640 lines
39 KiB
Plaintext
640 lines
39 KiB
Plaintext
5-05
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Different values: 8
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=====================================
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object {5-05}
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_id : string {5-05._id} (all different values)
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folder : string {5-05.folder} (same value: 'brA98Vtn10peF0TD')
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img : string {5-05.img} (same value: 'systems/pf2e/icons/default-icons/npc.svg')
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items : array<object> {5-05.items}
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Length: min=5 max=15
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Value type: object {5-05.items.[]}
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_id : string {5-05.items.[]._id} (49 different values)
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[_stats] : object {5-05.items.[]._stats}
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compendiumSource : string {5-05.items.[]._stats.compendiumSource} (15 different values)
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img : string {5-05.items.[].img} (15 different values)
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name : string {5-05.items.[].name} (40 different values)
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sort : integer {5-05.items.[].sort} (15 different values)
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system : object {5-05.items.[].system}
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[acBonus] : integer {5-05.items.[].system.acBonus} (same value: 1)
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[actionType] : object {5-05.items.[].system.actionType}
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value : string {5-05.items.[].system.actionType.value} (2 different values)
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'passive' (x24)
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'action' (x15)
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[actions] : object {5-05.items.[].system.actions}
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[value] : integer {5-05.items.[].system.actions.value} (2 different values)
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1 (x11)
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2 (x4)
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[area] : object {5-05.items.[].system.area}
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type : string {5-05.items.[].system.area.type} (same value: 'burst')
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value : integer {5-05.items.[].system.area.value} (same value: 20)
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[attack] : object {5-05.items.[].system.attack}
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value : string {5-05.items.[].system.attack.value} (same value: '')
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[attackEffects] : object {5-05.items.[].system.attackEffects}
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[custom] : string {5-05.items.[].system.attackEffects.custom} (same value: '')
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value : array<string> {5-05.items.[].system.attackEffects.value}
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Length: min=0 max=1
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Value type: string {5-05.items.[].system.attackEffects.value.[]} (5 different values)
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'grotesque-gift' (x4)
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'ghoul-ghoul-fever' (x2)
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'sagebane' (x2)
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'grab' (x1)
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'mandragora-venom' (x1)
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[autoHeightenLevel] : object {5-05.items.[].system.autoHeightenLevel}
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[value] : empty
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publication : object {5-05.items.[].system.publication}
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license : string {5-05.items.[].system.publication.license} (2 different values)
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'OGL' (x80)
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'ORC' (x1)
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remaster : boolean {5-05.items.[].system.publication.remaster} (2 different values)
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False (x80)
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True (x1)
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title : string {5-05.items.[].system.publication.title} (7 different values)
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'' (x52)
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'Pathfinder Bestiary 2' (x7)
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'Pathfinder Bestiary' (x7)
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'Pathfinder Core Rulebook' (x6)
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'Pathfinder Guns & Gears' (x4)
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'Pathfinder Advanced Player\'s Guide' (x4)
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'Pathfinder Player Core' (x1)
