1839 lines
155 KiB
Plaintext
1839 lines
155 KiB
Plaintext
Focus
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Different values: 491
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=====================================
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object {Focus}
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_id : string {Focus._id} (all different values)
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folder : string {Focus.folder} (same value: 'wnvibtD90h7CStDC')
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img : string {Focus.img} (475 different values)
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name : string {Focus.name} (all different values)
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system : object {Focus.system}
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[area] : object {Focus.system.area}
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[details] : string {Focus.system.area.details} (9 different values)
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'5-foot burst or more' (x2)
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'5-foot emanation or more' (x1)
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'15-foot emanation centered on you' (x1)
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'20-foot-radius burst' (x1)
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'30-foot burst or Target' (x1)
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'15-foot emanation, centered on you' (x1)
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'30-foot-radius emanation centered on you' (x1)
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'100-foot emanation which affects you.' (x1)
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'up to two 5-foot bursts that don\'t overlap' (x1)
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type : string {Focus.system.area.type} (7 different values)
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'emanation' (x50)
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'burst' (x26)
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'cone' (x15)
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'square' (x4)
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'cube' (x2)
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'cylinder' (x2)
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'line' (x1)
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value : integer {Focus.system.area.value} (7 different values)
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15 (x22)
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10 (x20)
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5 (x19)
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30 (x17)
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20 (x12)
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60 (x8)
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100 (x2)
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cost : object {Focus.system.cost}
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value : string {Focus.system.cost.value} (same value: '')
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counteraction : boolean {Focus.system.counteraction} (2 different values)
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False (x474)
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True (x17)
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damage : object {Focus.system.damage}
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[0] : object {Focus.system.damage.0}
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[applyMod] : boolean {Focus.system.damage.0.applyMod} (2 different values)
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False (x86)
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True (x2)
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[category] : empty
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formula : string {Focus.system.damage.0.formula} (32 different values)
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kinds : array<string> {Focus.system.damage.0.kinds}
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Length: min=1 max=2
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Value type: string {Focus.system.damage.0.kinds.[]} (2 different values)
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'damage' (x79)
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'healing' (x11)
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[materials] : array<string> {Focus.system.damage.0.materials}
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Length: min=0 max=1
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Value type: string {Focus.system.damage.0.materials.[]} (same value: 'silver')
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type : string {Focus.system.damage.0.type} (15 different values)
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[1] : object {Focus.system.damage.1}
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applyMod : boolean {Focus.system.damage.1.applyMod} (same value: False)
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[category] : string {Focus.system.damage.1.category} (same value: 'persistent')
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formula : string {Focus.system.damage.1.formula} (6 different values)
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'2d6' (x2)
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'1d4' (x2)
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'1' (x1)
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'4d6' (x1)
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'1d6' (x1)
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'2d12' (x1)
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kinds : array<string> {Focus.system.damage.1.kinds}
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Length: min=1 max=1
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Value type: string {Focus.system.damage.1.kinds.[]} (same value: 'damage')
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materials : array<> {Focus.system.damage.1.materials}
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Length: min=0 max=0
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Value type: empty
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type : string {Focus.system.damage.1.type} (5 different values)
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'electricity' (x2)
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'void' (x2)
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'spirit' (x2)
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'cold' (x1)
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'sonic' (x1)
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[44Rog4IqtGnk82au] : object {Focus.system.damage.44Rog4IqtGnk82au}
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applyMod : boolean {Focus.system.damage.44Rog4IqtGnk82au.applyMod} (same value: False)
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[category] : empty
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formula : string {Focus.system.damage.44Rog4IqtGnk82au.formula} (same value: '8d8')
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kinds : array<string> {Focus.system.damage.44Rog4IqtGnk82au.kinds}
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Length: min=1 max=1
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Value type: string {Focus.system.damage.44Rog4IqtGnk82au.kinds.[]} (same value: 'damage')
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materials : array<> {Focus.system.damage.44Rog4IqtGnk82au.materials}
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Length: min=0 max=0
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Value type: empty
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type : string {Focus.system.damage.44Rog4IqtGnk82au.type} (same value: 'force')
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[5e13Bmfh1lyUsnsZ] : object {Focus.system.damage.5e13Bmfh1lyUsnsZ}
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applyMod : boolean {Focus.system.damage.5e13Bmfh1lyUsnsZ.applyMod} (same value: False)
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[category] : empty
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formula : string {Focus.system.damage.5e13Bmfh1lyUsnsZ.formula} (same value: '1d4')
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kinds : array<string> {Focus.system.damage.5e13Bmfh1lyUsnsZ.kinds}
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Length: min=1 max=1
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Value type: string {Focus.system.damage.5e13Bmfh1lyUsnsZ.kinds.[]} (same value: 'damage')
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materials : array<> {Focus.system.damage.5e13Bmfh1lyUsnsZ.materials}
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Length: min=0 max=0
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Value type: empty
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type : string {Focus.system.damage.5e13Bmfh1lyUsnsZ.type} (same value: 'void')
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[65f6xZwo4IJ1ziZn] : object {Focus.system.damage.65f6xZwo4IJ1ziZn}
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applyMod : boolean {Focus.system.damage.65f6xZwo4IJ1ziZn.applyMod} (same value: False)
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[category] : empty
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formula : string {Focus.system.damage.65f6xZwo4IJ1ziZn.formula} (same value: '4d6')
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kinds : array<string> {Focus.system.damage.65f6xZwo4IJ1ziZn.kinds}
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Length: min=1 max=1
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Value type: string {Focus.system.damage.65f6xZwo4IJ1ziZn.kinds.[]} (same value: 'damage')
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materials : array<> {Focus.system.damage.65f6xZwo4IJ1ziZn.materials}
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Length: min=0 max=0
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Value type: empty
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type : string {Focus.system.damage.65f6xZwo4IJ1ziZn.type} (same value: 'slashing')
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[8ansf0q0mmysn22a] : object {Focus.system.damage.8ansf0q0mmysn22a}
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applyMod : boolean {Focus.system.damage.8ansf0q0mmysn22a.applyMod} (same value: False)
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[category] : empty
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formula : string {Focus.system.damage.8ansf0q0mmysn22a.formula} (same value: '4d4')
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kinds : array<string> {Focus.system.damage.8ansf0q0mmysn22a.kinds}
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Length: min=1 max=1
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Value type: string {Focus.system.damage.8ansf0q0mmysn22a.kinds.[]} (same value: 'damage')
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materials : array<> {Focus.system.damage.8ansf0q0mmysn22a.materials}
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Length: min=0 max=0
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Value type: empty
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type : string {Focus.system.damage.8ansf0q0mmysn22a.type} (same value: 'untyped')
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[9wSYsvMyZBn4SR20] : object {Focus.system.damage.9wSYsvMyZBn4SR20}
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applyMod : boolean {Focus.system.damage.9wSYsvMyZBn4SR20.applyMod} (same value: False)
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[category] : empty
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formula : string {Focus.system.damage.9wSYsvMyZBn4SR20.formula} (same value: '16d6')
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kinds : array<string> {Focus.system.damage.9wSYsvMyZBn4SR20.kinds}
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Length: min=1 max=1
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Value type: string {Focus.system.damage.9wSYsvMyZBn4SR20.kinds.[]} (same value: 'damage')
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materials : array<> {Focus.system.damage.9wSYsvMyZBn4SR20.materials}
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Length: min=0 max=0
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Value type: empty
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type : string {Focus.system.damage.9wSYsvMyZBn4SR20.type} (same value: 'force')
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[BfIsx6L1o2ExZVwh] : object {Focus.system.damage.BfIsx6L1o2ExZVwh}
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applyMod : boolean {Focus.system.damage.BfIsx6L1o2ExZVwh.applyMod} (same value: False)
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[category] : empty
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formula : string {Focus.system.damage.BfIsx6L1o2ExZVwh.formula} (same value: '4d10')
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kinds : array<string> {Focus.system.damage.BfIsx6L1o2ExZVwh.kinds}
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Length: min=1 max=1
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Value type: string {Focus.system.damage.BfIsx6L1o2ExZVwh.kinds.[]} (same value: 'damage')
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materials : array<> {Focus.system.damage.BfIsx6L1o2ExZVwh.materials}
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Length: min=0 max=0
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Value type: empty
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type : string {Focus.system.damage.BfIsx6L1o2ExZVwh.type} (same value: 'slashing')
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[BvMfi3GU5iSfheEF] : object {Focus.system.damage.BvMfi3GU5iSfheEF}
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applyMod : boolean {Focus.system.damage.BvMfi3GU5iSfheEF.applyMod} (same value: False)
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[category] : empty
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formula : string {Focus.system.damage.BvMfi3GU5iSfheEF.formula} (same value: '4d6')
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kinds : array<string> {Focus.system.damage.BvMfi3GU5iSfheEF.kinds}
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Length: min=1 max=1
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Value type: string {Focus.system.damage.BvMfi3GU5iSfheEF.kinds.[]} (same value: 'damage')
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materials : array<> {Focus.system.damage.BvMfi3GU5iSfheEF.materials}
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Length: min=0 max=0
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Value type: empty
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type : string {Focus.system.damage.BvMfi3GU5iSfheEF.type} (same value: 'force')
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[DqmI0zlt2l9eMNYJ] : object {Focus.system.damage.DqmI0zlt2l9eMNYJ}
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applyMod : boolean {Focus.system.damage.DqmI0zlt2l9eMNYJ.applyMod} (same value: False)
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[category] : empty
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formula : string {Focus.system.damage.DqmI0zlt2l9eMNYJ.formula} (same value: '1d4')
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kinds : array<string> {Focus.system.damage.DqmI0zlt2l9eMNYJ.kinds}
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Length: min=1 max=1
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Value type: string {Focus.system.damage.DqmI0zlt2l9eMNYJ.kinds.[]} (same value: 'damage')
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materials : array<> {Focus.system.damage.DqmI0zlt2l9eMNYJ.materials}
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Length: min=0 max=0
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Value type: empty
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type : string {Focus.system.damage.DqmI0zlt2l9eMNYJ.type} (same value: 'spirit')
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[GICIEVwjlpO0WPSv] : object {Focus.system.damage.GICIEVwjlpO0WPSv}
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applyMod : boolean {Focus.system.damage.GICIEVwjlpO0WPSv.applyMod} (same value: False)
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[category] : empty
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formula : string {Focus.system.damage.GICIEVwjlpO0WPSv.formula} (same value: '@item.rank')
