737 lines
48 KiB
Plaintext
737 lines
48 KiB
Plaintext
2-13
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Different values: 11
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=====================================
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object {2-13}
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_id : string {2-13._id} (all different values)
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folder : string {2-13.folder} (same value: 'VFW6AthcadX4x2FT')
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img : string {2-13.img} (2 different values)
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'systems/pf2e/icons/default-icons/npc.svg' (x9)
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'systems/pf2e/icons/default-icons/hazard.svg' (x2)
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items : array<object> {2-13.items}
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Length: min=2 max=20
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Value type: object {2-13.items.[]}
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_id : string {2-13.items.[]._id} (65 different values)
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[_stats] : object {2-13.items.[]._stats}
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compendiumSource : string {2-13.items.[]._stats.compendiumSource} (25 different values)
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img : string {2-13.items.[].img} (28 different values)
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name : string {2-13.items.[].name} (38 different values)
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sort : integer {2-13.items.[].sort} (20 different values)
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system : object {2-13.items.[].system}
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[acBonus] : integer {2-13.items.[].system.acBonus} (same value: 1)
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[actionType] : object {2-13.items.[].system.actionType}
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value : string {2-13.items.[].system.actionType.value} (3 different values)
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'passive' (x9)
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'reaction' (x5)
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'action' (x4)
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[actions] : object {2-13.items.[].system.actions}
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[value] : integer {2-13.items.[].system.actions.value} (same value: 1)
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[area] : object {2-13.items.[].system.area}
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type : string {2-13.items.[].system.area.type} (2 different values)
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'cone' (x3)
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'line' (x2)
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value : integer {2-13.items.[].system.area.value} (2 different values)
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15 (x3)
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60 (x2)
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[attack] : object {2-13.items.[].system.attack}
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value : string {2-13.items.[].system.attack.value} (same value: '')
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[attackEffects] : object {2-13.items.[].system.attackEffects}
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[custom] : string {2-13.items.[].system.attackEffects.custom} (same value: '')
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value : array<string> {2-13.items.[].system.attackEffects.value}
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Length: min=0 max=1
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Value type: string {2-13.items.[].system.attackEffects.value.[]} (same value: 'grab')
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[autoHeightenLevel] : object {2-13.items.[].system.autoHeightenLevel}
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[value] : empty
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[baseItem] : string {2-13.items.[].system.baseItem} (7 different values)
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'padded-armor' (x4)
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'kukri' (x2)
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'javelin' (x2)
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'shortsword' (x2)
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'mace' (x2)
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'sickle' (x1)
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'alchemical-bomb' (x1)
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[bonus] : object {2-13.items.[].system.bonus}
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value : integer {2-13.items.[].system.bonus.value} (10 different values)
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0 (x10)
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5 (x4)
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9 (x3)
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7 (x3)
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6 (x2)
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11 (x2)
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8 (x1)
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3 (x1)
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10 (x1)
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14 (x1)
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[bonusDamage] : object {2-13.items.[].system.bonusDamage}
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value : integer {2-13.items.[].system.bonusDamage.value} (same value: 0)
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[bulk] : object {2-13.items.[].system.bulk}
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value : mixed
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float {2-13.items.[].system.bulk.value} (same value: 0,1)
