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Pf2eDataScrapper/output/pf2e/packs/Bullet Dancer.txt
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Bullet Dancer
Different values: 5
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object {Bullet Dancer}
_id : string {Bullet Dancer._id} (all different values)
folder : string {Bullet Dancer.folder} (same value: UQdIYofnLbcraxlJ)
img : string {Bullet Dancer.img} (same value: icons/sundries/books/book-red-exclamation.webp)
name : string {Bullet Dancer.name} (all different values)
system : object {Bullet Dancer.system}
actionType : object {Bullet Dancer.system.actionType}
value : string {Bullet Dancer.system.actionType.value} (2 different values)
action (x3)
passive (x2)
actions : object {Bullet Dancer.system.actions}
[value] : integer {Bullet Dancer.system.actions.value} (2 different values)
2 (x1)
1 (x2)
category : string {Bullet Dancer.system.category} (same value: class)
description : object {Bullet Dancer.system.description}
value : string {Bullet Dancer.system.description.value} (all different values)
level : object {Bullet Dancer.system.level}
value : integer {Bullet Dancer.system.level.value} (all different values)
prerequisites : object {Bullet Dancer.system.prerequisites}
value : array<object> {Bullet Dancer.system.prerequisites.value}
Length: min=1 max=2
Value type: object {Bullet Dancer.system.prerequisites.value.[]}
value : string {Bullet Dancer.system.prerequisites.value.[].value} (all different values)
publication : object {Bullet Dancer.system.publication}
license : string {Bullet Dancer.system.publication.license} (same value: ORC)
remaster : boolean {Bullet Dancer.system.publication.remaster} (same value: True)
title : string {Bullet Dancer.system.publication.title} (same value: Pathfinder Guns & Gears)
rules : ###FoundryRulesObject###
traits : object {Bullet Dancer.system.traits}
rarity : string {Bullet Dancer.system.traits.rarity} (2 different values)
common (x4)
uncommon (x1)
value : array<string> {Bullet Dancer.system.traits.value}
Length: min=1 max=2
Value type: string {Bullet Dancer.system.traits.value.[]} (3 different values)
archetype (x5)
dedication (x1)
flourish (x1)
type : string {Bullet Dancer.type} (same value: feat)