Files
Pf2eDataScrapper/output/pfs-season-5-bestiary.txt
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pfs-season-5-bestiary
object
_id : String (all different values)
folder : String (different values: 21)
img : String (different values: 2)
systems/pf2e/icons/default-icons/npc.svg (x184)
systems/pf2e/icons/default-icons/hazard.svg (x47)
items : array<object>
Length: min=0 max=36
Value type:
object
_id : String (different values: 1121)
img : String (different values: 254)
name : String (different values: 640)
sort : Integer (different values: 37)
system : object
[attack] : object
value : String (different values: 1)
(x350)
[attackEffects] : object
value : array<String>
Length: min=0 max=2
Value type:
String (different values: 24)
[custom] : String (different values: 1)
(x87)
[bonus] : object
value : Integer (different values: 28)
[damageRolls] : object
[TFCpItiH0qXZerFt] : object
damage : String (different values: 1)
1d6+2 (x1)
damageType : String (different values: 1)
piercing (x1)
[l084oY88NBFAlNlP] : object
damage : String (different values: 1)
1d6+7 (x1)
damageType : String (different values: 1)
bludgeoning (x1)
[6qI7ci0EL2ueY5q8] : object
damage : String (different values: 1)
1d6 (x1)
damageType : String (different values: 1)
bludgeoning (x1)
[uTffRXEqpnt8ou4Z] : object
damage : String (different values: 1)
1d6 (x1)
damageType : String (different values: 1)
piercing (x1)
[HtakWRmx8gCldD6j] : object
damage : String (different values: 1)
1d4+1 (x1)
damageType : String (different values: 1)
bludgeoning (x1)
[WvOQ6LZhOAJiIUy0] : object
damage : String (different values: 1)
1d4+2 (x1)
damageType : String (different values: 1)
piercing (x1)
[xGj8x1qx7UvkecKX] : object
damage : String (different values: 1)
1d4 (x1)
damageType : String (different values: 1)
piercing (x1)
[g7k1xWcWX0x1yyFf] : object
damage : String (different values: 4)
2d8+5 (x6)
1d10+4 (x6)
1d10+7 (x6)
1d6+3 (x6)
damageType : String (different values: 6)
cold (x4)
bludgeoning (x4)
fire (x4)
electricity (x4)
piercing (x4)
slashing (x4)
[gYc11HeidlOdhJ8J] : object
damage : String (different values: 2)
2d10+4 (x1)
2d10+8 (x1)
damageType : String (different values: 1)
piercing (x2)
[tsXOd6WYvPHVh8v2] : object
damage : String (different values: 2)
2d6+5 (x1)
2d6+8 (x1)
damageType : String (different values: 1)
bludgeoning (x2)
[WlRJJsl2cndtSb9N] : object
damage : String (different values: 1)
1d6+7 (x2)
damageType : String (different values: 1)
piercing (x2)
[DYoEJRPE1lXa5QDO] : object
damage : String (different values: 1)
1d4+6 (x2)
damageType : String (different values: 1)
piercing (x2)
[Jav7lrtaoBVe1l4M] : object
damage : String (different values: 1)
1d4+6 (x2)
damageType : String (different values: 1)
piercing (x2)
[xsj9SCYtfTIDtKeu] : object
damage : String (different values: 1)
2d6+5 (x2)
damageType : String (different values: 1)
piercing (x2)
[Cykurpi10brj3wZI] : object
damage : String (different values: 2)
2d4+4 (x1)
2d4+7 (x1)
damageType : String (different values: 1)
piercing (x2)
[OmCfSbbD5QL7I9Ri] : object
damage : String (different values: 2)
2d4+4 (x1)
2d4+7 (x1)
damageType : String (different values: 1)
piercing (x2)
[6HyALdDEcVAWr14r] : object
damage : String (different values: 2)
2d6+10 (x1)
1d6+8 (x1)
damageType : String (different values: 1)
piercing (x2)
[sV4Ou7ZqUTpH3LBm] : object
damage : String (different values: 2)
1d6+8 (x1)
1d4+7 (x1)
damageType : String (different values: 1)
piercing (x2)
[2e5zoZOnqfstltOJ] : object
damage : String (different values: 2)
1d6+8 (x1)
1d4+7 (x1)
damageType : String (different values: 1)
piercing (x2)
[T3ZO5vaKSuXYYdIf] : object
damage : String (different values: 2)
2d8+8 (x1)
2d6+6 (x1)
damageType : String (different values: 1)
piercing (x2)
[zK1Rl5sByILGZRIn] : object
damage : String (different values: 2)
1d4+4 (x1)
1d4+1 (x1)
damageType : String (different values: 1)
bludgeoning (x2)
[quWhzn9YuVoYHDfz] : object
damage : String (different values: 2)
1d6+2 (x1)
1d6 (x1)
damageType : String (different values: 1)
piercing (x2)
[TTua6wHoRR0YnBv2] : object
damage : String (different values: 1)
1d8 (x1)
damageType : String (different values: 1)
piercing (x1)
[SV3VBaXc0wQJf6MH] : object
damage : String (different values: 3)
1d4+3 (x1)
1d6+4 (x1)
1d4+1 (x1)
damageType : String (different values: 1)
piercing (x3)
[sJ7d1LQmowm7pgyi] : object
damage : String (different values: 1)
1d4+3 (x1)
damageType : String (different values: 1)
slashing (x1)
[WusQWCuqwDafAYZW] : object
damage : String (different values: 1)
1d6+3 (x1)
damageType : String (different values: 1)
piercing (x1)
[B7WvNsx1nWlEOeFQ] : object
damage : String (different values: 2)
1d6+7 (x1)
1d6+5 (x1)
damageType : String (different values: 1)
piercing (x2)
[F3xkAa0VJjSSgXEA] : object
damage : String (different values: 2)
1d4+7 (x1)
1d4+5 (x1)
damageType : String (different values: 1)
slashing (x2)
[VSfmm4anKmBKfYFA] : object
damage : String (different values: 2)
1d6+7 (x1)
1d6+5 (x1)
damageType : String (different values: 1)
slashing (x2)
[h0jQU0rRsNHElY3b] : object
damage : String (different values: 1)
1d4 (x2)
damageType : String (different values: 1)
piercing (x2)
[0] : object
damage : String (different values: 27)
damageType : String (different values: 6)
bludgeoning (x7)
fire (x1)
slashing (x24)
piercing (x11)
force (x1)
mental (x4)
[0c8x9uey5zmj2dgwit87] : object
damage : String (different values: 1)
1d6+2 (x1)
damageType : String (different values: 1)
fire (x1)
[aw8qbg71ilfmw9o2jqx6] : object
damage : String (different values: 1)
2d8+2 (x1)
damageType : String (different values: 1)
piercing (x1)
[8a49gf7iwdxq2kp40clf] : object
damage : String (different values: 2)
1d6+10 (x1)
1d6+8 (x1)
damageType : String (different values: 1)
bludgeoning (x2)
[w9qzsteb6tkmoqekrmm2] : object
damage : String (different values: 1)
1d4 (x2)
damageType : String (different values: 1)
void (x2)
[1] : object
damage : String (different values: 2)
1d6 (x2)
1d8 (x1)
damageType : String (different values: 2)
spirit (x2)
bleed (x1)
category : String (different values: 1)
persistent (x1)
[1rYi86EKx1M486or] : object
damage : String (different values: 1)
2d12+7 (x1)
damageType : String (different values: 1)
slashing (x1)
[g7AGT4OfIly2vbSN] : object
damage : String (different values: 1)
2d8+7 (x1)
damageType : String (different values: 1)
piercing (x1)
[e0ISKXC4W7kgf3Mg] : object
damage : String (different values: 2)
2d8+8 (x1)
2d8+6 (x1)
damageType : String (different values: 1)
slashing (x2)
[P2os12ZH1foZvUGs] : object
damage : String (different values: 1)
1d6 (x2)
damageType : String (different values: 1)
fire (x2)
[6u9ie9655zs3laetxd7n] : object
damage : String (different values: 2)
2d8+4 (x1)
2d8 (x1)
damageType : String (different values: 1)
slashing (x2)
[7wvc7t6dley1ik6sbjr1] : object
damage : String (different values: 1)
1d6 (x2)
damageType : String (different values: 1)
spirit (x2)
[7R8sUxEmDUf7P8Q6] : object
damage : String (different values: 1)
1d6+5 (x1)
damageType : String (different values: 1)
piercing (x1)
[Kj9Od4mSG4dZ2AT3] : object
damage : String (different values: 1)
1d4+4 (x1)
damageType : String (different values: 1)
piercing (x1)
[RHQO3bkIJJfO5SCq] : object
damage : String (different values: 1)
1d4+4 (x1)
damageType : String (different values: 1)
piercing (x1)
[OKnCLMBnK6b1LGEv] : object
damage : String (different values: 1)
1d6+2 (x1)
damageType : String (different values: 1)
piercing (x1)
[0WVuoY2rUn9IbDVz] : object
damage : String (different values: 1)
1d8+2 (x1)
damageType : String (different values: 1)
piercing (x1)
[eW4ZlPAHENmK4Kmt] : object
damage : String (different values: 1)
1d6+1 (x1)
damageType : String (different values: 1)
piercing (x1)
[x5ZXKDOByPiR1F68] : object
damage : String (different values: 1)
1d6 (x1)
damageType : String (different values: 1)
piercing (x1)
[vorQLpdyM00hpri1] : object
damage : String (different values: 1)
2d4+3 (x1)
damageType : String (different values: 1)
piercing (x1)
[6KgHLPPPPosDvzrx] : object
damage : String (different values: 1)
2d4+3 (x1)
damageType : String (different values: 1)
piercing (x1)
[E8K8VKLRTHgndG2Q] : object
category : String (different values: 1)
persistent (x1)
damage : String (different values: 1)
2d6 (x1)
damageType : String (different values: 1)
acid (x1)
[HMbndrzfMpCaGQne] : object
category : String (different values: 1)
splash (x1)
damage : String (different values: 1)
2 (x1)
damageType : String (different values: 1)
acid (x1)
[hzxTWv3bJMt3A6Vu] : object
damage : String (different values: 1)
1 (x1)
damageType : String (different values: 1)
acid (x1)
[3KEOGkOPj2cvGymV] : object
category : String (different values: 1)
persistent (x1)
damage : String (different values: 1)
2 (x1)
damageType : String (different values: 1)
fire (x1)
[GZu2rItawSTKvumW] : object
damage : String (different values: 1)
2d8 (x1)
damageType : String (different values: 1)
fire (x1)
[lmlaklSnZlVEtzLv] : object
category : String (different values: 1)
splash (x1)
damage : String (different values: 1)
2 (x1)
damageType : String (different values: 1)
fire (x1)
[Rdvr7VX0Joadamfx] : object
category : String (different values: 1)
splash (x1)
damage : String (different values: 1)
2 (x1)
damageType : String (different values: 1)
mental (x1)
[jL8h0lYLimxG4eDd] : object
damage : String (different values: 1)
