314 lines
22 KiB
Plaintext
314 lines
22 KiB
Plaintext
5-09
|
|
Different values: 6
|
|
=====================================
|
|
object {5-09}
|
|
_id : string {5-09._id} (all different values)
|
|
folder : string {5-09.folder} (same value: 'y7KqOg88UVKkdY8L')
|
|
img : string {5-09.img} (2 different values)
|
|
'systems/pf2e/icons/default-icons/npc.svg' (x5)
|
|
'systems/pf2e/icons/default-icons/hazard.svg' (x1)
|
|
items : array<object> {5-09.items}
|
|
Length: min=1 max=11
|
|
Value type: object {5-09.items.[]}
|
|
_id : string {5-09.items.[]._id} (18 different values)
|
|
img : string {5-09.items.[].img} (4 different values)
|
|
'systems/pf2e/icons/actions/Passive.webp' (x16)
|
|
'systems/pf2e/icons/default-icons/melee.svg' (x10)
|
|
'systems/pf2e/icons/default-icons/action.svg' (x7)
|
|
'systems/pf2e/icons/actions/OneAction.webp' (x6)
|
|
name : string {5-09.items.[].name} (16 different values)
|
|
sort : integer {5-09.items.[].sort} (12 different values)
|
|
system : object {5-09.items.[].system}
|
|
[attack] : object {5-09.items.[].system.attack}
|
|
value : string {5-09.items.[].system.attack.value} (same value: '')
|
|
[attackEffects] : object {5-09.items.[].system.attackEffects}
|
|
[custom] : string {5-09.items.[].system.attackEffects.custom} (same value: '')
|
|
value : array<string> {5-09.items.[].system.attackEffects.value}
|
|
Length: min=0 max=1
|
|
Value type: string {5-09.items.[].system.attackEffects.value.[]} (3 different values)
|
|
'grab' (x3)
|
|
'feed-on-blood' (x3)
|
|
'void-death' (x2)
|
|
[bonus] : object {5-09.items.[].system.bonus}
|
|
value : integer {5-09.items.[].system.bonus.value} (7 different values)
|
|
14 (x3)
|
|
17 (x2)
|
|
13 (x1)
|
|
10 (x1)
|
|
12 (x1)
|
|
11 (x1)
|
|
9 (x1)
|
|
[damageRolls] : object {5-09.items.[].system.damageRolls}
|
|
[7iflybnxd781gj6cypzr] : object {5-09.items.[].system.damageRolls.7iflybnxd781gj6cypzr}
|
|
damage : string {5-09.items.[].system.damageRolls.7iflybnxd781gj6cypzr.damage} (2 different values)
|
|
'2d6+5' (x1)
|
|
'2d12+4' (x1)
|
|
damageType : string {5-09.items.[].system.damageRolls.7iflybnxd781gj6cypzr.damageType} (same value: 'piercing')
|
|
[qn7bahapr9ob5e7l0mal] : object {5-09.items.[].system.damageRolls.qn7bahapr9ob5e7l0mal}
|
|
damage : string {5-09.items.[].system.damageRolls.qn7bahapr9ob5e7l0mal.damage} (3 different values)
|
|
'3d4+5' (x1)
|
|
'2d8+4' (x1)
|
|
'1d10+3' (x1)
|
|
damageType : string {5-09.items.[].system.damageRolls.qn7bahapr9ob5e7l0mal.damageType} (same value: 'piercing')
|
|
[vdavsId43CYjPE0U] : object {5-09.items.[].system.damageRolls.vdavsId43CYjPE0U}
|
|
damage : string {5-09.items.[].system.damageRolls.vdavsId43CYjPE0U.damage} (2 different values)
|
|
'2d8+5' (x1)
|
|
'2d10+4' (x1)
|
|
damageType : string {5-09.items.[].system.damageRolls.vdavsId43CYjPE0U.damageType} (same value: 'bludgeoning')
|
|
[xs5fzqhj1sbpq5t2kw2a] : object {5-09.items.[].system.damageRolls.xs5fzqhj1sbpq5t2kw2a}
|
|
damage : string {5-09.items.[].system.damageRolls.xs5fzqhj1sbpq5t2kw2a.damage} (3 different values)
|
|
'3d6+5' (x1)
|
|
'3d8+4' (x1)
|
|
'2d6+3' (x1)
|
|
damageType : string {5-09.items.[].system.damageRolls.xs5fzqhj1sbpq5t2kw2a.damageType} (same value: 'bludgeoning')
|
|
description : object {5-09.items.[].system.description}
|
|
value : string {5-09.items.[].system.description.value} (17 different values)
|
|
publication : object {5-09.items.[].system.publication}
|
|
license : string {5-09.items.[].system.publication.license} (same value: 'OGL')
|
|
remaster : boolean {5-09.items.[].system.publication.remaster} (same value: False)
