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Pf2eDataScrapper/output/pf2e/packs/Paizo Blog.txt
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2025-04-08 17:56:11 +04:00

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Paizo Blog
Different values: 29
=====================================
object {Paizo Blog}
_id : string {Paizo Blog._id} (all different values)
img : string {Paizo Blog.img} (same value: 'systems/pf2e/icons/default-icons/npc.svg')
items : array<object> {Paizo Blog.items}
Length: min=3 max=26
Value type: object {Paizo Blog.items.[]}
_id : string {Paizo Blog.items.[]._id} (327 different values)
img : string {Paizo Blog.items.[].img} (92 different values)
name : string {Paizo Blog.items.[].name} (238 different values)
sort : integer {Paizo Blog.items.[].sort} (26 different values)
system : object {Paizo Blog.items.[].system}
[acBonus] : integer {Paizo Blog.items.[].system.acBonus} (4 different values)
1 (x3)
2 (x2)
4 (x1)
5 (x1)
[actionType] : object {Paizo Blog.items.[].system.actionType}
value : string {Paizo Blog.items.[].system.actionType.value} (4 different values)
'passive' (x51)
'action' (x43)
'reaction' (x15)
'free' (x5)
[actions] : object {Paizo Blog.items.[].system.actions}
[value] : integer {Paizo Blog.items.[].system.actions.value} (3 different values)
1 (x20)
2 (x18)
3 (x5)
[area] : object {Paizo Blog.items.[].system.area}
type : string {Paizo Blog.items.[].system.area.type} (3 different values)
'emanation' (x4)
'burst' (x3)
'cone' (x3)
value : integer {Paizo Blog.items.[].system.area.value} (5 different values)
15 (x3)
10 (x2)
60 (x2)
30 (x2)
20 (x1)
[attack] : object {Paizo Blog.items.[].system.attack}
value : string {Paizo Blog.items.[].system.attack.value} (same value: '')
[attackEffects] : object {Paizo Blog.items.[].system.attackEffects}
[custom] : string {Paizo Blog.items.[].system.attackEffects.custom} (same value: '')
value : array<string> {Paizo Blog.items.[].system.attackEffects.value}
Length: min=0 max=1
Value type: string {Paizo Blog.items.[].system.attackEffects.value.[]} (7 different values)
'grab' (x4)
'serpent-venom' (x3)
'bitter-heart' (x1)
'power-attack' (x1)
'push' (x1)
'weredigo-torment' (x1)
'forge-onomatopoeia' (x1)
[autoHeightenLevel] : object {Paizo Blog.items.[].system.autoHeightenLevel}
[value] : empty
[baseItem] : string {Paizo Blog.items.[].system.baseItem} (18 different values)
[bonus] : object {Paizo Blog.items.[].system.bonus}
value : integer {Paizo Blog.items.[].system.bonus.value} (23 different values)
[cost] : object {Paizo Blog.items.[].system.cost}
value : string {Paizo Blog.items.[].system.cost.value} (same value: '')
[damage] : object {Paizo Blog.items.[].system.damage}
[0] : object {Paizo Blog.items.[].system.damage.0}
[category] : empty
formula : string {Paizo Blog.items.[].system.damage.0.formula} (7 different values)
'2d6' (x2)
'0' (x2)
'2d4' (x1)
'1d8' (x1)
'1d4+1' (x1)
'1d6' (x1)
'2d10' (x1)
kinds : array<string> {Paizo Blog.items.[].system.damage.0.kinds}
Length: min=1 max=2
Value type: string {Paizo Blog.items.[].system.damage.0.kinds.[]} (2 different values)
'damage' (x9)
'healing' (x1)
materials : array<> {Paizo Blog.items.[].system.damage.0.materials}
Length: min=0 max=0
Value type: empty
type : string {Paizo Blog.items.[].system.damage.0.type} (7 different values)
'untyped' (x2)
'mental' (x2)
'fire' (x1)
'spirit' (x1)
'vitality' (x1)
'force' (x1)
'sonic' (x1)
[applyMod] : boolean {Paizo Blog.items.[].system.damage.0.applyMod} (2 different values)
True (x3)
False (x3)
[damageType] : string {Paizo Blog.items.[].system.damage.damageType} (5 different values)
'piercing' (x12)
'bludgeoning' (x7)
'slashing' (x4)
'fire' (x2)
'vitality' (x1)
[dice] : integer {Paizo Blog.items.[].system.damage.dice} (2 different values)
1 (x25)
3 (x1)
[die] : string {Paizo Blog.items.[].system.damage.die} (3 different values)
'd6' (x10)
'd4' (x9)
'd8' (x7)
[formula] : string {Paizo Blog.items.[].system.damage.formula} (3 different values)
'1d8' (x5)
'5d6' (x2)
'2d8+5' (x1)
[kind] : string {Paizo Blog.items.[].system.damage.kind} (2 different values)
'healing' (x6)
'damage' (x2)
[persistent] : object {Paizo Blog.items.[].system.damage.persistent}
[faces] : empty
number : integer {Paizo Blog.items.[].system.damage.persistent.number} (same value: 1)
type : string {Paizo Blog.items.[].system.damage.persistent.type} (same value: 'fire')
[type] : string {Paizo Blog.items.[].system.damage.type} (2 different values)
'untyped' (x6)
'piercing' (x2)
[damageRolls] : object {Paizo Blog.items.[].system.damageRolls}
[0] : object {Paizo Blog.items.[].system.damageRolls.0}
damage : string {Paizo Blog.items.[].system.damageRolls.0.damage} (21 different values)
damageType : string {Paizo Blog.items.[].system.damageRolls.0.damageType} (6 different values)
'piercing' (x11)
'bludgeoning' (x9)
'slashing' (x3)
'fire' (x2)
'acid' (x1)
'vitality' (x1)
[00n3fl0y5v0gqkzvjnd1] : object {Paizo Blog.items.[].system.damageRolls.00n3fl0y5v0gqkzvjnd1}
damage : string {Paizo Blog.items.[].system.damageRolls.00n3fl0y5v0gqkzvjnd1.damage} (same value: '1d6+2')
damageType : string {Paizo Blog.items.[].system.damageRolls.00n3fl0y5v0gqkzvjnd1.damageType} (same value: 'piercing')
[0s2nz0isbljlrmd6ppht] : object {Paizo Blog.items.[].system.damageRolls.0s2nz0isbljlrmd6ppht}
damage : string {Paizo Blog.items.[].system.damageRolls.0s2nz0isbljlrmd6ppht.damage} (same value: '3d6+14')
damageType : string {Paizo Blog.items.[].system.damageRolls.0s2nz0isbljlrmd6ppht.damageType} (same value: 'piercing')
[0vxzsteawomocoxwthbh] : object {Paizo Blog.items.[].system.damageRolls.0vxzsteawomocoxwthbh}
damage : string {Paizo Blog.items.[].system.damageRolls.0vxzsteawomocoxwthbh.damage} (same value: '2d8+8')
damageType : string {Paizo Blog.items.[].system.damageRolls.0vxzsteawomocoxwthbh.damageType} (same value: 'slashing')
[1] : object {Paizo Blog.items.[].system.damageRolls.1}
category : string {Paizo Blog.items.[].system.damageRolls.1.category} (2 different values)
'persistent' (x3)
'splash' (x1)
damage : string {Paizo Blog.items.[].system.damageRolls.1.damage} (4 different values)
'1' (x3)
'3d6' (x1)
'1d6' (x1)
'3' (x1)
damageType : string {Paizo Blog.items.[].system.damageRolls.1.damageType} (3 different values)
'fire' (x3)
'acid' (x2)
'vitality' (x1)
[2] : object {Paizo Blog.items.[].system.damageRolls.2}
category : string {Paizo Blog.items.[].system.damageRolls.2.category} (same value: 'splash')
damage : string {Paizo Blog.items.[].system.damageRolls.2.damage} (same value: '1')
damageType : string {Paizo Blog.items.[].system.damageRolls.2.damageType} (2 different values)
'fire' (x2)
'acid' (x1)
[29btb4036rnzrm0cig03r] : object {Paizo Blog.items.[].system.damageRolls.29btb4036rnzrm0cig03r}
damage : string {Paizo Blog.items.[].system.damageRolls.29btb4036rnzrm0cig03r.damage} (same value: '1d10+3')
damageType : string {Paizo Blog.items.[].system.damageRolls.29btb4036rnzrm0cig03r.damageType} (same value: 'fire')
[3apuhd6n84pe1z5o1j8g] : object {Paizo Blog.items.[].system.damageRolls.3apuhd6n84pe1z5o1j8g}
damage : string {Paizo Blog.items.[].system.damageRolls.3apuhd6n84pe1z5o1j8g.damage} (same value: '3d10+14')
damageType : string {Paizo Blog.items.[].system.damageRolls.3apuhd6n84pe1z5o1j8g.damageType} (same value: 'piercing')
[433ewx7hhiagaal6nvbp] : object {Paizo Blog.items.[].system.damageRolls.433ewx7hhiagaal6nvbp}
