68 lines
3.6 KiB
Plaintext
68 lines
3.6 KiB
Plaintext
Druid
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Different values: 83
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=====================================
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object {Druid}
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_id : string {Druid._id} (all different values)
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folder : string {Druid.folder} (same value: 'RwvVvLlRKIYAd2Ot')
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img : string {Druid.img} (same value: 'icons/sundries/books/book-red-exclamation.webp')
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name : string {Druid.name} (all different values)
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system : object {Druid.system}
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actionType : object {Druid.system.actionType}
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value : string {Druid.system.actionType.value} (4 different values)
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'passive' (x56)
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'action' (x18)
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'reaction' (x8)
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'free' (x1)
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actions : object {Druid.system.actions}
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[value] : integer {Druid.system.actions.value} (2 different values)
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1 (x16)
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2 (x2)
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category : string {Druid.system.category} (same value: 'class')
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description : object {Druid.system.description}
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value : string {Druid.system.description.value} (all different values)
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level : object {Druid.system.level}
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value : integer {Druid.system.level.value} (11 different values)
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prerequisites : object {Druid.system.prerequisites}
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value : array<object> {Druid.system.prerequisites.value}
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Length: min=0 max=2
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Value type: object {Druid.system.prerequisites.value.[]}
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value : string {Druid.system.prerequisites.value.[].value} (30 different values)
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publication : object {Druid.system.publication}
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license : string {Druid.system.publication.license} (2 different values)
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'ORC' (x64)
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'OGL' (x19)
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remaster : boolean {Druid.system.publication.remaster} (2 different values)
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True (x64)
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False (x19)
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title : string {Druid.system.publication.title} (10 different values)
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'Pathfinder Player Core' (x56)
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'Pathfinder Secrets of Magic' (x10)
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'Pathfinder Howl of the Wild' (x6)
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'Pathfinder Dark Archive' (x3)
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'Pathfinder #202: Severed at the Root' (x2)
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'Pathfinder Core Rulebook' (x2)
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'Pathfinder #150: Broken Promises' (x1)
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'Pathfinder #168: King of the Mountain' (x1)
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'Pathfinder #149: Against the Scarlet Triad' (x1)
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'Pathfinder #156: The Apocalypse Prophet' (x1)
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rules : ignored (Foundry rules object) {Druid.system.rules}
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traits : object {Druid.system.traits}
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rarity : string {Druid.system.traits.rarity} (2 different values)
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'common' (x76)
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'uncommon' (x7)
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[selected] : object {Druid.system.traits.selected}
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druid : string {Druid.system.traits.selected.druid} (same value: 'Druid')
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value : array<string> {Druid.system.traits.value}
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Length: min=1 max=4
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Value type: string {Druid.system.traits.value.[]} (15 different values)
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[frequency] : object {Druid.system.frequency}
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max : integer {Druid.system.frequency.max} (same value: 1)
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per : string {Druid.system.frequency.per} (3 different values)
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'PT1M' (x3)
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'PT1H' (x2)
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'day' (x1)
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[maxTakable] : integer {Druid.system.maxTakable} (same value: 3)
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[selfEffect] : object {Druid.system.selfEffect}
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name : string {Druid.system.selfEffect.name} (same value: 'Effect: Harden Flesh')
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uuid : string {Druid.system.selfEffect.uuid} (same value: 'Compendium.pf2e.feat-effects.Item.Effect: Harden Flesh')
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type : string {Druid.type} (same value: 'feat') |