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Pf2eDataScrapper/output/pfs-season-6-bestiary.txt
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pfs-season-6-bestiary
object
_id : String (all different values)
folder : String (different values: 15)
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566A2Pgwj6hPhayN (x22)
2On5uWox5XMIM6fW (x35)
img : String (different values: 2)
systems/pf2e/icons/default-icons/hazard.svg (x64)
systems/pf2e/icons/default-icons/npc.svg (x182)
items : array<object>
Length: min=1 max=44
Value type:
object
_id : String (different values: 1042)
img : String (different values: 189)
name : String (different values: 625)
sort : Integer (different values: 45)
system : object
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reaction (x138)
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passive (x391)
free (x20)
[actions] : object
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1 (x199)
2 (x95)
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[category] : String (different values: 15)
offensive (x513)
other (x7)
defensive (x242)
interaction (x97)
simple (x26)
martial (x39)
medium (x7)
talisman (x1)
potion (x3)
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ammo (x12)
scroll (x4)
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description : object
value : String (different values: 715)
publication : object
license : String (different values: 2)
ORC (x1226)
OGL (x625)
remaster : Boolean (different values: 2)
True (x1227)
False (x624)
title : String (different values: 17)
(x894)
Pathfinder Monster Core (x376)
Pathfinder Player Core (x497)
Pathfinder Secrets of Magic (x3)
Pathfinder Treasure Vault (x12)
Pathfinder GM Core (x16)
Pathfinder Bestiary (x14)
Pathfinder Core Rulebook (x3)
Pathfinder Bestiary 3 (x4)
Pathfinder Guns & Gears (x2)
Pathfinder Player Core 2 (x6)
Pathfinder War of Immortals (x2)
Pathfinder Bestiary 2 (x1)
Starfinder Field Test #5 (x12)
Pathfinder Advanced Player's Guide (x1)
Pathfinder Rage of Elements (x5)
Pathfinder #151: The Show Must Go On (x3)
rules : ###FoundryRulesObject###
[slug] : String (different values: 247)
traits : object
[value] : array<String>
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Value type:
String (different values: 121)
[rarity] : String (different values: 2)
common (x652)
uncommon (x57)
[traditions] : array<String>
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String (different values: 4)
occult (x270)
primal (x209)
divine (x194)
arcane (x354)
[integrated] : mixed
[attackEffects] : object
value : array<String>
Length: min=0 max=2
Value type:
String (different values: 28)
[bonus] : object
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[damageRolls] : object
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piercing (x4)
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bludgeoning (x2)
[1IqRQgNUNB9XhhA8] : object
damage : String (different values: 2)
3d12 (x2)
2d12 (x2)
damageType : String (different values: 1)
electricity (x4)
[f3cs1W1e2GUxTZUz] : object
damage : String (different values: 1)
2d4 (x2)
damageType : String (different values: 1)
piercing (x2)
[yh3zQVEFv6YXoFu2] : object
category : String (different values: 1)
persistent (x2)
damage : String (different values: 2)
1d6 (x1)
1d4 (x1)
