Mark of the Mantis Different values: 4 ===================================== object {Mark of the Mantis} _id : string {Mark of the Mantis._id} (all different values) folder : string {Mark of the Mantis.folder} (same value: yv4EbX3mN9jvGOvr) img : string {Mark of the Mantis.img} (3 different values) systems/pf2e/icons/default-icons/alternatives/ancestries/elf.svg (x1) systems/pf2e/icons/default-icons/alternatives/ancestries/dwarf.svg (x1) systems/pf2e/icons/default-icons/character.svg (x2) items : array {Mark of the Mantis.items} Length: min=42 max=72 Value type: object {Mark of the Mantis.items.[]} _id : string {Mark of the Mantis.items.[]._id} (230 different values) img : string {Mark of the Mantis.items.[].img} (119 different values) name : string {Mark of the Mantis.items.[].name} (183 different values) sort : integer {Mark of the Mantis.items.[].sort} (27 different values) system : object {Mark of the Mantis.items.[].system} description : object {Mark of the Mantis.items.[].system.description} value : string {Mark of the Mantis.items.[].system.description.value} (178 different values) [mod] : object {Mark of the Mantis.items.[].system.mod} value : integer {Mark of the Mantis.items.[].system.mod.value} (same value: 0) [proficient] : object {Mark of the Mantis.items.[].system.proficient} value : integer {Mark of the Mantis.items.[].system.proficient.value} (2 different values) 1 (x5) 2 (x2) publication : object {Mark of the Mantis.items.[].system.publication} license : string {Mark of the Mantis.items.[].system.publication.license} (2 different values) OGL (x144) ORC (x86) remaster : boolean {Mark of the Mantis.items.[].system.publication.remaster} (2 different values) False (x144) True (x86) title : string {Mark of the Mantis.items.[].system.publication.title} (9 different values) (x13) Pathfinder Core Rulebook (x127) Pathfinder Player Core (x67) Pathfinder Lost Omens Divine Mysteries (x1) Pathfinder Player Core 2 (x8) Pathfinder GM Core (x7) Pathfinder Lost Omens World Guide (x2) Pathfinder Lost Omens Gods & Magic (x2) Pathfinder Adventure: Prey for Death (x3) rules : ###FoundryRulesObject### [slug] : string {Mark of the Mantis.items.[].system.slug} (167 different values) [ancestry] : object {Mark of the Mantis.items.[].system.ancestry} name : string {Mark of the Mantis.items.[].system.ancestry.name} (3 different values) Elf (x1) Dwarf (x1) Human (x2) slug : string {Mark of the Mantis.items.[].system.ancestry.slug} (3 different values) elf (x1) dwarf (x1) human (x2) uuid : string {Mark of the Mantis.items.[].system.ancestry.uuid} (3 different values) Compendium.pf2e.ancestries.Item.PgKmsA2aKdbLU6O0 (x1) Compendium.pf2e.ancestries.Item.BYj5ZvlXZdpaEgA6 (x1) Compendium.pf2e.ancestries.Item.IiG7DgeLWYrSNXuX (x2) [traits] : object {Mark of the Mantis.items.[].system.traits} [rarity] : string {Mark of the Mantis.items.[].system.traits.rarity} (2 different values) common (x203) uncommon (x10) [value] : array {Mark of the Mantis.items.[].system.traits.value} Length: min=0 max=7 Value type: string {Mark of the Mantis.items.[].system.traits.value.[]} (82 different values) [traditions] : array {Mark of the Mantis.items.[].system.traits.traditions} Length: min=0 max=4 Value type: string {Mark of the Mantis.items.[].system.traits.traditions.[]} (all different values) [otherTags] : array {Mark of the Mantis.items.[].system.traits.otherTags} Length: min=1 max=1 Value type: string {Mark of the Mantis.items.[].system.traits.otherTags.[]} (2 different values) cleric-doctrine (x1) rogue-racket (x1) [selected] : object {Mark of the Mantis.items.[].system.traits.selected} fighter : string {Mark of the Mantis.items.[].system.traits.selected.fighter} (same value: Fighter) [integrated] : mixed [boosts] : object {Mark of the Mantis.items.[].system.boosts} 0 : object {Mark of the Mantis.items.[].system.boosts.0} [selected] : string {Mark of the Mantis.items.[].system.boosts.0.selected} (6 different values) cha (x1) con (x1) wis (x1) str (x1) int (x1) dex (x1) value : array {Mark of the Mantis.items.[].system.boosts.0.value} Length: min=1 max=6 Value type: string {Mark of the Mantis.items.[].system.boosts.0.value.[]} (6 different values) cha (x3) str (x3) dex (x4) con (x5) wis (x4) int (x3) 1 : object {Mark of the Mantis.items.[].system.boosts.1} [selected] : string {Mark of the Mantis.items.[].system.boosts.1.selected} (all different values) value : array {Mark of the Mantis.items.[].system.boosts.1.value} Length: min=1 max=6 Value type: string {Mark of the Mantis.items.[].system.boosts.1.value.[]} (6 different values) cha (x6) con (x6) dex (x6) int (x7) str (x6) wis (x7) [2] : object {Mark of the Mantis.items.[].system.boosts.2} [selected] : string {Mark of the Mantis.items.[].system.boosts.2.selected} (2 different values) wis (x1) str (x1) value : array {Mark of the Mantis.items.[].system.boosts.2.value} Length: min=0 max=6 Value type: string {Mark of the Mantis.items.[].system.boosts.2.value.[]} (6 different values) str (x2) dex (x2) con (x2) int (x2) wis (x2) cha (x2) [items] : object {Mark of the Mantis.items.[].system.items} [zudho] : object {Mark of the Mantis.items.[].system.items.zudho} img : string {Mark of the Mantis.items.[].system.items.zudho.img} (same value: icons/sundries/books/book-red-exclamation.webp) level : integer {Mark of the Mantis.items.[].system.items.zudho.level} (same value: 1) name : string {Mark of the Mantis.items.[].system.items.zudho.name} (same value: Quick Coercion) uuid : string {Mark of the Mantis.items.[].system.items.zudho.uuid} (same value: Compendium.pf2e.feats-srd.Item.Quick Coercion) [5ydlu] : object {Mark of the Mantis.items.[].system.items.5ydlu} img : string {Mark of the Mantis.items.[].system.items.5ydlu.img} (same value: icons/creatures/mammals/bull-horns-eyes-glowin-orange.webp) level : integer {Mark of the Mantis.items.[].system.items.5ydlu.level} (same value: 9) name : string {Mark of the Mantis.items.[].system.items.5ydlu.name} (same value: Resolve) uuid : string {Mark of the Mantis.items.[].system.items.5ydlu.uuid} (same value: Compendium.pf2e.classfeatures.Item.Resolve) [765ut] : object {Mark of the Mantis.items.[].system.items.765ut} img : string {Mark of the Mantis.items.[].system.items.765ut.img} (same value: icons/magic/symbols/question-stone-yellow.webp) level : integer {Mark of the Mantis.items.[].system.items.765ut.level} (same value: 3) name : string {Mark of the Mantis.items.[].system.items.765ut.name} (same value: Second Doctrine) uuid : string {Mark of the Mantis.items.[].system.items.765ut.uuid} (same value: Compendium.pf2e.classfeatures.Item.Second Doctrine) [7gkd0] : object {Mark of the Mantis.items.[].system.items.7gkd0} img : string {Mark of the Mantis.items.[].system.items.7gkd0.img} (same value: icons/magic/fire/flame-burning-hand-white.webp) level : integer {Mark of the Mantis.items.[].system.items.7gkd0.level} (same value: 1) name : string {Mark of the Mantis.items.[].system.items.7gkd0.name} (same value: Divine Font) uuid : string {Mark of the Mantis.items.[].system.items.7gkd0.uuid} (same value: Compendium.pf2e.classfeatures.Item.Divine Font) [ckmdj] : object {Mark of the Mantis.items.[].system.items.ckmdj} img : string {Mark of the Mantis.items.[].system.items.ckmdj.img} (same value: icons/magic/symbols/question-stone-yellow.webp) level : integer {Mark of the Mantis.items.[].system.items.ckmdj.level} (same value: 11) name : string {Mark of the Mantis.items.[].system.items.ckmdj.name} (same value: Fourth Doctrine) uuid : string {Mark of the Mantis.items.[].system.items.ckmdj.uuid} (same value: Compendium.pf2e.classfeatures.Item.Fourth Doctrine) [cwo2e] : object {Mark of the Mantis.items.[].system.items.cwo2e} img : string {Mark of the Mantis.items.[].system.items.cwo2e.img} (same value: systems/pf2e/icons/features/classes/deity.webp) level : integer {Mark of the Mantis.items.[].system.items.cwo2e.level} (same value: 1) name : string {Mark of the Mantis.items.[].system.items.cwo2e.name} (same value: Deity) uuid : string {Mark of the Mantis.items.[].system.items.cwo2e.uuid} (same value: Compendium.pf2e.classfeatures.Item.Deity (Cleric)) [dic6f] : object {Mark of the Mantis.items.[].system.items.dic6f} img : string {Mark of the Mantis.items.[].system.items.dic6f.img} (same value: icons/weapons/axes/axe-double-gold.webp) level : integer {Mark of the Mantis.items.[].system.items.dic6f.level} (same value: 1) name : string {Mark of the Mantis.items.[].system.items.dic6f.name} (same value: Divine Spellcasting (Cleric)) uuid : string {Mark of the Mantis.items.[].system.items.dic6f.uuid} (same value: Compendium.pf2e.classfeatures.Item.Cleric Spellcasting) [ilsvf] : object {Mark of the Mantis.items.[].system.items.ilsvf} img : string {Mark of the Mantis.items.[].system.items.ilsvf.img} (same value: icons/magic/symbols/question-stone-yellow.webp) level : integer {Mark of the Mantis.items.[].system.items.ilsvf.level} (same value: 1) name : string {Mark of the Mantis.items.[].system.items.ilsvf.name} (same value: Doctrine) uuid : string {Mark of the Mantis.items.[].system.items.ilsvf.uuid} (same value: Compendium.pf2e.classfeatures.Item.Doctrine) [m28zo] : object {Mark of the Mantis.items.[].system.items.m28zo} img : string {Mark of the Mantis.items.[].system.items.m28zo.img} (same value: icons/magic/symbols/cross-circle-blue.webp) level : integer {Mark of the Mantis.items.[].system.items.m28zo.level} (same value: 1) name : string {Mark of the Mantis.items.[].system.items.m28zo.name} (same value: Anathema (Cleric)) uuid : string {Mark of the Mantis.items.[].system.items.m28zo.uuid} (same value: Compendium.pf2e.classfeatures.Item.Anathema (Cleric)) [oj8f7] : object {Mark of the Mantis.items.[].system.items.oj8f7} img : string {Mark of the Mantis.items.[].system.items.oj8f7.img} (same value: icons/magic/symbols/question-stone-yellow.webp) level : integer {Mark of the Mantis.items.[].system.items.oj8f7.level} (same value: 1) name : string {Mark of the Mantis.items.[].system.items.oj8f7.name} (same value: First Doctrine) uuid : string {Mark of the Mantis.items.[].system.items.oj8f7.uuid} (same value: Compendium.pf2e.classfeatures.Item.First Doctrine) [ozqxv] : object {Mark of the Mantis.items.[].system.items.ozqxv} img : string {Mark of the Mantis.items.[].system.items.ozqxv.img} (same value: icons/creatures/eyes/human-single-blue.webp) level : integer {Mark of the Mantis.items.[].system.items.ozqxv.level} (same value: 5) name : string {Mark of the Mantis.items.[].system.items.ozqxv.name} (same value: Alertness) uuid : string {Mark of the Mantis.items.[].system.items.ozqxv.uuid} (same value: Compendium.pf2e.classfeatures.Item.Alertness) [r47we] : object {Mark of the Mantis.items.[].system.items.r47we} img : string {Mark of the Mantis.items.[].system.items.r47we.img} (same value: icons/magic/symbols/question-stone-yellow.webp) level : integer {Mark of the Mantis.items.[].system.items.r47we.level} (same value: 15) name : string {Mark of the Mantis.items.[].system.items.r47we.name} (same value: Fifth Doctrine) uuid : string {Mark of the Mantis.items.[].system.items.r47we.uuid} (same value: Compendium.pf2e.classfeatures.Item.Fifth Doctrine) [uzcka] : object {Mark of the Mantis.items.[].system.items.uzcka} img : string {Mark of the Mantis.items.[].system.items.uzcka.img} (same value: icons/magic/symbols/question-stone-yellow.webp) level : integer {Mark of the Mantis.items.[].system.items.uzcka.level} (same value: 7) name : string {Mark of the Mantis.items.[].system.items.uzcka.name} (same value: Third Doctrine) uuid : string {Mark of the Mantis.items.[].system.items.uzcka.uuid} (same value: Compendium.pf2e.classfeatures.Item.Third Doctrine) [vmpzh] : object {Mark of the Mantis.items.[].system.items.vmpzh} img : string {Mark of the Mantis.items.[].system.items.vmpzh.img} (same value: icons/magic/symbols/star-rising-purple.webp) level : integer {Mark of the Mantis.items.[].system.items.vmpzh.level} (same value: 19) name : string {Mark of the Mantis.items.[].system.items.vmpzh.name} (same value: Miraculous Spell) uuid : string {Mark of the Mantis.items.[].system.items.vmpzh.uuid} (same value: Compendium.pf2e.classfeatures.Item.Miraculous Spell) [vpn62] : object {Mark of the Mantis.items.[].system.items.vpn62} img : string {Mark of the Mantis.items.[].system.items.vpn62.img} (same value: icons/magic/symbols/symbol-lightning-bolt.webp) level : integer {Mark of the Mantis.items.[].system.items.vpn62.level} (same value: 11) name : string {Mark of the Mantis.items.[].system.items.vpn62.name} (same value: Lightning Reflexes) uuid : string {Mark of the Mantis.items.[].system.items.vpn62.uuid} (same value: Compendium.pf2e.classfeatures.Item.Reflex Expertise) [xe44z] : object {Mark of the Mantis.items.[].system.items.xe44z} img : string {Mark of the Mantis.items.[].system.items.xe44z.img} (same value: icons/creatures/abilities/wings-birdlike-blue.webp) level : integer {Mark of the Mantis.items.[].system.items.xe44z.level} (same value: 13) name : string {Mark of the Mantis.items.[].system.items.xe44z.name} (same value: Divine Defense) uuid : string {Mark of the Mantis.items.[].system.items.xe44z.uuid} (same value: Compendium.pf2e.classfeatures.Item.Divine Defense) [z2puy] : object {Mark of the Mantis.items.[].system.items.z2puy} img : string {Mark of the Mantis.items.[].system.items.z2puy.img} (same value: icons/magic/symbols/question-stone-yellow.webp) level : integer {Mark of the Mantis.items.[].system.items.z2puy.level} (same value: 19) name : string {Mark of the Mantis.items.[].system.items.z2puy.name} (same value: Final Doctrine) uuid : string {Mark of the Mantis.items.[].system.items.z2puy.uuid} (same value: Compendium.pf2e.classfeatures.Item.Final Doctrine) [zrd25] : object {Mark of the Mantis.items.[].system.items.zrd25} img : string {Mark of the Mantis.items.[].system.items.zrd25.img} (same value: systems/pf2e/icons/features/classes/weapon-specialization.webp) level : integer {Mark of the Mantis.items.[].system.items.zrd25.level} (same value: 13) name : string {Mark of the Mantis.items.[].system.items.zrd25.name} (same value: Weapon Specialization) uuid : string {Mark of the Mantis.items.[].system.items.zrd25.uuid} (same value: Compendium.pf2e.classfeatures.Item.Weapon Specialization) [jpni5] : object {Mark of the Mantis.items.[].system.items.jpni5} img : string {Mark of the Mantis.items.[].system.items.jpni5.img} (same value: icons/sundries/books/book-red-exclamation.webp) level : integer {Mark of the Mantis.items.[].system.items.jpni5.level} (same value: 1) name : string {Mark of the Mantis.items.[].system.items.jpni5.name} (same value: Pickpocket) uuid : string {Mark of the Mantis.items.[].system.items.jpni5.uuid} (same value: Compendium.pf2e.feats-srd.Item.Pickpocket) [0c3e5] : object {Mark of the Mantis.items.[].system.items.0c3e5} img : string {Mark of the Mantis.items.[].system.items.0c3e5.img} (same value: icons/weapons/axes/axe-broad-engraved-black-grey.webp) level : integer {Mark of the Mantis.items.[].system.items.0c3e5.level} (same value: 13) name : string {Mark of the Mantis.items.[].system.items.0c3e5.name} (same value: Weapon Legend) uuid : string {Mark of the Mantis.items.[].system.items.0c3e5.uuid} (same value: Compendium.pf2e.classfeatures.Item.Weapon Legend) [2jey6] : object {Mark of the Mantis.items.[].system.items.2jey6} img : string {Mark of the Mantis.items.[].system.items.2jey6.img} (same value: icons/equipment/head/helm-barbute-rounded-steel.webp) level : integer {Mark of the Mantis.items.[].system.items.2jey6.level} (same value: 11) name : string {Mark of the Mantis.items.[].system.items.2jey6.name} (same value: Fighter Expertise) uuid : string {Mark of the Mantis.items.[].system.items.2jey6.uuid} (same value: Compendium.pf2e.classfeatures.Item.Fighter Expertise) [9c5ay] : object {Mark of the Mantis.items.[].system.items.9c5ay} img : string {Mark of the Mantis.items.[].system.items.9c5ay.img} (same value: icons/equipment/chest/breastplate-banded-steel-gold.webp) level : integer {Mark of the Mantis.items.