52 lines
3.1 KiB
Plaintext
52 lines
3.1 KiB
Plaintext
Sixth Pillar
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Different values: 5
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=====================================
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object {Sixth Pillar}
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_id : string {Sixth Pillar._id} (all different values)
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folder : string {Sixth Pillar.folder} (same value: '01Zkn7RR6iIazmCs')
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img : string {Sixth Pillar.img} (same value: 'icons/sundries/books/book-red-exclamation.webp')
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name : string {Sixth Pillar.name} (all different values)
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system : object {Sixth Pillar.system}
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actionType : object {Sixth Pillar.system.actionType}
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value : string {Sixth Pillar.system.actionType.value} (3 different values)
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'free' (x2)
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'passive' (x2)
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'action' (x1)
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actions : object {Sixth Pillar.system.actions}
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[value] : integer {Sixth Pillar.system.actions.value} (same value: 1)
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category : string {Sixth Pillar.system.category} (same value: 'class')
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description : object {Sixth Pillar.system.description}
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value : string {Sixth Pillar.system.description.value} (all different values)
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level : object {Sixth Pillar.system.level}
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value : integer {Sixth Pillar.system.level.value} (4 different values)
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12 (x2)
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10 (x1)
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14 (x1)
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16 (x1)
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prerequisites : object {Sixth Pillar.system.prerequisites}
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value : array<object> {Sixth Pillar.system.prerequisites.value}
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Length: min=1 max=3
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Value type: object {Sixth Pillar.system.prerequisites.value.[]}
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value : string {Sixth Pillar.system.prerequisites.value.[].value} (4 different values)
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'Sixth Pillar Dedication' (x4)
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'Dexterity +2' (x1)
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'expert in Acrobatics' (x1)
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'able to cast spells' (x1)
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publication : object {Sixth Pillar.system.publication}
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license : string {Sixth Pillar.system.publication.license} (same value: 'OGL')
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remaster : boolean {Sixth Pillar.system.publication.remaster} (same value: False)
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title : string {Sixth Pillar.system.publication.title} (2 different values)
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'Pathfinder Fists of the Ruby Phoenix Hardcover Compilation' (x4)
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'Pathfinder #167: Ready? Fight!' (x1)
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rules : ignored (Foundry rules object) {Sixth Pillar.system.rules}
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traits : object {Sixth Pillar.system.traits}
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rarity : string {Sixth Pillar.system.traits.rarity} (2 different values)
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'common' (x4)
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'uncommon' (x1)
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value : array<string> {Sixth Pillar.system.traits.value}
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Length: min=1 max=3
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Value type: string {Sixth Pillar.system.traits.value.[]} (all different values)
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[selfEffect] : object {Sixth Pillar.system.selfEffect}
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name : string {Sixth Pillar.system.selfEffect.name} (same value: 'Stance: Six Pillars Stance')
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uuid : string {Sixth Pillar.system.selfEffect.uuid} (same value: 'Compendium.pf2e.feat-effects.Item.Stance: Six Pillars Stance')
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type : string {Sixth Pillar.type} (same value: 'feat') |