2d6 (x1)
damageType : String (different values: 1)
mental (x1)
[FNqugEzWmb6PjJuP] : object
damage : String (different values: 1)
1d4+1 (x1)
damageType : String (different values: 1)
piercing (x1)
[PBSWZBNvK3TkmI4O] : object
damage : String (different values: 1)
1d4+1 (x1)
damageType : String (different values: 1)
piercing (x1)
[CiEzfoWkwu0tY7uf] : object
damage : String (different values: 1)
1 (x1)
damageType : String (different values: 1)
acid (x1)
[DWCR5hOWWSSaK7xe] : object
category : String (different values: 1)
splash (x1)
damage : String (different values: 1)
2 (x1)
damageType : String (different values: 1)
acid (x1)
[ysAv19nP6XRE8h77] : object
category : String (different values: 1)
persistent (x1)
damage : String (different values: 1)
2d6 (x1)
damageType : String (different values: 1)
acid (x1)
[Ot0fhuJff2IO11Tz] : object
category : String (different values: 1)
splash (x1)
damage : String (different values: 1)
2 (x1)
damageType : String (different values: 1)
fire (x1)
[R1uRkRYXusXfY9H6] : object
damage : String (different values: 1)
1d8+2 (x1)
damageType : String (different values: 1)
fire (x1)
[hGKXAMGxLtFjDAqN] : object
category : String (different values: 1)
persistent (x1)
damage : String (different values: 1)
2 (x1)
damageType : String (different values: 1)
fire (x1)
[Ah1ybityL4Ffr1qd] : object
damage : String (different values: 1)
1d6+2 (x1)
damageType : String (different values: 1)
mental (x1)
[XXjbjSRQkvuyRFp0] : object
category : String (different values: 1)
splash (x1)
damage : String (different values: 1)
2 (x1)
damageType : String (different values: 1)
mental (x1)
[ej9eyswj6imzromemjpp] : object
damage : String (different values: 1)
2d6+2 (x1)
damageType : String (different values: 1)
slashing (x1)
[krhrxo1ecgqv19sskib7] : object
damage : String (different values: 1)
2d8+5 (x1)
damageType : String (different values: 1)
slashing (x1)
[2KUz8J2LcWB3s3CK] : object
damage : String (different values: 2)
3d8+8 (x1)
2d8+6 (x1)
damageType : String (different values: 1)
piercing (x2)
[1UHmTlhytW6q96kW] : object
damage : String (different values: 2)
3d10+8 (x1)
2d10+6 (x1)
damageType : String (different values: 1)
piercing (x2)
[7iflybnxd781gj6cypzr] : object
damage : String (different values: 2)
2d6+5 (x1)
2d12+4 (x1)
damageType : String (different values: 1)
piercing (x2)
[vdavsId43CYjPE0U] : object
damage : String (different values: 2)
2d8+5 (x1)
2d10+4 (x1)
damageType : String (different values: 1)
bludgeoning (x2)
[xs5fzqhj1sbpq5t2kw2a] : object
damage : String (different values: 3)
3d6+5 (x1)
3d8+4 (x1)
2d6+3 (x1)
damageType : String (different values: 1)
bludgeoning (x3)
[qn7bahapr9ob5e7l0mal] : object
damage : String (different values: 3)
3d4+5 (x1)
2d8+4 (x1)
1d10+3 (x1)
damageType : String (different values: 1)
piercing (x3)
[xxlz2gumqfl5od41hy9b] : object
damage : String (different values: 1)
1d10+4 (x2)
damageType : String (different values: 1)
piercing (x2)
[y91h34x7vvyo4zydxbjv] : object
damage : String (different values: 1)
1d6+4 (x2)
damageType : String (different values: 1)
bludgeoning (x2)
[nc4v5CHwlAybQoD4] : object
damage : String (different values: 2)
1d8+5 (x1)
1d6 (x1)
damageType : String (different values: 1)
bludgeoning (x2)
[1TDeQPY1lHczxKeY] : object
damage : String (different values: 2)
1d4+5 (x1)
1d4 (x1)
damageType : String (different values: 1)
slashing (x2)
[2ajgIoAk9XXky2Fi] : object
damage : String (different values: 1)
1d6+2 (x1)
damageType : String (different values: 1)
slashing (x1)
[CL6UkWMuR2m507mH] : object
damage : String (different values: 1)
1d4 (x2)
damageType : String (different values: 1)
slashing (x2)
[V8haWpDBP994ckhD] : object
damage : String (different values: 1)
1d6+1 (x1)
damageType : String (different values: 1)
bludgeoning (x1)
[b1iBOOJRfFUGNPEx] : object
damage : String (different values: 1)
1d8+1 (x1)
damageType : String (different values: 1)
bludgeoning (x1)
[Lm2pK5ej9BcbMsdO] : object
damage : String (different values: 1)
1d6+1 (x1)
damageType : String (different values: 1)
piercing (x1)
[Ct9nu1LVqTcIvWVp] : object
damage : String (different values: 2)
2d8+6 (x1)
2d8+14 (x1)
damageType : String (different values: 1)
void (x2)
[dZUaTp9lPbHhYfzC] : object
damage : String (different values: 2)
2d12+15 (x1)
2d10+13 (x1)
damageType : String (different values: 1)
void (x2)
[kIVu5DAJYdX2yDdS] : object
damage : String (different values: 1)
2d12+7 (x1)
damageType : String (different values: 1)
piercing (x1)
[slg2aNZpEDdT8EEh] : object
damage : String (different values: 1)
2d10+9 (x1)
damageType : String (different values: 1)
slashing (x1)
[2ocrsXBoRbwEDgfB] : object
damage : String (different values: 1)
2d12+4 (x1)
damageType : String (different values: 1)
piercing (x1)
[ByGEwHrTkaJDJ0dp] : object
damage : String (different values: 1)
2d8+4 (x1)
damageType : String (different values: 1)
bludgeoning (x1)
[RzVQWulJYEW02MiQ] : object
damage : String (different values: 2)
2d6+9 (x1)
2d6+11 (x1)
damageType : String (different values: 1)
void (x2)
[Ps9TMMOWLRSQPIRK] : object
damage : String (different values: 2)
2d6+6 (x1)
2d6+8 (x1)
damageType : String (different values: 1)
void (x2)
[pgsa4eg784s5ejayhaj1] : object
damage : String (different values: 1)
2d12+9 (x1)
damageType : String (different values: 1)
piercing (x1)
[9z3yrno2knwx7foh986b] : object
damage : String (different values: 1)
2d8+9 (x1)
damageType : String (different values: 1)
slashing (x1)
[8qe3hcOVqBXzMzDQ] : object
damage : String (different values: 3)
2d6+5 (x1)
1d4+1 (x1)
1d6+4 (x1)
damageType : String (different values: 1)
bludgeoning (x3)
[EES1yuxjYxhVLtH5] : object
damage : String (different values: 3)
2d4+5 (x1)
1d4+1 (x1)
1d4+4 (x1)
damageType : String (different values: 1)
piercing (x3)
[EbwQXy34GnJSMmwh] : object
damage : String (different values: 2)
1d6+2 (x1)
1d10+5 (x1)
damageType : String (different values: 1)
piercing (x2)
[ji9ZGwpOrPfVzuuz] : object
damage : String (different values: 2)
2d6+12 (x1)
2d8+8 (x1)
damageType : String (different values: 1)
slashing (x2)
[6JM0TnmJYmz28iDw] : object
damage : String (different values: 2)
1d8+9 (x1)
1d6+8 (x1)
damageType : String (different values: 1)
bludgeoning (x2)
[wwetJHnvgVA6u0xZ] : object
damage : String (different values: 2)
2d8+9 (x1)
2d8+3 (x1)
damageType : String (different values: 1)
piercing (x2)
[nj5y7py7WpfvzZFS] : object
damage : String (different values: 1)
2d6 (x2)
damageType : String (different values: 1)
bludgeoning (x2)
[mwvKvfHMQZ8IgAGl] : object
damage : String (different values: 1)
1d4+5 (x1)
damageType : String (different values: 1)
piercing (x1)
[9AaDGEHxxm8tb3cj] : object
damage : String (different values: 1)
1d4+5 (x1)
damageType : String (different values: 1)
piercing (x1)
[6qoIQ2eX84TzL8ho] : object
damage : String (different values: 1)
1d6+5 (x1)
damageType : String (different values: 1)
piercing (x1)
[8pZNH45F9JxoDCmD] : object
category : String (different values: 1)
persistent (x1)
damage : String (different values: 1)
2d6 (x1)
damageType : String (different values: 1)
acid (x1)
[gLDUUXekGND1GVRv] : object
damage : String (different values: 1)
1 (x1)
damageType : String (different values: 1)
acid (x1)
[u9mk8zDfyB9twxbo] : object
category : String (different values: 1)
splash (x1)
damage : String (different values: 1)
2 (x1)
damageType : String (different values: 1)
acid (x1)
[l9AZ68TEQitiJoGl] : object
category : String (different values: 1)
persistent (x1)
damage : String (different values: 1)
2 (x1)
damageType : String (different values: 1)
fire (x1)
[uUzM6Sp56hirTIVq] : object
category : String (different values: 1)
splash (x1)
damage : String (different values: 1)
2 (x1)
damageType : String (different values: 1)
fire (x1)
[zbZMj2lKtwmfqzYY] : object
damage : String (different values: 1)
1d8+1 (x1)
damageType : String (different values: 1)
fire (x1)
[XnFGZVjk2ZOKePcB] : object
category : String (different values: 1)
splash (x1)
damage : String (different values: 1)
2 (x1)
damageType : String (different values: 1)
cold (x1)
[uy0sUgtjVPywSRwL] : object
damage : String (different values: 1)
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fire (x9)
mental (x2)
cold (x1)
[dice] : Integer (different values: 3)
1 (x152)
0 (x2)
2 (x8)
[die] : String (different values: 6)
d6 (x70)
d4 (x46)
d10 (x4)
(x9)
d8 (x23)
d12 (x10)
[0] : object
[category] : mixed
formula : String (different values: 23)
kinds : array<String>
Length: min=1 max=2
Value type:
String (different values: 2)
damage (x166)
healing (x14)
[materials] : array<>
Length: min=0 max=0
Value type:
mixed
type : String (different values: 14)
fire (x30)
electricity (x12)
force (x5)
cold (x10)
untyped (x21)
spirit (x7)
mental (x24)
poison (x2)
sonic (x6)
void (x17)
vitality (x12)
acid (x10)
piercing (x7)
bludgeoning (x5)
[applyMod] : mixed
Boolean (different values: 2)
True (x13)
False (x139)
String (different values: 1)
0 (x2)
[formula] : String (different values: 2)
2d8+5 (x6)
1d6 (x2)
[kind] : String (different values: 1)
healing (x8)
[type] : String (different values: 3)
vitality (x2)
void (x4)
untyped (x2)
[gcovwqxwitqchoin] : object
applyMod : Boolean (different values: 1)
False (x6)
category : String (different values: 1)
splash (x6)
formula : String (different values: 1)
1 (x6)
kinds : array<String>