damageType : String (different values: 1)
cold (x2)
[s68jratooz3axw3sx1ak] : object
damage : String (different values: 2)
1d10+4 (x1)
1d8+2 (x1)
damageType : String (different values: 1)
slashing (x2)
[67fIkIU7BHhpPh0m] : object
category : String (different values: 1)
persistent (x2)
damage : String (different values: 2)
1d6 (x1)
1d4 (x1)
damageType : String (different values: 1)
cold (x2)
[rfgtfia2k34nqvsi8iv9] : object
damage : String (different values: 2)
1d6+4 (x1)
1d6+2 (x1)
damageType : String (different values: 1)
piercing (x2)
[DSjUmWdiFzlOaZix] : object
damage : String (different values: 3)
1d8+3 (x1)
1d8+5 (x1)
2d8+5 (x1)
damageType : String (different values: 1)
slashing (x3)
[a4ISBvXBThkzGgB8] : object
damage : String (different values: 3)
1d6 (x1)
1d6+5 (x1)
2d6+5 (x1)
damageType : String (different values: 1)
piercing (x3)
[TMxEGvvx8OQ4RhYV] : object
category : String (different values: 1)
persistent (x1)
damage : String (different values: 1)
1d6 (x1)
damageType : String (different values: 1)
bleed (x1)
[r2dhgrtdklpa0762j5ak] : object
damage : String (different values: 1)
1d12+9 (x1)
damageType : String (different values: 1)
piercing (x1)
[ti4gsypmejpm0txb8i9t] : object
damage : String (different values: 1)
2d6+9 (x1)
damageType : String (different values: 1)
bludgeoning (x1)
[cQxfg7PPI8cfDvOM] : object
damage : String (different values: 2)
2d10+12 (x1)
2d10+9 (x1)
damageType : String (different values: 1)
bludgeoning (x2)
[Hzt7oklYlxHygb0q] : object
damage : String (different values: 2)
4d6+7 (x1)
3d6+7 (x1)
damageType : String (different values: 1)
mental (x2)
[zjkdhmqwxurovpg6gk4l] : object
damage : String (different values: 2)
4d8+2 (x1)
3d10 (x1)
damageType : String (different values: 1)
void (x2)
[giq17bzwad93y5mdb4h4] : object
damage : String (different values: 1)
2d12+12 (x1)
damageType : String (different values: 1)
piercing (x1)
[uehqzi7a36hzr0491bra] : object
damage : String (different values: 1)
2d12+6 (x1)
damageType : String (different values: 1)
bludgeoning (x1)
[DUcXs8QtvxeNNhCc] : object
damage : String (different values: 1)
2d6+6 (x1)
damageType : String (different values: 1)
bludgeoning (x1)
[hkdjhqfm65kr1ha9mhks] : object
damage : String (different values: 1)
2d10+13 (x1)
damageType : String (different values: 1)
bludgeoning (x1)
[7B4ovBM6M83YtBHC] : object
damage : String (different values: 1)
2d6+11 (x1)
damageType : String (different values: 1)
bludgeoning (x1)
[nog9w6oid5j9u9qmg69d] : object
damage : String (different values: 1)
2d8+8 (x1)
damageType : String (different values: 1)
piercing (x1)
[pefp69t21vtqca8d1qfk] : object
damage : String (different values: 1)
1d12+8 (x1)
damageType : String (different values: 1)
bludgeoning (x1)
[m9mz4oyjtoq9c4vswevw] : object
damage : String (different values: 1)
2d8+9 (x1)
damageType : String (different values: 1)
slashing (x1)
[XvjcTfIh6nTYWi7g] : object
category : String (different values: 1)
persistent (x1)
damage : String (different values: 1)
1d6 (x1)
damageType : String (different values: 1)
bleed (x1)
[94zc7atvygg76wj7obew] : object
damage : String (different values: 1)
3d6+12 (x1)
damageType : String (different values: 1)
piercing (x1)
[1au5rcuboo9fzdcp0ydm] : object
damage : String (different values: 1)
2d10+12 (x1)
damageType : String (different values: 1)