damage : string {Paizo Blog.items.[].system.damageRolls.433ewx7hhiagaal6nvbp.damage} (same value: '2d4+11')
damageType : string {Paizo Blog.items.[].system.damageRolls.433ewx7hhiagaal6nvbp.damageType} (same value: 'piercing')
[6454vrdmls5bn42ledxw] : object {Paizo Blog.items.[].system.damageRolls.6454vrdmls5bn42ledxw}
damage : string {Paizo Blog.items.[].system.damageRolls.6454vrdmls5bn42ledxw.damage} (same value: '1d4+4')
damageType : string {Paizo Blog.items.[].system.damageRolls.6454vrdmls5bn42ledxw.damageType} (same value: 'piercing')
[6l7wpb1kmb3nrc2wbnyb] : object {Paizo Blog.items.[].system.damageRolls.6l7wpb1kmb3nrc2wbnyb}
damage : string {Paizo Blog.items.[].system.damageRolls.6l7wpb1kmb3nrc2wbnyb.damage} (same value: '1d10+4')
damageType : string {Paizo Blog.items.[].system.damageRolls.6l7wpb1kmb3nrc2wbnyb.damageType} (same value: 'bludgeoning')
[6u1ycfwjwow6xb3a2yd6] : object {Paizo Blog.items.[].system.damageRolls.6u1ycfwjwow6xb3a2yd6}
damage : string {Paizo Blog.items.[].system.damageRolls.6u1ycfwjwow6xb3a2yd6.damage} (same value: '3d6+14')
damageType : string {Paizo Blog.items.[].system.damageRolls.6u1ycfwjwow6xb3a2yd6.damageType} (same value: 'slashing')
[8h5ic5ocqaf9shqtffxo] : object {Paizo Blog.items.[].system.damageRolls.8h5ic5ocqaf9shqtffxo}
damage : string {Paizo Blog.items.[].system.damageRolls.8h5ic5ocqaf9shqtffxo.damage} (same value: '1d6+6')
damageType : string {Paizo Blog.items.[].system.damageRolls.8h5ic5ocqaf9shqtffxo.damageType} (same value: 'bludgeoning')
[8rjw8okkiby389kl6r4u] : object {Paizo Blog.items.[].system.damageRolls.8rjw8okkiby389kl6r4u}
damage : string {Paizo Blog.items.[].system.damageRolls.8rjw8okkiby389kl6r4u.damage} (same value: '2d4+10')
damageType : string {Paizo Blog.items.[].system.damageRolls.8rjw8okkiby389kl6r4u.damageType} (same value: 'bludgeoning')
[9S40OJYVDrOgscYv] : object {Paizo Blog.items.[].system.damageRolls.9S40OJYVDrOgscYv}
damage : string {Paizo Blog.items.[].system.damageRolls.9S40OJYVDrOgscYv.damage} (same value: '1d8+3')
damageType : string {Paizo Blog.items.[].system.damageRolls.9S40OJYVDrOgscYv.damageType} (same value: 'piercing')
[9p0ezner2bwn6wfgj7k6] : object {Paizo Blog.items.[].system.damageRolls.9p0ezner2bwn6wfgj7k6}
damage : string {Paizo Blog.items.[].system.damageRolls.9p0ezner2bwn6wfgj7k6.damage} (same value: '1d6')
damageType : string {Paizo Blog.items.[].system.damageRolls.9p0ezner2bwn6wfgj7k6.damageType} (same value: 'spirit')
[Y4ZvuuWQh35Z4jNh] : object {Paizo Blog.items.[].system.damageRolls.Y4ZvuuWQh35Z4jNh}
damage : string {Paizo Blog.items.[].system.damageRolls.Y4ZvuuWQh35Z4jNh.damage} (same value: '2d4+4')
damageType : string {Paizo Blog.items.[].system.damageRolls.Y4ZvuuWQh35Z4jNh.damageType} (same value: 'sonic')
[ah5lux4qfh7tqgl49kwr] : object {Paizo Blog.items.[].system.damageRolls.ah5lux4qfh7tqgl49kwr}
damage : string {Paizo Blog.items.[].system.damageRolls.ah5lux4qfh7tqgl49kwr.damage} (same value: '1d4+6')
damageType : string {Paizo Blog.items.[].system.damageRolls.ah5lux4qfh7tqgl49kwr.damageType} (same value: 'piercing')
[c1scba1xr0suhqbld4yg] : object {Paizo Blog.items.[].system.damageRolls.c1scba1xr0suhqbld4yg}
damage : string {Paizo Blog.items.[].system.damageRolls.c1scba1xr0suhqbld4yg.damage} (same value: '1d6+4')
damageType : string {Paizo Blog.items.[].system.damageRolls.c1scba1xr0suhqbld4yg.damageType} (same value: 'slashing')
[dfrw6dj1wdhhulexaufm] : object {Paizo Blog.items.[].system.damageRolls.dfrw6dj1wdhhulexaufm}
damage : string {Paizo Blog.items.[].system.damageRolls.dfrw6dj1wdhhulexaufm.damage} (same value: '4d6+17')
damageType : string {Paizo Blog.items.[].system.damageRolls.dfrw6dj1wdhhulexaufm.damageType} (same value: 'slashing')
[fhv8x4dx3fdrohu74vu5] : object {Paizo Blog.items.[].system.damageRolls.fhv8x4dx3fdrohu74vu5}
damage : string {Paizo Blog.items.[].system.damageRolls.fhv8x4dx3fdrohu74vu5.damage} (same value: '1d4+6')
damageType : string {Paizo Blog.items.[].system.damageRolls.fhv8x4dx3fdrohu74vu5.damageType} (same value: 'slashing')
[guqwpnlvlz42cwqx2s76] : object {Paizo Blog.items.[].system.damageRolls.guqwpnlvlz42cwqx2s76}
damage : string {Paizo Blog.items.[].system.damageRolls.guqwpnlvlz42cwqx2s76.damage} (same value: '1d4+1')
damageType : string {Paizo Blog.items.[].system.damageRolls.guqwpnlvlz42cwqx2s76.damageType} (same value: 'piercing')
[h4n3rkaatxh01chmdvg7] : object {Paizo Blog.items.[].system.damageRolls.h4n3rkaatxh01chmdvg7}
damage : string {Paizo Blog.items.[].system.damageRolls.h4n3rkaatxh01chmdvg7.damage} (same value: '4d10+24')
damageType : string {Paizo Blog.items.[].system.damageRolls.h4n3rkaatxh01chmdvg7.damageType} (same value: 'piercing')
[jkfv2heq9u4wnnm4zasw] : object {Paizo Blog.items.[].system.damageRolls.jkfv2heq9u4wnnm4zasw}
damage : string {Paizo Blog.items.[].system.damageRolls.jkfv2heq9u4wnnm4zasw.damage} (same value: '2d4+8')
damageType : string {Paizo Blog.items.[].system.damageRolls.jkfv2heq9u4wnnm4zasw.damageType} (same value: 'piercing')
[jvlojne63xj5grm61tms] : object {Paizo Blog.items.[].system.damageRolls.jvlojne63xj5grm61tms}
damage : string {Paizo Blog.items.[].system.damageRolls.jvlojne63xj5grm61tms.damage} (same value: '2d4+8')
damageType : string {Paizo Blog.items.[].system.damageRolls.jvlojne63xj5grm61tms.damageType} (same value: 'piercing')
[mqgekmjfsoglwhfl8fhd] : object {Paizo Blog.items.[].system.damageRolls.mqgekmjfsoglwhfl8fhd}
damage : string {Paizo Blog.items.[].system.damageRolls.mqgekmjfsoglwhfl8fhd.damage} (same value: '1d6+1')
damageType : string {Paizo Blog.items.[].system.damageRolls.mqgekmjfsoglwhfl8fhd.damageType} (same value: 'piercing')
[nxn8gg1guzr52l5nzfhc] : object {Paizo Blog.items.[].system.damageRolls.nxn8gg1guzr52l5nzfhc}
damage : string {Paizo Blog.items.[].system.damageRolls.nxn8gg1guzr52l5nzfhc.damage} (same value: '3d10+10')
damageType : string {Paizo Blog.items.[].system.damageRolls.nxn8gg1guzr52l5nzfhc.damageType} (same value: 'piercing')
[pwc2lpeq641agl88ogd0] : object {Paizo Blog.items.[].system.damageRolls.pwc2lpeq641agl88ogd0}
damage : string {Paizo Blog.items.[].system.damageRolls.pwc2lpeq641agl88ogd0.damage} (same value: '1d6+4')
damageType : string {Paizo Blog.items.[].system.damageRolls.pwc2lpeq641agl88ogd0.damageType} (same value: 'piercing')
[q1qvsptjpxaak1fzc8pi] : object {Paizo Blog.items.[].system.damageRolls.q1qvsptjpxaak1fzc8pi}
damage : string {Paizo Blog.items.[].system.damageRolls.q1qvsptjpxaak1fzc8pi.damage} (same value: '1d4+6')
damageType : string {Paizo Blog.items.[].system.damageRolls.q1qvsptjpxaak1fzc8pi.damageType} (same value: 'bludgeoning')
[q54t1985ryix92wvtjj3] : object {Paizo Blog.items.[].system.damageRolls.q54t1985ryix92wvtjj3}
damage : string {Paizo Blog.items.[].system.damageRolls.q54t1985ryix92wvtjj3.damage} (same value: '1d6+4')
damageType : string {Paizo Blog.items.[].system.damageRolls.q54t1985ryix92wvtjj3.damageType} (same value: 'piercing')
[quExNKlr2vgIscMa] : object {Paizo Blog.items.[].system.damageRolls.quExNKlr2vgIscMa}
damage : string {Paizo Blog.items.[].system.damageRolls.quExNKlr2vgIscMa.damage} (same value: '1d6')
damageType : string {Paizo Blog.items.[].system.damageRolls.quExNKlr2vgIscMa.damageType} (same value: 'sonic')
[sqgvmv3brvkoi1x2qznl] : object {Paizo Blog.items.[].system.damageRolls.sqgvmv3brvkoi1x2qznl}
damage : string {Paizo Blog.items.[].system.damageRolls.sqgvmv3brvkoi1x2qznl.damage} (same value: '2d8+14')