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kinds : array<string> {Focus.system.damage.GICIEVwjlpO0WPSv.kinds}
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Length: min=1 max=1
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Value type: string {Focus.system.damage.GICIEVwjlpO0WPSv.kinds.[]} (same value: 'damage')
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materials : array<> {Focus.system.damage.GICIEVwjlpO0WPSv.materials}
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Length: min=0 max=0
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Value type: empty
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type : string {Focus.system.damage.GICIEVwjlpO0WPSv.type} (same value: 'poison')
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[GUwgkd9LwISbTZDb] : object {Focus.system.damage.GUwgkd9LwISbTZDb}
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applyMod : boolean {Focus.system.damage.GUwgkd9LwISbTZDb.applyMod} (same value: False)
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[category] : empty
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formula : string {Focus.system.damage.GUwgkd9LwISbTZDb.formula} (same value: '2d6')
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kinds : array<string> {Focus.system.damage.GUwgkd9LwISbTZDb.kinds}
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Length: min=1 max=1
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Value type: string {Focus.system.damage.GUwgkd9LwISbTZDb.kinds.[]} (same value: 'damage')
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materials : array<> {Focus.system.damage.GUwgkd9LwISbTZDb.materials}
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Length: min=0 max=0
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Value type: empty
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type : string {Focus.system.damage.GUwgkd9LwISbTZDb.type} (same value: 'piercing')
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[HmxGQAIhO9ECJTuC] : object {Focus.system.damage.HmxGQAIhO9ECJTuC}
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applyMod : boolean {Focus.system.damage.HmxGQAIhO9ECJTuC.applyMod} (same value: False)
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[category] : empty
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formula : string {Focus.system.damage.HmxGQAIhO9ECJTuC.formula} (same value: '2d6')
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kinds : array<string> {Focus.system.damage.HmxGQAIhO9ECJTuC.kinds}
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Length: min=1 max=1
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Value type: string {Focus.system.damage.HmxGQAIhO9ECJTuC.kinds.[]} (same value: 'damage')
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materials : array<> {Focus.system.damage.HmxGQAIhO9ECJTuC.materials}
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Length: min=0 max=0
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Value type: empty
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type : string {Focus.system.damage.HmxGQAIhO9ECJTuC.type} (same value: 'mental')
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[HrdGl9p9fldy9Nda] : object {Focus.system.damage.HrdGl9p9fldy9Nda}
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applyMod : boolean {Focus.system.damage.HrdGl9p9fldy9Nda.applyMod} (same value: False)
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[category] : empty
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formula : string {Focus.system.damage.HrdGl9p9fldy9Nda.formula} (same value: '1d4')
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kinds : array<string> {Focus.system.damage.HrdGl9p9fldy9Nda.kinds}
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Length: min=1 max=1
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Value type: string {Focus.system.damage.HrdGl9p9fldy9Nda.kinds.[]} (same value: 'damage')
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materials : array<> {Focus.system.damage.HrdGl9p9fldy9Nda.materials}
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Length: min=0 max=0
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Value type: empty
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type : string {Focus.system.damage.HrdGl9p9fldy9Nda.type} (same value: 'void')
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[INFFw4nT75jXjS4B] : object {Focus.system.damage.INFFw4nT75jXjS4B}
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applyMod : boolean {Focus.system.damage.INFFw4nT75jXjS4B.applyMod} (same value: False)
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[category] : empty
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|
formula : string {Focus.system.damage.INFFw4nT75jXjS4B.formula} (same value: '1d4')
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kinds : array<string> {Focus.system.damage.INFFw4nT75jXjS4B.kinds}
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Length: min=1 max=1
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Value type: string {Focus.system.damage.INFFw4nT75jXjS4B.kinds.[]} (same value: 'damage')
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materials : array<> {Focus.system.damage.INFFw4nT75jXjS4B.materials}
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Length: min=0 max=0
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Value type: empty
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type : string {Focus.system.damage.INFFw4nT75jXjS4B.type} (same value: 'fire')
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[Is7bQgOuT0P4zHZJ] : object {Focus.system.damage.Is7bQgOuT0P4zHZJ}
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applyMod : boolean {Focus.system.damage.Is7bQgOuT0P4zHZJ.applyMod} (same value: False)
|
|
[category] : empty
|
|
formula : string {Focus.system.damage.Is7bQgOuT0P4zHZJ.formula} (same value: '16')
|
|
kinds : array<string> {Focus.system.damage.Is7bQgOuT0P4zHZJ.kinds}
|
|
Length: min=1 max=1
|
|
Value type: string {Focus.system.damage.Is7bQgOuT0P4zHZJ.kinds.[]} (same value: 'healing')
|
|
materials : array<> {Focus.system.damage.Is7bQgOuT0P4zHZJ.materials}
|
|
Length: min=0 max=0
|
|
Value type: empty
|
|
type : string {Focus.system.damage.Is7bQgOuT0P4zHZJ.type} (same value: 'untyped')
|
|
[J1hHMzwleLLa292j] : object {Focus.system.damage.J1hHMzwleLLa292j}
|
|
applyMod : boolean {Focus.system.damage.J1hHMzwleLLa292j.applyMod} (same value: False)
|
|
[category] : empty
|
|
formula : string {Focus.system.damage.J1hHMzwleLLa292j.formula} (same value: '1d4')
|
|
kinds : array<string> {Focus.system.damage.J1hHMzwleLLa292j.kinds}
|
|
Length: min=1 max=1
|
|
Value type: string {Focus.system.damage.J1hHMzwleLLa292j.kinds.[]} (same value: 'healing')
|
|
materials : array<> {Focus.system.damage.J1hHMzwleLLa292j.materials}
|
|
Length: min=0 max=0
|
|
Value type: empty
|
|
type : string {Focus.system.damage.J1hHMzwleLLa292j.type} (same value: 'untyped')
|
|
[JC32rvRkPjO4AK13] : object {Focus.system.damage.JC32rvRkPjO4AK13}
|
|
applyMod : boolean {Focus.system.damage.JC32rvRkPjO4AK13.applyMod} (same value: False)
|
|
[category] : empty
|
|
formula : string {Focus.system.damage.JC32rvRkPjO4AK13.formula} (same value: '1d8')
|
|
kinds : array<string> {Focus.system.damage.JC32rvRkPjO4AK13.kinds}
|
|
Length: min=1 max=1
|
|
Value type: string {Focus.system.damage.JC32rvRkPjO4AK13.kinds.[]} (same value: 'damage')
|
|
materials : array<> {Focus.system.damage.JC32rvRkPjO4AK13.materials}
|
|
Length: min=0 max=0
|
|
Value type: empty
|
|
type : string {Focus.system.damage.JC32rvRkPjO4AK13.type} (same value: 'slashing')
|
|
[KvRk6TYR4MxpkyHs] : object {Focus.system.damage.KvRk6TYR4MxpkyHs}
|
|
applyMod : boolean {Focus.system.damage.KvRk6TYR4MxpkyHs.applyMod} (same value: False)
|
|
[category] : empty
|
|
formula : string {Focus.system.damage.KvRk6TYR4MxpkyHs.formula} (same value: '1d4')
|
|
kinds : array<string> {Focus.system.damage.KvRk6TYR4MxpkyHs.kinds}
|
|
Length: min=1 max=1
|
|
Value type: string {Focus.system.damage.KvRk6TYR4MxpkyHs.kinds.[]} (same value: 'damage')
|
|
materials : array<> {Focus.system.damage.KvRk6TYR4MxpkyHs.materials}
|
|
Length: min=0 max=0
|
|
Value type: empty
|
|
type : string {Focus.system.damage.KvRk6TYR4MxpkyHs.type} (same value: 'poison')
|
|
[NCkXViQ3UkwGDWOr] : object {Focus.system.damage.NCkXViQ3UkwGDWOr}
|
|
applyMod : boolean {Focus.system.damage.NCkXViQ3UkwGDWOr.applyMod} (same value: False)
|
|
[category] : empty
|
|
formula : string {Focus.system.damage.NCkXViQ3UkwGDWOr.formula} (same value: '2d6')
|
|
kinds : array<string> {Focus.system.damage.NCkXViQ3UkwGDWOr.kinds}
|
|
Length: min=1 max=1
|
|
Value type: string {Focus.system.damage.NCkXViQ3UkwGDWOr.kinds.[]} (same value: 'damage')
|
|
materials : array<> {Focus.system.damage.NCkXViQ3UkwGDWOr.materials}
|
|
Length: min=0 max=0
|
|
Value type: empty
|
|
type : string {Focus.system.damage.NCkXViQ3UkwGDWOr.type} (same value: 'spirit')
|
|
[OxAN5ouL6iu9L10Y] : object {Focus.system.damage.OxAN5ouL6iu9L10Y}
|
|
applyMod : boolean {Focus.system.damage.OxAN5ouL6iu9L10Y.applyMod} (same value: False)
|
|
[category] : empty
|
|
formula : string {Focus.system.damage.OxAN5ouL6iu9L10Y.formula} (same value: '1d6')
|
|
kinds : array<string> {Focus.system.damage.OxAN5ouL6iu9L10Y.kinds}
|
|
Length: min=1 max=1
|
|
Value type: string {Focus.system.damage.OxAN5ouL6iu9L10Y.kinds.[]} (same value: 'damage')
|
|
materials : array<> {Focus.system.damage.OxAN5ouL6iu9L10Y.materials}
|
|
Length: min=0 max=0
|
|
Value type: empty
|
|
type : string {Focus.system.damage.OxAN5ouL6iu9L10Y.type} (same value: 'void')
|
|
[Q5pYqnYJKLLFbsHX] : object {Focus.system.damage.Q5pYqnYJKLLFbsHX}
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Value type: empty
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type : string {Focus.system.damage.utw4ddumvvnvuqom.type} (same value: 'untyped')
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[vd71gprd4cz7vb2j] : object {Focus.system.damage.vd71gprd4cz7vb2j}
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applyMod : boolean {Focus.system.damage.vd71gprd4cz7vb2j.applyMod} (same value: False)
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[category] : empty
|
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formula : string {Focus.system.damage.vd71gprd4cz7vb2j.formula} (same value: '4d6')
|
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kinds : array<string> {Focus.system.damage.vd71gprd4cz7vb2j.kinds}
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Length: min=1 max=1
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Value type: string {Focus.system.damage.vd71gprd4cz7vb2j.kinds.[]} (same value: 'damage')
|
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materials : array<> {Focus.system.damage.vd71gprd4cz7vb2j.materials}
|
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Length: min=0 max=0
|
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Value type: empty
|
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type : string {Focus.system.damage.vd71gprd4cz7vb2j.type} (same value: 'spirit')
|
|
[vs7xcxeuyzp4tjda] : object {Focus.system.damage.vs7xcxeuyzp4tjda}
|
|
applyMod : boolean {Focus.system.damage.vs7xcxeuyzp4tjda.applyMod} (same value: False)
|
|
[category] : empty
|
|
formula : string {Focus.system.damage.vs7xcxeuyzp4tjda.formula} (same value: '3d12')
|
|
kinds : array<string> {Focus.system.damage.vs7xcxeuyzp4tjda.kinds}
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|
Length: min=1 max=1
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Value type: string {Focus.system.damage.vs7xcxeuyzp4tjda.kinds.[]} (same value: 'damage')
|
|
materials : array<> {Focus.system.damage.vs7xcxeuyzp4tjda.materials}
|
|
Length: min=0 max=0
|
|
Value type: empty
|
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type : string {Focus.system.damage.vs7xcxeuyzp4tjda.type} (same value: 'electricity')
|
|
[wmKl5ucMQTyXMxz1] : object {Focus.system.damage.wmKl5ucMQTyXMxz1}
|
|
applyMod : boolean {Focus.system.damage.wmKl5ucMQTyXMxz1.applyMod} (same value: False)
|
|
[category] : empty
|
|
formula : string {Focus.system.damage.wmKl5ucMQTyXMxz1.formula} (same value: '1d4')
|
|
kinds : array<string> {Focus.system.damage.wmKl5ucMQTyXMxz1.kinds}
|
|
Length: min=1 max=1
|
|
Value type: string {Focus.system.damage.wmKl5ucMQTyXMxz1.kinds.[]} (same value: 'healing')
|
|
materials : array<> {Focus.system.damage.wmKl5ucMQTyXMxz1.materials}
|
|
Length: min=0 max=0
|
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Value type: empty
|
|
type : string {Focus.system.damage.wmKl5ucMQTyXMxz1.type} (same value: 'vitality')
|
|
[wutn1oqihzg6kr0d] : object {Focus.system.damage.wutn1oqihzg6kr0d}
|
|
applyMod : boolean {Focus.system.damage.wutn1oqihzg6kr0d.applyMod} (same value: False)
|
|
[category] : empty
|
|
formula : string {Focus.system.damage.wutn1oqihzg6kr0d.formula} (same value: '3d4')
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kinds : array<string> {Focus.system.damage.wutn1oqihzg6kr0d.kinds}
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Length: min=1 max=1
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Value type: string {Focus.system.damage.wutn1oqihzg6kr0d.kinds.[]} (same value: 'damage')
|
|
materials : array<> {Focus.system.damage.wutn1oqihzg6kr0d.materials}
|
|
Length: min=0 max=0
|
|
Value type: empty
|
|
type : string {Focus.system.damage.wutn1oqihzg6kr0d.type} (same value: 'mental')
|
|
[xmlng4v8ws11x8cn] : object {Focus.system.damage.xmlng4v8ws11x8cn}
|
|
applyMod : boolean {Focus.system.damage.xmlng4v8ws11x8cn.applyMod} (same value: False)
|
|
[category] : empty
|
|
formula : string {Focus.system.damage.xmlng4v8ws11x8cn.formula} (same value: '2d6')
|
|
kinds : array<string> {Focus.system.damage.xmlng4v8ws11x8cn.kinds}
|
|
Length: min=1 max=1
|
|
Value type: string {Focus.system.damage.xmlng4v8ws11x8cn.kinds.[]} (same value: 'damage')
|
|
materials : array<> {Focus.system.damage.xmlng4v8ws11x8cn.materials}
|
|
Length: min=0 max=0
|
|
Value type: empty
|
|
type : string {Focus.system.damage.xmlng4v8ws11x8cn.type} (same value: 'mental')
|
|
[ysOHtkIhiCrE7YVr] : object {Focus.system.damage.ysOHtkIhiCrE7YVr}
|
|
applyMod : boolean {Focus.system.damage.ysOHtkIhiCrE7YVr.applyMod} (same value: False)
|
|
[category] : empty
|
|
formula : string {Focus.system.damage.ysOHtkIhiCrE7YVr.formula} (same value: '2d6')
|
|
kinds : array<string> {Focus.system.damage.ysOHtkIhiCrE7YVr.kinds}
|
|
Length: min=1 max=1
|
|
Value type: string {Focus.system.damage.ysOHtkIhiCrE7YVr.kinds.[]} (same value: 'damage')
|
|
materials : array<> {Focus.system.damage.ysOHtkIhiCrE7YVr.materials}
|
|
Length: min=0 max=0
|
|
Value type: empty
|
|
type : string {Focus.system.damage.ysOHtkIhiCrE7YVr.type} (same value: 'poison')
|
|
[zaWfV7AcltDYyyRz] : object {Focus.system.damage.zaWfV7AcltDYyyRz}
|
|
applyMod : boolean {Focus.system.damage.zaWfV7AcltDYyyRz.applyMod} (same value: False)
|
|
[category] : empty
|
|
formula : string {Focus.system.damage.zaWfV7AcltDYyyRz.formula} (same value: '1d6')
|
|
kinds : array<string> {Focus.system.damage.zaWfV7AcltDYyyRz.kinds}
|
|
Length: min=1 max=1
|
|
Value type: string {Focus.system.damage.zaWfV7AcltDYyyRz.kinds.[]} (same value: 'damage')
|
|
materials : array<> {Focus.system.damage.zaWfV7AcltDYyyRz.materials}
|
|
Length: min=0 max=0
|
|
Value type: empty
|
|
type : string {Focus.system.damage.zaWfV7AcltDYyyRz.type} (same value: 'piercing')
|
|
[zvXU9ZdRVHSORUUn] : object {Focus.system.damage.zvXU9ZdRVHSORUUn}
|
|
applyMod : boolean {Focus.system.damage.zvXU9ZdRVHSORUUn.applyMod} (same value: False)
|
|
[category] : empty
|
|
formula : string {Focus.system.damage.zvXU9ZdRVHSORUUn.formula} (same value: '4d6')
|
|
kinds : array<string> {Focus.system.damage.zvXU9ZdRVHSORUUn.kinds}
|
|
Length: min=1 max=1
|
|
Value type: string {Focus.system.damage.zvXU9ZdRVHSORUUn.kinds.[]} (same value: 'damage')
|
|
materials : array<> {Focus.system.damage.zvXU9ZdRVHSORUUn.materials}
|
|
Length: min=0 max=0
|
|
Value type: empty
|
|
type : string {Focus.system.damage.zvXU9ZdRVHSORUUn.type} (same value: 'untyped')
|
|
description : object {Focus.system.description}
|
|
value : string {Focus.system.description.value} (all different values)
|
|
duration : object {Focus.system.duration}
|
|
sustained : boolean {Focus.system.duration.sustained} (2 different values)
|
|
False (x409)
|
|
True (x82)
|
|
value : string {Focus.system.duration.value} (28 different values)
|
|
[heightening] : object {Focus.system.heightening}
|
|
[area] : integer {Focus.system.heightening.area} (2 different values)
|
|
0 (x26)
|
|
5 (x2)
|
|
[damage] : object {Focus.system.heightening.damage}
|
|
[0] : string {Focus.system.heightening.damage.0} (14 different values)
|
|
[1] : string {Focus.system.heightening.damage.1} (5 different values)
|
|
'1' (x3)
|
