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Pf2eDataScrapper/output/pf2e/packs/Mind Smith.txt
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2025-04-08 17:11:57 +04:00

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Mind Smith
Different values: 11
=====================================
object {Mind Smith}
_id : string {Mind Smith._id} (all different values)
folder : string {Mind Smith.folder} (same value: '1C380Jj5Kx8hkYTt')
img : string {Mind Smith.img} (same value: 'icons/sundries/books/book-red-exclamation.webp')
name : string {Mind Smith.name} (all different values)
system : object {Mind Smith.system}
actionType : object {Mind Smith.system.actionType}
value : string {Mind Smith.system.actionType.value} (3 different values)
'passive' (x7)
'action' (x3)
'free' (x1)
actions : object {Mind Smith.system.actions}
[value] : integer {Mind Smith.system.actions.value} (2 different values)
1 (x2)
2 (x1)
category : string {Mind Smith.system.category} (2 different values)
'class' (x10)
'skill' (x1)
description : object {Mind Smith.system.description}
value : string {Mind Smith.system.description.value} (all different values)
level : object {Mind Smith.system.level}
value : integer {Mind Smith.system.level.value} (7 different values)
4 (x3)
8 (x2)
2 (x2)
16 (x1)
12 (x1)
6 (x1)
10 (x1)
prerequisites : object {Mind Smith.system.prerequisites}
value : array<object> {Mind Smith.system.prerequisites.value}
Length: min=0 max=2
Value type: object {Mind Smith.system.prerequisites.value.[]}
value : string {Mind Smith.system.prerequisites.value.[].value} (4 different values)
'Mind Smith Dedication' (x8)
'Runic Mind Smithing' (x1)
'Mental Forge' (x1)
'expert in Athletics' (x1)
publication : object {Mind Smith.system.publication}
license : string {Mind Smith.system.publication.license} (same value: 'OGL')
remaster : boolean {Mind Smith.system.publication.remaster} (same value: False)
title : string {Mind Smith.system.publication.title} (same value: 'Pathfinder Dark Archive')
rules : ignored (Foundry rules object) {Mind Smith.system.rules}
traits : object {Mind Smith.system.traits}
rarity : string {Mind Smith.system.traits.rarity} (same value: 'common')
value : array<string> {Mind Smith.system.traits.value}
Length: min=1 max=4
Value type: string {Mind Smith.system.traits.value.[]} (6 different values)
'archetype' (x11)
'concentrate' (x3)
'skill' (x1)
'magical' (x1)
'mental' (x1)
'dedication' (x1)
[frequency] : object {Mind Smith.system.frequency}
max : integer {Mind Smith.system.frequency.max} (same value: 1)
per : string {Mind Smith.system.frequency.per} (same value: 'PT1H')
type : string {Mind Smith.type} (same value: 'feat')