1019 lines
64 KiB
Plaintext
1019 lines
64 KiB
Plaintext
6-00
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Different values: 62
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=====================================
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object {6-00}
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_id : string {6-00._id} (all different values)
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folder : string {6-00.folder} (same value: '3O6k1txqxiBSM0Kb')
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img : string {6-00.img} (2 different values)
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'systems/pf2e/icons/default-icons/npc.svg' (x35)
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'systems/pf2e/icons/default-icons/hazard.svg' (x27)
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items : array<object> {6-00.items}
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Length: min=1 max=19
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Value type: object {6-00.items.[]}
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_id : string {6-00.items.[]._id} (215 different values)
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img : string {6-00.items.[].img} (44 different values)
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name : string {6-00.items.[].name} (160 different values)
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sort : integer {6-00.items.[].sort} (20 different values)
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system : object {6-00.items.[].system}
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[acBonus] : integer {6-00.items.[].system.acBonus} (same value: 3)
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[actionType] : object {6-00.items.[].system.actionType}
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value : string {6-00.items.[].system.actionType.value} (4 different values)
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'action' (x98)
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'passive' (x87)
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'reaction' (x40)
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'free' (x1)
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[actions] : object {6-00.items.[].system.actions}
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[value] : integer {6-00.items.[].system.actions.value} (3 different values)
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1 (x59)
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2 (x37)
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3 (x2)
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[active] : boolean {6-00.items.[].system.active} (same value: False)
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[area] : object {6-00.items.[].system.area}
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details : string {6-00.items.[].system.area.details} (same value: 'all squares in a 20-foot-radius burst that contain plants')
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type : string {6-00.items.[].system.area.type} (2 different values)
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'emanation' (x4)
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'burst' (x2)
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value : integer {6-00.items.[].system.area.value} (2 different values)
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10 (x4)
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20 (x2)
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[attackEffects] : object {6-00.items.[].system.attackEffects}
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value : array<string> {6-00.items.[].system.attackEffects.value}
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Length: min=0 max=1
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Value type: string {6-00.items.[].system.attackEffects.value.[]} (5 different values)
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'grab' (x7)
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'corrupting-spite' (x3)
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'improved-grab' (x1)
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'con-rit-venom' (x1)
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'stunning-shock' (x1)
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[autoHeightenLevel] : object {6-00.items.[].system.autoHeightenLevel}
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[value] : empty
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[baseItem] : string {6-00.items.[].system.baseItem} (4 different values)
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'scimitar' (x2)
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'dagger' (x1)
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'crossbow' (x1)
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'hide-armor' (x1)
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[bonus] : object {6-00.items.[].system.bonus}
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value : integer {6-00.items.[].system.bonus.value} (18 different values)
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[bonusDamage] : object {6-00.items.[].system.bonusDamage}
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value : integer {6-00.items.[].system.bonusDamage.value} (same value: 0)
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[bulk] : object {6-00.items.[].system.bulk}
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value : mixed
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float {6-00.items.[].system.bulk.value} (same value: 0,1)
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integer {6-00.items.[].system.bulk.value} (3 different values)
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1 (x3)
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0 (x2)
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2 (x1)
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[category] : string {6-00.items.[].system.category} (9 different values)
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'offensive' (x132)
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'defensive' (x57)
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'interaction' (x37)
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'other' (x4)
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'simple' (x2)
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'martial' (x2)
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'medium' (x1)
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'talisman' (x1)
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'potion' (x1)
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[checkPenalty] : integer {6-00.items.[].system.checkPenalty} (same value: -2)
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[containerId] : empty
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[cost] : object {6-00.items.[].system.cost}
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value : string {6-00.items.[].system.cost.value} (same value: '')
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[counteraction] : boolean {6-00.items.[].system.counteraction} (2 different values)
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False (x49)
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True (x4)
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[damage] : object {6-00.items.[].system.damage}
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[0] : object {6-00.items.[].system.damage.0}