|
'1d4' (x1)
|
|
'1d6' (x1)
|
|
'2d6' (x1)
|
|
'1d12' (x1)
|
|
[44Rog4IqtGnk82au] : string {Focus.system.heightening.damage.44Rog4IqtGnk82au} (same value: '1d8')
|
|
[5e13Bmfh1lyUsnsZ] : string {Focus.system.heightening.damage.5e13Bmfh1lyUsnsZ} (same value: '1d4')
|
|
[65f6xZwo4IJ1ziZn] : string {Focus.system.heightening.damage.65f6xZwo4IJ1ziZn} (same value: '2d6')
|
|
[8ansf0q0mmysn22a] : string {Focus.system.heightening.damage.8ansf0q0mmysn22a} (same value: '1d4')
|
|
[BfIsx6L1o2ExZVwh] : string {Focus.system.heightening.damage.BfIsx6L1o2ExZVwh} (same value: '1d10')
|
|
[BvMfi3GU5iSfheEF] : string {Focus.system.heightening.damage.BvMfi3GU5iSfheEF} (same value: '1d6')
|
|
[DqmI0zlt2l9eMNYJ] : string {Focus.system.heightening.damage.DqmI0zlt2l9eMNYJ} (same value: '1d4')
|
|
[GUwgkd9LwISbTZDb] : string {Focus.system.heightening.damage.GUwgkd9LwISbTZDb} (same value: '2d6')
|
|
[HmxGQAIhO9ECJTuC] : string {Focus.system.heightening.damage.HmxGQAIhO9ECJTuC} (same value: '2d6')
|
|
[HrdGl9p9fldy9Nda] : string {Focus.system.heightening.damage.HrdGl9p9fldy9Nda} (same value: '1d4')
|
|
[INFFw4nT75jXjS4B] : string {Focus.system.heightening.damage.INFFw4nT75jXjS4B} (same value: '1d4')
|
|
[Is7bQgOuT0P4zHZJ] : string {Focus.system.heightening.damage.Is7bQgOuT0P4zHZJ} (same value: '8')
|
|
[J1hHMzwleLLa292j] : string {Focus.system.heightening.damage.J1hHMzwleLLa292j} (same value: '1d4')
|
|
[JC32rvRkPjO4AK13] : string {Focus.system.heightening.damage.JC32rvRkPjO4AK13} (same value: '1d8')
|
|
[KvRk6TYR4MxpkyHs] : string {Focus.system.heightening.damage.KvRk6TYR4MxpkyHs} (same value: '1d4')
|
|
[NCkXViQ3UkwGDWOr] : string {Focus.system.heightening.damage.NCkXViQ3UkwGDWOr} (same value: '2d6')
|
|
[OxAN5ouL6iu9L10Y] : string {Focus.system.heightening.damage.OxAN5ouL6iu9L10Y} (same value: '1d6')
|
|
[Q5pYqnYJKLLFbsHX] : string {Focus.system.heightening.damage.Q5pYqnYJKLLFbsHX} (same value: '1d6')
|
|
[QNagy8JdZerltPIt] : string {Focus.system.heightening.damage.QNagy8JdZerltPIt} (same value: '1d4')
|
|
[Ri9pmfc1Jkvm7j0x] : string {Focus.system.heightening.damage.Ri9pmfc1Jkvm7j0x} (same value: '1d4')
|
|
[Z0JV5JoCbMHgKA2k] : string {Focus.system.heightening.damage.Z0JV5JoCbMHgKA2k} (same value: '1d6')
|
|
[Z4qB0jL7MHJobesW] : string {Focus.system.heightening.damage.Z4qB0jL7MHJobesW} (same value: '1d6')
|
|
[ZJn9o8o0gXmwHkcK] : string {Focus.system.heightening.damage.ZJn9o8o0gXmwHkcK} (same value: '1d8')
|
|
[aCPbEUxslprwNRxh] : string {Focus.system.heightening.damage.aCPbEUxslprwNRxh} (same value: '1d6')
|
|
[bZO38UWAu6Smc087] : string {Focus.system.heightening.damage.bZO38UWAu6Smc087} (same value: '2d4')
|
|
[cQxR8sbsuYgdFzKD] : string {Focus.system.heightening.damage.cQxR8sbsuYgdFzKD} (same value: '1d4')
|
|
[fkGxU6Jk2SdLG1OG] : string {Focus.system.heightening.damage.fkGxU6Jk2SdLG1OG} (same value: '1d6')
|
|
[fl86wl21hskrqrcy] : string {Focus.system.heightening.damage.fl86wl21hskrqrcy} (same value: '1d4')
|
|
[frm1uBmzLuW6mwMX] : string {Focus.system.heightening.damage.frm1uBmzLuW6mwMX} (same value: '2d4')
|
|
[hI7EFjOWaaWklCOZ] : string {Focus.system.heightening.damage.hI7EFjOWaaWklCOZ} (same value: '3d4')
|
|
[j2redl0npv4ehyxz] : string {Focus.system.heightening.damage.j2redl0npv4ehyxz} (same value: '1d6')
|
|
[ky50hzqhwvdu8luq] : string {Focus.system.heightening.damage.ky50hzqhwvdu8luq} (same value: '1d8')
|
|
[mblrszws1jkc5f5f] : string {Focus.system.heightening.damage.mblrszws1jkc5f5f} (same value: '1d6')
|
|
[nq1rqbq4e9qh9tfk] : string {Focus.system.heightening.damage.nq1rqbq4e9qh9tfk} (same value: '1d4')
|
|
[pO0jWffyBOsayMks] : string {Focus.system.heightening.damage.pO0jWffyBOsayMks} (same value: '1d8')
|
|
[pwae34vzLdflGiXR] : string {Focus.system.heightening.damage.pwae34vzLdflGiXR} (same value: '2d6')
|
|
[qeAvRsIUYQwyitMP] : string {Focus.system.heightening.damage.qeAvRsIUYQwyitMP} (same value: '1d6')
|
|
[utw4ddumvvnvuqom] : string {Focus.system.heightening.damage.utw4ddumvvnvuqom} (same value: '1d4')
|
|
[vd71gprd4cz7vb2j] : string {Focus.system.heightening.damage.vd71gprd4cz7vb2j} (same value: '1d6')
|
|
[vs7xcxeuyzp4tjda] : string {Focus.system.heightening.damage.vs7xcxeuyzp4tjda} (same value: '1d12')
|
|
[wutn1oqihzg6kr0d] : string {Focus.system.heightening.damage.wutn1oqihzg6kr0d} (same value: '1d4')
|
|
[xmlng4v8ws11x8cn] : string {Focus.system.heightening.damage.xmlng4v8ws11x8cn} (same value: '1d6')
|
|
[ysOHtkIhiCrE7YVr] : string {Focus.system.heightening.damage.ysOHtkIhiCrE7YVr} (same value: '2d6')
|
|
[zaWfV7AcltDYyyRz] : string {Focus.system.heightening.damage.zaWfV7AcltDYyyRz} (same value: '1d6')
|
|
[zvXU9ZdRVHSORUUn] : string {Focus.system.heightening.damage.zvXU9ZdRVHSORUUn} (same value: '1d6')
|
|
[interval] : integer {Focus.system.heightening.interval} (4 different values)
|
|
1 (x95)
|
|
2 (x30)
|
|
3 (x3)
|
|
4 (x1)
|
|
[levels] : object {Focus.system.heightening.levels}
|
|
[10] : object {Focus.system.heightening.levels.10}
|
|
damage : object {Focus.system.heightening.levels.10.damage}
|
|
[0] : object {Focus.system.heightening.levels.10.damage.0}
|
|
applyMod : boolean {Focus.system.heightening.levels.10.damage.0.applyMod} (same value: False)
|
|
[category] : empty
|
|
formula : string {Focus.system.heightening.levels.10.damage.0.formula} (same value: '3d6')
|
|
materials : array<> {Focus.system.heightening.levels.10.damage.0.materials}
|
|
Length: min=0 max=0
|
|
Value type: empty
|
|
type : string {Focus.system.heightening.levels.10.damage.0.type} (same value: 'bludgeoning')
|
|
[1] : object {Focus.system.heightening.levels.10.damage.1}
|
|
applyMod : boolean {Focus.system.heightening.levels.10.damage.1.applyMod} (same value: False)
|
|
[category] : empty
|
|
formula : string {Focus.system.heightening.levels.10.damage.1.formula} (same value: '3d6')
|
|
materials : array<> {Focus.system.heightening.levels.10.damage.1.materials}
|
|
Length: min=0 max=0
|
|
Value type: empty
|
|
type : string {Focus.system.heightening.levels.10.damage.1.type} (same value: 'void')
|
|
SkA0hnMkeRZeHBNT : object {Focus.system.heightening.levels.10.damage.SkA0hnMkeRZeHBNT}
|
|
applyMod : boolean {Focus.system.heightening.levels.10.damage.SkA0hnMkeRZeHBNT.applyMod} (same value: False)
|
|
[category] : empty
|
|
formula : string {Focus.system.heightening.levels.10.damage.SkA0hnMkeRZeHBNT.formula} (same value: '20d6')
|
|
materials : array<> {Focus.system.heightening.levels.10.damage.SkA0hnMkeRZeHBNT.materials}
|
|
Length: min=0 max=0
|
|
Value type: empty
|
|
type : string {Focus.system.heightening.levels.10.damage.SkA0hnMkeRZeHBNT.type} (same value: 'bludgeoning')
|
|
[3] : object {Focus.system.heightening.levels.3}
|
|
[area] : object {Focus.system.heightening.levels.3.area}
|
|
type : string {Focus.system.heightening.levels.3.area.type} (2 different values)
|
|
'cone' (x1)
|
|
'burst' (x1)
|
|
value : mixed
|
|
string {Focus.system.heightening.levels.3.area.value} (same value: '30')
|
|
integer {Focus.system.heightening.levels.3.area.value} (same value: 20)
|
|
[damage] : object {Focus.system.heightening.levels.3.damage}
|
|
wmKl5ucMQTyXMxz1 : object {Focus.system.heightening.levels.3.damage.wmKl5ucMQTyXMxz1}
|
|
applyMod : boolean {Focus.system.heightening.levels.3.damage.wmKl5ucMQTyXMxz1.applyMod} (same value: False)
|
|
[category] : empty
|
|
formula : string {Focus.system.heightening.levels.3.damage.wmKl5ucMQTyXMxz1.formula} (same value: '3d4')
|
|
kinds : array<string> {Focus.system.heightening.levels.3.damage.wmKl5ucMQTyXMxz1.kinds}
|
|
Length: min=1 max=1
|
|
Value type: string {Focus.system.heightening.levels.3.damage.wmKl5ucMQTyXMxz1.kinds.[]} (same value: 'healing')
|
|
materials : array<> {Focus.system.heightening.levels.3.damage.wmKl5ucMQTyXMxz1.materials}
|
|
Length: min=0 max=0
|
|
Value type: empty
|
|
type : string {Focus.system.heightening.levels.3.damage.wmKl5ucMQTyXMxz1.type} (same value: 'vitality')
|
|
[range] : object {Focus.system.heightening.levels.3.range}
|
|
value : string {Focus.system.heightening.levels.3.range.value} (2 different values)
|
|
'10 feet' (x1)
|
|
'90 feet' (x1)
|
|
[target] : object {Focus.system.heightening.levels.3.target}
|
|
value : string {Focus.system.heightening.levels.3.target.value} (4 different values)
|
|
'2 creatures' (x1)
|
|
'10 creatures' (x1)
|
|
'2 creatures other than you' (x1)
|
|
'an unattended object with a Bulk of 1 or less' (x1)
|
|
[4] : object {Focus.system.heightening.levels.4}
|
|
[area] : object {Focus.system.heightening.levels.4.area}
|
|
areaType : string {Focus.system.heightening.levels.4.area.areaType} (same value: 'emanation')
|
|
type : string {Focus.system.heightening.levels.4.area.type} (same value: 'burst')
|
|
value : integer {Focus.system.heightening.levels.4.area.value} (same value: 10)
|
|
target : object {Focus.system.heightening.levels.4.target}
|
|
value : string {Focus.system.heightening.levels.4.target.value} (same value: '4 creatures')
|
|
[5] : object {Focus.system.heightening.levels.5}
|
|
[range] : object {Focus.system.heightening.levels.5.range}
|
|
value : string {Focus.system.heightening.levels.5.range.value} (2 different values)
|
|
'100 miles' (x1)
|
|
'120 feet' (x1)
|
|
[target] : object {Focus.system.heightening.levels.5.target}
|
|
value : string {Focus.system.heightening.levels.5.target.value} (3 different values)
|
|
'2 creatures' (x1)
|
|
'1 Large or smaller creature' (x1)
|
|
'an unattended object with a Bulk of 1 or less' (x1)
|
|
area : object {Focus.system.heightening.levels.5.area}
|
|
type : string {Focus.system.heightening.levels.5.area.type} (same value: 'burst')
|
|
value : integer {Focus.system.heightening.levels.5.area.value} (same value: 10)
|
|
[6] : object {Focus.system.heightening.levels.6}
|
|
area : object {Focus.system.heightening.levels.6.area}
|
|
type : string {Focus.system.heightening.levels.6.area.type} (same value: 'burst')
|
|
value : integer {Focus.system.heightening.levels.6.area.value} (2 different values)
|
|
30 (x1)
|
|
10 (x1)
|
|
[damage] : object {Focus.system.heightening.levels.6.damage}
|
|
wmKl5ucMQTyXMxz1 : object {Focus.system.heightening.levels.6.damage.wmKl5ucMQTyXMxz1}
|
|
applyMod : boolean {Focus.system.heightening.levels.6.damage.wmKl5ucMQTyXMxz1.applyMod} (same value: False)
|
|
[category] : empty
|
|
formula : string {Focus.system.heightening.levels.6.damage.wmKl5ucMQTyXMxz1.formula} (same value: '6d4')
|
|
kinds : array<string> {Focus.system.heightening.levels.6.damage.wmKl5ucMQTyXMxz1.kinds}
|
|
Length: min=1 max=1
|
|
Value type: string {Focus.system.heightening.levels.6.damage.wmKl5ucMQTyXMxz1.kinds.[]} (same value: 'healing')
|
|
materials : array<> {Focus.system.heightening.levels.6.damage.wmKl5ucMQTyXMxz1.materials}
|
|
Length: min=0 max=0
|
|
Value type: empty
|
|
type : string {Focus.system.heightening.levels.6.damage.wmKl5ucMQTyXMxz1.type} (same value: 'vitality')
|
|
[range] : object {Focus.system.heightening.levels.6.range}
|
|
value : string {Focus.system.heightening.levels.6.range.value} (2 different values)
|
|
'100 miles' (x1)
|
|
'120 feet' (x1)
|
|
[target] : object {Focus.system.heightening.levels.6.target}
|
|
value : string {Focus.system.heightening.levels.6.target.value} (2 different values)
|
|
'4 creatures' (x1)
|
|
'3 creatures other than you' (x1)
|
|
[7] : object {Focus.system.heightening.levels.7}
|
|
[area] : object {Focus.system.heightening.levels.7.area}
|
|
areaType : string {Focus.system.heightening.levels.7.area.areaType} (2 different values)
|
|
'emanation' (x1)
|
|
'cube' (x1)
|
|
type : string {Focus.system.heightening.levels.7.area.type} (2 different values)
|
|
'burst' (x1)
|
|
'' (x1)
|
|
value : mixed
|
|
integer {Focus.system.heightening.levels.7.area.value} (same value: 15)
|
|
string {Focus.system.heightening.levels.7.area.value} (same value: '25')
|
|
[range] : object {Focus.system.heightening.levels.7.range}
|
|
value : string {Focus.system.heightening.levels.7.range.value} (2 different values)
|
|
'80 feet' (x1)
|
|
'500 miles' (x1)
|
|
[target] : object {Focus.system.heightening.levels.7.target}
|
|
value : string {Focus.system.heightening.levels.7.target.value} (2 different values)
|
|
'1 Huge or smaller creature' (x1)
|
|
'an unattended object with a Bulk of 2 or less' (x1)
|
|
[8] : object {Focus.system.heightening.levels.8}
|
|
range : object {Focus.system.heightening.levels.8.range}
|
|
value : string {Focus.system.heightening.levels.8.range.value} (same value: 'planetary')
|
|
[9] : object {Focus.system.heightening.levels.9}
|
|
[area] : object {Focus.system.heightening.levels.9.area}
|
|
type : string {Focus.system.heightening.levels.9.area.type} (same value: 'burst')
|
|
value : integer {Focus.system.heightening.levels.9.area.value} (same value: 40)
|
|
[damage] : object {Focus.system.heightening.levels.9.damage}
|
|
[wmKl5ucMQTyXMxz1] : object {Focus.system.heightening.levels.9.damage.wmKl5ucMQTyXMxz1}
|
|
applyMod : boolean {Focus.system.heightening.levels.9.damage.wmKl5ucMQTyXMxz1.applyMod} (same value: False)
|
|
[category] : empty
|
|
formula : string {Focus.system.heightening.levels.9.damage.wmKl5ucMQTyXMxz1.formula} (same value: '9d4')
|
|
kinds : array<string> {Focus.system.heightening.levels.9.damage.wmKl5ucMQTyXMxz1.kinds}
|
|
Length: min=1 max=1
|
|
Value type: string {Focus.system.heightening.levels.9.damage.wmKl5ucMQTyXMxz1.kinds.[]} (same value: 'healing')
|
|
materials : array<> {Focus.system.heightening.levels.9.damage.wmKl5ucMQTyXMxz1.materials}
|
|
Length: min=0 max=0
|
|
Value type: empty
|
|
type : string {Focus.system.heightening.levels.9.damage.wmKl5ucMQTyXMxz1.type} (same value: 'vitality')
|
|
[range] : object {Focus.system.heightening.levels.9.range}
|
|
value : string {Focus.system.heightening.levels.9.range.value} (same value: '150 feet')
|
|
[target] : object {Focus.system.heightening.levels.9.target}
|
|
value : string {Focus.system.heightening.levels.9.target.value} (3 different values)
|
|
'4 creatures other than you' (x1)
|
|
'up to 5 creatures' (x1)
|
|
'4 creatures' (x1)
|
|
[type] : string {Focus.system.heightening.type} (2 different values)
|
|
'interval' (x129)
|
|
'fixed' (x19)
|
|
level : object {Focus.system.level}
|
|
value : integer {Focus.system.level.value} (10 different values)
|
|
1 (x208)
|
|
4 (x99)
|
|
3 (x70)
|
|
5 (x48)
|
|
6 (x21)
|
|
2 (x20)
|
|
7 (x9)
|
|
9 (x8)
|
|
10 (x5)
|
|
8 (x3)
|
|
traits : object {Focus.system.traits}
|
|
rarity : string {Focus.system.traits.rarity} (3 different values)
|
|
'uncommon' (x453)
|
|
'rare' (x27)
|
|
'common' (x11)
|
|
traditions : array<> {Focus.system.traits.traditions}
|
|
Length: min=0 max=0
|
|
Value type: empty
|
|
value : array<string> {Focus.system.traits.value}
|
|
Length: min=1 max=9
|
|
Value type: string {Focus.system.traits.value.[]} (77 different values)
|
|
[selected] : mixed
|
|
object {Focus.system.traits.selected}
|
|
[auditory] : string {Focus.system.traits.selected.auditory} (same value: 'Auditory')
|
|
[curse] : string {Focus.system.traits.selected.curse} (same value: 'Curse')
|
|
[darkness] : string {Focus.system.traits.selected.darkness} (same value: 'Darkness')
|
|
[death] : string {Focus.system.traits.selected.death} (same value: 'Death')
|
|
[divination] : string {Focus.system.traits.selected.divination} (same value: 'Divination')
|
|
[evocation] : string {Focus.system.traits.selected.evocation} (same value: 'Evocation')
|
|
fire : string {Focus.system.traits.selected.fire} (same value: 'Fire')
|
|
[cantrip] : string {Focus.system.traits.selected.cantrip} (same value: 'Cantrip')
|
|
[conjuration] : string {Focus.system.traits.selected.conjuration} (same value: 'Conjuration')
|
|
[custom] : string {Focus.system.traits.selected.custom} (same value: '')
|
|
[healing] : string {Focus.system.traits.selected.healing} (same value: 'Healing')
|
|
[hex] : string {Focus.system.traits.selected.hex} (same value: 'Hex')
|
|
[illusion] : string {Focus.system.traits.selected.illusion} (same value: 'Illusion')
|
|
[necromancy] : string {Focus.system.traits.selected.necromancy} (same value: 'Necromancy')
|
|
[shadow] : string {Focus.system.traits.selected.shadow} (same value: 'Shadow')
|
|
good : string {Focus.system.traits.selected.good} (same value: 'Good')
|
|
[teleportation] : string {Focus.system.traits.selected.teleportation} (same value: 'Teleportation')
|
|
[visual] : string {Focus.system.traits.selected.visual} (same value: 'Visual')
|
|
[witch] : string {Focus.system.traits.selected.witch} (same value: 'Witch')
|
|
array<> {Focus.system.traits.selected}
|
|
Length: min=0 max=0
|
|
Value type: empty
|
|
[overlays] : object {Focus.system.overlays}
|
|
[0e58gcb5dwwddtze] : object {Focus.system.overlays.0e58gcb5dwwddtze}
|
|
_id : string {Focus.system.overlays.0e58gcb5dwwddtze._id} (same value: '0e58gcb5dwwddtze')
|
|
overlayType : string {Focus.system.overlays.0e58gcb5dwwddtze.overlayType} (same value: 'override')
|
|
sort : integer {Focus.system.overlays.0e58gcb5dwwddtze.sort} (same value: 2)