[].system.items.9c5ay.level} (same value: 11) name : string {Mark of the Mantis.items.[].system.items.9c5ay.name} (same value: Armor Expertise) uuid : string {Mark of the Mantis.items.[].system.items.9c5ay.uuid} (same value: Compendium.pf2e.classfeatures.Item.Armor Expertise) [e1e4m] : object {Mark of the Mantis.items.[].system.items.e1e4m} img : string {Mark of the Mantis.items.[].system.items.e1e4m.img} (same value: icons/equipment/shield/round-wooden-boss-gold-brown.webp) level : integer {Mark of the Mantis.items.[].system.items.e1e4m.level} (same value: 1) name : string {Mark of the Mantis.items.[].system.items.e1e4m.name} (same value: Shield Block) uuid : string {Mark of the Mantis.items.[].system.items.e1e4m.uuid} (same value: Compendium.pf2e.classfeatures.Item.Shield Block) [enizk] : object {Mark of the Mantis.items.[].system.items.enizk} img : string {Mark of the Mantis.items.[].system.items.enizk.img} (same value: icons/environment/settlement/target-dummy.webp) level : integer {Mark of the Mantis.items.[].system.items.enizk.level} (same value: 15) name : string {Mark of the Mantis.items.[].system.items.enizk.name} (same value: Improved Flexibility) uuid : string {Mark of the Mantis.items.[].system.items.enizk.uuid} (same value: Compendium.pf2e.classfeatures.Item.Improved Flexibility) [ij943] : object {Mark of the Mantis.items.[].system.items.ij943} img : string {Mark of the Mantis.items.[].system.items.ij943.img} (same value: icons/environment/people/charge.webp) level : integer {Mark of the Mantis.items.[].system.items.ij943.level} (same value: 7) name : string {Mark of the Mantis.items.[].system.items.ij943.name} (same value: Battlefield Surveyor) uuid : string {Mark of the Mantis.items.[].system.items.ij943.uuid} (same value: Compendium.pf2e.classfeatures.Item.Battlefield Surveyor) [lakjk] : object {Mark of the Mantis.items.[].system.items.lakjk} img : string {Mark of the Mantis.items.[].system.items.lakjk.img} (same value: icons/sundries/flags/banner-standard-tattered-red.webp) level : integer {Mark of the Mantis.items.[].system.items.lakjk.level} (same value: 3) name : string {Mark of the Mantis.items.[].system.items.lakjk.name} (same value: Bravery) uuid : string {Mark of the Mantis.items.[].system.items.lakjk.uuid} (same value: Compendium.pf2e.classfeatures.Item.Bravery) [lphi1] : object {Mark of the Mantis.items.[].system.items.lphi1} img : string {Mark of the Mantis.items.[].system.items.lphi1.img} (same value: icons/creatures/mammals/bull-horned-blue.webp) level : integer {Mark of the Mantis.items.[].system.items.lphi1.level} (same value: 9) name : string {Mark of the Mantis.items.[].system.items.lphi1.name} (same value: Juggernaut) uuid : string {Mark of the Mantis.items.[].system.items.lphi1.uuid} (same value: Compendium.pf2e.classfeatures.Item.Juggernaut) [q0xyz] : object {Mark of the Mantis.items.[].system.items.q0xyz} img : string {Mark of the Mantis.items.[].system.items.q0xyz.img} (same value: icons/equipment/chest/breastplate-sculpted-grey.webp) level : integer {Mark of the Mantis.items.[].system.items.q0xyz.level} (same value: 17) name : string {Mark of the Mantis.items.[].system.items.q0xyz.name} (same value: Armor Mastery) uuid : string {Mark of the Mantis.items.[].system.items.q0xyz.uuid} (same value: Compendium.pf2e.classfeatures.Item.Armor Mastery) [r6269] : object {Mark of the Mantis.items.[].system.items.r6269} img : string {Mark of the Mantis.items.[].system.items.r6269.img} (same value: icons/skills/melee/strike-hammer-destructive-orange.webp) level : integer {Mark of the Mantis.items.[].system.items.r6269.level} (same value: 1) name : string {Mark of the Mantis.items.[].system.items.r6269.name} (same value: Attack of Opportunity) uuid : string {Mark of the Mantis.items.[].system.items.r6269.uuid} (same value: Compendium.pf2e.classfeatures.Item.Reactive Strike) [r6jbx] : object {Mark of the Mantis.items.[].system.items.r6jbx} img : string {Mark of the Mantis.items.[].system.items.r6jbx.img} (same value: icons/magic/fire/explosion-embers-evade-silhouette.webp) level : integer {Mark of the Mantis.items.[].system.items.r6jbx.level} (same value: 15) name : string {Mark of the Mantis.items.[].system.items.r6jbx.name} (same value: Evasion) uuid : string {Mark of the Mantis.items.[].system.items.r6jbx.uuid} (same value: Compendium.pf2e.classfeatures.Item.Evasion) [txlgu] : object {Mark of the Mantis.items.[].system.items.txlgu} img : string {Mark of the Mantis.items.[].system.items.txlgu.img} (same value: icons/environment/settlement/target-dummy.webp) level : integer {Mark of the Mantis.items.[].system.items.txlgu.level} (same value: 9) name : string {Mark of the Mantis.items.[].system.items.txlgu.name} (same value: Combat Flexibility) uuid : string {Mark of the Mantis.items.[].system.items.txlgu.uuid} (same value: Compendium.pf2e.classfeatures.Item.Combat Flexibility) [u1d1r] : object {Mark of the Mantis.items.[].system.items.u1d1r} img : string {Mark of the Mantis.items.[].system.items.u1d1r.img} (same value: systems/pf2e/icons/features/classes/weapon-specialization.webp) level : integer {Mark of the Mantis.items.[].system.items.u1d1r.level} (same value: 7) name : string {Mark of the Mantis.items.[].system.items.u1d1r.name} (same value: Weapon Specialization) uuid : string {Mark of the Mantis.items.[].system.items.u1d1r.uuid} (same value: Compendium.pf2e.classfeatures.Item.Weapon Specialization) [u8k07] : object {Mark of the Mantis.items.[].system.items.u8k07} img : string {Mark of the Mantis.items.[].system.items.u8k07.img} (same value: icons/weapons/swords/sword-guard-steel-green.webp) level : integer {Mark of the Mantis.items.[].system.items.u8k07.level} (same value: 5) name : string {Mark of the Mantis.items.[].system.items.u8k07.name} (same value: Fighter Weapon Mastery) uuid : string {Mark of the Mantis.items.[].system.items.u8k07.uuid} (same value: Compendium.pf2e.classfeatures.Item.Fighter Weapon Mastery) [vis8d] : object {Mark of the Mantis.items.[].system.items.vis8d} img : string {Mark of the Mantis.items.[].system.items.vis8d.img} (same value: icons/skills/melee/hand-grip-sword-orange.webp) level : integer {Mark of the Mantis.items.[].system.items.vis8d.level} (same value: 15) name : string {Mark of the Mantis.items.[].system.items.vis8d.name} (same value: Greater Weapon Specialization (Level 15)) uuid : string {Mark of the Mantis.items.[].system.items.vis8d.uuid} (same value: Compendium.pf2e.classfeatures.Item.Greater Weapon Specialization) [x98c2] : object {Mark of the Mantis.items.[].system.items.x98c2} img : string {Mark of the Mantis.items.[].system.items.x98c2.img} (same value: icons/skills/ranged/arrow-flying-broadhead-metal.webp) level : integer {Mark of the Mantis.items.[].system.items.x98c2.level} (same value: 19) name : string {Mark of the Mantis.items.[].system.items.x98c2.name} (same value: Versatile Legend) uuid : string {Mark of the Mantis.items.[].system.items.x98c2.uuid} (same value: Compendium.pf2e.classfeatures.Item.Versatile Legend) [5vjeq] : object {Mark of the Mantis.items.[].system.items.5vjeq} img : string {Mark of the Mantis.items.[].system.items.5vjeq.img} (same value: systems/pf2e/icons/equipment/weapons/clan-dagger.webp) level : integer {Mark of the Mantis.items.[].system.items.5vjeq.level} (same value: 0) name : string {Mark of the Mantis.items.[].system.items.5vjeq.name} (same value: Clan Dagger) uuid : string {Mark of the Mantis.items.[].system.items.5vjeq.uuid} (same value: Compendium.pf2e.ancestryfeatures.Item.Clan Dagger) [lzyme] : object {Mark of the Mantis.items.[].system.items.lzyme} img : string {Mark of the Mantis.items.[].system.items.lzyme.img} (same value: icons/sundries/books/book-red-exclamation.webp) level : integer {Mark of the Mantis.items.[].system.items.lzyme.level} (same value: 1) name : string {Mark of the Mantis.items.[].system.items.lzyme.name} (same value: Battle Medicine) uuid : string {Mark of the Mantis.items.[].system.items.lzyme.uuid} (same value: Compendium.pf2e.feats-srd.Item.Battle Medicine) [1fw9s] : object {Mark of the Mantis.items.[].system.items.1fw9s} img : string {Mark of the Mantis.items.[].system.items.1fw9s.img} (same value: icons/magic/fire/flame-burning-embers-yellow.webp) level : integer {Mark of the Mantis.items.[].system.items.1fw9s.level} (same value: 3) name : string {Mark of the Mantis.items.[].system.items.1fw9s.name} (same value: Mystic Strikes) uuid : string {Mark of the Mantis.items.[].system.items.1fw9s.uuid} (same value: Compendium.pf2e.classfeatures.Item.Mystic Strikes) [2yqet] : object {Mark of the Mantis.items.[].system.items.2yqet} img : string {Mark of the Mantis.items.[].system.items.2yqet.img} (same value: systems/pf2e/icons/features/classes/weapon-specialization.webp) level : integer {Mark of the Mantis.items.[].system.items.2yqet.level} (same value: 7) name : string {Mark of the Mantis.items.[].system.items.2yqet.name} (same value: Weapon Specialization) uuid : string {Mark of the Mantis.items.[].system.items.2yqet.uuid} (same value: Compendium.pf2e.classfeatures.Item.Weapon Specialization) [3ohvk] : object {Mark of the Mantis.items.[].system.items.3ohvk} img : string {Mark of the Mantis.items.[].system.items.3ohvk.img} (same value: icons/magic/symbols/question-stone-yellow.webp) level : integer {Mark of the Mantis.items.[].system.items.3ohvk.level} (same value: 11) name : string {Mark of the Mantis.items.[].system.items.3ohvk.name} (same value: Second Path to Perfection) uuid : string {Mark of the Mantis.items.[].system.items.3ohvk.uuid} (same value: Compendium.pf2e.classfeatures.Item.Second Path to Perfection) [4ru9g] : object {Mark of the Mantis.items.[].system.items.4ru9g} img : string {Mark of the Mantis.items.[].system.items.4ru9g.img} (same value: icons/skills/melee/hand-grip-sword-orange.webp) level : integer {Mark of the Mantis.items.[].system.items.4ru9g.level} (same value: 15) name : string {Mark of the Mantis.items.[].system.items.4ru9g.name} (same value: Greater Weapon Specialization (Level 15)) uuid : string {Mark of the Mantis.items.[].system.items.4ru9g.uuid} (same value: Compendium.pf2e.classfeatures.Item.Greater Weapon Specialization) [8tl8t] : object {Mark of the Mantis.items.[].system.items.8tl8t} img : string {Mark of the Mantis.items.[].system.items.8tl8t.img} (same value: systems/pf2e/icons/features/classes/incredible-movement.webp) level : integer {Mark of the Mantis.items.[].system.items.8tl8t.level} (same value: 3) name : string {Mark of the Mantis.items.[].system.items.8tl8t.name} (same value: Incredible Movement) uuid : string {Mark of the Mantis.items.[].system.items.8tl8t.uuid} (same value: Compendium.pf2e.classfeatures.Item.Incredible Movement) [ai4sq] : object {Mark of the Mantis.items.[].system.items.ai4sq} img : string {Mark of the Mantis.items.[].system.items.ai4sq.img} (same value: icons/skills/melee/hand-grip-staff-yellow-brown.webp) level : integer {Mark of the Mantis.items.[].system.items.ai4sq.level} (same value: 5) name : string {Mark of the Mantis.items.[].system.items.ai4sq.name} (same value: Expert Strikes) uuid : string {Mark of the Mantis.items.[].system.items.ai4sq.uuid} (same value: Compendium.pf2e.classfeatures.Item.Expert Strikes) [bgd0f] : object {Mark of the Mantis.items.[].system.items.bgd0f} img : string {Mark of the Mantis.items.[].system.items.bgd0f.img} (same value: icons/creatures/eyes/human-single-blue.webp) level : integer {Mark of the Mantis.items.[].system.items.bgd0f.level} (same value: 5) name : string {Mark of the Mantis.items.[].system.items.bgd0f.name} (same value: Alertness) uuid : string {Mark of the Mantis.items.[].system.items.bgd0f.uuid} (same value: Compendium.pf2e.classfeatures.Item.Alertness) [c8q3r] : object {Mark of the Mantis.items.[].system.items.c8q3r} img : string {Mark of the Mantis.items.[].system.items.c8q3r.img} (same value: icons/skills/melee/unarmed-punch-fist-yellow-red.webp) level : integer {Mark of the Mantis.items.[].system.items.c8q3r.level} (same value: 1) name : string {Mark of the Mantis.items.[].system.items.c8q3r.name} (same value: Flurry of Blows) uuid : string {Mark of the Mantis.items.[].system.items.c8q3r.uuid} (same value: Compendium.pf2e.classfeatures.Item.Flurry of Blows) [dzcvw] : object {Mark of the Mantis.items.[].system.items.dzcvw} img : string {Mark of the Mantis.items.[].system.items.dzcvw.img} (same value: systems/pf2e/icons/features/classes/graceful-legend.webp) level : integer {Mark of the Mantis.items.[].system.items.dzcvw.level} (same value: 17) name : string {Mark of the Mantis.items.[].system.items.dzcvw.name} (same value: Graceful Legend) uuid : string {Mark of the Mantis.items.[].system.items.dzcvw.uuid} (same value: Compendium.pf2e.classfeatures.Item.Graceful Legend) [iqbky] : object {Mark of the Mantis.items.[].system.items.iqbky} img : string {Mark of the Mantis.items.[].system.items.iqbky.img} (same value: icons/skills/melee/unarmed-punch-fist.webp) level : integer {Mark of the Mantis.items.[].system.items.iqbky.level} (same value: 1) name : string {Mark of the Mantis.items.[].system.items.iqbky.name} (same value: Powerful Fist) uuid : string {Mark of the Mantis.items.[].system.items.iqbky.uuid} (same value: Compendium.pf2e.classfeatures.Item.Powerful Fist) [k3mxz] : object {Mark of the Mantis.items.[].system.items.k3mxz} img : string {Mark of the Mantis.items.[].system.items.k3mxz.img} (same value: icons/magic/defensive/illusion-evasion-echo-purple.webp) level : integer {Mark of the Mantis.items.[].system.items.k3mxz.level} (same value: 13) name : string {Mark of the Mantis.items.[].system.items.k3mxz.name} (same value: Graceful Mastery) uuid : string {Mark of the Mantis.items.[].system.items.k3mxz.uuid} (same value: Compendium.pf2e.classfeatures.Item.Graceful Mastery) [t4zic] : object {Mark of the Mantis.items.[].system.items.t4zic} img : string {Mark of the Mantis.items.[].system.items.t4zic.img} (same value: icons/magic/unholy/silhouette-robe-evil-power.webp) level : integer {Mark of the Mantis.items.[].system.items.t4zic.level} (same value: 9) name : string {Mark of the Mantis.items.[].system.items.t4zic.name} (same value: Monk Expertise) uuid : string {Mark of the Mantis.items.[].system.items.t4zic.uuid} (same value: Compendium.pf2e.classfeatures.Item.Monk Expertise) [udbeu] : object {Mark of the Mantis.items.[].system.items.udbeu} img : string {Mark of the Mantis.items.[].system.items.udbeu.img} (same value: icons/magic/lightning/fist-unarmed-strike-blue-green.webp) level : integer {Mark of the Mantis.items.[].system.items.udbeu.level} (same value: 9) name : string {Mark of the Mantis.items.[].system.items.udbeu.name} (same value: Metal Strikes) uuid : string {Mark of the Mantis.items.[].system.items.udbeu.uuid} (same value: Compendium.pf2e.classfeatures.Item.Metal Strikes) [xcxpa] : object {Mark of the Mantis.items.[].system.items.xcxpa} img : string {Mark of the Mantis.items.[].system.items.xcxpa.img} (same value: systems/pf2e/icons/features/classes/adamantine-strikes.webp) level : integer {Mark of the Mantis.items.[].system.items.xcxpa.level} (same value: 17) name : string {Mark of the Mantis.items.[].system.items.xcxpa.name} (same value: Adamantine Strikes) uuid : string {Mark of the Mantis.items.[].system.items.xcxpa.uuid} (same value: Compendium.pf2e.classfeatures.Item.Adamantine Strikes) [z0s0v] : object {Mark of the Mantis.items.[].system.items.z0s0v} img : string {Mark of the Mantis.items.[].system.items.z0s0v.img} (same value: icons/magic/symbols/question-stone-yellow.webp) level : integer {Mark of the Mantis.items.[].system.items.z0s0v.level} (same value: 7) name : string {Mark of the Mantis.items.[].system.items.z0s0v.name} (same value: Path to Perfection) uuid : string {Mark of the Mantis.items.[].system.items.z0s0v.uuid} (same value: Compendium.pf2e.classfeatures.Item.Path to Perfection) [zeyz5] : object {Mark of the Mantis.items.[].system.items.zeyz5} img : string {Mark of the Mantis.items.