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integer {2-13.items.[].system.bulk.value} (same value: 1)
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[category] : string {2-13.items.[].system.category} (6 different values)
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'offensive' (x13)
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'martial' (x5)
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'simple' (x5)
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'light' (x4)
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'defensive' (x3)
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'ammo' (x2)
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[checkPenalty] : integer {2-13.items.[].system.checkPenalty} (same value: 0)
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[containerId] : empty
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[cost] : object {2-13.items.[].system.cost}
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value : string {2-13.items.[].system.cost.value} (same value: '')
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[counteraction] : boolean {2-13.items.[].system.counteraction} (same value: False)
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[damage] : object {2-13.items.[].system.damage}
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[0] : object {2-13.items.[].system.damage.0}
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[applyMod] : boolean {2-13.items.[].system.damage.0.applyMod} (2 different values)
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False (x7)
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True (x4)
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[category] : empty
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formula : string {2-13.items.[].system.damage.0.formula} (7 different values)
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'2d4' (x5)
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'1d6' (x4)
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'1d4+1' (x4)
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'2d6' (x2)
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'1d4' (x2)
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'3d8' (x1)
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'3d6' (x1)
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kinds : array<string> {2-13.items.[].system.damage.0.kinds}
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Length: min=1 max=1
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Value type: string {2-13.items.[].system.damage.0.kinds.[]} (same value: 'damage')
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materials : array<> {2-13.items.[].system.damage.0.materials}
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Length: min=0 max=0
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Value type: empty
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type : string {2-13.items.[].system.damage.0.type} (6 different values)
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'fire' (x5)
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'force' (x4)
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'acid' (x3)
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'cold' (x3)
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'electricity' (x2)
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'untyped' (x2)
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[damageType] : string {2-13.items.[].system.damage.damageType} (4 different values)
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'piercing' (x4)
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'slashing' (x3)
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'bludgeoning' (x2)
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'fire' (x1)
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[dice] : integer {2-13.items.[].system.damage.dice} (same value: 1)
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[die] : string {2-13.items.[].system.damage.die} (3 different values)
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'd6' (x8)
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'd4' (x1)
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'd8' (x1)
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[gcovwqxwitqchoin] : object {2-13.items.[].system.damage.gcovwqxwitqchoin}
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applyMod : boolean {2-13.items.[].system.damage.gcovwqxwitqchoin.applyMod} (same value: False)
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category : string {2-13.items.[].system.damage.gcovwqxwitqchoin.category} (same value: 'splash')
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formula : string {2-13.items.[].system.damage.gcovwqxwitqchoin.formula} (same value: '1')
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kinds : array<string> {2-13.items.[].system.damage.gcovwqxwitqchoin.kinds}
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Length: min=1 max=1
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Value type: string {2-13.items.[].system.damage.gcovwqxwitqchoin.kinds.[]} (same value: 'damage')
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materials : array<> {2-13.items.[].system.damage.gcovwqxwitqchoin.materials}
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Length: min=0 max=0
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Value type: empty
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type : string {2-13.items.[].system.damage.gcovwqxwitqchoin.type} (same value: 'acid')
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[persistent] : object {2-13.items.[].system.damage.persistent}
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[faces] : empty
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number : integer {2-13.items.[].system.damage.persistent.number} (same value: 1)
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type : string {2-13.items.[].system.damage.persistent.type} (same value: 'fire')
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rules : ignored (Foundry rules object) {2-13.items.[].system.rules}
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[damageRolls] : object {2-13.items.[].system.damageRolls}