damageType : string {Paizo Blog.items.[].system.damageRolls.sqgvmv3brvkoi1x2qznl.damageType} (same value: 'bludgeoning')
[u014pi5myt93rp9em9hw] : object {Paizo Blog.items.[].system.damageRolls.u014pi5myt93rp9em9hw}
damage : string {Paizo Blog.items.[].system.damageRolls.u014pi5myt93rp9em9hw.damage} (same value: '1d8+8')
damageType : string {Paizo Blog.items.[].system.damageRolls.u014pi5myt93rp9em9hw.damageType} (same value: 'slashing')
[u8e7nx8czee8kynix9xx] : object {Paizo Blog.items.[].system.damageRolls.u8e7nx8czee8kynix9xx}
damage : string {Paizo Blog.items.[].system.damageRolls.u8e7nx8czee8kynix9xx.damage} (same value: '2d6+11')
damageType : string {Paizo Blog.items.[].system.damageRolls.u8e7nx8czee8kynix9xx.damageType} (same value: 'bludgeoning')
[unqw1oee69d54cukiqez] : object {Paizo Blog.items.[].system.damageRolls.unqw1oee69d54cukiqez}
damage : string {Paizo Blog.items.[].system.damageRolls.unqw1oee69d54cukiqez.damage} (same value: '1d6+6')
damageType : string {Paizo Blog.items.[].system.damageRolls.unqw1oee69d54cukiqez.damageType} (same value: 'bludgeoning')
[uz9u9q9bu7y9lde66kh7] : object {Paizo Blog.items.[].system.damageRolls.uz9u9q9bu7y9lde66kh7}
damage : string {Paizo Blog.items.[].system.damageRolls.uz9u9q9bu7y9lde66kh7.damage} (same value: '3d8+10')
damageType : string {Paizo Blog.items.[].system.damageRolls.uz9u9q9bu7y9lde66kh7.damageType} (same value: 'bludgeoning')
[w8btgok8vrmej8mz3cb8] : object {Paizo Blog.items.[].system.damageRolls.w8btgok8vrmej8mz3cb8}
damage : string {Paizo Blog.items.[].system.damageRolls.w8btgok8vrmej8mz3cb8.damage} (same value: '2d6+11')
damageType : string {Paizo Blog.items.[].system.damageRolls.w8btgok8vrmej8mz3cb8.damageType} (same value: 'bludgeoning')
[w9f7tt5f8vuzgk3hxtuf] : object {Paizo Blog.items.[].system.damageRolls.w9f7tt5f8vuzgk3hxtuf}
damage : string {Paizo Blog.items.[].system.damageRolls.w9f7tt5f8vuzgk3hxtuf.damage} (same value: '1d4+1')
damageType : string {Paizo Blog.items.[].system.damageRolls.w9f7tt5f8vuzgk3hxtuf.damageType} (same value: 'piercing')
[wLQpkN4K4A4xq0QW] : object {Paizo Blog.items.[].system.damageRolls.wLQpkN4K4A4xq0QW}
damage : string {Paizo Blog.items.[].system.damageRolls.wLQpkN4K4A4xq0QW.damage} (same value: '2d6+4')
damageType : string {Paizo Blog.items.[].system.damageRolls.wLQpkN4K4A4xq0QW.damageType} (same value: 'bludgeoning')
[wejb3c2urg8frt99m868] : object {Paizo Blog.items.[].system.damageRolls.wejb3c2urg8frt99m868}
damage : string {Paizo Blog.items.[].system.damageRolls.wejb3c2urg8frt99m868.damage} (same value: '1d8+3')
damageType : string {Paizo Blog.items.[].system.damageRolls.wejb3c2urg8frt99m868.damageType} (same value: 'piercing')
[ybsn9sf9x3b3fmyygbo2] : object {Paizo Blog.items.[].system.damageRolls.ybsn9sf9x3b3fmyygbo2}
damage : string {Paizo Blog.items.[].system.damageRolls.ybsn9sf9x3b3fmyygbo2.damage} (same value: '1d8+6')
damageType : string {Paizo Blog.items.[].system.damageRolls.ybsn9sf9x3b3fmyygbo2.damageType} (same value: 'piercing')
[ynsihnnwf2nzvp1ygeir] : object {Paizo Blog.items.[].system.damageRolls.ynsihnnwf2nzvp1ygeir}
damage : string {Paizo Blog.items.[].system.damageRolls.ynsihnnwf2nzvp1ygeir.damage} (same value: '2d4+4')
damageType : string {Paizo Blog.items.[].system.damageRolls.ynsihnnwf2nzvp1ygeir.damageType} (same value: 'bludgeoning')
[yxkxjczxzaiwgbgh6d3z] : object {Paizo Blog.items.[].system.damageRolls.yxkxjczxzaiwgbgh6d3z}
damage : string {Paizo Blog.items.[].system.damageRolls.yxkxjczxzaiwgbgh6d3z.damage} (same value: '1d8+4')
damageType : string {Paizo Blog.items.[].system.damageRolls.yxkxjczxzaiwgbgh6d3z.damageType} (same value: 'piercing')
[zme47d0v4rsohketlzl6] : object {Paizo Blog.items.[].system.damageRolls.zme47d0v4rsohketlzl6}
damage : string {Paizo Blog.items.[].system.damageRolls.zme47d0v4rsohketlzl6.damage} (same value: '1d6+6')
damageType : string {Paizo Blog.items.[].system.damageRolls.zme47d0v4rsohketlzl6.damageType} (same value: 'slashing')
[zxuweu1yz7dcu8sqriwcmv] : object {Paizo Blog.items.[].system.damageRolls.zxuweu1yz7dcu8sqriwcmv}
damage : string {Paizo Blog.items.[].system.damageRolls.zxuweu1yz7dcu8sqriwcmv.damage} (same value: '1d8+6')
damageType : string {Paizo Blog.items.[].system.damageRolls.zxuweu1yz7dcu8sqriwcmv.damageType} (same value: 'slashing')
[deathNote] : boolean {Paizo Blog.items.[].system.deathNote} (same value: True)
[defense] : object {Paizo Blog.items.[].system.defense}
save : object {Paizo Blog.items.[].system.defense.save}
basic : boolean {Paizo Blog.items.[].system.defense.save.basic} (2 different values)
False (x8)
True (x4)
statistic : string {Paizo Blog.items.[].system.defense.save.statistic} (3 different values)
'will' (x7)
'fortitude' (x3)
'reflex' (x2)
description : object {Paizo Blog.items.[].system.description}
value : string {Paizo Blog.items.[].system.description.value} (196 different values)
[bonusDamage] : object {Paizo Blog.items.[].system.bonusDamage}
value : integer {Paizo Blog.items.[].system.bonusDamage.value} (same value: 0)
[bulk] : object {Paizo Blog.items.[].system.bulk}
value : mixed
integer {Paizo Blog.items.[].system.bulk.value} (4 different values)
1 (x18)
0 (x11)
2 (x3)
3 (x1)
float {Paizo Blog.items.[].system.bulk.value} (same value: 0,1)
[category] : string {Paizo Blog.items.[].system.category} (13 different values)
[checkPenalty] : integer {Paizo Blog.items.[].system.checkPenalty} (3 different values)
-1 (x5)
-2 (x1)
-3 (x1)
[containerId] : empty
[counteraction] : boolean {Paizo Blog.items.[].system.counteraction} (2 different values)
False (x53)
True (x2)
[dexCap] : integer {Paizo Blog.items.[].system.dexCap} (3 different values)
4 (x3)
1 (x2)
3 (x2)
[duration] : object {Paizo Blog.items.[].system.duration}
sustained : boolean {Paizo Blog.items.[].system.duration.sustained} (2 different values)
False (x44)
True (x11)
value : string {Paizo Blog.items.[].system.duration.value} (10 different values)
'' (x28)
'1 hour' (x7)
'10 minutes' (x6)
'see below' (x3)
'1 round' (x3)
'until the end of the target\'s next turn' (x2)
'until the next time you make your daily preparations' (x2)
'1 minute' (x2)
'until the start of your next turn' (x1)
'1 or more rounds (see below)' (x1)
[equipped] : object {Paizo Blog.items.[].system.equipped}
carryType : string {Paizo Blog.items.[].system.equipped.carryType} (same value: 'worn')
[handsHeld] : integer {Paizo Blog.items.[].system.equipped.handsHeld} (same value: 0)
[inSlot] : boolean {Paizo Blog.items.[].system.equipped.inSlot} (2 different values)
False (x8)
True (x3)
[invested] : boolean {Paizo Blog.items.[].system.equipped.invested} (same value: False)
[frequency] : object {Paizo Blog.items.[].system.frequency}
max : integer {Paizo Blog.items.[].system.frequency.max} (3 different values)
1 (x3)
3 (x1)
2 (x1)
per : string {Paizo Blog.items.[].system.frequency.per} (2 different values)
'day' (x4)
'round' (x1)
value : integer {Paizo Blog.items.[].system.frequency.value} (3 different values)
1 (x3)
3 (x1)
2 (x1)
[group] : string {Paizo Blog.items.[].system.group} (13 different values)
[hardness] : integer {Paizo Blog.items.[].system.hardness} (same value: 0)
[heightening] : object {Paizo Blog.items.[].system.heightening}
[damage] : object {Paizo Blog.items.[].system.heightening.damage}
0 : string {Paizo Blog.items.[].system.heightening.damage.0} (5 different values)
'1d6' (x4)
'2d6' (x1)
'1d4' (x1)