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rules : ignored (Foundry rules object) {5-05.items.[].system.rules}
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traits : object {5-05.items.[].system.traits}
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[rarity] : string {5-05.items.[].system.traits.rarity} (2 different values)
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'common' (x70)
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'uncommon' (x2)
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[traditions] : array<string> {5-05.items.[].system.traits.traditions}
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Length: min=2 max=2
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Value type: string {5-05.items.[].system.traits.traditions.[]} (2 different values)
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'arcane' (x1)
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'primal' (x1)
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[value] : array<string> {5-05.items.[].system.traits.value}
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Length: min=0 max=5
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Value type: string {5-05.items.[].system.traits.value.[]} (33 different values)
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[baseItem] : string {5-05.items.[].system.baseItem} (4 different values)
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'double-barreled-pistol' (x2)
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'scimitar' (x2)
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'greataxe' (x2)
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'leather-armor' (x2)
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[bonusDamage] : object {5-05.items.[].system.bonusDamage}
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value : integer {5-05.items.[].system.bonusDamage.value} (same value: 0)
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[bulk] : object {5-05.items.[].system.bulk}
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value : mixed
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integer {5-05.items.[].system.bulk.value} (2 different values)
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1 (x6)
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2 (x2)
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float {5-05.items.[].system.bulk.value} (same value: 0,1)
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[category] : string {5-05.items.[].system.category} (all different values)
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[containerId] : empty
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[cost] : object {5-05.items.[].system.cost}
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value : string {5-05.items.[].system.cost.value} (same value: '')
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[counteraction] : boolean {5-05.items.[].system.counteraction} (same value: False)
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[damage] : object {5-05.items.[].system.damage}
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[damageType] : string {5-05.items.[].system.damage.damageType} (2 different values)
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'slashing' (x4)
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'piercing' (x2)
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[dice] : integer {5-05.items.[].system.damage.dice} (same value: 1)
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[die] : string {5-05.items.[].system.damage.die} (3 different values)
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'd4' (x2)
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'd6' (x2)
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'd12' (x2)
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[formula] : string {5-05.items.[].system.damage.formula} (same value: '2d8+5')
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[kind] : string {5-05.items.[].system.damage.kind} (same value: 'healing')
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[type] : string {5-05.items.[].system.damage.type} (same value: 'void')
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[damageRolls] : object {5-05.items.[].system.damageRolls}
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[0] : object {5-05.items.[].system.damageRolls.0}
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damage : string {5-05.items.[].system.damageRolls.0.damage} (6 different values)
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'1d12+4' (x2)
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'1d6+5' (x1)
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'1d12+6' (x1)
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'1d4+6' (x1)
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'2d4+2' (x1)
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'1d4+4' (x1)
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damageType : string {5-05.items.[].system.damageRolls.0.damageType} (3 different values)
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'slashing' (x5)
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'bludgeoning' (x1)
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'fire' (x1)
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[0c8x9uey5zmj2dgwit87] : object {5-05.items.[].system.damageRolls.0c8x9uey5zmj2dgwit87}
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damage : string {5-05.items.[].system.damageRolls.0c8x9uey5zmj2dgwit87.damage} (same value: '1d6+2')