Length: min=1 max=1
Value type:
String (different values: 1)
damage (x6)
materials : array<>
Length: min=0 max=0
Value type:
mixed
type : String (different values: 1)
acid (x6)
[persistent] : object
[faces] : Integer (different values: 1)
6 (x5)
number : Integer (different values: 2)
2 (x10)
1 (x4)
type : String (different values: 2)
acid (x5)
fire (x9)
[92ub6aas0ubt9b7h] : object
applyMod : Boolean (different values: 1)
False (x2)
[category] : mixed
formula : String (different values: 1)
1d6 (x2)
kinds : array<String>
Length: min=1 max=1
Value type:
String (different values: 1)
damage (x2)
materials : array<>
Length: min=0 max=0
Value type:
mixed
type : String (different values: 1)
bludgeoning (x2)
[DzJpYMdE0NBqqQXM] : object
applyMod : Boolean (different values: 1)
False (x2)
[category] : mixed
formula : String (different values: 1)
4d6 (x2)
kinds : array<String>
Length: min=1 max=1
Value type:
String (different values: 1)
damage (x2)
materials : array<>
Length: min=0 max=0
Value type:
mixed
type : String (different values: 1)
poison (x2)
[MNALi2V7x2auCIFW] : object
applyMod : Boolean (different values: 1)
False (x2)
[category] : mixed
formula : String (different values: 1)
2d4 (x2)
kinds : array<String>
Length: min=1 max=1
Value type:
String (different values: 1)
damage (x2)
materials : array<>
Length: min=0 max=0
Value type:
mixed
type : String (different values: 1)
bludgeoning (x2)
[fcjtz4q0zrtvmtro] : object
applyMod : Boolean (different values: 1)
False (x2)
[category] : mixed
formula : String (different values: 1)
5d10 (x2)
kinds : array<String>
Length: min=1 max=1
Value type:
String (different values: 1)
damage (x2)
materials : array<>
Length: min=0 max=0
Value type:
mixed
type : String (different values: 1)
spirit (x2)
[9k8ayqgvgultdghx] : object
applyMod : Boolean (different values: 1)
False (x2)
[category] : mixed
formula : String (different values: 1)
2 (x2)
kinds : array<String>
Length: min=1 max=1
Value type:
String (different values: 1)
healing (x2)
materials : array<>
Length: min=0 max=0
Value type:
mixed
type : String (different values: 1)
untyped (x2)
[1Yh5PCqtUHHVKkOd] : object
applyMod : Boolean (different values: 1)
False (x2)
[category] : mixed
formula : String (different values: 1)
6d6 (x2)
kinds : array<String>
Length: min=1 max=1
Value type:
String (different values: 1)
damage (x2)
materials : array<>
Length: min=0 max=0
Value type:
mixed
type : String (different values: 1)
bludgeoning (x2)
[pUo5MJsp9Gefqth4] : object
applyMod : Boolean (different values: 1)
False (x2)
[category] : mixed
formula : String (different values: 1)
3d10 (x2)
kinds : array<String>
Length: min=1 max=1
Value type:
String (different values: 1)
damage (x2)
materials : array<>
Length: min=0 max=0
Value type:
mixed
type : String (different values: 1)
bludgeoning (x2)
[KCA7zyzlqSK9qPCG] : object
applyMod : Boolean (different values: 1)
False (x2)
category : String (different values: 1)
persistent (x2)
formula : String (different values: 1)
1d6 (x2)
kinds : array<String>
Length: min=1 max=1
Value type:
String (different values: 1)
damage (x2)
materials : array<>
Length: min=0 max=0
Value type:
mixed
type : String (different values: 1)
fire (x2)
[C34n7XTpCLCXJWwt] : object
applyMod : Boolean (different values: 1)
False (x2)
[category] : mixed
formula : String (different values: 1)
2d6 (x2)
kinds : array<String>
Length: min=1 max=1
Value type:
String (different values: 1)
damage (x2)
materials : array<>
Length: min=0 max=0
Value type:
mixed
type : String (different values: 1)
bludgeoning (x2)
[rrgCumtxsY2Gaxqv] : object
applyMod : Boolean (different values: 1)
False (x2)
[category] : mixed
formula : String (different values: 1)
2d4 (x2)
kinds : array<String>
Length: min=1 max=1
Value type:
String (different values: 1)
damage (x2)
materials : array<>
Length: min=0 max=0
Value type:
mixed
type : String (different values: 1)
slashing (x2)
[equipped] : object
carryType : String (different values: 2)
held (x21)
worn (x273)
[handsHeld] : Integer (different values: 3)
1 (x22)
0 (x172)
2 (x7)
[invested] : mixed
[inSlot] : Boolean (different values: 1)
True (x20)
[group] : String (different values: 18)
club (x9)
leather (x36)
knife (x42)
polearm (x6)
dart (x9)
bow (x14)
sword (x36)
crossbow (x10)
bomb (x19)
pick (x2)
firearm (x2)
axe (x6)
spear (x5)
sling (x1)
brawling (x1)
composite (x2)
plate (x6)
cloth (x2)
[hardness] : Integer (different values: 2)
0 (x292)
10 (x2)
[hp] : object
max : Integer (different values: 2)
0 (x292)
80 (x2)
value : Integer (different values: 2)
0 (x292)
80 (x2)
[level] : object
value : Integer (different values: 10)
0 (x243)
1 (x358)
2 (x109)
3 (x114)
4 (x56)
11 (x1)
7 (x7)
5 (x18)
8 (x5)
6 (x3)
[material] : object
[grade] : mixed
[type] : mixed
[price] : object
value : object
[gp] : Integer (different values: 18)
3 (x50)
2 (x48)
15 (x2)
12 (x8)
7 (x2)
1 (x20)
1500 (x1)
360 (x3)
20 (x3)
5 (x1)
10 (x11)
35 (x1)
4 (x9)
6 (x1)
30 (x2)
8 (x4)
55 (x2)
60 (x2)
[sp] : Integer (different values: 8)
2 (x36)
8 (x2)
1 (x32)
9 (x13)
7 (x2)
4 (x6)
5 (x7)
6 (x4)
[cp] : Integer (different values: 3)
1 (x5)
5 (x2)
8 (x2)
[per] : Integer (different values: 1)
10 (x20)
[quantity] : Integer (different values: 7)
1 (x233)
2 (x22)
3 (x9)
10 (x17)
20 (x8)
5 (x2)
4 (x3)
[range] : mixed
object
value : String (different values: 12)
30 feet (x204)
120 feet (x91)
60 feet (x56)
(x127)
500 feet (x25)
touch (x79)
varies (x16)
10 feet (x11)
5 feet (x2)
50 feet (x1)
unlimited (x5)
emanation up to 40-feet (x1)
Integer (different values: 6)
30 (x4)
60 (x20)
20 (x24)
120 (x3)
10 (x2)
100 (x2)
[reload] : object
value : String (different values: 4)
- (x60)
(x68)
0 (x19)
1 (x15)
[runes] : object
[potency] : Integer (different values: 2)
0 (x177)
1 (x29)
[property] : array<String>
Length: min=0 max=1
Value type:
String (different values: 1)
flaming (x2)
[striking] : Integer (different values: 2)
0 (x145)
1 (x17)
[resilient] : Integer (different values: 1)
0 (x44)
[reinforcing] : Integer (different values: 1)
0 (x2)
[size] : String (different values: 2)
med (x289)
tiny (x5)
[splashDamage] : object
[value] : Integer (different values: 3)
0 (x143)
2 (x13)
1 (x4)
[usage] : object
value : String (different values: 7)
held-in-one-hand (x184)
held-in-two-hands (x33)
held-in-one-plus-hands (x14)
other (x11)
affixed-to-weapon (x1)
worngloves (x1)
wornheadwear (x2)
[canBeAmmo] : Boolean (different values: 1)
False (x59)
[acBonus] : Integer (different values: 6)
2 (x13)
3 (x5)
1 (x22)
6 (x2)
4 (x4)
0 (x2)
[checkPenalty] : Integer (different values: 4)
-1 (x33)
-2 (x9)
-3 (x2)
0 (x2)
[dexCap] : Integer (different values: 6)
3 (x11)
2 (x5)
4 (x22)
0 (x2)
1 (x4)
5 (x2)
[speedPenalty] : Integer (different values: 3)
0 (x37)
-5 (x9)
-10 (x2)
[strength] : Integer (different values: 5)
1 (x11)
2 (x5)
0 (x22)
4 (x2)
3 (x4)
[autoHeightenLevel] : object
[value] : Integer (different values: 1)
1 (x1)
[prepared] : object
value : String (different values: 4)
innate (x43)
spontaneous (x14)
focus (x13)
prepared (x14)
[flexible] : Boolean (different values: 1)
False (x39)
[proficiency] : object
value : Integer (different values: 2)
1 (x58)
0 (x26)
[showSlotlessLevels] : object
value : Boolean (different values: 1)
False (x48)
[slots] : object
[slot1] : object
max : Integer (different values: 3)
4 (x16)
2 (x2)
3 (x10)
[value] : Integer (different values: 2)
4 (x12)
2 (x2)
[prepared] : array<object>
Length: min=3 max=4
Value type:
object
[id] : String (different values: 18)
tVFFbAEJXy9hKFTB (x8)
XrlxxU9rUEYAAvKg (x4)
dM25nL2GZRfZtobH (x2)
evYRnVbVLGoHaZxa (x2)
ftFO2ltGH0bmyobu (x2)
KqZYzzEN3oETBZKJ (x2)
hIw29fTqm5zMS3BM (x2)
NOTx97NdXmUVE1G1 (x4)
ZetQVjybkj5w81ZK (x2)
AEXMgumyepVRBi6w (x2)
RhMYEOATwIFEpQtZ (x2)
uisVBD6yEbBs0Hob (x2)
WceTHgJ6Ch7Nx3MM (x1)
VRyJ0ArnB61EKSef (x1)
A045ypFn4rYKh18q (x1)
p5g1A5DkdhrhwKhA (x3)
Lj26bwW4qoy61NU7 (x3)
TkPmGUJzYL9vDWgZ (x3)
[slot2] : object
max : Integer (different values: 3)
4 (x14)
2 (x2)
3 (x4)
[value] : Integer (different values: 2)
4 (x9)
2 (x1)
[prepared] : array<object>
Length: min=3 max=4
Value type:
object
[id] : String (different values: 16)
fspiQGQCUM0q3Abb (x4)
owdVRBueyrm4PZsR (x4)
YEkw9lAH5agkJErj (x2)
2ne4JIxVFj4wQcse (x2)
sA2O3PGizv5NhSzt (x2)
tt1xxGo6rG1ziqjU (x2)
cHMKMggD0ZzkDJk0 (x2)
RuOiRh0nnDiKhoAm (x2)
v8aujEBH2PvLTZA6 (x2)
G6Xcq1yzQFtygzwp (x2)
n4ZsKqe4lQBOaAYc (x2)
F8566UVNCwAGv3gK (x1)
EdHhzzjAVJrNx7BS (x1)
TkPmGUJzYL9vDWgZ (x2)
DhxhrdDUXRHKO7zr (x2)
g02P0icIJRzDq61a (x2)
[slot3] : object
[max] : Integer (different values: 2)
4 (x12)
3 (x4)
[value] : Integer (different values: 2)
4 (x9)
3 (x1)
[prepared] : array<object>
Length: min=3 max=4
Value type:
object
[id] : String (different values: 13)
RGut7ymIETHSavWJ (x2)
6acNv780xiwR7ckt (x2)
YgYmeZWzlu9B1fIs (x2)
13dFGnEacDlxnlZr (x2)
ckrZ4o5w18hA9OtW (x4)
z3hmbpJF2GGbGfF1 (x2)
YekSC2eoY4oqVh6P (x1)
pE76whZFqtFoBvFa (x1)
FuwogELUfDFaV6Uk (x1)
IuBjF30zQoEGTEPh (x1)
zxu1yiZwwJpEBtCn (x1)
Gci648tpR0zeX3Lj (x1)
V7m56yZlvT8Z6DB8 (x1)
[slot4] : object
[max] : Integer (different values: 3)
3 (x8)
2 (x1)
4 (x4)
[value] : Integer (different values: 3)
3 (x4)
2 (x1)
4 (x4)
[prepared] : array<object>
Length: min=3 max=3
Value type:
object
[id] : String (different values: 7)
fk8b4F6Xhx2gJIjM (x2)
l8xVaY5ZH9awKPFX (x2)
IMz4VoPp1kWXIScT (x2)