|
|
system : object {Focus.system.overlays.0e58gcb5dwwddtze.system}
|
|
damage : object {Focus.system.overlays.0e58gcb5dwwddtze.system.damage}
|
|
0 : object {Focus.system.overlays.0e58gcb5dwwddtze.system.damage.0}
|
|
formula : string {Focus.system.overlays.0e58gcb5dwwddtze.system.damage.0.formula} (same value: '1d10+8')
|
|
heightening : object {Focus.system.overlays.0e58gcb5dwwddtze.system.heightening}
|
|
damage : object {Focus.system.overlays.0e58gcb5dwwddtze.system.heightening.damage}
|
|
0 : string {Focus.system.overlays.0e58gcb5dwwddtze.system.heightening.damage.0} (same value: '1d10+8')
|
|
range : object {Focus.system.overlays.0e58gcb5dwwddtze.system.range}
|
|
value : string {Focus.system.overlays.0e58gcb5dwwddtze.system.range.value} (same value: '30 feet')
|
|
time : object {Focus.system.overlays.0e58gcb5dwwddtze.system.time}
|
|
value : string {Focus.system.overlays.0e58gcb5dwwddtze.system.time.value} (same value: '2')
|
|
traits : object {Focus.system.overlays.0e58gcb5dwwddtze.system.traits}
|
|
value : array<string> {Focus.system.overlays.0e58gcb5dwwddtze.system.traits.value}
|
|
Length: min=6 max=6
|
|
Value type: string {Focus.system.overlays.0e58gcb5dwwddtze.system.traits.value.[]} (6 different values)
|
|
'concentrate' (x1)
|
|
'focus' (x1)
|
|
'healing' (x1)
|
|
'manipulate' (x1)
|
|
'ranger' (x1)
|
|
'vitality' (x1)
|
|
[2a6Vm4mIjBgrzlO2] : object {Focus.system.overlays.2a6Vm4mIjBgrzlO2}
|
|
name : string {Focus.system.overlays.2a6Vm4mIjBgrzlO2.name} (same value: 'Touch of the Void (Vs. Living)')
|
|
overlayType : string {Focus.system.overlays.2a6Vm4mIjBgrzlO2.overlayType} (same value: 'override')
|
|
sort : integer {Focus.system.overlays.2a6Vm4mIjBgrzlO2.sort} (same value: 2)
|
|
system : object {Focus.system.overlays.2a6Vm4mIjBgrzlO2.system}
|
|
damage : object {Focus.system.overlays.2a6Vm4mIjBgrzlO2.system.damage}
|
|
Esn7klJ9WRsIFnrE : object {Focus.system.overlays.2a6Vm4mIjBgrzlO2.system.damage.Esn7klJ9WRsIFnrE}
|
|
applyMod : boolean {Focus.system.overlays.2a6Vm4mIjBgrzlO2.system.damage.Esn7klJ9WRsIFnrE.applyMod} (same value: False)
|
|
[category] : empty
|
|
formula : string {Focus.system.overlays.2a6Vm4mIjBgrzlO2.system.damage.Esn7klJ9WRsIFnrE.formula} (same value: '1d6')
|
|
kinds : array<string> {Focus.system.overlays.2a6Vm4mIjBgrzlO2.system.damage.Esn7klJ9WRsIFnrE.kinds}
|
|
Length: min=1 max=1
|
|
Value type: string {Focus.system.overlays.2a6Vm4mIjBgrzlO2.system.damage.Esn7klJ9WRsIFnrE.kinds.[]} (same value: 'damage')
|
|
materials : array<> {Focus.system.overlays.2a6Vm4mIjBgrzlO2.system.damage.Esn7klJ9WRsIFnrE.materials}
|
|
Length: min=0 max=0
|
|
Value type: empty
|
|
type : string {Focus.system.overlays.2a6Vm4mIjBgrzlO2.system.damage.Esn7klJ9WRsIFnrE.type} (same value: 'void')
|
|
defense : object {Focus.system.overlays.2a6Vm4mIjBgrzlO2.system.defense}
|
|
save : object {Focus.system.overlays.2a6Vm4mIjBgrzlO2.system.defense.save}
|
|
basic : boolean {Focus.system.overlays.2a6Vm4mIjBgrzlO2.system.defense.save.basic} (same value: True)
|
|
statistic : string {Focus.system.overlays.2a6Vm4mIjBgrzlO2.system.defense.save.statistic} (same value: 'fortitude')
|
|
heightening : object {Focus.system.overlays.2a6Vm4mIjBgrzlO2.system.heightening}
|
|
damage : object {Focus.system.overlays.2a6Vm4mIjBgrzlO2.system.heightening.damage}
|
|
Esn7klJ9WRsIFnrE : string {Focus.system.overlays.2a6Vm4mIjBgrzlO2.system.heightening.damage.Esn7klJ9WRsIFnrE} (same value: '1d6')
|
|
interval : integer {Focus.system.overlays.2a6Vm4mIjBgrzlO2.system.heightening.interval} (same value: 1)
|
|
type : string {Focus.system.overlays.2a6Vm4mIjBgrzlO2.system.heightening.type} (same value: 'interval')
|
|
[4fq7k05nvyujd8et] : object {Focus.system.overlays.4fq7k05nvyujd8et}
|
|
_id : string {Focus.system.overlays.4fq7k05nvyujd8et._id} (same value: '4fq7k05nvyujd8et')
|
|
overlayType : string {Focus.system.overlays.4fq7k05nvyujd8et.overlayType} (same value: 'override')
|
|
sort : integer {Focus.system.overlays.4fq7k05nvyujd8et.sort} (same value: 3)
|
|
system : object {Focus.system.overlays.4fq7k05nvyujd8et.system}
|
|
area : object {Focus.system.overlays.4fq7k05nvyujd8et.system.area}
|
|
value : string {Focus.system.overlays.4fq7k05nvyujd8et.system.area.value} (same value: '15')
|
|
time : object {Focus.system.overlays.4fq7k05nvyujd8et.system.time}
|
|
value : string {Focus.system.overlays.4fq7k05nvyujd8et.system.time.value} (same value: '3')
|
|
[6wf5l1kiwcdtnx6s] : object {Focus.system.overlays.6wf5l1kiwcdtnx6s}
|
|
overlayType : string {Focus.system.overlays.6wf5l1kiwcdtnx6s.overlayType} (same value: 'override')
|
|
sort : integer {Focus.system.overlays.6wf5l1kiwcdtnx6s.sort} (same value: 3)
|
|
system : object {Focus.system.overlays.6wf5l1kiwcdtnx6s.system}
|
|
area : object {Focus.system.overlays.6wf5l1kiwcdtnx6s.system.area}
|
|
value : integer {Focus.system.overlays.6wf5l1kiwcdtnx6s.system.area.value} (same value: 60)
|
|
damage : object {Focus.system.overlays.6wf5l1kiwcdtnx6s.system.damage}
|
|
0 : object {Focus.system.overlays.6wf5l1kiwcdtnx6s.system.damage.0}
|
|
[category] : empty
|
|
formula : string {Focus.system.overlays.6wf5l1kiwcdtnx6s.system.damage.0.formula} (same value: '4d6')
|
|
heightening : object {Focus.system.overlays.6wf5l1kiwcdtnx6s.system.heightening}
|
|
damage : object {Focus.system.overlays.6wf5l1kiwcdtnx6s.system.heightening.damage}
|
|
0 : string {Focus.system.overlays.6wf5l1kiwcdtnx6s.system.heightening.damage.0} (same value: '2d6')
|
|
target : object {Focus.system.overlays.6wf5l1kiwcdtnx6s.system.target}
|
|
value : string {Focus.system.overlays.6wf5l1kiwcdtnx6s.system.target.value} (same value: 'All creatures')
|
|
time : object {Focus.system.overlays.6wf5l1kiwcdtnx6s.system.time}
|
|
value : string {Focus.system.overlays.6wf5l1kiwcdtnx6s.system.time.value} (same value: '3')
|
|
[7kXuvyzlvtAyq6rR] : object {Focus.system.overlays.7kXuvyzlvtAyq6rR}
|
|
name : string {Focus.system.overlays.7kXuvyzlvtAyq6rR.name} (same value: 'Shining Starlight Attack (Fortitude)')
|
|
overlayType : string {Focus.system.overlays.7kXuvyzlvtAyq6rR.overlayType} (same value: 'override')
|
|
sort : integer {Focus.system.overlays.7kXuvyzlvtAyq6rR.sort} (same value: 1)
|
|
system : object {Focus.system.overlays.7kXuvyzlvtAyq6rR.system}
|
|
damage : object {Focus.system.overlays.7kXuvyzlvtAyq6rR.system.damage}
|
|
0 : object {Focus.system.overlays.7kXuvyzlvtAyq6rR.system.damage.0}
|
|
[category] : empty
|
|
defense : object {Focus.system.overlays.7kXuvyzlvtAyq6rR.system.defense}
|
|
save : object {Focus.system.overlays.7kXuvyzlvtAyq6rR.system.defense.save}
|
|
basic : boolean {Focus.system.overlays.7kXuvyzlvtAyq6rR.system.defense.save.basic} (same value: True)
|
|
statistic : string {Focus.system.overlays.7kXuvyzlvtAyq6rR.system.defense.save.statistic} (same value: 'fortitude')
|
|
rules : ignored (Foundry rules object) {Focus.system.overlays.7kXuvyzlvtAyq6rR.system.rules}
|
|
[7ry8vc5rj3vz1053] : object {Focus.system.overlays.7ry8vc5rj3vz1053}
|
|
_id : string {Focus.system.overlays.7ry8vc5rj3vz1053._id} (same value: '7ry8vc5rj3vz1053')
|
|
overlayType : string {Focus.system.overlays.7ry8vc5rj3vz1053.overlayType} (same value: 'override')
|
|
sort : integer {Focus.system.overlays.7ry8vc5rj3vz1053.sort} (same value: 3)
|
|
system : object {Focus.system.overlays.7ry8vc5rj3vz1053.system}
|
|
target : object {Focus.system.overlays.7ry8vc5rj3vz1053.system.target}
|
|
value : string {Focus.system.overlays.7ry8vc5rj3vz1053.system.target.value} (same value: '3 living creatures')
|
|
time : object {Focus.system.overlays.7ry8vc5rj3vz1053.system.time}
|
|
value : string {Focus.system.overlays.7ry8vc5rj3vz1053.system.time.value} (same value: '3')
|
|
[9klvzqocf0qn2pkm] : object {Focus.system.overlays.9klvzqocf0qn2pkm}
|
|
_id : string {Focus.system.overlays.9klvzqocf0qn2pkm._id} (same value: '9klvzqocf0qn2pkm')
|
|
overlayType : string {Focus.system.overlays.9klvzqocf0qn2pkm.overlayType} (same value: 'override')
|
|
sort : integer {Focus.system.overlays.9klvzqocf0qn2pkm.sort} (same value: 1)
|
|
system : object {Focus.system.overlays.9klvzqocf0qn2pkm.system}
|
|
range : object {Focus.system.overlays.9klvzqocf0qn2pkm.system.range}
|
|
value : string {Focus.system.overlays.9klvzqocf0qn2pkm.system.range.value} (same value: 'touch')
|
|
time : object {Focus.system.overlays.9klvzqocf0qn2pkm.system.time}
|
|
value : string {Focus.system.overlays.9klvzqocf0qn2pkm.system.time.value} (same value: '1')
|
|
traits : object {Focus.system.overlays.9klvzqocf0qn2pkm.system.traits}
|
|
value : array<string> {Focus.system.overlays.9klvzqocf0qn2pkm.system.traits.value}
|
|
Length: min=5 max=5
|
|
Value type: string {Focus.system.overlays.9klvzqocf0qn2pkm.system.traits.value.[]} (5 different values)
|
|
'focus' (x1)
|
|
'healing' (x1)
|
|
'manipulate' (x1)
|
|
'ranger' (x1)
|
|
'vitality' (x1)
|
|
[BbMuJTegkAU3FWLe] : object {Focus.system.overlays.BbMuJTegkAU3FWLe}
|
|
_id : string {Focus.system.overlays.BbMuJTegkAU3FWLe._id} (same value: 'BbMuJTegkAU3FWLe')
|
|
name : string {Focus.system.overlays.BbMuJTegkAU3FWLe.name} (same value: 'Chthonian Wrath (Depths)')
|
|
overlayType : string {Focus.system.overlays.BbMuJTegkAU3FWLe.overlayType} (same value: 'override')
|
|
sort : integer {Focus.system.overlays.BbMuJTegkAU3FWLe.sort} (same value: 2)
|
|
system : object {Focus.system.overlays.BbMuJTegkAU3FWLe.system}
|
|
damage : object {Focus.system.overlays.BbMuJTegkAU3FWLe.system.damage}
|
|
0 : object {Focus.system.overlays.BbMuJTegkAU3FWLe.system.damage.0}
|
|
[category] : empty
|
|
type : string {Focus.system.overlays.BbMuJTegkAU3FWLe.system.damage.0.type} (same value: 'acid')
|
|
zvXU9ZdRVHSORUUn : object {Focus.system.overlays.BbMuJTegkAU3FWLe.system.damage.zvXU9ZdRVHSORUUn}
|
|
[category] : empty
|
|
type : string {Focus.system.overlays.BbMuJTegkAU3FWLe.system.damage.zvXU9ZdRVHSORUUn.type} (same value: 'slashing')
|
|
heightening : object {Focus.system.overlays.BbMuJTegkAU3FWLe.system.heightening}
|
|
damage : object {Focus.system.overlays.BbMuJTegkAU3FWLe.system.heightening.damage}
|
|
zvXU9ZdRVHSORUUn : string {Focus.system.overlays.BbMuJTegkAU3FWLe.system.heightening.damage.zvXU9ZdRVHSORUUn} (same value: '1d6')
|
|
[CCyXVS0emyKH4mbU] : object {Focus.system.overlays.CCyXVS0emyKH4mbU}
|
|
_id : string {Focus.system.overlays.CCyXVS0emyKH4mbU._id} (same value: 'CCyXVS0emyKH4mbU')
|
|
name : string {Focus.system.overlays.CCyXVS0emyKH4mbU.name} (same value: 'Chthonian Wrath (Volcanic)')
|
|
overlayType : string {Focus.system.overlays.CCyXVS0emyKH4mbU.overlayType} (same value: 'override')
|
|
sort : integer {Focus.system.overlays.CCyXVS0emyKH4mbU.sort} (same value: 4)
|
|
system : object {Focus.system.overlays.CCyXVS0emyKH4mbU.system}
|
|
damage : object {Focus.system.overlays.CCyXVS0emyKH4mbU.system.damage}
|
|
0 : object {Focus.system.overlays.CCyXVS0emyKH4mbU.system.damage.0}
|
|
[category] : empty
|
|
type : string {Focus.system.overlays.CCyXVS0emyKH4mbU.system.damage.0.type} (same value: 'fire')
|
|
zvXU9ZdRVHSORUUn : object {Focus.system.overlays.CCyXVS0emyKH4mbU.system.damage.zvXU9ZdRVHSORUUn}
|
|
[category] : empty
|
|
type : string {Focus.system.overlays.CCyXVS0emyKH4mbU.system.damage.zvXU9ZdRVHSORUUn.type} (same value: 'piercing')
|
|
heightening : object {Focus.system.overlays.CCyXVS0emyKH4mbU.system.heightening}
|
|
damage : object {Focus.system.overlays.CCyXVS0emyKH4mbU.system.heightening.damage}
|
|
zvXU9ZdRVHSORUUn : string {Focus.system.overlays.CCyXVS0emyKH4mbU.system.heightening.damage.zvXU9ZdRVHSORUUn} (same value: '1d6')
|
|
[CEq1pMKvvGCeb0XM] : object {Focus.system.overlays.CEq1pMKvvGCeb0XM}
|
|
overlayType : string {Focus.system.overlays.CEq1pMKvvGCeb0XM.overlayType} (same value: 'override')
|
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sort : integer {Focus.system.overlays.CEq1pMKvvGCeb0XM.sort} (same value: 1)
|
|
system : object {Focus.system.overlays.CEq1pMKvvGCeb0XM.system}
|
|
[CuGW0j3SYzsrf89R] : object {Focus.system.overlays.CuGW0j3SYzsrf89R}
|
|
name : string {Focus.system.overlays.CuGW0j3SYzsrf89R.name} (same value: 'Sun Blade')
|
|
overlayType : string {Focus.system.overlays.CuGW0j3SYzsrf89R.overlayType} (same value: 'override')
|
|
sort : integer {Focus.system.overlays.CuGW0j3SYzsrf89R.sort} (same value: 1)
|
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system : object {Focus.system.overlays.CuGW0j3SYzsrf89R.system}
|
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damage : object {Focus.system.overlays.CuGW0j3SYzsrf89R.system.damage}
|
|
0 : object {Focus.system.overlays.CuGW0j3SYzsrf89R.system.damage.0}
|
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category : string {Focus.system.overlays.CuGW0j3SYzsrf89R.system.damage.0.category} (same value: '')
|
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defense : object {Focus.system.overlays.CuGW0j3SYzsrf89R.system.defense}
|
|
save : object {Focus.system.overlays.CuGW0j3SYzsrf89R.system.defense.save}
|
|
statistic : string {Focus.system.overlays.CuGW0j3SYzsrf89R.system.defense.save.statistic} (same value: '')
|
|
rules : ignored (Foundry rules object) {Focus.system.overlays.CuGW0j3SYzsrf89R.system.rules}
|
|
[CufbZVoGmuZokCjW] : object {Focus.system.overlays.CufbZVoGmuZokCjW}
|
|
_id : string {Focus.system.overlays.CufbZVoGmuZokCjW._id} (same value: 'CufbZVoGmuZokCjW')
|
|
name : string {Focus.system.overlays.CufbZVoGmuZokCjW.name} (same value: 'Telekinetic Rend (Bludgeoning)')
|
|
overlayType : string {Focus.system.overlays.CufbZVoGmuZokCjW.overlayType} (same value: 'override')
|
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sort : integer {Focus.system.overlays.CufbZVoGmuZokCjW.sort} (same value: 1)
|
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system : object {Focus.system.overlays.CufbZVoGmuZokCjW.system}
|
|
damage : object {Focus.system.overlays.CufbZVoGmuZokCjW.system.damage}
|
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Q85SvGoxCoIiB0OS : object {Focus.system.overlays.CufbZVoGmuZokCjW.system.damage.Q85SvGoxCoIiB0OS}
|
|
applyMod : boolean {Focus.system.overlays.CufbZVoGmuZokCjW.system.damage.Q85SvGoxCoIiB0OS.applyMod} (same value: False)
|
|
[category] : empty
|
|
formula : string {Focus.system.overlays.CufbZVoGmuZokCjW.system.damage.Q85SvGoxCoIiB0OS.formula} (same value: '1d6')
|
|
materials : array<> {Focus.system.overlays.CufbZVoGmuZokCjW.system.damage.Q85SvGoxCoIiB0OS.materials}
|
|
Length: min=0 max=0
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Value type: empty
|
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type : string {Focus.system.overlays.CufbZVoGmuZokCjW.system.damage.Q85SvGoxCoIiB0OS.type} (same value: 'bludgeoning')
|
|
heightening : object {Focus.system.overlays.CufbZVoGmuZokCjW.system.heightening}
|
|
damage : object {Focus.system.overlays.CufbZVoGmuZokCjW.system.heightening.damage}
|
|
Q85SvGoxCoIiB0OS : string {Focus.system.overlays.CufbZVoGmuZokCjW.system.heightening.damage.Q85SvGoxCoIiB0OS} (same value: '1d6')
|
|
[DXSeNnk6UK2ScLGI] : object {Focus.system.overlays.DXSeNnk6UK2ScLGI}
|
|
_id : string {Focus.system.overlays.DXSeNnk6UK2ScLGI._id} (same value: 'DXSeNnk6UK2ScLGI')
|
|
name : string {Focus.system.overlays.DXSeNnk6UK2ScLGI.name} (same value: 'Imaginary Weapon (Bludgeoning)')
|
|
overlayType : string {Focus.system.overlays.DXSeNnk6UK2ScLGI.overlayType} (same value: 'override')
|
|
sort : integer {Focus.system.overlays.DXSeNnk6UK2ScLGI.sort} (same value: 1)
|
|
system : object {Focus.system.overlays.DXSeNnk6UK2ScLGI.system}
|
|
damage : object {Focus.system.overlays.DXSeNnk6UK2ScLGI.system.damage}
|
|
ky50hzqhwvdu8luq : object {Focus.system.overlays.DXSeNnk6UK2ScLGI.system.damage.ky50hzqhwvdu8luq}
|
|
[category] : empty
|
|
type : string {Focus.system.overlays.DXSeNnk6UK2ScLGI.system.damage.ky50hzqhwvdu8luq.type} (same value: 'bludgeoning')
|
|
btb0quascsjm63hj : object {Focus.system.overlays.btb0quascsjm63hj}
|
|
_id : string {Focus.system.overlays.btb0quascsjm63hj._id} (same value: 'btb0quascsjm63hj')
|
|
overlayType : string {Focus.system.overlays.btb0quascsjm63hj.overlayType} (same value: 'override')
|
|
sort : integer {Focus.system.overlays.btb0quascsjm63hj.sort} (same value: 2)
|
|
system : object {Focus.system.overlays.btb0quascsjm63hj.system}
|
|
area : object {Focus.system.overlays.btb0quascsjm63hj.system.area}
|
|
value : string {Focus.system.overlays.btb0quascsjm63hj.system.area.value} (same value: '10')
|
|
damage : object {Focus.system.overlays.btb0quascsjm63hj.system.damage}
|
|
0 : object {Focus.system.overlays.btb0quascsjm63hj.system.damage.0}
|
|
[category] : empty
|
|
formula : string {Focus.system.overlays.btb0quascsjm63hj.system.damage.0.formula} (same value: '3d6')
|
|
type : string {Focus.system.overlays.btb0quascsjm63hj.system.damage.0.type} (same value: 'force')
|
|
1 : object {Focus.system.overlays.btb0quascsjm63hj.system.damage.1}
|
|