bludgeoning (x1)
[sr9pbr7esnmyf5hmzy44] : object
damage : String (different values: 1)
2d10+9 (x1)
damageType : String (different values: 1)
slashing (x1)
[kzbxhgkgldmbt0lxsx49] : object
damage : String (different values: 1)
2d12+9 (x1)
damageType : String (different values: 1)
piercing (x1)
[PZlPFpjaA9pcYc3b] : object
damage : String (different values: 2)
2d6+5 (x2)
3d6+5 (x2)
damageType : String (different values: 1)
bludgeoning (x4)
[8G8ORdQrVWJRchVr] : object
damage : String (different values: 1)
2d10+5 (x1)
damageType : String (different values: 1)
piercing (x1)
[vWKxFir2TcaHXvYk] : object
damage : String (different values: 3)
2d6+2 (x1)
2d6+6 (x1)
3d6+2 (x1)
damageType : String (different values: 1)
bludgeoning (x3)
[hOqkqp4739uVXkNS] : object
damage : String (different values: 3)
2d6+2 (x1)
2d6+4 (x1)
3d6+2 (x1)
damageType : String (different values: 1)
fire (x3)
[biya5r6cbmpnb9ww4s11] : object
damage : String (different values: 2)
2d8+7 (x1)
1d8+8 (x1)
damageType : String (different values: 1)
slashing (x2)
[XFJkR0dKHXwssL1p] : object
damage : String (different values: 2)
2d6+11 (x1)
1d6+11 (x1)
damageType : String (different values: 1)
slashing (x2)
[GrGbCluu3lckfdAP] : object
damage : String (different values: 2)
3d6+2 (x1)
2d6+2 (x1)
damageType : String (different values: 1)
bludgeoning (x2)
[pCqai6Sfox1Wk0Xf] : object
damage : String (different values: 2)
2d6+3 (x1)
2d6 (x1)
damageType : String (different values: 1)
bludgeoning (x2)
[yl1oK87AFfqdK1ks] : object
damage : String (different values: 2)
2d6+7 (x1)
2d6+6 (x1)
damageType : String (different values: 1)
bludgeoning (x2)
[zKzK4kY5EbWnYgri] : object
damage : String (different values: 2)
2d10+10 (x1)
1d10+10 (x1)
damageType : String (different values: 1)
piercing (x2)
[izwzbwakdx5r2d8gxlh7] : object
damage : String (different values: 1)
2d12+9 (x1)
damageType : String (different values: 1)
bludgeoning (x1)
[3tBOZdO30TSKUMzL] : object
damage : String (different values: 1)
2d10+10 (x1)
damageType : String (different values: 1)
piercing (x1)
[j4nW0izAj8I8wdD1] : object
damage : String (different values: 1)
2d8+10 (x1)
damageType : String (different values: 1)
slashing (x1)
[WO5B8sA9vt1PVIvD] : object
damage : String (different values: 1)
2d6+10 (x1)
damageType : String (different values: 1)
bludgeoning (x1)
[BqbuEl9QLIApnUsB] : object
damage : String (different values: 2)
3d8+9 (x1)
3d6+8 (x1)
damageType : String (different values: 1)
piercing (x2)
[itMpfcmWVcWxzmpC] : object
damage : String (different values: 2)
4d8 (x1)
4d6 (x1)
damageType : String (different values: 1)
sonic (x2)
[Rcc0Zc6OmyI8es8d] : object
damage : String (different values: 3)
2d6+9 (x1)
2d6+6 (x1)
2d6+11 (x1)
damageType : String (different values: 1)
slashing (x3)
[Wo4WcPeSYL6cd59F] : object
damage : String (different values: 3)
2d8+9 (x1)
2d8+6 (x1)
2d8+11 (x1)
damageType : String (different values: 1)
piercing (x3)
[885udcwgym3ig3x5hgyx] : object
damage : String (different values: 1)
1d6+4 (x1)
damageType : String (different values: 1)
piercing (x1)
[x8o9h99utw7sr924z2xb] : object
damage : String (different values: 1)
1d8+2 (x1)
damageType : String (different values: 1)
piercing (x1)
[avsphsmgbf65ekmp8pwx] : object
damage : String (different values: 2)
2d12+6 (x1)
2d12+9 (x1)
damageType : String (different values: 1)