otJ8bBJrGdWTDWWA (x2)
120pFZZ5VdsHMUwi (x2)
7ImsGEaW4ggN6bSB (x1)
A97kvCMzLRKGEM76 (x1)
[slot0] : object
max : Integer (different values: 3)
5 (x11)
6 (x1)
4 (x2)
prepared : array<object>
Length: min=4 max=6
Value type:
object
id : String (different values: 29)
[slot5] : object
[max] : Integer (different values: 3)
2 (x1)
4 (x2)
3 (x2)
[prepared] : array<object>
Length: min=1 max=3
Value type:
object
[id] : String (different values: 2)
XTdKLCsxTD8baor6 (x1)
uPGkOKsXpTrK1Bwi (x1)
value : Integer (different values: 2)
4 (x2)
3 (x2)
[slot6] : object
max : Integer (different values: 1)
4 (x1)
value : Integer (different values: 1)
4 (x1)
[spelldc] : object
dc : Integer (different values: 20)
15 (x1)
21 (x14)
24 (x5)
27 (x5)
25 (x14)
28 (x1)
26 (x5)
22 (x4)
17 (x5)
18 (x8)
13 (x3)
29 (x4)
33 (x1)
20 (x5)
34 (x2)
31 (x2)
19 (x1)
16 (x1)
23 (x2)
12 (x1)
value : Integer (different values: 20)
7 (x1)
13 (x13)
16 (x4)
19 (x5)
17 (x10)
22 (x1)
20 (x1)
18 (x6)
14 (x5)
9 (x5)
10 (x8)
5 (x3)
21 (x6)
11 (x2)
26 (x3)
12 (x5)
23 (x2)
8 (x1)
15 (x2)
6 (x1)
[mod] : Integer (different values: 1)
0 (x29)
[item] : Integer (different values: 1)
0 (x8)
[tradition] : object
value : String (different values: 4)
arcane (x16)
divine (x18)
primal (x24)
occult (x26)
[area] : object
type : String (different values: 4)
line (x19)
burst (x57)
emanation (x34)
cone (x13)
value : Integer (different values: 8)
120 (x7)
20 (x29)
10 (x17)
30 (x38)
50 (x3)
5 (x10)
15 (x12)
60 (x7)
[details] : String (different values: 3)
all squares in a 20-foot-radius burst that contain plants (x1)
10-foot radius, 40-foot-tall cylinder (x3)
30-foot-radius burst (x1)
[cost] : object
value : String (different values: 1)
(x618)
[counteraction] : Boolean (different values: 2)
False (x574)
True (x44)
[defense] : object
save : object
basic : Boolean (different values: 2)
False (x132)
True (x92)
statistic : String (different values: 3)
reflex (x49)
will (x94)
fortitude (x81)
[passive] : mixed
[duration] : object
sustained : Boolean (different values: 2)
False (x552)
True (x68)
value : mixed
String (different values: 18)
(x315)
1 minute (x116)
varies (x29)
until the start of your next turn (x16)
5 minutes (x5)
10 minutes (x50)
until the end of the target's next turn (x7)
1 round (x22)
unlimited (x6)
until the next time you make your daily preparations (x12)
1 or more rounds (see below) (x4)
see below (x2)
until the end of your turn (x3)
1 hour (x14)
10 minutes or 8 hours (x2)
8 hours (x4)
until your next daily preparations (x8)
1 round or sustained up to 1 minute (x3)
Integer (different values: 1)
1 (x2)
[expiry] : String (different values: 1)
turn-start (x2)
[unit] : String (different values: 1)
days (x2)
[location] : object
[heightenedLevel] : Integer (different values: 7)
1 (x70)
2 (x54)
3 (x60)
4 (x41)
7 (x2)
5 (x14)
6 (x4)
[value] : String (different values: 44)
[uses] : object
max : Integer (different values: 2)
2 (x5)
3 (x3)
value : Integer (different values: 2)
2 (x5)
3 (x3)
[signature] : Boolean (different values: 1)
True (x6)
[requirements] : String (different values: 2)
(x616)
You have at least one free hand. (x2)
[target] : object
value : String (different values: 36)
[time] : object
value : String (different values: 9)
3 (x30)
2 (x479)
reaction (x6)
1 to 3 (x20)
1 (x35)
1 day (x2)
1 minute (x22)
10 minutes (x22)
free (x2)
[mod] : object
value : Integer (different values: 19)
5 (x1)
10 (x6)
13 (x4)
15 (x2)
12 (x2)
7 (x4)
9 (x5)
8 (x2)
14 (x4)
18 (x1)
16 (x2)
20 (x2)
22 (x1)
21 (x3)
3 (x1)
6 (x3)
11 (x1)
4 (x2)
2 (x1)
[proficient] : object
value : Integer (different values: 1)
0 (x47)
[stackGroup] : String (different values: 4)
arrows (x8)
bolts (x10)
rounds10 (x2)
blowgunDarts (x2)
[uses] : object
autoDestroy : Boolean (different values: 2)
True (x41)
False (x2)
max : Integer (different values: 1)
1 (x43)
value : Integer (different values: 1)
1 (x43)
[heightening] : object
[damage] : object
[0] : String (different values: 9)
1d6 (x41)
1d4 (x29)
1d12 (x5)
2d6 (x38)
1d10 (x6)
1d8 (x19)
2d8 (x4)
2d4 (x8)
2 (x4)
[92ub6aas0ubt9b7h] : String (different values: 1)
1d6 (x2)
[DzJpYMdE0NBqqQXM] : String (different values: 1)
2d6 (x2)
[MNALi2V7x2auCIFW] : String (different values: 1)
1d4 (x2)
[fcjtz4q0zrtvmtro] : String (different values: 1)
1d10 (x2)
[9k8ayqgvgultdghx] : String (different values: 1)
2 (x2)
[pUo5MJsp9Gefqth4] : String (different values: 1)
1d10 (x2)
[rrgCumtxsY2Gaxqv] : String (different values: 1)
1d4 (x2)
[interval] : Integer (different values: 3)
1 (x136)
2 (x33)
4 (x1)
type : String (different values: 2)
interval (x170)
fixed (x78)
[levels] : object
[3] : object
[target] : object
value : String (different values: 3)
5 creatures (x10)
10 objects (x6)
1 unattended object with a Bulk of 1 or less (x14)
[damage] : object
[0] : object
applyMod : Boolean (different values: 1)
False (x6)
[category] : mixed
formula : String (different values: 1)
2d6 (x6)
materials : array<>
Length: min=0 max=0
Value type:
mixed
type : String (different values: 1)
acid (x6)
[gcovwqxwitqchoin] : object
applyMod : Boolean (different values: 1)
False (x6)
category : String (different values: 1)
splash (x6)
formula : String (different values: 1)
1 (x6)
materials : array<>
Length: min=0 max=0
Value type:
mixed
type : String (different values: 1)
acid (x6)
KCA7zyzlqSK9qPCG : object
applyMod : Boolean (different values: 1)
False (x2)
category : String (different values: 1)
persistent (x2)
formula : String (different values: 1)
4d6 (x2)
materials : array<>
Length: min=0 max=0
Value type:
mixed
type : String (different values: 1)
fire (x2)
[range] : object
value : String (different values: 3)
60 feet (x8)
500 feet (x2)
40 feet (x2)
[area] : object
type : String (different values: 1)
burst (x2)
value : String (different values: 1)
10 (x2)
[7] : object
[target] : object
value : String (different values: 3)
6 creatures (x2)
10 creatures (x2)
1 unattended object with a Bulk of 2 or less (x14)
[damage] : object
[0] : object
applyMod : Boolean (different values: 1)
False (x6)
[category] : mixed
formula : String (different values: 1)
4d6 (x6)
materials : array<>
Length: min=0 max=0
Value type:
mixed
type : String (different values: 1)
acid (x6)
[gcovwqxwitqchoin] : object
applyMod : Boolean (different values: 1)
False (x6)
category : String (different values: 1)
splash (x6)
formula : String (different values: 1)
3 (x6)
materials : array<>
Length: min=0 max=0
Value type:
mixed
type : String (different values: 1)
acid (x6)
KCA7zyzlqSK9qPCG : object
applyMod : Boolean (different values: 1)
False (x2)
category : String (different values: 1)
persistent (x2)
formula : String (different values: 1)
10d6 (x2)
materials : array<>
Length: min=0 max=0
Value type:
mixed
type : String (different values: 1)
fire (x2)
[area] : object
type : String (different values: 1)
burst (x2)
value : String (different values: 1)
20 (x2)
[range] : object
value : String (different values: 1)
60 feet (x2)
[5] : object
[range] : object
value : String (different values: 4)
1 mile (x3)
120 feet (x8)
60 feet (x14)
50 feet (x2)
[target] : object
value : String (different values: 1)
10 creatures (x5)
[damage] : object
[0] : object
applyMod : Boolean (different values: 1)
False (x6)
[category] : mixed
formula : String (different values: 1)
3d6 (x6)
materials : array<>
Length: min=0 max=0
Value type:
mixed
type : String (different values: 1)
acid (x6)
[gcovwqxwitqchoin] : object
applyMod : Boolean (different values: 1)
False (x6)
category : String (different values: 1)
splash (x6)
formula : String (different values: 1)
2 (x6)
materials : array<>
Length: min=0 max=0
Value type:
mixed
type : String (different values: 1)
acid (x6)
KCA7zyzlqSK9qPCG : object
applyMod : Boolean (different values: 1)
False (x2)
category : String (different values: 1)
persistent (x2)
formula : String (different values: 1)
7d6 (x2)
materials : array<>
Length: min=0 max=0
Value type:
mixed
type : String (different values: 1)
fire (x2)
[area] : object
type : String (different values: 1)
burst (x2)
value : String (different values: 1)
15 (x2)
[6] : object
[target] : object
value : String (different values: 4)
any number of objects (x6)
5 creatures (x2)
10 creatures (x2)
up to 5 creatures (x2)
[9] : object
damage : object
[0] : object
applyMod : Boolean (different values: 1)
False (x6)
[category] : mixed
formula : String (different values: 1)
5d6 (x6)
materials : array<>
Length: min=0 max=0
Value type:
mixed
type : String (different values: 1)
acid (x6)
[gcovwqxwitqchoin] : object
applyMod : Boolean (different values: 1)
False (x6)
category : String (different values: 1)
splash (x6)
formula : String (different values: 1)
4 (x6)
materials : array<>
Length: min=0 max=0
Value type:
mixed
type : String (different values: 1)
acid (x6)
KCA7zyzlqSK9qPCG : object
applyMod : Boolean (different values: 1)
False (x2)
category : String (different values: 1)
persistent (x2)
formula : String (different values: 1)
13d6 (x2)
materials : array<>
Length: min=0 max=0
Value type:
mixed
type : String (different values: 1)
fire (x2)
area : object
type : String (different values: 1)
burst (x2)
value : String (different values: 1)
25 (x2)
range : object
value : String (different values: 1)
70 feet (x2)
[8] : object
[target] : object
value : String (different values: 2)