|
|
title : string {5-09.items.[].system.publication.title} (3 different values)
|
|
'' (x33)
|
|
'Pathfinder Bestiary' (x3)
|
|
'Pathfinder Bestiary 2' (x3)
|
|
rules : ignored (Foundry rules object) {5-09.items.[].system.rules}
|
|
[slug] : string {5-09.items.[].system.slug} (4 different values)
|
|
'grab' (x3)
|
|
'negative-healing' (x3)
|
|
'feed-on-blood' (x3)
|
|
'void-death' (x2)
|
|
traits : object {5-09.items.[].system.traits}
|
|
[rarity] : string {5-09.items.[].system.traits.rarity} (same value: 'common')
|
|
value : array<string> {5-09.items.[].system.traits.value}
|
|
Length: min=0 max=3
|
|
Value type: string {5-09.items.[].system.traits.value.[]} (8 different values)
|
|
'agile' (x7)
|
|
'unarmed' (x5)
|
|
'reach-10' (x3)
|
|
'trip' (x2)
|
|
'auditory' (x2)
|
|
'inhaled' (x2)
|
|
'manipulate' (x2)
|
|
'disease' (x2)
|
|
[actionType] : object {5-09.items.[].system.actionType}
|
|
value : string {5-09.items.[].system.actionType.value} (3 different values)
|
|
'passive' (x18)
|
|
'action' (x8)
|
|
'reaction' (x3)
|
|
[actions] : object {5-09.items.[].system.actions}
|
|
[value] : integer {5-09.items.[].system.actions.value} (2 different values)
|
|
1 (x6)
|
|
2 (x2)
|
|
[category] : string {5-09.items.[].system.category} (3 different values)
|
|
'offensive' (x13)
|
|
'defensive' (x12)
|
|
'interaction' (x4)
|
|
[selfEffect] : object {5-09.items.[].system.selfEffect}
|
|
name : string {5-09.items.[].system.selfEffect.name} (same value: 'Effect: Grasping Tendrils')
|
|
uuid : string {5-09.items.[].system.selfEffect.uuid} (same value: 'Compendium.pf2e.bestiary-effects.Item.Effect: Grasping Tendrils')
|
|
[weaponType] : object {5-09.items.[].system.weaponType}
|
|
value : string {5-09.items.[].system.weaponType.value} (same value: 'melee')
|
|
type : string {5-09.items.[].type} (2 different values)
|
|
'action' (x29)
|
|
'melee' (x10)
|
|
[_stats] : object {5-09.items.[]._stats}
|
|
compendiumSource : string {5-09.items.[]._stats.compendiumSource} (2 different values)
|
|
'Compendium.pf2e.bestiary-ability-glossary-srd.Item.Tkd8sH4pwFIPzqTr' (x3)
|
|
'Compendium.pf2e.bestiary-ability-glossary-srd.Item.TTCw5NusiSSkJU1x' (x3)
|
|
name : string {5-09.name} (all different values)
|
|
system : object {5-09.system}
|
|
[abilities] : object {5-09.system.abilities}
|
|
cha : object {5-09.system.abilities.cha}
|
|
mod : integer {5-09.system.abilities.cha.mod} (4 different values)
|
|
-1 (x2)
|
|
1 (x1)
|
|
0 (x1)
|
|
-2 (x1)
|
|
con : object {5-09.system.abilities.con}
|
|
mod : integer {5-09.system.abilities.con.mod} (4 different values)
|
|
3 (x2)
|
|
5 (x1)
|
|
4 (x1)
|
|
2 (x1)
|
|
dex : object {5-09.system.abilities.dex}
|
|
mod : integer {5-09.system.abilities.dex.mod} (4 different values)
|
|
-1 (x2)
|
|
3 (x1)
|
|
2 (x1)
|
|
-2 (x1)
|
|
int : object {5-09.system.abilities.int}
|
|
mod : integer {5-09.system.abilities.int.mod} (3 different values)
|
|
-4 (x3)
|
|
-3 (x1)
|
|
-5 (x1)
|
|
str : object {5-09.system.abilities.str}
|
|
mod : integer {5-09.system.abilities.str.mod} (3 different values)
|
|
3 (x2)
|
|
4 (x2)
|
|
5 (x1)
|
|
wis : object {5-09.system.abilities.wis}
|
|
mod : integer {5-09.system.abilities.wis.mod} (3 different values)
|
|
3 (x2)
|
|
1 (x2)
|
|
0 (x1)
|
|
attributes : object {5-09.system.attributes}
|
|
ac : object {5-09.system.attributes.ac}
|
|
[details] : string {5-09.system.attributes.ac.details} (same value: '')
|
|
value : integer {5-09.system.attributes.ac.value} (all different values)
|
|
[allSaves] : object {5-09.system.attributes.allSaves}