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damageType : string {5-05.items.[].system.damageRolls.0c8x9uey5zmj2dgwit87.damageType} (same value: 'fire')
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[8a49gf7iwdxq2kp40clf] : object {5-05.items.[].system.damageRolls.8a49gf7iwdxq2kp40clf}
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damage : string {5-05.items.[].system.damageRolls.8a49gf7iwdxq2kp40clf.damage} (2 different values)
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'1d6+10' (x1)
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'1d6+8' (x1)
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damageType : string {5-05.items.[].system.damageRolls.8a49gf7iwdxq2kp40clf.damageType} (same value: 'bludgeoning')
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[B7WvNsx1nWlEOeFQ] : object {5-05.items.[].system.damageRolls.B7WvNsx1nWlEOeFQ}
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damage : string {5-05.items.[].system.damageRolls.B7WvNsx1nWlEOeFQ.damage} (2 different values)
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'1d6+7' (x1)
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'1d6+5' (x1)
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damageType : string {5-05.items.[].system.damageRolls.B7WvNsx1nWlEOeFQ.damageType} (same value: 'piercing')
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[F3xkAa0VJjSSgXEA] : object {5-05.items.[].system.damageRolls.F3xkAa0VJjSSgXEA}
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damage : string {5-05.items.[].system.damageRolls.F3xkAa0VJjSSgXEA.damage} (2 different values)
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'1d4+7' (x1)
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'1d4+5' (x1)
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damageType : string {5-05.items.[].system.damageRolls.F3xkAa0VJjSSgXEA.damageType} (same value: 'slashing')
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[VSfmm4anKmBKfYFA] : object {5-05.items.[].system.damageRolls.VSfmm4anKmBKfYFA}
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damage : string {5-05.items.[].system.damageRolls.VSfmm4anKmBKfYFA.damage} (2 different values)
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'1d6+7' (x1)
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'1d6+5' (x1)
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damageType : string {5-05.items.[].system.damageRolls.VSfmm4anKmBKfYFA.damageType} (same value: 'slashing')
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[aw8qbg71ilfmw9o2jqx6] : object {5-05.items.[].system.damageRolls.aw8qbg71ilfmw9o2jqx6}
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damage : string {5-05.items.[].system.damageRolls.aw8qbg71ilfmw9o2jqx6.damage} (same value: '2d8+2')
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damageType : string {5-05.items.[].system.damageRolls.aw8qbg71ilfmw9o2jqx6.damageType} (same value: 'piercing')
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[h0jQU0rRsNHElY3b] : object {5-05.items.[].system.damageRolls.h0jQU0rRsNHElY3b}
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damage : string {5-05.items.[].system.damageRolls.h0jQU0rRsNHElY3b.damage} (same value: '1d4')
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damageType : string {5-05.items.[].system.damageRolls.h0jQU0rRsNHElY3b.damageType} (same value: 'piercing')
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[w9qzsteb6tkmoqekrmm2] : object {5-05.items.[].system.damageRolls.w9qzsteb6tkmoqekrmm2}
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damage : string {5-05.items.[].system.damageRolls.w9qzsteb6tkmoqekrmm2.damage} (same value: '1d4')
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damageType : string {5-05.items.[].system.damageRolls.w9qzsteb6tkmoqekrmm2.damageType} (same value: 'void')
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[deathNote] : boolean {5-05.items.[].system.deathNote} (same value: True)
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[defense] : empty
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description : object {5-05.items.[].system.description}
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value : string {5-05.items.[].system.description.value} (38 different values)
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[bonus] : object {5-05.items.[].system.bonus}
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value : integer {5-05.items.[].system.bonus.value} (7 different values)
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12 (x7)
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0 (x6)
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11 (x4)
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10 (x3)
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13 (x2)
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18 (x1)
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14 (x1)
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[checkPenalty] : integer {5-05.items.[].system.checkPenalty} (same value: -1)
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[dexCap] : integer {5-05.items.[].system.dexCap} (same value: 4)
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[duration] : object {5-05.items.[].system.duration}
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sustained : boolean {5-05.items.[].system.duration.sustained} (same value: False)
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value : string {5-05.items.[].system.duration.value} (same value: '1 minute')
