Suli Different values: 12 ===================================== object {Suli} _id : string {Suli._id} (all different values) folder : string {Suli.folder} (same value: GCOKwZbbnnZVX5w4) img : string {Suli.img} (same value: icons/sundries/books/book-red-exclamation.webp) name : string {Suli.name} (all different values) system : object {Suli.system} actionType : object {Suli.system.actionType} value : string {Suli.system.actionType.value} (3 different values) passive (x10) action (x1) reaction (x1) actions : object {Suli.system.actions} [value] : integer {Suli.system.actions.value} (same value: 1) category : string {Suli.system.category} (same value: ancestry) description : object {Suli.system.description} value : string {Suli.system.description.value} (all different values) level : object {Suli.system.level} value : integer {Suli.system.level.value} (4 different values) 13 (x3) 1 (x5) 5 (x1) 9 (x3) prerequisites : object {Suli.system.prerequisites} value : array {Suli.system.prerequisites.value} Length: min=0 max=1 Value type: object {Suli.system.prerequisites.value.[]} value : string {Suli.system.prerequisites.value.[].value} (2 different values) Elemental Assault (x2) Elemental Bulwark (x1) publication : object {Suli.system.publication} license : string {Suli.system.publication.license} (same value: OGL) remaster : boolean {Suli.system.publication.remaster} (same value: False) title : string {Suli.system.publication.title} (same value: Pathfinder Lost Omens Ancestry Guide) rules : ###FoundryRulesObject### traits : object {Suli.system.traits} rarity : string {Suli.system.traits.rarity} (2 different values) common (x11) uncommon (x1) value : array {Suli.system.traits.value} Length: min=1 max=3 Value type: string {Suli.system.traits.value.[]} (4 different values) suli (x12) lineage (x2) arcane (x1) concentrate (x1) [onlyLevel1] : boolean {Suli.system.onlyLevel1} (same value: True) [frequency] : object {Suli.system.frequency} max : integer {Suli.system.frequency.max} (same value: 1) per : string {Suli.system.frequency.per} (same value: day) value : integer {Suli.system.frequency.value} (same value: 1) [selfEffect] : object {Suli.system.selfEffect} name : string {Suli.system.selfEffect.name} (2 different values) Effect: Elemental Assault (x1) Effect: Elemental Bulwark (x1) uuid : string {Suli.system.selfEffect.uuid} (2 different values) Compendium.pf2e.feat-effects.Item.Effect: Elemental Assault (x1) Compendium.pf2e.feat-effects.Item.Effect: Elemental Bulwark (x1) type : string {Suli.type} (same value: feat)