bludgeoning (x2)
[fnq7tjzec5tzge22sp3t] : object
damage : String (different values: 2)
2d6+6 (x1)
2d8+6 (x1)
damageType : String (different values: 1)
bludgeoning (x2)
[ZnCXr9ihUlmO8U2u] : object
damage : String (different values: 1)
1d6+2 (x1)
damageType : String (different values: 1)
piercing (x1)
[aq55qimqbyn7pi318bdz] : object
damage : String (different values: 1)
1d4+2 (x1)
damageType : String (different values: 1)
slashing (x1)
[MWuvoumbqik6KLQc] : object
damage : String (different values: 1)
1d6 (x1)
damageType : String (different values: 1)
spirit (x1)
[qiICx9iJelGeTxEA] : object
damage : String (different values: 2)
1d8+8 (x1)
1d8+5 (x1)
damageType : String (different values: 1)
slashing (x2)
[OJAmL5WM50cQGUIW] : object
damage : String (different values: 2)
2d8+11 (x1)
2d8+7 (x1)
damageType : String (different values: 1)
slashing (x2)
[cBsKdPVtCxQ95cQN] : object
damage : String (different values: 2)
2d10+5 (x1)
2d10+2 (x1)
damageType : String (different values: 1)
piercing (x2)
[io87WlqiAyPAGtU1] : object
damage : String (different values: 2)
4D8+14 (x1)
2d10+13 (x1)
damageType : String (different values: 1)
piercing (x2)
[v6tOpR5bIIjJCAGQ] : object
damage : String (different values: 2)
2d6+8 (x1)
2d6+5 (x1)
damageType : String (different values: 1)
slashing (x2)
[kyQNvzOIPRW67VM3] : object
damage : String (different values: 2)
2d8+9 (x1)
2d8+5 (x1)
damageType : String (different values: 1)
piercing (x2)
[IbIXEXuMxMmNfKxd] : object
damage : String (different values: 1)
1d4 (x1)
damageType : String (different values: 1)
acid (x1)
[ibpMwgILpvplUDNj] : object
damage : String (different values: 2)
1d6+1 (x1)
1d4 (x1)
damageType : String (different values: 1)
bludgeoning (x2)
[VnUTKKK2K8tKaGxt] : object
damage : String (different values: 1)
1d4+1 (x1)
damageType : String (different values: 1)
acid (x1)
[9kh2BvNjajHeus1q] : object
damage : String (different values: 1)
1d8+6 (x1)
damageType : String (different values: 1)
bludgeoning (x1)
[LevAweimhzzdMdw3] : object
damage : String (different values: 2)
2d8+5 (x1)
1d8+3 (x1)
damageType : String (different values: 1)
slashing (x2)
[b0kDBapffdfeWlqG] : object
damage : String (different values: 3)
1d6+3 (x1)
1d6 (x1)
1d6+2 (x1)
damageType : String (different values: 1)
piercing (x3)
[yvxePA7GDKbuTf2r] : object
damage : String (different values: 1)
1d6+2 (x1)
damageType : String (different values: 1)
bludgeoning (x1)
[6MDBpdcmVFfn8GG6] : object
damage : String (different values: 2)
1d6+1 (x1)
1d4-1 (x1)
damageType : String (different values: 1)
slashing (x2)
[MniHuQzjo6uSFwff] : object
damage : String (different values: 2)
1d4+2 (x1)
1d4 (x1)
damageType : String (different values: 2)
piercing (x1)
bludgeoning (x1)
[jRCO98MaXer3WS1w] : object
damage : String (different values: 1)
1d4+1 (x1)
damageType : String (different values: 1)
void (x1)
[mVZRALR5jdQtzqsQ] : object
damage : String (different values: 1)
2d4+2 (x1)
damageType : String (different values: 1)
void (x1)
[xqaiae17ste44hk4pz2h] : object
damage : String (different values: 1)
1d4+2 (x1)
damageType : String (different values: 1)
piercing (x1)
[kSgEIpuxGSTUTfC3] : object
damage : String (different values: 2)
2d6+4 (x1)
1d6+4 (x1)
damageType : String (different values: 1)
bludgeoning (x2)
[Lthj9QDj0vexRTdZ] : object
