1066 lines
92 KiB
Plaintext
1066 lines
92 KiB
Plaintext
1st Rank
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Different values: 166
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=====================================
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object {1st Rank}
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_id : string {1st Rank._id} (all different values)
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folder : string {1st Rank.folder} (same value: 'T8AzYUgNIAgTJ9Iz')
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img : string {1st Rank.img} (163 different values)
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name : string {1st Rank.name} (all different values)
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system : object {1st Rank.system}
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[area] : object {1st Rank.system.area}
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type : string {1st Rank.system.area.type} (4 different values)
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'burst' (x12)
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'emanation' (x9)
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'cone' (x7)
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'line' (x2)
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value : integer {1st Rank.system.area.value} (6 different values)
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15 (x11)
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5 (x7)
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10 (x6)
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30 (x3)
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20 (x2)
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60 (x1)
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cost : object {1st Rank.system.cost}
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value : string {1st Rank.system.cost.value} (2 different values)
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'' (x165)
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'An unbroken seashell (not consumed)' (x1)
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counteraction : boolean {1st Rank.system.counteraction} (2 different values)
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False (x162)
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True (x4)
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damage : object {1st Rank.system.damage}
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[0] : object {1st Rank.system.damage.0}
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applyMod : boolean {1st Rank.system.damage.0.applyMod} (same value: False)
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[category] : empty
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formula : string {1st Rank.system.damage.0.formula} (13 different values)
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kinds : array<string> {1st Rank.system.damage.0.kinds}
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Length: min=1 max=2
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Value type: string {1st Rank.system.damage.0.kinds.[]} (2 different values)
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'damage' (x23)
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'healing' (x4)
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[materials] : array<> {1st Rank.system.damage.0.materials}
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Length: min=0 max=0
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Value type: empty
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type : string {1st Rank.system.damage.0.type} (14 different values)
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[1] : object {1st Rank.system.damage.1}
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applyMod : boolean {1st Rank.system.damage.1.applyMod} (same value: False)
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[category] : empty
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formula : string {1st Rank.system.damage.1.formula} (same value: '1d6')
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kinds : array<string> {1st Rank.system.damage.1.kinds}
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Length: min=1 max=1
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Value type: string {1st Rank.system.damage.1.kinds.[]} (same value: 'damage')
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materials : array<> {1st Rank.system.damage.1.materials}
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Length: min=0 max=0
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Value type: empty
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type : string {1st Rank.system.damage.1.type} (same value: 'cold')
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[5pokjjlq2v8f132j] : object {1st Rank.system.damage.5pokjjlq2v8f132j}
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applyMod : boolean {1st Rank.system.damage.5pokjjlq2v8f132j.applyMod} (same value: False)
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[category] : empty
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formula : string {1st Rank.system.damage.5pokjjlq2v8f132j.formula} (same value: '2d4')
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kinds : array<string> {1st Rank.system.damage.5pokjjlq2v8f132j.kinds}
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Length: min=1 max=1
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Value type: string {1st Rank.system.damage.5pokjjlq2v8f132j.kinds.[]} (same value: 'damage')
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materials : array<> {1st Rank.system.damage.5pokjjlq2v8f132j.materials}
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Length: min=0 max=0
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Value type: empty
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type : string {1st Rank.system.damage.5pokjjlq2v8f132j.type} (same value: 'bludgeoning')
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[6aFqAhfOSz7ukuwr] : object {1st Rank.system.damage.6aFqAhfOSz7ukuwr}
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applyMod : boolean {1st Rank.system.damage.6aFqAhfOSz7ukuwr.applyMod} (same value: False)
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[category] : empty
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formula : string {1st Rank.system.damage.6aFqAhfOSz7ukuwr.formula} (same value: '1d12')
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kinds : array<string> {1st Rank.system.damage.6aFqAhfOSz7ukuwr.kinds}
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Length: min=1 max=1
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Value type: string {1st Rank.system.damage.6aFqAhfOSz7ukuwr.kinds.[]} (same value: 'damage')
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materials : array<> {1st Rank.system.damage.6aFqAhfOSz7ukuwr.materials}
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Length: min=0 max=0
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Value type: empty
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type : string {1st Rank.system.damage.6aFqAhfOSz7ukuwr.type} (same value: 'electricity')
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[9k8ayqgvgultdghx] : object {1st Rank.system.damage.9k8ayqgvgultdghx}
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applyMod : boolean {1st Rank.system.damage.9k8ayqgvgultdghx.applyMod} (same value: False)
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[category] : empty
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formula : string {1st Rank.system.damage.9k8ayqgvgultdghx.formula} (same value: '2')
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kinds : array<string> {1st Rank.system.damage.9k8ayqgvgultdghx.kinds}
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Length: min=1 max=1
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Value type: string {1st Rank.system.damage.9k8ayqgvgultdghx.kinds.[]} (same value: 'healing')
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materials : array<> {1st Rank.system.damage.9k8ayqgvgultdghx.materials}
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Length: min=0 max=0
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Value type: empty
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type : string {1st Rank.system.damage.9k8ayqgvgultdghx.type} (same value: 'untyped')
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[C34n7XTpCLCXJWwt] : object {1st Rank.system.damage.C34n7XTpCLCXJWwt}
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applyMod : boolean {1st Rank.system.damage.C34n7XTpCLCXJWwt.applyMod} (same value: False)
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[category] : empty
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formula : string {1st Rank.system.damage.C34n7XTpCLCXJWwt.formula} (same value: '2d6')
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kinds : array<string> {1st Rank.system.damage.C34n7XTpCLCXJWwt.kinds}
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Length: min=1 max=1
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Value type: string {1st Rank.system.damage.C34n7XTpCLCXJWwt.kinds.[]} (same value: 'damage')
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materials : array<> {1st Rank.system.damage.C34n7XTpCLCXJWwt.materials}
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Length: min=0 max=0
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Value type: empty
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type : string {1st Rank.system.damage.C34n7XTpCLCXJWwt.type} (same value: 'bludgeoning')
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[F7dmCJUYa7dzGz9n] : object {1st Rank.system.damage.F7dmCJUYa7dzGz9n}
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applyMod : boolean {1st Rank.system.damage.F7dmCJUYa7dzGz9n.applyMod} (same value: False)
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[category] : empty
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formula : string {1st Rank.system.damage.F7dmCJUYa7dzGz9n.formula} (same value: '2d6')
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kinds : array<string> {1st Rank.system.damage.F7dmCJUYa7dzGz9n.kinds}
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Length: min=1 max=1
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Value type: string {1st Rank.system.damage.F7dmCJUYa7dzGz9n.kinds.[]} (same value: 'damage')
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materials : array<> {1st Rank.system.damage.F7dmCJUYa7dzGz9n.materials}
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Length: min=0 max=0
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Value type: empty