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[3rec2ivz5gszdi4lxqip] : object {2-13.items.[].system.damageRolls.3rec2ivz5gszdi4lxqip}
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damage : string {2-13.items.[].system.damageRolls.3rec2ivz5gszdi4lxqip.damage} (2 different values)
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'1d10+6' (x1)
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'1d10+4' (x1)
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damageType : string {2-13.items.[].system.damageRolls.3rec2ivz5gszdi4lxqip.damageType} (same value: 'piercing')
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[6jf68eb9xghfw94xj9hx] : object {2-13.items.[].system.damageRolls.6jf68eb9xghfw94xj9hx}
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damage : string {2-13.items.[].system.damageRolls.6jf68eb9xghfw94xj9hx.damage} (same value: '1d4+3')
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damageType : string {2-13.items.[].system.damageRolls.6jf68eb9xghfw94xj9hx.damageType} (same value: 'bludgeoning')
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[7jq93flns2fx2mg9l272] : object {2-13.items.[].system.damageRolls.7jq93flns2fx2mg9l272}
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damage : string {2-13.items.[].system.damageRolls.7jq93flns2fx2mg9l272.damage} (2 different values)
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'1d6+3' (x1)
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'2d6+6' (x1)
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damageType : string {2-13.items.[].system.damageRolls.7jq93flns2fx2mg9l272.damageType} (same value: 'piercing')
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[9if2r9lbksb93g074yty] : object {2-13.items.[].system.damageRolls.9if2r9lbksb93g074yty}
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damage : string {2-13.items.[].system.damageRolls.9if2r9lbksb93g074yty.damage} (same value: '1d6+1')
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damageType : string {2-13.items.[].system.damageRolls.9if2r9lbksb93g074yty.damageType} (same value: 'piercing')
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[c16oqbic9ep578zkoag35t] : object {2-13.items.[].system.damageRolls.c16oqbic9ep578zkoag35t}
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damage : string {2-13.items.[].system.damageRolls.c16oqbic9ep578zkoag35t.damage} (same value: '1d4+2')
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damageType : string {2-13.items.[].system.damageRolls.c16oqbic9ep578zkoag35t.damageType} (same value: 'bludgeoning')
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[f8jmb3gscymsstmnyvgd] : object {2-13.items.[].system.damageRolls.f8jmb3gscymsstmnyvgd}
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damage : string {2-13.items.[].system.damageRolls.f8jmb3gscymsstmnyvgd.damage} (same value: '1d6+3')
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damageType : string {2-13.items.[].system.damageRolls.f8jmb3gscymsstmnyvgd.damageType} (same value: 'piercing')
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[pfbzfo3zspgf2ap4ayra] : object {2-13.items.[].system.damageRolls.pfbzfo3zspgf2ap4ayra}
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damage : string {2-13.items.[].system.damageRolls.pfbzfo3zspgf2ap4ayra.damage} (2 different values)
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'1d8+6' (x1)
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'1d8+4' (x1)
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damageType : string {2-13.items.[].system.damageRolls.pfbzfo3zspgf2ap4ayra.damageType} (same value: 'slashing')
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[qqs81fvqqkf0cqyf6441] : object {2-13.items.[].system.damageRolls.qqs81fvqqkf0cqyf6441}
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damage : string {2-13.items.[].system.damageRolls.qqs81fvqqkf0cqyf6441.damage} (same value: '1d6+2')
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damageType : string {2-13.items.[].system.damageRolls.qqs81fvqqkf0cqyf6441.damageType} (same value: 'bludgeoning')
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[tuhpzf915xqccdnpe4bj] : object {2-13.items.[].system.damageRolls.tuhpzf915xqccdnpe4bj}
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damage : string {2-13.items.[].system.damageRolls.tuhpzf915xqccdnpe4bj.damage} (same value: '1d6+1')
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damageType : string {2-13.items.[].system.damageRolls.tuhpzf915xqccdnpe4bj.damageType} (same value: 'piercing')
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[uc1s1t4wur5bbofg09gjg] : object {2-13.items.[].system.damageRolls.uc1s1t4wur5bbofg09gjg}
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damage : string {2-13.items.[].system.damageRolls.uc1s1t4wur5bbofg09gjg.damage} (same value: '1d4+2')
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damageType : string {2-13.items.[].system.damageRolls.uc1s1t4wur5bbofg09gjg.damageType} (same value: 'slashing')
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description : object {2-13.items.[].system.description}
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value : string {2-13.items.[].system.description.value} (36 different values)
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[defense] : object {2-13.items.[].system.defense}
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save : object {2-13.items.[].system.defense.save}
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basic : boolean {2-13.items.[].system.defense.save.basic} (2 different values)
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True (x4)
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False (x4)
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statistic : string {2-13.items.[].system.defense.save.statistic} (2 different values)
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'reflex' (x6)
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'fortitude' (x2)
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[dexCap] : integer {2-13.items.[].system.dexCap} (same value: 3)
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[duration] : object {2-13.items.[].system.duration}