'1d8' (x1)
'1d10' (x1)
[interval] : integer {Paizo Blog.items.[].system.heightening.interval} (3 different values)
1 (x5)
2 (x2)
4 (x1)
levels : object {Paizo Blog.items.[].system.heightening.levels}
[5] : object {Paizo Blog.items.[].system.heightening.levels.5}
target : object {Paizo Blog.items.[].system.heightening.levels.5.target}
value : string {Paizo Blog.items.[].system.heightening.levels.5.target.value} (same value: '10 creatures')
3 : object {Paizo Blog.items.[].system.heightening.levels.3}
range : object {Paizo Blog.items.[].system.heightening.levels.3.range}
value : string {Paizo Blog.items.[].system.heightening.levels.3.range.value} (same value: '500 feet')
type : string {Paizo Blog.items.[].system.heightening.type} (2 different values)
'interval' (x8)
'fixed' (x2)
[hp] : object {Paizo Blog.items.[].system.hp}
max : integer {Paizo Blog.items.[].system.hp.max} (same value: 0)
value : integer {Paizo Blog.items.[].system.hp.value} (same value: 0)
[level] : object {Paizo Blog.items.[].system.level}
value : integer {Paizo Blog.items.[].system.level.value} (9 different values)
1 (x48)
0 (x35)
2 (x15)
3 (x10)
5 (x7)
4 (x2)
6 (x1)
11 (x1)
8 (x1)
[location] : object {Paizo Blog.items.[].system.location}
[heightenedLevel] : integer {Paizo Blog.items.[].system.location.heightenedLevel} (2 different values)
2 (x2)
1 (x1)
[uses] : object {Paizo Blog.items.[].system.location.uses}
max : integer {Paizo Blog.items.[].system.location.uses.max} (same value: 2)
value : integer {Paizo Blog.items.[].system.location.uses.value} (same value: 2)
value : string {Paizo Blog.items.[].system.location.value} (11 different values)
[material] : object {Paizo Blog.items.[].system.material}
[grade] : empty
[type] : empty
[mod] : object {Paizo Blog.items.[].system.mod}
value : integer {Paizo Blog.items.[].system.mod.value} (10 different values)
13 (x3)
7 (x2)
12 (x2)
20 (x2)
9 (x1)
4 (x1)
8 (x1)
31 (x1)
16 (x1)
23 (x1)
[overlays] : object {Paizo Blog.items.[].system.overlays}
2I469pfbYcmFvzOA : object {Paizo Blog.items.[].system.overlays.2I469pfbYcmFvzOA}
_id : string {Paizo Blog.items.[].system.overlays.2I469pfbYcmFvzOA._id} (same value: '2I469pfbYcmFvzOA')
name : string {Paizo Blog.items.[].system.overlays.2I469pfbYcmFvzOA.name} (same value: 'Telekinetic Projectile (Bludgeoning)')
overlayType : string {Paizo Blog.items.[].system.overlays.2I469pfbYcmFvzOA.overlayType} (same value: 'override')
sort : integer {Paizo Blog.items.[].system.overlays.2I469pfbYcmFvzOA.sort} (same value: 1)
system : object {Paizo Blog.items.[].system.overlays.2I469pfbYcmFvzOA.system}
damage : object {Paizo Blog.items.[].system.overlays.2I469pfbYcmFvzOA.system.damage}
0 : object {Paizo Blog.items.[].system.overlays.2I469pfbYcmFvzOA.system.damage.0}
[category] : empty
type : string {Paizo Blog.items.[].system.overlays.2I469pfbYcmFvzOA.system.damage.0.type} (same value: 'bludgeoning')
[37gy7l19tik74o4s] : object {Paizo Blog.items.[].system.overlays.37gy7l19tik74o4s}
_id : string {Paizo Blog.items.[].system.overlays.37gy7l19tik74o4s._id} (same value: '37gy7l19tik74o4s')
name : string {Paizo Blog.items.[].system.overlays.37gy7l19tik74o4s.name} (same value: 'Heal (vs. Living)')
overlayType : string {Paizo Blog.items.[].system.overlays.37gy7l19tik74o4s.overlayType} (same value: 'override')
sort : integer {Paizo Blog.items.[].system.overlays.37gy7l19tik74o4s.sort} (same value: 2)
system : object {Paizo Blog.items.[].system.overlays.37gy7l19tik74o4s.system}
damage : object {Paizo Blog.items.[].system.overlays.37gy7l19tik74o4s.system.damage}
0 : object {Paizo Blog.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0}
formula : string {Paizo Blog.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.formula} (same value: '1d8+8')
kinds : array<string> {Paizo Blog.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.kinds}
Length: min=1 max=1
Value type: string {Paizo Blog.items.[].system.overlays.37gy7l19tik74o4s.system.damage.0.kinds.[]} (same value: 'healing')
[defense] : empty
heightening : object {Paizo Blog.items.[].system.overlays.37gy7l19tik74o4s.system.heightening}
damage : object {Paizo Blog.items.[].system.overlays.37gy7l19tik74o4s.system.heightening.damage}
0 : string {Paizo Blog.items.[].system.overlays.37gy7l19tik74o4s.system.heightening.damage.0} (same value: '1d8+8')
range : object {Paizo Blog.items.[].system.overlays.37gy7l19tik74o4s.system.range}
value : string {Paizo Blog.items.[].system.overlays.37gy7l19tik74o4s.system.range.value} (same value: '30 feet')
time : object {Paizo Blog.items.[].system.overlays.37gy7l19tik74o4s.system.time}
value : string {Paizo Blog.items.[].system.overlays.37gy7l19tik74o4s.system.time.value} (same value: '2')
traits : object {Paizo Blog.items.[].system.overlays.37gy7l19tik74o4s.system.traits}
value : array<string> {Paizo Blog.items.[].system.overlays.37gy7l19tik74o4s.system.traits.value}
Length: min=4 max=4
Value type: string {Paizo Blog.items.[].system.overlays.37gy7l19tik74o4s.system.traits.value.[]} (4 different values)
'concentrate' (x1)
'healing' (x1)
'manipulate' (x1)
'vitality' (x1)
[7qdtetowq348s9oc] : object {Paizo Blog.items.[].system.overlays.7qdtetowq348s9oc}
_id : string {Paizo Blog.items.[].system.overlays.7qdtetowq348s9oc._id} (same value: '7qdtetowq348s9oc')
overlayType : string {Paizo Blog.items.[].system.overlays.7qdtetowq348s9oc.overlayType} (same value: 'override')
sort : integer {Paizo Blog.items.[].system.overlays.7qdtetowq348s9oc.sort} (same value: 1)
system : object {Paizo Blog.items.[].system.overlays.7qdtetowq348s9oc.system}
range : object {Paizo Blog.items.[].system.overlays.7qdtetowq348s9oc.system.range}
value : string {Paizo Blog.items.[].system.overlays.7qdtetowq348s9oc.system.range.value} (same value: 'touch')
time : object {Paizo Blog.items.[].system.overlays.7qdtetowq348s9oc.system.time}
value : string {Paizo Blog.items.[].system.overlays.7qdtetowq348s9oc.system.time.value} (same value: '1')
[7vbvdrv2cl87sqta] : object {Paizo Blog.items.[].system.overlays.7vbvdrv2cl87sqta}
_id : string {Paizo Blog.items.[].system.overlays.7vbvdrv2cl87sqta._id} (same value: '7vbvdrv2cl87sqta')
overlayType : string {Paizo Blog.items.[].system.overlays.7vbvdrv2cl87sqta.overlayType} (same value: 'override')
sort : integer {Paizo Blog.items.[].system.overlays.7vbvdrv2cl87sqta.sort} (same value: 4)
system : object {Paizo Blog.items.[].system.overlays.7vbvdrv2cl87sqta.system}
area : object {Paizo Blog.items.[].system.overlays.7vbvdrv2cl87sqta.system.area}
type : string {Paizo Blog.items.[].system.overlays.7vbvdrv2cl87sqta.system.area.type} (same value: 'emanation')
value : integer {Paizo Blog.items.[].system.overlays.7vbvdrv2cl87sqta.system.area.value} (same value: 30)
range : object {Paizo Blog.items.[].system.overlays.7vbvdrv2cl87sqta.system.range}
value : string {Paizo Blog.items.[].system.overlays.7vbvdrv2cl87sqta.system.range.value} (same value: '')
target : object {Paizo Blog.items.[].system.overlays.7vbvdrv2cl87sqta.system.target}
value : string {Paizo Blog.items.[].system.overlays.7vbvdrv2cl87sqta.system.target.value} (same value: 'all living and undead creatures')
time : object {Paizo Blog.items.[].system.overlays.7vbvdrv2cl87sqta.system.time}
value : string {Paizo Blog.items.[].system.overlays.7vbvdrv2cl87sqta.system.time.value} (same value: '3')
traits : object {Paizo Blog.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits}