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type : string {1st Rank.system.damage.F7dmCJUYa7dzGz9n.type} (same value: 'slashing')
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[K00cW8XZuHvutOhE] : object {1st Rank.system.damage.K00cW8XZuHvutOhE}
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applyMod : boolean {1st Rank.system.damage.K00cW8XZuHvutOhE.applyMod} (same value: False)
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[category] : empty
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formula : string {1st Rank.system.damage.K00cW8XZuHvutOhE.formula} (same value: '1d4')
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kinds : array<string> {1st Rank.system.damage.K00cW8XZuHvutOhE.kinds}
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Length: min=1 max=1
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Value type: string {1st Rank.system.damage.K00cW8XZuHvutOhE.kinds.[]} (same value: 'damage')
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materials : array<> {1st Rank.system.damage.K00cW8XZuHvutOhE.materials}
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Length: min=0 max=0
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Value type: empty
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type : string {1st Rank.system.damage.K00cW8XZuHvutOhE.type} (same value: 'sonic')
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[KCA7zyzlqSK9qPCG] : object {1st Rank.system.damage.KCA7zyzlqSK9qPCG}
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applyMod : boolean {1st Rank.system.damage.KCA7zyzlqSK9qPCG.applyMod} (same value: False)
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category : string {1st Rank.system.damage.KCA7zyzlqSK9qPCG.category} (same value: 'persistent')
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formula : string {1st Rank.system.damage.KCA7zyzlqSK9qPCG.formula} (same value: '1d6')
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kinds : array<string> {1st Rank.system.damage.KCA7zyzlqSK9qPCG.kinds}
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Length: min=1 max=1
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Value type: string {1st Rank.system.damage.KCA7zyzlqSK9qPCG.kinds.[]} (same value: 'damage')
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materials : array<> {1st Rank.system.damage.KCA7zyzlqSK9qPCG.materials}
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Length: min=0 max=0
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Value type: empty
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type : string {1st Rank.system.damage.KCA7zyzlqSK9qPCG.type} (same value: 'fire')
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[KxmChmCzNHy5fbuW] : object {1st Rank.system.damage.KxmChmCzNHy5fbuW}
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applyMod : boolean {1st Rank.system.damage.KxmChmCzNHy5fbuW.applyMod} (same value: False)
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[category] : empty
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formula : string {1st Rank.system.damage.KxmChmCzNHy5fbuW.formula} (same value: '1d4')
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kinds : array<string> {1st Rank.system.damage.KxmChmCzNHy5fbuW.kinds}
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Length: min=1 max=1
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Value type: string {1st Rank.system.damage.KxmChmCzNHy5fbuW.kinds.[]} (same value: 'damage')
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materials : array<> {1st Rank.system.damage.KxmChmCzNHy5fbuW.materials}
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Length: min=0 max=0
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Value type: empty
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type : string {1st Rank.system.damage.KxmChmCzNHy5fbuW.type} (same value: 'mental')
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[LWLaBwdvEpvNhrrl] : object {1st Rank.system.damage.LWLaBwdvEpvNhrrl}
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applyMod : boolean {1st Rank.system.damage.LWLaBwdvEpvNhrrl.applyMod} (same value: False)
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[category] : empty
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formula : string {1st Rank.system.damage.LWLaBwdvEpvNhrrl.formula} (same value: '2d8')
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kinds : array<string> {1st Rank.system.damage.LWLaBwdvEpvNhrrl.kinds}
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Length: min=1 max=1
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Value type: string {1st Rank.system.damage.LWLaBwdvEpvNhrrl.kinds.[]} (same value: 'damage')
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materials : array<> {1st Rank.system.damage.LWLaBwdvEpvNhrrl.materials}
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Length: min=0 max=0
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Value type: empty
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type : string {1st Rank.system.damage.LWLaBwdvEpvNhrrl.type} (2 different values)
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'bludgeoning' (x1)
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'fire' (x1)
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[Mk0Ianq2Zs3VT6IK] : object {1st Rank.system.damage.Mk0Ianq2Zs3VT6IK}
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applyMod : boolean {1st Rank.system.damage.Mk0Ianq2Zs3VT6IK.applyMod} (same value: False)
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[category] : empty
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formula : string {1st Rank.system.damage.Mk0Ianq2Zs3VT6IK.formula} (same value: '2d6')
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kinds : array<string> {1st Rank.system.damage.Mk0Ianq2Zs3VT6IK.kinds}
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Length: min=1 max=1
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Value type: string {1st Rank.system.damage.Mk0Ianq2Zs3VT6IK.kinds.[]} (same value: 'damage')
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materials : array<> {1st Rank.system.damage.Mk0Ianq2Zs3VT6IK.materials}
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Length: min=0 max=0
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Value type: empty
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type : string {1st Rank.system.damage.Mk0Ianq2Zs3VT6IK.type} (same value: 'poison')
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[WhDZWzgmADIIVxKO] : object {1st Rank.system.damage.WhDZWzgmADIIVxKO}
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applyMod : boolean {1st Rank.system.damage.WhDZWzgmADIIVxKO.applyMod} (same value: False)
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[category] : empty
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formula : string {1st Rank.system.damage.WhDZWzgmADIIVxKO.formula} (same value: '1d4')
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kinds : array<string> {1st Rank.system.damage.WhDZWzgmADIIVxKO.kinds}
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Length: min=1 max=1
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Value type: string {1st Rank.system.damage.WhDZWzgmADIIVxKO.kinds.[]} (same value: 'healing')
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materials : array<> {1st Rank.system.damage.WhDZWzgmADIIVxKO.materials}
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Length: min=0 max=0
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Value type: empty
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type : string {1st Rank.system.damage.WhDZWzgmADIIVxKO.type} (same value: 'untyped')
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[YLzufF5UKRGjT83M] : object {1st Rank.system.damage.YLzufF5UKRGjT83M}
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applyMod : boolean {1st Rank.system.damage.YLzufF5UKRGjT83M.applyMod} (same value: False)
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[category] : empty
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formula : string {1st Rank.system.damage.YLzufF5UKRGjT83M.formula} (same value: '2d6')
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kinds : array<string> {1st Rank.system.damage.YLzufF5UKRGjT83M.kinds}
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Length: min=1 max=1
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Value type: string {1st Rank.system.damage.YLzufF5UKRGjT83M.kinds.[]} (same value: 'damage')
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materials : array<> {1st Rank.system.damage.YLzufF5UKRGjT83M.materials}
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Length: min=0 max=0
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Value type: empty
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type : string {1st Rank.system.damage.YLzufF5UKRGjT83M.type} (same value: 'bludgeoning')
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[efxhN7U76unSB4MV] : object {1st Rank.system.damage.efxhN7U76unSB4MV}
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applyMod : boolean {1st Rank.system.damage.efxhN7U76unSB4MV.applyMod} (same value: False)
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[category] : empty
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formula : string {1st Rank.system.damage.efxhN7U76unSB4MV.formula} (same value: '1d6')
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kinds : array<string> {1st Rank.system.damage.efxhN7U76unSB4MV.kinds}
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Length: min=1 max=1
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Value type: string {1st Rank.system.damage.efxhN7U76unSB4MV.kinds.[]} (same value: 'damage')
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materials : array<> {1st Rank.system.damage.efxhN7U76unSB4MV.materials}
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Length: min=0 max=0
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Value type: empty
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type : string {1st Rank.system.damage.efxhN7U76unSB4MV.type} (same value: 'bludgeoning')
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[en43qsw1luwagcht] : object {1st Rank.system.damage.en43qsw1luwagcht}
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applyMod : boolean {1st Rank.system.damage.en43qsw1luwagcht.applyMod} (same value: False)
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[category] : empty
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formula : string {1st Rank.system.damage.en43qsw1luwagcht.formula} (same value: '2d4')
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kinds : array<string> {1st Rank.system.damage.en43qsw1luwagcht.kinds}
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Length: min=1 max=1