damage : String (different values: 1)
1d4+4 (x2)
damageType : String (different values: 1)
bludgeoning (x2)
[3QI5dZcwhXokmLBK] : object
damage : String (different values: 1)
1d4+4 (x2)
damageType : String (different values: 1)
piercing (x2)
[y1mwAySWpYX5Jvok] : object
damage : String (different values: 2)
1d4+4 (x1)
1d4+1 (x1)
damageType : String (different values: 1)
piercing (x2)
[DF4vi1nin7MQA8JV] : object
damage : String (different values: 1)
1d6 (x1)
damageType : String (different values: 1)
cold (x1)
[yckzv0l21hn9f1apxpqm] : object
damage : String (different values: 3)
1d10+4 (x1)
1d8+4 (x1)
1d8+2 (x1)
damageType : String (different values: 1)
piercing (x3)
[mwKgsgiVCEyglZFC] : object
damage : String (different values: 2)
1d10 (x1)
1d6 (x1)
damageType : String (different values: 1)
slashing (x2)
[oh3bLcjidY5tOY27] : object
damage : String (different values: 2)
1d10 (x1)
1d6 (x1)
damageType : String (different values: 1)
cold (x2)
[TQ2RaIo0LMOdw2S1] : object
damage : String (different values: 2)
1d6+3 (x1)
1d6-1 (x1)
damageType : String (different values: 1)
piercing (x2)
[NnAPXyLxNwq1WPSF] : object
damage : String (different values: 3)
1d4+4 (x1)
1d4+1 (x1)
1d4+2 (x1)
damageType : String (different values: 1)
piercing (x3)
[869PalseDnWeC0I2] : object
damage : String (different values: 2)
1d4+4 (x1)
1d4+2 (x2)
damageType : String (different values: 1)
piercing (x3)
[03S2gFgnGMSNtXwS] : object
damage : String (different values: 3)
1d4+4 (x1)
1d4+1 (x1)
1d4+2 (x1)
damageType : String (different values: 1)
bludgeoning (x3)
[l3JSDggJ9jN7SNSx] : object
damage : String (different values: 3)
1d6+2 (x1)
1d6-2 (x1)
1d6 (x1)
damageType : String (different values: 1)
piercing (x3)
[S5gQcpXRdzDrxje7] : object
damage : String (different values: 2)
2d6+3 (x1)
1d6+3 (x1)
damageType : String (different values: 1)
slashing (x2)
[TfOutGSJ307DKEEX] : object
damage : String (different values: 2)
1d4+4 (x1)
1d4+2 (x1)
damageType : String (different values: 1)
piercing (x2)
[1utbo6jneyb904lrlih8] : object
damage : String (different values: 2)
1d6-2 (x1)
1d6-4 (x1)
damageType : String (different values: 1)
piercing (x2)
[2ajgIoAk9XXky2Fi] : object
damage : String (different values: 1)
1d6+2 (x1)
damageType : String (different values: 1)
slashing (x1)
[AL8ABD6I4Z7ds3Hm] : object
damage : String (different values: 2)
1d10+5 (x1)
1d10+1 (x1)
damageType : String (different values: 1)
slashing (x2)
[034lKINHRdRK01t1] : object
damage : String (different values: 1)
1 (x1)
damageType : String (different values: 1)
piercing (x1)
[UO9qfQLxRr1AuZ6M] : object
damage : String (different values: 1)
1d4-2 (x1)
damageType : String (different values: 1)
bludgeoning (x1)
[baseItem] : String (different values: 33)
[bulk] : object
value : mixed
Float (different values: 1)
0,1 (x62)
Integer (different values: 4)
1 (x65)
2 (x12)
0 (x7)
3 (x2)
[capacity] : Integer (different values: 1)
100 (x2)
[heldOrStowed] : Integer (different values: 1)
1 (x2)
[ignored] : Integer (different values: 1)
100 (x2)
[containerId] : mixed
[damage] : object
[0] : object
applyMod : Boolean (different values: 1)
False (x109)
[category] : String (different values: 1)
persistent (x5)
formula : String (different values: 18)
1d6 (x12)
2d4 (x33)
3d6 (x2)
2d6 (x22)
1d8 (x5)
5d6 (x2)
4d6 (x2)
6d6 (x9)