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[equipped] : object {5-05.items.[].system.equipped}
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carryType : string {5-05.items.[].system.equipped.carryType} (2 different values)
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'worn' (x16)
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'held' (x2)
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[handsHeld] : integer {5-05.items.[].system.equipped.handsHeld} (2 different values)
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0 (x8)
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2 (x2)
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[inSlot] : boolean {5-05.items.[].system.equipped.inSlot} (same value: True)
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[invested] : empty
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[frequency] : object {5-05.items.[].system.frequency}
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max : integer {5-05.items.[].system.frequency.max} (same value: 1)
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per : string {5-05.items.[].system.frequency.per} (2 different values)
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'round' (x2)
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'day' (x1)
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value : integer {5-05.items.[].system.frequency.value} (same value: 1)
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[group] : string {5-05.items.[].system.group} (4 different values)
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'firearm' (x2)
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'sword' (x2)
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'axe' (x2)
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'leather' (x2)
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[hardness] : integer {5-05.items.[].system.hardness} (same value: 0)
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[hp] : object {5-05.items.[].system.hp}
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max : integer {5-05.items.[].system.hp.max} (same value: 0)
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value : integer {5-05.items.[].system.hp.value} (same value: 0)
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[level] : object {5-05.items.[].system.level}
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value : integer {5-05.items.[].system.level.value} (5 different values)
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0 (x12)
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3 (x4)
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2 (x1)
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11 (x1)
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7 (x1)
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[location] : object {5-05.items.[].system.location}
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heightenedLevel : integer {5-05.items.[].system.location.heightenedLevel} (same value: 2)
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value : string {5-05.items.[].system.location.value} (same value: 's5EUI19zot0yozFA')
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[material] : object {5-05.items.[].system.material}
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[grade] : empty
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[type] : empty
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[mod] : object {5-05.items.[].system.mod}
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value : integer {5-05.items.[].system.mod.value} (4 different values)
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10 (x1)
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9 (x1)
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13 (x1)
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8 (x1)
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[prepared] : object {5-05.items.[].system.prepared}
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value : string {5-05.items.[].system.prepared.value} (same value: 'innate')
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[price] : object {5-05.items.[].system.price}
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[per] : integer {5-05.items.[].system.price.per} (same value: 10)
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value : object {5-05.items.[].system.price.value}
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[gp] : integer {5-05.items.[].system.price.value.gp} (6 different values)
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12 (x4)
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2 (x4)
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7 (x2)
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1 (x2)
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1500 (x1)
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360 (x1)
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[sp] : integer {5-05.items.[].system.price.value.sp} (2 different values)
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1 (x2)
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4 (x2)
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[proficiency] : object {5-05.items.[].system.proficiency}
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value : integer {5-05.items.[].system.proficiency.value} (same value: 1)
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[proficient] : object {5-05.items.[].system.proficient}