[].system.items.zeyz5.img} (same value: icons/magic/unholy/strike-body-life-soul-purple.webp) level : integer {Mark of the Mantis.items.[].system.items.zeyz5.level} (same value: 19) name : string {Mark of the Mantis.items.[].system.items.zeyz5.name} (same value: Perfected Form) uuid : string {Mark of the Mantis.items.[].system.items.zeyz5.uuid} (same value: Compendium.pf2e.classfeatures.Item.Perfected Form) [zgtbz] : object {Mark of the Mantis.items.[].system.items.zgtbz} img : string {Mark of the Mantis.items.[].system.items.zgtbz.img} (same value: icons/magic/symbols/question-stone-yellow.webp) level : integer {Mark of the Mantis.items.[].system.items.zgtbz.level} (same value: 15) name : string {Mark of the Mantis.items.[].system.items.zgtbz.name} (same value: Third Path to Perfection) uuid : string {Mark of the Mantis.items.[].system.items.zgtbz.uuid} (same value: Compendium.pf2e.classfeatures.Item.Third Path to Perfection) [zl9gg] : object {Mark of the Mantis.items.[].system.items.zl9gg} img : string {Mark of the Mantis.items.[].system.items.zl9gg.img} (same value: icons/magic/fire/flame-burning-fist-strike.webp) level : integer {Mark of the Mantis.items.[].system.items.zl9gg.level} (same value: 13) name : string {Mark of the Mantis.items.[].system.items.zl9gg.name} (same value: Master Strikes) uuid : string {Mark of the Mantis.items.[].system.items.zl9gg.uuid} (same value: Compendium.pf2e.classfeatures.Item.Master Strikes) [hcet5] : object {Mark of the Mantis.items.[].system.items.hcet5} img : string {Mark of the Mantis.items.[].system.items.hcet5.img} (same value: icons/sundries/books/book-red-exclamation.webp) level : integer {Mark of the Mantis.items.[].system.items.hcet5.level} (same value: 1) name : string {Mark of the Mantis.items.[].system.items.hcet5.name} (same value: Streetwise) uuid : string {Mark of the Mantis.items.[].system.items.hcet5.uuid} (same value: Compendium.pf2e.feats-srd.Item.Streetwise) [0kdn2] : object {Mark of the Mantis.items.[].system.items.0kdn2} img : string {Mark of the Mantis.items.[].system.items.0kdn2.img} (same value: systems/pf2e/icons/features/classes/weapon-specialization.webp) level : integer {Mark of the Mantis.items.[].system.items.0kdn2.level} (same value: 7) name : string {Mark of the Mantis.items.[].system.items.0kdn2.name} (same value: Weapon Specialization) uuid : string {Mark of the Mantis.items.[].system.items.0kdn2.uuid} (same value: Compendium.pf2e.classfeatures.Item.Weapon Specialization) [1nwhg] : object {Mark of the Mantis.items.[].system.items.1nwhg} img : string {Mark of the Mantis.items.[].system.items.1nwhg.img} (same value: systems/pf2e/icons/features/classes/weapon-tricks.webp) level : integer {Mark of the Mantis.items.[].system.items.1nwhg.level} (same value: 5) name : string {Mark of the Mantis.items.[].system.items.1nwhg.name} (same value: Weapon Tricks) uuid : string {Mark of the Mantis.items.[].system.items.1nwhg.uuid} (same value: Compendium.pf2e.classfeatures.Item.Weapon Tricks) [1zn3l] : object {Mark of the Mantis.items.[].system.items.1zn3l} img : string {Mark of the Mantis.items.[].system.items.1zn3l.img} (same value: icons/equipment/chest/breastplate-rivited-red.webp) level : integer {Mark of the Mantis.items.[].system.items.1zn3l.level} (same value: 19) name : string {Mark of the Mantis.items.[].system.items.1zn3l.name} (same value: Light Armor Mastery) uuid : string {Mark of the Mantis.items.[].system.items.1zn3l.uuid} (same value: Compendium.pf2e.classfeatures.Item.Light Armor Mastery) [2xl4q] : object {Mark of the Mantis.items.[].system.items.2xl4q} img : string {Mark of the Mantis.items.[].system.items.2xl4q.img} (same value: icons/weapons/swords/swords-short.webp) level : integer {Mark of the Mantis.items.[].system.items.2xl4q.level} (same value: 13) name : string {Mark of the Mantis.items.[].system.items.2xl4q.name} (same value: Master Tricks) uuid : string {Mark of the Mantis.items.[].system.items.2xl4q.uuid} (same value: Compendium.pf2e.classfeatures.Item.Master Tricks) [4al2i] : object {Mark of the Mantis.items.[].system.items.4al2i} img : string {Mark of the Mantis.items.[].system.items.4al2i.img} (same value: icons/skills/melee/hand-grip-sword-orange.webp) level : integer {Mark of the Mantis.items.[].system.items.4al2i.level} (same value: 15) name : string {Mark of the Mantis.items.[].system.items.4al2i.name} (same value: Greater Weapon Specialization) uuid : string {Mark of the Mantis.items.[].system.items.4al2i.uuid} (same value: Compendium.pf2e.classfeatures.Item.Greater Weapon Specialization) [517c6] : object {Mark of the Mantis.items.[].system.items.517c6} img : string {Mark of the Mantis.items.[].system.items.517c6.img} (same value: icons/magic/life/cross-explosion-burst-green.webp) level : integer {Mark of the Mantis.items.[].system.items.517c6.level} (same value: 9) name : string {Mark of the Mantis.items.[].system.items.517c6.name} (same value: Great Fortitude) uuid : string {Mark of the Mantis.items.[].system.items.517c6.uuid} (same value: Compendium.pf2e.classfeatures.Item.Fortitude Expertise) [6ddtr] : object {Mark of the Mantis.items.[].system.items.6ddtr} img : string {Mark of the Mantis.items.[].system.items.6ddtr.img} (same value: icons/equipment/back/mantle-collared-green.webp) level : integer {Mark of the Mantis.items.[].system.items.6ddtr.level} (same value: 13) name : string {Mark of the Mantis.items.[].system.items.6ddtr.name} (same value: Light Armor Expertise) uuid : string {Mark of the Mantis.items.[].system.items.6ddtr.uuid} (same value: Compendium.pf2e.classfeatures.Item.Light Armor Expertise) [8tar0] : object {Mark of the Mantis.items.[].system.items.8tar0} img : string {Mark of the Mantis.items.[].system.items.8tar0.img} (same value: systems/pf2e/icons/features/classes/incredible-sense.webp) level : integer {Mark of the Mantis.items.[].system.items.8tar0.level} (same value: 13) name : string {Mark of the Mantis.items.[].system.items.8tar0.name} (same value: Incredible Senses) uuid : string {Mark of the Mantis.items.[].system.items.8tar0.uuid} (same value: Compendium.pf2e.classfeatures.Item.Perception Legend) [cifjd] : object {Mark of the Mantis.items.[].system.items.cifjd} img : string {Mark of the Mantis.items.[].system.items.cifjd.img} (same value: systems/pf2e/icons/features/classes/rogue-expertise.webp) level : integer {Mark of the Mantis.items.[].system.items.cifjd.level} (same value: 11) name : string {Mark of the Mantis.items.[].system.items.cifjd.name} (same value: Rogue Expertise) uuid : string {Mark of the Mantis.items.[].system.items.cifjd.uuid} (same value: Compendium.pf2e.classfeatures.Item.Rogue Expertise) [e9ikq] : object {Mark of the Mantis.items.[].system.items.e9ikq} img : string {Mark of the Mantis.items.[].system.items.e9ikq.img} (same value: systems/pf2e/icons/features/classes/sneak-attack.webp) level : integer {Mark of the Mantis.items.[].system.items.e9ikq.level} (same value: 1) name : string {Mark of the Mantis.items.[].system.items.e9ikq.name} (same value: Sneak Attack) uuid : string {Mark of the Mantis.items.[].system.items.e9ikq.uuid} (same value: Compendium.pf2e.classfeatures.Item.Sneak Attack) [g1dmk] : object {Mark of the Mantis.items.[].system.items.g1dmk} img : string {Mark of the Mantis.items.[].system.items.g1dmk.img} (same value: systems/pf2e/icons/features/classes/improved-evasion.webp) level : integer {Mark of the Mantis.items.[].system.items.g1dmk.level} (same value: 13) name : string {Mark of the Mantis.items.[].system.items.g1dmk.name} (same value: Improved Evasion) uuid : string {Mark of the Mantis.items.[].system.items.g1dmk.uuid} (same value: Compendium.pf2e.classfeatures.Item.Improved Evasion) [hg9s4] : object {Mark of the Mantis.items.[].system.items.hg9s4} img : string {Mark of the Mantis.items.[].system.items.hg9s4.img} (same value: icons/commodities/biological/organ-brain-red.webp) level : integer {Mark of the Mantis.items.[].system.items.hg9s4.level} (same value: 17) name : string {Mark of the Mantis.items.[].system.items.hg9s4.name} (same value: Slippery Mind) uuid : string {Mark of the Mantis.items.[].system.items.hg9s4.uuid} (same value: Compendium.pf2e.classfeatures.Item.Agile Mind) [i70zj] : object {Mark of the Mantis.items.[].system.items.i70zj} img : string {Mark of the Mantis.items.[].system.items.i70zj.img} (same value: icons/magic/perception/eye-tendrils-web-purple.webp) level : integer {Mark of the Mantis.items.[].system.items.i70zj.level} (same value: 7) name : string {Mark of the Mantis.items.[].system.items.i70zj.name} (same value: Vigilant Senses) uuid : string {Mark of the Mantis.items.[].system.items.i70zj.uuid} (same value: Compendium.pf2e.classfeatures.Item.Perception Mastery) [nilrb] : object {Mark of the Mantis.items.[].system.items.nilrb} img : string {Mark of the Mantis.items.[].system.items.nilrb.img} (same value: icons/skills/melee/strike-sword-blood-red.webp) level : integer {Mark of the Mantis.items.[].system.items.nilrb.level} (same value: 9) name : string {Mark of the Mantis.items.[].system.items.nilrb.name} (same value: Debilitating Strikes) uuid : string {Mark of the Mantis.items.[].system.items.nilrb.uuid} (same value: Compendium.pf2e.classfeatures.Item.Debilitating Strike) [odz8x] : object {Mark of the Mantis.items.[].system.items.odz8x} img : string {Mark of the Mantis.items.[].system.items.odz8x.img} (same value: icons/magic/symbols/question-stone-yellow.webp) level : integer {Mark of the Mantis.items.[].system.items.odz8x.level} (same value: 1) name : string {Mark of the Mantis.items.[].system.items.odz8x.name} (same value: Rogue's Racket) uuid : string {Mark of the Mantis.items.[].system.items.odz8x.uuid} (same value: Compendium.pf2e.classfeatures.Item.Rogue's Racket) [pfjze] : object {Mark of the Mantis.items.[].system.items.pfjze} img : string {Mark of the Mantis.items.[].system.items.pfjze.img} (same value: icons/skills/wounds/injury-triple-slash-bleed.webp) level : integer {Mark of the Mantis.items.[].system.items.pfjze.level} (same value: 15) name : string {Mark of the Mantis.items.[].system.items.pfjze.name} (same value: Double Debilitation) uuid : string {Mark of the Mantis.items.[].system.items.pfjze.uuid} (same value: Compendium.pf2e.classfeatures.Item.Double Debilitation) [qx6de] : object {Mark of the Mantis.items.[].system.items.qx6de} img : string {Mark of the Mantis.items.[].system.items.qx6de.img} (same value: systems/pf2e/icons/features/classes/surprice-attack.webp) level : integer {Mark of the Mantis.items.[].system.items.qx6de.level} (same value: 1) name : string {Mark of the Mantis.items.[].system.items.qx6de.name} (same value: Surprise Attack) uuid : string {Mark of the Mantis.items.[].system.items.qx6de.uuid} (same value: Compendium.pf2e.classfeatures.Item.Surprise Attack) [sjjee] : object {Mark of the Mantis.items.[].system.items.sjjee} img : string {Mark of the Mantis.items.[].system.items.sjjee.img} (same value: icons/environment/settlement/watchtower-silhouette-yellow.webp) level : integer {Mark of the Mantis.items.[].system.items.sjjee.level} (same value: 3) name : string {Mark of the Mantis.items.[].system.items.sjjee.name} (same value: Deny Advantage) uuid : string {Mark of the Mantis.items.[].system.items.sjjee.uuid} (same value: Compendium.pf2e.classfeatures.Item.Deny Advantage) [thypm] : object {Mark of the Mantis.items.[].system.items.thypm} img : string {Mark of the Mantis.items.[].system.items.thypm.img} (same value: icons/skills/melee/weapons-crossed-swords-yellow-teal.webp) level : integer {Mark of the Mantis.items.[].system.items.thypm.level} (same value: 19) name : string {Mark of the Mantis.items.[].system.items.thypm.name} (same value: Master Strike) uuid : string {Mark of the Mantis.items.[].system.items.thypm.uuid} (same value: Compendium.pf2e.classfeatures.Item.Master Strike) [xn3fx] : object {Mark of the Mantis.items.[].system.items.xn3fx} img : string {Mark of the Mantis.items.[].system.items.xn3fx.img} (same value: icons/magic/fire/explosion-embers-evade-silhouette.webp) level : integer {Mark of the Mantis.items.[].system.items.xn3fx.level} (same value: 7) name : string {Mark of the Mantis.items.[].system.items.xn3fx.name} (same value: Evasion) uuid : string {Mark of the Mantis.items.[].system.items.xn3fx.uuid} (same value: Compendium.pf2e.classfeatures.Item.Evasion) [trainedSkills] : object {Mark of the Mantis.items.[].system.trainedSkills} [lore] : array {Mark of the Mantis.items.[].system.trainedSkills.lore} Length: min=1 max=1 Value type: string {Mark of the Mantis.items.[].system.trainedSkills.lore.[]} (all different values) value : array {Mark of the Mantis.items.[].system.trainedSkills.value} Length: min=0 max=1 Value type: string {Mark of the Mantis.items.[].system.trainedSkills.value.[]} (6 different values) intimidation (x1) religion (x1) thievery (x1) medicine (x1) society (x1) stealth (x1) [additional] : integer {Mark of the Mantis.items.[].system.trainedSkills.additional} (all different values) [actionType] : object {Mark of the Mantis.items.[].system.actionType} value : string {Mark of the Mantis.items.[].system.actionType.value} (all different values) [actions] : object {Mark of the Mantis.items.[].system.actions} [value] : integer {Mark of the Mantis.items.[].system.actions.value} (2 different values) 2 (x3) 1 (x4) [category] : string {Mark of the Mantis.items.[].system.category} (23 different values) [level] : object {Mark of the Mantis.items.[].system.level} [taken] : integer {Mark of the Mantis.items.[].system.level.taken} (6 different values) 1 (x12) 5 (x5) 2 (x8) 4 (x8) 6 (x8) 3 (x5) value : integer {Mark of the Mantis.items.[].system.level.value} (8 different values) 1 (x80) 4 (x12) 6 (x3) 2 (x21) 3 (x22) 0 (x52) 5 (x6) 12 (x1) [location] : mixed string {Mark of the Mantis.items.[].system.location} (22 different values) object {Mark of the Mantis.items.[].system.location} value : string {Mark of the Mantis.items.[].system.location.value} (6 different values) VWkXQ81vHN7bbg1v (x14) dmfvGWBYeVAomxq7 (x1) Afux3oeP1SnJoFIZ (x1) NBIOGc7OvDvzbPXy (x1) 6vJ3bYzv9kfMbnHz (x1) WreuqkHt6PdM0opE (x16) [heightenedLevel] : integer {Mark of the Mantis.items.[].system.location.heightenedLevel} (same value: 3) [uses] : object {Mark of the Mantis.items.[].system.location.uses} max : integer {Mark of the Mantis.items.[].system.location.uses.max} (same value: 3) value : integer {Mark of the Mantis.items.[].system.location.uses.value} (same value: 3) [prerequisites] : object {Mark of the Mantis.items.[].system.prerequisites} value : array {Mark of the Mantis.items.[].system.prerequisites.value} Length: min=0 max=4 Value type: object {Mark of the Mantis.items.[].system.prerequisites.value.[]} value : string {Mark of the Mantis.items.[].system.prerequisites.value.[].value} (26 different values) [frequency] : object {Mark of the Mantis.items.[].system.frequency} max : integer {Mark of the Mantis.items.[].system.frequency.max} (same value: 1) per : string {Mark of the Mantis.items.[].system.frequency.per} (same value: turn) value : integer {Mark of the Mantis.items.[].system.frequency.value} (same value: 1) [selfEffect] : object {Mark of the Mantis.items.[].system.selfEffect} name : string {Mark of the Mantis.items.[].system.selfEffect.name} (2 different values) Effect: Divine Weapon (x1) Stance: Dragon Stance (x1) uuid : string {Mark of the Mantis.items.[].system.selfEffect.uuid} (2 different values) Compendium.pf2e.feat-effects.Item.Effect: Divine Weapon (x1) Compendium.pf2e.feat-effects.Item.Stance: Dragon Stance (x1) [maxTakable] : integer {Mark of the Mantis.items.[].system.maxTakable} (same value: 3) [ability] : object {Mark of the Mantis.items.[].system.ability} value : string {Mark of the Mantis.items.[].system.ability.value} (2 different values) wis (x4) cha (x2) [autoHeightenLevel] : object {Mark of the Mantis.items.[].system.autoHeightenLevel} [value] : mixed [prepared] : object {Mark of the Mantis.items.[].system.prepared} [flexible] : boolean {Mark of the Mantis.items.[].system.prepared.flexible} (same value: False) value : string {Mark of the Mantis.items.