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Value type: string {1st Rank.system.damage.en43qsw1luwagcht.kinds.[]} (same value: 'damage')
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materials : array<> {1st Rank.system.damage.en43qsw1luwagcht.materials}
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Length: min=0 max=0
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Value type: empty
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type : string {1st Rank.system.damage.en43qsw1luwagcht.type} (same value: 'bludgeoning')
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[iieCBku11ZoTAxtN] : object {1st Rank.system.damage.iieCBku11ZoTAxtN}
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applyMod : boolean {1st Rank.system.damage.iieCBku11ZoTAxtN.applyMod} (same value: False)
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|
[category] : empty
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|
formula : string {1st Rank.system.damage.iieCBku11ZoTAxtN.formula} (same value: '2d6')
|
|
kinds : array<string> {1st Rank.system.damage.iieCBku11ZoTAxtN.kinds}
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Length: min=1 max=1
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Value type: string {1st Rank.system.damage.iieCBku11ZoTAxtN.kinds.[]} (same value: 'damage')
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|
materials : array<> {1st Rank.system.damage.iieCBku11ZoTAxtN.materials}
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|
Length: min=0 max=0
|
|
Value type: empty
|
|
type : string {1st Rank.system.damage.iieCBku11ZoTAxtN.type} (same value: 'bludgeoning')
|
|
[qtPQ1T5es9FyI0PA] : object {1st Rank.system.damage.qtPQ1T5es9FyI0PA}
|
|
applyMod : boolean {1st Rank.system.damage.qtPQ1T5es9FyI0PA.applyMod} (same value: False)
|
|
[category] : empty
|
|
formula : string {1st Rank.system.damage.qtPQ1T5es9FyI0PA.formula} (same value: '1d4')
|
|
kinds : array<string> {1st Rank.system.damage.qtPQ1T5es9FyI0PA.kinds}
|
|
Length: min=1 max=1
|
|
Value type: string {1st Rank.system.damage.qtPQ1T5es9FyI0PA.kinds.[]} (same value: 'damage')
|
|
materials : array<> {1st Rank.system.damage.qtPQ1T5es9FyI0PA.materials}
|
|
Length: min=0 max=0
|
|
Value type: empty
|
|
type : string {1st Rank.system.damage.qtPQ1T5es9FyI0PA.type} (same value: 'spirit')
|
|
[t4mszt0TSeFBX2xo] : object {1st Rank.system.damage.t4mszt0TSeFBX2xo}
|
|
applyMod : boolean {1st Rank.system.damage.t4mszt0TSeFBX2xo.applyMod} (same value: False)
|
|
[category] : empty
|
|
formula : string {1st Rank.system.damage.t4mszt0TSeFBX2xo.formula} (same value: '1d10')
|
|
kinds : array<string> {1st Rank.system.damage.t4mszt0TSeFBX2xo.kinds}
|
|
Length: min=1 max=1
|
|
Value type: string {1st Rank.system.damage.t4mszt0TSeFBX2xo.kinds.[]} (same value: 'damage')
|
|
materials : array<> {1st Rank.system.damage.t4mszt0TSeFBX2xo.materials}
|
|
Length: min=0 max=0
|
|
Value type: empty
|
|
type : string {1st Rank.system.damage.t4mszt0TSeFBX2xo.type} (same value: 'sonic')
|
|
[u1tz6yrszljlkr1m] : object {1st Rank.system.damage.u1tz6yrszljlkr1m}
|
|
applyMod : boolean {1st Rank.system.damage.u1tz6yrszljlkr1m.applyMod} (same value: False)
|
|
[category] : empty
|
|
formula : string {1st Rank.system.damage.u1tz6yrszljlkr1m.formula} (same value: '1d4')
|
|
kinds : array<string> {1st Rank.system.damage.u1tz6yrszljlkr1m.kinds}
|
|
Length: min=1 max=1
|
|
Value type: string {1st Rank.system.damage.u1tz6yrszljlkr1m.kinds.[]} (same value: 'damage')
|
|
materials : array<> {1st Rank.system.damage.u1tz6yrszljlkr1m.materials}
|
|
Length: min=0 max=0
|
|
Value type: empty
|
|
type : string {1st Rank.system.damage.u1tz6yrszljlkr1m.type} (same value: 'piercing')
|
|
[ugQLPWwEq70gVBNG] : object {1st Rank.system.damage.ugQLPWwEq70gVBNG}
|
|
applyMod : boolean {1st Rank.system.damage.ugQLPWwEq70gVBNG.applyMod} (same value: False)
|
|
[category] : empty
|
|
formula : string {1st Rank.system.damage.ugQLPWwEq70gVBNG.formula} (same value: '3d6')
|
|
kinds : array<string> {1st Rank.system.damage.ugQLPWwEq70gVBNG.kinds}
|
|
Length: min=1 max=1
|
|
Value type: string {1st Rank.system.damage.ugQLPWwEq70gVBNG.kinds.[]} (same value: 'damage')
|
|
materials : array<> {1st Rank.system.damage.ugQLPWwEq70gVBNG.materials}
|
|
Length: min=0 max=0
|
|
Value type: empty
|
|
type : string {1st Rank.system.damage.ugQLPWwEq70gVBNG.type} (same value: 'fire')
|
|
[ztsfuzsYaioKntEN] : object {1st Rank.system.damage.ztsfuzsYaioKntEN}
|
|
applyMod : boolean {1st Rank.system.damage.ztsfuzsYaioKntEN.applyMod} (same value: False)
|
|
[category] : empty
|
|
formula : string {1st Rank.system.damage.ztsfuzsYaioKntEN.formula} (same value: '1d6')
|
|
kinds : array<string> {1st Rank.system.damage.ztsfuzsYaioKntEN.kinds}
|
|
Length: min=1 max=1
|
|
Value type: string {1st Rank.system.damage.ztsfuzsYaioKntEN.kinds.[]} (same value: 'damage')
|
|
materials : array<> {1st Rank.system.damage.ztsfuzsYaioKntEN.materials}
|
|
Length: min=0 max=0
|
|
Value type: empty
|
|
type : string {1st Rank.system.damage.ztsfuzsYaioKntEN.type} (same value: 'acid')
|
|
[defense] : object {1st Rank.system.defense}
|
|
save : object {1st Rank.system.defense.save}
|
|
basic : boolean {1st Rank.system.defense.save.basic} (2 different values)
|
|
False (x45)
|
|
True (x13)
|
|
statistic : string {1st Rank.system.defense.save.statistic} (3 different values)
|
|
'will' (x22)
|
|
'reflex' (x18)
|
|
'fortitude' (x18)
|
|
description : object {1st Rank.system.description}
|
|
value : string {1st Rank.system.description.value} (all different values)
|
|
duration : object {1st Rank.system.duration}
|
|
sustained : boolean {1st Rank.system.duration.sustained} (2 different values)
|
|
False (x153)
|
|
True (x13)
|
|
value : string {1st Rank.system.duration.value} (24 different values)
|
|
level : object {1st Rank.system.level}
|
|
value : integer {1st Rank.system.level.value} (same value: 1)
|
|
[heightening] : object {1st Rank.system.heightening}
|
|
[area] : integer {1st Rank.system.heightening.area} (2 different values)
|
|
0 (x7)
|
|
5 (x1)
|
|
[damage] : object {1st Rank.system.heightening.damage}
|
|
[0] : string {1st Rank.system.heightening.damage.0} (10 different values)
|
|
'2d6' (x6)
|
|
'2d4' (x6)
|
|
'1d8' (x3)
|
|
'1d6' (x2)
|
|
'2d8' (x1)
|
|
'3d4' (x1)
|
|
'1d10' (x1)
|
|
'1d8+4' (x1)
|
|
'1d12' (x1)
|
|
'1d10+4' (x1)
|
|
[5pokjjlq2v8f132j] : string {1st Rank.system.heightening.damage.5pokjjlq2v8f132j} (same value: '2d4')
|
|
6aFqAhfOSz7ukuwr : string {1st Rank.system.heightening.damage.6aFqAhfOSz7ukuwr} (same value: '1d12')
|
|
[1] : string {1st Rank.system.heightening.damage.1} (same value: '1d6')
|
|
[9k8ayqgvgultdghx] : string {1st Rank.system.heightening.damage.9k8ayqgvgultdghx} (same value: '2')
|
|
[F7dmCJUYa7dzGz9n] : string {1st Rank.system.heightening.damage.F7dmCJUYa7dzGz9n} (same value: '2d6')
|
|
[KxmChmCzNHy5fbuW] : string {1st Rank.system.heightening.damage.KxmChmCzNHy5fbuW} (same value: '1d4')
|
|
[LWLaBwdvEpvNhrrl] : string {1st Rank.system.heightening.damage.LWLaBwdvEpvNhrrl} (same value: '1d8')
|
|
[Mk0Ianq2Zs3VT6IK] : string {1st Rank.system.heightening.damage.Mk0Ianq2Zs3VT6IK} (same value: '2d6')
|
|
[WhDZWzgmADIIVxKO] : string {1st Rank.system.heightening.damage.WhDZWzgmADIIVxKO} (same value: '1d4')
|
|
[YLzufF5UKRGjT83M] : string {1st Rank.system.heightening.damage.YLzufF5UKRGjT83M} (same value: '2d6')
|
|
[efxhN7U76unSB4MV] : string {1st Rank.system.heightening.damage.efxhN7U76unSB4MV} (same value: '0')
|
|
[en43qsw1luwagcht] : string {1st Rank.system.heightening.damage.en43qsw1luwagcht} (same value: '2d4')
|
|
K00cW8XZuHvutOhE : string {1st Rank.system.heightening.damage.K00cW8XZuHvutOhE} (same value: '1d4')
|
|
[iieCBku11ZoTAxtN] : string {1st Rank.system.heightening.damage.iieCBku11ZoTAxtN} (same value: '1d6')
|
|
[qtPQ1T5es9FyI0PA] : string {1st Rank.system.heightening.damage.qtPQ1T5es9FyI0PA} (same value: '2d4')
|
|
[t4mszt0TSeFBX2xo] : string {1st Rank.system.heightening.damage.t4mszt0TSeFBX2xo} (same value: '1d10')
|
|
[u1tz6yrszljlkr1m] : string {1st Rank.system.heightening.damage.u1tz6yrszljlkr1m} (same value: '1d4')
|
|
[ugQLPWwEq70gVBNG] : string {1st Rank.system.heightening.damage.ugQLPWwEq70gVBNG} (same value: '2d6')
|
|
[ztsfuzsYaioKntEN] : string {1st Rank.system.heightening.damage.ztsfuzsYaioKntEN} (same value: '1d6')
|
|
[interval] : integer {1st Rank.system.heightening.interval} (2 different values)
|
|
1 (x41)
|
|
2 (x1)
|
|
type : string {1st Rank.system.heightening.type} (2 different values)
|
|
'interval' (x42)
|
|
'fixed' (x21)
|
|
[levels] : object {1st Rank.system.heightening.levels}
|
|
[2] : object {1st Rank.system.heightening.levels.2}
|
|
target : object {1st Rank.system.heightening.levels.2.target}
|
|
value : string {1st Rank.system.heightening.levels.2.target.value} (3 different values)
|
|
'non-magical object of 1 Bulk or less' (x1)
|
|
'1 cubic foot of clean food or water, or an alchemical elixir' (x1)
|
|
'up to 20 willing creatures' (x1)
|
|
[3] : object {1st Rank.system.heightening.levels.3}
|
|
[area] : object {1st Rank.system.heightening.levels.3.area}
|
|
type : string {1st Rank.system.heightening.levels.3.area.type} (same value: 'burst')
|
|
value : mixed
|
|
string {1st Rank.system.heightening.levels.3.area.value} (same value: '10')
|
|
integer {1st Rank.system.heightening.levels.3.area.value} (same value: 20)
|
|
[damage] : object {1st Rank.system.heightening.levels.3.damage}
|
|
KCA7zyzlqSK9qPCG : object {1st Rank.system.heightening.levels.3.damage.KCA7zyzlqSK9qPCG}
|
|
applyMod : boolean {1st Rank.system.heightening.levels.3.damage.KCA7zyzlqSK9qPCG.applyMod} (same value: False)
|
|
category : string {1st Rank.system.heightening.levels.3.damage.KCA7zyzlqSK9qPCG.category} (same value: 'persistent')
|
|
formula : string {1st Rank.system.heightening.levels.3.damage.KCA7zyzlqSK9qPCG.formula} (same value: '4d6')
|
|
materials : array<> {1st Rank.system.heightening.levels.3.damage.KCA7zyzlqSK9qPCG.materials}
|
|
Length: min=0 max=0
|
|
Value type: empty
|
|
type : string {1st Rank.system.heightening.levels.3.damage.KCA7zyzlqSK9qPCG.type} (same value: 'fire')
|
|
[range] : object {1st Rank.system.heightening.levels.3.range}
|
|
value : string {1st Rank.system.heightening.levels.3.range.value} (5 different values)
|
|
'40 feet' (x1)
|
|
'touch' (x1)
|
|
'10 miles' (x1)
|
|
'60 feet' (x1)
|
|
'500 feet' (x1)
|
|
[target] : object {1st Rank.system.heightening.levels.3.target}
|
|
value : string {1st Rank.system.heightening.levels.3.target.value} (6 different values)
|
|
'5 creatures' (x1)
|
|
'1 creature' (x1)
|
|
'non-magical object of 2 Bulk or less, or a magical object of 1 Bulk or less' (x1)
|
|
'1 cubic foot of clean food or water, or a potion or alchemical elixir' (x1)
|
|
'up to 400 unattended objects in range, each of light Bulk or less' (x1)
|
|
'up to 5 creatures' (x1)
|