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applyMod : boolean {6-00.items.[].system.damage.0.applyMod} (same value: False)
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[category] : empty
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formula : string {6-00.items.[].system.damage.0.formula} (3 different values)
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'1d6' (x4)
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'2d4' (x3)
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'3d6' (x1)
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kinds : array<string> {6-00.items.[].system.damage.0.kinds}
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Length: min=1 max=1
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Value type: string {6-00.items.[].system.damage.0.kinds.[]} (same value: 'damage')
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materials : array<> {6-00.items.[].system.damage.0.materials}
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Length: min=0 max=0
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Value type: empty
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type : string {6-00.items.[].system.damage.0.type} (3 different values)
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'mental' (x4)
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'spirit' (x3)
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'bludgeoning' (x1)
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[damageType] : string {6-00.items.[].system.damage.damageType} (2 different values)
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'piercing' (x2)
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'slashing' (x2)
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[dice] : integer {6-00.items.[].system.damage.dice} (same value: 1)
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[die] : string {6-00.items.[].system.damage.die} (3 different values)
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'd6' (x2)
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'd4' (x1)
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'd8' (x1)
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[damageRolls] : object {6-00.items.[].system.damageRolls}
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[0] : object {6-00.items.[].system.damageRolls.0}
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damage : string {6-00.items.[].system.damageRolls.0.damage} (3 different values)
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'1d8+4' (x1)
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'1d6+4' (x1)
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'1d6-2' (x1)
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damageType : string {6-00.items.[].system.damageRolls.0.damageType} (3 different values)
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'piercing' (x1)
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'slashing' (x1)
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'bludgeoning' (x1)
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[0kDho8QrnuLmDwTW] : object {6-00.items.[].system.damageRolls.0kDho8QrnuLmDwTW}
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damage : string {6-00.items.[].system.damageRolls.0kDho8QrnuLmDwTW.damage} (same value: '1d6+6')
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damageType : string {6-00.items.[].system.damageRolls.0kDho8QrnuLmDwTW.damageType} (same value: 'spirit')
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[13YfnOyihv4vqe5O] : object {6-00.items.[].system.damageRolls.13YfnOyihv4vqe5O}
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damage : string {6-00.items.[].system.damageRolls.13YfnOyihv4vqe5O.damage} (same value: '2d10+6')
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damageType : string {6-00.items.[].system.damageRolls.13YfnOyihv4vqe5O.damageType} (same value: 'piercing')
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[1onLqdayXWRdDcIQ] : object {6-00.items.[].system.damageRolls.1onLqdayXWRdDcIQ}
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damage : string {6-00.items.[].system.damageRolls.1onLqdayXWRdDcIQ.damage} (4 different values)
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'1d8+3' (x1)
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'2d8+5' (x1)
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'2d8+8' (x1)
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'2d8+10' (x1)
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damageType : string {6-00.items.[].system.damageRolls.1onLqdayXWRdDcIQ.damageType} (same value: 'slashing')
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[5gyt9361vlgk0oa54i93] : object {6-00.items.[].system.damageRolls.5gyt9361vlgk0oa54i93}
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damage : string {6-00.items.[].system.damageRolls.5gyt9361vlgk0oa54i93.damage} (2 different values)
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'1d6+1' (x1)
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'1d6-1' (x1)
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damageType : string {6-00.items.[].system.damageRolls.5gyt9361vlgk0oa54i93.damageType} (same value: 'slashing')
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[64EixiuQSzudSz26] : object {6-00.items.[].system.damageRolls.64EixiuQSzudSz26}
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damage : string {6-00.items.[].system.damageRolls.64EixiuQSzudSz26.damage} (3 different values)
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'1d8+4' (x1)
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'1d4+1' (x1)
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'1d6+4' (x1)
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damageType : string {6-00.items.[].system.damageRolls.64EixiuQSzudSz26.damageType} (same value: 'bludgeoning')
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[6a33emy51b8c1nnd4r62] : object {6-00.items.[].system.damageRolls.6a33emy51b8c1nnd4r62}
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damage : string {6-00.items.[].system.damageRolls.6a33emy51b8c1nnd4r62.damage} (2 different values)
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'1d6+3' (x1)
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'1d6' (x1)
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damageType : string {6-00.items.[].system.damageRolls.6a33emy51b8c1nnd4r62.damageType} (same value: 'bludgeoning')
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[6ipm46pd7h4wv9aoyick] : object {6-00.items.[].system.damageRolls.6ipm46pd7h4wv9aoyick}
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damage : string {6-00.items.[].system.damageRolls.6ipm46pd7h4wv9aoyick.damage} (same value: '2d8+8')
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damageType : string {6-00.items.[].system.damageRolls.6ipm46pd7h4wv9aoyick.damageType} (same value: 'slashing')
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[9Mpwi2EZsz16zwks] : object {6-00.items.[].system.damageRolls.9Mpwi2EZsz16zwks}
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damage : string {6-00.items.[].system.damageRolls.9Mpwi2EZsz16zwks.damage} (2 different values)
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'2d8+7' (x1)
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'4d6+6' (x1)
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damageType : string {6-00.items.[].system.damageRolls.9Mpwi2EZsz16zwks.damageType} (same value: 'bludgeoning')
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[F0aZ1Pe6svOb4Ig6] : object {6-00.items.[].system.damageRolls.F0aZ1Pe6svOb4Ig6}