[].system.prepared.value} (3 different values) prepared (x2) innate (x2) focus (x2) [proficiency] : object {Mark of the Mantis.items.[].system.proficiency} slug : string {Mark of the Mantis.items.[].system.proficiency.slug} (same value: ) value : integer {Mark of the Mantis.items.[].system.proficiency.value} (same value: 1) [slots] : object {Mark of the Mantis.items.[].system.slots} [slot0] : object {Mark of the Mantis.items.[].system.slots.slot0} max : integer {Mark of the Mantis.items.[].system.slots.slot0.max} (2 different values) 5 (x1) 2 (x1) [prepared] : array {Mark of the Mantis.items.[].system.slots.slot0.prepared} Length: min=5 max=5 Value type: object {Mark of the Mantis.items.[].system.slots.slot0.prepared.[]} id : string {Mark of the Mantis.items.[].system.slots.slot0.prepared.[].id} (5 different values) kNGBEUgn29avWv9v (x1) 5NaH4QXOfBWMLJ4C (x1) 3uMmU1JySjKeq8NA (x1) jXPzBNLPGwT93vep (x1) cs1zl8ohvxiNyaHN (x1) [slot1] : object {Mark of the Mantis.items.[].system.slots.slot1} max : integer {Mark of the Mantis.items.[].system.slots.slot1.max} (2 different values) 3 (x1) 1 (x1) [prepared] : array {Mark of the Mantis.items.[].system.slots.slot1.prepared} Length: min=3 max=3 Value type: object {Mark of the Mantis.items.[].system.slots.slot1.prepared.[]} id : string {Mark of the Mantis.items.[].system.slots.slot1.prepared.[].id} (3 different values) WfKnkme6HzunCqxO (x1) mIvet6TrkMdgRqH9 (x1) 9gpa5W7sWM7bQBfB (x1) [slot2] : object {Mark of the Mantis.items.[].system.slots.slot2} max : integer {Mark of the Mantis.items.[].system.slots.slot2.max} (2 different values) 3 (x1) 1 (x1) [prepared] : array {Mark of the Mantis.items.[].system.slots.slot2.prepared} Length: min=3 max=3 Value type: object {Mark of the Mantis.items.[].system.slots.slot2.prepared.[]} id : string {Mark of the Mantis.items.[].system.slots.slot2.prepared.[].id} (3 different values) XqFq6Jl35kUT5vg2 (x1) 32KGGqvGW7T4fXKQ (x1) 3QafDeu35FWfg828 (x1) [slot3] : object {Mark of the Mantis.items.[].system.slots.slot3} max : integer {Mark of the Mantis.items.[].system.slots.slot3.max} (same value: 3) prepared : array {Mark of the Mantis.items.[].system.slots.slot3.prepared} Length: min=3 max=3 Value type: object {Mark of the Mantis.items.[].system.slots.slot3.prepared.[]} id : string {Mark of the Mantis.items.[].system.slots.slot3.prepared.[].id} (3 different values) 2snWQfKcBiGbfqxy (x1) XqFq6Jl35kUT5vg2 (x1) ToGLjlSuHZZSfLo9 (x1) [spelldc] : object {Mark of the Mantis.items.[].system.spelldc} dc : integer {Mark of the Mantis.items.[].system.spelldc.dc} (same value: 0) value : integer {Mark of the Mantis.items.[].system.spelldc.value} (same value: 0) [tradition] : object {Mark of the Mantis.items.[].system.tradition} value : string {Mark of the Mantis.items.[].system.tradition.value} (2 different values) divine (x4) arcane (x2) [area] : object {Mark of the Mantis.items.[].system.area} type : string {Mark of the Mantis.items.[].system.area.type} (2 different values) emanation (x2) burst (x2) value : integer {Mark of the Mantis.items.[].system.area.value} (2 different values) 30 (x2) 20 (x2) [cost] : object {Mark of the Mantis.items.[].system.cost} value : string {Mark of the Mantis.items.[].system.cost.value} (same value: ) [counteraction] : boolean {Mark of the Mantis.items.[].system.counteraction} (same value: False) [damage] : object {Mark of the Mantis.items.[].system.damage} [0] : object {Mark of the Mantis.items.[].system.damage.0} applyMod : boolean {Mark of the Mantis.items.[].system.damage.0.applyMod} (2 different values) True (x1) False (x5) [category] : mixed formula : string {Mark of the Mantis.items.[].system.damage.0.formula} (all different values) kinds : array {Mark of the Mantis.items.[].system.damage.0.kinds} Length: min=1 max=2 Value type: string {Mark of the Mantis.items.[].system.damage.0.kinds.[]} (2 different values) damage (x6) healing (x3) materials : array<> {Mark of the Mantis.items.[].system.damage.0.materials} Length: min=0 max=0 Value type: mixed type : string {Mark of the Mantis.items.[].system.damage.0.type} (all different values) [damageType] : string {Mark of the Mantis.items.[].system.damage.damageType} (all different values) [dice] : integer {Mark of the Mantis.items.[].system.damage.dice} (2 different values) 1 (x12) 2 (x1) [die] : string {Mark of the Mantis.items.[].system.damage.die} (3 different values) d6 (x9) d8 (x1) d4 (x3) [formula] : string {Mark of the Mantis.items.[].system.damage.formula} (same value: 2d8+5) [kind] : string {Mark of the Mantis.items.[].system.damage.kind} (same value: healing) [type] : string {Mark of the Mantis.items.[].system.damage.type} (same value: vitality) [defense] : object {Mark of the Mantis.items.[].system.defense} save : object {Mark of the Mantis.items.[].system.defense.save} basic : boolean {Mark of the Mantis.items.[].system.defense.save.basic} (2 different values) True (x4) False (x5) statistic : string {Mark of the Mantis.items.[].system.defense.save.statistic} (2 different values) fortitude (x6) will (x3) [duration] : object {Mark of the Mantis.items.[].system.duration} sustained : boolean {Mark of the Mantis.items.[].system.duration.sustained} (2 different values) False (x32) True (x2) value : string {Mark of the Mantis.items.[].system.duration.value} (9 different values) (x12) until the start of your next turn (x2) see below (x2) until the end of the target's next turn (x1) 1 minute (x5) until the end of your turn (x2) 10 minutes (x7) unlimited (x2) varies (x1) [heightening] : object {Mark of the Mantis.items.[].system.heightening} [damage] : object {Mark of the Mantis.items.[].system.heightening.damage} 0 : string {Mark of the Mantis.items.[].system.heightening.damage.0} (3 different values) 1d4 (x1) 1d8 (x4) 1d6 (x1) [interval] : integer {Mark of the Mantis.items.[].system.heightening.interval} (3 different values) 1 (x4) 2 (x1) 4 (x1) type : string {Mark of the Mantis.items.[].system.heightening.type} (2 different values) interval (x6) fixed (x8) [levels] : object {Mark of the Mantis.items.[].system.heightening.levels} [3] : object {Mark of the Mantis.items.[].system.heightening.levels.3} range : object {Mark of the Mantis.items.[].system.heightening.levels.3.range} value : string {Mark of the Mantis.items.[].system.heightening.levels.3.range.value} (3 different values) 500 feet (x2) 60 feet (x1) touch (x1) [target] : object {Mark of the Mantis.items.[].system.heightening.levels.3.target} value : string {Mark of the Mantis.items.[].system.heightening.levels.3.target.value} (same value: 1 creature) [5] : object {Mark of the Mantis.items.[].system.heightening.levels.5} [target] : object {Mark of the Mantis.items.[].system.heightening.levels.5.target} value : string {Mark of the Mantis.items.[].system.heightening.levels.5.target.value} (same value: 10 creatures) range : object {Mark of the Mantis.items.[].system.heightening.levels.5.range} value : string {Mark of the Mantis.items.[].system.heightening.levels.5.range.value} (2 different values) 1 mile (x1) 120 feet (x1) [6] : object {Mark of the Mantis.items.[].system.heightening.levels.6} [7] : object {Mark of the Mantis.items.[].system.heightening.levels.7} target : object {Mark of the Mantis.items.[].system.heightening.levels.7.target} value : string {Mark of the Mantis.items.[].system.heightening.levels.7.target.value} (same value: 10 creatures) [range] : mixed object {Mark of the Mantis.items.[].system.range} value : string {Mark of the Mantis.items.[].system.range.value} (6 different values) touch (x7) (x9) 30 feet (x7) 120 feet (x6) varies (x3) 500 feet (x2) integer {Mark of the Mantis.items.[].system.range} (all different values) [requirements] : string {Mark of the Mantis.items.[].system.requirements} (same value: ) [target] : object {Mark of the Mantis.items.[].system.target} value : string {Mark of the Mantis.items.[].system.target.value} (7 different values) 1 living or undead creature (x1) (x16) 1 creature (x12) 1 willing living creature or 1 undead (x1) 1 living creature or 1 willing undead creature (x2) 1 weapon you're wielding (x1) 1 creature or object (x1) [time] : object {Mark of the Mantis.items.[].system.time} value : string {Mark of the Mantis.items.[].system.time.value} (5 different values) 2 (x18) 1 (x9) 1 to 3 (x3) 1 minute (x2) 3 (x2) [overlays] : object {Mark of the Mantis.items.[].system.overlays} [37gy7l19tik74o4s] : object {Mark of the Mantis.items.[].system.overlays.37gy7l19tik74o4s} _id : string {Mark of the Mantis.items.[].system.overlays.37gy7l19tik74o4s._id} (same value: 37gy7l19tik74o4s) name : string {Mark of the Mantis.items.[].system.overlays.37gy7l19tik74o4s.name} (same value: Heal (vs. Living)) overlayType : string {Mark of the Mantis.items.[].system.overlays.37gy7l19tik74o4s.overlayType} (same value: override) sort : integer {Mark of the Mantis.items.[].system.overlays.37gy7l19tik74o4s.sort} (same value: 2) system : object {Mark of the Mantis.items.[].system.overlays.37gy7l19tik74o4s.system} damage : object {Mark of the Mantis.items.[].system.overlays.37gy7l19tik74o4s.system.damage} 0 : object {Mark of the Mantis.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0} formula : string {Mark of the Mantis.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.formula} (same value: 1d8+8) kinds : array {Mark of the Mantis.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.kinds} Length: min=1 max=1 Value type: string {Mark of the Mantis.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.kinds.[]} (same value: healing) [defense] : mixed heightening : object {Mark of the Mantis.items.[].system.overlays.37gy7l19tik74o4s.system.heightening} damage : object {Mark of the Mantis.items.[].system.overlays.37gy7l19tik74o4s.system.heightening.damage} 0 : string {Mark of the Mantis.items.[].system.overlays.37gy7l19tik74o4s.system.heightening.damage.0} (same value: 1d8+8) range : object {Mark of the Mantis.items.[].system.overlays.37gy7l19tik74o4s.system.range} value : string {Mark of the Mantis.items.[].system.overlays.37gy7l19tik74o4s.system.range.value} (same value: 30 feet) time : object {Mark of the Mantis.items.[].system.overlays.37gy7l19tik74o4s.system.time} value : string {Mark of the Mantis.items.[].system.overlays.37gy7l19tik74o4s.system.time.value} (same value: 2) traits : object {Mark of the Mantis.items.[].system.overlays.37gy7l19tik74o4s.system.traits} value : array {Mark of the Mantis.items.[].system.overlays.37gy7l19tik74o4s.system.traits.value} Length: min=4 max=4 Value type: string {Mark of the Mantis.items.[].system.overlays.37gy7l19tik74o4s.system.traits.value.[]} (all different values) [7qdtetowq348s9oc] : object {Mark of the Mantis.items.[].system.overlays.7qdtetowq348s9oc} _id : string {Mark of the Mantis.items.[].system.overlays.7qdtetowq348s9oc._id} (same value: 7qdtetowq348s9oc) overlayType : string {Mark of the Mantis.items.[].system.overlays.7qdtetowq348s9oc.overlayType} (same value: override) sort : integer {Mark of the Mantis.items.[].system.overlays.7qdtetowq348s9oc.sort} (same value: 1) system : object {Mark of the Mantis.items.[].system.overlays.7qdtetowq348s9oc.system} range : object {Mark of the Mantis.items.[].system.overlays.7qdtetowq348s9oc.system.range} value : string {Mark of the Mantis.items.[].system.overlays.7qdtetowq348s9oc.system.range.value} (same value: touch) time : object {Mark of the Mantis.items.[].system.overlays.7qdtetowq348s9oc.system.time} value : string {Mark of the Mantis.items.[].system.overlays.7qdtetowq348s9oc.system.time.value} (same value: 1) [7vbvdrv2cl87sqta] : object {Mark of the Mantis.items.[].system.overlays.7vbvdrv2cl87sqta} _id : string {Mark of the Mantis.items.[].system.overlays.7vbvdrv2cl87sqta._id} (same value: 7vbvdrv2cl87sqta) overlayType : string {Mark of the Mantis.items.[].system.overlays.7vbvdrv2cl87sqta.overlayType} (same value: override) sort : integer {Mark of the Mantis.items.[].system.overlays.7vbvdrv2cl87sqta.sort} (same value: 4) system : object {Mark of the Mantis.items.[].system.overlays.7vbvdrv2cl87sqta.system} area : object {Mark of the Mantis.items.[].system.overlays.7vbvdrv2cl87sqta.system.area} type : string {Mark of the Mantis.items.[].system.overlays.7vbvdrv2cl87sqta.system.area.type} (same value: emanation) value : integer {Mark of the Mantis.items.[].system.overlays.7vbvdrv2cl87sqta.system.area.value} (same value: 30) range : object {Mark of the Mantis.items.[].system.overlays.7vbvdrv2cl87sqta.system.range} value : string {Mark of the Mantis.items.[].system.overlays.7vbvdrv2cl87sqta.system.range.value} (same value: ) target : object {Mark of the Mantis.items.[].system.overlays.7vbvdrv2cl87sqta.system.target} value : string {Mark of the Mantis.items.[].system.overlays.7vbvdrv2cl87sqta.system.target.value} (same value: all living and undead creatures) time : object {Mark of the Mantis.items.[].system.overlays.7vbvdrv2cl87sqta.system.time} value : string {Mark of the Mantis.items.[].system.overlays.7vbvdrv2cl87sqta.system.time.value} (same value: 3) traits : object {Mark of the Mantis.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits} value : array {Mark of the Mantis.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits.value} Length: min=4 max=4 Value type: string {Mark of the Mantis.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits.value.[]} (all different values) [lfxcoz2d3f8j2zq1] : object {Mark of the Mantis.items.[].system.overlays.lfxcoz2d3f8j2zq1} _id : string {Mark of the Mantis.items.[].system.overlays.lfxcoz2d3f8j2zq1._id} (same value: lfxcoz2d3f8j2zq1) name : string {Mark of the Mantis.items.[].system.overlays.lfxcoz2d3f8j2zq1.name} (same value: Heal (vs. Undead)) overlayType : string {Mark of the Mantis.items.[].system.overlays.lfxcoz2d3f8j2zq1.overlayType} (same value: override) sort : integer {Mark of the Mantis.items.[].system.overlays.lfxcoz2d3f8j2zq1.sort} (same value: 3) system : object {Mark of the Mantis.items.[].system.overlays.lfxcoz2d3f8j2zq1.system} damage : object {Mark of the Mantis.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage} 0 : object {Mark of the Mantis.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0} kinds : array {Mark of the Mantis.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0.kinds} Length: min=1 max=1 Value type: string {Mark of the Mantis.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0.kinds.[]} (same value: damage) range : object {Mark of the Mantis.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.range} value : string {Mark of the Mantis.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.range.value} (same value: 30 feet) target : object {Mark of the Mantis.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.target} value : string {Mark of the Mantis.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.target.value} (same value: 1 undead) time : object {Mark of the Mantis.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.time} value : string {Mark of the Mantis.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.time.value} (same value: 2) traits : object {Mark of the Mantis.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits} value : array {Mark of the Mantis.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits.value} Length: min=4 max=4 Value type: string {Mark of the Mantis.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits.value.[]} (all different values) 4gyp3qlsv5ywdyjq : object {Mark of the Mantis.items.[].system.overlays.4gyp3qlsv5ywdyjq} _id : string {Mark of the Mantis.items.[].system.overlays.4gyp3qlsv5ywdyjq._id} (same value: 4gyp3qlsv5ywdyjq) name : string {Mark of the Mantis.items.[].system.overlays.4gyp3qlsv5ywdyjq.name} (same value: Harm (vs. Undead)) overlayType : string {Mark of the Mantis.items.[].system.overlays.4gyp3qlsv5ywdyjq.overlayType} (same value: override) sort : integer {Mark of the Mantis.items.[].system.overlays.4gyp3qlsv5ywdyjq.sort} (same value: 3) system : object {Mark of the Mantis.items.[].system.overlays.4gyp3qlsv5ywdyjq.system} damage : object {Mark of the Mantis.