|
[4] : object {1st Rank.system.heightening.levels.4}
|
|
[area] : object {1st Rank.system.heightening.levels.4.area}
|
|
areaType : string {1st Rank.system.heightening.levels.4.area.areaType} (same value: 'emanation')
|
|
type : string {1st Rank.system.heightening.levels.4.area.type} (same value: 'burst')
|
|
value : integer {1st Rank.system.heightening.levels.4.area.value} (2 different values)
|
|
10 (x1)
|
|
20 (x1)
|
|
range : object {1st Rank.system.heightening.levels.4.range}
|
|
value : string {1st Rank.system.heightening.levels.4.range.value} (same value: '20 feet')
|
|
[5] : object {1st Rank.system.heightening.levels.5}
|
|
[area] : object {1st Rank.system.heightening.levels.5.area}
|
|
type : string {1st Rank.system.heightening.levels.5.area.type} (same value: 'burst')
|
|
value : string {1st Rank.system.heightening.levels.5.area.value} (same value: '15')
|
|
[damage] : object {1st Rank.system.heightening.levels.5.damage}
|
|
KCA7zyzlqSK9qPCG : object {1st Rank.system.heightening.levels.5.damage.KCA7zyzlqSK9qPCG}
|
|
applyMod : boolean {1st Rank.system.heightening.levels.5.damage.KCA7zyzlqSK9qPCG.applyMod} (same value: False)
|
|
category : string {1st Rank.system.heightening.levels.5.damage.KCA7zyzlqSK9qPCG.category} (same value: 'persistent')
|
|
formula : string {1st Rank.system.heightening.levels.5.damage.KCA7zyzlqSK9qPCG.formula} (same value: '7d6')
|
|
materials : array<> {1st Rank.system.heightening.levels.5.damage.KCA7zyzlqSK9qPCG.materials}
|
|
Length: min=0 max=0
|
|
Value type: empty
|
|
type : string {1st Rank.system.heightening.levels.5.damage.KCA7zyzlqSK9qPCG.type} (same value: 'fire')
|
|
[range] : object {1st Rank.system.heightening.levels.5.range}
|
|
value : string {1st Rank.system.heightening.levels.5.range.value} (3 different values)
|
|
'50 feet' (x1)
|
|
'100 miles' (x1)
|
|
'30 feet' (x1)
|
|
[target] : object {1st Rank.system.heightening.levels.5.target}
|
|
value : string {1st Rank.system.heightening.levels.5.target.value} (3 different values)
|
|
'10 creatures' (x1)
|
|
'10 willing creatures' (x1)
|
|
'up to 800 unattended objects in range, each of light Bulk or less' (x1)
|
|
[6] : object {1st Rank.system.heightening.levels.6}
|
|
area : object {1st Rank.system.heightening.levels.6.area}
|
|
areaType : string {1st Rank.system.heightening.levels.6.area.areaType} (same value: 'burst')
|
|
type : string {1st Rank.system.heightening.levels.6.area.type} (same value: 'burst')
|
|
value : integer {1st Rank.system.heightening.levels.6.area.value} (same value: 20)
|
|
range : object {1st Rank.system.heightening.levels.6.range}
|
|
value : string {1st Rank.system.heightening.levels.6.range.value} (same value: '120 feet')
|
|
[7] : object {1st Rank.system.heightening.levels.7}
|
|
[area] : object {1st Rank.system.heightening.levels.7.area}
|
|
type : string {1st Rank.system.heightening.levels.7.area.type} (same value: 'burst')
|
|
value : string {1st Rank.system.heightening.levels.7.area.value} (same value: '20')
|
|
[damage] : object {1st Rank.system.heightening.levels.7.damage}
|
|
KCA7zyzlqSK9qPCG : object {1st Rank.system.heightening.levels.7.damage.KCA7zyzlqSK9qPCG}
|
|
applyMod : boolean {1st Rank.system.heightening.levels.7.damage.KCA7zyzlqSK9qPCG.applyMod} (same value: False)
|
|
category : string {1st Rank.system.heightening.levels.7.damage.KCA7zyzlqSK9qPCG.category} (same value: 'persistent')
|
|
formula : string {1st Rank.system.heightening.levels.7.damage.KCA7zyzlqSK9qPCG.formula} (same value: '10d6')
|
|
materials : array<> {1st Rank.system.heightening.levels.7.damage.KCA7zyzlqSK9qPCG.materials}
|
|
Length: min=0 max=0
|
|
Value type: empty
|
|
type : string {1st Rank.system.heightening.levels.7.damage.KCA7zyzlqSK9qPCG.type} (same value: 'fire')
|
|
range : object {1st Rank.system.heightening.levels.7.range}
|
|
value : string {1st Rank.system.heightening.levels.7.range.value} (2 different values)
|
|
'60 feet' (x1)
|
|
'Planetary' (x1)
|
|
[8] : object {1st Rank.system.heightening.levels.8}
|
|
[target] : object {1st Rank.system.heightening.levels.8.target}
|
|
value : string {1st Rank.system.heightening.levels.8.target.value} (same value: '10 creatures')
|
|
[9] : object {1st Rank.system.heightening.levels.9}
|
|
area : object {1st Rank.system.heightening.levels.9.area}
|
|
type : string {1st Rank.system.heightening.levels.9.area.type} (same value: 'burst')
|
|
value : string {1st Rank.system.heightening.levels.9.area.value} (same value: '25')
|
|
damage : object {1st Rank.system.heightening.levels.9.damage}
|
|
KCA7zyzlqSK9qPCG : object {1st Rank.system.heightening.levels.9.damage.KCA7zyzlqSK9qPCG}
|
|
applyMod : boolean {1st Rank.system.heightening.levels.9.damage.KCA7zyzlqSK9qPCG.applyMod} (same value: False)
|
|
category : string {1st Rank.system.heightening.levels.9.damage.KCA7zyzlqSK9qPCG.category} (same value: 'persistent')
|
|
formula : string {1st Rank.system.heightening.levels.9.damage.KCA7zyzlqSK9qPCG.formula} (same value: '13d6')
|
|
materials : array<> {1st Rank.system.heightening.levels.9.damage.KCA7zyzlqSK9qPCG.materials}
|
|
Length: min=0 max=0
|
|
Value type: empty
|
|
type : string {1st Rank.system.heightening.levels.9.damage.KCA7zyzlqSK9qPCG.type} (same value: 'fire')
|
|
range : object {1st Rank.system.heightening.levels.9.range}
|
|
value : string {1st Rank.system.heightening.levels.9.range.value} (same value: '70 feet')
|
|
target : object {1st Rank.system.target}
|
|
value : string {1st Rank.system.target.value} (52 different values)
|
|
time : object {1st Rank.system.time}
|
|
value : string {1st Rank.system.time.value} (9 different values)
|
|
'2' (x115)
|
|
'3' (x13)
|
|
'1' (x10)
|
|
'1 minute' (x8)
|
|
'1 to 3' (x8)
|
|
'reaction' (x7)
|
|
'10 minutes' (x3)
|
|
'2 to 2 rounds' (x1)
|
|
'5 minutes' (x1)
|
|
traits : object {1st Rank.system.traits}
|
|
rarity : string {1st Rank.system.traits.rarity} (3 different values)
|
|
'common' (x131)
|
|
'uncommon' (x27)
|
|
'rare' (x8)
|
|
traditions : array<string> {1st Rank.system.traits.traditions}
|
|
Length: min=1 max=4
|
|
Value type: string {1st Rank.system.traits.traditions.[]} (4 different values)
|
|
'arcane' (x119)
|
|
'primal' (x94)
|
|
'occult' (x85)
|
|
'divine' (x54)
|
|
value : array<string> {1st Rank.system.traits.value}
|
|
Length: min=0 max=6
|
|
Value type: string {1st Rank.system.traits.value.[]} (49 different values)
|
|
[selected] : object {1st Rank.system.traits.selected}
|
|
[attack] : string {1st Rank.system.traits.selected.attack} (same value: 'Attack')
|
|
necromancy : string {1st Rank.system.traits.selected.necromancy} (same value: 'Necromancy')
|
|
[nonlethal] : string {1st Rank.system.traits.selected.nonlethal} (same value: 'Nonlethal')
|
|
[overlays] : object {1st Rank.system.overlays}
|
|
[37gy7l19tik74o4s] : object {1st Rank.system.overlays.37gy7l19tik74o4s}
|
|
_id : string {1st Rank.system.overlays.37gy7l19tik74o4s._id} (same value: '37gy7l19tik74o4s')
|
|
name : string {1st Rank.system.overlays.37gy7l19tik74o4s.name} (same value: 'Heal (vs. Living)')
|
|
overlayType : string {1st Rank.system.overlays.37gy7l19tik74o4s.overlayType} (same value: 'override')
|
|
sort : integer {1st Rank.system.overlays.37gy7l19tik74o4s.sort} (same value: 2)
|
|
system : object {1st Rank.system.overlays.37gy7l19tik74o4s.system}
|
|
damage : object {1st Rank.system.overlays.37gy7l19tik74o4s.system.damage}
|
|
0 : object {1st Rank.system.overlays.37gy7l19tik74o4s.system.damage.0}
|
|
formula : string {1st Rank.system.overlays.37gy7l19tik74o4s.system.damage.0.formula} (same value: '1d8+8')
|
|
kinds : array<string> {1st Rank.system.overlays.37gy7l19tik74o4s.system.damage.0.kinds}
|
|
Length: min=1 max=1
|
|
Value type: string {1st Rank.system.overlays.37gy7l19tik74o4s.system.damage.0.kinds.[]} (same value: 'healing')
|
|
[defense] : empty
|
|
heightening : object {1st Rank.system.overlays.37gy7l19tik74o4s.system.heightening}
|
|
damage : object {1st Rank.system.overlays.37gy7l19tik74o4s.system.heightening.damage}
|
|
0 : string {1st Rank.system.overlays.37gy7l19tik74o4s.system.heightening.damage.0} (same value: '1d8+8')
|
|
range : object {1st Rank.system.overlays.37gy7l19tik74o4s.system.range}
|
|
value : string {1st Rank.system.overlays.37gy7l19tik74o4s.system.range.value} (same value: '30 feet')
|
|
time : object {1st Rank.system.overlays.37gy7l19tik74o4s.system.time}
|
|
value : string {1st Rank.system.overlays.37gy7l19tik74o4s.system.time.value} (same value: '2')
|
|
traits : object {1st Rank.system.overlays.37gy7l19tik74o4s.system.traits}
|
|
value : array<string> {1st Rank.system.overlays.37gy7l19tik74o4s.system.traits.value}
|
|
Length: min=4 max=4
|
|
Value type: string {1st Rank.system.overlays.37gy7l19tik74o4s.system.traits.value.[]} (4 different values)
|
|
'concentrate' (x1)
|
|
'healing' (x1)
|
|
'manipulate' (x1)
|
|
'vitality' (x1)
|
|
BOVbZOmZ6WE9VOXC : object {1st Rank.system.overlays.BOVbZOmZ6WE9VOXC}
|
|
name : string {1st Rank.system.overlays.BOVbZOmZ6WE9VOXC.name} (same value: 'Threefold Limb (Ice)')
|
|
overlayType : string {1st Rank.system.overlays.BOVbZOmZ6WE9VOXC.overlayType} (same value: 'override')
|
|
sort : integer {1st Rank.system.overlays.BOVbZOmZ6WE9VOXC.sort} (same value: 1)
|
|
system : object {1st Rank.system.overlays.BOVbZOmZ6WE9VOXC.system}
|
|
damage : object {1st Rank.system.overlays.BOVbZOmZ6WE9VOXC.system.damage}
|
|
cMm8FNIiFTWwz9le : object {1st Rank.system.overlays.BOVbZOmZ6WE9VOXC.system.damage.cMm8FNIiFTWwz9le}
|
|
applyMod : boolean {1st Rank.system.overlays.BOVbZOmZ6WE9VOXC.system.damage.cMm8FNIiFTWwz9le.applyMod} (same value: False)
|
|
[category] : empty
|
|
formula : string {1st Rank.system.overlays.BOVbZOmZ6WE9VOXC.system.damage.cMm8FNIiFTWwz9le.formula} (same value: '2d6')
|
|
kinds : array<string> {1st Rank.system.overlays.BOVbZOmZ6WE9VOXC.system.damage.cMm8FNIiFTWwz9le.kinds}
|
|
Length: min=1 max=1
|
|
Value type: string {1st Rank.system.overlays.BOVbZOmZ6WE9VOXC.system.damage.cMm8FNIiFTWwz9le.kinds.[]} (same value: 'damage')
|
|
materials : array<> {1st Rank.system.overlays.BOVbZOmZ6WE9VOXC.system.damage.cMm8FNIiFTWwz9le.materials}
|
|
Length: min=0 max=0
|
|
Value type: empty
|
|
type : string {1st Rank.system.overlays.BOVbZOmZ6WE9VOXC.system.damage.cMm8FNIiFTWwz9le.type} (same value: 'cold')
|
|
[defense] : empty
|
|
heightening : object {1st Rank.system.overlays.BOVbZOmZ6WE9VOXC.system.heightening}
|
|
area : integer {1st Rank.system.overlays.BOVbZOmZ6WE9VOXC.system.heightening.area} (same value: 0)
|
|
damage : object {1st Rank.system.overlays.BOVbZOmZ6WE9VOXC.system.heightening.damage}
|
|
cMm8FNIiFTWwz9le : string {1st Rank.system.overlays.BOVbZOmZ6WE9VOXC.system.heightening.damage.cMm8FNIiFTWwz9le} (same value: '2d6')
|
|
interval : integer {1st Rank.system.overlays.BOVbZOmZ6WE9VOXC.system.heightening.interval} (same value: 1)
|
|