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damage : string {6-00.items.[].system.damageRolls.F0aZ1Pe6svOb4Ig6.damage} (same value: '2d8+6')
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damageType : string {6-00.items.[].system.damageRolls.F0aZ1Pe6svOb4Ig6.damageType} (same value: 'slashing')
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[Fx4wmSjfA5gtusv1] : object {6-00.items.[].system.damageRolls.Fx4wmSjfA5gtusv1}
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damage : string {6-00.items.[].system.damageRolls.Fx4wmSjfA5gtusv1.damage} (2 different values)
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'2d8+9' (x1)
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'1d10+8' (x1)
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damageType : string {6-00.items.[].system.damageRolls.Fx4wmSjfA5gtusv1.damageType} (same value: 'piercing')
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[H0O5eXMMtHhvUY2G] : object {6-00.items.[].system.damageRolls.H0O5eXMMtHhvUY2G}
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damage : string {6-00.items.[].system.damageRolls.H0O5eXMMtHhvUY2G.damage} (4 different values)
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'1d4' (x1)
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'1d6' (x1)
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'1d8' (x1)
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'1d10' (x1)
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damageType : string {6-00.items.[].system.damageRolls.H0O5eXMMtHhvUY2G.damageType} (same value: 'piercing')
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[KxZMg8P6KPeYGM34] : object {6-00.items.[].system.damageRolls.KxZMg8P6KPeYGM34}
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damage : string {6-00.items.[].system.damageRolls.KxZMg8P6KPeYGM34.damage} (same value: '1d6+9')
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damageType : string {6-00.items.[].system.damageRolls.KxZMg8P6KPeYGM34.damageType} (same value: 'piercing')
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[MfUw3yGNIXt00dxn] : object {6-00.items.[].system.damageRolls.MfUw3yGNIXt00dxn}
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damage : string {6-00.items.[].system.damageRolls.MfUw3yGNIXt00dxn.damage} (same value: '1d6+3')
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damageType : string {6-00.items.[].system.damageRolls.MfUw3yGNIXt00dxn.damageType} (same value: 'piercing')
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[Oz0d91ic6DZyEhx2] : object {6-00.items.[].system.damageRolls.Oz0d91ic6DZyEhx2}
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damage : string {6-00.items.[].system.damageRolls.Oz0d91ic6DZyEhx2.damage} (same value: '1d4+6')
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damageType : string {6-00.items.[].system.damageRolls.Oz0d91ic6DZyEhx2.damageType} (same value: 'slashing')
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[RUpu4XQOt3NZSOTG] : object {6-00.items.[].system.damageRolls.RUpu4XQOt3NZSOTG}
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damage : string {6-00.items.[].system.damageRolls.RUpu4XQOt3NZSOTG.damage} (same value: '2d6+9')
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damageType : string {6-00.items.[].system.damageRolls.RUpu4XQOt3NZSOTG.damageType} (same value: 'slashing')
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[UppxwDEzdVhdbhhT] : object {6-00.items.[].system.damageRolls.UppxwDEzdVhdbhhT}
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category : string {6-00.items.[].system.damageRolls.UppxwDEzdVhdbhhT.category} (same value: 'persistent')
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damage : string {6-00.items.[].system.damageRolls.UppxwDEzdVhdbhhT.damage} (4 different values)
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'1d4' (x1)
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'1d6' (x1)
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'1d8' (x1)
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'1d10' (x1)
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damageType : string {6-00.items.[].system.damageRolls.UppxwDEzdVhdbhhT.damageType} (same value: 'bleed')
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[ZWbt9YmthjWjxsri] : object {6-00.items.[].system.damageRolls.ZWbt9YmthjWjxsri}
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damage : string {6-00.items.[].system.damageRolls.ZWbt9YmthjWjxsri.damage} (3 different values)
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'1d6+8' (x1)
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'1d6' (x1)
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'1d6+2' (x1)
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damageType : string {6-00.items.[].system.damageRolls.ZWbt9YmthjWjxsri.damageType} (same value: 'bludgeoning')
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[blrpxgl5svywd47o3bao] : object {6-00.items.[].system.damageRolls.blrpxgl5svywd47o3bao}
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damage : string {6-00.items.[].system.damageRolls.blrpxgl5svywd47o3bao.damage} (2 different values)
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'3d6+3' (x1)
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'1d6+3' (x1)
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damageType : string {6-00.items.[].system.damageRolls.blrpxgl5svywd47o3bao.damageType} (same value: 'bludgeoning')
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[c7QGpmnMx88XSXpc] : object {6-00.items.[].system.damageRolls.c7QGpmnMx88XSXpc}
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damage : string {6-00.items.[].system.damageRolls.c7QGpmnMx88XSXpc.damage} (4 different values)
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'1d10+5' (x1)
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'4d8+10' (x1)
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'4d8+18' (x1)
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'4d10+22' (x1)
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damageType : string {6-00.items.[].system.damageRolls.c7QGpmnMx88XSXpc.damageType} (same value: 'bludgeoning')
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[dbfhihyfnvc3j575s1no] : object {6-00.items.[].system.damageRolls.dbfhihyfnvc3j575s1no}
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damage : string {6-00.items.[].system.damageRolls.dbfhihyfnvc3j575s1no.damage} (same value: '1d6+1')
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damageType : string {6-00.items.[].system.damageRolls.dbfhihyfnvc3j575s1no.damageType} (same value: 'piercing')
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[dkx1l0t20pw8cerrdqjv] : object {6-00.items.[].system.damageRolls.dkx1l0t20pw8cerrdqjv}
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damage : string {6-00.items.[].system.damageRolls.dkx1l0t20pw8cerrdqjv.damage} (same value: '2d10+6')
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damageType : string {6-00.items.[].system.damageRolls.dkx1l0t20pw8cerrdqjv.damageType} (same value: 'void')
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[gXecUIxa95ozc6Dj] : object {6-00.items.[].system.damageRolls.gXecUIxa95ozc6Dj}
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damage : string {6-00.items.[].system.damageRolls.gXecUIxa95ozc6Dj.damage} (4 different values)
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'1d6+3' (x1)
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'1d10+6' (x1)
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'2d8+7' (x1)