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sustained : boolean {2-13.items.[].system.duration.sustained} (2 different values)
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False (x23)
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True (x1)
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value : string {2-13.items.[].system.duration.value} (3 different values)
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'' (x18)
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'until the start of your next turn' (x4)
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'1 minute' (x2)
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[equipped] : object {2-13.items.[].system.equipped}
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carryType : string {2-13.items.[].system.equipped.carryType} (same value: 'worn')
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[handsHeld] : integer {2-13.items.[].system.equipped.handsHeld} (same value: 0)
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[invested] : empty
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[group] : string {2-13.items.[].system.group} (5 different values)
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'knife' (x3)
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'dart' (x2)
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'sword' (x2)
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'club' (x2)
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'bomb' (x1)
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[hardness] : integer {2-13.items.[].system.hardness} (same value: 0)
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[heightening] : object {2-13.items.[].system.heightening}
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[levels] : object {2-13.items.[].system.heightening.levels}
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3 : object {2-13.items.[].system.heightening.levels.3}
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damage : object {2-13.items.[].system.heightening.levels.3.damage}
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0 : object {2-13.items.[].system.heightening.levels.3.damage.0}
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applyMod : boolean {2-13.items.[].system.heightening.levels.3.damage.0.applyMod} (same value: False)
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[category] : empty
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formula : string {2-13.items.[].system.heightening.levels.3.damage.0.formula} (same value: '2d6')
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materials : array<> {2-13.items.[].system.heightening.levels.3.damage.0.materials}
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Length: min=0 max=0
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Value type: empty
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type : string {2-13.items.[].system.heightening.levels.3.damage.0.type} (same value: 'acid')
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gcovwqxwitqchoin : object {2-13.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin}
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applyMod : boolean {2-13.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin.applyMod} (same value: False)
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category : string {2-13.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin.category} (same value: 'splash')
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formula : string {2-13.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin.formula} (same value: '1')
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materials : array<> {2-13.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin.materials}
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Length: min=0 max=0
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Value type: empty
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type : string {2-13.items.[].system.heightening.levels.3.damage.gcovwqxwitqchoin.type} (same value: 'acid')
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5 : object {2-13.items.[].system.heightening.levels.5}
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damage : object {2-13.items.[].system.heightening.levels.5.damage}
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0 : object {2-13.items.[].system.heightening.levels.5.damage.0}
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applyMod : boolean {2-13.items.[].system.heightening.levels.5.damage.0.applyMod} (same value: False)
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[category] : empty
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formula : string {2-13.items.[].system.heightening.levels.5.damage.0.formula} (same value: '3d6')
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materials : array<> {2-13.items.[].system.heightening.levels.5.damage.0.materials}
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Length: min=0 max=0
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Value type: empty
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type : string {2-13.items.[].system.heightening.levels.5.damage.0.type} (same value: 'acid')
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gcovwqxwitqchoin : object {2-13.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin}
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applyMod : boolean {2-13.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin.applyMod} (same value: False)
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category : string {2-13.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin.category} (same value: 'splash')
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formula : string {2-13.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin.formula} (same value: '2')
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materials : array<> {2-13.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin.materials}
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Length: min=0 max=0
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Value type: empty