type : string {1st Rank.system.overlays.BOVbZOmZ6WE9VOXC.system.heightening.type} (same value: 'interval')
|
|
traits : object {1st Rank.system.overlays.BOVbZOmZ6WE9VOXC.system.traits}
|
|
value : array<string> {1st Rank.system.overlays.BOVbZOmZ6WE9VOXC.system.traits.value}
|
|
Length: min=6 max=6
|
|
Value type: string {1st Rank.system.overlays.BOVbZOmZ6WE9VOXC.system.traits.value.[]} (6 different values)
|
|
'attack' (x1)
|
|
'cold' (x1)
|
|
'concentrate' (x1)
|
|
'manipulate' (x1)
|
|
'morph' (x1)
|
|
'water' (x1)
|
|
[1wl9k6lqynkjha9q] : object {1st Rank.system.overlays.1wl9k6lqynkjha9q}
|
|
_id : string {1st Rank.system.overlays.1wl9k6lqynkjha9q._id} (same value: '1wl9k6lqynkjha9q')
|
|
overlayType : string {1st Rank.system.overlays.1wl9k6lqynkjha9q.overlayType} (same value: 'override')
|
|
sort : integer {1st Rank.system.overlays.1wl9k6lqynkjha9q.sort} (same value: 2)
|
|
system : object {1st Rank.system.overlays.1wl9k6lqynkjha9q.system}
|
|
range : object {1st Rank.system.overlays.1wl9k6lqynkjha9q.system.range}
|
|
value : string {1st Rank.system.overlays.1wl9k6lqynkjha9q.system.range.value} (same value: '30')
|
|
target : object {1st Rank.system.overlays.1wl9k6lqynkjha9q.system.target}
|
|
value : string {1st Rank.system.overlays.1wl9k6lqynkjha9q.system.target.value} (same value: '1 creature')
|
|
time : object {1st Rank.system.overlays.1wl9k6lqynkjha9q.system.time}
|
|
value : string {1st Rank.system.overlays.1wl9k6lqynkjha9q.system.time.value} (same value: '2')
|
|
[4gyp3qlsv5ywdyjq] : object {1st Rank.system.overlays.4gyp3qlsv5ywdyjq}
|
|
_id : string {1st Rank.system.overlays.4gyp3qlsv5ywdyjq._id} (same value: '4gyp3qlsv5ywdyjq')
|
|
name : string {1st Rank.system.overlays.4gyp3qlsv5ywdyjq.name} (same value: 'Harm (vs. Undead)')
|
|
overlayType : string {1st Rank.system.overlays.4gyp3qlsv5ywdyjq.overlayType} (same value: 'override')
|
|
sort : integer {1st Rank.system.overlays.4gyp3qlsv5ywdyjq.sort} (same value: 3)
|
|
system : object {1st Rank.system.overlays.4gyp3qlsv5ywdyjq.system}
|
|
damage : object {1st Rank.system.overlays.4gyp3qlsv5ywdyjq.system.damage}
|
|
0 : object {1st Rank.system.overlays.4gyp3qlsv5ywdyjq.system.damage.0}
|
|
formula : string {1st Rank.system.overlays.4gyp3qlsv5ywdyjq.system.damage.0.formula} (same value: '1d8+8')
|
|
kinds : array<string> {1st Rank.system.overlays.4gyp3qlsv5ywdyjq.system.damage.0.kinds}
|
|
Length: min=1 max=1
|
|
Value type: string {1st Rank.system.overlays.4gyp3qlsv5ywdyjq.system.damage.0.kinds.[]} (same value: 'healing')
|
|
[defense] : empty
|
|
heightening : object {1st Rank.system.overlays.4gyp3qlsv5ywdyjq.system.heightening}
|
|
damage : object {1st Rank.system.overlays.4gyp3qlsv5ywdyjq.system.heightening.damage}
|
|
0 : string {1st Rank.system.overlays.4gyp3qlsv5ywdyjq.system.heightening.damage.0} (same value: '1d8+8')
|
|
range : object {1st Rank.system.overlays.4gyp3qlsv5ywdyjq.system.range}
|
|
value : string {1st Rank.system.overlays.4gyp3qlsv5ywdyjq.system.range.value} (same value: '30 feet')
|
|
target : object {1st Rank.system.overlays.4gyp3qlsv5ywdyjq.system.target}
|
|
value : string {1st Rank.system.overlays.4gyp3qlsv5ywdyjq.system.target.value} (same value: '1 willing undead creature')
|
|
time : object {1st Rank.system.overlays.4gyp3qlsv5ywdyjq.system.time}
|
|
value : string {1st Rank.system.overlays.4gyp3qlsv5ywdyjq.system.time.value} (same value: '2')
|
|
traits : object {1st Rank.system.overlays.4gyp3qlsv5ywdyjq.system.traits}
|
|
value : array<string> {1st Rank.system.overlays.4gyp3qlsv5ywdyjq.system.traits.value}
|
|
Length: min=3 max=3
|
|
Value type: string {1st Rank.system.overlays.4gyp3qlsv5ywdyjq.system.traits.value.[]} (3 different values)
|
|
'concentrate' (x1)
|
|
'manipulate' (x1)
|
|
'void' (x1)
|
|
[5lkl4b4xvy2j463q] : object {1st Rank.system.overlays.5lkl4b4xvy2j463q}
|
|
_id : string {1st Rank.system.overlays.5lkl4b4xvy2j463q._id} (same value: '5lkl4b4xvy2j463q')
|
|
overlayType : string {1st Rank.system.overlays.5lkl4b4xvy2j463q.overlayType} (same value: 'override')
|
|
sort : integer {1st Rank.system.overlays.5lkl4b4xvy2j463q.sort} (same value: 2)
|
|
system : object {1st Rank.system.overlays.5lkl4b4xvy2j463q.system}
|
|
time : object {1st Rank.system.overlays.5lkl4b4xvy2j463q.system.time}
|
|
value : string {1st Rank.system.overlays.5lkl4b4xvy2j463q.system.time.value} (same value: '2')
|
|
traits : object {1st Rank.system.overlays.5lkl4b4xvy2j463q.system.traits}
|
|
value : array<string> {1st Rank.system.overlays.5lkl4b4xvy2j463q.system.traits.value}
|
|
Length: min=2 max=2
|
|
Value type: string {1st Rank.system.overlays.5lkl4b4xvy2j463q.system.traits.value.[]} (2 different values)
|
|
'concentrate' (x1)
|
|
'manipulate' (x1)
|
|
[6vSnfwRnUWyZHy9T] : object {1st Rank.system.overlays.6vSnfwRnUWyZHy9T}
|
|
_id : string {1st Rank.system.overlays.6vSnfwRnUWyZHy9T._id} (same value: '6vSnfwRnUWyZHy9T')
|
|
name : string {1st Rank.system.overlays.6vSnfwRnUWyZHy9T.name} (same value: 'Flourishing Flora (Roots)')
|
|
overlayType : string {1st Rank.system.overlays.6vSnfwRnUWyZHy9T.overlayType} (same value: 'override')
|
|
sort : integer {1st Rank.system.overlays.6vSnfwRnUWyZHy9T.sort} (same value: 4)
|
|
system : object {1st Rank.system.overlays.6vSnfwRnUWyZHy9T.system}
|
|
damage : object {1st Rank.system.overlays.6vSnfwRnUWyZHy9T.system.damage}
|
|
yDUpRhWBFgdtBTqW : object {1st Rank.system.overlays.6vSnfwRnUWyZHy9T.system.damage.yDUpRhWBFgdtBTqW}
|
|
applyMod : boolean {1st Rank.system.overlays.6vSnfwRnUWyZHy9T.system.damage.yDUpRhWBFgdtBTqW.applyMod} (same value: False)
|
|
[category] : empty
|
|
formula : string {1st Rank.system.overlays.6vSnfwRnUWyZHy9T.system.damage.yDUpRhWBFgdtBTqW.formula} (same value: '2d4')
|
|
materials : array<> {1st Rank.system.overlays.6vSnfwRnUWyZHy9T.system.damage.yDUpRhWBFgdtBTqW.materials}
|
|
Length: min=0 max=0
|
|
Value type: empty
|
|
type : string {1st Rank.system.overlays.6vSnfwRnUWyZHy9T.system.damage.yDUpRhWBFgdtBTqW.type} (same value: 'bludgeoning')
|
|
heightening : object {1st Rank.system.overlays.6vSnfwRnUWyZHy9T.system.heightening}
|
|
damage : object {1st Rank.system.overlays.6vSnfwRnUWyZHy9T.system.heightening.damage}
|
|
yDUpRhWBFgdtBTqW : string {1st Rank.system.overlays.6vSnfwRnUWyZHy9T.system.heightening.damage.yDUpRhWBFgdtBTqW} (same value: '1d4')
|
|
interval : integer {1st Rank.system.overlays.6vSnfwRnUWyZHy9T.system.heightening.interval} (same value: 1)
|
|
type : string {1st Rank.system.overlays.6vSnfwRnUWyZHy9T.system.heightening.type} (same value: 'interval')
|
|
[7qdtetowq348s9oc] : object {1st Rank.system.overlays.7qdtetowq348s9oc}
|
|
_id : string {1st Rank.system.overlays.7qdtetowq348s9oc._id} (same value: '7qdtetowq348s9oc')
|
|
overlayType : string {1st Rank.system.overlays.7qdtetowq348s9oc.overlayType} (same value: 'override')
|
|
sort : integer {1st Rank.system.overlays.7qdtetowq348s9oc.sort} (same value: 1)
|
|
system : object {1st Rank.system.overlays.7qdtetowq348s9oc.system}
|
|
range : object {1st Rank.system.overlays.7qdtetowq348s9oc.system.range}
|
|
value : string {1st Rank.system.overlays.7qdtetowq348s9oc.system.range.value} (same value: 'touch')
|
|
time : object {1st Rank.system.overlays.7qdtetowq348s9oc.system.time}
|
|
value : string {1st Rank.system.overlays.7qdtetowq348s9oc.system.time.value} (same value: '1')
|
|
[7vbvdrv2cl87sqta] : object {1st Rank.system.overlays.7vbvdrv2cl87sqta}
|
|
_id : string {1st Rank.system.overlays.7vbvdrv2cl87sqta._id} (same value: '7vbvdrv2cl87sqta')
|
|
overlayType : string {1st Rank.system.overlays.7vbvdrv2cl87sqta.overlayType} (same value: 'override')
|
|
sort : integer {1st Rank.system.overlays.7vbvdrv2cl87sqta.sort} (same value: 4)
|
|
system : object {1st Rank.system.overlays.7vbvdrv2cl87sqta.system}
|
|
area : object {1st Rank.system.overlays.7vbvdrv2cl87sqta.system.area}
|
|
type : string {1st Rank.system.overlays.7vbvdrv2cl87sqta.system.area.type} (same value: 'emanation')
|
|
value : integer {1st Rank.system.overlays.7vbvdrv2cl87sqta.system.area.value} (same value: 30)
|
|
range : object {1st Rank.system.overlays.7vbvdrv2cl87sqta.system.range}
|
|
value : string {1st Rank.system.overlays.7vbvdrv2cl87sqta.system.range.value} (same value: '')
|
|
target : object {1st Rank.system.overlays.7vbvdrv2cl87sqta.system.target}
|
|
value : string {1st Rank.system.overlays.7vbvdrv2cl87sqta.system.target.value} (same value: 'all living and undead creatures')
|
|
time : object {1st Rank.system.overlays.7vbvdrv2cl87sqta.system.time}
|
|
value : string {1st Rank.system.overlays.7vbvdrv2cl87sqta.system.time.value} (same value: '3')
|
|
traits : object {1st Rank.system.overlays.7vbvdrv2cl87sqta.system.traits}
|
|
value : array<string> {1st Rank.system.overlays.7vbvdrv2cl87sqta.system.traits.value}
|
|
Length: min=4 max=4
|
|
Value type: string {1st Rank.system.overlays.7vbvdrv2cl87sqta.system.traits.value.[]} (4 different values)
|
|
'concentrate' (x1)
|
|
'healing' (x1)
|
|
'manipulate' (x1)
|
|
'vitality' (x1)
|
|
[9F9TDQen8t36f2Hy] : object {1st Rank.system.overlays.9F9TDQen8t36f2Hy}
|
|
_id : string {1st Rank.system.overlays.9F9TDQen8t36f2Hy._id} (same value: '9F9TDQen8t36f2Hy')
|
|
name : string {1st Rank.system.overlays.9F9TDQen8t36f2Hy.name} (same value: 'Flourishing Flora (Flowers)')
|
|
overlayType : string {1st Rank.system.overlays.9F9TDQen8t36f2Hy.overlayType} (same value: 'override')
|
|
sort : integer {1st Rank.system.overlays.9F9TDQen8t36f2Hy.sort} (same value: 2)
|
|
system : object {1st Rank.system.overlays.9F9TDQen8t36f2Hy.system}
|
|
damage : object {1st Rank.system.overlays.9F9TDQen8t36f2Hy.system.damage}
|
|
NG8iJ8V08LYNGE2U : object {1st Rank.system.overlays.9F9TDQen8t36f2Hy.system.damage.NG8iJ8V08LYNGE2U}
|
|
applyMod : boolean {1st Rank.system.overlays.9F9TDQen8t36f2Hy.system.damage.NG8iJ8V08LYNGE2U.applyMod} (same value: False)
|
|
[category] : empty
|
|
formula : string {1st Rank.system.overlays.9F9TDQen8t36f2Hy.system.damage.NG8iJ8V08LYNGE2U.formula} (same value: '2d4')
|
|
materials : array<> {1st Rank.system.overlays.9F9TDQen8t36f2Hy.system.damage.NG8iJ8V08LYNGE2U.materials}
|
|
Length: min=0 max=0
|
|
Value type: empty
|
|
type : string {1st Rank.system.overlays.9F9TDQen8t36f2Hy.system.damage.NG8iJ8V08LYNGE2U.type} (same value: 'poison')
|
|
heightening : object {1st Rank.system.overlays.9F9TDQen8t36f2Hy.system.heightening}
|
|
damage : object {1st Rank.system.overlays.9F9TDQen8t36f2Hy.system.heightening.damage}
|
|
NG8iJ8V08LYNGE2U : string {1st Rank.system.overlays.9F9TDQen8t36f2Hy.system.heightening.damage.NG8iJ8V08LYNGE2U} (same value: '1d4')
|
|
interval : integer {1st Rank.system.overlays.9F9TDQen8t36f2Hy.system.heightening.interval} (same value: 1)
|
|
type : string {1st Rank.system.overlays.9F9TDQen8t36f2Hy.system.heightening.type} (same value: 'interval')
|
|
[9uy5xd2ogc2syzwz] : object {1st Rank.system.overlays.9uy5xd2ogc2syzwz}
|
|