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'2d10+9' (x1)
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|
damageType : string {6-00.items.[].system.damageRolls.gXecUIxa95ozc6Dj.damageType} (same value: 'force')
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|
[jESFwMupywKjgp4H] : object {6-00.items.[].system.damageRolls.jESFwMupywKjgp4H}
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|
damage : string {6-00.items.[].system.damageRolls.jESFwMupywKjgp4H.damage} (same value: '2d6+9')
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|
damageType : string {6-00.items.[].system.damageRolls.jESFwMupywKjgp4H.damageType} (same value: 'slashing')
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|
[jPmcLzpqz5iECp6j] : object {6-00.items.[].system.damageRolls.jPmcLzpqz5iECp6j}
|
|
damage : string {6-00.items.[].system.damageRolls.jPmcLzpqz5iECp6j.damage} (4 different values)
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'1d10+4' (x1)
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'2d8+5' (x1)
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|
'2d8+9' (x1)
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|
'2d10+11' (x1)
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|
damageType : string {6-00.items.[].system.damageRolls.jPmcLzpqz5iECp6j.damageType} (same value: 'spirit')
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|
[kASSkknsck59AqJ4] : object {6-00.items.[].system.damageRolls.kASSkknsck59AqJ4}
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|
damage : string {6-00.items.[].system.damageRolls.kASSkknsck59AqJ4.damage} (same value: '2d8+5')
|
|
damageType : string {6-00.items.[].system.damageRolls.kASSkknsck59AqJ4.damageType} (same value: 'bludgeoning')
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|
[m8jqyd39l7kc7da79znl] : object {6-00.items.[].system.damageRolls.m8jqyd39l7kc7da79znl}
|
|
damage : string {6-00.items.[].system.damageRolls.m8jqyd39l7kc7da79znl.damage} (same value: '1d4-1')
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|
damageType : string {6-00.items.[].system.damageRolls.m8jqyd39l7kc7da79znl.damageType} (same value: 'bludgeoning')
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|
[mj76ftfh6ymtw57kly1p] : object {6-00.items.[].system.damageRolls.mj76ftfh6ymtw57kly1p}
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damage : string {6-00.items.[].system.damageRolls.mj76ftfh6ymtw57kly1p.damage} (2 different values)
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'3d8+3' (x1)
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'1d8+3' (x1)
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|
damageType : string {6-00.items.[].system.damageRolls.mj76ftfh6ymtw57kly1p.damageType} (same value: 'piercing')
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[o0ptvj0lxca3e4evke40] : object {6-00.items.[].system.damageRolls.o0ptvj0lxca3e4evke40}
|
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damage : string {6-00.items.[].system.damageRolls.o0ptvj0lxca3e4evke40.damage} (same value: '2d6+6')
|
|
damageType : string {6-00.items.[].system.damageRolls.o0ptvj0lxca3e4evke40.damageType} (same value: 'piercing')
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|
[p36zyj2o94q5m2av6t6a] : object {6-00.items.[].system.damageRolls.p36zyj2o94q5m2av6t6a}
|
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damage : string {6-00.items.[].system.damageRolls.p36zyj2o94q5m2av6t6a.damage} (2 different values)
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|
'1d8+1' (x1)
|
|
'1d8-1' (x1)
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|
damageType : string {6-00.items.[].system.damageRolls.p36zyj2o94q5m2av6t6a.damageType} (same value: 'piercing')
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[pa3MdP8CByEn06qz] : object {6-00.items.[].system.damageRolls.pa3MdP8CByEn06qz}
|
|
damage : string {6-00.items.[].system.damageRolls.pa3MdP8CByEn06qz.damage} (same value: '2d8+2')
|
|
damageType : string {6-00.items.[].system.damageRolls.pa3MdP8CByEn06qz.damageType} (same value: 'piercing')
|
|
[qKjmaQYrWnVJxSTa] : object {6-00.items.[].system.damageRolls.qKjmaQYrWnVJxSTa}
|
|
damage : string {6-00.items.[].system.damageRolls.qKjmaQYrWnVJxSTa.damage} (same value: '1d4+6')
|
|
damageType : string {6-00.items.[].system.damageRolls.qKjmaQYrWnVJxSTa.damageType} (same value: 'slashing')
|
|
[qcTAFj0rWrwPOTle] : object {6-00.items.[].system.damageRolls.qcTAFj0rWrwPOTle}
|
|
damage : string {6-00.items.[].system.damageRolls.qcTAFj0rWrwPOTle.damage} (8 different values)
|
|
'2d6+10' (x1)
|
|
'1d6+4' (x1)
|
|
'1d8+8' (x1)
|
|
'2d6+8' (x1)
|
|
'1d6+2' (x1)
|
|
'1d8+6' (x1)
|
|
'2d6+6' (x1)
|
|
'1d6' (x1)
|
|
damageType : string {6-00.items.[].system.damageRolls.qcTAFj0rWrwPOTle.damageType} (same value: 'bludgeoning')
|
|
[riye3uel21mu1dieuy2m] : object {6-00.items.[].system.damageRolls.riye3uel21mu1dieuy2m}
|
|
damage : string {6-00.items.[].system.damageRolls.riye3uel21mu1dieuy2m.damage} (same value: '2d12')
|
|
damageType : string {6-00.items.[].system.damageRolls.riye3uel21mu1dieuy2m.damageType} (same value: 'untyped')
|
|
[s0MevxnjafMkB4qN] : object {6-00.items.[].system.damageRolls.s0MevxnjafMkB4qN}
|
|
damage : string {6-00.items.[].system.damageRolls.s0MevxnjafMkB4qN.damage} (same value: '2d4')
|
|
damageType : string {6-00.items.[].system.damageRolls.s0MevxnjafMkB4qN.damageType} (same value: 'poison')
|
|
[skw6c35csgfn4q2okdae] : object {6-00.items.[].system.damageRolls.skw6c35csgfn4q2okdae}
|
|
damage : string {6-00.items.[].system.damageRolls.skw6c35csgfn4q2okdae.damage} (2 different values)
|
|
'1d6+3' (x1)
|
|
'1d6' (x1)
|
|
damageType : string {6-00.items.[].system.damageRolls.skw6c35csgfn4q2okdae.damageType} (same value: 'piercing')
|
|
[tcHotaQIiKYNUt3Q] : object {6-00.items.[].system.damageRolls.tcHotaQIiKYNUt3Q}
|
|
damage : string {6-00.items.[].system.damageRolls.tcHotaQIiKYNUt3Q.damage} (4 different values)
|
|
'1d10+3' (x1)
|
|
'2d10+5' (x1)
|
|
'2d10+8' (x1)
|
|
'2d10+10' (x1)
|
|
damageType : string {6-00.items.[].system.damageRolls.tcHotaQIiKYNUt3Q.damageType} (same value: 'piercing')
|
|
[urMCQcfbHeh3zPQa] : object {6-00.items.[].system.damageRolls.urMCQcfbHeh3zPQa}
|
|
damage : string {6-00.items.[].system.damageRolls.urMCQcfbHeh3zPQa.damage} (3 different values)
|
|
'1d8+4' (x1)
|
|
'1d4' (x1)
|
|
'1d6+4' (x1)
|
|
damageType : string {6-00.items.[].system.damageRolls.urMCQcfbHeh3zPQa.damageType} (same value: 'fire')
|
|
[vYu6xP0JFF1p3BTP] : object {6-00.items.[].system.damageRolls.vYu6xP0JFF1p3BTP}
|
|
damage : string {6-00.items.[].system.damageRolls.vYu6xP0JFF1p3BTP.damage} (same value: '2d10+6')
|
|
damageType : string {6-00.items.[].system.damageRolls.vYu6xP0JFF1p3BTP.damageType} (same value: 'piercing')
|
|
[vwc4YwkT9yUNmzIu] : object {6-00.items.[].system.damageRolls.vwc4YwkT9yUNmzIu}
|
|
damage : string {6-00.items.[].system.damageRolls.vwc4YwkT9yUNmzIu.damage} (same value: '2d6+9')
|
|
damageType : string {6-00.items.[].system.damageRolls.vwc4YwkT9yUNmzIu.damageType} (same value: 'bludgeoning')
|
|
[wZCjcK17CYCE76jc] : object {6-00.items.[].system.damageRolls.wZCjcK17CYCE76jc}
|
|
damage : string {6-00.items.[].system.damageRolls.wZCjcK17CYCE76jc.damage} (same value: '1d12+5')
|
|
damageType : string {6-00.items.[].system.damageRolls.wZCjcK17CYCE76jc.damageType} (same value: 'piercing')
|
|
[x1rwk0rw36io8pvojb1l] : object {6-00.items.[].system.damageRolls.x1rwk0rw36io8pvojb1l}
|
|
damage : string {6-00.items.[].system.damageRolls.x1rwk0rw36io8pvojb1l.damage} (same value: '1d4')
|
|