4d10 (x1)
2d10 (x1)
1d4 (x6)
12d10 (x2)
12d6 (x2)
6d8 (x2)
1d4+1 (x3)
8d6 (x2)
4d12 (x2)
2 (x1)
kinds : array<String>
Length: min=1 max=2
Value type:
String (different values: 2)
damage (x109)
healing (x4)
[materials] : array<>
Length: min=0 max=0
Value type:
mixed
type : String (different values: 13)
mental (x14)
spirit (x6)
bludgeoning (x3)
void (x21)
bleed (x5)
untyped (x8)
vitality (x4)
cold (x12)
fire (x16)
sonic (x1)
electricity (x14)
force (x3)
piercing (x2)
[damageType] : String (different values: 3)
piercing (x32)
slashing (x25)
bludgeoning (x10)
[dice] : Integer (different values: 1)
1 (x67)
[die] : String (different values: 5)
d4 (x12)
d6 (x30)
d8 (x19)
d12 (x1)
d10 (x5)
[formula] : String (different values: 2)
3d6+6 (x2)
1d8 (x2)
[kind] : String (different values: 1)
healing (x4)
[type] : String (different values: 2)
untyped (x2)
vitality (x2)
[YBeTuItHduzXElD5] : object
applyMod : Boolean (different values: 1)
False (x3)
[category] : mixed
formula : String (different values: 1)
2d8 (x3)
kinds : array<String>
Length: min=1 max=1
Value type:
String (different values: 1)
damage (x3)
materials : array<>
Length: min=0 max=0
Value type:
mixed
type : String (different values: 1)
acid (x3)
[yI4fzrhnbFxup4Ep] : object
applyMod : Boolean (different values: 1)
False (x2)
[category] : mixed
formula : String (different values: 1)
1d8 (x2)
kinds : array<String>
Length: min=1 max=1
Value type:
String (different values: 1)
damage (x2)
materials : array<>
Length: min=0 max=0
Value type:
mixed
type : String (different values: 1)
acid (x2)
[cQDyW0QpjJ38MlSi] : object
applyMod : Boolean (different values: 1)
False (x10)
[category] : mixed
formula : String (different values: 1)
2d4 (x10)
kinds : array<String>
Length: min=1 max=1
Value type:
String (different values: 1)
damage (x10)
materials : array<>
Length: min=0 max=0
Value type:
mixed
type : String (different values: 1)
fire (x10)
[3bsJUDEgedKhPx6T] : object
applyMod : Boolean (different values: 1)
False (x7)
[category] : mixed
formula : String (different values: 1)
2d4 (x7)
kinds : array<String>
Length: min=1 max=1
Value type:
String (different values: 1)
damage (x7)
materials : array<>
Length: min=0 max=0
Value type:
mixed
type : String (different values: 1)
cold (x7)
[3Pz4NTLXD2rzKgf4] : object
applyMod : Boolean (different values: 1)
False (x2)
category : String (different values: 1)
persistent (x2)
formula : String (different values: 1)
2 (x2)
kinds : array<String>
Length: min=1 max=1
Value type:
String (different values: 1)
damage (x2)
materials : array<>
Length: min=0 max=0
Value type:
mixed
type : String (different values: 1)
bleed (x2)
[hBNB5kWrMV8T2CuH] : object
applyMod : Boolean (different values: 1)
False (x2)
[category] : mixed
formula : String (different values: 1)
3d6 (x2)
kinds : array<String>
Length: min=1 max=1
Value type:
String (different values: 1)
damage (x2)
materials : array<>
Length: min=0 max=0
Value type:
mixed
type : String (different values: 1)
piercing (x2)
[mY0vhGfbdzA69pIz] : object
applyMod : Boolean (different values: 1)
False (x2)
category : String (different values: 1)
persistent (x2)
formula : String (different values: 1)
1d6 (x2)
kinds : array<String>
Length: min=1 max=1
Value type:
String (different values: 1)
damage (x2)
materials : array<>
