Wild Mimic Different values: 12 ===================================== object {Wild Mimic} _id : string {Wild Mimic._id} (all different values) folder : string {Wild Mimic.folder} (same value: lb4aHoL5i5UyEfTa) img : string {Wild Mimic.img} (same value: icons/sundries/books/book-red-exclamation.webp) name : string {Wild Mimic.name} (all different values) system : object {Wild Mimic.system} actionType : object {Wild Mimic.system.actionType} value : string {Wild Mimic.system.actionType.value} (3 different values) action (x6) reaction (x2) passive (x4) actions : object {Wild Mimic.system.actions} [value] : integer {Wild Mimic.system.actions.value} (3 different values) 2 (x3) 1 (x2) 3 (x1) category : string {Wild Mimic.system.category} (same value: class) description : object {Wild Mimic.system.description} value : string {Wild Mimic.system.description.value} (all different values) [frequency] : object {Wild Mimic.system.frequency} max : integer {Wild Mimic.system.frequency.max} (same value: 1) per : string {Wild Mimic.system.frequency.per} (2 different values) PT10M (x2) day (x2) level : object {Wild Mimic.system.level} value : integer {Wild Mimic.system.level.value} (8 different values) 6 (x3) 16 (x1) 8 (x1) 4 (x2) 10 (x2) 14 (x1) 12 (x1) 2 (x1) prerequisites : object {Wild Mimic.system.prerequisites} value : array {Wild Mimic.system.prerequisites.value} Length: min=1 max=2 Value type: object {Wild Mimic.system.prerequisites.value.[]} value : string {Wild Mimic.system.prerequisites.value.[].value} (11 different values) Wild Mimic Dedication (x11) you have seen a creature deal electricity damage with an unarmed Strike or have identified a creature capable of dealing electricity damage with an unarmed Strike in combat (x1) you have deactivated a creature's regeneration for at least 1 round or have identified a creature with regeneration in combat (x1) you have encountered a creature who has kept fighting or dealt damage after being reduced to 0 Hit Points (such as via death throes or Ferocity) or have identified a creature with such an ability in combat (x1) you have attempted a saving throw against a creature's petrifying gaze or a similar ability or have identified a creature with such an ability in combat (x1) you have seen a creature use an ability that lets them Stride and Strike as a single action (such as Pounce) or have identified a creature with such an ability in combat (x1) you have seen a creature use Rend or have identified a creature that has Rend in combat (x1) you have been targeted by a creature's auditory ability that affects an area or have identified a creature with an auditory ability that affects an area (x1) you have seen a creature use Trample or have identified a creature with Trample in combat (x1) trained in Nature (x1) Animal Empathy or the ability to speak with a type of animal (x1) publication : object {Wild Mimic.system.publication} license : string {Wild Mimic.system.publication.license} (same value: ORC) remaster : boolean {Wild Mimic.system.publication.remaster} (same value: True) title : string {Wild Mimic.system.publication.title} (same value: Pathfinder Howl of the Wild) rules : ###FoundryRulesObject### traits : object {Wild Mimic.system.traits} rarity : string {Wild Mimic.system.traits.rarity} (same value: common) value : array {Wild Mimic.system.traits.value} Length: min=1 max=5 Value type: string {Wild Mimic.system.traits.value.[]} (11 different values) archetype (x12) electricity (x1) primal (x7) healing (x1) vitality (x1) concentrate (x1) incapacitation (x1) visual (x1) flourish (x2) sonic (x1) dedication (x1) type : string {Wild Mimic.type} (same value: feat)