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type : string {2-13.items.[].system.heightening.levels.5.damage.gcovwqxwitqchoin.type} (same value: 'acid')
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7 : object {2-13.items.[].system.heightening.levels.7}
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damage : object {2-13.items.[].system.heightening.levels.7.damage}
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0 : object {2-13.items.[].system.heightening.levels.7.damage.0}
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applyMod : boolean {2-13.items.[].system.heightening.levels.7.damage.0.applyMod} (same value: False)
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[category] : empty
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formula : string {2-13.items.[].system.heightening.levels.7.damage.0.formula} (same value: '4d6')
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materials : array<> {2-13.items.[].system.heightening.levels.7.damage.0.materials}
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Length: min=0 max=0
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Value type: empty
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type : string {2-13.items.[].system.heightening.levels.7.damage.0.type} (same value: 'acid')
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gcovwqxwitqchoin : object {2-13.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin}
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applyMod : boolean {2-13.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin.applyMod} (same value: False)
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category : string {2-13.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin.category} (same value: 'splash')
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formula : string {2-13.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin.formula} (same value: '3')
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materials : array<> {2-13.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin.materials}
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Length: min=0 max=0
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Value type: empty
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type : string {2-13.items.[].system.heightening.levels.7.damage.gcovwqxwitqchoin.type} (same value: 'acid')
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9 : object {2-13.items.[].system.heightening.levels.9}
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damage : object {2-13.items.[].system.heightening.levels.9.damage}
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0 : object {2-13.items.[].system.heightening.levels.9.damage.0}
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applyMod : boolean {2-13.items.[].system.heightening.levels.9.damage.0.applyMod} (same value: False)
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[category] : empty
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formula : string {2-13.items.[].system.heightening.levels.9.damage.0.formula} (same value: '5d6')
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materials : array<> {2-13.items.[].system.heightening.levels.9.damage.0.materials}
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Length: min=0 max=0
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Value type: empty
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type : string {2-13.items.[].system.heightening.levels.9.damage.0.type} (same value: 'acid')
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gcovwqxwitqchoin : object {2-13.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin}
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applyMod : boolean {2-13.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin.applyMod} (same value: False)
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category : string {2-13.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin.category} (same value: 'splash')
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formula : string {2-13.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin.formula} (same value: '4')
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materials : array<> {2-13.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin.materials}
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Length: min=0 max=0
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Value type: empty
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type : string {2-13.items.[].system.heightening.levels.9.damage.gcovwqxwitqchoin.type} (same value: 'acid')
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type : string {2-13.items.[].system.heightening.type} (2 different values)
|
|
'interval' (x15)
|
|
'fixed' (x2)
|
|
[damage] : object {2-13.items.[].system.heightening.damage}
|
|
0 : string {2-13.items.[].system.heightening.damage.0} (6 different values)
|
|
'1d4' (x6)
|
|
'1d6' (x3)
|
|
'2d6' (x2)
|
|
'1d4+1' (x2)
|
|
'2d8' (x1)
|
|
'2d4' (x1)
|
|
[interval] : integer {2-13.items.[].system.heightening.interval} (2 different values)
|
|
1 (x12)
|
|
2 (x3)
|
|
[hp] : object {2-13.items.[].system.hp}
|
|
max : integer {2-13.items.[].system.hp.max} (same value: 0)
|
|
value : integer {2-13.items.[].system.hp.value} (same value: 0)
|
|
[level] : object {2-13.items.[].system.level}
|
|
value : integer {2-13.items.[].system.level.value} (3 different values)
|
|
1 (x22)
|
|
0 (x15)
|
|
2 (x3)
|
|
[location] : object {2-13.items.[].system.location}
|
|
value : string {2-13.items.[].system.location.value} (2 different values)
|
|
'pyK7W4LbBcPHP8Vx' (x22)
|
|
'6WAyZi3FqPb1AVD6' (x2)
|
|
publication : object {2-13.items.[].system.publication}
|
|
license : string {2-13.items.[].system.publication.license} (same value: 'OGL')
|
|
remaster : boolean {2-13.items.[].system.publication.remaster} (same value: False)
|
|
title : string {2-13.items.[].system.publication.title} (4 different values)
|
|
'Pathfinder Core Rulebook' (x39)
|
|
'' (x36)
|
|
'Pathfinder Bestiary' (x7)
|
|
'Pathfinder Advanced Player\'s Guide' (x1)
|
|
[material] : object {2-13.items.[].system.material}
|
|
[grade] : empty
|
|
[type] : empty
|
|