10 creatures (x6)
5 creatures (x1)
[4] : object
[range] : object
value : String (different values: 2)
30 feet (x2)
60 feet (x3)
[target] : object
value : String (different values: 1)
10 willing living creatures (x2)
[area] : object
areaType : String (different values: 1)
burst (x3)
value : String (different values: 1)
20 (x3)
[2] : object
[overlays] : object
[2I469pfbYcmFvzOA] : object
_id : String (different values: 1)
2I469pfbYcmFvzOA (x12)
name : String (different values: 1)
Telekinetic Projectile (Bludgeoning) (x12)
overlayType : String (different values: 1)
override (x12)
sort : Integer (different values: 1)
1 (x12)
system : object
damage : object
0 : object
[category] : mixed
type : String (different values: 1)
bludgeoning (x12)
[cUFX7ExSLeoa3vIF] : object
_id : String (different values: 1)
cUFX7ExSLeoa3vIF (x12)
name : String (different values: 1)
Telekinetic Projectile (Piercing) (x12)
overlayType : String (different values: 1)
override (x12)
sort : Integer (different values: 1)
2 (x12)
system : object
damage : object
0 : object
[category] : mixed
type : String (different values: 1)
piercing (x12)
[zFWsMjoeCnLxqJaV] : object
_id : String (different values: 1)
zFWsMjoeCnLxqJaV (x12)
name : String (different values: 1)
Telekinetic Projectile (Slashing) (x12)
overlayType : String (different values: 1)
override (x12)
sort : Integer (different values: 1)
3 (x12)
system : object
damage : object
0 : object
[category] : mixed
type : String (different values: 1)
slashing (x12)
[qXeevJsP6ve5B3fk] : object
_id : String (different values: 1)
qXeevJsP6ve5B3fk (x2)
overlayType : String (different values: 1)
override (x2)
sort : Integer (different values: 1)
1 (x2)
system : object
[tsL9OtpmoVJcZbcV] : object
_id : String (different values: 1)
tsL9OtpmoVJcZbcV (x2)
name : String (different values: 1)
Chilling Darkness (Vs. Holy Trait) (x2)
overlayType : String (different values: 1)
override (x2)
sort : Integer (different values: 1)
2 (x2)
system : object
damage : object
2S1a6g60omQDPEP6 : object
applyMod : Boolean (different values: 1)
False (x2)
[category] : mixed
formula : String (different values: 1)
5d6 (x2)
materials : array<>
Length: min=0 max=0
Value type:
mixed
type : String (different values: 1)
spirit (x2)
heightening : object
damage : object
2S1a6g60omQDPEP6 : String (different values: 1)
2d6 (x2)
[Fs08rHTZAfROKKzu] : object
_id : String (different values: 1)
Fs08rHTZAfROKKzu (x2)
name : String (different values: 1)
Crisis of Faith (Vs. Divine) (x2)
overlayType : String (different values: 1)
override (x2)
sort : Integer (different values: 1)
2 (x2)
system : object
damage : object
0 : object
formula : String (different values: 1)
6d8 (x2)
heightening : object
damage : object
0 : String (different values: 1)
2d8 (x2)
[noPVUX8Ocln52MKm] : object
_id : String (different values: 1)
noPVUX8Ocln52MKm (x2)
overlayType : String (different values: 1)
override (x2)
sort : Integer (different values: 1)
1 (x2)
system : object
[jnp3ni6b93pdifaq] : object
_id : String (different values: 1)
jnp3ni6b93pdifaq (x2)
overlayType : String (different values: 1)
override (x2)
sort : Integer (different values: 1)
3 (x2)
system : object
area : object
areaType : String (different values: 1)
burst (x2)
value : String (different values: 1)
15 (x2)
damage : object
0 : object
applyMod : Boolean (different values: 1)
False (x2)
[category] : mixed
time : object
value : String (different values: 1)
3 (x2)
[lq4yc6ojcujar4xa] : object
_id : String (different values: 1)
lq4yc6ojcujar4xa (x2)
overlayType : String (different values: 1)
override (x2)
sort : Integer (different values: 1)
1 (x2)
system : object
area : object
areaType : String (different values: 1)
burst (x2)
value : String (different values: 1)
5 (x2)
damage : object
0 : object
applyMod : Boolean (different values: 1)
False (x2)
[category] : mixed
time : object
value : String (different values: 1)
1 (x2)
[pf2bpfyrg68sglcv] : object
_id : String (different values: 1)
pf2bpfyrg68sglcv (x2)
overlayType : String (different values: 1)
override (x2)
sort : Integer (different values: 1)
2 (x2)
system : object
area : object
areaType : String (different values: 1)
burst (x2)
value : String (different values: 1)
10 (x2)
damage : object
0 : object
applyMod : Boolean (different values: 1)
False (x2)
[category] : mixed
time : object
value : String (different values: 1)
2 (x2)
[4gyp3qlsv5ywdyjq] : object
_id : String (different values: 1)
4gyp3qlsv5ywdyjq (x2)
name : String (different values: 1)
Harm (vs. Undead) (x2)
overlayType : String (different values: 1)
override (x2)
sort : Integer (different values: 1)
3 (x2)
system : object
damage : object
0 : object
formula : String (different values: 1)
1d8+8 (x2)
kinds : array<String>
Length: min=1 max=1
Value type:
String (different values: 1)
healing (x2)
[defense] : mixed
heightening : object
damage : object
0 : String (different values: 1)
1d8+8 (x2)
range : object
value : String (different values: 1)
30 feet (x2)
target : object
value : String (different values: 1)
1 willing undead creature (x2)
time : object
value : String (different values: 1)
2 (x2)
traits : object
value : array<String>
Length: min=3 max=3
Value type:
String (different values: 3)
concentrate (x2)
manipulate (x2)
void (x2)
[pq7cxntbz4s8g5ik] : object
_id : String (different values: 1)
pq7cxntbz4s8g5ik (x2)
overlayType : String (different values: 1)
override (x2)
sort : Integer (different values: 1)
1 (x2)
system : object
range : object
value : String (different values: 1)
touch (x2)
time : object
value : String (different values: 1)
1 (x2)
[rvhoa43rqqqp8izn] : object
_id : String (different values: 1)
rvhoa43rqqqp8izn (x2)
overlayType : String (different values: 1)
override (x2)
sort : Integer (different values: 1)
4 (x2)
system : object
area : object
type : String (different values: 1)
emanation (x2)
value : Integer (different values: 1)
30 (x2)
range : object
value : String (different values: 1)
(x2)
target : object
value : String (different values: 1)
all living and undead creatures (x2)
time : object
value : String (different values: 1)
3 (x2)
traits : object
value : array<String>
Length: min=3 max=3
Value type:
String (different values: 3)
concentrate (x2)
manipulate (x2)
void (x2)
[z04svm1cvfcxtplb] : object
_id : String (different values: 1)
z04svm1cvfcxtplb (x2)
name : String (different values: 1)
Harm (vs. Living) (x2)
overlayType : String (different values: 1)
override (x2)
sort : Integer (different values: 1)
2 (x2)
system : object
damage : object
0 : object
kinds : array<String>
Length: min=1 max=1
Value type:
String (different values: 1)
damage (x2)
range : object
value : String (different values: 1)
30 feet (x2)
target : object
value : String (different values: 1)
1 living creature (x2)
time : object
value : String (different values: 1)
2 (x2)
traits : object
value : array<String>
Length: min=3 max=3
Value type:
String (different values: 3)
concentrate (x2)
manipulate (x2)
void (x2)
[37gy7l19tik74o4s] : object
_id : String (different values: 1)
37gy7l19tik74o4s (x10)
name : String (different values: 1)
Heal (vs. Living) (x10)
overlayType : String (different values: 1)
override (x10)
sort : Integer (different values: 1)
2 (x10)
system : object
damage : object
0 : object
formula : String (different values: 1)
1d8+8 (x10)
kinds : array<String>
Length: min=1 max=1
Value type:
String (different values: 1)
healing (x10)
[defense] : mixed
heightening : object
damage : object
0 : String (different values: 1)
1d8+8 (x10)
range : object
value : String (different values: 1)
30 feet (x10)
time : object
value : String (different values: 1)
2 (x10)
traits : object
value : array<String>
Length: min=4 max=4
Value type:
String (different values: 4)
concentrate (x10)
healing (x10)
manipulate (x10)
vitality (x10)
[7qdtetowq348s9oc] : object
_id : String (different values: 1)
7qdtetowq348s9oc (x10)
overlayType : String (different values: 1)
override (x10)
sort : Integer (different values: 1)
1 (x10)
system : object
range : object
value : String (different values: 1)
touch (x10)
time : object
value : String (different values: 1)
1 (x10)
[7vbvdrv2cl87sqta] : object
_id : String (different values: 1)
7vbvdrv2cl87sqta (x10)
overlayType : String (different values: 1)
override (x10)
sort : Integer (different values: 1)
4 (x10)
system : object
area : object
type : String (different values: 1)
emanation (x10)
value : Integer (different values: 1)
30 (x10)
range : object
value : String (different values: 1)
(x10)
target : object
value : String (different values: 1)
all living and undead creatures (x10)
time : object
value : String (different values: 1)
3 (x10)
traits : object
value : array<String>
Length: min=4 max=4
Value type:
String (different values: 4)
concentrate (x10)
healing (x10)
manipulate (x10)
vitality (x10)
[lfxcoz2d3f8j2zq1] : object
_id : String (different values: 1)
lfxcoz2d3f8j2zq1 (x10)
name : String (different values: 1)
Heal (vs. Undead) (x10)
overlayType : String (different values: 1)
override (x10)
sort : Integer (different values: 1)
3 (x10)
system : object
damage : object
0 : object
kinds : array<String>
Length: min=1 max=1
Value type:
String (different values: 1)
damage (x10)
range : object
value : String (different values: 1)
30 feet (x10)