damageType : string {6-00.items.[].system.damageRolls.x1rwk0rw36io8pvojb1l.damageType} (same value: 'electricity')
|
|
[xhnoig9jfy8quml6d0n7] : object {6-00.items.[].system.damageRolls.xhnoig9jfy8quml6d0n7}
|
|
damage : string {6-00.items.[].system.damageRolls.xhnoig9jfy8quml6d0n7.damage} (same value: '1d4+6')
|
|
damageType : string {6-00.items.[].system.damageRolls.xhnoig9jfy8quml6d0n7.damageType} (same value: 'slashing')
|
|
[deathNote] : boolean {6-00.items.[].system.deathNote} (same value: True)
|
|
[defense] : object {6-00.items.[].system.defense}
|
|
save : object {6-00.items.[].system.defense.save}
|
|
basic : boolean {6-00.items.[].system.defense.save.basic} (2 different values)
|
|
False (x19)
|
|
True (x4)
|
|
statistic : string {6-00.items.[].system.defense.save.statistic} (3 different values)
|
|
'will' (x20)
|
|
'fortitude' (x2)
|
|
'reflex' (x1)
|
|
description : object {6-00.items.[].system.description}
|
|
value : string {6-00.items.[].system.description.value} (180 different values)
|
|
[dexCap] : integer {6-00.items.[].system.dexCap} (same value: 2)
|
|
[duration] : object {6-00.items.[].system.duration}
|
|
[sustained] : boolean {6-00.items.[].system.duration.sustained} (2 different values)
|
|
False (x47)
|
|
True (x6)
|
|
value : mixed
|
|
string {6-00.items.[].system.duration.value} (10 different values)
|
|
'' (x21)
|
|
'1 minute' (x9)
|
|
'varies' (x6)
|
|
'1 round' (x5)
|
|
'see below' (x3)
|
|
'unlimited' (x3)
|
|
'1 hour' (x3)
|
|
'until the next time you make your daily preparations' (x1)
|
|
'1 round or sustained up to 1 minute' (x1)
|
|
'10 minutes' (x1)
|
|
integer {6-00.items.[].system.duration.value} (same value: -1)
|
|
[expiry] : empty
|
|
[perpetual] : boolean {6-00.items.[].system.duration.perpetual} (same value: False)
|
|
[text] : string {6-00.items.[].system.duration.text} (same value: '')
|
|
[unit] : string {6-00.items.[].system.duration.unit} (same value: 'unlimited')
|
|
[equipped] : object {6-00.items.[].system.equipped}
|
|
carryType : string {6-00.items.[].system.equipped.carryType} (2 different values)
|
|
'worn' (x9)
|
|
'held' (x3)
|
|
handsHeld : integer {6-00.items.[].system.equipped.handsHeld} (2 different values)
|
|
0 (x5)
|
|
1 (x3)
|
|
inSlot : boolean {6-00.items.[].system.equipped.inSlot} (2 different values)
|
|
False (x4)
|
|
True (x1)
|
|
[invested] : empty
|
|
[frequency] : object {6-00.items.[].system.frequency}
|
|
max : integer {6-00.items.[].system.frequency.max} (2 different values)
|
|
1 (x7)
|
|
3 (x2)
|
|
per : string {6-00.items.[].system.frequency.per} (2 different values)
|
|
'round' (x5)
|
|
'day' (x4)
|
|
[value] : integer {6-00.items.[].system.frequency.value} (same value: 1)
|
|
[group] : string {6-00.items.[].system.group} (5 different values)
|
|
'sword' (x2)
|
|
'knife' (x1)
|
|
'senses' (x1)
|
|
'crossbow' (x1)
|
|
'leather' (x1)
|
|
[hardness] : integer {6-00.items.[].system.hardness} (same value: 0)
|
|
[heightening] : object {6-00.items.[].system.heightening}
|
|
[levels] : object {6-00.items.[].system.heightening.levels}
|
|
[3] : object {6-00.items.[].system.heightening.levels.3}
|
|
[range] : object {6-00.items.[].system.heightening.levels.3.range}
|
|
value : string {6-00.items.[].system.heightening.levels.3.range.value} (same value: '500 feet')
|
|
[target] : object {6-00.items.[].system.heightening.levels.3.target}
|
|
value : string {6-00.items.[].system.heightening.levels.3.target.value} (2 different values)
|
|
'5 creatures' (x4)
|
|
'1 unattended object with a Bulk of 1 or less' (x1)
|
|
[5] : object {6-00.items.[].system.heightening.levels.5}
|
|
range : object {6-00.items.[].system.heightening.levels.5.range}
|
|
value : string {6-00.items.[].system.heightening.levels.5.range.value} (2 different values)
|
|
'1 mile' (x2)
|
|
'60 feet' (x1)
|
|
[6] : object {6-00.items.[].system.heightening.levels.6}
|
|
target : object {6-00.items.[].system.heightening.levels.6.target}
|
|
value : string {6-00.items.[].system.heightening.levels.6.target.value} (2 different values)
|
|
'5 creatures' (x1)
|
|
'10 creatures' (x1)
|
|
[7] : object {6-00.items.[].system.heightening.levels.7}
|
|
target : object {6-00.items.[].system.heightening.levels.7.target}
|
|
value : string {6-00.items.[].system.heightening.levels.7.target.value} (2 different values)
|
|
'10 creatures' (x1)
|
|
'1 unattended object with a Bulk of 2 or less' (x1)
|
|
[8] : object {6-00.items.[].system.heightening.levels.8}
|
|
target : object {6-00.items.[].system.heightening.levels.8.target}
|
|
value : string {6-00.items.[].system.heightening.levels.8.target.value} (same value: '10 creatures')
|
|
type : string {6-00.items.[].system.heightening.type} (2 different values)
|
|
'fixed' (x16)
|
|
'interval' (x8)
|
|
[damage] : object {6-00.items.[].system.heightening.damage}
|
|
0 : string {6-00.items.[].system.heightening.damage.0} (3 different values)
|
|
'1d6' (x4)
|
|
'1d4' (x3)
|
|
'2d6' (x1)
|
|
[interval] : integer {6-00.items.[].system.heightening.interval} (2 different values)
|
|
2 (x4)
|
|
1 (x4)
|
|
[hp] : object {6-00.items.[].system.hp}
|
|
max : integer {6-00.items.[].system.hp.max} (same value: 0)
|
|
value : integer {6-00.items.[].system.hp.value} (same value: 0)
|
|
[level] : object {6-00.items.[].system.level}
|
|
value : integer {6-00.items.[].system.level.value} (7 different values)
|
|
1 (x39)
|
|
0 (x8)
|
|
2 (x8)
|
|
4 (x4)
|
|
3 (x3)
|
|
5 (x2)
|
|
6 (x1)
|
|
[location] : object {6-00.items.[].system.location}
|
|
[heightenedLevel] : integer {6-00.items.[].system.location.heightenedLevel} (6 different values)
|
|
1 (x9)
|
|
2 (x6)
|
|
3 (x4)
|
|
5 (x2)
|
|
4 (x2)
|
|
6 (x1)
|
|
[value] : string {6-00.items.[].system.location.value} (8 different values)
|
|
'H6XACq7YBA9a8Frt' (x24)
|
|
'ArpzcwnZJV6NMI5C' (x7)
|
|
'GJFGerlCh7FleOf3' (x5)
|
|
'QmfL6KseYjlDPH2Q' (x2)
|
|
'6ptXWWAwrafuOZ7Z' (x2)
|
|
'gOiaDjo5WK8ESJHN' (x2)
|
|
'm9dIszotbO8vukOI' (x2)
|
|
'UluC5rRvQl0yriAj' (x1)
|
|
[material] : object {6-00.items.[].system.material}
|
|
[grade] : empty
|
|
[type] : empty
|
|
[mod] : object {6-00.items.[].system.mod}
|
|
value : integer {6-00.items.[].system.mod.value} (2 different values)
|
|
12 (x2)
|
|
2 (x1)
|
|
[overlays] : object {6-00.items.[].system.overlays}
|
|
[overrides] : array<> {6-00.items.[].system.overrides}
|
|
Length: min=0 max=0
|
|
Value type: empty
|
|
[prepared] : object {6-00.items.[].system.prepared}
|
|
[flexible] : boolean {6-00.items.[].system.prepared.flexible} (same value: False)
|
|
value : string {6-00.items.[].system.prepared.value} (same value: 'innate')
|
|
[price] : object {6-00.items.[].system.price}
|
|
value : object {6-00.items.[].system.price.value}
|
|
[sp] : integer {6-00.items.[].system.price.value.sp} (same value: 2)
|
|
gp : integer {6-00.items.[].system.price.value.gp} (5 different values)
|
|
1 (x2)
|
|
3 (x2)
|
|
2 (x1)
|
|
33 (x1)
|
|
13 (x1)
|
|
[proficiency] : object {6-00.items.[].system.proficiency}
|
|
value : integer {6-00.items.[].system.proficiency.value} (2 different values)
|
|
1 (x7)
|
|
0 (x3)
|
|
[proficient] : object {6-00.items.[].system.proficient}
|
|
value : integer {6-00.items.[].system.proficient.value} (same value: 0)
|
|
publication : object {6-00.items.[].system.publication}
|
|
license : string {6-00.items.[].system.publication.license} (2 different values)
|
|
'ORC' (x325)
|
|
'OGL' (x58)
|
|
remaster : boolean {6-00.items.[].system.publication.remaster} (2 different values)
|
|
True (x321)
|
|
False (x62)
|
|
title : string {6-00.items.[].system.publication.title} (7 different values)
|
|
'' (x245)
|
|
'Pathfinder Monster Core' (x82)