value : array<string> {Paizo Blog.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits.value}
Length: min=4 max=4
Value type: string {Paizo Blog.items.[].system.overlays.7vbvdrv2cl87sqta.system.traits.value.[]} (4 different values)
'concentrate' (x1)
'healing' (x1)
'manipulate' (x1)
'vitality' (x1)
cUFX7ExSLeoa3vIF : object {Paizo Blog.items.[].system.overlays.cUFX7ExSLeoa3vIF}
_id : string {Paizo Blog.items.[].system.overlays.cUFX7ExSLeoa3vIF._id} (same value: 'cUFX7ExSLeoa3vIF')
name : string {Paizo Blog.items.[].system.overlays.cUFX7ExSLeoa3vIF.name} (same value: 'Telekinetic Projectile (Piercing)')
overlayType : string {Paizo Blog.items.[].system.overlays.cUFX7ExSLeoa3vIF.overlayType} (same value: 'override')
sort : integer {Paizo Blog.items.[].system.overlays.cUFX7ExSLeoa3vIF.sort} (same value: 2)
system : object {Paizo Blog.items.[].system.overlays.cUFX7ExSLeoa3vIF.system}
damage : object {Paizo Blog.items.[].system.overlays.cUFX7ExSLeoa3vIF.system.damage}
0 : object {Paizo Blog.items.[].system.overlays.cUFX7ExSLeoa3vIF.system.damage.0}
[category] : empty
type : string {Paizo Blog.items.[].system.overlays.cUFX7ExSLeoa3vIF.system.damage.0.type} (same value: 'piercing')
[lfxcoz2d3f8j2zq1] : object {Paizo Blog.items.[].system.overlays.lfxcoz2d3f8j2zq1}
_id : string {Paizo Blog.items.[].system.overlays.lfxcoz2d3f8j2zq1._id} (same value: 'lfxcoz2d3f8j2zq1')
name : string {Paizo Blog.items.[].system.overlays.lfxcoz2d3f8j2zq1.name} (same value: 'Heal (vs. Undead)')
overlayType : string {Paizo Blog.items.[].system.overlays.lfxcoz2d3f8j2zq1.overlayType} (same value: 'override')
sort : integer {Paizo Blog.items.[].system.overlays.lfxcoz2d3f8j2zq1.sort} (same value: 3)
system : object {Paizo Blog.items.[].system.overlays.lfxcoz2d3f8j2zq1.system}
damage : object {Paizo Blog.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage}
0 : object {Paizo Blog.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0}
kinds : array<string> {Paizo Blog.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0.kinds}
Length: min=1 max=1
Value type: string {Paizo Blog.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.damage.0.kinds.[]} (same value: 'damage')
range : object {Paizo Blog.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.range}
value : string {Paizo Blog.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.range.value} (same value: '30 feet')
target : object {Paizo Blog.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.target}
value : string {Paizo Blog.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.target.value} (same value: '1 undead')
time : object {Paizo Blog.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.time}
value : string {Paizo Blog.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.time.value} (same value: '2')
traits : object {Paizo Blog.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits}
value : array<string> {Paizo Blog.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits.value}
Length: min=4 max=4
Value type: string {Paizo Blog.items.[].system.overlays.lfxcoz2d3f8j2zq1.system.traits.value.[]} (4 different values)
'concentrate' (x1)
'healing' (x1)
'manipulate' (x1)
'vitality' (x1)
zFWsMjoeCnLxqJaV : object {Paizo Blog.items.[].system.overlays.zFWsMjoeCnLxqJaV}
_id : string {Paizo Blog.items.[].system.overlays.zFWsMjoeCnLxqJaV._id} (same value: 'zFWsMjoeCnLxqJaV')
name : string {Paizo Blog.items.[].system.overlays.zFWsMjoeCnLxqJaV.name} (same value: 'Telekinetic Projectile (Slashing)')
overlayType : string {Paizo Blog.items.[].system.overlays.zFWsMjoeCnLxqJaV.overlayType} (same value: 'override')
sort : integer {Paizo Blog.items.[].system.overlays.zFWsMjoeCnLxqJaV.sort} (same value: 3)
system : object {Paizo Blog.items.[].system.overlays.zFWsMjoeCnLxqJaV.system}
damage : object {Paizo Blog.items.[].system.overlays.zFWsMjoeCnLxqJaV.system.damage}
0 : object {Paizo Blog.items.[].system.overlays.zFWsMjoeCnLxqJaV.system.damage.0}
[category] : empty
type : string {Paizo Blog.items.[].system.overlays.zFWsMjoeCnLxqJaV.system.damage.0.type} (same value: 'slashing')
[prepared] : object {Paizo Blog.items.[].system.prepared}
[flexible] : boolean {Paizo Blog.items.[].system.prepared.flexible} (same value: False)
value : string {Paizo Blog.items.[].system.prepared.value} (4 different values)
'innate' (x4)
'focus' (x4)
'prepared' (x2)
'spontaneous' (x1)
[proficiency] : object {Paizo Blog.items.[].system.proficiency}
value : integer {Paizo Blog.items.[].system.proficiency.value} (2 different values)
0 (x10)
1 (x1)
[proficient] : object {Paizo Blog.items.[].system.proficient}
value : integer {Paizo Blog.items.[].system.proficient.value} (same value: 0)
publication : object {Paizo Blog.items.[].system.publication}
license : string {Paizo Blog.items.[].system.publication.license} (2 different values)
'OGL' (x316)
'ORC' (x11)
remaster : boolean {Paizo Blog.items.[].system.publication.remaster} (2 different values)
False (x316)
True (x11)
title : string {Paizo Blog.items.[].system.publication.title} (7 different values)
'' (x286)
'Pathfinder Bestiary' (x22)
'Pathfinder Player Core' (x10)
'Pathfinder Core Rulebook' (x5)
'Pathfinder Bestiary 2' (x2)
'Pathfinder Monster Core' (x1)
'Pathfinder Advanced Player\'s Guide' (x1)
[quantity] : integer {Paizo Blog.items.[].system.quantity} (4 different values)
1 (x58)
3 (x3)
2 (x2)
10 (x2)
[range] : mixed
object {Paizo Blog.items.[].system.range}
value : string {Paizo Blog.items.[].system.range.value} (8 different values)
'' (x18)
'30 feet' (x13)
'120 feet' (x8)
'touch' (x6)
'60 feet' (x4)
'500 feet' (x3)
'10 feet' (x2)
'varies' (x1)
integer {Paizo Blog.items.[].system.range} (2 different values)
60 (x3)
20 (x3)
[reload] : object {Paizo Blog.items.[].system.reload}
value : string {Paizo Blog.items.[].system.reload.value} (4 different values)
'' (x13)
'-' (x10)
'0' (x2)
'1' (x1)
[requirements] : string {Paizo Blog.items.[].system.requirements} (same value: '')
rules : ignored (Foundry rules object) {Paizo Blog.items.[].system.rules}
[price] : object {Paizo Blog.items.[].system.price}
[per] : integer {Paizo Blog.items.[].system.price.per} (same value: 10)
value : object {Paizo Blog.items.[].system.price.value}
[gp] : integer {Paizo Blog.items.[].system.price.value.gp} (17 different values)
[sp] : integer {Paizo Blog.items.[].system.price.value.sp} (6 different values)
1 (x6)
2 (x3)
9 (x3)
5 (x2)
8 (x1)
4 (x1)
[runes] : object {Paizo Blog.items.[].system.runes}
potency : integer {Paizo Blog.items.[].system.runes.potency} (2 different values)
0 (x25)
1 (x8)
property : array<string> {Paizo Blog.items.[].system.runes.property}
Length: min=0 max=1
Value type: string {Paizo Blog.items.[].system.runes.property.[]} (same value: 'returning')
[resilient] : integer {Paizo Blog.items.[].system.runes.resilient} (same value: 0)
[striking] : integer {Paizo Blog.items.[].system.runes.striking} (2 different values)
0 (x24)
1 (x2)
[showSlotlessLevels] : object {Paizo Blog.items.[].system.showSlotlessLevels}
value : boolean {Paizo Blog.items.[].system.showSlotlessLevels.value} (same value: False)
[size] : string {Paizo Blog.items.[].system.size} (2 different values)
'med' (x61)
'lg' (x4)
[slots] : object {Paizo Blog.items.[].system.slots}
[slot0] : object {Paizo Blog.items.[].system.slots.slot0}
max : integer {Paizo Blog.items.[].system.slots.slot0.max} (3 different values)
5 (x3)
1 (x2)
2 (x1)