applyMod : boolean {Focus.system.overlays.btb0quascsjm63hj.system.damage.1.applyMod} (same value: False)
|
|
[category] : empty
|
|
formula : string {Focus.system.overlays.btb0quascsjm63hj.system.damage.1.formula} (same value: '3d12')
|
|
materials : array<> {Focus.system.overlays.btb0quascsjm63hj.system.damage.1.materials}
|
|
Length: min=0 max=0
|
|
Value type: empty
|
|
type : string {Focus.system.overlays.btb0quascsjm63hj.system.damage.1.type} (same value: 'electricity')
|
|
heightening : object {Focus.system.overlays.btb0quascsjm63hj.system.heightening}
|
|
damage : object {Focus.system.overlays.btb0quascsjm63hj.system.heightening.damage}
|
|
0 : string {Focus.system.overlays.btb0quascsjm63hj.system.heightening.damage.0} (same value: '2d6')
|
|
1 : string {Focus.system.overlays.btb0quascsjm63hj.system.heightening.damage.1} (same value: '2d12')
|
|
time : object {Focus.system.overlays.btb0quascsjm63hj.system.time}
|
|
value : string {Focus.system.overlays.btb0quascsjm63hj.system.time.value} (same value: '2')
|
|
[DoqHugNozok6ecgz] : object {Focus.system.overlays.DoqHugNozok6ecgz}
|
|
_id : string {Focus.system.overlays.DoqHugNozok6ecgz._id} (same value: 'DoqHugNozok6ecgz')
|
|
name : string {Focus.system.overlays.DoqHugNozok6ecgz.name} (same value: 'Astral Rain (Bludgeoning)')
|
|
overlayType : string {Focus.system.overlays.DoqHugNozok6ecgz.overlayType} (same value: 'override')
|
|
sort : integer {Focus.system.overlays.DoqHugNozok6ecgz.sort} (same value: 1)
|
|
system : object {Focus.system.overlays.DoqHugNozok6ecgz.system}
|
|
damage : object {Focus.system.overlays.DoqHugNozok6ecgz.system.damage}
|
|
utw4ddumvvnvuqom : object {Focus.system.overlays.DoqHugNozok6ecgz.system.damage.utw4ddumvvnvuqom}
|
|
type : string {Focus.system.overlays.DoqHugNozok6ecgz.system.damage.utw4ddumvvnvuqom.type} (same value: 'bludgeoning')
|
|
[LQQbWk6HbCVgJ1Y0] : object {Focus.system.overlays.LQQbWk6HbCVgJ1Y0}
|
|
name : string {Focus.system.overlays.LQQbWk6HbCVgJ1Y0.name} (same value: 'Shining Starlight Attack (Reflex)')
|
|
overlayType : string {Focus.system.overlays.LQQbWk6HbCVgJ1Y0.overlayType} (same value: 'override')
|
|
sort : integer {Focus.system.overlays.LQQbWk6HbCVgJ1Y0.sort} (same value: 2)
|
|
system : object {Focus.system.overlays.LQQbWk6HbCVgJ1Y0.system}
|
|
damage : object {Focus.system.overlays.LQQbWk6HbCVgJ1Y0.system.damage}
|
|
0 : object {Focus.system.overlays.LQQbWk6HbCVgJ1Y0.system.damage.0}
|
|
[category] : empty
|
|
defense : object {Focus.system.overlays.LQQbWk6HbCVgJ1Y0.system.defense}
|
|
save : object {Focus.system.overlays.LQQbWk6HbCVgJ1Y0.system.defense.save}
|
|
basic : boolean {Focus.system.overlays.LQQbWk6HbCVgJ1Y0.system.defense.save.basic} (same value: True)
|
|
statistic : string {Focus.system.overlays.LQQbWk6HbCVgJ1Y0.system.defense.save.statistic} (same value: 'reflex')
|
|
rules : ignored (Foundry rules object) {Focus.system.overlays.LQQbWk6HbCVgJ1Y0.system.rules}
|
|
[LnV6q1fbaObkI3Mt] : object {Focus.system.overlays.LnV6q1fbaObkI3Mt}
|
|
name : string {Focus.system.overlays.LnV6q1fbaObkI3Mt.name} (same value: 'Establish Ward (Slashing)')
|
|
overlayType : string {Focus.system.overlays.LnV6q1fbaObkI3Mt.overlayType} (same value: 'override')
|
|
sort : integer {Focus.system.overlays.LnV6q1fbaObkI3Mt.sort} (same value: 3)
|
|
system : object {Focus.system.overlays.LnV6q1fbaObkI3Mt.system}
|
|
damage : object {Focus.system.overlays.LnV6q1fbaObkI3Mt.system.damage}
|
|
0 : object {Focus.system.overlays.LnV6q1fbaObkI3Mt.system.damage.0}
|
|
[category] : empty
|
|
kinds : array<string> {Focus.system.overlays.LnV6q1fbaObkI3Mt.system.damage.0.kinds}
|
|
Length: min=1 max=1
|
|
Value type: string {Focus.system.overlays.LnV6q1fbaObkI3Mt.system.damage.0.kinds.[]} (same value: 'damage')
|
|
type : string {Focus.system.overlays.LnV6q1fbaObkI3Mt.system.damage.0.type} (same value: 'slashing')
|
|
[defense] : empty
|
|
[NpIVrCHatLgsVZoR] : object {Focus.system.overlays.NpIVrCHatLgsVZoR}
|
|
name : string {Focus.system.overlays.NpIVrCHatLgsVZoR.name} (same value: 'Spirit Object (Piercing)')
|
|
overlayType : string {Focus.system.overlays.NpIVrCHatLgsVZoR.overlayType} (same value: 'override')
|
|
sort : integer {Focus.system.overlays.NpIVrCHatLgsVZoR.sort} (same value: 2)
|
|
system : object {Focus.system.overlays.NpIVrCHatLgsVZoR.system}
|
|
damage : object {Focus.system.overlays.NpIVrCHatLgsVZoR.system.damage}
|
|
t4PnP1mLQnxt0Vu0 : object {Focus.system.overlays.NpIVrCHatLgsVZoR.system.damage.t4PnP1mLQnxt0Vu0}
|
|
applyMod : boolean {Focus.system.overlays.NpIVrCHatLgsVZoR.system.damage.t4PnP1mLQnxt0Vu0.applyMod} (same value: False)
|
|
[category] : empty
|
|
formula : string {Focus.system.overlays.NpIVrCHatLgsVZoR.system.damage.t4PnP1mLQnxt0Vu0.formula} (same value: '2d4')
|
|
kinds : array<string> {Focus.system.overlays.NpIVrCHatLgsVZoR.system.damage.t4PnP1mLQnxt0Vu0.kinds}
|
|
Length: min=1 max=1
|
|
Value type: string {Focus.system.overlays.NpIVrCHatLgsVZoR.system.damage.t4PnP1mLQnxt0Vu0.kinds.[]} (same value: 'damage')
|
|
materials : array<> {Focus.system.overlays.NpIVrCHatLgsVZoR.system.damage.t4PnP1mLQnxt0Vu0.materials}
|
|
Length: min=0 max=0
|
|
Value type: empty
|
|
type : string {Focus.system.overlays.NpIVrCHatLgsVZoR.system.damage.t4PnP1mLQnxt0Vu0.type} (same value: 'piercing')
|
|
defense : object {Focus.system.overlays.NpIVrCHatLgsVZoR.system.defense}
|
|
[save] : empty
|
|
heightening : object {Focus.system.overlays.NpIVrCHatLgsVZoR.system.heightening}
|
|
damage : object {Focus.system.overlays.NpIVrCHatLgsVZoR.system.heightening.damage}
|
|
t4PnP1mLQnxt0Vu0 : string {Focus.system.overlays.NpIVrCHatLgsVZoR.system.heightening.damage.t4PnP1mLQnxt0Vu0} (same value: '2d4')
|
|
interval : integer {Focus.system.overlays.NpIVrCHatLgsVZoR.system.heightening.interval} (same value: 1)
|
|
type : string {Focus.system.overlays.NpIVrCHatLgsVZoR.system.heightening.type} (same value: 'interval')
|
|
[PqqCsQ9RXSxeMSX0] : object {Focus.system.overlays.PqqCsQ9RXSxeMSX0}
|
|
name : string {Focus.system.overlays.PqqCsQ9RXSxeMSX0.name} (same value: 'Establish Ward (Bludgeoning)')
|
|
overlayType : string {Focus.system.overlays.PqqCsQ9RXSxeMSX0.overlayType} (same value: 'override')
|
|
sort : integer {Focus.system.overlays.PqqCsQ9RXSxeMSX0.sort} (same value: 1)
|
|
system : object {Focus.system.overlays.PqqCsQ9RXSxeMSX0.system}
|
|
damage : object {Focus.system.overlays.PqqCsQ9RXSxeMSX0.system.damage}
|
|
0 : object {Focus.system.overlays.PqqCsQ9RXSxeMSX0.system.damage.0}
|
|
[category] : empty
|
|
kinds : array<string> {Focus.system.overlays.PqqCsQ9RXSxeMSX0.system.damage.0.kinds}
|
|
Length: min=1 max=1
|
|
Value type: string {Focus.system.overlays.PqqCsQ9RXSxeMSX0.system.damage.0.kinds.[]} (same value: 'damage')
|
|
type : string {Focus.system.overlays.PqqCsQ9RXSxeMSX0.system.damage.0.type} (same value: 'bludgeoning')
|
|
[defense] : empty
|
|
[Q9TwuY4EmdxnJF1I] : object {Focus.system.overlays.Q9TwuY4EmdxnJF1I}
|
|
name : string {Focus.system.overlays.Q9TwuY4EmdxnJF1I.name} (same value: 'Spirit Object (Slashing)')
|
|
overlayType : string {Focus.system.overlays.Q9TwuY4EmdxnJF1I.overlayType} (same value: 'override')
|
|
sort : integer {Focus.system.overlays.Q9TwuY4EmdxnJF1I.sort} (same value: 3)
|
|
system : object {Focus.system.overlays.Q9TwuY4EmdxnJF1I.system}
|
|
damage : object {Focus.system.overlays.Q9TwuY4EmdxnJF1I.system.damage}
|
|
8dOIX3NNAKkHeHVH : object {Focus.system.overlays.Q9TwuY4EmdxnJF1I.system.damage.8dOIX3NNAKkHeHVH}
|
|
applyMod : boolean {Focus.system.overlays.Q9TwuY4EmdxnJF1I.system.damage.8dOIX3NNAKkHeHVH.applyMod} (same value: False)
|
|
[category] : empty
|
|
formula : string {Focus.system.overlays.Q9TwuY4EmdxnJF1I.system.damage.8dOIX3NNAKkHeHVH.formula} (same value: '2d4')
|
|
kinds : array<string> {Focus.system.overlays.Q9TwuY4EmdxnJF1I.system.damage.8dOIX3NNAKkHeHVH.kinds}
|
|
Length: min=1 max=1
|
|
Value type: string {Focus.system.overlays.Q9TwuY4EmdxnJF1I.system.damage.8dOIX3NNAKkHeHVH.kinds.[]} (same value: 'damage')
|
|
materials : array<> {Focus.system.overlays.Q9TwuY4EmdxnJF1I.system.damage.8dOIX3NNAKkHeHVH.materials}
|
|
Length: min=0 max=0
|
|
Value type: empty
|
|
type : string {Focus.system.overlays.Q9TwuY4EmdxnJF1I.system.damage.8dOIX3NNAKkHeHVH.type} (same value: 'slashing')
|
|
defense : object {Focus.system.overlays.Q9TwuY4EmdxnJF1I.system.defense}
|
|
[save] : empty
|
|
heightening : object {Focus.system.overlays.Q9TwuY4EmdxnJF1I.system.heightening}
|
|
damage : object {Focus.system.overlays.Q9TwuY4EmdxnJF1I.system.heightening.damage}
|
|
8dOIX3NNAKkHeHVH : string {Focus.system.overlays.Q9TwuY4EmdxnJF1I.system.heightening.damage.8dOIX3NNAKkHeHVH} (same value: '2d4')
|
|
interval : integer {Focus.system.overlays.Q9TwuY4EmdxnJF1I.system.heightening.interval} (same value: 1)
|
|
type : string {Focus.system.overlays.Q9TwuY4EmdxnJF1I.system.heightening.type} (same value: 'interval')
|
|
[S9bvJZUVLzYL5MWX] : object {Focus.system.overlays.S9bvJZUVLzYL5MWX}
|
|
name : string {Focus.system.overlays.S9bvJZUVLzYL5MWX.name} (same value: 'Establish Ward (Piercing)')
|
|
overlayType : string {Focus.system.overlays.S9bvJZUVLzYL5MWX.overlayType} (same value: 'override')
|
|
sort : integer {Focus.system.overlays.S9bvJZUVLzYL5MWX.sort} (same value: 2)
|
|
system : object {Focus.system.overlays.S9bvJZUVLzYL5MWX.system}
|
|
damage : object {Focus.system.overlays.S9bvJZUVLzYL5MWX.system.damage}
|
|
0 : object {Focus.system.overlays.S9bvJZUVLzYL5MWX.system.damage.0}
|
|
[category] : empty
|
|
kinds : array<string> {Focus.system.overlays.S9bvJZUVLzYL5MWX.system.damage.0.kinds}
|
|
Length: min=1 max=1
|
|
Value type: string {Focus.system.overlays.S9bvJZUVLzYL5MWX.system.damage.0.kinds.[]} (same value: 'damage')
|
|
type : string {Focus.system.overlays.S9bvJZUVLzYL5MWX.system.damage.0.type} (same value: 'piercing')
|
|
[defense] : empty
|
|
[WkWzYf33w2Z6JuF5] : object {Focus.system.overlays.WkWzYf33w2Z6JuF5}
|
|
name : string {Focus.system.overlays.WkWzYf33w2Z6JuF5.name} (same value: 'Spirit Object (Bludgeoning)')
|
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overlayType : string {Focus.system.overlays.WkWzYf33w2Z6JuF5.overlayType} (same value: 'override')
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sort : integer {Focus.system.overlays.WkWzYf33w2Z6JuF5.sort} (same value: 1)
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system : object {Focus.system.overlays.WkWzYf33w2Z6JuF5.system}
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damage : object {Focus.system.overlays.WkWzYf33w2Z6JuF5.system.damage}
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nMMXarqRmT50OrII : object {Focus.system.overlays.WkWzYf33w2Z6JuF5.system.damage.nMMXarqRmT50OrII}
|
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applyMod : boolean {Focus.system.overlays.WkWzYf33w2Z6JuF5.system.damage.nMMXarqRmT50OrII.applyMod} (same value: False)
|
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[category] : empty
|
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formula : string {Focus.system.overlays.WkWzYf33w2Z6JuF5.system.damage.nMMXarqRmT50OrII.formula} (same value: '2d4')
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kinds : array<string> {Focus.system.overlays.WkWzYf33w2Z6JuF5.system.damage.nMMXarqRmT50OrII.kinds}
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Length: min=1 max=1
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Value type: string {Focus.system.overlays.WkWzYf33w2Z6JuF5.system.damage.nMMXarqRmT50OrII.kinds.[]} (same value: 'damage')
|
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materials : array<> {Focus.system.overlays.WkWzYf33w2Z6JuF5.system.damage.nMMXarqRmT50OrII.materials}
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Length: min=0 max=0
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Value type: empty
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type : string {Focus.system.overlays.WkWzYf33w2Z6JuF5.system.damage.nMMXarqRmT50OrII.type} (same value: 'bludgeoning')
|
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defense : object {Focus.system.overlays.WkWzYf33w2Z6JuF5.system.defense}
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[save] : empty
|
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heightening : object {Focus.system.overlays.WkWzYf33w2Z6JuF5.system.heightening}
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damage : object {Focus.system.overlays.WkWzYf33w2Z6JuF5.system.heightening.damage}
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nMMXarqRmT50OrII : string {Focus.system.overlays.WkWzYf33w2Z6JuF5.system.heightening.damage.nMMXarqRmT50OrII} (same value: '2d4')
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interval : integer {Focus.system.overlays.WkWzYf33w2Z6JuF5.system.heightening.interval} (same value: 1)
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type : string {Focus.system.overlays.WkWzYf33w2Z6JuF5.system.heightening.type} (same value: 'interval')
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[X5dzq3FJP3WUX1ii] : object {Focus.system.overlays.X5dzq3FJP3WUX1ii}
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name : string {Focus.system.overlays.X5dzq3FJP3WUX1ii.name} (same value: 'Unravel Knowledge (Higher Damage)')
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overlayType : string {Focus.system.overlays.X5dzq3FJP3WUX1ii.overlayType} (same value: 'override')
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sort : integer {Focus.system.overlays.X5dzq3FJP3WUX1ii.sort} (same value: 1)
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system : object {Focus.system.overlays.X5dzq3FJP3WUX1ii.system}
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damage : object {Focus.system.overlays.X5dzq3FJP3WUX1ii.system.damage}
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vs9ciDI4DzHtuq6T : object {Focus.system.overlays.X5dzq3FJP3WUX1ii.system.damage.vs9ciDI4DzHtuq6T}
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applyMod : boolean {Focus.system.overlays.X5dzq3FJP3WUX1ii.system.damage.vs9ciDI4DzHtuq6T.applyMod} (same value: False)
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[category] : empty
|
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formula : string {Focus.system.overlays.X5dzq3FJP3WUX1ii.system.damage.vs9ciDI4DzHtuq6T.formula} (same value: '3d8')
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kinds : array<string> {Focus.system.overlays.X5dzq3FJP3WUX1ii.system.damage.vs9ciDI4DzHtuq6T.kinds}
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Length: min=1 max=1
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Value type: string {Focus.system.overlays.X5dzq3FJP3WUX1ii.system.damage.vs9ciDI4DzHtuq6T.kinds.[]} (same value: 'damage')
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materials : array<> {Focus.system.overlays.X5dzq3FJP3WUX1ii.system.damage.vs9ciDI4DzHtuq6T.materials}
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Length: min=0 max=0
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Value type: empty
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type : string {Focus.system.overlays.X5dzq3FJP3WUX1ii.system.damage.vs9ciDI4DzHtuq6T.type} (same value: 'mental')
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heightening : object {Focus.system.overlays.X5dzq3FJP3WUX1ii.system.heightening}
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area : integer {Focus.system.overlays.X5dzq3FJP3WUX1ii.system.heightening.area} (same value: 0)
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damage : object {Focus.system.overlays.X5dzq3FJP3WUX1ii.system.heightening.damage}
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vs9ciDI4DzHtuq6T : string {Focus.system.overlays.X5dzq3FJP3WUX1ii.system.heightening.damage.vs9ciDI4DzHtuq6T} (same value: '1d8')
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interval : integer {Focus.system.overlays.X5dzq3FJP3WUX1ii.system.heightening.interval} (same value: 1)
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type : string {Focus.system.overlays.X5dzq3FJP3WUX1ii.system.heightening.type} (same value: 'interval')
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[Xbeg9SUkGfiqGXzU] : object {Focus.system.overlays.Xbeg9SUkGfiqGXzU}
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name : string {Focus.system.overlays.Xbeg9SUkGfiqGXzU.name} (same value: 'Vengeful Glare (Fire)')
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overlayType : string {Focus.system.overlays.Xbeg9SUkGfiqGXzU.overlayType} (same value: 'override')
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sort : integer {Focus.system.overlays.Xbeg9SUkGfiqGXzU.sort} (same value: 2)
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system : object {Focus.system.overlays.Xbeg9SUkGfiqGXzU.system}
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damage : object {Focus.system.overlays.Xbeg9SUkGfiqGXzU.system.damage}