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value : integer {5-05.items.[].system.proficient.value} (same value: 0)
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[quantity] : integer {5-05.items.[].system.quantity} (3 different values)
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1 (x14)
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10 (x2)
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2 (x2)
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[range] : mixed
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integer {5-05.items.[].system.range} (same value: 30)
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object {5-05.items.[].system.range}
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value : string {5-05.items.[].system.range.value} (same value: '120 feet')
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[reload] : object {5-05.items.[].system.reload}
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value : string {5-05.items.[].system.reload.value} (2 different values)
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'' (x4)
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'1' (x2)
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[requirements] : string {5-05.items.[].system.requirements} (same value: '')
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[runes] : object {5-05.items.[].system.runes}
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potency : integer {5-05.items.[].system.runes.potency} (same value: 0)
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property : array<> {5-05.items.[].system.runes.property}
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Length: min=0 max=0
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Value type: empty
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[resilient] : integer {5-05.items.[].system.runes.resilient} (same value: 0)
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[striking] : integer {5-05.items.[].system.runes.striking} (same value: 0)
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[showSlotlessLevels] : object {5-05.items.[].system.showSlotlessLevels}
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value : boolean {5-05.items.[].system.showSlotlessLevels.value} (same value: False)
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[size] : string {5-05.items.[].system.size} (same value: 'med')
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[slots] : object {5-05.items.[].system.slots}
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[slug] : string {5-05.items.[].system.slug} (18 different values)
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[speedPenalty] : integer {5-05.items.[].system.speedPenalty} (same value: 0)
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[spell] : object {5-05.items.[].system.spell}
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_id : string {5-05.items.[].system.spell._id} (2 different values)
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'ej7QpVaEjuHtex5r' (x1)
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'760LIVCjjer48u8x' (x1)
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flags : object {5-05.items.[].system.spell.flags}
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core : object {5-05.items.[].system.spell.flags.core}
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sourceId : string {5-05.items.[].system.spell.flags.core.sourceId} (same value: 'Compendium.pf2e.spells-srd.Item.9WGeBwIIbbUuWKq0')
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img : string {5-05.items.[].system.spell.img} (same value: 'systems/pf2e/icons/spells/animate-dead.webp')
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name : string {5-05.items.[].system.spell.name} (same value: 'Animate Dead')
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sort : integer {5-05.items.[].system.spell.sort} (same value: 0)
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system : object {5-05.items.[].system.spell.system}
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[area] : empty
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cost : object {5-05.items.[].system.spell.system.cost}
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value : string {5-05.items.[].system.spell.system.cost.value} (same value: '')
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counteraction : boolean {5-05.items.[].system.spell.system.counteraction} (same value: False)
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damage : object {5-05.items.[].system.spell.system.damage}
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description : object {5-05.items.[].system.spell.system.description}
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value : string {5-05.items.[].system.spell.system.description.value} (same value: '<p>Your magic dredges up a corpse or skeleton and fills it with necromantic life, and you force the dead to fight at your command. You summon a common creature that has the undead trait and whose level is -1; this creature gains the summoned trait. Heightening the spell increases the maximum level of creature you can summon.</p>
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<hr />
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<p><strong>Heightened (2nd)</strong> Level 1.</p>
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<p><strong>Heightened (3rd)</strong> Level 2.</p>
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<p><strong>Heightened (4th)</strong> Level 3.</p>