target : object
value : String (different values: 1)
1 undead (x10)
time : object
value : String (different values: 1)
2 (x10)
traits : object
value : array<String>
Length: min=4 max=4
Value type:
String (different values: 4)
concentrate (x10)
healing (x10)
manipulate (x10)
vitality (x10)
[1wl9k6lqynkjha9q] : object
_id : String (different values: 1)
1wl9k6lqynkjha9q (x2)
overlayType : String (different values: 1)
override (x2)
sort : Integer (different values: 1)
2 (x2)
system : object
range : object
value : String (different values: 1)
30 (x2)
target : object
value : String (different values: 1)
1 creature (x2)
time : object
value : String (different values: 1)
2 (x2)
[juu7b3p8ujr36quq] : object
_id : String (different values: 1)
juu7b3p8ujr36quq (x2)
overlayType : String (different values: 1)
override (x2)
sort : Integer (different values: 1)
3 (x2)
system : object
area : object
areaType : String (different values: 1)
emanation (x2)
value : String (different values: 1)
5 (x2)
range : object
value : String (different values: 1)
(x2)
target : object
value : String (different values: 1)
all creatures (x2)
time : object
value : String (different values: 1)
3 (x2)
[rc0m5cmiwmosbhg4] : object
_id : String (different values: 1)
rc0m5cmiwmosbhg4 (x2)
overlayType : String (different values: 1)
override (x2)
sort : Integer (different values: 1)
1 (x2)
system : object
range : object
value : String (different values: 1)
15 (x2)
target : object
value : String (different values: 1)
1 creature (x2)
time : object
value : String (different values: 1)
1 (x2)
[CufbZVoGmuZokCjW] : object
_id : String (different values: 1)
CufbZVoGmuZokCjW (x2)
name : String (different values: 1)
Telekinetic Rend (Bludgeoning) (x2)
overlayType : String (different values: 1)
override (x2)
sort : Integer (different values: 1)
1 (x2)
system : object
damage : object
Q85SvGoxCoIiB0OS : object
applyMod : Boolean (different values: 1)
False (x2)
[category] : mixed
formula : String (different values: 1)
1d6 (x2)
materials : array<>
Length: min=0 max=0
Value type:
mixed
type : String (different values: 1)
bludgeoning (x2)
heightening : object
damage : object
Q85SvGoxCoIiB0OS : String (different values: 1)
1d6 (x2)
[rBTunIUathAlk04R] : object
_id : String (different values: 1)
rBTunIUathAlk04R (x2)
name : String (different values: 1)
Telekinetic Rend (Slashing) (x2)
overlayType : String (different values: 1)
override (x2)
sort : Integer (different values: 1)
2 (x2)
system : object
damage : object
VSfHXFSJQGTzmS13 : object
applyMod : Boolean (different values: 1)
False (x2)
[category] : mixed
formula : String (different values: 1)
1d6 (x2)
materials : array<>
Length: min=0 max=0
Value type:
mixed
type : String (different values: 1)
slashing (x2)
heightening : object
damage : object
VSfHXFSJQGTzmS13 : String (different values: 1)
1d6 (x2)
[eXnQ8NRLzL5Dt2Fu] : object
_id : String (different values: 1)
eXnQ8NRLzL5Dt2Fu (x2)
name : String (different values: 1)
Telekinetic Rend (Bludgeoning) (x2)
overlayType : String (different values: 1)
override (x2)
sort : Integer (different values: 1)
1 (x2)
system : object
damage : object
92ub6aas0ubt9b7h : object
category : String (different values: 1)
(x2)
rules : ###FoundryRulesObject###
[rk0ULsgvj11cSmzz] : object
_id : String (different values: 1)
rk0ULsgvj11cSmzz (x2)
name : String (different values: 1)
Telekinetic Rend (Slashing) (x2)
overlayType : String (different values: 1)
override (x2)
sort : Integer (different values: 1)
2 (x2)
system : object
damage : object
92ub6aas0ubt9b7h : object
category : String (different values: 1)
(x2)
type : String (different values: 1)
slashing (x2)
rules : ###FoundryRulesObject###
[deathNote] : Boolean (different values: 1)
True (x15)
[frequency] : object
max : Integer (different values: 2)
1 (x27)
3 (x1)
per : String (different values: 4)
day (x9)
round (x12)
turn (x5)
PT1M (x2)
[value] : Integer (different values: 1)
1 (x7)
[spell] : object
_id : String (different values: 2)
ej7QpVaEjuHtex5r (x1)
760LIVCjjer48u8x (x1)
flags : object
core : object
sourceId : String (different values: 1)
Compendium.pf2e.spells-srd.Item.9WGeBwIIbbUuWKq0 (x2)
img : String (different values: 1)
systems/pf2e/icons/spells/animate-dead.webp (x2)
name : String (different values: 1)
Animate Dead (x2)
sort : Integer (different values: 1)
0 (x2)
system : object
[area] : mixed
cost : object
value : String (different values: 1)
(x2)
counteraction : Boolean (different values: 1)
False (x2)
damage : object
[defense] : mixed
description : object
value : String (different values: 1)
<p>Your magic dredges up a corpse or skeleton and fills it with necromantic life, and you force the dead to fight at your command. You summon a common creature that has the undead trait and whose level is -1; this creature gains the summoned trait. Heightening the spell increases the maximum level of creature you can summon.</p>
<hr />
<p><strong>Heightened (2nd)</strong> Level 1.</p>
<p><strong>Heightened (3rd)</strong> Level 2.</p>
<p><strong>Heightened (4th)</strong> Level 3.</p>
<p><strong>Heightened (5th)</strong> Level 5.</p>
<p><strong>Heightened (6th)</strong> Level 7.</p>
<p><strong>Heightened (7th)</strong> Level 9.</p>
<p><strong>Heightened (8th)</strong> Level 11.</p>
<p><strong>Heightened (9th)</strong> Level 13.</p>
<p><strong>Heightened (10th)</strong> Level 15.</p> (x2)
duration : object
sustained : Boolean (different values: 1)
True (x2)
value : String (different values: 1)
1 minute (x2)
level : object
value : Integer (different values: 1)
1 (x2)
location : object
heightenedLevel : Integer (different values: 2)
5 (x1)
3 (x1)
[value] : mixed
publication : object
license : String (different values: 1)
OGL (x2)
remaster : Boolean (different values: 1)
False (x2)
title : String (different values: 1)
Pathfinder Advanced Player's Guide (x2)
range : object
value : String (different values: 1)
30 feet (x2)
requirements : String (different values: 1)
(x2)
rules : ###FoundryRulesObject###
slug : String (different values: 1)
animate-dead (x2)
target : object
value : String (different values: 1)
(x2)
time : object
value : String (different values: 1)
3 (x2)
traits : object
rarity : String (different values: 1)
common (x2)
traditions : array<String>
Length: min=3 max=3
Value type:
String (different values: 3)
arcane (x2)
divine (x2)
occult (x2)
value : array<String>
Length: min=2 max=2
Value type:
String (different values: 2)
concentrate (x2)
manipulate (x2)
type : String (different values: 1)
spell (x2)
[ritual] : object
primary : object
check : String (different values: 1)
Religion (expert; you must be a demon) (x2)
secondary : object
casters : Integer (different values: 1)
0 (x2)
checks : String (different values: 1)
(x2)
[selfEffect] : object
name : String (different values: 6)
Effect: Demon-Touched Weapon (x2)
Effect: Breach the Abyss (x2)
Effect: Nature's Infusion (x1)
Effect: Grasping Tendrils (x2)
Effect: Unleash Psyche (x2)
Effect: Asper's Elemental Aura (x2)
uuid : String (different values: 6)
Compendium.pf2e.bestiary-effects.Item.Effect: Demon-Touched Weapon (x2)
Compendium.pf2e.bestiary-effects.Item.Effect: Breach the Outer Rifts (x2)
Compendium.pf2e.bestiary-effects.Item.Effect: Nature's Infusion (x1)
Compendium.pf2e.bestiary-effects.Item.Effect: Grasping Tendrils (x2)
Compendium.pf2e.feat-effects.Item.Effect: Unleash Psyche (x2)
Compendium.pf2e.bestiary-effects.Item.Effect: Asper's Elemental Aura (x2)
[specific] : object
[integrated] : mixed
material : object
[grade] : mixed
[type] : mixed
runes : object
reinforcing : Integer (different values: 1)
0 (x2)
[start] : object
[initiative] : mixed
value : Integer (different values: 1)
630 (x2)
[tokenIcon] : object
show : Boolean (different values: 1)
True (x2)
type : String (different values: 11)
melee (x393)
action (x652)
weapon (x162)
armor (x46)
spellcastingEntry (x84)
spell (x618)
lore (x47)
consumable (x43)
equipment (x41)
shield (x2)
effect (x2)
[_stats] : object
compendiumSource : String (different values: 283)
[flags] : object
pf2e : object
[linkedWeapon] : String (different values: 74)
[itemGrants] : object
prone : object
id : String (different values: 1)
UCS8o3eGnhKNsX14 (x1)
onDelete : String (different values: 1)
detach (x1)
name : String (all different values)
system : object
[abilities] : object
cha : object
mod : Integer (different values: 12)
0 (x36)
1 (x28)
-2 (x3)
5 (x9)
4 (x20)
-3 (x5)
-1 (x16)
2 (x26)
3 (x28)
-4 (x6)
6 (x1)
-5 (x6)
con : object
mod : Integer (different values: 9)
2 (x59)
3 (x46)
0 (x16)
1 (x25)
4 (x25)
5 (x7)
7 (x1)
6 (x3)
-2 (x2)
dex : object
mod : Integer (different values: 11)
2 (x34)
1 (x10)
5 (x13)
3 (x46)
4 (x53)
6 (x13)
-1 (x2)
-2 (x3)
0 (x6)
7 (x2)
-5 (x2)
int : object
mod : Integer (different values: 12)
-4 (x25)
0 (x40)
-2 (x9)
-5 (x13)
1 (x26)
3 (x13)
4 (x22)
2 (x23)
-1 (x4)
-3 (x1)
5 (x6)
6 (x2)
str : object
mod : Integer (different values: 13)
2 (x33)
3 (x26)
0 (x22)
4 (x37)
5 (x11)
1 (x16)
6 (x15)
-5 (x6)
7 (x2)
8 (x1)
-3 (x8)
-1 (x5)
-2 (x2)
wis : object
mod : Integer (different values: 10)
1 (x46)
0 (x33)
2 (x30)
-1 (x17)
3 (x25)
4 (x14)
6 (x8)
5 (x4)
-2 (x5)
-3 (x2)
attributes : object
ac : object
[details] : String (different values: 2)
(x181)
kimchi jar shell (x3)
value : Integer (different values: 26)