[value] : integer {Paizo Blog.items.[].system.slots.slot0.value} (3 different values)
1 (x2)
2 (x1)
5 (x1)
prepared : array<object> {Paizo Blog.items.[].system.slots.slot0.prepared}
Length: min=5 max=5
Value type: object {Paizo Blog.items.[].system.slots.slot0.prepared.[]}
id : string {Paizo Blog.items.[].system.slots.slot0.prepared.[].id} (10 different values)
'ujTT8rGtgptl7lIv' (x1)
'pBzm8JKgYTQdslDu' (x1)
'9NocgZWWJjIAN8qR' (x1)
'VIWcjq54ucGo3vgH' (x1)
'iOpIl7Kyd33Vmttb' (x1)
'Q6ZI5kDVbNceAEWW' (x1)
'5HLMXCQFR9fGD6Le' (x1)
'yPOwFT0kx3lAfQtP' (x1)
'WrxndbtI77Zd3QIL' (x1)
'P5hGPWgdFdGGNMWy' (x1)
[slot1] : object {Paizo Blog.items.[].system.slots.slot1}
max : integer {Paizo Blog.items.[].system.slots.slot1.max} (4 different values)
1 (x3)
3 (x2)
2 (x1)
5 (x1)
[prepared] : array<object> {Paizo Blog.items.[].system.slots.slot1.prepared}
Length: min=3 max=5
Value type: object {Paizo Blog.items.[].system.slots.slot1.prepared.[]}
id : string {Paizo Blog.items.[].system.slots.slot1.prepared.[].id} (7 different values)
'6Sfj3xZhk3BsNnMV' (x2)
'39L6RRhNCiYBGqBE' (x1)
'dDSE0tAmE66yS5wi' (x1)
'3JHEjqKzblmSwEO2' (x1)
'BrtkyOWHPdkjaJuM' (x1)
'v7BpzAyi8pfLFhs0' (x1)
'hiTsxNqwMQZpdtUw' (x1)
[value] : integer {Paizo Blog.items.[].system.slots.slot1.value} (3 different values)
1 (x3)
2 (x1)
3 (x1)
[slot2] : object {Paizo Blog.items.[].system.slots.slot2}
max : integer {Paizo Blog.items.[].system.slots.slot2.max} (3 different values)
1 (x1)
2 (x1)
3 (x1)
[value] : integer {Paizo Blog.items.[].system.slots.slot2.value} (2 different values)
1 (x1)
2 (x1)
prepared : array<object> {Paizo Blog.items.[].system.slots.slot2.prepared}
Length: min=3 max=3
Value type: object {Paizo Blog.items.[].system.slots.slot2.prepared.[]}
id : string {Paizo Blog.items.[].system.slots.slot2.prepared.[].id} (3 different values)
'kKxojagPaxadxMP7' (x1)
'x0GpIGoJ4862ZZnk' (x1)
'iNUR0px70u3VX5U6' (x1)
[slot5] : object {Paizo Blog.items.[].system.slots.slot5}
max : integer {Paizo Blog.items.[].system.slots.slot5.max} (2 different values)
1 (x1)
3 (x1)
value : integer {Paizo Blog.items.[].system.slots.slot5.value} (2 different values)
1 (x1)
3 (x1)
[slug] : string {Paizo Blog.items.[].system.slug} (101 different values)
[speedPenalty] : integer {Paizo Blog.items.[].system.speedPenalty} (3 different values)
0 (x5)
-5 (x1)
-10 (x1)
[spell] : object {Paizo Blog.items.[].system.spell}
_id : string {Paizo Blog.items.[].system.spell._id} (2 different values)
'6Ot4N22t5tPD51BO' (x1)
'XXqE1eY3w3z6xJCB' (x1)
flags : object {Paizo Blog.items.[].system.spell.flags}
core : object {Paizo Blog.items.[].system.spell.flags.core}
sourceId : string {Paizo Blog.items.[].system.spell.flags.core.sourceId} (2 different values)
'Compendium.pf2e.spells-srd.Item.6Ot4N22t5tPD51BO' (x1)
'Compendium.pf2e.spells-srd.Item.XXqE1eY3w3z6xJCB' (x1)
img : string {Paizo Blog.items.[].system.spell.img} (2 different values)
'icons/skills/melee/unarmed-punch-fist-blue.webp' (x1)
'icons/creatures/magical/construct-stone-earth-gray.webp' (x1)
name : string {Paizo Blog.items.[].system.spell.name} (2 different values)
'Knock' (x1)
'Invisibility' (x1)
system : object {Paizo Blog.items.[].system.spell.system}
[area] : empty
cost : object {Paizo Blog.items.[].system.spell.system.cost}
value : string {Paizo Blog.items.[].system.spell.system.cost.value} (same value: '')
counteraction : boolean {Paizo Blog.items.[].system.spell.system.counteraction} (same value: False)
damage : object {Paizo Blog.items.[].system.spell.system.damage}
description : object {Paizo Blog.items.[].system.spell.system.description}
value : string {Paizo Blog.items.[].system.spell.system.description.value} (2 different values)
duration : object {Paizo Blog.items.[].system.spell.system.duration}
sustained : boolean {Paizo Blog.items.[].system.spell.system.duration.sustained} (same value: False)
value : string {Paizo Blog.items.[].system.spell.system.duration.value} (2 different values)
'1 minute' (x1)
'10 minutes' (x1)
level : object {Paizo Blog.items.[].system.spell.system.level}
value : integer {Paizo Blog.items.[].system.spell.system.level.value} (same value: 2)
location : object {Paizo Blog.items.[].system.spell.system.location}
heightenedLevel : integer {Paizo Blog.items.[].system.spell.system.location.heightenedLevel} (same value: 2)
value : string {Paizo Blog.items.[].system.spell.system.location.value} (same value: '')
publication : object {Paizo Blog.items.[].system.spell.system.publication}
license : string {Paizo Blog.items.[].system.spell.system.publication.license} (same value: 'OGL')
remaster : boolean {Paizo Blog.items.[].system.spell.system.publication.remaster} (same value: False)
title : string {Paizo Blog.items.[].system.spell.system.publication.title} (same value: '')
range : object {Paizo Blog.items.[].system.spell.system.range}
value : string {Paizo Blog.items.[].system.spell.system.range.value} (2 different values)
'30 feet' (x1)
'touch' (x1)
requirements : string {Paizo Blog.items.[].system.spell.system.requirements} (same value: '')
rules : ignored (Foundry rules object) {Paizo Blog.items.[].system.spell.system.rules}
slug : string {Paizo Blog.items.[].system.spell.system.slug} (2 different values)
'knock' (x1)
'invisibility' (x1)
target : object {Paizo Blog.items.[].system.spell.system.target}
value : string {Paizo Blog.items.[].system.spell.system.target.value} (2 different values)
'1 door, lock, or container' (x1)
'1 creature' (x1)
time : object {Paizo Blog.items.[].system.spell.system.time}
value : string {Paizo Blog.items.[].system.spell.system.time.value} (same value: '2')
[defense] : empty
traits : object {Paizo Blog.items.[].system.spell.system.traits}
rarity : string {Paizo Blog.items.[].system.spell.system.traits.rarity} (same value: 'common')
traditions : array<string> {Paizo Blog.items.[].system.spell.system.traits.traditions}
Length: min=2 max=2
Value type: string {Paizo Blog.items.[].system.spell.system.traits.traditions.[]} (2 different values)
'arcane' (x2)
'occult' (x2)
value : array<string> {Paizo Blog.items.[].system.spell.system.traits.value}
Length: min=2 max=2
Value type: string {Paizo Blog.items.[].system.spell.system.traits.value.[]} (3 different values)
'manipulate' (x2)
'concentrate' (x1)
'illusion' (x1)
type : string {Paizo Blog.items.[].system.spell.type} (same value: 'spell')
[spelldc] : object {Paizo Blog.items.[].system.spelldc}
dc : integer {Paizo Blog.items.[].system.spelldc.dc} (7 different values)
18 (x3)
20 (x2)
21 (x2)
25 (x1)
19 (x1)
39 (x1)
24 (x1)
[mod] : integer {Paizo Blog.items.[].system.spelldc.mod} (same value: 0)
value : integer {Paizo Blog.items.[].system.spelldc.value} (8 different values)
10 (x3)
13 (x2)
12 (x1)
17 (x1)
9 (x1)
29 (x1)
8 (x1)
14 (x1)
[item] : integer {Paizo Blog.items.[].system.spelldc.item} (same value: 0)
[splashDamage] : object {Paizo Blog.items.[].system.splashDamage}
[value] : integer {Paizo Blog.items.[].system.splashDamage.value} (3 different values)
0 (x19)
1 (x2)
3 (x1)
[stackGroup] : string {Paizo Blog.items.[].system.stackGroup} (same value: 'arrows')
[strength] : integer {Paizo Blog.items.[].system.strength} (3 different values)
0 (x3)
3 (x2)
1 (x2)
[target] : object {Paizo Blog.items.[].system.target}
value : string {Paizo Blog.items.[].system.target.value} (10 different values)
'' (x28)
'1 creature' (x17)
'1 object (cook, lift, or tidy only)' (x2)
