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Pf2eDataScrapper/output/pf2e/packs/Scroll Trickster.txt
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Scroll Trickster
Different values: 5
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object {Scroll Trickster}
_id : string {Scroll Trickster._id} (all different values)
folder : string {Scroll Trickster.folder} (same value: gHbWTf7PxQ3GXzZq)
img : string {Scroll Trickster.img} (same value: icons/sundries/books/book-red-exclamation.webp)
name : string {Scroll Trickster.name} (all different values)
system : object {Scroll Trickster.system}
actionType : object {Scroll Trickster.system.actionType}
value : string {Scroll Trickster.system.actionType.value} (2 different values)
passive (x4)
action (x1)
actions : object {Scroll Trickster.system.actions}
[value] : integer {Scroll Trickster.system.actions.value} (same value: 1)
category : string {Scroll Trickster.system.category} (same value: class)
description : object {Scroll Trickster.system.description}
value : string {Scroll Trickster.system.description.value} (all different values)
level : object {Scroll Trickster.system.level}
value : integer {Scroll Trickster.system.level.value} (all different values)
prerequisites : object {Scroll Trickster.system.prerequisites}
value : array<object> {Scroll Trickster.system.prerequisites.value}
Length: min=1 max=1
Value type: object {Scroll Trickster.system.prerequisites.value.[]}
value : string {Scroll Trickster.system.prerequisites.value.[].value} (4 different values)
Scroll Trickster Dedication (x2)
Basic Scroll Cache (x1)
Expert Scroll Cache (x1)
trained in Arcana, Nature, Occultism, or Religion (x1)
publication : object {Scroll Trickster.system.publication}
license : string {Scroll Trickster.system.publication.license} (same value: ORC)
remaster : boolean {Scroll Trickster.system.publication.remaster} (same value: True)
title : string {Scroll Trickster.system.publication.title} (same value: Pathfinder Player Core 2)
rules : ###FoundryRulesObject###
traits : object {Scroll Trickster.system.traits}
rarity : string {Scroll Trickster.system.traits.rarity} (same value: common)
value : array<string> {Scroll Trickster.system.traits.value}
Length: min=1 max=2
Value type: string {Scroll Trickster.system.traits.value.[]} (2 different values)
archetype (x5)
dedication (x1)
type : string {Scroll Trickster.type} (same value: feat)