[allSaves] : object
value : String (different values: 5)
(x173)
+1 status to all saves vs. magic (x4)
+2 status to fortitude vs. poison (x2)
-2 will vs. higher-ranking members of the cult (x2)
+2 status to all saves vs. magic, +3 status to all saves vs. divine magic (x3)
hp : object
details : String (different values: 13)
(x192)
Spike Hardness 12, Spike HP 18 (BT 9) (x1)
Spike Hardness 10, Spike HP 14 (BT 7) (x1)
Spike Hardness 11, Spike HP 16 (BT 8) (x1)
Spike Hardness 7, Spike HP 10 (BT 5) (x1)
void healing (x24)
fast healing 2 (while touching metal) (x1)
void healing, rejuvenation (x4)
Per mushroom (x2)
Thresholds 40 (12 squares), 20 (8 squares) (x1)
Thresholds 20 (12 squares), 10 (8 squares) (x1)
BT 17 (x1)
BT 25 (x1)
max : Integer (different values: 85)
temp : Integer (different values: 2)
0 (x229)
11 (x2)
value : Integer (different values: 87)
[immunities] : array<object>
Length: min=1 max=7
Value type:
object
[exceptions] : array<>
Length: min=0 max=0
Value type:
mixed
type : String (different values: 23)
[resistances] : array<object>
Length: min=0 max=6
Value type:
object
[doubleVs] : array<String>
Length: min=0 max=1
Value type:
String (different values: 1)
non-magical (x4)
[exceptions] : array<String>
Length: min=0 max=3
Value type:
String (different values: 5)
bludgeoning (x1)
piercing (x6)
force (x4)
ghost-touch (x4)
vitality (x4)
type : String (different values: 15)
fire (x18)
bludgeoning (x6)
piercing (x9)
physical (x7)
electricity (x2)
poison (x10)
slashing (x4)
all-damage (x4)
air (x2)
earth (x2)
metal (x2)
water (x2)
wood (x2)
acid (x2)
mental (x5)
value : Integer (different values: 9)
3 (x14)
2 (x7)
6 (x5)
5 (x15)
10 (x22)
20 (x2)
8 (x6)
4 (x2)
1 (x4)
[speed] : object
otherSpeeds : array<object>
Length: min=0 max=2
Value type:
object
type : String (different values: 4)
swim (x17)
fly (x29)
climb (x16)
burrow (x1)
value : Integer (different values: 7)
30 (x10)
25 (x22)
20 (x9)
10 (x9)
15 (x5)
50 (x2)
40 (x6)
value : Integer (different values: 9)
10 (x7)
25 (x118)
20 (x6)
5 (x3)
30 (x23)
15 (x7)
35 (x8)
40 (x7)
0 (x5)
[special] : String (different values: 1)
(x4)
[details] : String (different values: 4)
greater forest passage (x1)
troop movement (x2)
unfettered movement while in the forest (x1)
glide (x1)
[weaknesses] : array<object>
Length: min=0 max=2
Value type:
object
[exceptions] : array<>
Length: min=0 max=0
Value type:
mixed
type : String (different values: 9)
fire (x10)
slashing (x10)
area-damage (x6)
splash-damage (x6)
vitality (x10)
cold-iron (x21)
holy (x16)
axe-vulnerability (x2)
cold (x1)
value : Integer (different values: 9)
3 (x17)
5 (x31)
10 (x9)
8 (x3)
7 (x4)
2 (x10)
6 (x3)
4 (x1)
1 (x4)
[emitsSound] : String (different values: 1)
encounter (x47)
[hardness] : Integer (different values: 16)
12 (x3)
10 (x4)
11 (x2)
7 (x3)
0 (x16)
5 (x6)
2 (x4)
3 (x1)
15 (x1)
13 (x1)
14 (x1)
16 (x1)
18 (x1)
20 (x1)
17 (x1)
8 (x1)
[stealth] : object
details : String (different values: 12)
<p>(trained)</p> (x19)
(x7)
<p>(expert)</p> (x5)
<p>(trained) to notice the creatures hovering in the trees</p> (x2)
<p>or @UUID[Compendium.pf2e.spells-srd.Item.Detect Magic] to notice the heavy divine magic in the area</p> (x2)
<p>(trained) to notice the instability in the surrounding woodwork and precariously balanced masonry.</p> (x2)
<p>(trained) to notice the worn flagstones which are crumbling away at the slightest pressure.</p> (x2)
<p>(trained) to notice the runes carved into the lid.</p> (x2)
<p>(trained); DC 0 to notice the mirror without noting it is a trap</p> (x2)
<p>(expert) to notice the floor sensor; DC 0 to notice the sphere</p> (x2)
<p>(trained); @Check[perception|dc:28] (expert) to find the precise location of the steam vents</p> (x1)
<p>(trained); @Check[perception|dc:32] (expert) to find the precise location of the steam vents</p> (x1)
value : Integer (different values: 24)
[adjustment] : String (different values: 2)
weak (x3)
elite (x2)
details : object
[blurb] : String (different values: 36)
[languages] : object
details : String (different values: 9)
(x168)
(can't speak any language) (x4)
telepathy 60 feet (x1)
speak with animals, telepathy 100 feet (x1)
telepathy 100 feet (x5)
speak with plants (x1)
can't speak any language (x1)
truespeech (x2)
speak with plants (trees only) (x1)
value : array<String>
Length: min=0 max=7
Value type:
String (different values: 34)
level : object
value : Integer (different values: 16)
1 (x36)
3 (x37)
-1 (x16)
5 (x24)
4 (x28)
2 (x24)
6 (x14)
0 (x4)
7 (x15)
8 (x13)
9 (x8)
11 (x3)
10 (x5)
13 (x1)
14 (x1)
12 (x2)
[privateNotes] : String (different values: 1)
(x184)
[publicNotes] : String (different values: 35)
publication : object
license : String (different values: 1)
OGL (x231)
remaster : Boolean (different values: 2)
False (x227)
True (x4)
title : String (different values: 25)
[description] : String (different values: 23)
[disable] : String (different values: 47)
[isComplex] : Boolean (different values: 2)
True (x20)
False (x27)
[reset] : String (different values: 13)
(x25)
<p>The haunt vanishes permanently if 287's name is revealed.</p> (x2)
<p>The giant mushrooms start to wilt and disappear 1 minute after all conscious living creatures have left the area. After 1 hour, the magic recharges, and the hazard is ready to trigger again.</p> (x2)
<p>1 hour (or longer, after a large meal)</p> (x2)
<p>The hazard resets within 24 hours if the cultists of Sezelrian still remain in the area.</p> (x2)
<p>1 minute if no fresh blood has been spilled.</p> (x2)
<p>1 minute as the illusory insects harass intruders before scuttling into the earth.</p> (x2)
<p>The paper locust swarm resets after 1 minute if there are no creatures to target.</p> (x1)
<p>The paper locust tornado resets after 1 minute if there are no creatures to target.</p> (x1)
<p>The trap deactivates and resets if 1 minute passes without any creature moving within range of its sensor.</p> (x2)
<p>The steam vents cease to operate 1 minute after all creatures have left the area and go into a maintenance cycle for 1 hour. After this time, they can be triggered again.</p> (x2)
<p>Each statue resets immediately after being triggered.</p> (x2)
<p>1 hour</p> (x2)
[routine] : String (different values: 15)
<p>(3 actions) The nexus spends each of its actions making an elemental wave Strike; each of these must be against a different creature who does not have the elemental trait. For each spike destroyed or disabled, the trap loses 1 action.</p> (x4)
(x27)
<p>(1 action) The haunt makes a howling wail Strike against all living creatures in area <strong>A13</strong> as 1 action.</p> (x2)
<p>(two actions) A mushroom adjacent to one or more creatures uses Poison Spores. If there are no adjacent creatures, the mushroom vanishes in the ground and reappears in another square, making a Sprout attack. If no conscious creatures are within 20 feet of the center of the ring, the mushroom does nothing. A mushroom will not sprout underneath an @UUID[Compendium.pf2e.conditionitems.Item.Unconscious] creature. Each mushroom only acts once.</p> (x2)
<p><strong>(3 actions)</strong> The wisp swarm loses one action for each successful check to @UUID[Compendium.pf2e.actionspf2e.Item.Disable a Device]{disable} it. The wisps swarm to work on each of their actions, making a headbutt Strike against any creature within 10 feet of the tree and destroying [[/br 2d4 #Pages]] pages of notes.</p> (x2)
<p>(three actions) The animated daeodons trample all creatures within the circle, dealing @Damage[(2d10+11)[bludgeoning]] damage (@Check[reflex|dc:25|basic] save).</p> (x1)
<p>(three actions) The animated daeodons trample all creatures within the circle, dealing @Damage[(2d8+9)[bludgeoning]] damage (@Check[reflex|dc:23|basic] save).</p> (x1)
<p>(2 actions; arcane, mental) The bloody figure in the mirror transforms to reflect a creature within 30 feet. The reflection bleeds profusely from the eyes, nose, and mouth, and the reflected creature must attempt a @Check[will|dc:18|traits:arcane,mental] save.</p><hr><p><strong>Critical Success</strong> The creature is unaffected and temporarily immune for 1 minute.</p><p><strong>Success</strong> The creature bleeds from their mouth or nose.</p><p><strong>Failure</strong> The creature bleeds from their eyes, mouth, and nose, and takes @Damage[1d10[persistent,bleed]] damage.</p><p><strong>Critical Failure</strong> As failure, and the creature is @UUID[Compendium.pf2e.conditionitems.Item.Frightened]{Frightened 1}.</p> (x1)
<p>(2 actions; arcane, mental) The bloody figure in the mirror transforms to reflect a creature within 30 feet. The reflection bleeds profusely from the eyes, nose, and mouth, and the reflected creature must attempt a @Check[will|dc:21|traits:arcane,mental] save.</p><hr><p><strong>Critical Success</strong> The creature is unaffected and temporarily immune for 1 minute.</p><p><strong>Success</strong> The creature bleeds from their mouth or nose.</p><p><strong>Failure</strong> The creature bleeds from their eyes, mouth, and nose, and takes @Damage[2d8[persistent,bleed]] damage.</p><p><strong>Critical Failure</strong> As failure, and the creature is @UUID[Compendium.pf2e.conditionitems.Item.Frightened]{Frightened 1}.</p> (x1)
