Starlit Sentinel Different values: 6 ===================================== object {Starlit Sentinel} _id : string {Starlit Sentinel._id} (all different values) folder : string {Starlit Sentinel.folder} (same value: qAxIUqU7f0yo5Mtl) img : string {Starlit Sentinel.img} (same value: icons/sundries/books/book-red-exclamation.webp) name : string {Starlit Sentinel.name} (all different values) system : object {Starlit Sentinel.system} actionType : object {Starlit Sentinel.system.actionType} value : string {Starlit Sentinel.system.actionType.value} (2 different values) action (x2) passive (x4) actions : object {Starlit Sentinel.system.actions} [value] : integer {Starlit Sentinel.system.actions.value} (2 different values) 1 (x1) 2 (x1) category : string {Starlit Sentinel.system.category} (same value: class) description : object {Starlit Sentinel.system.description} value : string {Starlit Sentinel.system.description.value} (all different values) level : object {Starlit Sentinel.system.level} value : integer {Starlit Sentinel.system.level.value} (all different values) prerequisites : object {Starlit Sentinel.system.prerequisites} value : array {Starlit Sentinel.system.prerequisites.value} Length: min=0 max=1 Value type: object {Starlit Sentinel.system.prerequisites.value.[]} value : string {Starlit Sentinel.system.prerequisites.value.[].value} (same value: Starlit Sentinel Dedication) publication : object {Starlit Sentinel.system.publication} license : string {Starlit Sentinel.system.publication.license} (same value: ORC) remaster : boolean {Starlit Sentinel.system.publication.remaster} (same value: True) title : string {Starlit Sentinel.system.publication.title} (same value: Pathfinder Lost Omens Tian Xia Character Guide) rules : ###FoundryRulesObject### [selfEffect] : object {Starlit Sentinel.system.selfEffect} name : string {Starlit Sentinel.system.selfEffect.name} (same value: Effect: Blade of the Heart) uuid : string {Starlit Sentinel.system.selfEffect.uuid} (same value: Compendium.pf2e.feat-effects.Item.Effect: Blade of the Heart) traits : object {Starlit Sentinel.system.traits} rarity : string {Starlit Sentinel.system.traits.rarity} (2 different values) common (x5) rare (x1) value : array {Starlit Sentinel.system.traits.value} Length: min=1 max=2 Value type: string {Starlit Sentinel.system.traits.value.[]} (3 different values) archetype (x6) emotion (x1) dedication (x1) [maxTakable] : integer {Starlit Sentinel.system.maxTakable} (same value: 2) type : string {Starlit Sentinel.type} (same value: feat)