_id : string {1st Rank.system.overlays.9uy5xd2ogc2syzwz._id} (same value: '9uy5xd2ogc2syzwz')
|
|
overlayType : string {1st Rank.system.overlays.9uy5xd2ogc2syzwz.overlayType} (same value: 'override')
|
|
sort : integer {1st Rank.system.overlays.9uy5xd2ogc2syzwz.sort} (same value: 1)
|
|
system : object {1st Rank.system.overlays.9uy5xd2ogc2syzwz.system}
|
|
range : object {1st Rank.system.overlays.9uy5xd2ogc2syzwz.system.range}
|
|
value : string {1st Rank.system.overlays.9uy5xd2ogc2syzwz.system.range.value} (same value: '30 feet')
|
|
time : object {1st Rank.system.overlays.9uy5xd2ogc2syzwz.system.time}
|
|
value : string {1st Rank.system.overlays.9uy5xd2ogc2syzwz.system.time.value} (same value: '2')
|
|
LMx7m5wqLsiVbWCO : object {1st Rank.system.overlays.LMx7m5wqLsiVbWCO}
|
|
name : string {1st Rank.system.overlays.LMx7m5wqLsiVbWCO.name} (same value: 'Threefold Limb (Liquid Water)')
|
|
overlayType : string {1st Rank.system.overlays.LMx7m5wqLsiVbWCO.overlayType} (same value: 'override')
|
|
sort : integer {1st Rank.system.overlays.LMx7m5wqLsiVbWCO.sort} (same value: 2)
|
|
system : object {1st Rank.system.overlays.LMx7m5wqLsiVbWCO.system}
|
|
damage : object {1st Rank.system.overlays.LMx7m5wqLsiVbWCO.system.damage}
|
|
LVGTWs2TiFSQaP8s : object {1st Rank.system.overlays.LMx7m5wqLsiVbWCO.system.damage.LVGTWs2TiFSQaP8s}
|
|
applyMod : boolean {1st Rank.system.overlays.LMx7m5wqLsiVbWCO.system.damage.LVGTWs2TiFSQaP8s.applyMod} (same value: False)
|
|
[category] : empty
|
|
formula : string {1st Rank.system.overlays.LMx7m5wqLsiVbWCO.system.damage.LVGTWs2TiFSQaP8s.formula} (same value: '2d6')
|
|
kinds : array<string> {1st Rank.system.overlays.LMx7m5wqLsiVbWCO.system.damage.LVGTWs2TiFSQaP8s.kinds}
|
|
Length: min=1 max=1
|
|
Value type: string {1st Rank.system.overlays.LMx7m5wqLsiVbWCO.system.damage.LVGTWs2TiFSQaP8s.kinds.[]} (same value: 'damage')
|
|
materials : array<> {1st Rank.system.overlays.LMx7m5wqLsiVbWCO.system.damage.LVGTWs2TiFSQaP8s.materials}
|
|
Length: min=0 max=0
|
|
Value type: empty
|
|
type : string {1st Rank.system.overlays.LMx7m5wqLsiVbWCO.system.damage.LVGTWs2TiFSQaP8s.type} (same value: 'bludgeoning')
|
|
[defense] : empty
|
|
heightening : object {1st Rank.system.overlays.LMx7m5wqLsiVbWCO.system.heightening}
|
|
area : integer {1st Rank.system.overlays.LMx7m5wqLsiVbWCO.system.heightening.area} (same value: 0)
|
|
damage : object {1st Rank.system.overlays.LMx7m5wqLsiVbWCO.system.heightening.damage}
|
|
LVGTWs2TiFSQaP8s : string {1st Rank.system.overlays.LMx7m5wqLsiVbWCO.system.heightening.damage.LVGTWs2TiFSQaP8s} (same value: '2d6')
|
|
interval : integer {1st Rank.system.overlays.LMx7m5wqLsiVbWCO.system.heightening.interval} (same value: 1)
|
|
type : string {1st Rank.system.overlays.LMx7m5wqLsiVbWCO.system.heightening.type} (same value: 'interval')
|
|
[b3iDKTx36pQ50rrM] : object {1st Rank.system.overlays.b3iDKTx36pQ50rrM}
|
|
_id : string {1st Rank.system.overlays.b3iDKTx36pQ50rrM._id} (same value: 'b3iDKTx36pQ50rrM')
|
|
name : string {1st Rank.system.overlays.b3iDKTx36pQ50rrM.name} (same value: 'Flourishing Flora (Cacti)')
|
|
overlayType : string {1st Rank.system.overlays.b3iDKTx36pQ50rrM.overlayType} (same value: 'override')
|
|
sort : integer {1st Rank.system.overlays.b3iDKTx36pQ50rrM.sort} (same value: 1)
|
|
system : object {1st Rank.system.overlays.b3iDKTx36pQ50rrM.system}
|
|
damage : object {1st Rank.system.overlays.b3iDKTx36pQ50rrM.system.damage}
|
|
GP7TJnF7wP3usMHf : object {1st Rank.system.overlays.b3iDKTx36pQ50rrM.system.damage.GP7TJnF7wP3usMHf}
|
|
applyMod : boolean {1st Rank.system.overlays.b3iDKTx36pQ50rrM.system.damage.GP7TJnF7wP3usMHf.applyMod} (same value: False)
|
|
[category] : empty
|
|
formula : string {1st Rank.system.overlays.b3iDKTx36pQ50rrM.system.damage.GP7TJnF7wP3usMHf.formula} (same value: '2d4')
|
|
materials : array<> {1st Rank.system.overlays.b3iDKTx36pQ50rrM.system.damage.GP7TJnF7wP3usMHf.materials}
|
|
Length: min=0 max=0
|
|
Value type: empty
|
|
type : string {1st Rank.system.overlays.b3iDKTx36pQ50rrM.system.damage.GP7TJnF7wP3usMHf.type} (same value: 'piercing')
|
|
heightening : object {1st Rank.system.overlays.b3iDKTx36pQ50rrM.system.heightening}
|
|
damage : object {1st Rank.system.overlays.b3iDKTx36pQ50rrM.system.heightening.damage}
|
|
GP7TJnF7wP3usMHf : string {1st Rank.system.overlays.b3iDKTx36pQ50rrM.system.heightening.damage.GP7TJnF7wP3usMHf} (same value: '1d4')
|
|
interval : integer {1st Rank.system.overlays.b3iDKTx36pQ50rrM.system.heightening.interval} (same value: 1)
|
|
type : string {1st Rank.system.overlays.b3iDKTx36pQ50rrM.system.heightening.type} (same value: 'interval')
|
|
[fjal1yqjbeci6fa9] : object {1st Rank.system.overlays.fjal1yqjbeci6fa9}
|
|
overlayType : string {1st Rank.system.overlays.fjal1yqjbeci6fa9.overlayType} (same value: 'override')
|
|
sort : integer {1st Rank.system.overlays.fjal1yqjbeci6fa9.sort} (same value: 3)
|
|
system : object {1st Rank.system.overlays.fjal1yqjbeci6fa9.system}
|
|
area : object {1st Rank.system.overlays.fjal1yqjbeci6fa9.system.area}
|
|
areaType : string {1st Rank.system.overlays.fjal1yqjbeci6fa9.system.area.areaType} (same value: 'emanation')
|
|
type : string {1st Rank.system.overlays.fjal1yqjbeci6fa9.system.area.type} (same value: 'emanation')
|
|
value : integer {1st Rank.system.overlays.fjal1yqjbeci6fa9.system.area.value} (same value: 30)
|
|
damage : object {1st Rank.system.overlays.fjal1yqjbeci6fa9.system.damage}
|
|
0 : object {1st Rank.system.overlays.fjal1yqjbeci6fa9.system.damage.0}
|
|
[category] : empty
|
|
target : object {1st Rank.system.overlays.fjal1yqjbeci6fa9.system.target}
|
|
value : string {1st Rank.system.overlays.fjal1yqjbeci6fa9.system.target.value} (same value: '')
|
|
time : object {1st Rank.system.overlays.fjal1yqjbeci6fa9.system.time}
|
|
value : string {1st Rank.system.overlays.fjal1yqjbeci6fa9.system.time.value} (same value: '3')
|
|
traits : object {1st Rank.system.overlays.fjal1yqjbeci6fa9.system.traits}
|
|
value : array<string> {1st Rank.system.overlays.fjal1yqjbeci6fa9.system.traits.value}
|
|
Length: min=3 max=3
|
|
Value type: string {1st Rank.system.overlays.fjal1yqjbeci6fa9.system.traits.value.[]} (3 different values)
|
|
'concentrate' (x1)
|
|
'manipulate' (x1)
|
|
'sonic' (x1)
|
|
[gc46bl5k7ajwh96r] : object {1st Rank.system.overlays.gc46bl5k7ajwh96r}
|
|
overlayType : string {1st Rank.system.overlays.gc46bl5k7ajwh96r.overlayType} (same value: 'override')
|
|
sort : integer {1st Rank.system.overlays.gc46bl5k7ajwh96r.sort} (same value: 2)
|
|
system : object {1st Rank.system.overlays.gc46bl5k7ajwh96r.system}
|
|
area : object {1st Rank.system.overlays.gc46bl5k7ajwh96r.system.area}
|
|
areaType : string {1st Rank.system.overlays.gc46bl5k7ajwh96r.system.area.areaType} (same value: 'burst')
|
|
type : string {1st Rank.system.overlays.gc46bl5k7ajwh96r.system.area.type} (same value: 'burst')
|
|
value : integer {1st Rank.system.overlays.gc46bl5k7ajwh96r.system.area.value} (same value: 10)
|
|
damage : object {1st Rank.system.overlays.gc46bl5k7ajwh96r.system.damage}
|
|
0 : object {1st Rank.system.overlays.gc46bl5k7ajwh96r.system.damage.0}
|
|
[category] : empty
|
|
target : object {1st Rank.system.overlays.gc46bl5k7ajwh96r.system.target}
|
|
value : string {1st Rank.system.overlays.gc46bl5k7ajwh96r.system.target.value} (same value: '')
|
|
time : object {1st Rank.system.overlays.gc46bl5k7ajwh96r.system.time}
|
|
value : string {1st Rank.system.overlays.gc46bl5k7ajwh96r.system.time.value} (same value: '2')
|
|
traits : object {1st Rank.system.overlays.gc46bl5k7ajwh96r.system.traits}
|
|
value : array<string> {1st Rank.system.overlays.gc46bl5k7ajwh96r.system.traits.value}
|
|
Length: min=3 max=3
|
|
Value type: string {1st Rank.system.overlays.gc46bl5k7ajwh96r.system.traits.value.[]} (3 different values)
|
|
'concentrate' (x1)
|
|
'manipulate' (x1)
|
|
'sonic' (x1)
|
|
[juu7b3p8ujr36quq] : object {1st Rank.system.overlays.juu7b3p8ujr36quq}
|
|
_id : string {1st Rank.system.overlays.juu7b3p8ujr36quq._id} (same value: 'juu7b3p8ujr36quq')
|
|
overlayType : string {1st Rank.system.overlays.juu7b3p8ujr36quq.overlayType} (same value: 'override')
|
|
sort : integer {1st Rank.system.overlays.juu7b3p8ujr36quq.sort} (same value: 3)
|
|
system : object {1st Rank.system.overlays.juu7b3p8ujr36quq.system}
|
|
area : object {1st Rank.system.overlays.juu7b3p8ujr36quq.system.area}
|
|
areaType : string {1st Rank.system.overlays.juu7b3p8ujr36quq.system.area.areaType} (same value: 'emanation')
|
|
value : string {1st Rank.system.overlays.juu7b3p8ujr36quq.system.area.value} (same value: '5')
|
|
range : object {1st Rank.system.overlays.juu7b3p8ujr36quq.system.range}
|
|
value : string {1st Rank.system.overlays.juu7b3p8ujr36quq.system.range.value} (same value: '')
|
|
target : object {1st Rank.system.overlays.juu7b3p8ujr36quq.system.target}
|
|
value : string {1st Rank.system.overlays.juu7b3p8ujr36quq.system.target.value} (same value: 'all creatures')
|
|
time : object {1st Rank.system.overlays.juu7b3p8ujr36quq.system.time}
|
|
value : string {1st Rank.system.overlays.juu7b3p8ujr36quq.system.time.value} (same value: '3')
|
|
[lfxcoz2d3f8j2zq1] : object {1st Rank.system.overlays.lfxcoz2d3f8j2zq1}
|
|
_id : string {1st Rank.system.overlays.lfxcoz2d3f8j2zq1._id} (same value: 'lfxcoz2d3f8j2zq1')
|
|
name : string {1st Rank.system.overlays.lfxcoz2d3f8j2zq1.name} (same value: 'Heal (vs. Undead)')
|
|
overlayType : string {1st Rank.system.overlays.lfxcoz2d3f8j2zq1.overlayType} (same value: 'override')
|
|
sort : integer {1st Rank.system.overlays.lfxcoz2d3f8j2zq1.sort} (same value: 3)
|
|
system : object {1st Rank.system.overlays.lfxcoz2d3f8j2zq1.system}
|
|
damage : object {1st Rank.system.overlays.lfxcoz2d3f8j2zq1.system.damage}
|
|
0 : object {1st Rank.system.overlays.lfxcoz2d3f8j2zq1.system.damage.0}
|
|
kinds : array<string> {1st Rank.system.overlays.lfxcoz2d3f8j2zq1.system.damage.0.kinds}
|
|
Length: min=1 max=1
|
|
Value type: string {1st Rank.system.overlays.lfxcoz2d3f8j2zq1.system.damage.0.kinds.[]} (same value: 'damage')
|
|
range : object {1st Rank.system.overlays.lfxcoz2d3f8j2zq1.system.range}
|
|
value : string {1st Rank.system.overlays.lfxcoz2d3f8j2zq1.system.range.value} (same value: '30 feet')
|
|
target : object {1st Rank.system.overlays.lfxcoz2d3f8j2zq1.system.target}
|
|
value : string {1st Rank.system.overlays.lfxcoz2d3f8j2zq1.system.target.value} (same value: '1 undead')
|
|
time : object {1st Rank.system.overlays.lfxcoz2d3f8j2zq1.system.time}
|
|
value : string {1st Rank.system.overlays.lfxcoz2d3f8j2zq1.system.time.value} (same value: '2')
|
|
traits : object {1st Rank.system.overlays.lfxcoz2d3f8j2zq1.system.traits}
|
|
value : array<string> {1st Rank.system.overlays.lfxcoz2d3f8j2zq1.system.traits.value}
|
|
Length: min=4 max=4
|
|
Value type: string {1st Rank.system.overlays.lfxcoz2d3f8j2zq1.system.traits.value.[]} (4 different values)
