Swashbuckler Different values: 62 ===================================== object {Swashbuckler} _id : string {Swashbuckler._id} (all different values) folder : string {Swashbuckler.folder} (same value: FeFdzLYF77XL0hAC) img : string {Swashbuckler.img} (same value: icons/sundries/books/book-red-exclamation.webp) name : string {Swashbuckler.name} (all different values) system : object {Swashbuckler.system} actionType : object {Swashbuckler.system.actionType} value : string {Swashbuckler.system.actionType.value} (4 different values) free (x4) passive (x27) action (x26) reaction (x5) actions : object {Swashbuckler.system.actions} [value] : integer {Swashbuckler.system.actions.value} (2 different values) 1 (x24) 2 (x2) category : string {Swashbuckler.system.category} (same value: class) description : object {Swashbuckler.system.description} value : string {Swashbuckler.system.description.value} (all different values) level : object {Swashbuckler.system.level} value : integer {Swashbuckler.system.level.value} (11 different values) 2 (x9) 6 (x4) 8 (x7) 10 (x7) 12 (x4) 4 (x8) 16 (x2) 1 (x9) 14 (x5) 20 (x4) 18 (x3) prerequisites : object {Swashbuckler.system.prerequisites} value : array {Swashbuckler.system.prerequisites.value} Length: min=0 max=2 Value type: object {Swashbuckler.system.prerequisites.value.[]} value : string {Swashbuckler.system.prerequisites.value.[].value} (20 different values) expert in Athletics (x2) Charisma +2 (x1) Extravagant Parry (x1) master in Athletics (x1) Flamboyant Athlete (x1) Flashy Dodge (x1) precise strike (x1) Fascinating Performance (x1) expert in Intimidation (x1) trained in Deception (x1) Opportune Riposte (x3) Charmed Life (x1) trained in Performance (x1) precise strike 6d6 (x1) trained in Diplomacy (x1) trained in Acrobatics (x1) Confident Finisher (x1) Twin Parry (x1) Flying Blade (x1) vivacious speed (x1) publication : object {Swashbuckler.system.publication} license : string {Swashbuckler.system.publication.license} (2 different values) ORC (x58) OGL (x4) remaster : boolean {Swashbuckler.system.publication.remaster} (2 different values) True (x58) False (x4) title : string {Swashbuckler.system.publication.title} (4 different values) Pathfinder Player Core 2 (x58) Pathfinder Advanced Player's Guide (x2) Pathfinder Lost Omens Legends (x1) Pathfinder #168: King of the Mountain (x1) rules : ###FoundryRulesObject### traits : object {Swashbuckler.system.traits} rarity : string {Swashbuckler.system.traits.rarity} (3 different values) common (x60) rare (x1) uncommon (x1) value : array {Swashbuckler.system.traits.value} Length: min=1 max=6 Value type: string {Swashbuckler.system.traits.value.[]} (16 different values) swashbuckler (x62) finisher (x14) stance (x3) flourish (x2) fortune (x5) bravado (x5) move (x1) death (x1) auditory (x1) concentrate (x1) emotion (x1) linguistic (x1) mental (x1) illusion (x1) occult (x1) visual (x1) [selected] : object {Swashbuckler.system.traits.selected} swashbuckler : string {Swashbuckler.system.traits.selected.swashbuckler} (same value: Swashbuckler) finisher : string {Swashbuckler.system.traits.selected.finisher} (same value: Finisher) [selfEffect] : object {Swashbuckler.system.selfEffect} name : string {Swashbuckler.system.selfEffect.name} (5 different values) Stance: Buckler Dance (x1) Stance: Dueling Dance (x1) Effect: Dueling Parry (x1) Stance: Twinned Defense (x1) Effect: Vivacious Bravado (x1) uuid : string {Swashbuckler.system.selfEffect.uuid} (5 different values) Compendium.pf2e.feat-effects.Item.Stance: Buckler Dance (x1) Compendium.pf2e.feat-effects.Item.Stance: Dueling Dance (x1) Compendium.pf2e.feat-effects.Item.Effect: Dueling Parry (x1) Compendium.pf2e.feat-effects.Item.Stance: Twinned Defense (x1) Compendium.pf2e.feat-effects.Item.Effect: Vivacious Bravado (x1) [frequency] : object {Swashbuckler.system.frequency} max : integer {Swashbuckler.system.frequency.max} (same value: 1) per : string {Swashbuckler.system.frequency.per} (same value: PT10M) type : string {Swashbuckler.type} (same value: feat)