Sentinel Different values: 5 ===================================== object {Sentinel} _id : string {Sentinel._id} (all different values) folder : string {Sentinel.folder} (same value: sG9Q9DWaKpQzzwky) img : string {Sentinel.img} (same value: icons/sundries/books/book-red-exclamation.webp) name : string {Sentinel.name} (all different values) system : object {Sentinel.system} actionType : object {Sentinel.system.actionType} value : string {Sentinel.system.actionType.value} (2 different values) passive (x4) reaction (x1) actions : object {Sentinel.system.actions} [value] : mixed category : string {Sentinel.system.category} (2 different values) class (x4) skill (x1) description : object {Sentinel.system.description} value : string {Sentinel.system.description.value} (all different values) level : object {Sentinel.system.level} value : integer {Sentinel.system.level.value} (all different values) prerequisites : object {Sentinel.system.prerequisites} value : array {Sentinel.system.prerequisites.value} Length: min=0 max=2 Value type: object {Sentinel.system.prerequisites.value.[]} value : string {Sentinel.system.prerequisites.value.[].value} (2 different values) Sentinel Dedication (x4) trained in Survival (x1) publication : object {Sentinel.system.publication} license : string {Sentinel.system.publication.license} (same value: ORC) remaster : boolean {Sentinel.system.publication.remaster} (same value: True) title : string {Sentinel.system.publication.title} (same value: Pathfinder Player Core 2) rules : ###FoundryRulesObject### traits : object {Sentinel.system.traits} rarity : string {Sentinel.system.traits.rarity} (same value: common) value : array {Sentinel.system.traits.value} Length: min=1 max=2 Value type: string {Sentinel.system.traits.value.[]} (3 different values) archetype (x5) dedication (x1) skill (x1) [subfeatures] : object {Sentinel.system.subfeatures} proficiencies : object {Sentinel.system.subfeatures.proficiencies} type : string {Sentinel.type} (same value: feat)