[mod] : object {2-13.items.[].system.mod}
|
|
value : integer {2-13.items.[].system.mod.value} (3 different values)
|
|
5 (x1)
|
|
10 (x1)
|
|
6 (x1)
|
|
[overlays] : object {2-13.items.[].system.overlays}
|
|
2I469pfbYcmFvzOA : object {2-13.items.[].system.overlays.2I469pfbYcmFvzOA}
|
|
_id : string {2-13.items.[].system.overlays.2I469pfbYcmFvzOA._id} (same value: '2I469pfbYcmFvzOA')
|
|
name : string {2-13.items.[].system.overlays.2I469pfbYcmFvzOA.name} (same value: 'Telekinetic Projectile (Bludgeoning)')
|
|
overlayType : string {2-13.items.[].system.overlays.2I469pfbYcmFvzOA.overlayType} (same value: 'override')
|
|
sort : integer {2-13.items.[].system.overlays.2I469pfbYcmFvzOA.sort} (same value: 1)
|
|
system : object {2-13.items.[].system.overlays.2I469pfbYcmFvzOA.system}
|
|
damage : object {2-13.items.[].system.overlays.2I469pfbYcmFvzOA.system.damage}
|
|
0 : object {2-13.items.[].system.overlays.2I469pfbYcmFvzOA.system.damage.0}
|
|
[category] : empty
|
|
type : string {2-13.items.[].system.overlays.2I469pfbYcmFvzOA.system.damage.0.type} (same value: 'bludgeoning')
|
|
cUFX7ExSLeoa3vIF : object {2-13.items.[].system.overlays.cUFX7ExSLeoa3vIF}
|
|
_id : string {2-13.items.[].system.overlays.cUFX7ExSLeoa3vIF._id} (same value: 'cUFX7ExSLeoa3vIF')
|
|
name : string {2-13.items.[].system.overlays.cUFX7ExSLeoa3vIF.name} (same value: 'Telekinetic Projectile (Piercing)')
|
|
overlayType : string {2-13.items.[].system.overlays.cUFX7ExSLeoa3vIF.overlayType} (same value: 'override')
|
|
sort : integer {2-13.items.[].system.overlays.cUFX7ExSLeoa3vIF.sort} (same value: 2)
|
|
system : object {2-13.items.[].system.overlays.cUFX7ExSLeoa3vIF.system}
|
|
damage : object {2-13.items.[].system.overlays.cUFX7ExSLeoa3vIF.system.damage}
|
|
0 : object {2-13.items.[].system.overlays.cUFX7ExSLeoa3vIF.system.damage.0}
|
|
[category] : empty
|
|
type : string {2-13.items.[].system.overlays.cUFX7ExSLeoa3vIF.system.damage.0.type} (same value: 'piercing')
|
|
zFWsMjoeCnLxqJaV : object {2-13.items.[].system.overlays.zFWsMjoeCnLxqJaV}
|
|
_id : string {2-13.items.[].system.overlays.zFWsMjoeCnLxqJaV._id} (same value: 'zFWsMjoeCnLxqJaV')
|
|
name : string {2-13.items.[].system.overlays.zFWsMjoeCnLxqJaV.name} (same value: 'Telekinetic Projectile (Slashing)')
|
|
overlayType : string {2-13.items.[].system.overlays.zFWsMjoeCnLxqJaV.overlayType} (same value: 'override')
|
|
sort : integer {2-13.items.[].system.overlays.zFWsMjoeCnLxqJaV.sort} (same value: 3)
|
|
system : object {2-13.items.[].system.overlays.zFWsMjoeCnLxqJaV.system}
|
|
damage : object {2-13.items.[].system.overlays.zFWsMjoeCnLxqJaV.system.damage}
|
|
0 : object {2-13.items.[].system.overlays.zFWsMjoeCnLxqJaV.system.damage.0}
|
|
[category] : empty
|
|
type : string {2-13.items.[].system.overlays.zFWsMjoeCnLxqJaV.system.damage.0.type} (same value: 'slashing')
|
|
[prepared] : object {2-13.items.[].system.prepared}
|
|
value : string {2-13.items.[].system.prepared.value} (2 different values)
|
|
'prepared' (x2)
|
|
'focus' (x2)
|
|
[price] : object {2-13.items.[].system.price}
|
|
[per] : integer {2-13.items.[].system.price.per} (same value: 10)
|
|
value : object {2-13.items.[].system.price.value}
|
|
[cp] : integer {2-13.items.[].system.price.value.cp} (same value: 1)
|
|
[gp] : integer {2-13.items.[].system.price.value.gp} (2 different values)
|
|
1 (x2)
|
|
3 (x1)
|
|
[sp] : integer {2-13.items.[].system.price.value.sp} (4 different values)
|
|
2 (x5)
|
|
6 (x2)
|
|
1 (x2)
|
|
9 (x2)
|
|
[proficiency] : object {2-13.items.[].system.proficiency}
|
|
value : integer {2-13.items.[].system.proficiency.value} (same value: 0)
|
|
[proficient] : object {2-13.items.[].system.proficient}
|
|
value : integer {2-13.items.[].system.proficient.value} (same value: 0)
|
|
[quantity] : integer {2-13.items.[].system.quantity} (3 different values)
|
|
1 (x13)
|
|
10 (x2)
|
|
3 (x1)
|
|
[range] : mixed
|
|
integer {2-13.items.[].system.range} (2 different values)
|
|
30 (x2)
|
|
20 (x1)
|
|
object {2-13.items.[].system.range}
|
|
value : string {2-13.items.[].system.range.value} (3 different values)
|
|
'30 feet' (x11)
|
|
'' (x8)
|
|
'120 feet' (x5)
|
|
[reload] : object {2-13.items.[].system.reload}
|
|
value : string {2-13.items.[].system.reload.value} (2 different values)
|
|
'' (x7)
|
|
'-' (x3)
|
|
[requirements] : string {2-13.items.[].system.requirements} (same value: '')
|
|
[runes] : object {2-13.items.[].system.runes}
|
|
potency : integer {2-13.items.[].system.runes.potency} (2 different values)
|
|
0 (x13)
|
|
1 (x1)
|
|
property : array<> {2-13.items.[].system.runes.property}
|
|
Length: min=0 max=0
|
|
Value type: empty
|
|
[resilient] : integer {2-13.items.[].system.runes.resilient} (same value: 0)
|
|
[striking] : integer {2-13.items.[].system.runes.striking} (same value: 0)
|
|
[size] : string {2-13.items.[].system.size} (same value: 'med')
|
|
[slots] : object {2-13.items.[].system.slots}
|
|
[slot0] : object {2-13.items.[].system.slots.slot0}
|
|
max : integer {2-13.items.[].system.slots.slot0.max} (same value: 6)
|
|
prepared : array<object> {2-13.items.[].system.slots.slot0.prepared}
|
|
Length: min=6 max=6
|
|
Value type: object {2-13.items.[].system.slots.slot0.prepared.[]}
|
|
id : string {2-13.items.[].system.slots.slot0.prepared.[].id} (12 different values)
|
|
slot1 : object {2-13.items.[].system.slots.slot1}
|
|
max : integer {2-13.items.[].system.slots.slot1.max} (3 different values)
|
|
1 (x2)
|
|
3 (x1)
|
|
4 (x1)
|
|
[prepared] : array<object> {2-13.items.[].system.slots.slot1.prepared}
|
|
Length: min=3 max=4
|
|
Value type: object {2-13.items.[].system.slots.slot1.prepared.[]}
|
|
id : string {2-13.items.[].system.slots.slot1.prepared.[].id} (7 different values)
|
|
'65nTZBNjMb7SZ4aM' (x1)
|
|
'LhIn15tWApqARRpJ' (x1)
|
|
'OxjG4mzU6ydYqTcd' (x1)
|
|
'yn6lKxXDLn1YCIST' (x1)
|
|
'a1WJ4CKAHPo2iAvH' (x1)
|
|
'gj5iDE9sThHlcUcE' (x1)
|
|
'QR2dYhEDHzOeqpIR' (x1)
|
|
[value] : integer {2-13.items.[].system.slots.slot1.value} (same value: 1)
|
|
[slot2] : object {2-13.items.[].system.slots.slot2}
|
|
max : integer {2-13.items.[].system.slots.slot2.max} (same value: 3)
|
|
prepared : array<object> {2-13.items.[].system.slots.slot2.prepared}
|
|