|
|
'Pathfinder Player Core' (x50)
|
|
'Pathfinder GM Core' (x2)
|
|
'Pathfinder Bestiary' (x2)
|
|
'Pathfinder Secrets of Magic' (x1)
|
|
'Pathfinder Treasure Vault' (x1)
|
|
[range] : mixed
|
|
object {6-00.items.[].system.range}
|
|
value : string {6-00.items.[].system.range.value} (5 different values)
|
|
'30 feet' (x20)
|
|
'' (x12)
|
|
'60 feet' (x9)
|
|
'120 feet' (x7)
|
|
'touch' (x5)
|
|
integer {6-00.items.[].system.range} (same value: 120)
|
|
[requirements] : string {6-00.items.[].system.requirements} (same value: '')
|
|
rules : ignored (Foundry rules object) {6-00.items.[].system.rules}
|
|
[references] : object {6-00.items.[].system.references}
|
|
children : array<> {6-00.items.[].system.references.children}
|
|
Length: min=0 max=0
|
|
Value type: empty
|
|
immunityFrom : array<> {6-00.items.[].system.references.immunityFrom}
|
|
Length: min=0 max=0
|
|
Value type: empty
|
|
overriddenBy : array<> {6-00.items.[].system.references.overriddenBy}
|
|
Length: min=0 max=0
|
|
Value type: empty
|
|
overrides : array<> {6-00.items.[].system.references.overrides}
|
|
Length: min=0 max=0
|
|
Value type: empty
|
|
[reload] : object {6-00.items.[].system.reload}
|
|
value : string {6-00.items.[].system.reload.value} (3 different values)
|
|
'' (x2)
|
|
'-' (x1)
|
|
'1' (x1)
|
|
[removable] : boolean {6-00.items.[].system.removable} (same value: False)
|
|
[ritual] : object {6-00.items.[].system.ritual}
|
|
primary : object {6-00.items.[].system.ritual.primary}
|
|
check : string {6-00.items.[].system.ritual.primary.check} (same value: 'Religion (expert; you must be a demon)')
|
|
secondary : object {6-00.items.[].system.ritual.secondary}
|
|
casters : integer {6-00.items.[].system.ritual.secondary.casters} (same value: 0)
|
|
checks : string {6-00.items.[].system.ritual.secondary.checks} (same value: '')
|
|
[runes] : object {6-00.items.[].system.runes}
|
|
potency : integer {6-00.items.[].system.runes.potency} (2 different values)
|
|
1 (x3)
|
|
0 (x2)
|
|
property : array<string> {6-00.items.[].system.runes.property}
|
|
Length: min=0 max=1
|
|
Value type: string {6-00.items.[].system.runes.property.[]} (2 different values)
|
|
'underwater' (x2)
|
|
'fearsome' (x1)
|
|
resilient : integer {6-00.items.[].system.runes.resilient} (same value: 0)
|
|
[striking] : integer {6-00.items.[].system.runes.striking} (2 different values)
|
|
1 (x3)
|
|
0 (x1)
|
|
[showSlotlessLevels] : object {6-00.items.[].system.showSlotlessLevels}
|
|
value : boolean {6-00.items.[].system.showSlotlessLevels.value} (same value: False)
|
|
[size] : string {6-00.items.[].system.size} (same value: 'med')
|
|
traits : object {6-00.items.[].system.traits}
|
|
[rarity] : string {6-00.items.[].system.traits.rarity} (2 different values)
|
|
'common' (x146)
|
|
'uncommon' (x11)
|
|
[traditions] : array<string> {6-00.items.[].system.traits.traditions}
|
|
Length: min=0 max=4
|
|
Value type: string {6-00.items.[].system.traits.traditions.[]} (4 different values)
|
|
'occult' (x40)
|
|
'arcane' (x35)
|
|
'divine' (x25)
|
|
'primal' (x15)
|
|
[value] : array<string> {6-00.items.[].system.traits.value}
|
|
Length: min=0 max=7
|
|
Value type: string {6-00.items.[].system.traits.value.[]} (55 different values)
|
|
[quantity] : integer {6-00.items.[].system.quantity} (same value: 1)
|
|
[slots] : object {6-00.items.[].system.slots}
|
|
[slug] : string {6-00.items.[].system.slug} (56 different values)
|
|
[speedPenalty] : integer {6-00.items.[].system.speedPenalty} (same value: -5)
|
|
[spelldc] : object {6-00.items.[].system.spelldc}
|
|
dc : integer {6-00.items.[].system.spelldc.dc} (9 different values)
|
|
16 (x2)
|
|
22 (x1)
|
|
19 (x1)
|
|
26 (x1)
|
|
21 (x1)
|
|
18 (x1)
|
|
25 (x1)
|
|
23 (x1)
|
|
24 (x1)
|
|
[mod] : integer {6-00.items.[].system.spelldc.mod} (same value: 0)
|
|
value : integer {6-00.items.[].system.spelldc.value} (8 different values)
|
|
8 (x2)
|
|
13 (x2)
|
|
14 (x1)
|
|
11 (x1)
|
|
18 (x1)
|
|
10 (x1)
|
|
17 (x1)
|
|
16 (x1)
|
|
[splashDamage] : object {6-00.items.[].system.splashDamage}
|
|
value : integer {6-00.items.[].system.splashDamage.value} (same value: 0)
|
|
[strength] : integer {6-00.items.[].system.strength} (same value: 2)
|
|
[target] : object {6-00.items.[].system.target}
|
|
value : string {6-00.items.[].system.target.value} (7 different values)
|
|
'1 creature' (x27)
|
|
'' (x16)
|
|
'enemies in the area' (x4)
|
|
'1 creature or object' (x3)
|
|
'your companion or eidolon' (x1)
|
|
'1 creature or unattended object' (x1)
|
|
'1 unattended object of light Bulk or less' (x1)
|
|
[time] : object {6-00.items.[].system.time}
|
|
value : string {6-00.items.[].system.time.value} (4 different values)
|
|
'2' (x41)
|
|
'1 day' (x8)
|
|
'1' (x3)
|
|
'3' (x1)
|
|
[tradition] : object {6-00.items.[].system.tradition}
|
|
value : string {6-00.items.[].system.tradition.value} (3 different values)
|
|
'divine' (x8)
|
|
'occult' (x1)
|
|
'primal' (x1)
|
|
[usage] : object {6-00.items.[].system.usage}
|
|
[canBeAmmo] : boolean {6-00.items.[].system.usage.canBeAmmo} (same value: False)
|
|
value : string {6-00.items.[].system.usage.value} (4 different values)
|
|
'held-in-one-hand' (x8)
|
|
'held-in-two-hands' (x1)
|
|
'tattooed-on-the-body' (x1)
|
|
'affixed-to-armor' (x1)
|
|
[uses] : object {6-00.items.[].system.uses}
|
|
autoDestroy : boolean {6-00.items.[].system.uses.autoDestroy} (same value: True)
|
|
max : integer {6-00.items.[].system.uses.max} (same value: 1)
|
|
value : integer {6-00.items.[].system.uses.value} (same value: 1)
|
|
[value] : object {6-00.items.[].system.value}
|
|
isValued : boolean {6-00.items.[].system.value.isValued} (same value: False)
|
|
[value] : empty
|
|
type : string {6-00.items.[].type} (10 different values)
|
|
'action' (x226)
|
|
'melee' (x78)
|
|
'spell' (x53)
|
|
'spellcastingEntry' (x10)
|
|
'consumable' (x6)
|
|
'weapon' (x4)
|
|
'lore' (x3)
|
|
'condition' (x1)
|
|
'armor' (x1)
|
|
'equipment' (x1)
|
|
[_stats] : object {6-00.items.[]._stats}
|
|
compendiumSource : string {6-00.items.[]._stats.compendiumSource} (51 different values)
|
|
[flags] : object {6-00.items.[].flags}
|
|
pf2e : object {6-00.items.[].flags.pf2e}
|
|
linkedWeapon : string {6-00.items.[].flags.pf2e.linkedWeapon} (same value: 'ildKRhxtLmx014BP')
|
|
[folder] : string {6-00.items.[].folder} (same value: 'j23Pmmp2h7n8197M')
|
|
name : string {6-00.name} (all different values)
|
|
[prototypeToken] : object {6-00.prototypeToken}
|
|
name : string {6-00.prototypeToken.name} (10 different values)
|
|
'Abendego\'s Squall' (x4)
|
|
'Accursed Cargo' (x4)
|
|
'Averill Quint' (x4)
|
|
'History\'s Repetition' (x4)
|
|
'Hostile Architecture' (x4)
|
|
'Sailor\'s Warning' (x4)
|
|
'Singe' (x4)
|
|
'Vescavor Swarm' (x1)
|
|
'Pusk' (x1)
|
|
'Xurgimoth (Weak)' (x1)
|
|
system : object {6-00.system}
|
|
attributes : object {6-00.system.attributes}
|
|
ac : object {6-00.system.attributes.ac}
|
|
[details] : string {6-00.system.attributes.ac.details} (same value: '')
|
|
value : integer {6-00.system.attributes.ac.value} (17 different values)
|
|
[emitsSound] : string {6-00.system.attributes.emitsSound} (same value: 'encounter')
|
|
[hardness] : integer {6-00.system.attributes.hardness} (8 different values)
|
|
0 (x16)
|
|
7 (x3)
|
|
3 (x2)
|
|
5 (x2)
|
|
8 (x1)
|
|
13 (x1)
|
|
15 (x1)
|
|
17 (x1)
|
|
hp : object {6-00.system.attributes.hp}
|
|
details : string {6-00.system.attributes.hp.details} (6 different values)
|
|
'' (x51)
|
|
'void healing' (x7)
|
|
'(BT 15)' (x1)
|
|
'(BT 25)' (x1)
|
|
'fueled by spite, void healing' (x1)
|
|
'void healing, rejuvenation' (x1)