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage} 0 : object {Mark of the Mantis.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0} formula : string {Mark of the Mantis.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0.formula} (same value: 1d8+8) kinds : array {Mark of the Mantis.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0.kinds} Length: min=1 max=1 Value type: string {Mark of the Mantis.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.damage.0.kinds.[]} (same value: healing) [defense] : mixed heightening : object {Mark of the Mantis.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.heightening} damage : object {Mark of the Mantis.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.heightening.damage} 0 : string {Mark of the Mantis.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.heightening.damage.0} (same value: 1d8+8) range : object {Mark of the Mantis.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.range} value : string {Mark of the Mantis.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.range.value} (same value: 30 feet) target : object {Mark of the Mantis.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.target} value : string {Mark of the Mantis.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.target.value} (same value: 1 willing undead creature) time : object {Mark of the Mantis.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.time} value : string {Mark of the Mantis.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.time.value} (same value: 2) traits : object {Mark of the Mantis.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.traits} value : array {Mark of the Mantis.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.traits.value} Length: min=3 max=3 Value type: string {Mark of the Mantis.items.[].system.overlays.4gyp3qlsv5ywdyjq.system.traits.value.[]} (3 different values) concentrate (x2) manipulate (x2) void (x2) pq7cxntbz4s8g5ik : object {Mark of the Mantis.items.[].system.overlays.pq7cxntbz4s8g5ik} _id : string {Mark of the Mantis.items.[].system.overlays.pq7cxntbz4s8g5ik._id} (same value: pq7cxntbz4s8g5ik) overlayType : string {Mark of the Mantis.items.[].system.overlays.pq7cxntbz4s8g5ik.overlayType} (same value: override) sort : integer {Mark of the Mantis.items.[].system.overlays.pq7cxntbz4s8g5ik.sort} (same value: 1) system : object {Mark of the Mantis.items.[].system.overlays.pq7cxntbz4s8g5ik.system} range : object {Mark of the Mantis.items.[].system.overlays.pq7cxntbz4s8g5ik.system.range} value : string {Mark of the Mantis.items.[].system.overlays.pq7cxntbz4s8g5ik.system.range.value} (same value: touch) time : object {Mark of the Mantis.items.[].system.overlays.pq7cxntbz4s8g5ik.system.time} value : string {Mark of the Mantis.items.[].system.overlays.pq7cxntbz4s8g5ik.system.time.value} (same value: 1) rvhoa43rqqqp8izn : object {Mark of the Mantis.items.[].system.overlays.rvhoa43rqqqp8izn} _id : string {Mark of the Mantis.items.[].system.overlays.rvhoa43rqqqp8izn._id} (same value: rvhoa43rqqqp8izn) overlayType : string {Mark of the Mantis.items.[].system.overlays.rvhoa43rqqqp8izn.overlayType} (same value: override) sort : integer {Mark of the Mantis.items.[].system.overlays.rvhoa43rqqqp8izn.sort} (same value: 4) system : object {Mark of the Mantis.items.[].system.overlays.rvhoa43rqqqp8izn.system} area : object {Mark of the Mantis.items.[].system.overlays.rvhoa43rqqqp8izn.system.area} type : string {Mark of the Mantis.items.[].system.overlays.rvhoa43rqqqp8izn.system.area.type} (same value: emanation) value : integer {Mark of the Mantis.items.[].system.overlays.rvhoa43rqqqp8izn.system.area.value} (same value: 30) range : object {Mark of the Mantis.items.[].system.overlays.rvhoa43rqqqp8izn.system.range} value : string {Mark of the Mantis.items.[].system.overlays.rvhoa43rqqqp8izn.system.range.value} (same value: ) target : object {Mark of the Mantis.items.[].system.overlays.rvhoa43rqqqp8izn.system.target} value : string {Mark of the Mantis.items.[].system.overlays.rvhoa43rqqqp8izn.system.target.value} (same value: all living and undead creatures) time : object {Mark of the Mantis.items.[].system.overlays.rvhoa43rqqqp8izn.system.time} value : string {Mark of the Mantis.items.[].system.overlays.rvhoa43rqqqp8izn.system.time.value} (same value: 3) traits : object {Mark of the Mantis.items.[].system.overlays.rvhoa43rqqqp8izn.system.traits} value : array {Mark of the Mantis.items.[].system.overlays.rvhoa43rqqqp8izn.system.traits.value} Length: min=3 max=3 Value type: string {Mark of the Mantis.items.[].system.overlays.rvhoa43rqqqp8izn.system.traits.value.[]} (3 different values) concentrate (x2) manipulate (x2) void (x2) z04svm1cvfcxtplb : object {Mark of the Mantis.items.[].system.overlays.z04svm1cvfcxtplb} _id : string {Mark of the Mantis.items.[].system.overlays.z04svm1cvfcxtplb._id} (same value: z04svm1cvfcxtplb) name : string {Mark of the Mantis.items.[].system.overlays.z04svm1cvfcxtplb.name} (same value: Harm (vs. Living)) overlayType : string {Mark of the Mantis.items.[].system.overlays.z04svm1cvfcxtplb.overlayType} (same value: override) sort : integer {Mark of the Mantis.items.[].system.overlays.z04svm1cvfcxtplb.sort} (same value: 2) system : object {Mark of the Mantis.items.[].system.overlays.z04svm1cvfcxtplb.system} damage : object {Mark of the Mantis.items.[].system.overlays.z04svm1cvfcxtplb.system.damage} 0 : object {Mark of the Mantis.items.[].system.overlays.z04svm1cvfcxtplb.system.damage.0} kinds : array {Mark of the Mantis.items.[].system.overlays.z04svm1cvfcxtplb.system.damage.0.kinds} Length: min=1 max=1 Value type: string {Mark of the Mantis.items.[].system.overlays.z04svm1cvfcxtplb.system.damage.0.kinds.[]} (same value: damage) range : object {Mark of the Mantis.items.[].system.overlays.z04svm1cvfcxtplb.system.range} value : string {Mark of the Mantis.items.[].system.overlays.z04svm1cvfcxtplb.system.range.value} (same value: 30 feet) target : object {Mark of the Mantis.items.[].system.overlays.z04svm1cvfcxtplb.system.target} value : string {Mark of the Mantis.items.[].system.overlays.z04svm1cvfcxtplb.system.target.value} (same value: 1 living creature) time : object {Mark of the Mantis.items.[].system.overlays.z04svm1cvfcxtplb.system.time} value : string {Mark of the Mantis.items.[].system.overlays.z04svm1cvfcxtplb.system.time.value} (same value: 2) traits : object {Mark of the Mantis.items.[].system.overlays.z04svm1cvfcxtplb.system.traits} value : array {Mark of the Mantis.items.[].system.overlays.z04svm1cvfcxtplb.system.traits.value} Length: min=3 max=3 Value type: string {Mark of the Mantis.items.[].system.overlays.z04svm1cvfcxtplb.system.traits.value.[]} (3 different values) concentrate (x2) manipulate (x2) void (x2) [showSlotlessLevels] : object {Mark of the Mantis.items.[].system.showSlotlessLevels} value : boolean {Mark of the Mantis.items.[].system.showSlotlessLevels.value} (same value: False) [baseItem] : string {Mark of the Mantis.items.[].system.baseItem} (13 different values) sling (x1) sawtooth-saber (x4) leather-armor (x2) shortsword (x1) trident (x1) alchemical-bomb (x1) steel-shield (x1) half-plate (x1) clan-dagger (x1) javelin (x1) explorers-clothing (x1) hand-crossbow (x1) light-mace (x1) [bonus] : object {Mark of the Mantis.items.[].system.bonus} value : integer {Mark of the Mantis.items.[].system.bonus.value} (2 different values) 0 (x11) 1 (x2) [bonusDamage] : object {Mark of the Mantis.items.[].system.bonusDamage} value : integer {Mark of the Mantis.items.[].system.bonusDamage.value} (same value: 0) [bulk] : object {Mark of the Mantis.items.[].system.bulk} value : mixed float {Mark of the Mantis.items.[].system.bulk.value} (same value: 0,1) integer {Mark of the Mantis.items.[].system.bulk.value} (3 different values) 1 (x11) 0 (x12) 3 (x1) [capacity] : integer {Mark of the Mantis.items.[].system.bulk.capacity} (same value: 4) [heldOrStowed] : float {Mark of the Mantis.items.[].system.bulk.heldOrStowed} (same value: 0,1) [ignored] : integer {Mark of the Mantis.items.[].system.bulk.ignored} (same value: 2) [containerId] : string {Mark of the Mantis.items.[].system.containerId} (all different values) [equipped] : object {Mark of the Mantis.items.[].system.equipped} carryType : string {Mark of the Mantis.items.[].system.equipped.carryType} (2 different values) worn (x79) held (x4) [handsHeld] : integer {Mark of the Mantis.items.[].system.equipped.handsHeld} (2 different values) 0 (x36) 1 (x4) [invested] : boolean {Mark of the Mantis.items.[].system.equipped.invested} (same value: True) [inSlot] : boolean {Mark of the Mantis.items.[].system.equipped.inSlot} (same value: True) [group] : string {Mark of the Mantis.items.[].system.group} (12 different values) sling (x1) sword (x5) leather (x2) spear (x1) bomb (x1) plate (x1) knife (x1) dart (x1) brawling (x1) cloth (x1) crossbow (x1) club (x1) [hardness] : integer {Mark of the Mantis.items.[].system.hardness} (2 different values) 0 (x82) 8 (x1) [hp] : mixed object {Mark of the Mantis.items.[].system.hp} max : integer {Mark of the Mantis.items.[].system.hp.max} (2 different values) 0 (x82) 64 (x1) value : integer {Mark of the Mantis.items.[].system.hp.value} (2 different values) 0 (x82) 64 (x1) integer {Mark of the Mantis.items.[].system.hp} (3 different values) 8 (x4) 6 (x1) 10 (x3) [material] : object {Mark of the Mantis.items.[].system.material} [grade] : mixed [type] : mixed [price] : object {Mark of the Mantis.items.[].system.price} value : object {Mark of the Mantis.items.[].system.price.value} [gp] : integer {Mark of the Mantis.items.[].system.price.value.gp} (22 different values) [cp] : integer {Mark of the Mantis.items.[].system.price.value.cp} (same value: 1) [sp] : integer {Mark of the Mantis.items.[].system.price.value.sp} (5 different values) 1 (x10) 9 (x1) 5 (x5) 3 (x3) 4 (x1) [per] : integer {Mark of the Mantis.items.[].system.price.per} (same value: 10) [quantity] : integer {Mark of the Mantis.items.[].system.quantity} (5 different values) 1 (x75) 10 (x1) 5 (x4) 3 (x2) 2 (x1) [reload] : object {Mark of the Mantis.items.[].system.reload} value : string {Mark of the Mantis.items.[].system.reload.value} (3 different values) 1 (x2) (x8) - (x3) [runes] : object {Mark of the Mantis.items.[].system.runes} [potency] : integer {Mark of the Mantis.items.[].system.runes.potency} (2 different values) 0 (x9) 1 (x8) [property] : array {Mark of the Mantis.items.[].system.runes.property} Length: min=0 max=1 Value type: string {Mark of the Mantis.items.[].system.runes.property.[]} (same value: returning) [striking] : integer {Mark of the Mantis.items.[].system.runes.striking} (2 different values) 0 (x10) 1 (x3) [resilient] : integer {Mark of the Mantis.items.[].system.runes.resilient} (same value: 0) [reinforcing] : integer {Mark of the Mantis.items.[].system.runes.reinforcing} (same value: 0) [size] : string {Mark of the Mantis.items.[].system.size} (same value: med) [splashDamage] : object {Mark of the Mantis.items.[].system.splashDamage} [value] : integer {Mark of the Mantis.items.[].system.splashDamage.value} (2 different values) 0 (x10) 2 (x1) [usage] : object {Mark of the Mantis.items.[].system.usage} value : string {Mark of the Mantis.items.[].system.usage.value} (9 different values) held-in-one-hand (x57) wornmask (x1) worn (x3) affixed-to-armor (x2) wornbackpack (x4) affixed-to-weapon (x1) held-in-two-hands (x3) worngloves (x2) wornheadwear (x1) [canBeAmmo] : boolean {Mark of the Mantis.items.[].system.usage.canBeAmmo} (same value: False) [acBonus] : integer {Mark of the Mantis.items.[].system.acBonus} (all different values) [checkPenalty] : integer {Mark of the Mantis.items.[].system.checkPenalty} (3 different values) -1 (x2) -3 (x1) 0 (x1) [dexCap] : integer {Mark of the Mantis.items.[].system.dexCap} (3 different values) 4 (x2) 1 (x1) 5 (x1) [speedPenalty] : integer {Mark of the Mantis.items.[].system.speedPenalty} (2 different values) 0 (x4) -10 (x1) [strength] : integer {Mark of the Mantis.items.[].system.strength} (2 different values) 0 (x2) 3 (x1) [uses] : object {Mark of the Mantis.items.[].system.uses} autoDestroy : boolean {Mark of the Mantis.items.[].system.uses.autoDestroy} (same value: True) max : integer {Mark of the Mantis.items.[].system.uses.max} (same value: 1) value : integer {Mark of the Mantis.items.[].system.uses.value} (same value: 1) [stackGroup] : string {Mark of the Mantis.items.[].system.stackGroup} (3 different values) slingBullets (x1) coins (x4) bolts (x1) [spell] : object {Mark of the Mantis.items.[].system.spell} _id : string {Mark of the Mantis.items.[].system.spell._id} (5 different values) O1CG2OYYAnyzbp0B (x1) AzUL2yGConHSGIyU (x1) NFnMLOWzdBQKmXJU (x1) Bspj5qGKD2PPWXeh (x1) Cepym2oGEP5qPXj8 (x1) flags : object {Mark of the Mantis.items.[].system.spell.flags} core : object {Mark of the Mantis.items.[].system.spell.flags.core} sourceId : string {Mark of the Mantis.items.[].system.spell.flags.core.sourceId} (5 different values) Compendium.pf2e.spells-srd.Item.HRb2doyaLtaoCfi3 (x1) Compendium.pf2e.spells-srd.Item.rfZpqmj0AIIdkVIs (x1) Compendium.pf2e.spells-srd.Item.EfFMLVbmkBWmzoLF (x1) Compendium.pf2e.spells-srd.Item.Fr58LDSrbndgld9n (x1) Compendium.pf2e.spells-srd.Item.9XHmC2JgTUIQ1CCm (x1) img : string {Mark of the Mantis.items.[].system.spell.img} (5 different values) systems/pf2e/icons/spells/faerie-fire.webp (x1) icons/magic/life/cross-worn-green.webp (x1) systems/pf2e/icons/spells/remove-fear.webp (x1) icons/magic/defensive/shield-barrier-deflect-teal.webp (x1) icons/magic/air/fog-gas-smoke-dense-white.webp (x1) name : string {Mark of the Mantis.items.[].system.spell.name} (5 different values) Faerie Fire (x1) Heal (x1) Remove Fear (x1) Resist Energy (x1) Obscuring Mist (x1) sort : integer {Mark of the Mantis.items.[].system.spell.sort} (same value: 0) system : object {Mark of the Mantis.items.[].system.spell.system} [area] : object {Mark of the Mantis.items.[].system.spell.system.area} type : string {Mark of the Mantis.items.[].system.spell.system.area.type} (2 different values) burst (x2) emanation (x1) value : integer {Mark of the Mantis.items.[].system.spell.system.area.value} (3 different values) 10 (x1) 30 (x1) 20 (x1) [details] : string {Mark of the Mantis.items.[].system.spell.system.area.details} (same value: varies) cost : object {Mark of the Mantis.items.[].system.spell.system.cost} value : string {Mark of the Mantis.items.[].system.spell.system.cost.value} (same value: ) counteraction : boolean {Mark of the Mantis.items.[].system.spell.system.counteraction} (2 different values) False (x4) True (x1) damage : object {Mark of the Mantis.items.[].system.spell.system.damage} [0] : object {Mark of the Mantis.items.[].system.spell.system.damage.0} applyMod : boolean {Mark of the Mantis.items.[].system.spell.system.damage.0.applyMod} (same value: False) [category] : mixed formula : string {Mark of the Mantis.items.[].system.spell.system.damage.0.formula} (same value: 1d8) kinds : array {Mark of the Mantis.items.[].system.spell.system.damage.0.kinds} Length: min=2 max=2 Value type: string {Mark of the Mantis.items.[].system.spell.system.damage.0.kinds.[]} (2 different values) damage (x1) healing (x1) materials : array<> {Mark of the Mantis.items.[].system.spell.system.damage.0.materials} Length: min=0 max=0 Value type: mixed type : string {Mark of the Mantis.items.[].system.spell.system.damage.0.type} (same value: vitality) [defense] : object {Mark of the Mantis.items.[].system.spell.system.defense} save : object {Mark of the Mantis.items.[].system.spell.system.defense.save} basic : boolean {Mark of the Mantis.items.[].system.spell.system.defense.save.basic} (same value: True) statistic : string {Mark of the Mantis.items.[].system.spell.system.defense.save.statistic} (same value: fortitude) description : object {Mark of the Mantis.items.[].system.spell.system.description} value : string {Mark of the Mantis.items.[].system.spell.system.description.value} (5 different values)