|
|
value : string {5-09.system.attributes.allSaves.value} (same value: '')
|
|
hp : object {5-09.system.attributes.hp}
|
|
details : string {5-09.system.attributes.hp.details} (2 different values)
|
|
'' (x3)
|
|
'void healing' (x3)
|
|
max : integer {5-09.system.attributes.hp.max} (all different values)
|
|
temp : integer {5-09.system.attributes.hp.temp} (same value: 0)
|
|
value : integer {5-09.system.attributes.hp.value} (all different values)
|
|
immunities : array<object> {5-09.system.attributes.immunities}
|
|
Length: min=2 max=4
|
|
Value type: object {5-09.system.attributes.immunities.[]}
|
|
[exceptions] : array<> {5-09.system.attributes.immunities.[].exceptions}
|
|
Length: min=0 max=0
|
|
Value type: empty
|
|
type : string {5-09.system.attributes.immunities.[].type} (8 different values)
|
|
'disease' (x5)
|
|
'death-effects' (x3)
|
|
'paralyzed' (x3)
|
|
'poison' (x3)
|
|
'auditory' (x2)
|
|
'inhaled' (x2)
|
|
'critical-hits' (x1)
|
|
'precision' (x1)
|
|
[adjustment] : empty
|
|
[emitsSound] : string {5-09.system.attributes.emitsSound} (same value: 'encounter')
|
|
[hardness] : integer {5-09.system.attributes.hardness} (same value: 2)
|
|
[resistances] : array<object> {5-09.system.attributes.resistances}
|
|
Length: min=3 max=4
|
|
Value type: object {5-09.system.attributes.resistances.[]}
|
|
doubleVs : array<> {5-09.system.attributes.resistances.[].doubleVs}
|
|
Length: min=0 max=0
|
|
Value type: empty
|
|
exceptions : array<> {5-09.system.attributes.resistances.[].exceptions}
|
|
Length: min=0 max=0
|
|
Value type: empty
|
|
type : string {5-09.system.attributes.resistances.[].type} (4 different values)
|
|
'poison' (x2)
|
|
'piercing' (x2)
|
|
'slashing' (x2)
|
|
'fire' (x1)
|
|
value : integer {5-09.system.attributes.resistances.[].value} (same value: 5)
|
|
[speed] : object {5-09.system.attributes.speed}
|
|
otherSpeeds : array<object> {5-09.system.attributes.speed.otherSpeeds}
|
|
Length: min=0 max=1
|
|
Value type: object {5-09.system.attributes.speed.otherSpeeds.[]}
|
|
type : string {5-09.system.attributes.speed.otherSpeeds.[].type} (same value: 'climb')
|
|
value : integer {5-09.system.attributes.speed.otherSpeeds.[].value} (same value: 15)
|
|
value : integer {5-09.system.attributes.speed.value} (2 different values)
|
|
25 (x3)
|
|
30 (x2)
|
|
[stealth] : object {5-09.system.attributes.stealth}
|
|
details : string {5-09.system.attributes.stealth.details} (same value: '')
|
|
value : integer {5-09.system.attributes.stealth.value} (same value: 9)
|
|
[weaknesses] : array<object> {5-09.system.attributes.weaknesses}
|
|
Length: min=0 max=1
|
|
Value type: object {5-09.system.attributes.weaknesses.[]}
|
|
exceptions : array<> {5-09.system.attributes.weaknesses.[].exceptions}
|
|
Length: min=0 max=0
|
|
Value type: empty
|
|
type : string {5-09.system.attributes.weaknesses.[].type} (same value: 'slashing')
|
|
value : integer {5-09.system.attributes.weaknesses.[].value} (same value: 2)
|
|
details : object {5-09.system.details}
|
|
[blurb] : string {5-09.system.details.blurb} (same value: '')
|
|
[languages] : object {5-09.system.details.languages}
|
|
details : string {5-09.system.details.languages.details} (same value: '')
|
|
value : array<> {5-09.system.details.languages.value}
|
|
Length: min=0 max=0
|
|
Value type: empty
|
|
level : object {5-09.system.details.level}
|
|
value : integer {5-09.system.details.level.value} (4 different values)
|
|
4 (x3)
|
|
6 (x1)
|
|
5 (x1)
|
|
3 (x1)
|
|
[privateNotes] : string {5-09.system.details.privateNotes} (same value: '')
|
|