|
|
'concentrate' (x1)
|
|
'healing' (x1)
|
|
'manipulate' (x1)
|
|
'vitality' (x1)
|
|
[meLJc1TTgPJz7nLB] : object {1st Rank.system.overlays.meLJc1TTgPJz7nLB}
|
|
name : string {1st Rank.system.overlays.meLJc1TTgPJz7nLB.name} (same value: 'Sacred Beasts (Slashing)')
|
|
overlayType : string {1st Rank.system.overlays.meLJc1TTgPJz7nLB.overlayType} (same value: 'override')
|
|
sort : integer {1st Rank.system.overlays.meLJc1TTgPJz7nLB.sort} (same value: 3)
|
|
system : object {1st Rank.system.overlays.meLJc1TTgPJz7nLB.system}
|
|
damage : object {1st Rank.system.overlays.meLJc1TTgPJz7nLB.system.damage}
|
|
t0UzdeQuwssxsPyM : object {1st Rank.system.overlays.meLJc1TTgPJz7nLB.system.damage.t0UzdeQuwssxsPyM}
|
|
applyMod : boolean {1st Rank.system.overlays.meLJc1TTgPJz7nLB.system.damage.t0UzdeQuwssxsPyM.applyMod} (same value: False)
|
|
[category] : empty
|
|
formula : string {1st Rank.system.overlays.meLJc1TTgPJz7nLB.system.damage.t0UzdeQuwssxsPyM.formula} (same value: '2d6')
|
|
kinds : array<string> {1st Rank.system.overlays.meLJc1TTgPJz7nLB.system.damage.t0UzdeQuwssxsPyM.kinds}
|
|
Length: min=1 max=1
|
|
Value type: string {1st Rank.system.overlays.meLJc1TTgPJz7nLB.system.damage.t0UzdeQuwssxsPyM.kinds.[]} (same value: 'damage')
|
|
materials : array<> {1st Rank.system.overlays.meLJc1TTgPJz7nLB.system.damage.t0UzdeQuwssxsPyM.materials}
|
|
Length: min=0 max=0
|
|
Value type: empty
|
|
type : string {1st Rank.system.overlays.meLJc1TTgPJz7nLB.system.damage.t0UzdeQuwssxsPyM.type} (same value: 'slashing')
|
|
heightening : object {1st Rank.system.overlays.meLJc1TTgPJz7nLB.system.heightening}
|
|
damage : object {1st Rank.system.overlays.meLJc1TTgPJz7nLB.system.heightening.damage}
|
|
t0UzdeQuwssxsPyM : string {1st Rank.system.overlays.meLJc1TTgPJz7nLB.system.heightening.damage.t0UzdeQuwssxsPyM} (same value: '2d6')
|
|
interval : integer {1st Rank.system.overlays.meLJc1TTgPJz7nLB.system.heightening.interval} (same value: 1)
|
|
type : string {1st Rank.system.overlays.meLJc1TTgPJz7nLB.system.heightening.type} (same value: 'interval')
|
|
[ozuci5q5wwe0o0s8] : object {1st Rank.system.overlays.ozuci5q5wwe0o0s8}
|
|
_id : string {1st Rank.system.overlays.ozuci5q5wwe0o0s8._id} (same value: 'ozuci5q5wwe0o0s8')
|
|
overlayType : string {1st Rank.system.overlays.ozuci5q5wwe0o0s8.overlayType} (same value: 'override')
|
|
sort : integer {1st Rank.system.overlays.ozuci5q5wwe0o0s8.sort} (same value: 2)
|
|
system : object {1st Rank.system.overlays.ozuci5q5wwe0o0s8.system}
|
|
range : object {1st Rank.system.overlays.ozuci5q5wwe0o0s8.system.range}
|
|
value : string {1st Rank.system.overlays.ozuci5q5wwe0o0s8.system.range.value} (same value: '60 feet')
|
|
time : object {1st Rank.system.overlays.ozuci5q5wwe0o0s8.system.time}
|
|
value : string {1st Rank.system.overlays.ozuci5q5wwe0o0s8.system.time.value} (same value: '3')
|
|
[pn5DHoYhppEpIsdO] : object {1st Rank.system.overlays.pn5DHoYhppEpIsdO}
|
|
_id : string {1st Rank.system.overlays.pn5DHoYhppEpIsdO._id} (same value: 'pn5DHoYhppEpIsdO')
|
|
name : string {1st Rank.system.overlays.pn5DHoYhppEpIsdO.name} (same value: 'Flourishing Flora (Fruits)')
|
|
overlayType : string {1st Rank.system.overlays.pn5DHoYhppEpIsdO.overlayType} (same value: 'override')
|
|
sort : integer {1st Rank.system.overlays.pn5DHoYhppEpIsdO.sort} (same value: 3)
|
|
system : object {1st Rank.system.overlays.pn5DHoYhppEpIsdO.system}
|
|
damage : object {1st Rank.system.overlays.pn5DHoYhppEpIsdO.system.damage}
|
|
NdoyC7Quio9EO78V : object {1st Rank.system.overlays.pn5DHoYhppEpIsdO.system.damage.NdoyC7Quio9EO78V}
|
|
applyMod : boolean {1st Rank.system.overlays.pn5DHoYhppEpIsdO.system.damage.NdoyC7Quio9EO78V.applyMod} (same value: False)
|
|
[category] : empty
|
|
formula : string {1st Rank.system.overlays.pn5DHoYhppEpIsdO.system.damage.NdoyC7Quio9EO78V.formula} (same value: '2d4')
|
|
materials : array<> {1st Rank.system.overlays.pn5DHoYhppEpIsdO.system.damage.NdoyC7Quio9EO78V.materials}
|
|
Length: min=0 max=0
|
|
Value type: empty
|
|
type : string {1st Rank.system.overlays.pn5DHoYhppEpIsdO.system.damage.NdoyC7Quio9EO78V.type} (same value: 'bludgeoning')
|
|
heightening : object {1st Rank.system.overlays.pn5DHoYhppEpIsdO.system.heightening}
|
|
damage : object {1st Rank.system.overlays.pn5DHoYhppEpIsdO.system.heightening.damage}
|
|
NdoyC7Quio9EO78V : string {1st Rank.system.overlays.pn5DHoYhppEpIsdO.system.heightening.damage.NdoyC7Quio9EO78V} (same value: '1d4')
|
|
interval : integer {1st Rank.system.overlays.pn5DHoYhppEpIsdO.system.heightening.interval} (same value: 1)
|
|
type : string {1st Rank.system.overlays.pn5DHoYhppEpIsdO.system.heightening.type} (same value: 'interval')
|
|
[pq7cxntbz4s8g5ik] : object {1st Rank.system.overlays.pq7cxntbz4s8g5ik}
|
|
_id : string {1st Rank.system.overlays.pq7cxntbz4s8g5ik._id} (same value: 'pq7cxntbz4s8g5ik')
|
|
overlayType : string {1st Rank.system.overlays.pq7cxntbz4s8g5ik.overlayType} (same value: 'override')
|
|
sort : integer {1st Rank.system.overlays.pq7cxntbz4s8g5ik.sort} (same value: 1)
|
|
system : object {1st Rank.system.overlays.pq7cxntbz4s8g5ik.system}
|
|
range : object {1st Rank.system.overlays.pq7cxntbz4s8g5ik.system.range}
|
|
value : string {1st Rank.system.overlays.pq7cxntbz4s8g5ik.system.range.value} (same value: 'touch')
|
|
time : object {1st Rank.system.overlays.pq7cxntbz4s8g5ik.system.time}
|
|
value : string {1st Rank.system.overlays.pq7cxntbz4s8g5ik.system.time.value} (same value: '1')
|
|
[px43dahs3eb2rukw] : object {1st Rank.system.overlays.px43dahs3eb2rukw}
|
|
_id : string {1st Rank.system.overlays.px43dahs3eb2rukw._id} (same value: 'px43dahs3eb2rukw')
|
|
overlayType : string {1st Rank.system.overlays.px43dahs3eb2rukw.overlayType} (same value: 'override')
|
|
sort : integer {1st Rank.system.overlays.px43dahs3eb2rukw.sort} (same value: 3)
|
|
system : object {1st Rank.system.overlays.px43dahs3eb2rukw.system}
|
|
defense : object {1st Rank.system.overlays.px43dahs3eb2rukw.system.defense}
|
|
save : object {1st Rank.system.overlays.px43dahs3eb2rukw.system.defense.save}
|
|
basic : boolean {1st Rank.system.overlays.px43dahs3eb2rukw.system.defense.save.basic} (same value: True)
|
|
statistic : string {1st Rank.system.overlays.px43dahs3eb2rukw.system.defense.save.statistic} (same value: 'reflex')
|
|
range : object {1st Rank.system.overlays.px43dahs3eb2rukw.system.range}
|
|
value : string {1st Rank.system.overlays.px43dahs3eb2rukw.system.range.value} (same value: '60 feet')
|
|
time : object {1st Rank.system.overlays.px43dahs3eb2rukw.system.time}
|
|
value : string {1st Rank.system.overlays.px43dahs3eb2rukw.system.time.value} (same value: '2 rounds')
|
|
[q1iyd84b6hrjht55] : object {1st Rank.system.overlays.q1iyd84b6hrjht55}
|
|
overlayType : string {1st Rank.system.overlays.q1iyd84b6hrjht55.overlayType} (same value: 'override')
|
|
sort : integer {1st Rank.system.overlays.q1iyd84b6hrjht55.sort} (same value: 1)
|
|
system : object {1st Rank.system.overlays.q1iyd84b6hrjht55.system}
|
|
damage : object {1st Rank.system.overlays.q1iyd84b6hrjht55.system.damage}
|
|
0 : object {1st Rank.system.overlays.q1iyd84b6hrjht55.system.damage.0}
|
|
[category] : empty
|
|
formula : string {1st Rank.system.overlays.q1iyd84b6hrjht55.system.damage.0.formula} (same value: '1d4')
|
|
heightening : object {1st Rank.system.overlays.q1iyd84b6hrjht55.system.heightening}
|
|
damage : object {1st Rank.system.overlays.q1iyd84b6hrjht55.system.heightening.damage}
|
|
0 : string {1st Rank.system.overlays.q1iyd84b6hrjht55.system.heightening.damage.0} (same value: '1d4')
|
|
target : object {1st Rank.system.overlays.q1iyd84b6hrjht55.system.target}
|
|
value : string {1st Rank.system.overlays.q1iyd84b6hrjht55.system.target.value} (same value: '')
|
|
time : object {1st Rank.system.overlays.q1iyd84b6hrjht55.system.time}
|
|
value : string {1st Rank.system.overlays.q1iyd84b6hrjht55.system.time.value} (same value: '1')
|
|
[rc0m5cmiwmosbhg4] : object {1st Rank.system.overlays.rc0m5cmiwmosbhg4}
|
|
_id : string {1st Rank.system.overlays.rc0m5cmiwmosbhg4._id} (same value: 'rc0m5cmiwmosbhg4')
|
|
overlayType : string {1st Rank.system.overlays.rc0m5cmiwmosbhg4.overlayType} (same value: 'override')
|
|
sort : integer {1st Rank.system.overlays.rc0m5cmiwmosbhg4.sort} (same value: 1)
|
|
system : object {1st Rank.system.overlays.rc0m5cmiwmosbhg4.system}
|
|
range : object {1st Rank.system.overlays.rc0m5cmiwmosbhg4.system.range}
|
|
value : string {1st Rank.system.overlays.rc0m5cmiwmosbhg4.system.range.value} (same value: '15')
|
|
target : object {1st Rank.system.overlays.rc0m5cmiwmosbhg4.system.target}
|
|
value : string {1st Rank.system.overlays.rc0m5cmiwmosbhg4.system.target.value} (same value: '1 creature')
|
|
time : object {1st Rank.system.overlays.rc0m5cmiwmosbhg4.system.time}
|
|
value : string {1st Rank.system.overlays.rc0m5cmiwmosbhg4.system.time.value} (same value: '1')
|
|
[rvhoa43rqqqp8izn] : object {1st Rank.system.overlays.rvhoa43rqqqp8izn}
|
|
_id : string {1st Rank.system.overlays.rvhoa43rqqqp8izn._id} (same value: 'rvhoa43rqqqp8izn')
|
|
overlayType : string {1st Rank.system.overlays.rvhoa43rqqqp8izn.overlayType} (same value: 'override')
|
|
sort : integer {1st Rank.system.overlays.rvhoa43rqqqp8izn.sort} (same value: 4)
|
|
system : object {1st Rank.system.overlays.rvhoa43rqqqp8izn.system}
|
|
area : object {1st Rank.system.overlays.rvhoa43rqqqp8izn.system.area}
|
|
type : string {1st Rank.system.overlays.rvhoa43rqqqp8izn.system.area.type} (same value: 'emanation')
|
|
value : integer {1st Rank.system.overlays.rvhoa43rqqqp8izn.system.area.value} (same value: 30)
|
|
range : object {1st Rank.system.overlays.rvhoa43rqqqp8izn.system.range}
|
|
value : string {1st Rank.system.overlays.rvhoa43rqqqp8izn.system.range.value} (same value: '')
|
|
target : object {1st Rank.system.overlays.rvhoa43rqqqp8izn.system.target}
|
|
value : string {1st Rank.system.overlays.rvhoa43rqqqp8izn.system.target.value} (same value: 'all living and undead creatures')
|
|
time : object {1st Rank.system.overlays.rvhoa43rqqqp8izn.system.time}
|
|
value : string {1st Rank.system.overlays.rvhoa43rqqqp8izn.system.time.value} (same value: '3')
|
|
traits : object {1st Rank.system.overlays.rvhoa43rqqqp8izn.system.traits}
|
|
value : array<string> {1st Rank.system.overlays.rvhoa43rqqqp8izn.system.traits.value}
|
|
Length: min=3 max=3
|
|
Value type: string {1st Rank.system.overlays.rvhoa43rqqqp8izn.system.traits.value.[]} (3 different values)
|
|
'concentrate' (x1)
|
|
'manipulate' (x1)
|
|
'void' (x1)
|
|
[s1pd6dwotaii79cd] : object {1st Rank.system.overlays.s1pd6dwotaii79cd}
|
|
_id : string {1st Rank.system.overlays.s1pd6dwotaii79cd._id} (same value: 's1pd6dwotaii79cd')
|
|
overlayType : string {1st Rank.system.overlays.s1pd6dwotaii79cd.overlayType} (same value: 'override')
|
|
sort : integer {1st Rank.system.overlays.s1pd6dwotaii79cd.sort} (same value: 1)
