51 lines
3.0 KiB
Plaintext
51 lines
3.0 KiB
Plaintext
Wandering Chef
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Different values: 8
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=====================================
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object {Wandering Chef}
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_id : string {Wandering Chef._id} (all different values)
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folder : string {Wandering Chef.folder} (same value: 'AiY5hV4EezCI9RPU')
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img : string {Wandering Chef.img} (same value: 'icons/sundries/books/book-red-exclamation.webp')
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name : string {Wandering Chef.name} (all different values)
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system : object {Wandering Chef.system}
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actionType : object {Wandering Chef.system.actionType}
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value : string {Wandering Chef.system.actionType.value} (same value: 'passive')
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actions : object {Wandering Chef.system.actions}
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[value] : empty
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category : string {Wandering Chef.system.category} (same value: 'class')
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description : object {Wandering Chef.system.description}
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value : string {Wandering Chef.system.description.value} (all different values)
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level : object {Wandering Chef.system.level}
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value : integer {Wandering Chef.system.level.value} (6 different values)
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6 (x2)
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14 (x2)
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10 (x1)
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4 (x1)
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12 (x1)
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2 (x1)
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[maxTakable] : integer {Wandering Chef.system.maxTakable} (same value: 3)
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prerequisites : object {Wandering Chef.system.prerequisites}
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value : array<object> {Wandering Chef.system.prerequisites.value}
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Length: min=0 max=2
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Value type: object {Wandering Chef.system.prerequisites.value.[]}
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value : string {Wandering Chef.system.prerequisites.value.[].value} (3 different values)
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'Wandering Chef Dedication' (x5)
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'expert in Crafting or Cooking Lore' (x2)
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'Morning Side Dishes' (x2)
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publication : object {Wandering Chef.system.publication}
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license : string {Wandering Chef.system.publication.license} (same value: 'ORC')
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remaster : boolean {Wandering Chef.system.publication.remaster} (same value: True)
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title : string {Wandering Chef.system.publication.title} (same value: 'Pathfinder Lost Omens Tian Xia Character Guide')
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rules : ignored (Foundry rules object) {Wandering Chef.system.rules}
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traits : object {Wandering Chef.system.traits}
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rarity : string {Wandering Chef.system.traits.rarity} (2 different values)
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'common' (x7)
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'uncommon' (x1)
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value : array<string> {Wandering Chef.system.traits.value}
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Length: min=1 max=2
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Value type: string {Wandering Chef.system.traits.value.[]} (2 different values)
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'archetype' (x8)
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'dedication' (x1)
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[frequency] : object {Wandering Chef.system.frequency}
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max : integer {Wandering Chef.system.frequency.max} (same value: 1)
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per : string {Wandering Chef.system.frequency.per} (same value: 'day')
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type : string {Wandering Chef.type} (same value: 'feat') |