All creatures in the area when you cast the spell are limned in colorful, heatless fire of a color of your choice for the duration. Visible creatures can't be @UUID[Compendium.pf2e.conditionitems.Item.Concealed] while affected by faerie fire. If the creatures are @UUID[Compendium.pf2e.conditionitems.Item.Invisible], they are Concealed while affected by faerie fire, rather than being @UUID[Compendium.pf2e.conditionitems.Item.Undetected].

(x1)

You channel vitality energy to heal the living or damage the undead. If the target is a willing living creature, you restore 1d8 Hit Points. If the target is undead, you deal that amount of vitality damage to it, and it gets a basic Fortitude save. The number of actions you spend when Casting this Spell determines its targets, range, area, and other parameters.

1 (somatic) The spell has a range of touch.

2 (verbal, somatic) The spell has a range of 30 feet. If you're healing a living creature, increase the Hit Points restored by 8

3 (material, somatic, verbal) You disperse vitality energy in a 30-foot emanation. This targets all living and undead creatures in the burst.


Heightened (+1) The amount of healing or damage increases by 1d8, and the extra healing for the 2-action version increases by 8.

(x1)

With a touch, you ease a creature's fears. You can attempt to counteract a single fear effect that the target suffers from. This frees only the target, not any other creatures under the fear effect.


Heightened (6th) The spell's range increases to 30 feet, and you can target up to 10 creatures.

(x1)

A shield of elemental energy protects a creature against one type of energy damage. Choose acid, cold, electricity, fire, or sonic damage. The target and its gear gain resistance 5 against the damage type you chose.

@UUID[Compendium.pf2e.spell-effects.Item.Spell Effect: Resist Energy]


Heightened (4th) The resistance increases to 10, and you can target up to two creatures.

Heightened (7th) The resistance increases to 15, and you can target up to five creatures.

(x1)

You call forth a cloud of mist. All creatures within the mist become @UUID[Compendium.pf2e.conditionitems.Item.Concealed], and all creatures outside the mist become Concealed to creatures within it. You can Dismiss the cloud.

(x1) duration : object {Mark of the Mantis.items.[].system.spell.system.duration} sustained : boolean {Mark of the Mantis.items.[].system.spell.system.duration.sustained} (same value: False) value : string {Mark of the Mantis.items.[].system.spell.system.duration.value} (all different values) level : object {Mark of the Mantis.items.[].system.spell.system.level} value : integer {Mark of the Mantis.items.[].system.spell.system.level.value} (2 different values) 2 (x4) 1 (x1) location : object {Mark of the Mantis.items.[].system.spell.system.location} heightenedLevel : integer {Mark of the Mantis.items.[].system.spell.system.location.heightenedLevel} (same value: 2) value : string {Mark of the Mantis.items.[].system.spell.system.location.value} (same value: ) publication : object {Mark of the Mantis.items.[].system.spell.system.publication} license : string {Mark of the Mantis.items.[].system.spell.system.publication.license} (same value: OGL) remaster : boolean {Mark of the Mantis.items.[].system.spell.system.publication.remaster} (same value: False) title : string {Mark of the Mantis.items.[].system.spell.system.publication.title} (same value: Pathfinder Core Rulebook) range : object {Mark of the Mantis.items.[].system.spell.system.range} value : string {Mark of the Mantis.items.[].system.spell.system.range.value} (3 different values) 120 feet (x2) varies (x1) touch (x2) requirements : string {Mark of the Mantis.items.[].system.spell.system.requirements} (same value: ) rules : ###FoundryRulesObject### slug : string {Mark of the Mantis.items.[].system.spell.system.slug} (5 different values) faerie-fire (x1) heal (x1) remove-fear (x1) resist-energy (x1) obscuring-mist (x1) target : object {Mark of the Mantis.items.[].system.spell.system.target} value : string {Mark of the Mantis.items.[].system.spell.system.target.value} (3 different values) (x2) 1 willing living creature or 1 undead (x1) 1 creature (x2) time : object {Mark of the Mantis.items.[].system.spell.system.time} value : string {Mark of the Mantis.items.[].system.spell.system.time.value} (3 different values) 2 (x3) 1 to 3 (x1) 3 (x1) traits : object {Mark of the Mantis.items.[].system.spell.system.traits} rarity : string {Mark of the Mantis.items.[].system.spell.system.traits.rarity} (same value: common) traditions : array {Mark of the Mantis.items.[].system.spell.system.traits.traditions} Length: min=2 max=4 Value type: string {Mark of the Mantis.items.[].system.spell.system.traits.traditions.[]} (all different values) value : array {Mark of the Mantis.items.[].system.spell.system.traits.value} Length: min=2 max=3 Value type: string {Mark of the Mantis.items.[].system.spell.system.traits.value.[]} (6 different values) concentrate (x4) light (x1) manipulate (x5) healing (x1) vitality (x1) water (x1) [heightening] : object {Mark of the Mantis.items.[].system.spell.system.heightening} [damage] : object {Mark of the Mantis.items.[].system.spell.system.heightening.damage} 0 : string {Mark of the Mantis.items.[].system.spell.system.heightening.damage.0} (same value: 1d8) [interval] : integer {Mark of the Mantis.items.[].system.spell.system.heightening.interval} (same value: 1) type : string {Mark of the Mantis.items.[].system.spell.system.heightening.type} (2 different values) interval (x1) fixed (x2) levels : object {Mark of the Mantis.items.[].system.spell.system.heightening.levels} [6] : object {Mark of the Mantis.items.[].system.spell.system.heightening.levels.6} range : object {Mark of the Mantis.items.[].system.spell.system.heightening.levels.6.range} value : string {Mark of the Mantis.items.[].system.spell.system.heightening.levels.6.range.value} (same value: 30 feet) target : object {Mark of the Mantis.items.[].system.spell.system.heightening.levels.6.target} value : string {Mark of the Mantis.items.[].system.spell.system.heightening.levels.6.target.value} (same value: 10 creatures) 4 : object {Mark of the Mantis.items.[].system.spell.system.heightening.levels.4} target : object {Mark of the Mantis.items.[].system.spell.system.heightening.levels.4.target} value : string {Mark of the Mantis.items.[].system.spell.system.heightening.levels.4.target.value} (same value: 2 creatures) 7 : object {Mark of the Mantis.items.[].system.spell.system.heightening.levels.7} target : object {Mark of the Mantis.items.[].system.spell.system.heightening.levels.7.target} value : string {Mark of the Mantis.items.[].system.spell.system.heightening.levels.7.target.value} (same value: 5 creatures) [overlays] : object {Mark of the Mantis.items.[].system.spell.system.overlays} 37gy7l19tik74o4s : object {Mark of the Mantis.items.[].system.spell.system.overlays.37gy7l19tik74o4s} _id : string {Mark of the Mantis.items.[].system.spell.system.overlays.37gy7l19tik74o4s._id} (same value: 37gy7l19tik74o4s) name : string {Mark of the Mantis.items.[].system.spell.system.overlays.37gy7l19tik74o4s.name} (same value: Heal (vs. Living)) overlayType : string {Mark of the Mantis.items.[].system.spell.system.overlays.37gy7l19tik74o4s.overlayType} (same value: override) sort : integer {Mark of the Mantis.items.[].system.spell.system.overlays.37gy7l19tik74o4s.sort} (same value: 2) system : object {Mark of the Mantis.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system} area : object {Mark of the Mantis.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.area} areaType : string {Mark of the Mantis.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.area.areaType} (same value: ) value : string {Mark of the Mantis.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.area.value} (same value: ) damage : object {Mark of the Mantis.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.damage} 0 : object {Mark of the Mantis.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.damage.0} formula : string {Mark of the Mantis.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.damage.0.formula} (same value: 1d8+8) kinds : array {Mark of the Mantis.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.damage.0.kinds} Length: min=1 max=1 Value type: string {Mark of the Mantis.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.damage.0.kinds.[]} (same value: healing) [defense] : mixed heightenedLevel : object {Mark of the Mantis.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.heightenedLevel} heightening : object {Mark of the Mantis.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.heightening} damage : object {Mark of the Mantis.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.heightening.damage} 0 : string {Mark of the Mantis.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.heightening.damage.0} (same value: 1d8+8) range : object {Mark of the Mantis.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.range} value : string {Mark of the Mantis.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.range.value} (same value: 30 feet) time : object {Mark of the Mantis.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.time} value : string {Mark of the Mantis.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.time.value} (same value: 2) traits : object {Mark of the Mantis.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.traits} value : array {Mark of the Mantis.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.traits.value} Length: min=4 max=4 Value type: string {Mark of the Mantis.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.traits.value.[]} (all different values) 7qdtetowq348s9oc : object {Mark of the Mantis.items.[].system.spell.system.overlays.7qdtetowq348s9oc} _id : string {Mark of the Mantis.items.[].system.spell.system.overlays.7qdtetowq348s9oc._id} (same value: 7qdtetowq348s9oc) overlayType : string {Mark of the Mantis.items.[].system.spell.system.overlays.7qdtetowq348s9oc.overlayType} (same value: override) sort : integer {Mark of the Mantis.items.[].system.spell.system.overlays.7qdtetowq348s9oc.sort} (same value: 1) system : object {Mark of the Mantis.items.[].system.spell.system.overlays.7qdtetowq348s9oc.system} area : object {Mark of the Mantis.items.[].system.spell.system.overlays.7qdtetowq348s9oc.system.area} areaType : string {Mark of the Mantis.items.[].system.spell.system.overlays.7qdtetowq348s9oc.system.area.areaType} (same value: ) value : string {Mark of the Mantis.items.[].system.spell.system.overlays.7qdtetowq348s9oc.system.area.value} (same value: ) heightenedLevel : object {Mark of the Mantis.items.[].system.spell.system.overlays.7qdtetowq348s9oc.system.heightenedLevel} range : object {Mark of the Mantis.items.[].system.spell.system.overlays.7qdtetowq348s9oc.system.range} value : string {Mark of the Mantis.items.[].system.spell.system.overlays.7qdtetowq348s9oc.system.range.value} (same value: touch) time : object {Mark of the Mantis.items.[].system.spell.system.overlays.7qdtetowq348s9oc.system.time} value : string {Mark of the Mantis.items.[].system.spell.system.overlays.7qdtetowq348s9oc.system.time.value} (same value: 1) 7vbvdrv2cl87sqta : object {Mark of the Mantis.items.[].system.spell.system.overlays.7vbvdrv2cl87sqta} _id : string {Mark of the Mantis.items.[].system.spell.system.overlays.7vbvdrv2cl87sqta._id} (same value: 7vbvdrv2cl87sqta) overlayType : string {Mark of the Mantis.items.[].system.spell.system.overlays.7vbvdrv2cl87sqta.overlayType} (same value: override) sort : integer {Mark of the Mantis.items.[].system.spell.system.overlays.7vbvdrv2cl87sqta.sort} (same value: 4) system : object {Mark of the Mantis.items.[].system.spell.system.overlays.7vbvdrv2cl87sqta.system} heightenedLevel : object {Mark of the Mantis.items.[].system.spell.system.overlays.7vbvdrv2cl87sqta.system.heightenedLevel} range : object {Mark of the Mantis.items.[].system.spell.system.overlays.7vbvdrv2cl87sqta.system.range} value : string {Mark of the Mantis.items.[].system.spell.system.overlays.7vbvdrv2cl87sqta.system.range.value} (same value: ) target : object {Mark of the Mantis.items.[].system.spell.system.overlays.7vbvdrv2cl87sqta.system.target} value : string {Mark of the Mantis.items.[].system.spell.system.overlays.7vbvdrv2cl87sqta.system.target.value} (same value: all living and undead creatures) time : object {Mark of the Mantis.items.[].system.spell.system.overlays.7vbvdrv2cl87sqta.system.time} value : string {Mark of the Mantis.items.[].system.spell.system.overlays.7vbvdrv2cl87sqta.system.time.value} (same value: 3) traits : object {Mark of the Mantis.items.[].system.spell.system.overlays.7vbvdrv2cl87sqta.system.traits} value : array {Mark of the Mantis.items.[].system.spell.system.overlays.7vbvdrv2cl87sqta.system.traits.value} Length: min=4 max=4 Value type: string {Mark of the Mantis.items.[].system.spell.system.overlays.7vbvdrv2cl87sqta.system.traits.value.[]} (all different values) lfxcoz2d3f8j2zq1 : object {Mark of the Mantis.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1} _id : string {Mark of the Mantis.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1._id} (same value: lfxcoz2d3f8j2zq1) name : string {Mark of the Mantis.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.name} (same value: Heal (vs. Undead)) overlayType : string {Mark of the Mantis.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.overlayType} (same value: override) sort : integer {Mark of the Mantis.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.sort} (same value: 3) system : object {Mark of the Mantis.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system} area : object {Mark of the Mantis.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.area} areaType : string {Mark of the Mantis.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.area.areaType} (same value: ) value : string {Mark of the Mantis.