Length: min=3 max=3
|
|
Value type: object {2-13.items.[].system.slots.slot2.prepared.[]}
|
|
id : string {2-13.items.[].system.slots.slot2.prepared.[].id} (3 different values)
|
|
'u7Ibbf5nUoC2bx8f' (x1)
|
|
'XEmpU7oq4ylbDUhK' (x1)
|
|
'FOvsWyV6qHgpCiTo' (x1)
|
|
[slug] : string {2-13.items.[].system.slug} (25 different values)
|
|
[speedPenalty] : integer {2-13.items.[].system.speedPenalty} (same value: 0)
|
|
[spelldc] : object {2-13.items.[].system.spelldc}
|
|
dc : integer {2-13.items.[].system.spelldc.dc} (2 different values)
|
|
16 (x2)
|
|
19 (x2)
|
|
item : integer {2-13.items.[].system.spelldc.item} (same value: 0)
|
|
mod : integer {2-13.items.[].system.spelldc.mod} (same value: 0)
|
|
value : integer {2-13.items.[].system.spelldc.value} (2 different values)
|
|
6 (x2)
|
|
9 (x2)
|
|
[splashDamage] : object {2-13.items.[].system.splashDamage}
|
|
[value] : integer {2-13.items.[].system.splashDamage.value} (2 different values)
|
|
0 (x7)
|
|
1 (x1)
|
|
[stackGroup] : string {2-13.items.[].system.stackGroup} (same value: 'slingBullets')
|
|
[strength] : integer {2-13.items.[].system.strength} (same value: 0)
|
|
[target] : object {2-13.items.[].system.target}
|
|
value : string {2-13.items.[].system.target.value} (3 different values)
|
|
'1 creature' (x13)
|
|
'' (x9)
|
|
'1 or 2 creatures' (x2)
|
|
[time] : object {2-13.items.[].system.time}
|
|
value : string {2-13.items.[].system.time.value} (3 different values)
|
|
'2' (x18)
|
|
'1' (x4)
|
|
'1 to 3' (x2)
|
|
[tradition] : object {2-13.items.[].system.tradition}
|
|
value : string {2-13.items.[].system.tradition.value} (same value: 'arcane')
|
|
[traits] : object {2-13.items.[].system.traits}
|
|
rarity : string {2-13.items.[].system.traits.rarity} (2 different values)
|
|
'common' (x72)
|
|
'uncommon' (x4)
|
|
[traditions] : array<string> {2-13.items.[].system.traits.traditions}
|
|
Length: min=0 max=3
|
|
Value type: string {2-13.items.[].system.traits.traditions.[]} (4 different values)
|
|
'arcane' (x22)
|
|
'primal' (x15)
|
|
'occult' (x7)
|
|
'divine' (x2)
|
|
value : array<string> {2-13.items.[].system.traits.value}
|
|
Length: min=0 max=5
|
|
Value type: string {2-13.items.[].system.traits.value.[]} (28 different values)
|
|
[usage] : object {2-13.items.[].system.usage}
|
|
value : string {2-13.items.[].system.usage.value} (same value: 'held-in-one-hand')
|
|
[uses] : object {2-13.items.[].system.uses}
|
|
autoDestroy : boolean {2-13.items.[].system.uses.autoDestroy} (same value: True)
|
|
max : integer {2-13.items.[].system.uses.max} (same value: 1)
|
|
value : integer {2-13.items.[].system.uses.value} (same value: 1)
|
|
[weaponType] : object {2-13.items.[].system.weaponType}
|
|
value : string {2-13.items.[].system.weaponType.value} (2 different values)
|
|
'melee' (x15)
|
|
'ranged' (x3)
|
|
type : string {2-13.items.[].type} (8 different values)
|
|
'spell' (x24)
|
|
'melee' (x18)
|
|
'action' (x18)
|
|
'weapon' (x10)
|
|
'armor' (x4)
|
|
'spellcastingEntry' (x4)
|
|
'lore' (x3)
|
|
'consumable' (x2)
|
|
[flags] : object {2-13.items.[].flags}
|
|
pf2e : object {2-13.items.[].flags.pf2e}
|
|
linkedWeapon : string {2-13.items.[].flags.pf2e.linkedWeapon} (9 different values)
|
|
'nblffaZIhH3gaSls' (x1)
|
|
'cPDtWTXlrggq30QC' (x1)
|
|
'TuCglVgdwXiNXE6i' (x1)
|
|
'qPzZns8LjML2ZDKo' (x1)
|
|
'hYz8UC2otlK6BSwp' (x1)
|
|
'XH08tuh9nV9O6YAg' (x1)
|
|
'O2UJaDPlKO9oGdx6' (x1)
|
|
'aTFsrKwUBbeAYXlD' (x1)
|
|
'l1Rx7juF1C5K50de' (x1)
|
|
name : string {2-13.name} (all different values)
|
|
[prototypeToken] : object {2-13.prototypeToken}
|
|
name : string {2-13.prototypeToken.name} (6 different values)
|
|
'Archis Peers' (x2)
|
|
'Mechanical Jaws' (x2)
|
|
'Mercenary Trapper' (x2)
|
|
'Mercenary Wizard' (x2)
|
|
'Commoner' (x1)
|
|
'Lion' (x1)
|
|
system : object {2-13.system}
|
|
[abilities] : object {2-13.system.abilities}
|
|
cha : object {2-13.system.abilities.cha}
|
|
mod : integer {2-13.system.abilities.cha.mod} (3 different values)
|
|
0 (x5)
|
|
2 (x2)
|
|
-2 (x2)
|
|
con : object {2-13.system.abilities.con}
|
|
mod : integer {2-13.system.abilities.con.mod} (2 different values)
|
|
1 (x6)
|
|
2 (x3)
|
|
dex : object {2-13.system.abilities.dex}
|
|
mod : integer {2-13.system.abilities.dex.mod} (4 different values)
|
|
3 (x5)
|
|
2 (x2)
|
|
1 (x1)
|
|
4 (x1)
|
|
int : object {2-13.system.abilities.int}
|
|
mod : integer {2-13.system.abilities.int.mod} (5 different values)
|
|
0 (x3)
|
|
3 (x2)
|
|
-4 (x2)
|
|
2 (x1)
|
|
4 (x1)
|
|
str : object {2-13.system.abilities.str}
|
|
mod : integer {2-13.system.abilities.str.mod} (5 different values)
|
|
0 (x2)
|
|
4 (x2)
|
|
1 (x2)
|
|
2 (x2)
|
|
3 (x1)
|
|
wis : object {2-13.system.abilities.wis}
|
|
mod : integer {2-13.system.abilities.wis.mod} (3 different values)
|
|
1 (x5)
|
|
2 (x3)
|
|
3 (x1)
|
|
attributes : object {2-13.system.attributes}
|
|
ac : object {2-13.system.attributes.ac}
|
|
[details] : string {2-13.system.attributes.ac.details} (same value: '')
|
|
value : integer {2-13.system.attributes.ac.value} (6 different values)
|
|
18 (x4)
|
|
16 (x3)
|
|
13 (x1)
|
|
19 (x1)
|
|
14 (x1)
|
|
17 (x1)
|
|
[allSaves] : object {2-13.system.attributes.allSaves}
|
|
value : string {2-13.system.attributes.allSaves.value} (same value: '')
|
|
hp : object {2-13.system.attributes.hp}
|
|
details : string {2-13.system.attributes.hp.details} (same value: '')
|
|
max : integer {2-13.system.attributes.hp.max} (all different values)
|
|
temp : integer {2-13.system.attributes.hp.temp} (same value: 0)
|
|
value : integer {2-13.system.attributes.hp.value} (all different values)
|
|
[emitsSound] : string {2-13.system.attributes.emitsSound} (same value: 'encounter')
|
|
[hardness] : integer {2-13.system.attributes.hardness} (2 different values)
|
|
5 (x1)
|
|
8 (x1)
|
|
[hasHealth] : boolean {2-13.system.attributes.hasHealth} (same value: True)
|
|
[immunities] : array<object> {2-13.system.attributes.immunities}
|
|
Length: min=2 max=2
|
|
Value type: object {2-13.system.attributes.immunities.[]}
|
|
type : string {2-13.system.attributes.immunities.[].type} (2 different values)
|
|
'precision' (x2)
|
|
'critical-hits' (x2)
|
|
[speed] : object {2-13.system.attributes.speed}
|
|