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<p><strong>Heightened (5th)</strong> Level 5.</p>
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<p><strong>Heightened (6th)</strong> Level 7.</p>
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<p><strong>Heightened (7th)</strong> Level 9.</p>
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<p><strong>Heightened (8th)</strong> Level 11.</p>
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<p><strong>Heightened (9th)</strong> Level 13.</p>
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<p><strong>Heightened (10th)</strong> Level 15.</p>')
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duration : object {5-05.items.[].system.spell.system.duration}
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sustained : boolean {5-05.items.[].system.spell.system.duration.sustained} (same value: True)
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value : string {5-05.items.[].system.spell.system.duration.value} (same value: '1 minute')
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level : object {5-05.items.[].system.spell.system.level}
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value : integer {5-05.items.[].system.spell.system.level.value} (same value: 1)
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location : object {5-05.items.[].system.spell.system.location}
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heightenedLevel : integer {5-05.items.[].system.spell.system.location.heightenedLevel} (2 different values)
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5 (x1)
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3 (x1)
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[value] : empty
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publication : object {5-05.items.[].system.spell.system.publication}
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license : string {5-05.items.[].system.spell.system.publication.license} (same value: 'OGL')
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remaster : boolean {5-05.items.[].system.spell.system.publication.remaster} (same value: False)
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title : string {5-05.items.[].system.spell.system.publication.title} (same value: 'Pathfinder Advanced Player\'s Guide')
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range : object {5-05.items.[].system.spell.system.range}
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value : string {5-05.items.[].system.spell.system.range.value} (same value: '30 feet')
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requirements : string {5-05.items.[].system.spell.system.requirements} (same value: '')
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rules : ignored (Foundry rules object) {5-05.items.[].system.spell.system.rules}
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slug : string {5-05.items.[].system.spell.system.slug} (same value: 'animate-dead')
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target : object {5-05.items.[].system.spell.system.target}
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value : string {5-05.items.[].system.spell.system.target.value} (same value: '')
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|
time : object {5-05.items.[].system.spell.system.time}
|
|
value : string {5-05.items.[].system.spell.system.time.value} (same value: '3')
|
|
[defense] : empty
|
|
traits : object {5-05.items.[].system.spell.system.traits}
|
|
rarity : string {5-05.items.[].system.spell.system.traits.rarity} (same value: 'common')
|
|
traditions : array<string> {5-05.items.[].system.spell.system.traits.traditions}
|
|
Length: min=3 max=3
|
|
Value type: string {5-05.items.[].system.spell.system.traits.traditions.[]} (3 different values)
|
|
'arcane' (x2)
|
|
'divine' (x2)
|
|
'occult' (x2)
|
|
value : array<string> {5-05.items.[].system.spell.system.traits.value}
|
|
Length: min=2 max=2
|
|
Value type: string {5-05.items.[].system.spell.system.traits.value.[]} (2 different values)
|
|
'concentrate' (x2)
|
|
'manipulate' (x2)
|
|
type : string {5-05.items.[].system.spell.type} (same value: 'spell')
|
|
[spelldc] : object {5-05.items.[].system.spelldc}
|
|
dc : integer {5-05.items.[].system.spelldc.dc} (same value: 27)
|
|
value : integer {5-05.items.[].system.spelldc.value} (same value: 19)
|
|
[splashDamage] : object {5-05.items.[].system.splashDamage}
|
|
value : integer {5-05.items.[].system.splashDamage.value} (same value: 0)
|
|
[stackGroup] : string {5-05.items.[].system.stackGroup} (same value: 'rounds10')
|
|
[strength] : integer {5-05.items.[].system.strength} (same value: 0)
|
|
[target] : object {5-05.items.[].system.target}
|
|
value : string {5-05.items.[].system.target.value} (same value: '')
|
|
[time] : object {5-05.items.[].system.time}
|
|
value : string {5-05.items.[].system.time.value} (same value: '3')
|
|
[tradition] : object {5-05.items.[].system.tradition}
|
|
value : string {5-05.items.[].system.tradition.value} (same value: 'divine')
|
|
[usage] : object {5-05.items.[].system.usage}
|
|
value : string {5-05.items.[].system.usage.value} (2 different values)
|
|
'held-in-one-hand' (x14)
|
|
'held-in-two-hands' (x2)
|
|
[uses] : object {5-05.items.[].system.uses}
|
|
autoDestroy : boolean {5-05.items.[].system.uses.autoDestroy} (2 different values)
|
|
True (x6)
|
|
False (x2)
|
|
max : integer {5-05.items.[].system.uses.max} (same value: 1)
|
|
value : integer {5-05.items.[].system.uses.value} (same value: 1)
|
|
[weaponType] : object {5-05.items.[].system.weaponType}