'1 unattended object of light Bulk or less' (x2)
'1 object of 3 bulk or less' (x1)
'you and allies in the area' (x1)
'1 willing living creature or 1 undead' (x1)
'1 object of 1 Bulk or less, either unattended or possessed by you or a willing ally' (x1)
'1 dying creature' (x1)
'1 spell effect or unattended magic item' (x1)
[time] : object {Paizo Blog.items.[].system.time}
value : string {Paizo Blog.items.[].system.time.value} (6 different values)
'2' (x40)
'1' (x9)
'3' (x2)
'1 to 3' (x2)
'reaction' (x1)
'1 minute' (x1)
[tradition] : object {Paizo Blog.items.[].system.tradition}
value : string {Paizo Blog.items.[].system.tradition.value} (4 different values)
'arcane' (x6)
'divine' (x2)
'occult' (x2)
'primal' (x1)
[traits] : object {Paizo Blog.items.[].system.traits}
[rarity] : string {Paizo Blog.items.[].system.traits.rarity} (2 different values)
'common' (x279)
'uncommon' (x12)
[traditions] : array<string> {Paizo Blog.items.[].system.traits.traditions}
Length: min=0 max=4
Value type: string {Paizo Blog.items.[].system.traits.traditions.[]} (4 different values)
'arcane' (x41)
'occult' (x40)
'divine' (x24)
'primal' (x19)
[value] : array<string> {Paizo Blog.items.[].system.traits.value}
Length: min=0 max=7
Value type: string {Paizo Blog.items.[].system.traits.value.[]} (83 different values)
[usage] : object {Paizo Blog.items.[].system.usage}
value : string {Paizo Blog.items.[].system.usage.value} (7 different values)
'held-in-one-hand' (x48)
'worngloves' (x2)
'held-in-two-hands' (x2)
'held-in-one-plus-hands' (x2)
'carried' (x1)
'other' (x1)
'wornbracers' (x1)
[uses] : object {Paizo Blog.items.[].system.uses}
autoDestroy : boolean {Paizo Blog.items.[].system.uses.autoDestroy} (same value: True)
max : integer {Paizo Blog.items.[].system.uses.max} (same value: 1)
value : integer {Paizo Blog.items.[].system.uses.value} (same value: 1)
[weaponType] : object {Paizo Blog.items.[].system.weaponType}
value : string {Paizo Blog.items.[].system.weaponType.value} (2 different values)
'melee' (x46)
'ranged' (x20)
type : string {Paizo Blog.items.[].type} (10 different values)
'action' (x114)
'melee' (x67)
'spell' (x55)
'weapon' (x26)
'consumable' (x17)
'lore' (x15)
'equipment' (x14)
'spellcastingEntry' (x11)
'armor' (x7)
'treasure' (x1)
[_stats] : object {Paizo Blog.items.[]._stats}
compendiumSource : string {Paizo Blog.items.[]._stats.compendiumSource} (96 different values)
[flags] : object {Paizo Blog.items.[].flags}
pf2e : object {Paizo Blog.items.[].flags.pf2e}
linkedWeapon : string {Paizo Blog.items.[].flags.pf2e.linkedWeapon} (21 different values)
name : string {Paizo Blog.name} (all different values)
system : object {Paizo Blog.system}
abilities : object {Paizo Blog.system.abilities}
cha : object {Paizo Blog.system.abilities.cha}
mod : integer {Paizo Blog.system.abilities.cha.mod} (10 different values)
2 (x8)
0 (x7)
1 (x4)
4 (x3)
-2 (x2)
3 (x1)
5 (x1)
-1 (x1)
6 (x1)
7 (x1)
con : object {Paizo Blog.system.abilities.con}
mod : integer {Paizo Blog.system.abilities.con.mod} (9 different values)
0 (x8)
4 (x5)
3 (x4)
1 (x4)
2 (x3)
5 (x2)
6 (x1)
7 (x1)
8 (x1)
dex : object {Paizo Blog.system.abilities.dex}
mod : integer {Paizo Blog.system.abilities.dex.mod} (9 different values)
1 (x6)
4 (x6)
3 (x5)
5 (x3)
2 (x3)
0 (x2)
7 (x2)
10 (x1)
8 (x1)
int : object {Paizo Blog.system.abilities.int}
mod : integer {Paizo Blog.system.abilities.int.mod} (10 different values)
0 (x9)
4 (x5)
1 (x3)
2 (x3)
-2 (x2)
3 (x2)
6 (x2)
5 (x1)
-5 (x1)
-4 (x1)
str : object {Paizo Blog.system.abilities.str}
mod : integer {Paizo Blog.system.abilities.str.mod} (9 different values)
4 (x6)
0 (x6)
3 (x5)
2 (x3)
6 (x3)
7 (x2)
1 (x2)
5 (x1)
8 (x1)
wis : object {Paizo Blog.system.abilities.wis}
mod : integer {Paizo Blog.system.abilities.wis.mod} (7 different values)
0 (x7)
2 (x7)
4 (x5)
1 (x4)
3 (x3)
5 (x2)
8 (x1)
attributes : object {Paizo Blog.system.attributes}
ac : object {Paizo Blog.system.attributes.ac}
details : string {Paizo Blog.system.attributes.ac.details} (2 different values)
'' (x28)
'all-around vision' (x1)
value : integer {Paizo Blog.system.attributes.ac.value} (16 different values)
allSaves : object {Paizo Blog.system.attributes.allSaves}
[value] : string {Paizo Blog.system.attributes.allSaves.value} (3 different values)
'' (x22)
'+1 status to all vs. poison' (x1)
'+1 status to all saves vs. magic' (x1)
hp : object {Paizo Blog.system.attributes.hp}
details : string {Paizo Blog.system.attributes.hp.details} (2 different values)
'' (x27)
'void healing' (x2)
max : integer {Paizo Blog.system.attributes.hp.max} (23 different values)
temp : integer {Paizo Blog.system.attributes.hp.temp} (same value: 0)
value : integer {Paizo Blog.system.attributes.hp.value} (23 different values)
[resistances] : array<object> {Paizo Blog.system.attributes.resistances}
Length: min=1 max=3
Value type: object {Paizo Blog.system.attributes.resistances.[]}
doubleVs : array<> {Paizo Blog.system.attributes.resistances.[].doubleVs}
Length: min=0 max=0
Value type: empty
[exceptions] : array<string> {Paizo Blog.system.attributes.resistances.[].exceptions}
Length: min=0 max=1
Value type: string {Paizo Blog.system.attributes.resistances.[].exceptions.[]} (2 different values)
'silver' (x1)
'magical' (x1)
type : string {Paizo Blog.system.attributes.resistances.[].type} (8 different values)
'physical' (x3)
'fire' (x3)
'bludgeoning' (x1)
'cold' (x1)
'electricity' (x1)
'mental' (x1)
'slashing' (x1)
'sonic' (x1)
value : integer {Paizo Blog.system.attributes.resistances.[].value} (6 different values)
10 (x4)
2 (x3)
3 (x2)
5 (x1)
1 (x1)
7 (x1)
speed : object {Paizo Blog.system.attributes.speed}
[details] : string {Paizo Blog.system.attributes.speed.details} (same value: 'swiftness')
otherSpeeds : array<object> {Paizo Blog.system.attributes.speed.otherSpeeds}
Length: min=0 max=2
Value type: object {Paizo Blog.system.attributes.speed.otherSpeeds.[]}
type : string {Paizo Blog.system.attributes.speed.otherSpeeds.[].type} (3 different values)
'fly' (x4)
'burrow' (x1)
'swim' (x1)
value : integer {Paizo Blog.system.attributes.speed.otherSpeeds.[].value} (5 different values)
40 (x2)
150 (x1)
30 (x1)
75 (x1)
100 (x1)
value : integer {Paizo Blog.system.attributes.speed.value} (10 different values)
25 (x9)
30 (x6)
50 (x3)
20 (x2)
40 (x2)
35 (x2)
0 (x2)
15 (x1)
5 (x1)
45 (x1)
[immunities] : array<object> {Paizo Blog.system.attributes.immunities}
Length: min=1 max=6
Value type: object {Paizo Blog.system.attributes.immunities.[]}
type : string {Paizo Blog.system.attributes.immunities.[].type} (13 different values)
[weaknesses] : array<object> {Paizo Blog.system.attributes.weaknesses}
Length: min=1 max=2
Value type: object {Paizo Blog.system.attributes.weaknesses.[]}
type : string {Paizo Blog.system.attributes.weaknesses.[].type} (4 different values)
'cold-iron' (x1)
'vitality' (x1)
'slashing' (x1)
'mental' (x1)
value : integer {Paizo Blog.system.attributes.weaknesses.[].value} (2 different values)
5 (x3)
10 (x1)
details : object {Paizo Blog.system.details}
blurb : string {Paizo Blog.system.details.blurb} (4 different values)
'' (x26)
'Male half-elf charlatan' (x1)
'Male human wizard' (x1)
'Male aphorite kobold infiltrator' (x1)
languages : object {Paizo Blog.system.details.languages}
details : string {Paizo Blog.system.details.languages.details} (6 different values)
'' (x24)
'telepathy 100 feet' (x1)
'telepathy 100 feet (knows what you\'re thinking)' (x1)
