.system.selfEffect.uuid} (2 different values) Compendium.pf2e.feat-effects.Item.Effect: Poison Weapon (x1) Compendium.pf2e.feat-effects.Item.Stance: Ricochet Stance (x1) type : string {Rogue.type} (same value: feat)