|
|
value : string {5-05.items.[].system.weaponType.value} (2 different values)
|
|
'melee' (x15)
|
|
'ranged' (x3)
|
|
type : string {5-05.items.[].type} (9 different values)
|
|
'action' (x39)
|
|
'melee' (x18)
|
|
'consumable' (x8)
|
|
'weapon' (x6)
|
|
'lore' (x4)
|
|
'armor' (x2)
|
|
'equipment' (x2)
|
|
'spellcastingEntry' (x1)
|
|
'spell' (x1)
|
|
[flags] : object {5-05.items.[].flags}
|
|
pf2e : object {5-05.items.[].flags.pf2e}
|
|
linkedWeapon : string {5-05.items.[].flags.pf2e.linkedWeapon} (3 different values)
|
|
'DPKMktCryYA9vNTM' (x2)
|
|
'zaOpngPUXXflKrwT' (x2)
|
|
'U1UzVv3fhtAVKJuL' (x2)
|
|
name : string {5-05.name} (all different values)
|
|
[prototypeToken] : object {5-05.prototypeToken}
|
|
name : string {5-05.prototypeToken.name} (2 different values)
|
|
'Barnacle Barnaby' (x1)
|
|
'Ghessa' (x1)
|
|
system : object {5-05.system}
|
|
abilities : object {5-05.system.abilities}
|
|
cha : object {5-05.system.abilities.cha}
|
|
mod : integer {5-05.system.abilities.cha.mod} (4 different values)
|
|
4 (x2)
|
|
0 (x2)
|
|
1 (x2)
|
|
2 (x2)
|
|
con : object {5-05.system.abilities.con}
|
|
mod : integer {5-05.system.abilities.con.mod} (3 different values)
|
|
3 (x5)
|
|
2 (x2)
|
|
1 (x1)
|
|
dex : object {5-05.system.abilities.dex}
|
|
mod : integer {5-05.system.abilities.dex.mod} (3 different values)
|
|
4 (x5)
|
|
2 (x2)
|
|
5 (x1)
|
|
int : object {5-05.system.abilities.int}
|
|
mod : integer {5-05.system.abilities.int.mod} (4 different values)
|
|
-1 (x3)
|
|
3 (x2)
|
|
2 (x2)
|
|
-5 (x1)
|
|
str : object {5-05.system.abilities.str}
|
|
mod : integer {5-05.system.abilities.str.mod} (5 different values)
|
|
3 (x2)
|
|
4 (x2)
|
|
5 (x2)
|
|
1 (x1)
|
|
2 (x1)
|
|
wis : object {5-05.system.abilities.wis}
|
|
mod : integer {5-05.system.abilities.wis.mod} (4 different values)
|
|
1 (x4)
|
|
4 (x2)
|
|
3 (x1)
|
|
2 (x1)
|
|
attributes : object {5-05.system.attributes}
|
|
ac : object {5-05.system.attributes.ac}
|
|
details : string {5-05.system.attributes.ac.details} (same value: '')
|
|
value : integer {5-05.system.attributes.ac.value} (5 different values)
|
|
19 (x3)
|
|
21 (x2)
|
|
20 (x1)
|
|
24 (x1)
|
|
17 (x1)
|
|
allSaves : object {5-05.system.attributes.allSaves}
|
|
value : string {5-05.system.attributes.allSaves.value} (same value: '')
|
|
hp : object {5-05.system.attributes.hp}
|
|
details : string {5-05.system.attributes.hp.details} (2 different values)
|
|
'void healing' (x7)
|
|
'' (x1)
|
|
max : integer {5-05.system.attributes.hp.max} (5 different values)
|
|
32 (x2)
|
|
45 (x2)
|
|
90 (x2)
|
|
50 (x1)
|
|
35 (x1)
|
|
temp : integer {5-05.system.attributes.hp.temp} (same value: 0)
|
|
value : integer {5-05.system.attributes.hp.value} (5 different values)
|
|
32 (x2)
|
|
45 (x2)
|
|
90 (x2)
|
|
50 (x1)
|
|
35 (x1)
|
|
[immunities] : array<object> {5-05.system.attributes.immunities}
|
|
Length: min=5 max=7
|
|
Value type: object {5-05.system.attributes.immunities.[]}
|
|
[exceptions] : array<> {5-05.system.attributes.immunities.[].exceptions}
|
|
Length: min=0 max=0
|
|
Value type: empty
|
|
type : string {5-05.system.attributes.immunities.[].type} (7 different values)
|
|
'death-effects' (x7)
|
|
'disease' (x7)
|
|
'paralyzed' (x7)
|
|
'poison' (x7)
|
|
'unconscious' (x7)
|
|
'fire' (x1)
|
|
'mental' (x1)
|
|
speed : object {5-05.system.attributes.speed}
|
|
otherSpeeds : array<object> {5-05.system.attributes.speed.otherSpeeds}
|
|
Length: min=0 max=2
|
|
Value type: object {5-05.system.attributes.speed.otherSpeeds.[]}
|
|
type : string {5-05.system.attributes.speed.otherSpeeds.[].type} (4 different values)
|
|
'swim' (x4)
|
|
'fly' (x1)
|
|
'burrow' (x1)
|
|
'climb' (x1)
|
|
value : integer {5-05.system.attributes.speed.otherSpeeds.[].value} (3 different values)
|
|
30 (x4)
|
|
25 (x2)
|
|
10 (x1)
|
|
[special] : string {5-05.system.attributes.speed.special} (same value: '')
|
|
value : integer {5-05.system.attributes.speed.value} (4 different values)
|
|
25 (x4)
|
|
35 (x2)
|
|
15 (x1)
|
|
30 (x1)
|
|
[adjustment] : empty
|
|
[resistances] : array<object> {5-05.system.attributes.resistances}
|
|
Length: min=1 max=2
|
|
Value type: object {5-05.system.attributes.resistances.[]}
|
|
type : string {5-05.system.attributes.resistances.[].type} (3 different values)
|
|
'fire' (x2)
|
|
'bludgeoning' (x1)
|
|
'electricity' (x1)
|
|
value : integer {5-05.system.attributes.resistances.[].value} (2 different values)
|
|
3 (x2)
|
|
5 (x2)
|
|
[weaknesses] : array<object> {5-05.system.attributes.weaknesses}
|
|
Length: min=1 max=1
|
|
Value type: object {5-05.system.attributes.weaknesses.[]}
|
|
type : string {5-05.system.attributes.weaknesses.[].type} (2 different values)
|
|
'vitality' (x3)
|
|
'fire' (x1)
|
|
value : integer {5-05.system.attributes.weaknesses.[].value} (2 different values)
|
|
5 (x3)
|
|
3 (x1)
|
|
details : object {5-05.system.details}
|
|
blurb : string {5-05.system.details.blurb} (5 different values)
|
|
'Variant male lacedon' (x2)
|
|
'Variant draugr' (x2)
|
|
'Variant female kurobozu' (x2)
|
|
'Variant flaming skull' (x1)
|
|
'' (x1)
|
|
languages : object {5-05.system.details.languages}
|
|
details : string {5-05.system.details.languages.details} (2 different values)
|
|
'' (x6)
|
|
'(can\'t speak any language)' (x2)
|
|
value : array<string> {5-05.system.details.languages.value}
|
|
Length: min=1 max=3
|
|
Value type: string {5-05.system.details.languages.value.[]} (5 different values)
|
|
'common' (x8)
|
|
'necril' (x3)
|
|
'thalassic' (x2)
|
|
'azlanti' (x2)
|
|
'chthonian' (x1)
|
|
level : object {5-05.system.details.level}