|
|
max : integer {6-00.system.attributes.hp.max} (35 different values)
|
|
temp : integer {6-00.system.attributes.hp.temp} (same value: 0)
|
|
value : integer {6-00.system.attributes.hp.value} (35 different values)
|
|
[adjustment] : empty
|
|
[allSaves] : object {6-00.system.attributes.allSaves}
|
|
value : string {6-00.system.attributes.allSaves.value} (2 different values)
|
|
'' (x34)
|
|
'+1 status to all saves vs. magic' (x1)
|
|
[immunities] : array<object> {6-00.system.attributes.immunities}
|
|
Length: min=2 max=7
|
|
Value type: object {6-00.system.attributes.immunities.[]}
|
|
[exceptions] : array<> {6-00.system.attributes.immunities.[].exceptions}
|
|
Length: min=0 max=0
|
|
Value type: empty
|
|
type : string {6-00.system.attributes.immunities.[].type} (11 different values)
|
|
[resistances] : array<object> {6-00.system.attributes.resistances}
|
|
Length: min=1 max=3
|
|
Value type: object {6-00.system.attributes.resistances.[]}
|
|
[doubleVs] : array<string> {6-00.system.attributes.resistances.[].doubleVs}
|
|
Length: min=0 max=1
|
|
Value type: string {6-00.system.attributes.resistances.[].doubleVs.[]} (same value: 'non-magical')
|
|
[exceptions] : array<string> {6-00.system.attributes.resistances.[].exceptions}
|
|
Length: min=0 max=4
|
|
Value type: string {6-00.system.attributes.resistances.[].exceptions.[]} (4 different values)
|
|
'force' (x6)
|
|
'ghost-touch' (x6)
|
|
'vitality' (x6)
|
|
'spirit' (x6)
|
|
type : string {6-00.system.attributes.resistances.[].type} (7 different values)
|
|
'all-damage' (x6)
|
|
'piercing' (x4)
|
|
'bludgeoning' (x3)
|
|
'slashing' (x3)
|
|
'acid' (x2)
|
|
'fire' (x1)
|
|
'electricity' (x1)
|
|
value : integer {6-00.system.attributes.resistances.[].value} (8 different values)
|
|
5 (x9)
|
|
2 (x3)
|
|
10 (x2)
|
|
7 (x2)
|
|
12 (x1)
|
|
3 (x1)
|
|
6 (x1)
|
|
8 (x1)
|
|
[speed] : object {6-00.system.attributes.speed}
|
|
[details] : string {6-00.system.attributes.speed.details} (same value: 'forest passage')
|
|
otherSpeeds : array<object> {6-00.system.attributes.speed.otherSpeeds}
|
|
Length: min=0 max=2
|
|
Value type: object {6-00.system.attributes.speed.otherSpeeds.[]}
|
|
type : string {6-00.system.attributes.speed.otherSpeeds.[].type} (2 different values)
|
|
'swim' (x31)
|
|
'fly' (x6)
|
|
value : integer {6-00.system.attributes.speed.otherSpeeds.[].value} (8 different values)
|
|
25 (x16)
|
|
30 (x10)
|
|
60 (x3)
|
|
40 (x2)
|
|
50 (x2)
|
|
20 (x2)
|
|
35 (x1)
|
|
120 (x1)
|
|
value : integer {6-00.system.attributes.speed.value} (7 different values)
|
|
25 (x18)
|
|
0 (x5)
|
|
15 (x4)
|
|
20 (x4)
|
|
10 (x2)
|
|
30 (x1)
|
|
5 (x1)
|
|
[stealth] : object {6-00.system.attributes.stealth}
|
|
details : string {6-00.system.attributes.stealth.details} (6 different values)
|
|
'' (x11)
|
|
'<p>(trained)</p>' (x8)
|
|
'<p>(expert)</p>' (x4)
|
|
'<p>(trained) or @UUID[Compendium.pf2e.spells-srd.Item.Detect Magic]</p>' (x2)
|
|
'<p>or @UUID[Compendium.pf2e.spells-srd.Item.Detect Magic]</p>' (x1)
|
|
'<p>(expert) or @UUID[Compendium.pf2e.spells-srd.Item.Detect Magic]</p>' (x1)
|
|
value : integer {6-00.system.attributes.stealth.value} (13 different values)
|
|
[weaknesses] : array<object> {6-00.system.attributes.weaknesses}
|
|
Length: min=1 max=4
|
|
Value type: object {6-00.system.attributes.weaknesses.[]}
|
|
[exceptions] : array<> {6-00.system.attributes.weaknesses.[].exceptions}
|
|
Length: min=0 max=0
|
|
Value type: empty
|
|
type : string {6-00.system.attributes.weaknesses.[].type} (6 different values)
|
|
'cold-iron' (x20)
|
|
'holy' (x20)
|
|
'vitality' (x4)
|
|
'area-damage' (x2)
|
|
'splash-damage' (x2)
|
|
'bludgeoning' (x1)
|
|
value : integer {6-00.system.attributes.weaknesses.[].value} (6 different values)
|
|
5 (x22)
|
|
3 (x11)
|
|
7 (x9)
|
|
1 (x4)
|
|
6 (x2)
|
|
8 (x1)
|
|
details : object {6-00.system.details}
|
|
[description] : string {6-00.system.details.description} (8 different values)
|
|
'<p>A wooden crate bearing a chthonic sigil glows with a power contained within it.</p>' (x4)
|
|
'<p>Pebbles form into a hand the size of an ox, which reaches to crush anyone in the water.</p>' (x4)
|
|
'<p>The sigils on the door\'s frame glow with an amber light, which collects in a facet over the center of the door.</p>' (x4)
|
|
'<p>An illusory cyclops in oracular robes cries out a warning, but then dissolves into a violent phantasmal cyclops, which calls out for the Blind Formless Chaos That Lies Behind the Stars to accept his sacrifice. It then plunges an obsidian athame into a creature\'s chest, summoning a foul entity.</p>' (x4)
|
|
'<p>Singe\'s spirit lingers in the <em>Whippoorwill\'s</em> crow\'s nest, where it calls out warnings and shoots intruders.</p>' (x4)
|
|
'<p>A demonic presence animates the ship carrying demon pirates.</p>' (x3)
|
|
'<p>A massive orca known as Abendego\'s Squall leaps from the water. Its mouth opens to snap against any part of the ship that it can reach.</p>' (x2)
|
|
'<p>Abendego\'s Squall leaps from the water. Its mouth opens to snap against any part of the ship that it can reach.</p>' (x2)
|
|
[disable] : string {6-00.system.details.disable} (27 different values)
|
|
[isComplex] : boolean {6-00.system.details.isComplex} (2 different values)
|
|
True (x19)
|
|
False (x8)
|
|
level : object {6-00.system.details.level}
|
|
value : integer {6-00.system.details.level.value} (10 different values)
|
|
5 (x8)
|
|
7 (x8)
|
|
6 (x8)
|
|
3 (x7)
|
|
2 (x7)
|
|
1 (x7)
|
|
4 (x6)
|
|
-1 (x6)
|
|
8 (x4)
|
|
9 (x1)
|
|
publication : object {6-00.system.details.publication}
|
|
license : string {6-00.system.details.publication.license} (same value: 'ORC')
|
|
remaster : boolean {6-00.system.details.publication.remaster} (same value: True)
|
|
title : string {6-00.system.details.publication.title} (same value: 'Pathfinder Society Scenario #6-00: Salt of the Ocean')
|
|
[blurb] : string {6-00.system.details.blurb} (13 different values)
|
|
[languages] : object {6-00.system.details.languages}
|
|
details : string {6-00.system.details.languages.details} (5 different values)
|
|
'' (x20)
|
|
'telepathy 100 feet' (x10)
|
|
'Telepathy 100 feet' (x3)
|
|
'Telepathy 100 feet, Truespeech' (x1)
|
|
'Special Communication Types' (x1)
|
|
value : array<string> {6-00.system.details.languages.value}
|
|
Length: min=0 max=7
|
|
Value type: string {6-00.system.details.languages.value.[]} (9 different values)
|
|
'common' (x20)
|
|
'chthonian' (x15)
|
|
'necril' (x8)
|
|
'draconic' (x4)
|
|
'empyrean' (x1)
|
|
'kelish' (x1)
|
|
'mwangi' (x1)
|
|
'osiriani' (x1)
|
|
'thalassic' (x1)
|
|
[privateNotes] : string {6-00.system.details.privateNotes} (same value: '')
|
|
[publicNotes] : string {6-00.system.details.publicNotes} (16 different values)
|
|
[reset] : string {6-00.system.details.reset} (7 different values)
|
|
'' (x13)
|
|
'<p>24 hours</p>' (x4)
|
|
'<p>The haunt deactivates 1 minute after all creatures leave the area but resets immediately thereafter.</p>' (x4)
|
|
'<p>The Hostile Architecture resets after being exposed to the light of a blue moon.</p>' (x3)
|
|
'<p>The orca returns to hunt down the <em>Snapdragon</em> after 8 hours.</p>' (x1)
|
|
'<p>The Abendego\'s Squall returns to hunt down the <em>Snapdragon</em> after 8 hours.</p>' (x1)
|
|
'<p>The hostile architecture resets after being exposed to the light of a blue moon.</p>' (x1)
|
|
[routine] : string {6-00.system.details.routine} (14 different values)
|
|
saves : object {6-00.system.saves}
|
|
fortitude : object {6-00.system.saves.fortitude}
|
|
saveDetail : string {6-00.system.saves.fortitude.saveDetail} (same value: '')
