Warrior of Legend Different values: 9 ===================================== object {Warrior of Legend} _id : string {Warrior of Legend._id} (all different values) folder : string {Warrior of Legend.folder} (same value: lO7eEXPM4mLROj2k) img : string {Warrior of Legend.img} (same value: icons/sundries/books/book-red-exclamation.webp) name : string {Warrior of Legend.name} (all different values) system : object {Warrior of Legend.system} actionType : object {Warrior of Legend.system.actionType} value : string {Warrior of Legend.system.actionType.value} (3 different values) reaction (x2) action (x4) passive (x3) actions : object {Warrior of Legend.system.actions} [value] : integer {Warrior of Legend.system.actions.value} (2 different values) 2 (x2) 1 (x2) category : string {Warrior of Legend.system.category} (same value: class) description : object {Warrior of Legend.system.description} value : string {Warrior of Legend.system.description.value} (all different values) [frequency] : object {Warrior of Legend.system.frequency} max : integer {Warrior of Legend.system.frequency.max} (same value: 1) per : string {Warrior of Legend.system.frequency.per} (2 different values) PT10M (x1) day (x1) level : object {Warrior of Legend.system.level} value : integer {Warrior of Legend.system.level.value} (all different values) prerequisites : object {Warrior of Legend.system.prerequisites} value : array {Warrior of Legend.system.prerequisites.value} Length: min=0 max=1 Value type: object {Warrior of Legend.system.prerequisites.value.[]} value : string {Warrior of Legend.system.prerequisites.value.[].value} (2 different values) Warrior of Legend Dedication (x5) Spear of Doom (x1) publication : object {Warrior of Legend.system.publication} license : string {Warrior of Legend.system.publication.license} (same value: ORC) remaster : boolean {Warrior of Legend.system.publication.remaster} (same value: True) title : string {Warrior of Legend.system.publication.title} (same value: Pathfinder War of Immortals) rules : ###FoundryRulesObject### [selfEffect] : object {Warrior of Legend.system.selfEffect} name : string {Warrior of Legend.system.selfEffect.name} (2 different values) Effect: Heroic Defiance (x1) Stance: Spear of Doom (x1) uuid : string {Warrior of Legend.system.selfEffect.uuid} (2 different values) Compendium.pf2e.feat-effects.Item.Effect: Heroic Defiance (x1) Compendium.pf2e.feat-effects.Item.Stance: Spear of Doom (x1) traits : object {Warrior of Legend.system.traits} rarity : string {Warrior of Legend.system.traits.rarity} (2 different values) common (x8) uncommon (x1) value : array {Warrior of Legend.system.traits.value} Length: min=1 max=3 Value type: string {Warrior of Legend.system.traits.value.[]} (6 different values) archetype (x7) fortune (x1) fighter (x2) stance (x1) class (x1) dedication (x1) location : string {Warrior of Legend.system.location} (same value: class-2) type : string {Warrior of Legend.type} (same value: feat)