|
|
value : integer {5-05.system.details.level.value} (4 different values)
|
|
3 (x4)
|
|
4 (x2)
|
|
7 (x1)
|
|
2 (x1)
|
|
privateNotes : string {5-05.system.details.privateNotes} (same value: '')
|
|
publicNotes : string {5-05.system.details.publicNotes} (5 different values)
|
|
publication : object {5-05.system.details.publication}
|
|
license : string {5-05.system.details.publication.license} (same value: 'OGL')
|
|
remaster : boolean {5-05.system.details.publication.remaster} (same value: False)
|
|
title : string {5-05.system.details.publication.title} (same value: 'Pathfinder Society Scenario #5-05: The Island of the Vibrant Dead')
|
|
initiative : object {5-05.system.initiative}
|
|
statistic : string {5-05.system.initiative.statistic} (same value: 'perception')
|
|
perception : object {5-05.system.perception}
|
|
details : string {5-05.system.perception.details} (3 different values)
|
|
'' (x5)
|
|
'corpse scent (imprecise)' (x2)
|
|
'blood scent' (x1)
|
|
mod : integer {5-05.system.perception.mod} (6 different values)
|
|
11 (x2)
|
|
9 (x2)
|
|
10 (x1)
|
|
8 (x1)
|
|
15 (x1)
|
|
7 (x1)
|
|
senses : array<object> {5-05.system.perception.senses}
|
|
Length: min=1 max=1
|
|
Value type: object {5-05.system.perception.senses.[]}
|
|
type : string {5-05.system.perception.senses.[].type} (2 different values)
|
|
'darkvision' (x7)
|
|
'low-light-vision' (x1)
|
|
resources : object {5-05.system.resources}
|
|
saves : object {5-05.system.saves}
|
|
fortitude : object {5-05.system.saves.fortitude}
|
|
saveDetail : string {5-05.system.saves.fortitude.saveDetail} (same value: '')
|
|
value : integer {5-05.system.saves.fortitude.value} (6 different values)
|
|
13 (x2)
|
|
9 (x2)
|
|
10 (x1)
|
|
8 (x1)
|
|
7 (x1)
|
|
11 (x1)
|
|
reflex : object {5-05.system.saves.reflex}
|
|
saveDetail : string {5-05.system.saves.reflex.saveDetail} (same value: '')
|
|
value : integer {5-05.system.saves.reflex.value} (6 different values)
|
|
13 (x2)
|
|
11 (x2)
|
|
12 (x1)
|
|
8 (x1)
|
|
17 (x1)
|
|
6 (x1)
|
|
will : object {5-05.system.saves.will}
|
|
saveDetail : string {5-05.system.saves.will.saveDetail} (same value: '')
|
|
value : integer {5-05.system.saves.will.value} (7 different values)
|
|
9 (x2)
|
|
10 (x1)
|
|
8 (x1)
|
|
6 (x1)
|
|
15 (x1)
|
|
11 (x1)
|
|
7 (x1)
|
|
skills : object {5-05.system.skills}
|
|
[acrobatics] : object {5-05.system.skills.acrobatics}
|
|
base : integer {5-05.system.skills.acrobatics.base} (5 different values)
|
|
10 (x2)
|
|
12 (x1)
|
|
8 (x1)
|
|
16 (x1)
|
|
11 (x1)
|
|
[special] : array<object> {5-05.system.skills.acrobatics.special}
|
|
Length: min=1 max=1
|
|
Value type: object {5-05.system.skills.acrobatics.special.[]}
|
|
base : integer {5-05.system.skills.acrobatics.special.[].base} (same value: 12)
|
|
label : string {5-05.system.skills.acrobatics.special.[].label} (same value: 'to Maneuver in Flight')
|
|
predicate : array<string> {5-05.system.skills.acrobatics.special.[].predicate}
|
|
Length: min=1 max=1
|
|
Value type: string {5-05.system.skills.acrobatics.special.[].predicate.[]} (same value: 'action:maneuver-in-flight')
|
|
[athletics] : object {5-05.system.skills.athletics}
|
|
base : integer {5-05.system.skills.athletics.base} (4 different values)
|
|
12 (x3)
|
|
10 (x2)
|
|
8 (x1)
|
|
17 (x1)
|
|
[special] : array<object> {5-05.system.skills.athletics.special}
|
|
Length: min=1 max=1
|
|
Value type: object {5-05.system.skills.athletics.special.[]}
|
|
base : integer {5-05.system.skills.athletics.special.[].base} (2 different values)
|
|
14 (x1)
|
|
12 (x1)
|
|
label : string {5-05.system.skills.athletics.special.[].label} (same value: 'to Swim')
|
|
predicate : array<string> {5-05.system.skills.athletics.special.[].predicate}
|
|
Length: min=1 max=1
|
|
Value type: string {5-05.system.skills.athletics.special.[].predicate.[]} (same value: 'action:swim')
|
|
[deception] : object {5-05.system.skills.deception}
|
|
base : integer {5-05.system.skills.deception.base} (same value: 11)
|
|
[stealth] : object {5-05.system.skills.stealth}
|
|
base : integer {5-05.system.skills.stealth.base} (5 different values)
|
|
10 (x3)
|
|
12 (x1)
|
|
16 (x1)
|
|
11 (x1)
|
|
8 (x1)
|
|
[special] : array<object> {5-05.system.skills.stealth.special}
|
|
Length: min=1 max=1
|
|
Value type: object {5-05.system.skills.stealth.special.[]}
|
|
base : integer {5-05.system.skills.stealth.special.[].base} (same value: 18)
|
|
label : string {5-05.system.skills.stealth.special.[].label} (same value: 'in vegetation')
|
|
predicate : array<string> {5-05.system.skills.stealth.special.[].predicate}
|
|
Length: min=1 max=1
|
|
Value type: string {5-05.system.skills.stealth.special.[].predicate.[]} (same value: 'terrain:vegetation')
|
|
[survival] : object {5-05.system.skills.survival}
|
|
base : integer {5-05.system.skills.survival.base} (2 different values)
|
|
10 (x1)
|
|
9 (x1)
|
|
traits : object {5-05.system.traits}
|
|
rarity : string {5-05.system.traits.rarity} (3 different values)
|
|
'unique' (x4)
|
|
'uncommon' (x3)
|
|
'common' (x1)
|
|
size : object {5-05.system.traits.size}
|
|
value : string {5-05.system.traits.size.value} (2 different values)
|
|
'med' (x6)
|
|
'tiny' (x2)
|
|
value : array<string> {5-05.system.traits.value}
|
|
Length: min=3 max=6
|
|
Value type: string {5-05.system.traits.value.[]} (9 different values)
|
|
'evil' (x8)
|
|
'undead' (x7)
|
|
'unholy' (x7)
|
|
'chaotic' (x5)
|
|
'amphibious' (x2)
|
|
'ghoul' (x2)
|
|
'water' (x2)
|
|
'lawful' (x2)
|
|
'plant' (x1)
|
|
type : string {5-05.type} (same value: 'npc') |