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RvlurCw0bh1rCO6z : object {Focus.system.overlays.Xbeg9SUkGfiqGXzU.system.damage.RvlurCw0bh1rCO6z}
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applyMod : boolean {Focus.system.overlays.Xbeg9SUkGfiqGXzU.system.damage.RvlurCw0bh1rCO6z.applyMod} (same value: False)
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[category] : empty
|
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formula : string {Focus.system.overlays.Xbeg9SUkGfiqGXzU.system.damage.RvlurCw0bh1rCO6z.formula} (same value: '1d4')
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kinds : array<string> {Focus.system.overlays.Xbeg9SUkGfiqGXzU.system.damage.RvlurCw0bh1rCO6z.kinds}
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Length: min=1 max=1
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Value type: string {Focus.system.overlays.Xbeg9SUkGfiqGXzU.system.damage.RvlurCw0bh1rCO6z.kinds.[]} (same value: 'damage')
|
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materials : array<> {Focus.system.overlays.Xbeg9SUkGfiqGXzU.system.damage.RvlurCw0bh1rCO6z.materials}
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Length: min=0 max=0
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Value type: empty
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type : string {Focus.system.overlays.Xbeg9SUkGfiqGXzU.system.damage.RvlurCw0bh1rCO6z.type} (same value: 'fire')
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heightening : object {Focus.system.overlays.Xbeg9SUkGfiqGXzU.system.heightening}
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area : integer {Focus.system.overlays.Xbeg9SUkGfiqGXzU.system.heightening.area} (same value: 0)
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damage : object {Focus.system.overlays.Xbeg9SUkGfiqGXzU.system.heightening.damage}
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RvlurCw0bh1rCO6z : string {Focus.system.overlays.Xbeg9SUkGfiqGXzU.system.heightening.damage.RvlurCw0bh1rCO6z} (same value: '1d4')
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interval : integer {Focus.system.overlays.Xbeg9SUkGfiqGXzU.system.heightening.interval} (same value: 1)
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type : string {Focus.system.overlays.Xbeg9SUkGfiqGXzU.system.heightening.type} (same value: 'interval')
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traits : object {Focus.system.overlays.Xbeg9SUkGfiqGXzU.system.traits}
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traditions : array<> {Focus.system.overlays.Xbeg9SUkGfiqGXzU.system.traits.traditions}
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Length: min=0 max=0
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Value type: empty
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value : array<string> {Focus.system.overlays.Xbeg9SUkGfiqGXzU.system.traits.value}
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Length: min=4 max=4
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Value type: string {Focus.system.overlays.Xbeg9SUkGfiqGXzU.system.traits.value.[]} (4 different values)
|
|
'concentrate' (x1)
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|
'fire' (x1)
|
|
'focus' (x1)
|
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'wizard' (x1)
|
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[ZuI1Ww6k5gzoGUyb] : object {Focus.system.overlays.ZuI1Ww6k5gzoGUyb}
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name : string {Focus.system.overlays.ZuI1Ww6k5gzoGUyb.name} (same value: 'Shining Starlight Attack (Will)')
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overlayType : string {Focus.system.overlays.ZuI1Ww6k5gzoGUyb.overlayType} (same value: 'override')
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sort : integer {Focus.system.overlays.ZuI1Ww6k5gzoGUyb.sort} (same value: 3)
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system : object {Focus.system.overlays.ZuI1Ww6k5gzoGUyb.system}
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damage : object {Focus.system.overlays.ZuI1Ww6k5gzoGUyb.system.damage}
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0 : object {Focus.system.overlays.ZuI1Ww6k5gzoGUyb.system.damage.0}
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[category] : empty
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defense : object {Focus.system.overlays.ZuI1Ww6k5gzoGUyb.system.defense}
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save : object {Focus.system.overlays.ZuI1Ww6k5gzoGUyb.system.defense.save}
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basic : boolean {Focus.system.overlays.ZuI1Ww6k5gzoGUyb.system.defense.save.basic} (same value: True)
|
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statistic : string {Focus.system.overlays.ZuI1Ww6k5gzoGUyb.system.defense.save.statistic} (same value: 'will')
|
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rules : ignored (Foundry rules object) {Focus.system.overlays.ZuI1Ww6k5gzoGUyb.system.rules}
|
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[a33QUFoKgoOprovO] : object {Focus.system.overlays.a33QUFoKgoOprovO}
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name : string {Focus.system.overlays.a33QUFoKgoOprovO.name} (same value: 'Lay on Hands (Vs. Undead)')
|
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overlayType : string {Focus.system.overlays.a33QUFoKgoOprovO.overlayType} (same value: 'override')
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sort : integer {Focus.system.overlays.a33QUFoKgoOprovO.sort} (same value: 2)
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system : object {Focus.system.overlays.a33QUFoKgoOprovO.system}
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damage : object {Focus.system.overlays.a33QUFoKgoOprovO.system.damage}
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37YW4ZGhxx7Y2mdI : object {Focus.system.overlays.a33QUFoKgoOprovO.system.damage.37YW4ZGhxx7Y2mdI}
|
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applyMod : boolean {Focus.system.overlays.a33QUFoKgoOprovO.system.damage.37YW4ZGhxx7Y2mdI.applyMod} (same value: False)
|
|
[category] : empty
|
|
formula : string {Focus.system.overlays.a33QUFoKgoOprovO.system.damage.37YW4ZGhxx7Y2mdI.formula} (same value: '1d6')
|
|
kinds : array<string> {Focus.system.overlays.a33QUFoKgoOprovO.system.damage.37YW4ZGhxx7Y2mdI.kinds}
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Length: min=1 max=1
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Value type: string {Focus.system.overlays.a33QUFoKgoOprovO.system.damage.37YW4ZGhxx7Y2mdI.kinds.[]} (same value: 'damage')
|
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materials : array<> {Focus.system.overlays.a33QUFoKgoOprovO.system.damage.37YW4ZGhxx7Y2mdI.materials}
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Length: min=0 max=0
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Value type: empty
|
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type : string {Focus.system.overlays.a33QUFoKgoOprovO.system.damage.37YW4ZGhxx7Y2mdI.type} (same value: 'vitality')
|
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defense : object {Focus.system.overlays.a33QUFoKgoOprovO.system.defense}
|
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save : object {Focus.system.overlays.a33QUFoKgoOprovO.system.defense.save}
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basic : boolean {Focus.system.overlays.a33QUFoKgoOprovO.system.defense.save.basic} (same value: True)
|
|
statistic : string {Focus.system.overlays.a33QUFoKgoOprovO.system.defense.save.statistic} (same value: 'fortitude')
|
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heightening : object {Focus.system.overlays.a33QUFoKgoOprovO.system.heightening}
|
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damage : object {Focus.system.overlays.a33QUFoKgoOprovO.system.heightening.damage}
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37YW4ZGhxx7Y2mdI : string {Focus.system.overlays.a33QUFoKgoOprovO.system.heightening.damage.37YW4ZGhxx7Y2mdI} (same value: '1d6')
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interval : integer {Focus.system.overlays.a33QUFoKgoOprovO.system.heightening.interval} (same value: 1)
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type : string {Focus.system.overlays.a33QUFoKgoOprovO.system.heightening.type} (same value: 'interval')
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[ah0wlzxg5wb7q038] : object {Focus.system.overlays.ah0wlzxg5wb7q038}
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overlayType : string {Focus.system.overlays.ah0wlzxg5wb7q038.overlayType} (same value: 'override')
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sort : integer {Focus.system.overlays.ah0wlzxg5wb7q038.sort} (same value: 2)
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system : object {Focus.system.overlays.ah0wlzxg5wb7q038.system}
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area : object {Focus.system.overlays.ah0wlzxg5wb7q038.system.area}
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value : integer {Focus.system.overlays.ah0wlzxg5wb7q038.system.area.value} (same value: 30)
|
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damage : object {Focus.system.overlays.ah0wlzxg5wb7q038.system.damage}
|
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0 : object {Focus.system.overlays.ah0wlzxg5wb7q038.system.damage.0}
|
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[category] : empty
|
|
formula : string {Focus.system.overlays.ah0wlzxg5wb7q038.system.damage.0.formula} (same value: '3d6')
|
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heightening : object {Focus.system.overlays.ah0wlzxg5wb7q038.system.heightening}
|
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damage : object {Focus.system.overlays.ah0wlzxg5wb7q038.system.heightening.damage}
|
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0 : string {Focus.system.overlays.ah0wlzxg5wb7q038.system.heightening.damage.0} (same value: '2d6')
|
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target : object {Focus.system.overlays.ah0wlzxg5wb7q038.system.target}
|
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value : string {Focus.system.overlays.ah0wlzxg5wb7q038.system.target.value} (same value: 'All creatures')
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time : object {Focus.system.overlays.ah0wlzxg5wb7q038.system.time}
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value : string {Focus.system.overlays.ah0wlzxg5wb7q038.system.time.value} (same value: '2')
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[azfSYp1fUjbQR6RN] : object {Focus.system.overlays.azfSYp1fUjbQR6RN}
|
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name : string {Focus.system.overlays.azfSYp1fUjbQR6RN.name} (same value: 'Cry of Destruction (Dealt Damage)')
|
|
overlayType : string {Focus.system.overlays.azfSYp1fUjbQR6RN.overlayType} (same value: 'override')
|
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sort : integer {Focus.system.overlays.azfSYp1fUjbQR6RN.sort} (same value: 2)
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system : object {Focus.system.overlays.azfSYp1fUjbQR6RN.system}
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damage : object {Focus.system.overlays.azfSYp1fUjbQR6RN.system.damage}
|
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0 : object {Focus.system.overlays.azfSYp1fUjbQR6RN.system.damage.0}
|
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[category] : empty
|
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formula : string {Focus.system.overlays.azfSYp1fUjbQR6RN.system.damage.0.formula} (same value: '1d12')
|
|
heightening : object {Focus.system.overlays.azfSYp1fUjbQR6RN.system.heightening}
|
|
damage : object {Focus.system.overlays.azfSYp1fUjbQR6RN.system.heightening.damage}
|
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0 : string {Focus.system.overlays.azfSYp1fUjbQR6RN.system.heightening.damage.0} (same value: '1d12')
|
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[b1ms5uwp9vwblhkq] : object {Focus.system.overlays.b1ms5uwp9vwblhkq}
|
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_id : string {Focus.system.overlays.b1ms5uwp9vwblhkq._id} (same value: 'b1ms5uwp9vwblhkq')
|
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overlayType : string {Focus.system.overlays.b1ms5uwp9vwblhkq.overlayType} (same value: 'override')
|
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sort : integer {Focus.system.overlays.b1ms5uwp9vwblhkq.sort} (same value: 2)
|
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system : object {Focus.system.overlays.b1ms5uwp9vwblhkq.system}
|
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damage : object {Focus.system.overlays.b1ms5uwp9vwblhkq.system.damage}
|
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0 : object {Focus.system.overlays.b1ms5uwp9vwblhkq.system.damage.0}
|
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formula : string {Focus.system.overlays.b1ms5uwp9vwblhkq.system.damage.0.formula} (same value: '1d8+8')
|
|
heightening : object {Focus.system.overlays.b1ms5uwp9vwblhkq.system.heightening}
|
|
damage : object {Focus.system.overlays.b1ms5uwp9vwblhkq.system.heightening.damage}
|
|
0 : string {Focus.system.overlays.b1ms5uwp9vwblhkq.system.heightening.damage.0} (same value: '1d8+8')
|
|
range : object {Focus.system.overlays.b1ms5uwp9vwblhkq.system.range}
|
|
value : string {Focus.system.overlays.b1ms5uwp9vwblhkq.system.range.value} (same value: '30 feet')
|
|
time : object {Focus.system.overlays.b1ms5uwp9vwblhkq.system.time}
|
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value : string {Focus.system.overlays.b1ms5uwp9vwblhkq.system.time.value} (same value: '2')
|
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traits : object {Focus.system.overlays.b1ms5uwp9vwblhkq.system.traits}
|
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traditions : array<> {Focus.system.overlays.b1ms5uwp9vwblhkq.system.traits.traditions}
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Length: min=0 max=0
|
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Value type: empty
|
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value : array<string> {Focus.system.overlays.b1ms5uwp9vwblhkq.system.traits.value}
|
|
Length: min=6 max=6
|
|
Value type: string {Focus.system.overlays.b1ms5uwp9vwblhkq.system.traits.value.[]} (6 different values)
|
|
'concentrate' (x1)
|
|
'druid' (x1)
|
|
'focus' (x1)
|
|
'healing' (x1)
|
|
'manipulate' (x1)
|
|
'vitality' (x1)
|
|
[c69HMe7LM38KOi2y] : object {Focus.system.overlays.c69HMe7LM38KOi2y}
|
|
_id : string {Focus.system.overlays.c69HMe7LM38KOi2y._id} (same value: 'c69HMe7LM38KOi2y')
|
|
name : string {Focus.system.overlays.c69HMe7LM38KOi2y.name} (same value: 'Malicious Shadow (Piercing)')
|
|
overlayType : string {Focus.system.overlays.c69HMe7LM38KOi2y.overlayType} (same value: 'override')
|
|
sort : integer {Focus.system.overlays.c69HMe7LM38KOi2y.sort} (same value: 2)
|
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system : object {Focus.system.overlays.c69HMe7LM38KOi2y.system}
|
|
damage : object {Focus.system.overlays.c69HMe7LM38KOi2y.system.damage}
|
|
0 : object {Focus.system.overlays.c69HMe7LM38KOi2y.system.damage.0}
|
|
[category] : empty
|
|
type : string {Focus.system.overlays.c69HMe7LM38KOi2y.system.damage.0.type} (same value: 'piercing')
|
|
[ci80ouAhMWhvH5hc] : object {Focus.system.overlays.ci80ouAhMWhvH5hc}
|
|
name : string {Focus.system.overlays.ci80ouAhMWhvH5hc.name} (same value: 'Vengeful Glare (Cold)')
|
|
overlayType : string {Focus.system.overlays.ci80ouAhMWhvH5hc.overlayType} (same value: 'override')
|
|
sort : integer {Focus.system.overlays.ci80ouAhMWhvH5hc.sort} (same value: 1)
|
|
system : object {Focus.system.overlays.ci80ouAhMWhvH5hc.system}
|
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damage : object {Focus.system.overlays.ci80ouAhMWhvH5hc.system.damage}
|
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OuHfPvNu5dWl6QS4 : object {Focus.system.overlays.ci80ouAhMWhvH5hc.system.damage.OuHfPvNu5dWl6QS4}
|
|
applyMod : boolean {Focus.system.overlays.ci80ouAhMWhvH5hc.system.damage.OuHfPvNu5dWl6QS4.applyMod} (same value: False)
|
|
[category] : empty
|
|
formula : string {Focus.system.overlays.ci80ouAhMWhvH5hc.system.damage.OuHfPvNu5dWl6QS4.formula} (same value: '1d4')
|
|
kinds : array<string> {Focus.system.overlays.ci80ouAhMWhvH5hc.system.damage.OuHfPvNu5dWl6QS4.kinds}
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Length: min=1 max=1
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|
Value type: string {Focus.system.overlays.ci80ouAhMWhvH5hc.system.damage.OuHfPvNu5dWl6QS4.kinds.[]} (same value: 'damage')
|
|
materials : array<> {Focus.system.overlays.ci80ouAhMWhvH5hc.system.damage.OuHfPvNu5dWl6QS4.materials}
|