|
|
value : integer {6-00.system.saves.fortitude.value} (17 different values)
|
|
reflex : object {6-00.system.saves.reflex}
|
|
saveDetail : string {6-00.system.saves.reflex.saveDetail} (same value: '')
|
|
value : integer {6-00.system.saves.reflex.value} (20 different values)
|
|
will : object {6-00.system.saves.will}
|
|
saveDetail : string {6-00.system.saves.will.saveDetail} (same value: '')
|
|
value : integer {6-00.system.saves.will.value} (18 different values)
|
|
[statusEffects] : array<> {6-00.system.statusEffects}
|
|
Length: min=0 max=0
|
|
Value type: empty
|
|
traits : object {6-00.system.traits}
|
|
rarity : string {6-00.system.traits.rarity} (4 different values)
|
|
'common' (x22)
|
|
'unique' (x21)
|
|
'uncommon' (x15)
|
|
'rare' (x4)
|
|
size : object {6-00.system.traits.size}
|
|
value : string {6-00.system.traits.size.value} (4 different values)
|
|
'med' (x53)
|
|
'lg' (x6)
|
|
'sm' (x2)
|
|
'tiny' (x1)
|
|
value : array<string> {6-00.system.traits.value}
|
|
Length: min=1 max=4
|
|
Value type: string {6-00.system.traits.value.[]} (21 different values)
|
|
[abilities] : object {6-00.system.abilities}
|
|
cha : object {6-00.system.abilities.cha}
|
|
mod : integer {6-00.system.abilities.cha.mod} (11 different values)
|
|
con : object {6-00.system.abilities.con}
|
|
mod : integer {6-00.system.abilities.con.mod} (5 different values)
|
|
2 (x11)
|
|
1 (x9)
|
|
4 (x8)
|
|
3 (x4)
|
|
0 (x3)
|
|
dex : object {6-00.system.abilities.dex}
|
|
mod : integer {6-00.system.abilities.dex.mod} (6 different values)
|
|
3 (x10)
|
|
4 (x8)
|
|
2 (x7)
|
|
5 (x4)
|
|
1 (x4)
|
|
0 (x2)
|
|
int : object {6-00.system.abilities.int}
|
|
mod : integer {6-00.system.abilities.int.mod} (8 different values)
|
|
0 (x14)
|
|
1 (x7)
|
|
-1 (x4)
|
|
-4 (x3)
|
|
-5 (x3)
|
|
-3 (x2)
|
|
4 (x1)
|
|
2 (x1)
|
|
str : object {6-00.system.abilities.str}
|
|
mod : integer {6-00.system.abilities.str.mod} (8 different values)
|
|
4 (x9)
|
|
5 (x6)
|
|
2 (x5)
|
|
3 (x4)
|
|
6 (x4)
|
|
1 (x4)
|
|
-5 (x2)
|
|
-2 (x1)
|
|
wis : object {6-00.system.abilities.wis}
|
|
mod : integer {6-00.system.abilities.wis.mod} (5 different values)
|
|
2 (x18)
|
|
3 (x9)
|
|
0 (x4)
|
|
1 (x3)
|
|
-1 (x1)
|
|
[initiative] : object {6-00.system.initiative}
|
|
statistic : string {6-00.system.initiative.statistic} (same value: 'perception')
|
|
[perception] : object {6-00.system.perception}
|
|
details : string {6-00.system.perception.details} (3 different values)
|
|
'' (x33)
|
|
'mist vision' (x1)
|
|
'blood scent' (x1)
|
|
mod : integer {6-00.system.perception.mod} (14 different values)
|
|
senses : array<object> {6-00.system.perception.senses}
|
|
Length: min=0 max=2
|
|
Value type: object {6-00.system.perception.senses.[]}
|
|
[acuity] : string {6-00.system.perception.senses.[].acuity} (2 different values)
|
|
'imprecise' (x5)
|
|
'precise' (x2)
|
|
[range] : integer {6-00.system.perception.senses.[].range} (4 different values)
|
|
30 (x3)
|
|
120 (x2)
|
|
60 (x1)
|
|
100 (x1)
|
|
type : string {6-00.system.perception.senses.[].type} (4 different values)
|
|
'darkvision' (x26)
|
|
'low-light-vision' (x6)
|
|
'scent' (x5)
|
|
'echolocation' (x2)
|
|
[resources] : object {6-00.system.resources}
|
|
[focus] : object {6-00.system.resources.focus}
|
|
max : integer {6-00.system.resources.focus.max} (same value: 1)
|
|
value : integer {6-00.system.resources.focus.value} (same value: 1)
|
|
[skills] : object {6-00.system.skills}
|
|
[acrobatics] : object {6-00.system.skills.acrobatics}
|
|
base : integer {6-00.system.skills.acrobatics.base} (14 different values)
|
|
[special] : array<> {6-00.system.skills.acrobatics.special}
|
|
Length: min=0 max=0
|
|
Value type: empty
|
|
[arcana] : object {6-00.system.skills.arcana}
|
|
base : integer {6-00.system.skills.arcana.base} (same value: 14)
|
|
special : array<> {6-00.system.skills.arcana.special}
|
|
Length: min=0 max=0
|
|
Value type: empty
|
|
[athletics] : object {6-00.system.skills.athletics}
|
|
base : integer {6-00.system.skills.athletics.base} (15 different values)
|
|
[special] : array<object> {6-00.system.skills.athletics.special}
|
|
Length: min=0 max=1
|
|
Value type: object {6-00.system.skills.athletics.special.[]}
|
|
base : integer {6-00.system.skills.athletics.special.[].base} (4 different values)
|
|
10 (x1)
|
|
15 (x1)
|
|
18 (x1)
|
|
19 (x1)
|
|
label : string {6-00.system.skills.athletics.special.[].label} (same value: 'to Swim')
|
|
predicate : array<string> {6-00.system.skills.athletics.special.[].predicate}
|
|
Length: min=1 max=1
|
|
Value type: string {6-00.system.skills.athletics.special.[].predicate.[]} (same value: 'action:swim')
|
|
[deception] : object {6-00.system.skills.deception}
|
|
base : integer {6-00.system.skills.deception.base} (11 different values)
|
|
[special] : array<> {6-00.system.skills.deception.special}
|
|
Length: min=0 max=0
|
|
Value type: empty
|
|
[diplomacy] : object {6-00.system.skills.diplomacy}
|
|
base : integer {6-00.system.skills.diplomacy.base} (6 different values)
|
|
12 (x1)
|
|
4 (x1)
|
|
20 (x1)
|
|
6 (x1)
|
|
15 (x1)
|
|
14 (x1)
|
|
[special] : array<> {6-00.system.skills.diplomacy.special}
|
|
Length: min=0 max=0
|
|
Value type: empty
|
|
[intimidation] : object {6-00.system.skills.intimidation}
|
|
base : integer {6-00.system.skills.intimidation.base} (12 different values)
|
|
[special] : array<> {6-00.system.skills.intimidation.special}
|
|
Length: min=0 max=0
|
|
Value type: empty
|
|
[medicine] : object {6-00.system.skills.medicine}
|
|
base : integer {6-00.system.skills.medicine.base} (same value: 4)
|
|
special : array<> {6-00.system.skills.medicine.special}
|
|
Length: min=0 max=0
|
|
Value type: empty
|
|
[nature] : object {6-00.system.skills.nature}
|
|
base : integer {6-00.system.skills.nature.base} (same value: 12)
|
|
special : array<> {6-00.system.skills.nature.special}
|
|
Length: min=0 max=0
|
|
Value type: empty
|
|
[occultism] : object {6-00.system.skills.occultism}
|
|
base : integer {6-00.system.skills.occultism.base} (same value: 15)
|
|
special : array<> {6-00.system.skills.occultism.special}
|
|
Length: min=0 max=0
|
|
Value type: empty
|
|
[religion] : object {6-00.system.skills.religion}
|
|
base : integer {6-00.system.skills.religion.base} (same value: 13)
|
|
[society] : object {6-00.system.skills.society}
|
|
base : integer {6-00.system.skills.society.base} (2 different values)
|
|
15 (x1)
|
|
12 (x1)
|
|
special : array<> {6-00.system.skills.society.special}
|
|
Length: min=0 max=0
|
|
Value type: empty
|
|
[stealth] : object {6-00.system.skills.stealth}
|
|
base : integer {6-00.system.skills.stealth.base} (13 different values)
|
|
[special] : array<> {6-00.system.skills.stealth.special}
|
|
Length: min=0 max=0
|
|
Value type: empty
|
|
[survival] : object {6-00.system.skills.survival}
|
|
base : integer {6-00.system.skills.survival.base} (7 different values)
|
|
5 (x2)
|
|
9 (x1)
|
|
12 (x1)
|
|
15 (x1)
|
|
10 (x1)
|
|
7 (x1)
|
|
3 (x1)
|
|
[special] : array<> {6-00.system.skills.survival.special}
|
|
Length: min=0 max=0
|
|
Value type: empty
|
|
[thievery] : object {6-00.system.skills.thievery}
|
|
base : integer {6-00.system.skills.thievery.base} (same value: 15)
|
|
special : array<> {6-00.system.skills.thievery.special}
|
|
Length: min=0 max=0
|
|
Value type: empty
|
|
[spellcasting] : object {6-00.system.spellcasting}
|
|
rituals : object {6-00.system.spellcasting.rituals}
|
|
dc : integer {6-00.system.spellcasting.rituals.dc} (2 different values)
|
|
26 (x1)
|
|
16 (x1)
|
|
type : string {6-00.type} (2 different values)
|
|
'npc' (x35)
|
|
'hazard' (x27) |