Length: min=0 max=0
Value type:
mixed
type : String (different values: 1)
poison (x2)
[C34n7XTpCLCXJWwt] : object
applyMod : Boolean (different values: 1)
False (x3)
[category] : mixed
formula : String (different values: 1)
2d6 (x3)
kinds : array<String>
Length: min=1 max=1
Value type:
String (different values: 1)
damage (x3)
materials : array<>
Length: min=0 max=0
Value type:
mixed
type : String (different values: 1)
bludgeoning (x3)
[ga830svjq2s25ahf] : object
applyMod : Boolean (different values: 1)
False (x1)
category : String (different values: 1)
persistent (x1)
formula : String (different values: 1)
2d4 (x1)
kinds : array<String>
Length: min=1 max=1
Value type:
String (different values: 1)
damage (x1)
materials : array<>
Length: min=0 max=0
Value type:
mixed
type : String (different values: 1)
fire (x1)
[1] : object
applyMod : Boolean (different values: 1)
False (x1)
[category] : mixed
formula : String (different values: 1)
1d8 (x1)
kinds : array<String>
Length: min=1 max=1
Value type:
String (different values: 1)
damage (x1)
type : String (different values: 1)
sonic (x1)
[71hLuboTBYkwkqiR] : object
applyMod : Boolean (different values: 1)
False (x2)
[category] : mixed
formula : String (different values: 1)
3d4 (x2)
kinds : array<String>
Length: min=1 max=1
Value type:
String (different values: 1)
damage (x2)
materials : array<>
Length: min=0 max=0
Value type:
mixed
type : String (different values: 1)
piercing (x2)
[6aFqAhfOSz7ukuwr] : object
applyMod : Boolean (different values: 1)
False (x3)
[category] : mixed
formula : String (different values: 1)
1d12 (x3)
kinds : array<String>
Length: min=1 max=1
Value type:
String (different values: 1)
damage (x3)
materials : array<>
Length: min=0 max=0
Value type:
mixed
type : String (different values: 1)
electricity (x3)
[K00cW8XZuHvutOhE] : object
applyMod : Boolean (different values: 1)
False (x3)
[category] : mixed
formula : String (different values: 1)
1d4 (x3)
kinds : array<String>
Length: min=1 max=1
Value type:
String (different values: 1)
damage (x3)
materials : array<>
Length: min=0 max=0
Value type:
mixed
type : String (different values: 1)
sonic (x3)
[equipped] : object
carryType : String (different values: 2)
worn (x126)
held (x22)
[handsHeld] : Integer (different values: 3)
1 (x17)
0 (x69)
2 (x5)
[invested] : Boolean (different values: 1)
False (x1)
[inSlot] : Boolean (different values: 2)
False (x4)
True (x15)
[hardness] : Integer (different values: 2)
0 (x146)
5 (x2)
[hp] : object
max : Integer (different values: 2)
0 (x146)
20 (x2)
value : Integer (different values: 2)
0 (x146)
20 (x2)
[level] : object
value : Integer (different values: 9)
0 (x120)
2 (x83)
1 (x272)
6 (x12)
5 (x15)
4 (x26)
3 (x39)
10 (x2)
11 (x4)
[material] : object
[grade] : mixed
[type] : mixed
[price] : object
value : object
[sp] : Integer (different values: 3)
2 (x9)
1 (x17)
9 (x3)
[gp] : Integer (different values: 20)
1 (x23)
3 (x14)
2 (x19)
33 (x1)
13 (x1)
14 (x1)
12 (x1)
30 (x3)
240 (x2)
5 (x6)
10 (x4)
60 (x1)
8 (x1)
1000 (x2)
300 (x2)
1200 (x2)
6 (x2)
7 (x3)
4 (x7)
20 (x2)
[per] : Integer (different values: 1)
10 (x12)
[quantity] : Integer (different values: 7)
1 (x126)
5 (x3)
30 (x1)
2 (x2)
20 (x11)
6 (x2)
3 (x3)
[size] : String (different values: 3)
med (x136)
lg (x6)
tiny (x6)
[usage] : object