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Length: min=0 max=0
|
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Value type: empty
|
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type : string {Focus.system.overlays.ci80ouAhMWhvH5hc.system.damage.OuHfPvNu5dWl6QS4.type} (same value: 'cold')
|
|
heightening : object {Focus.system.overlays.ci80ouAhMWhvH5hc.system.heightening}
|
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area : integer {Focus.system.overlays.ci80ouAhMWhvH5hc.system.heightening.area} (same value: 0)
|
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damage : object {Focus.system.overlays.ci80ouAhMWhvH5hc.system.heightening.damage}
|
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OuHfPvNu5dWl6QS4 : string {Focus.system.overlays.ci80ouAhMWhvH5hc.system.heightening.damage.OuHfPvNu5dWl6QS4} (same value: '1d4')
|
|
interval : integer {Focus.system.overlays.ci80ouAhMWhvH5hc.system.heightening.interval} (same value: 1)
|
|
type : string {Focus.system.overlays.ci80ouAhMWhvH5hc.system.heightening.type} (same value: 'interval')
|
|
traits : object {Focus.system.overlays.ci80ouAhMWhvH5hc.system.traits}
|
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traditions : array<> {Focus.system.overlays.ci80ouAhMWhvH5hc.system.traits.traditions}
|
|
Length: min=0 max=0
|
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Value type: empty
|
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value : array<string> {Focus.system.overlays.ci80ouAhMWhvH5hc.system.traits.value}
|
|
Length: min=4 max=4
|
|
Value type: string {Focus.system.overlays.ci80ouAhMWhvH5hc.system.traits.value.[]} (4 different values)
|
|
'cold' (x1)
|
|
'concentrate' (x1)
|
|
'focus' (x1)
|
|
'wizard' (x1)
|
|
[dfoz8m3dp8dllujj] : object {Focus.system.overlays.dfoz8m3dp8dllujj}
|
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_id : string {Focus.system.overlays.dfoz8m3dp8dllujj._id} (same value: 'dfoz8m3dp8dllujj')
|
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overlayType : string {Focus.system.overlays.dfoz8m3dp8dllujj.overlayType} (same value: 'override')
|
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sort : integer {Focus.system.overlays.dfoz8m3dp8dllujj.sort} (same value: 1)
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system : object {Focus.system.overlays.dfoz8m3dp8dllujj.system}
|
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heightening : object {Focus.system.overlays.dfoz8m3dp8dllujj.system.heightening}
|
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damage : object {Focus.system.overlays.dfoz8m3dp8dllujj.system.heightening.damage}
|
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interval : integer {Focus.system.overlays.dfoz8m3dp8dllujj.system.heightening.interval} (same value: 3)
|
|
type : string {Focus.system.overlays.dfoz8m3dp8dllujj.system.heightening.type} (same value: 'interval')
|
|
time : object {Focus.system.overlays.dfoz8m3dp8dllujj.system.time}
|
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value : string {Focus.system.overlays.dfoz8m3dp8dllujj.system.time.value} (same value: '1')
|
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gtx60gzq3jg5sczk : object {Focus.system.overlays.gtx60gzq3jg5sczk}
|
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_id : string {Focus.system.overlays.gtx60gzq3jg5sczk._id} (same value: 'gtx60gzq3jg5sczk')
|
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overlayType : string {Focus.system.overlays.gtx60gzq3jg5sczk.overlayType} (same value: 'override')
|
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sort : integer {Focus.system.overlays.gtx60gzq3jg5sczk.sort} (same value: 1)
|
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system : object {Focus.system.overlays.gtx60gzq3jg5sczk.system}
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time : object {Focus.system.overlays.gtx60gzq3jg5sczk.system.time}
|
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value : string {Focus.system.overlays.gtx60gzq3jg5sczk.system.time.value} (same value: '1')
|
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[gHIOzknAtexc6GUE] : object {Focus.system.overlays.gHIOzknAtexc6GUE}
|
|
name : string {Focus.system.overlays.gHIOzknAtexc6GUE.name} (same value: 'Touch of the Void (Healing)')
|
|
overlayType : string {Focus.system.overlays.gHIOzknAtexc6GUE.overlayType} (same value: 'override')
|
|
sort : integer {Focus.system.overlays.gHIOzknAtexc6GUE.sort} (same value: 1)
|
|
system : object {Focus.system.overlays.gHIOzknAtexc6GUE.system}
|
|
damage : object {Focus.system.overlays.gHIOzknAtexc6GUE.system.damage}
|
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cM137DAlBX1LcWAX : object {Focus.system.overlays.gHIOzknAtexc6GUE.system.damage.cM137DAlBX1LcWAX}
|
|
applyMod : boolean {Focus.system.overlays.gHIOzknAtexc6GUE.system.damage.cM137DAlBX1LcWAX.applyMod} (same value: False)
|
|
[category] : empty
|
|
formula : string {Focus.system.overlays.gHIOzknAtexc6GUE.system.damage.cM137DAlBX1LcWAX.formula} (same value: '6')
|
|
kinds : array<string> {Focus.system.overlays.gHIOzknAtexc6GUE.system.damage.cM137DAlBX1LcWAX.kinds}
|
|
Length: min=1 max=1
|
|
Value type: string {Focus.system.overlays.gHIOzknAtexc6GUE.system.damage.cM137DAlBX1LcWAX.kinds.[]} (same value: 'healing')
|
|
materials : array<> {Focus.system.overlays.gHIOzknAtexc6GUE.system.damage.cM137DAlBX1LcWAX.materials}
|
|
Length: min=0 max=0
|
|
Value type: empty
|
|
type : string {Focus.system.overlays.gHIOzknAtexc6GUE.system.damage.cM137DAlBX1LcWAX.type} (same value: 'untyped')
|
|
heightening : object {Focus.system.overlays.gHIOzknAtexc6GUE.system.heightening}
|
|
damage : object {Focus.system.overlays.gHIOzknAtexc6GUE.system.heightening.damage}
|
|
cM137DAlBX1LcWAX : string {Focus.system.overlays.gHIOzknAtexc6GUE.system.heightening.damage.cM137DAlBX1LcWAX} (same value: '6')
|
|
interval : integer {Focus.system.overlays.gHIOzknAtexc6GUE.system.heightening.interval} (same value: 1)
|
|
type : string {Focus.system.overlays.gHIOzknAtexc6GUE.system.heightening.type} (same value: 'interval')
|
|
[iS7lFrCWupPSb8Rv] : object {Focus.system.overlays.iS7lFrCWupPSb8Rv}
|
|
_id : string {Focus.system.overlays.iS7lFrCWupPSb8Rv._id} (same value: 'iS7lFrCWupPSb8Rv')
|
|
name : string {Focus.system.overlays.iS7lFrCWupPSb8Rv.name} (same value: 'Chthonian Wrath (Frozen)')
|
|
overlayType : string {Focus.system.overlays.iS7lFrCWupPSb8Rv.overlayType} (same value: 'override')
|
|
sort : integer {Focus.system.overlays.iS7lFrCWupPSb8Rv.sort} (same value: 3)
|
|
system : object {Focus.system.overlays.iS7lFrCWupPSb8Rv.system}
|
|
damage : object {Focus.system.overlays.iS7lFrCWupPSb8Rv.system.damage}
|
|
0 : object {Focus.system.overlays.iS7lFrCWupPSb8Rv.system.damage.0}
|
|
[category] : empty
|
|
type : string {Focus.system.overlays.iS7lFrCWupPSb8Rv.system.damage.0.type} (same value: 'bludgeoning')
|
|
zvXU9ZdRVHSORUUn : object {Focus.system.overlays.iS7lFrCWupPSb8Rv.system.damage.zvXU9ZdRVHSORUUn}
|
|
[category] : empty
|
|
type : string {Focus.system.overlays.iS7lFrCWupPSb8Rv.system.damage.zvXU9ZdRVHSORUUn.type} (same value: 'cold')
|
|
heightening : object {Focus.system.overlays.iS7lFrCWupPSb8Rv.system.heightening}
|
|
damage : object {Focus.system.overlays.iS7lFrCWupPSb8Rv.system.heightening.damage}
|
|
zvXU9ZdRVHSORUUn : string {Focus.system.overlays.iS7lFrCWupPSb8Rv.system.heightening.damage.zvXU9ZdRVHSORUUn} (same value: '1d6')
|
|
[iyvv4m0qmxo1b08z] : object {Focus.system.overlays.iyvv4m0qmxo1b08z}
|
|
_id : string {Focus.system.overlays.iyvv4m0qmxo1b08z._id} (same value: 'iyvv4m0qmxo1b08z')
|
|
overlayType : string {Focus.system.overlays.iyvv4m0qmxo1b08z.overlayType} (same value: 'override')
|
|
sort : integer {Focus.system.overlays.iyvv4m0qmxo1b08z.sort} (same value: 3)
|
|
system : object {Focus.system.overlays.iyvv4m0qmxo1b08z.system}
|
|
area : object {Focus.system.overlays.iyvv4m0qmxo1b08z.system.area}
|
|
value : string {Focus.system.overlays.iyvv4m0qmxo1b08z.system.area.value} (same value: '15')
|
|
time : object {Focus.system.overlays.iyvv4m0qmxo1b08z.system.time}
|
|
value : string {Focus.system.overlays.iyvv4m0qmxo1b08z.system.time.value} (same value: '3')
|
|
[j125ugcqeelz5efk] : object {Focus.system.overlays.j125ugcqeelz5efk}
|
|
_id : string {Focus.system.overlays.j125ugcqeelz5efk._id} (same value: 'j125ugcqeelz5efk')
|
|
overlayType : string {Focus.system.overlays.j125ugcqeelz5efk.overlayType} (same value: 'override')
|
|
sort : integer {Focus.system.overlays.j125ugcqeelz5efk.sort} (same value: 2)
|
|
system : object {Focus.system.overlays.j125ugcqeelz5efk.system}
|
|
target : object {Focus.system.overlays.j125ugcqeelz5efk.system.target}
|
|
value : string {Focus.system.overlays.j125ugcqeelz5efk.system.target.value} (same value: '2 living creatures')
|
|
time : object {Focus.system.overlays.j125ugcqeelz5efk.system.time}
|
|
value : string {Focus.system.overlays.j125ugcqeelz5efk.system.time.value} (same value: '2')
|
|
[j6B2PBCHQqC0Jv16] : object {Focus.system.overlays.j6B2PBCHQqC0Jv16}
|
|
_id : string {Focus.system.overlays.j6B2PBCHQqC0Jv16._id} (same value: 'j6B2PBCHQqC0Jv16')
|
|
name : string {Focus.system.overlays.j6B2PBCHQqC0Jv16.name} (same value: 'Astral Rain (Piercing)')
|
|
overlayType : string {Focus.system.overlays.j6B2PBCHQqC0Jv16.overlayType} (same value: 'override')
|
|
sort : integer {Focus.system.overlays.j6B2PBCHQqC0Jv16.sort} (same value: 2)
|
|
system : object {Focus.system.overlays.j6B2PBCHQqC0Jv16.system}
|
|
damage : object {Focus.system.overlays.j6B2PBCHQqC0Jv16.system.damage}
|
|
utw4ddumvvnvuqom : object {Focus.system.overlays.j6B2PBCHQqC0Jv16.system.damage.utw4ddumvvnvuqom}
|
|
type : string {Focus.system.overlays.j6B2PBCHQqC0Jv16.system.damage.utw4ddumvvnvuqom.type} (same value: 'piercing')
|
|
[jnp3ni6b93pdifaq] : object {Focus.system.overlays.jnp3ni6b93pdifaq}
|
|
_id : string {Focus.system.overlays.jnp3ni6b93pdifaq._id} (same value: 'jnp3ni6b93pdifaq')
|
|
overlayType : string {Focus.system.overlays.jnp3ni6b93pdifaq.overlayType} (same value: 'override')
|
|
sort : integer {Focus.system.overlays.jnp3ni6b93pdifaq.sort} (same value: 3)
|
|
system : object {Focus.system.overlays.jnp3ni6b93pdifaq.system}
|
|
area : object {Focus.system.overlays.jnp3ni6b93pdifaq.system.area}
|
|
areaType : string {Focus.system.overlays.jnp3ni6b93pdifaq.system.area.areaType} (same value: 'burst')
|
|
value : string {Focus.system.overlays.jnp3ni6b93pdifaq.system.area.value} (same value: '15')
|
|
damage : object {Focus.system.overlays.jnp3ni6b93pdifaq.system.damage}
|
|
0 : object {Focus.system.overlays.jnp3ni6b93pdifaq.system.damage.0}
|
|
applyMod : boolean {Focus.system.overlays.jnp3ni6b93pdifaq.system.damage.0.applyMod} (same value: False)
|
|
[category] : empty
|
|
time : object {Focus.system.overlays.jnp3ni6b93pdifaq.system.time}
|
|
value : string {Focus.system.overlays.jnp3ni6b93pdifaq.system.time.value} (same value: '3')
|
|
[lq4yc6ojcujar4xa] : object {Focus.system.overlays.lq4yc6ojcujar4xa}
|
|
overlayType : string {Focus.system.overlays.lq4yc6ojcujar4xa.overlayType} (same value: 'override')
|
|
sort : integer {Focus.system.overlays.lq4yc6ojcujar4xa.sort} (same value: 1)
|
|
system : object {Focus.system.overlays.lq4yc6ojcujar4xa.system}
|
|
area : object {Focus.system.overlays.lq4yc6ojcujar4xa.system.area}
|
|
areaType : string {Focus.system.overlays.lq4yc6ojcujar4xa.system.area.areaType} (same value: 'burst')
|
|
type : string {Focus.system.overlays.lq4yc6ojcujar4xa.system.area.type} (same value: 'burst')
|
|
value : integer {Focus.system.overlays.lq4yc6ojcujar4xa.system.area.value} (same value: 5)
|
|
damage : object {Focus.system.overlays.lq4yc6ojcujar4xa.system.damage}
|
|
0 : object {Focus.system.overlays.lq4yc6ojcujar4xa.system.damage.0}
|
|
[category] : empty
|
|
time : object {Focus.system.overlays.lq4yc6ojcujar4xa.system.time}
|
|
value : string {Focus.system.overlays.lq4yc6ojcujar4xa.system.time.value} (same value: '1')
|
|
[md8ss7iwxhth4y5f] : object {Focus.system.overlays.md8ss7iwxhth4y5f}
|
|
_id : string {Focus.system.overlays.md8ss7iwxhth4y5f._id} (same value: 'md8ss7iwxhth4y5f')
|
|
overlayType : string {Focus.system.overlays.md8ss7iwxhth4y5f.overlayType} (same value: 'override')
|
|
sort : integer {Focus.system.overlays.md8ss7iwxhth4y5f.sort} (same value: 1)
|
|
system : object {Focus.system.overlays.md8ss7iwxhth4y5f.system}
|
|
range : object {Focus.system.overlays.md8ss7iwxhth4y5f.system.range}
|
|
value : string {Focus.system.overlays.md8ss7iwxhth4y5f.system.range.value} (same value: 'touch')
|
|
time : object {Focus.system.overlays.md8ss7iwxhth4y5f.system.time}
|
|
value : string {Focus.system.overlays.md8ss7iwxhth4y5f.system.time.value} (same value: '1')
|
|
[nhamwu2w6qte7bdr] : object {Focus.system.overlays.nhamwu2w6qte7bdr}
|
|
_id : string {Focus.system.overlays.nhamwu2w6qte7bdr._id} (same value: 'nhamwu2w6qte7bdr')
|
|
overlayType : string {Focus.system.overlays.nhamwu2w6qte7bdr.overlayType} (same value: 'override')
|
|
sort : integer {Focus.system.overlays.nhamwu2w6qte7bdr.sort} (same value: 1)
|
|
system : object {Focus.system.overlays.nhamwu2w6qte7bdr.system}
|
|
time : object {Focus.system.overlays.nhamwu2w6qte7bdr.system.time}
|
|
value : string {Focus.system.overlays.nhamwu2w6qte7bdr.system.time.value} (same value: '1')
|
|
[oOJY0MFq3IZR2yBt] : object {Focus.system.overlays.oOJY0MFq3IZR2yBt}
|
|
_id : string {Focus.system.overlays.oOJY0MFq3IZR2yBt._id} (same value: 'oOJY0MFq3IZR2yBt')
|
|
name : string {Focus.system.overlays.oOJY0MFq3IZR2yBt.name} (same value: 'Malicious Shadow (Slashing)')
|
|
overlayType : string {Focus.system.overlays.oOJY0MFq3IZR2yBt.overlayType} (same value: 'override')
|
|
sort : integer {Focus.system.overlays.oOJY0MFq3IZR2yBt.sort} (same value: 3)
|
|
system : object {Focus.system.overlays.oOJY0MFq3IZR2yBt.system}
|
|
damage : object {Focus.system.overlays.oOJY0MFq3IZR2yBt.system.damage}
|
|
0 : object {Focus.system.overlays.oOJY0MFq3IZR2yBt.system.damage.0}
|
|
[category] : empty
|
|
type : string {Focus.system.overlays.oOJY0MFq3IZR2yBt.system.damage.0.type} (same value: 'slashing')
|
|
[pf2bpfyrg68sglcv] : object {Focus.system.overlays.pf2bpfyrg68sglcv}
|
|
_id : string {Focus.system.overlays.pf2bpfyrg68sglcv._id} (same value: 'pf2bpfyrg68sglcv')
|
|
overlayType : string {Focus.system.overlays.pf2bpfyrg68sglcv.overlayType} (same value: 'override')
|
|
sort : integer {Focus.system.overlays.pf2bpfyrg68sglcv.sort} (same value: 2)
|
|
system : object {Focus.system.overlays.pf2bpfyrg68sglcv.system}
|
|
area : object {Focus.system.overlays.pf2bpfyrg68sglcv.system.area}
|
|
areaType : string {Focus.system.overlays.pf2bpfyrg68sglcv.system.area.areaType} (same value: 'burst')
|
|
value : string {Focus.system.overlays.pf2bpfyrg68sglcv.system.area.value} (same value: '10')
|
|
damage : object {Focus.system.overlays.pf2bpfyrg68sglcv.system.damage}
|
|
0 : object {Focus.system.overlays.pf2bpfyrg68sglcv.system.damage.0}
|
|
applyMod : boolean {Focus.system.overlays.pf2bpfyrg68sglcv.system.damage.0.applyMod} (same value: False)
|
|
[category] : empty
|
|
time : object {Focus.system.overlays.pf2bpfyrg68sglcv.system.time}
|
|
value : string {Focus.system.overlays.pf2bpfyrg68sglcv.system.time.value} (same value: '2')
|
|
[rBTunIUathAlk04R] : object {Focus.system.overlays.rBTunIUathAlk04R}
|
|
_id : string {Focus.system.overlays.rBTunIUathAlk04R._id} (same value: 'rBTunIUathAlk04R')
|
|
name : string {Focus.system.overlays.rBTunIUathAlk04R.name} (same value: 'Telekinetic Rend (Slashing)')
|
|
overlayType : string {Focus.system.overlays.rBTunIUathAlk04R.overlayType} (same value: 'override')
|
|
sort : integer {Focus.system.overlays.rBTunIUathAlk04R.sort} (same value: 2)
|
|
system : object {Focus.system.overlays.rBTunIUathAlk04R.system}
|
|
damage : object {Focus.system.overlays.rBTunIUathAlk04R.system.damage}
|
|
VSfHXFSJQGTzmS13 : object {Focus.system.overlays.rBTunIUathAlk04R.system.damage.VSfHXFSJQGTzmS13}
|
|
applyMod : boolean {Focus.system.overlays.rBTunIUathAlk04R.system.damage.VSfHXFSJQGTzmS13.applyMod} (same value: False)
|
|
[category] : empty
|
|
formula : string {Focus.system.overlays.rBTunIUathAlk04R.system.damage.VSfHXFSJQGTzmS13.formula} (same value: '1d6')
|
|
materials : array<> {Focus.system.overlays.rBTunIUathAlk04R.system.damage.VSfHXFSJQGTzmS13.materials}
|
|
Length: min=0 max=0
|
|
Value type: empty
|
|
type : string {Focus.system.overlays.rBTunIUathAlk04R.system.damage.VSfHXFSJQGTzmS13.type} (same value: 'slashing')
|
|
heightening : object {Focus.system.overlays.rBTunIUathAlk04R.system.heightening}
|
|
damage : object {Focus.system.overlays.rBTunIUathAlk04R.system.heightening.damage}
|
|
VSfHXFSJQGTzmS13 : string {Focus.system.overlays.rBTunIUathAlk04R.system.heightening.damage.VSfHXFSJQGTzmS13} (same value: '1d6')
|
|
[s0qqpj2kn6xavdyp] : object {Focus.system.overlays.s0qqpj2kn6xavdyp}
|
|