[publicNotes] : string {5-09.system.details.publicNotes} (2 different values)
|
|
'<p>A void zombie arises when a humanoid dies from an akata\'s void death affliction. This walking corpse is animated by a larval akata attached to the deceased creature\'s brain, using a grotesque feeding tendril that emerges from the corpse\'s mouth to drink blood from its victims.</p>
|
|
<p>A void zombie typically exists for only a few months before it collapses and the larval akata crawls free from the motionless shell. When it feels the natural end of its unlife approaching, a void zombie finds a secluded place to vomit forth the nearly mature akata larva, then withers away. The disgorged larva metamorphizes into a full-grown akata several hours later, usually eating the corpse as its first meal.</p>
|
|
<p>The name "void zombie" is something of a misnomer; though still compelled by necromantic energies, a void zombie is a host in the life cycle of a parasitic alien, not a mindless, reanimated corpse (despite their similar appearances). The fact that a typical void zombie shares the neutral alignment of the larval akata within, rather than the intrinsically evil nature of other zombies, has caused some scholars to push to reclassify them under other names. Suggestions have included "void dead," "akata spawn," or "bloodwalker," but the visceral and compelling commonplace name has proven difficult to shed.</p>
|
|
<p>The driving force behind a void zombie\'s violence rises from the ravenous hunger of the alien parasite that serves as the channel for its animating negative energies. Necromancers have tried often to duplicate the void zombie, but without a larval akata hosted within, the result is simply a zombie with missing jaws or, at best, one that moves faster than normal. Others have compared a captive void zombie to a captive yellow musk thrall in an attempt to discover a potential link between the two- after all, both are animated bodies controlled by a parasitic outside force. Strangely, a void zombie becomes particularly violent when encountering a yellow musk thrall, making direct comparisons of the two creatures particularly difficult, or even dangerous. The fact that a void zombie, unlike a yellow musk thrall, is actually undead may hold some clues as to the source of this strange behavior.</p>' (x3)
|
|
'<p>An akata is a hairless, blue-skinned quadruped with fearsome jaws, glowing eyes, a pair of thin tails, and a mane of writhing tentacles. It is a strangely silent beast, as it lacks the lungs and vocal chords necessary to vocalize. It also lacks ears, but it has heightened visual and olfactory senses.</p>
|
|
<p>When food is scarce, an akata secretes a resin from its pores that forms into a sturdy cocoon of pale green crystal-the skymetal noqual. An akata can hibernate in this cocoon without needing to eat or drink for centuries, though it retains a rudimentary sense of its surroundings and can break out in only a few minutes\' time. These cocoons allow the creatures to travel through the void of space, seeking new worlds where they can infect suitable humanoid hosts with their larval young. Once a victim succumbs to this infection, the offspring fight among themselves until one proves the strongest. The surviving akata then animates the corpse-now a void zombie-which shambles about of its own accord.</p>' (x2)
|
|
publication : object {5-09.system.details.publication}
|
|
license : string {5-09.system.details.publication.license} (same value: 'OGL')
|
|
remaster : boolean {5-09.system.details.publication.remaster} (same value: False)