<p>(1 action) The swarm moves up to 30 feet to share the nearest creature's space, slicing into them with their paper wings and spurs. The targeted creature must attempt a @Check[reflex|dc:21] save.</p><hr><p><strong>Critical Success</strong> The creature is unaffected.</p><p><strong>Success</strong> The creature takes @Damage[(2d8+5)[slashing]] damage.</p><p><strong>Failure</strong> The creature takes @Damage[2d8[slashing]] damage and @Damage[1d6[persistent,bleed]] damage.</p><p><strong>Critical Failure</strong> As failure, and the creature is @UUID[Compendium.pf2e.conditionitems.Item.Clumsy]{Clumsy 1}.</p> (x1)
<p>(2 actions) The tornado uses each action to move up to 30 feet and share a creature's space, slicing into them with their paper wings and spurs. The targeted creatures must attempt a @Check[reflex|dc:24] save.</p><hr><p><strong>Critical Success</strong> The creature is unaffected.</p><p><strong>Success</strong> The creature takes @Damage[(2d8+9)[slashing]] damage.</p><p><strong>Failure</strong> The creature takes @Damage[2d8[slashing]] damage and @Damage[1d10[persistent,bleed]] damage.</p><p><strong>Critical Failure</strong> As failure, and the creature is @UUID[Compendium.pf2e.conditionitems.Item.Clumsy]{Clumsy 1}.</p> (x1)
<p>(1 action) A jeweled planet shoots from the sphere, targeting a random creature within 30 feet. The creature takes @Damage[(2d8+7)[bludgeoning]] damage (@Check[reflex|dc:22|basic] save).</p> (x1)
<p>(1 action) A jeweled planet shoots from the sphere, targeting a random creature within 30 feet. The creature takes @Damage[(1d10+6)[bludgeoning]] damage (@Check[reflex|dc:20|basic] save).</p> (x1)
<p>(4 actions) Each of the four steam vents uses a single action each to emit superheated steam, which spreads for 60 feet along the wall from its location and extends out from the wall by 30 feet, dealing @Damage[(2d10+11)[untyped]] damage to each creature in their range (@Check[fortitude|dc:26] save). For each disabled vent, the trap loses 1 action each turn.</p> (x1)
<p>(4 actions) Each of the four steam vents uses a single action each to emit superheated steam, which spreads for 60 feet along the wall from its location and extends out from the wall by 30 feet, dealing @Damage[(2d12+13)[untyped]] damage to each creature in their range (@Check[fortitude|dc:29] save). For each disabled vent, the trap loses 1 action each turn.</p> (x1)
[initiative] : object
statistic : String (different values: 1)
perception (x184)
[perception] : object
details : String (different values: 7)
(x175)
corpse scent (imprecise) (x2)
blood scent (x1)
smoke vision (x1)
no hearing (x2)
no vision (x2)
scent (imprecise) 30 feet (x1)
mod : Integer (different values: 23)
senses : array<object>
Length: min=0 max=2
Value type:
object
type : String (different values: 6)
darkvision (x66)
low-light-vision (x35)
scent (x13)
echolocation (x2)
motion-sense (x6)
greater-darkvision (x7)
[acuity] : String (different values: 2)
imprecise (x13)
precise (x8)
[range] : Integer (different values: 3)
30 (x11)
40 (x2)
60 (x8)
[vision] : Boolean (different values: 1)
False (x4)
[resources] : object
[focus] : object
max : Integer (different values: 3)
1 (x29)
2 (x8)
0 (x6)
value : Integer (different values: 3)
1 (x29)
2 (x8)
0 (x6)
saves : object
fortitude : object
saveDetail : String (different values: 1)
(x231)
[value] : Integer (different values: 26)
reflex : object
saveDetail : String (different values: 1)
(x231)
[value] : Integer (different values: 23)
will : object
saveDetail : String (different values: 2)
(x227)
(or +2 vs. higher-ranking members of the cult) (x4)
[value] : Integer (different values: 25)
[skills] : object
[athletics] : object
base : Integer (different values: 22)
[special] : array<object>
Length: min=0 max=1
Value type:
object
base : Integer (different values: 5)
14 (x2)
17 (x1)
7 (x1)
8 (x2)
12 (x1)
label : String (different values: 3)
to Swim (x4)
to Climb (x2)
to High Jump or Long Jump (x1)
predicate : array<String|object>
Length: min=1 max=1
Value type:
mixed
String (different values: 2)
action:swim (x4)
action:climb (x2)
object
or : array<String>
Length: min=2 max=2
Value type:
String (different values: 2)
action:high-jump (x1)
action:long-jump (x1)
[stealth] : object
base : Integer (different values: 22)
[special] : array<object>
Length: min=0 max=1
Value type:
object
base : Integer (different values: 11)
12 (x1)
15 (x2)
9 (x2)
11 (x4)
7 (x1)
18 (x1)
8 (x1)
16 (x2)
14 (x1)
6 (x1)
2 (x1)
label : String (different values: 9)
Underwater (x2)
within treasure (x1)
while inside its jar (x3)
in vegetation (x1)
in grasslands (x1)
in water (x4)
in forests (x2)
in snow (x1)
in sewers (x2)
predicate : array<String>
Length: min=1 max=1
Value type:
String (different values: 9)
terrain:underwater (x2)
terrain:treasure (x1)
terrain:jar (x3)
terrain:vegetation (x1)
terrain:grasslands (x1)
terrain:water (x4)
terrain:forest (x2)
terrain:snow (x1)
terrain:sewer (x2)
[survival] : object
base : Integer (different values: 14)
6 (x2)
7 (x2)
9 (x3)
5 (x3)
10 (x1)
13 (x3)
19 (x1)
8 (x3)
4 (x2)
14 (x1)
15 (x1)
12 (x2)
23 (x1)
20 (x1)
[special] : array<object>
Length: min=0 max=1
Value type:
object
base : Integer (different values: 5)
12 (x1)
9 (x1)
10 (x1)
7 (x1)
17 (x1)
label : String (different values: 1)
to Track (x5)
[predicate] : array<String>
Length: min=1 max=1
Value type:
String (different values: 1)
action:track (x3)
[deception] : object
base : Integer (different values: 22)
[special] : array<>
Length: min=0 max=0
Value type:
mixed
[intimidation] : object
base : Integer (different values: 19)
10 (x9)
8 (x6)
7 (x5)
11 (x2)
17 (x6)
13 (x4)
5 (x9)
18 (x1)
15 (x1)
9 (x2)
12 (x3)
6 (x1)
28 (x1)
25 (x1)
4 (x2)
22 (x1)
19 (x2)
3 (x2)
1 (x1)
[special] : array<>
Length: min=0 max=0
Value type:
mixed
[acrobatics] : object
base : Integer (different values: 19)
5 (x7)
10 (x11)
13 (x6)
9 (x9)
8 (x13)
7 (x12)
12 (x10)
16 (x4)
11 (x6)
14 (x3)
18 (x3)
20 (x1)
6 (x7)
17 (x2)
22 (x1)
27 (x1)
4 (x2)
3 (x1)
2 (x1)
[special] : array<object>
Length: min=0 max=1
Value type:
object
base : Integer (different values: 4)
12 (x1)
13 (x1)
11 (x1)
9 (x1)
label : String (different values: 2)
to Maneuver in Flight (x1)
to Balance or Tumble Through (x3)
predicate : array<String>
Length: min=1 max=1
Value type:
String (different values: 2)
action:maneuver-in-flight (x1)
action:balance (x3)
[thievery] : object
base : Integer (different values: 11)
5 (x1)
10 (x2)
13 (x2)
20 (x1)
16 (x2)
12 (x2)
9 (x2)
17 (x2)
11 (x1)
8 (x1)
7 (x2)
[nature] : object
base : Integer (different values: 17)
10 (x2)
13 (x3)
19 (x2)
6 (x3)
11 (x2)
15 (x3)
1 (x1)
16 (x1)
8 (x2)
3 (x2)
5 (x2)
7 (x1)
12 (x2)
18 (x1)
24 (x1)
21 (x1)
2 (x1)
special : array<>
Length: min=0 max=0
Value type:
mixed
[society] : object
base : Integer (different values: 14)
7 (x3)
10 (x3)
13 (x3)
11 (x1)
8 (x4)
15 (x2)
9 (x2)
5 (x2)
12 (x1)
21 (x1)
18 (x1)
4 (x5)
6 (x2)
2 (x1)
[arcana] : object
base : Integer (different values: 16)
10 (x2)
13 (x2)
15 (x3)
12 (x4)
19 (x1)
16 (x1)
17 (x1)
18 (x2)
20 (x1)
24 (x1)
21 (x1)
7 (x1)
9 (x1)
8 (x3)
6 (x2)
4 (x1)
[religion] : object
base : Integer (different values: 16)
12 (x2)
17 (x2)
16 (x3)
15 (x3)
10 (x3)
28 (x1)
13 (x3)
19 (x1)
20 (x2)
8 (x1)
3 (x1)
5 (x1)
18 (x3)
9 (x2)
7 (x2)
21 (x1)
[diplomacy] : object
base : Integer (different values: 20)
11 (x1)
13 (x3)
16 (x2)
24 (x1)
15 (x2)
19 (x2)
4 (x1)
3 (x1)
9 (x2)
8 (x3)
5 (x2)
10 (x3)
6 (x1)
12 (x3)
18 (x1)
21 (x1)
26 (x1)
17 (x1)
7 (x1)
14 (x1)
[special] : array<object>
Length: min=1 max=1
Value type:
object
base : Integer (different values: 4)
13 (x1)
15 (x1)
14 (x1)
11 (x1)
label : String (different values: 1)
with demons (x4)
predicate : array<String>
Length: min=1 max=1
Value type:
String (different values: 1)
target:trait:demon (x4)
[crafting] : object
base : Integer (different values: 11)
3 (x1)
2 (x1)
13 (x2)
10 (x3)
17 (x1)
7 (x1)
6 (x1)
9 (x2)
16 (x1)
18 (x1)
8 (x2)
[special] : array<object>
Length: min=1 max=1
Value type:
object
base : Integer (different values: 4)
4 (x1)
3 (x1)
14 (x1)
11 (x1)
label : String (different values: 1)
traps (x4)
predicate : array<String>
Length: min=1 max=1
Value type:
String (different values: 1)
action:craft:trap (x4)
[occultism] : object
base : Integer (different values: 19)
13 (x1)
10 (x2)
11 (x1)
9 (x2)
5 (x3)
24 (x1)
15 (x1)
12 (x4)
14 (x3)
8 (x3)
17 (x1)
25 (x1)
22 (x1)
4 (x1)
7 (x1)
20 (x2)
16 (x1)
3 (x1)
1 (x1)
[medicine] : object
base : Integer (different values: 6)
13 (x1)
17 (x1)
10 (x1)
7 (x1)
18 (x1)
15 (x1)
[performance] : object
base : Integer (different values: 8)
13 (x1)
7 (x2)
19 (x1)
11 (x1)
5 (x1)
15 (x1)
17 (x1)
9 (x1)
[occultism+23] : object
[base] : mixed
traits : object
rarity : String (different values: 4)
uncommon (x67)
unique (x50)
common (x82)
rare (x32)
size : object
value : String (different values: 5)
sm (x26)
med (x158)
tiny (x17)
lg (x28)
grg (x2)
value : array<String>
Length: min=0 max=9
Value type:
String (different values: 60)
[creatureType] : String (different values: 1)
(x10)
[statusEffects] : array<>
Length: min=0 max=0
Value type:
mixed
[spellcasting] : object
rituals : object
dc : Integer (different values: 2)
21 (x3)
26 (x2)
type : String (different values: 2)
npc (x184)
hazard (x47)
[prototypeToken] : object
name : String (different values: 35)