|
|
system : object {1st Rank.system.overlays.s1pd6dwotaii79cd.system}
|
|
time : object {1st Rank.system.overlays.s1pd6dwotaii79cd.system.time}
|
|
value : string {1st Rank.system.overlays.s1pd6dwotaii79cd.system.time.value} (same value: '1')
|
|
traits : object {1st Rank.system.overlays.s1pd6dwotaii79cd.system.traits}
|
|
value : array<string> {1st Rank.system.overlays.s1pd6dwotaii79cd.system.traits.value}
|
|
Length: min=1 max=1
|
|
Value type: string {1st Rank.system.overlays.s1pd6dwotaii79cd.system.traits.value.[]} (same value: 'manipulate')
|
|
[vhXEhtZEpplrbnpb] : object {1st Rank.system.overlays.vhXEhtZEpplrbnpb}
|
|
name : string {1st Rank.system.overlays.vhXEhtZEpplrbnpb.name} (same value: 'Sacred Beasts (Piercing)')
|
|
overlayType : string {1st Rank.system.overlays.vhXEhtZEpplrbnpb.overlayType} (same value: 'override')
|
|
sort : integer {1st Rank.system.overlays.vhXEhtZEpplrbnpb.sort} (same value: 2)
|
|
system : object {1st Rank.system.overlays.vhXEhtZEpplrbnpb.system}
|
|
damage : object {1st Rank.system.overlays.vhXEhtZEpplrbnpb.system.damage}
|
|
9mHTsjY5oHSoL8Ru : object {1st Rank.system.overlays.vhXEhtZEpplrbnpb.system.damage.9mHTsjY5oHSoL8Ru}
|
|
applyMod : boolean {1st Rank.system.overlays.vhXEhtZEpplrbnpb.system.damage.9mHTsjY5oHSoL8Ru.applyMod} (same value: False)
|
|
[category] : empty
|
|
formula : string {1st Rank.system.overlays.vhXEhtZEpplrbnpb.system.damage.9mHTsjY5oHSoL8Ru.formula} (same value: '2d6')
|
|
kinds : array<string> {1st Rank.system.overlays.vhXEhtZEpplrbnpb.system.damage.9mHTsjY5oHSoL8Ru.kinds}
|
|
Length: min=1 max=1
|
|
Value type: string {1st Rank.system.overlays.vhXEhtZEpplrbnpb.system.damage.9mHTsjY5oHSoL8Ru.kinds.[]} (same value: 'damage')
|
|
materials : array<> {1st Rank.system.overlays.vhXEhtZEpplrbnpb.system.damage.9mHTsjY5oHSoL8Ru.materials}
|
|
Length: min=0 max=0
|
|
Value type: empty
|
|
type : string {1st Rank.system.overlays.vhXEhtZEpplrbnpb.system.damage.9mHTsjY5oHSoL8Ru.type} (same value: 'piercing')
|
|
heightening : object {1st Rank.system.overlays.vhXEhtZEpplrbnpb.system.heightening}
|
|
damage : object {1st Rank.system.overlays.vhXEhtZEpplrbnpb.system.heightening.damage}
|
|
9mHTsjY5oHSoL8Ru : string {1st Rank.system.overlays.vhXEhtZEpplrbnpb.system.heightening.damage.9mHTsjY5oHSoL8Ru} (same value: '2d6')
|
|
interval : integer {1st Rank.system.overlays.vhXEhtZEpplrbnpb.system.heightening.interval} (same value: 1)
|
|
type : string {1st Rank.system.overlays.vhXEhtZEpplrbnpb.system.heightening.type} (same value: 'interval')
|
|
[xo6fc5njtz8vowkk] : object {1st Rank.system.overlays.xo6fc5njtz8vowkk}
|
|
_id : string {1st Rank.system.overlays.xo6fc5njtz8vowkk._id} (same value: 'xo6fc5njtz8vowkk')
|
|
overlayType : string {1st Rank.system.overlays.xo6fc5njtz8vowkk.overlayType} (same value: 'override')
|
|
sort : integer {1st Rank.system.overlays.xo6fc5njtz8vowkk.sort} (same value: 3)
|
|
system : object {1st Rank.system.overlays.xo6fc5njtz8vowkk.system}
|
|
target : object {1st Rank.system.overlays.xo6fc5njtz8vowkk.system.target}
|
|
value : string {1st Rank.system.overlays.xo6fc5njtz8vowkk.system.target.value} (same value: '5 creatures')
|
|
time : object {1st Rank.system.overlays.xo6fc5njtz8vowkk.system.time}
|
|
value : string {1st Rank.system.overlays.xo6fc5njtz8vowkk.system.time.value} (same value: '3')
|
|
traits : object {1st Rank.system.overlays.xo6fc5njtz8vowkk.system.traits}
|
|
value : array<string> {1st Rank.system.overlays.xo6fc5njtz8vowkk.system.traits.value}
|
|
Length: min=2 max=2
|
|
Value type: string {1st Rank.system.overlays.xo6fc5njtz8vowkk.system.traits.value.[]} (2 different values)
|
|
'concentrate' (x1)
|
|
'manipulate' (x1)
|
|
[yknoIQa1znXWIEI6] : object {1st Rank.system.overlays.yknoIQa1znXWIEI6}
|
|
name : string {1st Rank.system.overlays.yknoIQa1znXWIEI6.name} (same value: 'Sacred Beasts (Bludgeoning)')
|
|
overlayType : string {1st Rank.system.overlays.yknoIQa1znXWIEI6.overlayType} (same value: 'override')
|
|
sort : integer {1st Rank.system.overlays.yknoIQa1znXWIEI6.sort} (same value: 1)
|
|
system : object {1st Rank.system.overlays.yknoIQa1znXWIEI6.system}
|
|
damage : object {1st Rank.system.overlays.yknoIQa1znXWIEI6.system.damage}
|
|
ki6WLHf13lvCRfPM : object {1st Rank.system.overlays.yknoIQa1znXWIEI6.system.damage.ki6WLHf13lvCRfPM}
|
|
applyMod : boolean {1st Rank.system.overlays.yknoIQa1znXWIEI6.system.damage.ki6WLHf13lvCRfPM.applyMod} (same value: False)
|
|
[category] : empty
|
|
formula : string {1st Rank.system.overlays.yknoIQa1znXWIEI6.system.damage.ki6WLHf13lvCRfPM.formula} (same value: '2d6')
|
|
kinds : array<string> {1st Rank.system.overlays.yknoIQa1znXWIEI6.system.damage.ki6WLHf13lvCRfPM.kinds}
|
|
Length: min=1 max=1
|
|
Value type: string {1st Rank.system.overlays.yknoIQa1znXWIEI6.system.damage.ki6WLHf13lvCRfPM.kinds.[]} (same value: 'damage')
|
|
materials : array<> {1st Rank.system.overlays.yknoIQa1znXWIEI6.system.damage.ki6WLHf13lvCRfPM.materials}
|
|
Length: min=0 max=0
|
|
Value type: empty
|
|
type : string {1st Rank.system.overlays.yknoIQa1znXWIEI6.system.damage.ki6WLHf13lvCRfPM.type} (same value: 'bludgeoning')
|
|
heightening : object {1st Rank.system.overlays.yknoIQa1znXWIEI6.system.heightening}
|
|
damage : object {1st Rank.system.overlays.yknoIQa1znXWIEI6.system.heightening.damage}
|
|
ki6WLHf13lvCRfPM : string {1st Rank.system.overlays.yknoIQa1znXWIEI6.system.heightening.damage.ki6WLHf13lvCRfPM} (same value: '2d6')
|
|
interval : integer {1st Rank.system.overlays.yknoIQa1znXWIEI6.system.heightening.interval} (same value: 1)
|
|
type : string {1st Rank.system.overlays.yknoIQa1znXWIEI6.system.heightening.type} (same value: 'interval')
|
|
[z04svm1cvfcxtplb] : object {1st Rank.system.overlays.z04svm1cvfcxtplb}
|
|
_id : string {1st Rank.system.overlays.z04svm1cvfcxtplb._id} (same value: 'z04svm1cvfcxtplb')
|
|
name : string {1st Rank.system.overlays.z04svm1cvfcxtplb.name} (same value: 'Harm (vs. Living)')
|
|
overlayType : string {1st Rank.system.overlays.z04svm1cvfcxtplb.overlayType} (same value: 'override')
|
|
sort : integer {1st Rank.system.overlays.z04svm1cvfcxtplb.sort} (same value: 2)
|
|
system : object {1st Rank.system.overlays.z04svm1cvfcxtplb.system}
|
|
damage : object {1st Rank.system.overlays.z04svm1cvfcxtplb.system.damage}
|
|
0 : object {1st Rank.system.overlays.z04svm1cvfcxtplb.system.damage.0}
|
|
kinds : array<string> {1st Rank.system.overlays.z04svm1cvfcxtplb.system.damage.0.kinds}
|
|
Length: min=1 max=1
|
|
Value type: string {1st Rank.system.overlays.z04svm1cvfcxtplb.system.damage.0.kinds.[]} (same value: 'damage')
|
|
range : object {1st Rank.system.overlays.z04svm1cvfcxtplb.system.range}
|
|
value : string {1st Rank.system.overlays.z04svm1cvfcxtplb.system.range.value} (same value: '30 feet')
|
|
target : object {1st Rank.system.overlays.z04svm1cvfcxtplb.system.target}
|
|
value : string {1st Rank.system.overlays.z04svm1cvfcxtplb.system.target.value} (same value: '1 living creature')
|
|
time : object {1st Rank.system.overlays.z04svm1cvfcxtplb.system.time}
|
|
value : string {1st Rank.system.overlays.z04svm1cvfcxtplb.system.time.value} (same value: '2')
|
|
traits : object {1st Rank.system.overlays.z04svm1cvfcxtplb.system.traits}
|
|
value : array<string> {1st Rank.system.overlays.z04svm1cvfcxtplb.system.traits.value}
|
|
Length: min=3 max=3
|
|
Value type: string {1st Rank.system.overlays.z04svm1cvfcxtplb.system.traits.value.[]} (3 different values)
|
|
'concentrate' (x1)
|
|
'manipulate' (x1)
|
|
'void' (x1)
|
|
iLSVxhnKWj7DHGmf : object {1st Rank.system.overlays.iLSVxhnKWj7DHGmf}
|
|
name : string {1st Rank.system.overlays.iLSVxhnKWj7DHGmf.name} (same value: 'Threefold Limb (Steam)')
|
|
overlayType : string {1st Rank.system.overlays.iLSVxhnKWj7DHGmf.overlayType} (same value: 'override')
|
|
sort : integer {1st Rank.system.overlays.iLSVxhnKWj7DHGmf.sort} (same value: 3)
|
|
system : object {1st Rank.system.overlays.iLSVxhnKWj7DHGmf.system}
|
|
damage : object {1st Rank.system.overlays.iLSVxhnKWj7DHGmf.system.damage}
|
|
OUpuC9jXZ28jWOr2 : object {1st Rank.system.overlays.iLSVxhnKWj7DHGmf.system.damage.OUpuC9jXZ28jWOr2}
|
|
applyMod : boolean {1st Rank.system.overlays.iLSVxhnKWj7DHGmf.system.damage.OUpuC9jXZ28jWOr2.applyMod} (same value: False)
|
|
[category] : empty
|
|
formula : string {1st Rank.system.overlays.iLSVxhnKWj7DHGmf.system.damage.OUpuC9jXZ28jWOr2.formula} (same value: '2d6')
|
|
kinds : array<string> {1st Rank.system.overlays.iLSVxhnKWj7DHGmf.system.damage.OUpuC9jXZ28jWOr2.kinds}
|
|
Length: min=1 max=1
|
|
Value type: string {1st Rank.system.overlays.iLSVxhnKWj7DHGmf.system.damage.OUpuC9jXZ28jWOr2.kinds.[]} (same value: 'damage')
|
|
materials : array<> {1st Rank.system.overlays.iLSVxhnKWj7DHGmf.system.damage.OUpuC9jXZ28jWOr2.materials}
|
|
Length: min=0 max=0
|
|
Value type: empty
|
|
type : string {1st Rank.system.overlays.iLSVxhnKWj7DHGmf.system.damage.OUpuC9jXZ28jWOr2.type} (same value: 'fire')
|
|
[defense] : empty
|
|
heightening : object {1st Rank.system.overlays.iLSVxhnKWj7DHGmf.system.heightening}
|
|
area : integer {1st Rank.system.overlays.iLSVxhnKWj7DHGmf.system.heightening.area} (same value: 0)
|
|
damage : object {1st Rank.system.overlays.iLSVxhnKWj7DHGmf.system.heightening.damage}
|
|
OUpuC9jXZ28jWOr2 : string {1st Rank.system.overlays.iLSVxhnKWj7DHGmf.system.heightening.damage.OUpuC9jXZ28jWOr2} (same value: '2d6')
|
|
interval : integer {1st Rank.system.overlays.iLSVxhnKWj7DHGmf.system.heightening.interval} (same value: 1)
|
|
type : string {1st Rank.system.overlays.iLSVxhnKWj7DHGmf.system.heightening.type} (same value: 'interval')
|
|
traits : object {1st Rank.system.overlays.iLSVxhnKWj7DHGmf.system.traits}
|
|
value : array<string> {1st Rank.system.overlays.iLSVxhnKWj7DHGmf.system.traits.value}
|
|
Length: min=6 max=6
|
|
Value type: string {1st Rank.system.overlays.iLSVxhnKWj7DHGmf.system.traits.value.[]} (6 different values)
|
|
'attack' (x1)
|
|
'concentrate' (x1)
|
|
'fire' (x1)
|
|
'manipulate' (x1)
|
|
'morph' (x1)
|
|
'water' (x1)
|
|
publication : object {1st Rank.system.publication}
|
|
license : string {1st Rank.system.publication.license} (2 different values)
|
|
'ORC' (x98)
|
|
'OGL' (x68)
|
|
remaster : boolean {1st Rank.system.publication.remaster} (2 different values)
|
|
True (x111)
|
|
False (x55)
|
|
title : string {1st Rank.system.publication.title} (29 different values)
|
|
range : object {1st Rank.system.range}
|
|
value : string {1st Rank.system.range.value} (13 different values)
|
|
requirements : string {1st Rank.system.requirements} (4 different values)
|
|
'' (x163)
|
|
'You have the humanoid trait' (x1)
|
|
'You\'re mostly or totally submerged in water.' (x1)
|
|
'You worship a deity.' (x1)
|
|
rules : ignored (Foundry rules object) {1st Rank.system.rules}
|
|
type : string {1st Rank.type} (same value: 'spell') |