|
|
title : string {5-09.system.details.publication.title} (same value: 'Pathfinder Society Scenario #5-09: Equal Exchange - Skymetal Hoard')
|
|
[description] : string {5-09.system.details.description} (same value: '<p>This trap is a net weaved from rope laid out beneath the jungle underbrush with mechanisms attached to some nearby trees; when triggered, it cases the target in the net and suspends them indefinitely.</p>')
|
|
[disable] : string {5-09.system.details.disable} (same value: '<p>@Check[thievery|dc:14] to cut the triggering length of rope</p>')
|
|
[isComplex] : boolean {5-09.system.details.isComplex} (same value: False)
|
|
[reset] : string {5-09.system.details.reset} (same value: '')
|
|
[routine] : string {5-09.system.details.routine} (same value: '')
|
|
[initiative] : object {5-09.system.initiative}
|
|
statistic : string {5-09.system.initiative.statistic} (same value: 'perception')
|
|
[perception] : object {5-09.system.perception}
|
|
details : string {5-09.system.perception.details} (2 different values)
|
|
'' (x3)
|
|
'no hearing' (x2)
|
|
mod : integer {5-09.system.perception.mod} (4 different values)
|
|
7 (x2)
|
|
13 (x1)
|
|
8 (x1)
|
|
5 (x1)
|
|
senses : array<object> {5-09.system.perception.senses}
|
|
Length: min=1 max=2
|
|
Value type: object {5-09.system.perception.senses.[]}
|
|
[acuity] : string {5-09.system.perception.senses.[].acuity} (same value: 'imprecise')
|
|
[range] : integer {5-09.system.perception.senses.[].range} (same value: 30)
|
|
type : string {5-09.system.perception.senses.[].type} (2 different values)
|
|
'darkvision' (x5)
|
|
'scent' (x2)
|
|
[resources] : object {5-09.system.resources}
|
|
saves : object {5-09.system.saves}
|
|
fortitude : object {5-09.system.saves.fortitude}
|
|
saveDetail : string {5-09.system.saves.fortitude.saveDetail} (same value: '')
|
|
value : integer {5-09.system.saves.fortitude.value} (all different values)
|
|
reflex : object {5-09.system.saves.reflex}
|
|
saveDetail : string {5-09.system.saves.reflex.saveDetail} (same value: '')
|
|
value : integer {5-09.system.saves.reflex.value} (all different values)
|
|
will : object {5-09.system.saves.will}
|
|
saveDetail : string {5-09.system.saves.will.saveDetail} (same value: '')
|
|
value : integer {5-09.system.saves.will.value} (5 different values)
|
|
10 (x2)
|
|
9 (x1)
|
|
0 (x1)
|
|
13 (x1)
|
|
7 (x1)
|
|
[skills] : object {5-09.system.skills}
|
|
[acrobatics] : object {5-09.system.skills.acrobatics}
|
|
base : integer {5-09.system.skills.acrobatics.base} (same value: 7)
|
|
athletics : object {5-09.system.skills.athletics}
|
|
base : integer {5-09.system.skills.athletics.base} (3 different values)
|
|
7 (x2)
|
|
6 (x2)
|
|
10 (x1)
|
|
[stealth] : object {5-09.system.skills.stealth}
|
|
base : integer {5-09.system.skills.stealth.base} (same value: 7)
|
|
traits : object {5-09.system.traits}
|
|
rarity : string {5-09.system.traits.rarity} (2 different values)
|
|
'rare' (x5)
|
|
'common' (x1)
|
|
size : object {5-09.system.traits.size}
|
|
value : string {5-09.system.traits.size.value} (2 different values)
|
|
'med' (x4)
|
|
'lg' (x2)
|
|
value : array<string> {5-09.system.traits.value}
|
|
Length: min=1 max=2
|
|
Value type: string {5-09.system.traits.value.[]} (4 different values)
|
|
'undead' (x3)
|
|
'aberration' (x2)
|
|
'mechanical' (x1)
|
|
'trap' (x1)
|
|
[statusEffects] : array<> {5-09.system.statusEffects}
|
|
Length: min=0 max=0
|
|
Value type: empty
|
|
type : string {5-09.type} (2 different values)
|
|
'npc' (x5)
|
|
'hazard' (x1) |