'speak with animals' (x1)
'telepathy 1 mile' (x1)
'truespeech' (x1)
value : array<string> {Paizo Blog.system.details.languages.value}
Length: min=0 max=6
Value type: string {Paizo Blog.system.details.languages.value.[]} (21 different values)
level : object {Paizo Blog.system.details.level}
value : integer {Paizo Blog.system.details.level.value} (15 different values)
privateNotes : string {Paizo Blog.system.details.privateNotes} (same value: '')
publicNotes : string {Paizo Blog.system.details.publicNotes} (4 different values)
publication : object {Paizo Blog.system.details.publication}
license : string {Paizo Blog.system.details.publication.license} (2 different values)
'OGL' (x28)
'ORC' (x1)
remaster : boolean {Paizo Blog.system.details.publication.remaster} (2 different values)
False (x28)
True (x1)
title : string {Paizo Blog.system.details.publication.title} (3 different values)
'Pathfinder Blog' (x19)
'Pathfinder Blog: April Fool\'s Bestiary' (x9)
'Paizo Blog: It\'s Foolish To Go Alone' (x1)
initiative : object {Paizo Blog.system.initiative}
statistic : string {Paizo Blog.system.initiative.statistic} (same value: 'perception')
perception : object {Paizo Blog.system.perception}
details : string {Paizo Blog.system.perception.details} (4 different values)
'' (x26)
'silversense (imprecise) 30 feet' (x1)
'hungersight' (x1)
'hearing (precise) 60 feet' (x1)
mod : integer {Paizo Blog.system.perception.mod} (17 different values)
senses : array<object> {Paizo Blog.system.perception.senses}
Length: min=0 max=3
Value type: object {Paizo Blog.system.perception.senses.[]}
[acuity] : string {Paizo Blog.system.perception.senses.[].acuity} (2 different values)
'imprecise' (x4)
'precise' (x1)
[range] : integer {Paizo Blog.system.perception.senses.[].range} (3 different values)
60 (x3)
30 (x1)
20 (x1)
type : string {Paizo Blog.system.perception.senses.[].type} (5 different values)
'darkvision' (x15)
'low-light-vision' (x6)
'scent' (x3)
'truesight' (x1)
'tremorsense' (x1)
resources : object {Paizo Blog.system.resources}
[focus] : object {Paizo Blog.system.resources.focus}
max : integer {Paizo Blog.system.resources.focus.max} (same value: 1)
value : integer {Paizo Blog.system.resources.focus.value} (same value: 1)
saves : object {Paizo Blog.system.saves}
fortitude : object {Paizo Blog.system.saves.fortitude}
saveDetail : string {Paizo Blog.system.saves.fortitude.saveDetail} (same value: '')
value : integer {Paizo Blog.system.saves.fortitude.value} (20 different values)
reflex : object {Paizo Blog.system.saves.reflex}
saveDetail : string {Paizo Blog.system.saves.reflex.saveDetail} (same value: '')
value : integer {Paizo Blog.system.saves.reflex.value} (17 different values)
will : object {Paizo Blog.system.saves.will}
saveDetail : string {Paizo Blog.system.saves.will.saveDetail} (same value: '')
value : integer {Paizo Blog.system.saves.will.value} (17 different values)
skills : object {Paizo Blog.system.skills}
[acrobatics] : object {Paizo Blog.system.skills.acrobatics}
base : integer {Paizo Blog.system.skills.acrobatics.base} (14 different values)
[arcana] : object {Paizo Blog.system.skills.arcana}
base : integer {Paizo Blog.system.skills.arcana.base} (2 different values)
12 (x1)
20 (x1)
[athletics] : object {Paizo Blog.system.skills.athletics}
base : integer {Paizo Blog.system.skills.athletics.base} (15 different values)
[crafting] : object {Paizo Blog.system.skills.crafting}
base : integer {Paizo Blog.system.skills.crafting.base} (5 different values)
15 (x1)
8 (x1)
2 (x1)
10 (x1)
14 (x1)
[special] : array<object> {Paizo Blog.system.skills.crafting.special}
Length: min=1 max=1
Value type: object {Paizo Blog.system.skills.crafting.special.[]}
base : integer {Paizo Blog.system.skills.crafting.special.[].base} (same value: 4)
label : string {Paizo Blog.system.skills.crafting.special.[].label} (same value: 'traps')
predicate : array<string> {Paizo Blog.system.skills.crafting.special.[].predicate}
Length: min=1 max=1
Value type: string {Paizo Blog.system.skills.crafting.special.[].predicate.[]} (same value: 'action:craft:trap')
[deception] : object {Paizo Blog.system.skills.deception}
base : integer {Paizo Blog.system.skills.deception.base} (8 different values)
9 (x1)
7 (x1)
12 (x1)
11 (x1)
29 (x1)
16 (x1)
6 (x1)
18 (x1)
[special] : array<object> {Paizo Blog.system.skills.deception.special}
Length: min=1 max=1
Value type: object {Paizo Blog.system.skills.deception.special.[]}
base : integer {Paizo Blog.system.skills.deception.special.[].base} (same value: 10)
label : string {Paizo Blog.system.skills.deception.special.[].label} (same value: 'to appear as an inanimate object')
predicate : array<string> {Paizo Blog.system.skills.deception.special.[].predicate}
Length: min=1 max=1
Value type: string {Paizo Blog.system.skills.deception.special.[].predicate.[]} (same value: 'inanimate')
[diplomacy] : object {Paizo Blog.system.skills.diplomacy}
base : integer {Paizo Blog.system.skills.diplomacy.base} (9 different values)
8 (x4)
7 (x3)
16 (x2)
10 (x1)
9 (x1)
31 (x1)
19 (x1)
6 (x1)
20 (x1)
[intimidation] : object {Paizo Blog.system.skills.intimidation}
base : integer {Paizo Blog.system.skills.intimidation.base} (7 different values)
9 (x2)
8 (x2)
6 (x2)
29 (x1)
21 (x1)
16 (x1)
30 (x1)
[medicine] : object {Paizo Blog.system.skills.medicine}
base : integer {Paizo Blog.system.skills.medicine.base} (5 different values)
10 (x2)
8 (x1)
7 (x1)
14 (x1)
23 (x1)
[nature] : object {Paizo Blog.system.skills.nature}
base : integer {Paizo Blog.system.skills.nature.base} (5 different values)
7 (x3)
12 (x1)
3 (x1)
9 (x1)
14 (x1)
[occultism] : object {Paizo Blog.system.skills.occultism}
base : integer {Paizo Blog.system.skills.occultism.base} (4 different values)
10 (x2)
13 (x1)
7 (x1)
23 (x1)
[performance] : object {Paizo Blog.system.skills.performance}
base : integer {Paizo Blog.system.skills.performance.base} (3 different values)
11 (x1)
21 (x1)
8 (x1)
[religion] : object {Paizo Blog.system.skills.religion}
base : integer {Paizo Blog.system.skills.religion.base} (5 different values)
16 (x2)
4 (x1)
8 (x1)
7 (x1)
25 (x1)
[society] : object {Paizo Blog.system.skills.society}
base : integer {Paizo Blog.system.skills.society.base} (8 different values)
7 (x3)
6 (x1)
30 (x1)
10 (x1)
12 (x1)
20 (x1)
31 (x1)
19 (x1)
[stealth] : object {Paizo Blog.system.skills.stealth}
base : integer {Paizo Blog.system.skills.stealth.base} (10 different values)
8 (x4)
5 (x2)
18 (x2)
20 (x2)
10 (x1)
14 (x1)
11 (x1)
7 (x1)
36 (x1)
16 (x1)
[survival] : object {Paizo Blog.system.skills.survival}
base : integer {Paizo Blog.system.skills.survival.base} (7 different values)
7 (x3)
10 (x2)
12 (x1)
6 (x1)
9 (x1)
18 (x1)
16 (x1)
[thievery] : object {Paizo Blog.system.skills.thievery}
base : integer {Paizo Blog.system.skills.thievery.base} (3 different values)
20 (x2)
8 (x1)
10 (x1)
traits : object {Paizo Blog.system.traits}
rarity : string {Paizo Blog.system.traits.rarity} (3 different values)
'unique' (x13)
'common' (x9)
'uncommon' (x7)
size : object {Paizo Blog.system.traits.size}
value : string {Paizo Blog.system.traits.size.value} (6 different values)
'med' (x14)
'sm' (x6)
'lg' (x6)
'tiny' (x1)
'huge' (x1)
'grg' (x1)
value : array<string> {Paizo Blog.system.traits.value}
Length: min=1 max=6
Value type: string {Paizo Blog.system.traits.value.[]} (31 different values)
type : string {Paizo Blog.type} (same value: 'npc')