_id : string {Focus.system.overlays.s0qqpj2kn6xavdyp._id} (same value: 's0qqpj2kn6xavdyp')
|
|
overlayType : string {Focus.system.overlays.s0qqpj2kn6xavdyp.overlayType} (same value: 'override')
|
|
sort : integer {Focus.system.overlays.s0qqpj2kn6xavdyp.sort} (same value: 2)
|
|
system : object {Focus.system.overlays.s0qqpj2kn6xavdyp.system}
|
|
area : object {Focus.system.overlays.s0qqpj2kn6xavdyp.system.area}
|
|
value : string {Focus.system.overlays.s0qqpj2kn6xavdyp.system.area.value} (same value: '10')
|
|
time : object {Focus.system.overlays.s0qqpj2kn6xavdyp.system.time}
|
|
value : string {Focus.system.overlays.s0qqpj2kn6xavdyp.system.time.value} (same value: '2')
|
|
[tDZV8KuCodZHCSsA] : object {Focus.system.overlays.tDZV8KuCodZHCSsA}
|
|
_id : string {Focus.system.overlays.tDZV8KuCodZHCSsA._id} (same value: 'tDZV8KuCodZHCSsA')
|
|
name : string {Focus.system.overlays.tDZV8KuCodZHCSsA.name} (same value: 'Chthonian Wrath (Skies)')
|
|
overlayType : string {Focus.system.overlays.tDZV8KuCodZHCSsA.overlayType} (same value: 'override')
|
|
sort : integer {Focus.system.overlays.tDZV8KuCodZHCSsA.sort} (same value: 1)
|
|
system : object {Focus.system.overlays.tDZV8KuCodZHCSsA.system}
|
|
damage : object {Focus.system.overlays.tDZV8KuCodZHCSsA.system.damage}
|
|
0 : object {Focus.system.overlays.tDZV8KuCodZHCSsA.system.damage.0}
|
|
[category] : empty
|
|
type : string {Focus.system.overlays.tDZV8KuCodZHCSsA.system.damage.0.type} (same value: 'bludgeoning')
|
|
zvXU9ZdRVHSORUUn : object {Focus.system.overlays.tDZV8KuCodZHCSsA.system.damage.zvXU9ZdRVHSORUUn}
|
|
[category] : empty
|
|
type : string {Focus.system.overlays.tDZV8KuCodZHCSsA.system.damage.zvXU9ZdRVHSORUUn.type} (same value: 'electricity')
|
|
heightening : object {Focus.system.overlays.tDZV8KuCodZHCSsA.system.heightening}
|
|
damage : object {Focus.system.overlays.tDZV8KuCodZHCSsA.system.heightening.damage}
|
|
zvXU9ZdRVHSORUUn : string {Focus.system.overlays.tDZV8KuCodZHCSsA.system.heightening.damage.zvXU9ZdRVHSORUUn} (same value: '1d6')
|
|
[tXxdESgmsE9w9rws] : object {Focus.system.overlays.tXxdESgmsE9w9rws}
|
|
name : string {Focus.system.overlays.tXxdESgmsE9w9rws.name} (same value: 'Unravel Knowledge (Lower Damage)')
|
|
overlayType : string {Focus.system.overlays.tXxdESgmsE9w9rws.overlayType} (same value: 'override')
|
|
sort : integer {Focus.system.overlays.tXxdESgmsE9w9rws.sort} (same value: 2)
|
|
system : object {Focus.system.overlays.tXxdESgmsE9w9rws.system}
|
|
damage : object {Focus.system.overlays.tXxdESgmsE9w9rws.system.damage}
|
|
3EYhdKvOCHjkfErE : object {Focus.system.overlays.tXxdESgmsE9w9rws.system.damage.3EYhdKvOCHjkfErE}
|
|
applyMod : boolean {Focus.system.overlays.tXxdESgmsE9w9rws.system.damage.3EYhdKvOCHjkfErE.applyMod} (same value: False)
|
|
[category] : empty
|
|
formula : string {Focus.system.overlays.tXxdESgmsE9w9rws.system.damage.3EYhdKvOCHjkfErE.formula} (same value: '3d4')
|
|
kinds : array<string> {Focus.system.overlays.tXxdESgmsE9w9rws.system.damage.3EYhdKvOCHjkfErE.kinds}
|
|
Length: min=1 max=1
|
|
Value type: string {Focus.system.overlays.tXxdESgmsE9w9rws.system.damage.3EYhdKvOCHjkfErE.kinds.[]} (same value: 'damage')
|
|
materials : array<> {Focus.system.overlays.tXxdESgmsE9w9rws.system.damage.3EYhdKvOCHjkfErE.materials}
|
|
Length: min=0 max=0
|
|
Value type: empty
|
|
type : string {Focus.system.overlays.tXxdESgmsE9w9rws.system.damage.3EYhdKvOCHjkfErE.type} (same value: 'mental')
|
|
heightening : object {Focus.system.overlays.tXxdESgmsE9w9rws.system.heightening}
|
|
area : integer {Focus.system.overlays.tXxdESgmsE9w9rws.system.heightening.area} (same value: 0)
|
|
damage : object {Focus.system.overlays.tXxdESgmsE9w9rws.system.heightening.damage}
|
|
3EYhdKvOCHjkfErE : string {Focus.system.overlays.tXxdESgmsE9w9rws.system.heightening.damage.3EYhdKvOCHjkfErE} (same value: '1d4')
|
|
interval : integer {Focus.system.overlays.tXxdESgmsE9w9rws.system.heightening.interval} (same value: 1)
|
|
type : string {Focus.system.overlays.tXxdESgmsE9w9rws.system.heightening.type} (same value: 'interval')
|
|
[uLuOg62dVyxvbW66] : object {Focus.system.overlays.uLuOg62dVyxvbW66}
|
|
name : string {Focus.system.overlays.uLuOg62dVyxvbW66.name} (same value: 'Lay on Hands (Healing)')
|
|
overlayType : string {Focus.system.overlays.uLuOg62dVyxvbW66.overlayType} (same value: 'override')
|
|
sort : integer {Focus.system.overlays.uLuOg62dVyxvbW66.sort} (same value: 1)
|
|
system : object {Focus.system.overlays.uLuOg62dVyxvbW66.system}
|
|
damage : object {Focus.system.overlays.uLuOg62dVyxvbW66.system.damage}
|
|
b39tbePoPlJSzLku : object {Focus.system.overlays.uLuOg62dVyxvbW66.system.damage.b39tbePoPlJSzLku}
|
|
applyMod : boolean {Focus.system.overlays.uLuOg62dVyxvbW66.system.damage.b39tbePoPlJSzLku.applyMod} (same value: False)
|
|
[category] : empty
|
|
formula : string {Focus.system.overlays.uLuOg62dVyxvbW66.system.damage.b39tbePoPlJSzLku.formula} (same value: '6')
|
|
kinds : array<string> {Focus.system.overlays.uLuOg62dVyxvbW66.system.damage.b39tbePoPlJSzLku.kinds}
|
|
Length: min=1 max=1
|
|
Value type: string {Focus.system.overlays.uLuOg62dVyxvbW66.system.damage.b39tbePoPlJSzLku.kinds.[]} (same value: 'healing')
|
|
materials : array<> {Focus.system.overlays.uLuOg62dVyxvbW66.system.damage.b39tbePoPlJSzLku.materials}
|
|
Length: min=0 max=0
|
|
Value type: empty
|
|
type : string {Focus.system.overlays.uLuOg62dVyxvbW66.system.damage.b39tbePoPlJSzLku.type} (same value: 'vitality')
|
|
[defense] : empty
|
|
heightening : object {Focus.system.overlays.uLuOg62dVyxvbW66.system.heightening}
|
|
damage : object {Focus.system.overlays.uLuOg62dVyxvbW66.system.heightening.damage}
|
|
b39tbePoPlJSzLku : string {Focus.system.overlays.uLuOg62dVyxvbW66.system.heightening.damage.b39tbePoPlJSzLku} (same value: '6')
|
|
interval : integer {Focus.system.overlays.uLuOg62dVyxvbW66.system.heightening.interval} (same value: 1)
|
|
type : string {Focus.system.overlays.uLuOg62dVyxvbW66.system.heightening.type} (same value: 'interval')
|
|
[uqBNqB55cCGnzmcX] : object {Focus.system.overlays.uqBNqB55cCGnzmcX}
|
|
_id : string {Focus.system.overlays.uqBNqB55cCGnzmcX._id} (same value: 'uqBNqB55cCGnzmcX')
|
|
name : string {Focus.system.overlays.uqBNqB55cCGnzmcX.name} (same value: 'Imaginary Weapon (Slashing)')
|
|
overlayType : string {Focus.system.overlays.uqBNqB55cCGnzmcX.overlayType} (same value: 'override')
|
|
sort : integer {Focus.system.overlays.uqBNqB55cCGnzmcX.sort} (same value: 2)
|
|
system : object {Focus.system.overlays.uqBNqB55cCGnzmcX.system}
|
|
damage : object {Focus.system.overlays.uqBNqB55cCGnzmcX.system.damage}
|
|
ky50hzqhwvdu8luq : object {Focus.system.overlays.uqBNqB55cCGnzmcX.system.damage.ky50hzqhwvdu8luq}
|
|
[category] : empty
|
|
type : string {Focus.system.overlays.uqBNqB55cCGnzmcX.system.damage.ky50hzqhwvdu8luq.type} (same value: 'slashing')
|
|
[va07sxrcj8n2715r] : object {Focus.system.overlays.va07sxrcj8n2715r}
|
|
_id : string {Focus.system.overlays.va07sxrcj8n2715r._id} (same value: 'va07sxrcj8n2715r')
|
|
overlayType : string {Focus.system.overlays.va07sxrcj8n2715r.overlayType} (same value: 'override')
|
|
sort : integer {Focus.system.overlays.va07sxrcj8n2715r.sort} (same value: 2)
|
|
system : object {Focus.system.overlays.va07sxrcj8n2715r.system}
|
|
area : object {Focus.system.overlays.va07sxrcj8n2715r.system.area}
|
|
value : string {Focus.system.overlays.va07sxrcj8n2715r.system.area.value} (same value: '10')
|
|
time : object {Focus.system.overlays.va07sxrcj8n2715r.system.time}
|
|
value : string {Focus.system.overlays.va07sxrcj8n2715r.system.time.value} (same value: '2')
|
|
[vh52k2mfn7q0wuhc] : object {Focus.system.overlays.vh52k2mfn7q0wuhc}
|
|
_id : string {Focus.system.overlays.vh52k2mfn7q0wuhc._id} (same value: 'vh52k2mfn7q0wuhc')
|
|
overlayType : string {Focus.system.overlays.vh52k2mfn7q0wuhc.overlayType} (same value: 'override')
|
|
sort : integer {Focus.system.overlays.vh52k2mfn7q0wuhc.sort} (same value: 1)
|
|
system : object {Focus.system.overlays.vh52k2mfn7q0wuhc.system}
|
|
target : object {Focus.system.overlays.vh52k2mfn7q0wuhc.system.target}
|
|
value : string {Focus.system.overlays.vh52k2mfn7q0wuhc.system.target.value} (same value: '1 living creature')
|
|
time : object {Focus.system.overlays.vh52k2mfn7q0wuhc.system.time}
|
|
value : string {Focus.system.overlays.vh52k2mfn7q0wuhc.system.time.value} (same value: '1')
|
|
[vr5fwgm0r9nazh6j] : object {Focus.system.overlays.vr5fwgm0r9nazh6j}
|
|
_id : string {Focus.system.overlays.vr5fwgm0r9nazh6j._id} (same value: 'vr5fwgm0r9nazh6j')
|
|
overlayType : string {Focus.system.overlays.vr5fwgm0r9nazh6j.overlayType} (same value: 'override')
|
|
sort : integer {Focus.system.overlays.vr5fwgm0r9nazh6j.sort} (same value: 1)
|
|
system : object {Focus.system.overlays.vr5fwgm0r9nazh6j.system}
|
|
time : object {Focus.system.overlays.vr5fwgm0r9nazh6j.system.time}
|
|
value : string {Focus.system.overlays.vr5fwgm0r9nazh6j.system.time.value} (same value: '1')
|
|
[vymyl3e0gtam972y] : object {Focus.system.overlays.vymyl3e0gtam972y}
|
|
_id : string {Focus.system.overlays.vymyl3e0gtam972y._id} (same value: 'vymyl3e0gtam972y')
|
|
overlayType : string {Focus.system.overlays.vymyl3e0gtam972y.overlayType} (same value: 'override')
|
|
sort : integer {Focus.system.overlays.vymyl3e0gtam972y.sort} (same value: 3)
|
|
system : object {Focus.system.overlays.vymyl3e0gtam972y.system}
|
|
area : object {Focus.system.overlays.vymyl3e0gtam972y.system.area}
|
|
value : string {Focus.system.overlays.vymyl3e0gtam972y.system.area.value} (same value: '15')
|
|
time : object {Focus.system.overlays.vymyl3e0gtam972y.system.time}
|
|
value : string {Focus.system.overlays.vymyl3e0gtam972y.system.time.value} (same value: '3')
|
|
[w0trdt3leeebw0rt] : object {Focus.system.overlays.w0trdt3leeebw0rt}
|
|
_id : string {Focus.system.overlays.w0trdt3leeebw0rt._id} (same value: 'w0trdt3leeebw0rt')
|
|
overlayType : string {Focus.system.overlays.w0trdt3leeebw0rt.overlayType} (same value: 'override')
|
|
sort : integer {Focus.system.overlays.w0trdt3leeebw0rt.sort} (same value: 2)
|
|
system : object {Focus.system.overlays.w0trdt3leeebw0rt.system}
|
|
area : object {Focus.system.overlays.w0trdt3leeebw0rt.system.area}
|
|
value : string {Focus.system.overlays.w0trdt3leeebw0rt.system.area.value} (same value: '10')
|
|
time : object {Focus.system.overlays.w0trdt3leeebw0rt.system.time}
|
|
value : string {Focus.system.overlays.w0trdt3leeebw0rt.system.time.value} (same value: '2')
|
|
w892lw421gljtapf : object {Focus.system.overlays.w892lw421gljtapf}
|
|
_id : string {Focus.system.overlays.w892lw421gljtapf._id} (same value: 'w892lw421gljtapf')
|
|
overlayType : string {Focus.system.overlays.w892lw421gljtapf.overlayType} (same value: 'override')
|
|
sort : integer {Focus.system.overlays.w892lw421gljtapf.sort} (same value: 3)
|
|
system : object {Focus.system.overlays.w892lw421gljtapf.system}
|
|
area : object {Focus.system.overlays.w892lw421gljtapf.system.area}
|
|
value : string {Focus.system.overlays.w892lw421gljtapf.system.area.value} (same value: '20')
|
|
damage : object {Focus.system.overlays.w892lw421gljtapf.system.damage}
|
|
0 : object {Focus.system.overlays.w892lw421gljtapf.system.damage.0}
|
|
[category] : empty
|
|
formula : string {Focus.system.overlays.w892lw421gljtapf.system.damage.0.formula} (same value: '4d6')
|
|
type : string {Focus.system.overlays.w892lw421gljtapf.system.damage.0.type} (same value: 'force')
|
|
1 : object {Focus.system.overlays.w892lw421gljtapf.system.damage.1}
|
|
applyMod : boolean {Focus.system.overlays.w892lw421gljtapf.system.damage.1.applyMod} (same value: False)
|
|
[category] : empty
|
|
formula : string {Focus.system.overlays.w892lw421gljtapf.system.damage.1.formula} (same value: '4d12')
|
|
materials : array<> {Focus.system.overlays.w892lw421gljtapf.system.damage.1.materials}
|
|
Length: min=0 max=0
|
|
Value type: empty
|
|
type : string {Focus.system.overlays.w892lw421gljtapf.system.damage.1.type} (same value: 'electricity')
|
|
heightening : object {Focus.system.overlays.w892lw421gljtapf.system.heightening}
|
|
damage : object {Focus.system.overlays.w892lw421gljtapf.system.heightening.damage}
|
|
0 : string {Focus.system.overlays.w892lw421gljtapf.system.heightening.damage.0} (same value: '2d6')
|
|
1 : string {Focus.system.overlays.w892lw421gljtapf.system.heightening.damage.1} (same value: '2d12')
|
|
time : object {Focus.system.overlays.w892lw421gljtapf.system.time}
|
|
value : string {Focus.system.overlays.w892lw421gljtapf.system.time.value} (same value: '3')
|
|
[weox8ze9kgj6nz0h] : object {Focus.system.overlays.weox8ze9kgj6nz0h}
|
|
_id : string {Focus.system.overlays.weox8ze9kgj6nz0h._id} (same value: 'weox8ze9kgj6nz0h')
|
|
overlayType : string {Focus.system.overlays.weox8ze9kgj6nz0h.overlayType} (same value: 'override')
|
|
sort : integer {Focus.system.overlays.weox8ze9kgj6nz0h.sort} (same value: 1)
|
|
system : object {Focus.system.overlays.weox8ze9kgj6nz0h.system}
|
|
target : object {Focus.system.overlays.weox8ze9kgj6nz0h.system.target}
|
|
value : string {Focus.system.overlays.weox8ze9kgj6nz0h.system.target.value} (same value: 'All creatures')
|
|
time : object {Focus.system.overlays.weox8ze9kgj6nz0h.system.time}
|
|
value : string {Focus.system.overlays.weox8ze9kgj6nz0h.system.time.value} (same value: '1')
|
|
[zZAR4Vryi8fUJuP2] : object {Focus.system.overlays.zZAR4Vryi8fUJuP2}
|
|
_id : string {Focus.system.overlays.zZAR4Vryi8fUJuP2._id} (same value: 'zZAR4Vryi8fUJuP2')
|
|
name : string {Focus.system.overlays.zZAR4Vryi8fUJuP2.name} (same value: 'Malicious Shadow (Bludgeoning)')
|
|
overlayType : string {Focus.system.overlays.zZAR4Vryi8fUJuP2.overlayType} (same value: 'override')
|
|
sort : integer {Focus.system.overlays.zZAR4Vryi8fUJuP2.sort} (same value: 1)
|
|
system : object {Focus.system.overlays.zZAR4Vryi8fUJuP2.system}
|
|
damage : object {Focus.system.overlays.zZAR4Vryi8fUJuP2.system.damage}
|
|
0 : object {Focus.system.overlays.zZAR4Vryi8fUJuP2.system.damage.0}
|
|
[category] : empty
|
|
type : string {Focus.system.overlays.zZAR4Vryi8fUJuP2.system.damage.0.type} (same value: 'bludgeoning')
|
|
[zkpyb1D8OCsASYRi] : object {Focus.system.overlays.zkpyb1D8OCsASYRi}
|
|
name : string {Focus.system.overlays.zkpyb1D8OCsASYRi.name} (same value: 'Sun Blade (Bright Natural Sunlight)')
|
|
overlayType : string {Focus.system.overlays.zkpyb1D8OCsASYRi.overlayType} (same value: 'override')
|
|
sort : integer {Focus.system.overlays.zkpyb1D8OCsASYRi.sort} (same value: 2)
|
|
system : object {Focus.system.overlays.zkpyb1D8OCsASYRi.system}
|
|
damage : object {Focus.system.overlays.zkpyb1D8OCsASYRi.system.damage}
|
|
0 : object {Focus.system.overlays.zkpyb1D8OCsASYRi.system.damage.0}
|
|
category : string {Focus.system.overlays.zkpyb1D8OCsASYRi.system.damage.0.category} (same value: '')
|
|
formula : string {Focus.system.overlays.zkpyb1D8OCsASYRi.system.damage.0.formula} (same value: '1d6')
|
|
defense : object {Focus.system.overlays.zkpyb1D8OCsASYRi.system.defense}
|
|
save : object {Focus.system.overlays.zkpyb1D8OCsASYRi.system.defense.save}
|
|
statistic : string {Focus.system.overlays.zkpyb1D8OCsASYRi.system.defense.save.statistic} (same value: '')
|
|
heightening : object {Focus.system.overlays.zkpyb1D8OCsASYRi.system.heightening}
|
|
damage : object {Focus.system.overlays.zkpyb1D8OCsASYRi.system.heightening.damage}
|
|
0 : string {Focus.system.overlays.zkpyb1D8OCsASYRi.system.heightening.damage.0} (same value: '1d6')
|
|
rules : ignored (Foundry rules object) {Focus.system.overlays.zkpyb1D8OCsASYRi.system.rules}
|
|
publication : object {Focus.system.publication}
|
|
license : string {Focus.system.publication.license} (2 different values)
|
|
'ORC' (x343)
|
|
'OGL' (x148)
|
|
remaster : boolean {Focus.system.publication.remaster} (2 different values)
|
|
True (x343)
|
|
False (x148)
|
|
title : string {Focus.system.publication.title} (34 different values)
|
|
range : object {Focus.system.range}
|
|
value : string {Focus.system.range.value} (24 different values)
|
|
requirements : string {Focus.system.requirements} (21 different values)
|
|
rules : ignored (Foundry rules object) {Focus.system.rules}
|
|
target : object {Focus.system.target}
|
|
value : string {Focus.system.target.value} (94 different values)
|
|
time : object {Focus.system.time}
|
|
value : string {Focus.system.time.value} (12 different values)
|
|
[defense] : object {Focus.system.defense}
|
|
[passive] : object {Focus.system.defense.passive}
|
|
statistic : string {Focus.system.defense.passive.statistic} (same value: 'ac')
|
|
[save] : object {Focus.system.defense.save}
|
|
basic : boolean {Focus.system.defense.save.basic} (2 different values)
|
|
False (x123)
|
|
True (x62)
|
|
statistic : string {Focus.system.defense.save.statistic} (3 different values)
|
|
'will' (x82)
|
|
'fortitude' (x65)
|
|
'reflex' (x38)
|
|
[ritual] : empty
|
|
type : string {Focus.type} (same value: 'spell') |