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Pf2eDataScrapper/output/pf2e/packs/Duskwalker.txt
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Duskwalker
Different values: 21
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object {Duskwalker}
_id : string {Duskwalker._id} (all different values)
folder : string {Duskwalker.folder} (same value: IulPPM6u6V9GJtD3)
img : string {Duskwalker.img} (same value: icons/sundries/books/book-red-exclamation.webp)
name : string {Duskwalker.name} (all different values)
system : object {Duskwalker.system}
actionType : object {Duskwalker.system.actionType}
value : string {Duskwalker.system.actionType.value} (3 different values)
passive (x15)
action (x3)
reaction (x3)
actions : object {Duskwalker.system.actions}
[value] : integer {Duskwalker.system.actions.value} (2 different values)
2 (x2)
1 (x1)
category : string {Duskwalker.system.category} (same value: ancestry)
description : object {Duskwalker.system.description}
value : string {Duskwalker.system.description.value} (all different values)
level : object {Duskwalker.system.level}
value : integer {Duskwalker.system.level.value} (5 different values)
17 (x3)
13 (x2)
9 (x4)
1 (x8)
5 (x4)
prerequisites : object {Duskwalker.system.prerequisites}
value : array<object> {Duskwalker.system.prerequisites.value}
Length: min=0 max=1
Value type: object {Duskwalker.system.prerequisites.value.[]}
value : string {Duskwalker.system.prerequisites.value.[].value} (3 different values)
expert in Performance (x1)
low-light vision (x1)
trained in Crafting (x1)
publication : object {Duskwalker.system.publication}
license : string {Duskwalker.system.publication.license} (2 different values)
ORC (x13)
OGL (x8)
remaster : boolean {Duskwalker.system.publication.remaster} (2 different values)
True (x13)
False (x8)
title : string {Duskwalker.system.publication.title} (2 different values)
Pathfinder Player Core 2 (x13)
Pathfinder Lost Omens Ancestry Guide (x8)
rules : ###FoundryRulesObject###
traits : object {Duskwalker.system.traits}
rarity : string {Duskwalker.system.traits.rarity} (2 different values)
uncommon (x1)
common (x20)
value : array<string> {Duskwalker.system.traits.value}
Length: min=1 max=4
Value type: string {Duskwalker.system.traits.value.[]} (6 different values)
duskwalker (x21)
auditory (x1)
divine (x3)
incapacitation (x1)
fortune (x1)
death (x1)
[frequency] : object {Duskwalker.system.frequency}
max : integer {Duskwalker.system.frequency.max} (same value: 1)
per : string {Duskwalker.system.frequency.per} (same value: day)
[onlyLevel1] : boolean {Duskwalker.system.onlyLevel1} (same value: True)
[subfeatures] : object {Duskwalker.system.subfeatures}
senses : object {Duskwalker.system.subfeatures.senses}
[darkvision] : object {Duskwalker.system.subfeatures.senses.darkvision}
lifesense : object {Duskwalker.system.subfeatures.senses.lifesense}
acuity : string {Duskwalker.system.subfeatures.senses.lifesense.acuity} (same value: imprecise)
range : integer {Duskwalker.system.subfeatures.senses.lifesense.range} (same value: 10)
type : string {Duskwalker.type} (same value: feat)