otherSpeeds : array<> {2-13.system.attributes.speed.otherSpeeds}
|
|
Length: min=0 max=0
|
|
Value type: empty
|
|
value : integer {2-13.system.attributes.speed.value} (2 different values)
|
|
25 (x7)
|
|
30 (x2)
|
|
[stealth] : object {2-13.system.attributes.stealth}
|
|
details : string {2-13.system.attributes.stealth.details} (same value: '<p>(trained)</p>')
|
|
value : integer {2-13.system.attributes.stealth.value} (2 different values)
|
|
6 (x1)
|
|
8 (x1)
|
|
details : object {2-13.system.details}
|
|
[blurb] : string {2-13.system.details.blurb} (same value: '')
|
|
[languages] : object {2-13.system.details.languages}
|
|
details : string {2-13.system.details.languages.details} (same value: '')
|
|
value : array<string> {2-13.system.details.languages.value}
|
|
Length: min=0 max=2
|
|
Value type: string {2-13.system.details.languages.value.[]} (2 different values)
|
|
'common' (x7)
|
|
'kelish' (x2)
|
|
level : object {2-13.system.details.level}
|
|
value : integer {2-13.system.details.level.value} (5 different values)
|
|
3 (x4)
|
|
1 (x3)
|
|
-1 (x2)
|
|
0 (x1)
|
|
2 (x1)
|
|
[privateNotes] : string {2-13.system.details.privateNotes} (same value: '')
|
|
[publicNotes] : string {2-13.system.details.publicNotes} (3 different values)
|
|
publication : object {2-13.system.details.publication}
|
|
license : string {2-13.system.details.publication.license} (same value: 'OGL')
|
|
remaster : boolean {2-13.system.details.publication.remaster} (same value: False)
|
|
title : string {2-13.system.details.publication.title} (same value: 'Pathfinder Society Scenario #2-13: A Gilded Test')
|
|
[description] : string {2-13.system.details.description} (same value: '<p>Mechanical jaws bolted to the stone beneath a camouflaged floor tile.</p>')
|
|
[disable] : string {2-13.system.details.disable} (2 different values)
|
|
'<p>@Check[theivery|dc:12] (trained) on the jaw mechanism.</p>' (x1)
|
|
'<p>@Check[thievery|dc:16] (trained) on the jaw mechanism.</p>' (x1)
|
|
[isComplex] : boolean {2-13.system.details.isComplex} (same value: False)
|
|
[reset] : string {2-13.system.details.reset} (same value: '')
|
|
[routine] : string {2-13.system.details.routine} (same value: '')
|
|
[initiative] : object {2-13.system.initiative}
|
|
statistic : string {2-13.system.initiative.statistic} (same value: 'perception')
|
|
[perception] : object {2-13.system.perception}
|
|
details : string {2-13.system.perception.details} (same value: '')
|
|
mod : integer {2-13.system.perception.mod} (5 different values)
|
|
8 (x3)
|
|
6 (x2)
|
|
9 (x2)
|
|
3 (x1)
|
|
7 (x1)
|
|
senses : array<object> {2-13.system.perception.senses}
|
|
Length: min=0 max=2
|
|
Value type: object {2-13.system.perception.senses.[]}
|
|
[acuity] : string {2-13.system.perception.senses.[].acuity} (same value: 'imprecise')
|
|
[range] : integer {2-13.system.perception.senses.[].range} (same value: 30)
|
|
type : string {2-13.system.perception.senses.[].type} (2 different values)
|
|
'low-light-vision' (x2)
|
|
'scent' (x2)
|
|
[resources] : object {2-13.system.resources}
|
|
[focus] : object {2-13.system.resources.focus}
|
|
max : integer {2-13.system.resources.focus.max} (same value: 1)
|
|
value : integer {2-13.system.resources.focus.value} (same value: 1)
|
|
saves : object {2-13.system.saves}
|
|
fortitude : object {2-13.system.saves.fortitude}
|
|
saveDetail : string {2-13.system.saves.fortitude.saveDetail} (same value: '')
|
|
value : integer {2-13.system.saves.fortitude.value} (7 different values)
|
|
6 (x4)
|
|
8 (x2)
|
|
4 (x1)
|
|
9 (x1)
|
|
11 (x1)
|
|
5 (x1)
|
|
7 (x1)
|
|
reflex : object {2-13.system.saves.reflex}
|
|
saveDetail : string {2-13.system.saves.reflex.saveDetail} (same value: '')
|
|
value : integer {2-13.system.saves.reflex.value} (7 different values)
|
|
8 (x2)
|
|
10 (x2)
|
|
3 (x2)
|
|
7 (x2)
|
|
2 (x1)
|
|
9 (x1)
|
|
5 (x1)
|
|
will : object {2-13.system.saves.will}
|
|
saveDetail : string {2-13.system.saves.will.saveDetail} (same value: '')
|
|
value : integer {2-13.system.saves.will.value} (7 different values)
|
|
6 (x3)
|
|
8 (x2)
|
|
0 (x2)
|
|
3 (x1)
|
|
7 (x1)
|
|
4 (x1)
|
|
5 (x1)
|
|
[skills] : object {2-13.system.skills}
|
|
[acrobatics] : object {2-13.system.skills.acrobatics}
|
|
base : integer {2-13.system.skills.acrobatics.base} (5 different values)
|
|
6 (x2)
|
|
5 (x2)
|
|
7 (x2)
|
|
10 (x1)
|
|
8 (x1)
|
|
athletics : object {2-13.system.skills.athletics}
|
|
base : integer {2-13.system.skills.athletics.base} (6 different values)
|
|
5 (x3)
|
|
3 (x2)
|
|
11 (x1)
|
|
4 (x1)
|
|
7 (x1)
|
|
9 (x1)
|
|
[arcana] : object {2-13.system.skills.arcana}
|
|
base : integer {2-13.system.skills.arcana.base} (2 different values)
|
|
6 (x1)
|
|
11 (x1)
|
|
[deception] : object {2-13.system.skills.deception}
|
|
base : integer {2-13.system.skills.deception.base} (3 different values)
|
|
5 (x1)
|
|
9 (x1)
|
|
2 (x1)
|
|
[diplomacy] : object {2-13.system.skills.diplomacy}
|
|
base : integer {2-13.system.skills.diplomacy.base} (2 different values)
|
|
5 (x1)
|
|
7 (x1)
|
|
[society] : object {2-13.system.skills.society}
|
|
base : integer {2-13.system.skills.society.base} (3 different values)
|
|
5 (x1)
|
|
8 (x1)
|
|
2 (x1)
|
|
[stealth] : object {2-13.system.skills.stealth}
|
|
base : integer {2-13.system.skills.stealth.base} (5 different values)
|
|
10 (x2)
|
|
5 (x2)
|
|
7 (x2)
|
|
6 (x1)
|
|
8 (x1)
|
|
traits : object {2-13.system.traits}
|
|
rarity : string {2-13.system.traits.rarity} (3 different values)
|
|
'uncommon' (x5)
|
|
'common' (x4)
|
|
'unique' (x2)
|
|
size : object {2-13.system.traits.size}
|
|
value : string {2-13.system.traits.size.value} (2 different values)
|
|
'med' (x9)
|
|
'lg' (x2)
|
|
value : array<string> {2-13.system.traits.value}
|
|
Length: min=1 max=4
|
|
Value type: string {2-13.system.traits.value.[]} (7 different values)
|
|
'human' (x7)
|
|
'humanoid' (x7)
|
|
'evil' (x2)
|
|
'lawful' (x2)
|
|
'animal' (x2)
|
|
'mechanical' (x2)
|
|
'trap' (x2)
|
|
[creatureType] : string {2-13.system.creatureType} (same value: '')
|
|
[statusEffects] : array<> {2-13.system.statusEffects}
|
|
Length: min=0 max=0
|
|
Value type: empty
|
|
type : string {2-13.type} (2 different values)
|
|
'npc' (x9)
|
|
'hazard' (x2) |