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.area.value} (same value: ) damage : object {Mark of the Mantis.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.damage} 0 : object {Mark of the Mantis.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.damage.0} kinds : array {Mark of the Mantis.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.damage.0.kinds} Length: min=1 max=1 Value type: string {Mark of the Mantis.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.damage.0.kinds.[]} (same value: damage) heightenedLevel : object {Mark of the Mantis.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.heightenedLevel} range : object {Mark of the Mantis.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.range} value : string {Mark of the Mantis.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.range.value} (same value: 30 feet) target : object {Mark of the Mantis.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.target} value : string {Mark of the Mantis.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.target.value} (same value: 1 undead) time : object {Mark of the Mantis.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.time} value : string {Mark of the Mantis.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.time.value} (same value: 2) traits : object {Mark of the Mantis.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.traits} value : array {Mark of the Mantis.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.traits.value} Length: min=4 max=4 Value type: string {Mark of the Mantis.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.traits.value.[]} (all different values) type : string {Mark of the Mantis.items.[].system.spell.type} (same value: spell) [collapsed] : boolean {Mark of the Mantis.items.[].system.collapsed} (same value: False) [stowing] : boolean {Mark of the Mantis.items.[].system.stowing} (same value: True) [ancestryFeatLevels] : object {Mark of the Mantis.items.[].system.ancestryFeatLevels} value : array {Mark of the Mantis.items.[].system.ancestryFeatLevels.value} Length: min=5 max=5 Value type: integer {Mark of the Mantis.items.[].system.ancestryFeatLevels.value.[]} (5 different values) 1 (x4) 5 (x4) 9 (x4) 13 (x4) 17 (x4) [attacks] : object {Mark of the Mantis.items.[].system.attacks} advanced : integer {Mark of the Mantis.items.[].system.attacks.advanced} (2 different values) 0 (x3) 1 (x1) martial : integer {Mark of the Mantis.items.[].system.attacks.martial} (2 different values) 0 (x3) 2 (x1) other : object {Mark of the Mantis.items.[].system.attacks.other} name : string {Mark of the Mantis.items.[].system.attacks.other.name} (3 different values) Deity's favored weapon (x1) (x2) Rapier, Sap, Shortbow, and Shortsword (x1) rank : integer {Mark of the Mantis.items.[].system.attacks.other.rank} (2 different values) 1 (x2) 0 (x2) simple : integer {Mark of the Mantis.items.[].system.attacks.simple} (2 different values) 1 (x3) 2 (x1) unarmed : integer {Mark of the Mantis.items.[].system.attacks.unarmed} (2 different values) 1 (x3) 2 (x1) [classFeatLevels] : object {Mark of the Mantis.items.[].system.classFeatLevels} value : array {Mark of the Mantis.items.[].system.classFeatLevels.value} Length: min=10 max=11 Value type: integer {Mark of the Mantis.items.[].system.classFeatLevels.value.[]} (11 different values) 2 (x4) 4 (x4) 6 (x4) 8 (x4) 10 (x4) 12 (x4) 14 (x4) 16 (x4) 18 (x4) 20 (x4) 1 (x3) [defenses] : object {Mark of the Mantis.items.[].system.defenses} heavy : integer {Mark of the Mantis.items.[].system.defenses.heavy} (2 different values) 0 (x3) 1 (x1) light : integer {Mark of the Mantis.items.[].system.defenses.light} (2 different values) 0 (x2) 1 (x2) medium : integer {Mark of the Mantis.items.[].system.defenses.medium} (2 different values) 0 (x3) 1 (x1) unarmored : integer {Mark of the Mantis.items.[].system.defenses.unarmored} (2 different values) 1 (x3) 2 (x1) [generalFeatLevels] : object {Mark of the Mantis.items.[].system.generalFeatLevels} value : array {Mark of the Mantis.items.[].system.generalFeatLevels.value} Length: min=5 max=5 Value type: integer {Mark of the Mantis.items.[].system.generalFeatLevels.value.[]} (5 different values) 3 (x4) 7 (x4) 11 (x4) 15 (x4) 19 (x4) [keyAbility] : object {Mark of the Mantis.items.[].system.keyAbility} value : array {Mark of the Mantis.items.[].system.keyAbility.value} Length: min=1 max=2 Value type: string {Mark of the Mantis.items.[].system.keyAbility.value.[]} (3 different values) wis (x1) dex (x3) str (x2) [selected] : string {Mark of the Mantis.items.[].system.keyAbility.selected} (same value: str) [perception] : integer {Mark of the Mantis.items.[].system.perception} (2 different values) 1 (x2) 2 (x2) [savingThrows] : object {Mark of the Mantis.items.[].system.savingThrows} fortitude : integer {Mark of the Mantis.items.[].system.savingThrows.fortitude} (2 different values) 1 (x2) 2 (x2) reflex : integer {Mark of the Mantis.items.[].system.savingThrows.reflex} (2 different values) 1 (x1) 2 (x3) will : integer {Mark of the Mantis.items.[].system.savingThrows.will} (2 different values) 2 (x3) 1 (x1) [skillFeatLevels] : object {Mark of the Mantis.items.[].system.skillFeatLevels} value : array {Mark of the Mantis.items.[].system.skillFeatLevels.value} Length: min=10 max=20 Value type: integer {Mark of the Mantis.items.[].system.skillFeatLevels.value.[]} (20 different values) 2 (x4) 4 (x4) 6 (x4) 8 (x4) 10 (x4) 12 (x4) 14 (x4) 16 (x4) 18 (x4) 20 (x4) 1 (x1) 3 (x1) 5 (x1) 7 (x1) 9 (x1) 11 (x1) 13 (x1) 15 (x1) 17 (x1) 19 (x1) [skillIncreaseLevels] : object {Mark of the Mantis.items.[].system.skillIncreaseLevels} value : array {Mark of the Mantis.items.[].system.skillIncreaseLevels.value} Length: min=9 max=19 Value type: integer {Mark of the Mantis.items.[].system.skillIncreaseLevels.value.[]} (19 different values) 3 (x4) 5 (x4) 7 (x4) 9 (x4) 11 (x4) 13 (x4) 15 (x4) 17 (x4) 19 (x4) 2 (x1) 4 (x1) 6 (x1) 8 (x1) 10 (x1) 12 (x1) 14 (x1) 16 (x1) 18 (x1) 20 (x1) [spellcasting] : integer {Mark of the Mantis.items.[].system.spellcasting} (2 different values) 1 (x1) 0 (x3) [additionalLanguages] : object {Mark of the Mantis.items.[].system.additionalLanguages} count : integer {Mark of the Mantis.items.[].system.additionalLanguages.count} (2 different values) 0 (x2) 1 (x2) custom : string {Mark of the Mantis.items.[].system.additionalLanguages.custom} (same value: ) value : array {Mark of the Mantis.items.[].system.additionalLanguages.value} Length: min=0 max=7 Value type: string {Mark of the Mantis.items.[].system.additionalLanguages.value.[]} (10 different values) draconic (x1) empyrean (x1) fey (x1) gnomish (x2) goblin (x2) kholo (x1) orcish (x2) jotun (x1) petran (x1) sakvroth (x1) [flaws] : object {Mark of the Mantis.items.[].system.flaws} 0 : object {Mark of the Mantis.items.[].system.flaws.0} value : array {Mark of the Mantis.items.[].system.flaws.0.value} Length: min=0 max=1 Value type: string {Mark of the Mantis.items.[].system.flaws.0.value.[]} (2 different values) con (x1) cha (x1) [languages] : object {Mark of the Mantis.items.[].system.languages} custom : string {Mark of the Mantis.items.[].system.languages.custom} (same value: ) value : array {Mark of the Mantis.items.[].system.languages.value} Length: min=1 max=2 Value type: string {Mark of the Mantis.items.[].system.languages.value.[]} (3 different values) common (x4) elven (x1) dwarven (x1) [reach] : integer {Mark of the Mantis.items.[].system.reach} (same value: 5) [speed] : integer {Mark of the Mantis.items.[].system.speed} (3 different values) 30 (x1) 20 (x1) 25 (x2) [vision] : string {Mark of the Mantis.items.[].system.vision} (3 different values) low-light-vision (x1) darkvision (x1) normal (x2) [attribute] : array {Mark of the Mantis.items.[].system.attribute} Length: min=2 max=2 Value type: string {Mark of the Mantis.items.[].system.attribute.[]} (2 different values) dex (x3) str (x3) [domains] : object {Mark of the Mantis.items.[].system.domains} alternate : array {Mark of the Mantis.items.[].system.domains.alternate} Length: min=0 max=2 Value type: string {Mark of the Mantis.items.[].system.domains.alternate.[]} (2 different values) duty (x1) fate (x1) primary : array {Mark of the Mantis.items.[].system.domains.primary} Length: min=4 max=4 Value type: string {Mark of the Mantis.items.[].system.domains.primary.[]} (all different values) [font] : array {Mark of the Mantis.items.[].system.font} Length: min=1 max=1 Value type: string {Mark of the Mantis.items.[].system.font.[]} (same value: harm) [sanctification] : object {Mark of the Mantis.items.[].system.sanctification} modal : string {Mark of the Mantis.items.[].system.sanctification.modal} (same value: can) what : array {Mark of the Mantis.items.[].system.sanctification.what} Length: min=1 max=1 Value type: string {Mark of the Mantis.items.[].system.sanctification.what.[]} (same value: unholy) [skill] : array {Mark of the Mantis.items.[].system.skill} Length: min=1 max=1 Value type: string {Mark of the Mantis.items.[].system.skill.[]} (same value: stealth) [spells] : object {Mark of the Mantis.items.[].system.spells} 1 : string {Mark of the Mantis.items.[].system.spells.1} (same value: Compendium.pf2e.spells-srd.Item.Sure Strike) 2 : string {Mark of the Mantis.items.[].system.spells.2} (same value: Compendium.pf2e.spells-srd.Item.Invisibility) 4 : string {Mark of the Mantis.items.[].system.spells.4} (2 different values) Compendium.pf2e.spells-srd.Item.Vision of Death (x1) Compendium.pf2e.spells-srd.Item.Phantasmal Killer (x2) [weapons] : array {Mark of the Mantis.items.[].system.weapons} Length: min=1 max=1 Value type: string {Mark of the Mantis.items.[].system.weapons.[]} (same value: sawtooth-saber) [subfeatures] : object {Mark of the Mantis.items.[].system.subfeatures} proficiencies : object {Mark of the Mantis.items.[].system.subfeatures.proficiencies} [fortitude] : object {Mark of the Mantis.items.[].system.subfeatures.proficiencies.fortitude} rank : integer {Mark of the Mantis.items.[].system.subfeatures.proficiencies.fortitude.rank} (same value: 2) [perception] : object {Mark of the Mantis.items.[].system.subfeatures.proficiencies.perception} rank : integer {Mark of the Mantis.items.[].system.subfeatures.proficiencies.perception.rank} (same value: 2) [will] : object {Mark of the Mantis.items.[].system.subfeatures.proficiencies.will} rank : integer {Mark of the Mantis.items.[].system.subfeatures.proficiencies.will.rank} (same value: 2) [simple] : object {Mark of the Mantis.items.[].system.subfeatures.proficiencies.simple} rank : integer {Mark of the Mantis.items.[].system.subfeatures.proficiencies.simple.rank} (2 different values) 1 (x2) 2 (x2) [unarmed] : object {Mark of the Mantis.items.[].system.subfeatures.proficiencies.unarmed} rank : integer {Mark of the Mantis.items.[].system.subfeatures.proficiencies.unarmed.rank} (same value: 2) [spellcasting] : object {Mark of the Mantis.items.[].system.subfeatures.proficiencies.spellcasting} rank : integer {Mark of the Mantis.items.[].system.subfeatures.proficiencies.spellcasting.rank} (same value: 1) martial : object {Mark of the Mantis.items.[].system.subfeatures.proficiencies.martial} rank : integer {Mark of the Mantis.items.[].system.subfeatures.proficiencies.martial.rank} (same value: 2) [specific] : object {Mark of the Mantis.items.[].system.specific} [integrated] : mixed material : object {Mark of the Mantis.items.[].system.specific.material} [grade] : mixed [type] : mixed runes : object {Mark of the Mantis.items.[].system.specific.runes} reinforcing : integer {Mark of the Mantis.items.[].system.specific.runes.reinforcing} (same value: 0) [subitems] : array {Mark of the Mantis.items.[].system.subitems} Length: min=1 max=1 Value type: object {Mark of the Mantis.items.[].system.subitems.[]} _id : string {Mark of the Mantis.items.[].system.subitems.[]._id} (same value: qlPkNMZAXIEZiURx) flags : object {Mark of the Mantis.items.[].system.subitems.[].flags} core : object {Mark of the Mantis.items.[].system.subitems.[].flags.core} sourceId : string {Mark of the Mantis.items.[].system.subitems.[].flags.core.sourceId} (same value: Compendium.pf2e.equipment-srd.Item.dfum7DpOEkwxwTsT) img : string {Mark of the Mantis.items.[].system.subitems.[].img} (same value: systems/pf2e/icons/equipment/weapons/shield-boss.webp) name : string {Mark of the Mantis.items.[].system.subitems.[].name} (same value: Shield Boss) sort : integer {Mark of the Mantis.items.[].system.subitems.[].sort} (same value: 300000) system : object {Mark of the Mantis.items.[].system.subitems.[].system} baseItem : string {Mark of the Mantis.items.[].system.subitems.[].system.baseItem} (same value: shield-boss) bonus : object {Mark of the Mantis.items.[].system.subitems.[].system.bonus} value : integer {Mark of the Mantis.items.[].system.subitems.[].system.bonus.value} (same value: 0) bonusDamage : object {Mark of the Mantis.items.[].system.subitems.[].system.bonusDamage} value : integer {Mark of the Mantis.items.[].system.subitems.[].system.bonusDamage.value} (same value: 0) bulk : object {Mark of the Mantis.items.[].system.subitems.[].system.bulk} value : integer {Mark of the Mantis.items.[].system.subitems.[].system.bulk.value} (same value: 0) category : string {Mark of the Mantis.items.[].system.subitems.[].system.category} (same value: martial) [containerId] : mixed damage : object {Mark of the Mantis.items.[].system.subitems.[].system.damage} damageType : string {Mark of the Mantis.items.[].system.subitems.[].system.damage.damageType} (same value: bludgeoning) dice : integer {Mark of the Mantis.items.[].system.subitems.[].system.damage.dice} (same value: 1) die : string {Mark of the Mantis.items.[].system.subitems.[].system.damage.die} (same value: d6) description : object {Mark of the Mantis.items.[].system.subitems.[].system.description} value : string {Mark of the Mantis.items.[].system.subitems.[].system.description.value} (same value:

Typically a round, convex, or conical piece of thick metal attached to the center of a shield, a shield boss increases the bludgeoning damage of a shield bash.

) equipped : object {Mark of the Mantis.items.[].system.subitems.[].system.equipped} carryType : string {Mark of the Mantis.items.[].system.subitems.[].system.equipped.carryType} (same value: attached) handsHeld : integer {Mark of the Mantis.items.[].system.subitems.[].system.equipped.handsHeld} (same value: 0) group : string {Mark of the Mantis.items.[].system.subitems.[].system.group} (same value: shield) hardness : integer {Mark of the Mantis.items.[].system.subitems.[].system.hardness} (same value: 0) hp : object {Mark of the Mantis.items.[].system.subitems.[].system.hp} max : integer {Mark of the Mantis.items.[].system.subitems.[].system.hp.max} (same value: 0) value : integer {Mark of the Mantis.items.[].system.subitems.[].system.hp.value} (same value: 0) level : object {Mark of the Mantis.items.[].system.subitems.[].system.level} value : integer {Mark of the Mantis.items.[].system.subitems.[].system.level.value} (same value: 0) material : object {Mark of the Mantis.items.[].system.subitems.[].system.material} [grade] : mixed [type] : mixed price : object {Mark of the Mantis.items.[].system.subitems.[].system.price} value : object {Mark of the Mantis.items.[].system.subitems.[].system.price.value} sp : integer {Mark of the Mantis.items.[].system.subitems.[].system.price.value.sp} (same value: 5) publication : object {Mark of the Mantis.items.[].system.subitems.[].system.publication} license : string {Mark of the Mantis.items.[].system.subitems.[].system.publication.license} (same value: ORC) remaster : boolean {Mark of the Mantis.items.[].system.subitems.[].system.publication.remaster} (same value: True) title : string {Mark of the Mantis.items.[].system.subitems.[].system.publication.title} (same value: Pathfinder Player Core) quantity : integer {Mark of the Mantis.items.[].system.subitems.[].system.quantity} (same value: 1) [range] : mixed reload : object {Mark of the Mantis.items.[].system.subitems.[].system.reload} value : string {Mark of the Mantis.items.[].system.subitems.[].system.reload.value} (same value: ) rules : ###FoundryRulesObject### runes : object {Mark of the Mantis.items.[].system.subitems.[].system.runes} potency : integer {Mark of the Mantis.items.[].system.subitems.[].system.runes.potency} (same value: 1) property : array<> {Mark of the Mantis.items.[].system.subitems.[].system.runes.property} Length: min=0 max=0 Value type: mixed striking : integer {Mark of the Mantis.items.[].system.subitems.[].system.runes.striking} (same value: 0) size : string {Mark of the Mantis.items.[].system.subitems.[].system.size} (same value: med) slug : string {Mark of the Mantis.items.[].system.subitems.[].system.slug} (same value: shield-boss) splashDamage : object {Mark of the Mantis.items.[].system.subitems.[].system.splashDamage} value : integer {Mark of the Mantis.items.[].system.subitems.[].system.splashDamage.value} (same value: 0) traits : object {Mark of the Mantis.items.[].system.subitems.[].system.traits} rarity : string {Mark of the Mantis.items.[].system.subitems.[].system.traits.rarity} (same value: common) value : array {Mark of the Mantis.items.[].system.subitems.[].system.traits.value} Length: min=1 max=1 Value type: string {Mark of the Mantis.items.[].system.subitems.[].system.traits.value.[]} (same value: attached-to-shield) usage : object {Mark of the Mantis.items.[].system.subitems.[].system.usage} value : string {Mark of the Mantis.items.[].system.subitems.[].system.usage.value} (same value: held-in-one-hand) type : string {Mark of the Mantis.items.[].system.subitems.[].type} (same value: weapon) [identified] : object {Mark of the Mantis.items.[].system.identified} value : boolean {Mark of the Mantis.items.[].system.identified.value} (same value: True) type : string {Mark of the Mantis.items.[].type} (17 different values) lore (x7) heritage (x4) background (x4) feat (x80) spellcastingEntry (x6) spell (x34) weapon (x13) armor (x4) equipment (x34) consumable (x23) treasure (x4) backpack (x4) class (x4) ancestry (x4) deity (x3) shield (x1) action (x1) [_stats] : object {Mark of the Mantis.items.[]._stats} compendiumSource : string {Mark of the Mantis.items.[]._stats.compendiumSource} (170 different values) [flags] : object {Mark of the Mantis.items.[].flags} pf2e : object {Mark of the Mantis.items.[].flags.pf2e} [itemGrants] : object {Mark of the Mantis.items.[].flags.pf2e.itemGrants} [achaekek] : object {Mark of the Mantis.items.[].flags.pf2e.itemGrants.achaekek} id : string {Mark of the Mantis.items.[].flags.pf2e.itemGrants.achaekek.id} (same value: DEYsF9Rpx5naEuHG) onDelete : string {Mark of the Mantis.items.[].flags.pf2e.itemGrants.achaekek.onDelete} (same value: detach) [cloisteredCleric] : object {Mark of the Mantis.items.[].flags.pf2e.itemGrants.cloisteredCleric} id : string {Mark of the Mantis.items.[].flags.pf2e.itemGrants.cloisteredCleric.id} (same value: SP6jiz2YBE9NPWQf) onDelete : string {Mark of the Mantis.items.[].flags.pf2e.itemGrants.cloisteredCleric.onDelete} (same value: detach) [firstDoctrineCloisteredCleric] : object {Mark of the Mantis.items.[].flags.pf2e.itemGrants.firstDoctrineCloisteredCleric} id : string {Mark of the Mantis.items.[].flags.pf2e.itemGrants.firstDoctrineCloisteredCleric.id} (same value: jzibFORh1NfwjDcJ) onDelete : string {Mark of the Mantis.items.[].flags.pf2e.itemGrants.firstDoctrineCloisteredCleric.onDelete} (same value: detach) [secondDoctrineCloisteredCleric] : object {Mark of the Mantis.items.[].flags.pf2e.itemGrants.secondDoctrineCloisteredCleric} id : string {Mark of the Mantis.items.[].flags.pf2e.itemGrants.secondDoctrineCloisteredCleric.id} (same value: Rt0HTRa0TMxEu8D4) onDelete : string {Mark of the Mantis.items.[].flags.pf2e.itemGrants.secondDoctrineCloisteredCleric.onDelete} (same value: detach) [domainInitiate] : object {Mark of the Mantis.items.[].flags.pf2e.itemGrants.domainInitiate} id : string {Mark of the Mantis.items.[].flags.pf2e.itemGrants.domainInitiate.id} (same value: aan5DEV1jvcRzfoL) onDelete : string {Mark of the Mantis.items.[].flags.pf2e.itemGrants.domainInitiate.onDelete} (same value: detach) [clanDagger] : object {Mark of the Mantis.items.[].flags.pf2e.itemGrants.clanDagger} id : string {Mark of the Mantis.items.[].flags.pf2e.itemGrants.clanDagger.id} (same value: ZZd65vAhmReiDDbA) onDelete : string {Mark of the Mantis.items.[].flags.pf2e.itemGrants.clanDagger.onDelete} (same value: detach) [shieldBlock] : object {Mark of the Mantis.items.[].flags.pf2e.itemGrants.shieldBlock} id : string {Mark of the Mantis.items.[].flags.pf2e.itemGrants.shieldBlock.id} (same value: G9vDv8NMe2LPyImp) onDelete : string {Mark of the Mantis.items.[].flags.pf2e.itemGrants.shieldBlock.onDelete} (same value: detach) [reactiveStrike] : object {Mark of the Mantis.items.[].flags.pf2e.itemGrants.reactiveStrike} id : string {Mark of the Mantis.items.[].flags.pf2e.itemGrants.reactiveStrike.id} (same value: Kbhpr7qKdW9YiAs1) onDelete : string {Mark of the Mantis.items.[].flags.pf2e.itemGrants.reactiveStrike.onDelete} (same value: detach) [fleet] : object {Mark of the Mantis.items.[].flags.pf2e.itemGrants.fleet} id : string {Mark of the Mantis.items.[].flags.pf2e.itemGrants.fleet.id} (2 different values) ZiBXwVdutuN5yrxT (x1) WX3mc3XF7odtjdeN (x1) onDelete : string {Mark of the Mantis.items.[].flags.pf2e.itemGrants.fleet.onDelete} (same value: detach) [dragonStance] : object {Mark of the Mantis.items.[].flags.pf2e.itemGrants.dragonStance} id : string {Mark of the Mantis.items.[].flags.pf2e.itemGrants.dragonStance.id} (same value: SJKUesxOxi1xFcdI) onDelete : string {Mark of the Mantis.items.[].flags.pf2e.itemGrants.dragonStance.onDelete} (same value: detach) [youreNext] : object {Mark of the Mantis.items.[].flags.pf2e.itemGrants.youreNext} id : string {Mark of the Mantis.items.[].flags.pf2e.itemGrants.youreNext.id} (same value: XpQCrXOD7ldUOxAi) onDelete : string {Mark of the Mantis.items.[].flags.pf2e.itemGrants.youreNext.onDelete} (same value: detach) thief : object {Mark of the Mantis.items.[].flags.pf2e.itemGrants.thief} id : string {Mark of the Mantis.items.[].flags.pf2e.itemGrants.thief.id} (same value: liRaP0xV8RMQtuRY) onDelete : string {Mark of the Mantis.items.[].flags.pf2e.itemGrants.thief.onDelete} (same value: detach) [grantedBy] : object {Mark of the Mantis.items.[].flags.pf2e.grantedBy} id : string {Mark of the Mantis.items.[].flags.pf2e.grantedBy.id} (13 different values) 5R0BXyK2EpFc0Jot (x1) alUDQsJHs8Nm8inp (x1) stwsDLh5VqHp3ICp (x1) jzibFORh1NfwjDcJ (x1) c7fLIorKFDlLRj0C (x1) r9r2Jpmw83BihuNA (x1) cNEOvFBfhaEsajnh (x1) luEJMR45pWtQ7N27 (x1) tA6oUjx7S3C2PND2 (x1) PPHa8SWSA5wmw515 (x1) wFGrArs6Br6W93tY (x1) gH8u21pxdkSdDOEu (x1) xxm9LDViMwcOIdBc (x1) onDelete : string {Mark of the Mantis.items.[].flags.pf2e.grantedBy.onDelete} (2 different values) cascade (x12) detach (x1) name : string {Mark of the Mantis.name} (all different values) system : object {Mark of the Mantis.system} [abilities] : mixed attributes : object {Mark of the Mantis.system.attributes} hp : object {Mark of the Mantis.system.attributes.hp} temp : integer {Mark of the Mantis.system.attributes.hp.temp} (same value: 0) value : integer {Mark of the Mantis.system.attributes.hp.value} (all different values) speed : object {Mark of the Mantis.system.attributes.speed} otherSpeeds : array<> {Mark of the Mantis.system.attributes.speed.otherSpeeds} Length: min=0 max=0 Value type: mixed value : integer {Mark of the Mantis.system.attributes.speed.value} (same value: 25) build : object {Mark of the Mantis.system.build} attributes : object {Mark of the Mantis.system.build.attributes} boosts : object {Mark of the Mantis.system.build.attributes.boosts} 1 : array {Mark of the Mantis.system.build.attributes.boosts.1} Length: min=4 max=4 Value type: string {Mark of the Mantis.system.build.attributes.boosts.1.[]} (6 different values) wis (x3) con (x3) dex (x4) str (x3) cha (x2) int (x1) 5 : array {Mark of the Mantis.system.build.attributes.boosts.5} Length: min=4 max=4 Value type: string {Mark of the Mantis.system.build.attributes.boosts.5.[]} (6 different values) con (x3) dex (x3) str (x2) cha (x3) wis (x3) int (x2) crafting : object {Mark of the Mantis.system.crafting} formulas : array<> {Mark of the Mantis.system.crafting.formulas} Length: min=0 max=0 Value type: mixed customModifiers : object {Mark of the Mantis.system.customModifiers} details : object {Mark of the Mantis.system.details} age : object {Mark of the Mantis.system.details.age} value : string {Mark of the Mantis.system.details.age.value} (same value: ) alliance : string {Mark of the Mantis.system.details.alliance} (same value: party) biography : object {Mark of the Mantis.system.details.biography} allies : string {Mark of the Mantis.system.details.biography.allies} (same value: ) anathema : array<> {Mark of the Mantis.system.details.biography.anathema} Length: min=0 max=0 Value type: mixed appearance : string {Mark of the Mantis.system.details.biography.appearance} (same value: ) attitude : string {Mark of the Mantis.system.details.biography.attitude} (same value: ) backstory : string {Mark of the Mantis.system.details.biography.backstory} (all different values) beliefs : string {Mark of the Mantis.system.details.biography.beliefs} (same value: ) birthPlace : string {Mark of the Mantis.system.details.biography.birthPlace} (same value: ) campaignNotes : string {Mark of the Mantis.system.details.biography.campaignNotes} (same value: ) catchphrases : string {Mark of the Mantis.system.details.biography.catchphrases} (same value: ) dislikes : string {Mark of the Mantis.system.details.biography.dislikes} (same value: ) edicts : array<> {Mark of the Mantis.system.details.biography.edicts} Length: min=0 max=0 Value type: mixed enemies : string {Mark of the Mantis.system.details.biography.enemies} (same value: ) likes : string {Mark of the Mantis.system.details.biography.likes} (same value: ) organizations : string {Mark of the Mantis.system.details.biography.organizations} (same value: ) deity : object {Mark of the Mantis.system.details.deity} image : string {Mark of the Mantis.system.details.deity.image} (2 different values) systems/pf2e/icons/default-icons/deity.svg (x3) systems/pf2e/icons/deity/Gozreh.webp (x1) value : string {Mark of the Mantis.system.details.deity.value} (3 different values) Achaekek (x2) Gozreh (x1) (x1) ethnicity : object {Mark of the Mantis.system.details.ethnicity} value : string {Mark of the Mantis.system.details.ethnicity.value} (same value: ) gender : object {Mark of the Mantis.system.details.gender} value : string {Mark of the Mantis.system.details.gender.value} (2 different values) M/He/Him (x2) F/She/Her (x2) height : object {Mark of the Mantis.system.details.height} value : string {Mark of the Mantis.system.details.height.value} (same value: ) keyability : object {Mark of the Mantis.system.details.keyability} value : string {Mark of the Mantis.system.details.keyability.value} (same value: str) languages : object {Mark of the Mantis.system.details.languages} details : string {Mark of the Mantis.system.details.languages.details} (same value: ) value : array {Mark of the Mantis.system.details.languages.value} Length: min=1 max=4 Value type: string {Mark of the Mantis.system.details.languages.value.[]} (6 different values) osiriani (x3) dwarven (x1) kelish (x1) draconic (x1) fey (x1) mwangi (x1) level : object {Mark of the Mantis.system.details.level} value : integer {Mark of the Mantis.system.details.level.value} (same value: 6) nationality : object {Mark of the Mantis.system.details.nationality} value : string {Mark of the Mantis.system.details.nationality.value} (same value: ) weight : object {Mark of the Mantis.system.details.weight} value : string {Mark of the Mantis.system.details.weight.value} (same value: ) xp : object {Mark of the Mantis.system.details.xp} max : integer {Mark of the Mantis.system.details.xp.max} (same value: 1000) min : integer {Mark of the Mantis.system.details.xp.min} (same value: 0) pct : integer {Mark of the Mantis.system.details.xp.pct} (same value: 0) value : integer {Mark of the Mantis.system.details.xp.value} (same value: 0) exploration : array<> {Mark of the Mantis.system.exploration} Length: min=0 max=0 Value type: mixed initiative : object {Mark of the Mantis.system.initiative} statistic : string {Mark of the Mantis.system.initiative.statistic} (same value: perception) pfs : object {Mark of the Mantis.system.pfs} [characterNumber] : mixed currentFaction : string {Mark of the Mantis.system.pfs.currentFaction} (same value: EA) fame : integer {Mark of the Mantis.system.pfs.fame} (same value: 0) levelBump : boolean {Mark of the Mantis.system.pfs.levelBump} (same value: False) [playerNumber] : mixed reputation : object {Mark of the Mantis.system.pfs.reputation} EA : integer {Mark of the Mantis.system.pfs.reputation.EA} (same value: 0) GA : integer {Mark of the Mantis.system.pfs.reputation.GA} (same value: 0) HH : integer {Mark of the Mantis.system.pfs.reputation.HH} (same value: 0) RO : integer {Mark of the Mantis.system.pfs.reputation.RO} (same value: 0) VS : integer {Mark of the Mantis.system.pfs.reputation.VS} (same value: 0) VW : integer {Mark of the Mantis.system.pfs.reputation.VW} (same value: 0) school : string {Mark of the Mantis.system.pfs.school} (same value: none) [proficiencies] : object {Mark of the Mantis.system.proficiencies} attacks : object {Mark of the Mantis.system.proficiencies.attacks} weapon-base-sawtooth-saber : object {Mark of the Mantis.system.proficiencies.attacks.weapon-base-sawtooth-saber} custom : boolean {Mark of the Mantis.system.proficiencies.attacks.weapon-base-sawtooth-saber.custom} (same value: True) rank : integer {Mark of the Mantis.system.proficiencies.attacks.weapon-base-sawtooth-saber.rank} (2 different values) 1 (x1) 2 (x2) martial : object {Mark of the Mantis.system.proficiencies.attacks.martial} rank : integer {Mark of the Mantis.system.proficiencies.attacks.martial.rank} (same value: 1) [defenses] : object {Mark of the Mantis.system.proficiencies.defenses} light : object {Mark of the Mantis.system.proficiencies.defenses.light} rank : integer {Mark of the Mantis.system.proficiencies.defenses.light.rank} (same value: 1) resources : object {Mark of the Mantis.system.resources} [focus] : object {Mark of the Mantis.system.resources.focus} value : integer {Mark of the Mantis.system.resources.focus.value} (same value: 1) heroPoints : object {Mark of the Mantis.system.resources.heroPoints} max : integer {Mark of the Mantis.system.resources.heroPoints.max} (same value: 3) value : integer {Mark of the Mantis.system.resources.heroPoints.value} (same value: 1) saves : object {Mark of the Mantis.system.saves} skills : object {Mark of the Mantis.system.skills} acrobatics : object {Mark of the Mantis.system.skills.acrobatics} rank : integer {Mark of the Mantis.system.skills.acrobatics.rank} (3 different values) 1 (x2) 0 (x1) 2 (x1) arcana : object {Mark of the Mantis.system.skills.arcana} rank : integer {Mark of the Mantis.system.skills.arcana.rank} (2 different values) 0 (x3) 1 (x1) athletics : object {Mark of the Mantis.system.skills.athletics} rank : integer {Mark of the Mantis.system.skills.athletics.rank} (2 different values) 1 (x2) 2 (x2) crafting : object {Mark of the Mantis.system.skills.crafting} rank : integer {Mark of the Mantis.system.skills.crafting.rank} (2 different values) 0 (x2) 1 (x2) deception : object {Mark of the Mantis.system.skills.deception} rank : integer {Mark of the Mantis.system.skills.deception.rank} (2 different values) 1 (x3) 2 (x1) diplomacy : object {Mark of the Mantis.system.skills.diplomacy} rank : integer {Mark of the Mantis.system.skills.diplomacy.rank} (2 different values) 0 (x2) 1 (x2) intimidation : object {Mark of the Mantis.system.skills.intimidation} rank : integer {Mark of the Mantis.system.skills.intimidation.rank} (3 different values) 2 (x1) 0 (x2) 1 (x1) medicine : object {Mark of the Mantis.system.skills.medicine} rank : integer {Mark of the Mantis.system.skills.medicine.rank} (2 different values) 0 (x3) 2 (x1) nature : object {Mark of the Mantis.system.skills.nature} rank : integer {Mark of the Mantis.system.skills.nature.rank} (2 different values) 0 (x2) 1 (x2) occultism : object {Mark of the Mantis.system.skills.occultism} rank : integer {Mark of the Mantis.system.skills.occultism.rank} (2 different values) 0 (x3) 1 (x1) performance : object {Mark of the Mantis.system.skills.performance} rank : integer {Mark of the Mantis.system.skills.performance.rank} (2 different values) 0 (x3) 1 (x1) religion : object {Mark of the Mantis.system.skills.religion} rank : integer {Mark of the Mantis.system.skills.religion.rank} (2 different values) 0 (x3) 1 (x1) society : object {Mark of the Mantis.system.skills.society} rank : integer {Mark of the Mantis.system.skills.society.rank} (2 different values) 0 (x3) 2 (x1) stealth : object {Mark of the Mantis.system.skills.stealth} rank : integer {Mark of the Mantis.system.skills.stealth.rank} (2 different values) 2 (x2) 1 (x2) survival : object {Mark of the Mantis.system.skills.survival} rank : integer {Mark of the Mantis.system.skills.survival.rank} (2 different values) 0 (x3) 1 (x1) thievery : object {Mark of the Mantis.system.skills.thievery} rank : integer {Mark of the Mantis.system.skills.thievery.rank} (2 different values) 0 (x2) 2 (x2) type : string {Mark of the Mantis.type} (same value: character)