value : String (different values: 7)
held-in-one-hand (x91)
held-in-two-hands (x13)
tattooed-on-the-body (x1)
affixed-to-armor (x1)
held-in-one-plus-hands (x4)
worn (x5)
other (x2)
[canBeAmmo] : Boolean (different values: 1)
False (x19)
[uses] : object
autoDestroy : Boolean (different values: 1)
True (x29)
max : Integer (different values: 1)
1 (x29)
value : Integer (different values: 1)
1 (x29)
[frequency] : object
max : Integer (different values: 2)
1 (x29)
3 (x2)
per : String (different values: 5)
round (x11)
day (x12)
turn (x2)
PT1H (x3)
PT1M (x3)
[value] : Integer (different values: 1)
1 (x17)
[autoHeightenLevel] : object
[value] : mixed
[prepared] : object
value : String (different values: 4)
innate (x42)
prepared (x15)
focus (x8)
spontaneous (x2)
[flexible] : Boolean (different values: 1)
False (x28)
[proficiency] : object
value : Integer (different values: 2)
1 (x56)
0 (x11)
[showSlotlessLevels] : object
value : Boolean (different values: 1)
False (x40)
[slots] : object
[slot0] : object
max : Integer (different values: 1)
5 (x15)
prepared : array<object>
Length: min=5 max=5
Value type:
object
id : String (different values: 40)
[slot1] : object
max : Integer (different values: 3)
2 (x2)
3 (x10)
4 (x5)
[prepared] : array<object>
Length: min=2 max=4
Value type:
object
id : String (different values: 24)
[value] : Integer (different values: 1)
3 (x2)
[slot2] : object
max : Integer (different values: 3)
2 (x3)
3 (x6)
4 (x5)
[prepared] : array<object>
Length: min=2 max=4
Value type:
object
id : String (different values: 26)
[value] : Integer (different values: 2)
3 (x1)
2 (x1)
[slot3] : object
max : Integer (different values: 3)
8 (x1)
4 (x5)
3 (x3)
prepared : array<object>
Length: min=3 max=8
Value type:
object
id : String (different values: 20)
QJrVq4nvg38Em0r4 (x2)
b1LTnTRAb1TUIC7m (x2)
k8noXHwS9IhLT65D (x1)
pkf0ZavxCchhOsgG (x5)
8eDKuDfxg9enAIXB (x2)
o5YFYlkPyLG60CTQ (x2)
TvMQ72Nu40PQad6b (x2)
D4rnCpE6Px7MIzhj (x2)
nCfBKIjIKOQoasYN (x1)
Tynly4Ou0DfXqc1K (x2)
1AsdCO50pQkTOAwl (x2)
5KLmxFObiwGY8yJp (x2)
VVz9acbsJiZwyZiT (x2)
iiac7WoKMd8cnYHv (x1)
Got69Lz8CRpFw9KD (x1)
CHHCKkxE3wlhBd70 (x1)
KbCS7w7Q7Oy2ZbQE (x1)
IH2esnaAhmy2GC53 (x2)
mmoiJkCkahU1Q93d (x2)
CxXZBpE7S352Cu9h (x2)
[slot4] : object
max : Integer (different values: 3)
3 (x2)
7 (x1)
4 (x3)
prepared : array<object>
Length: min=3 max=7
Value type:
object
id : String (different values: 17)
cazNCU1ONDWChitd (x1)
bAoAo4AuMY1tpzJ9 (x1)
tbTddypwvDgj7nyC (x1)
XPYyngwS7iJWGRvI (x1)
Bq6vHaW8NuaCj58y (x1)
pkf0ZavxCchhOsgG (x5)
IwpjkyadQINGz8WV (x2)
28y1USQuoP5qtaUE (x2)
TLt8qOLGMxVoeOP0 (x2)
kYtI5JifEezQAi5Y (x2)
3EOIay6nj6Qv8ETu (x1)
KTnC6m3AsrAKVGhp (x1)
mlFVjHUY2akjRS7N (x1)
XUMvD6I8lvWC90Fe (x1)
PZYbV5efzZDOnNPK (x1)
baL1K0dQaA3ssASy (x1)
fURny0dM6SjYHEdq (x1)
[slot5] : object
max : Integer (different values: 1)
4 (x2)
prepared : array<object>
Length: min=4 max=4
Value type:
object
id : String (different values: 4)
4JZM42Ma2d14OIB7 (x2)
sFYmASMARAngkrDj (x2)
M5EvMLqEOV3ed2oc (x2)
upbvoyF2LIbrbsoA (x2)
[slot6] : object
max : Integer (different values: 1)
3 (x2)
prepared : array<object>
Length: min=3 max=3
Value type:
object
id : String (different values: 3)
bX6X9IGKh3GqNZ8l (x2)
jVT08eqU7CD0uck8 (x2)
opsI6TaZX3qghZxH (x2)
[spelldc] : object
dc : Integer (different values: 17)
22 (x4)
19 (x4)
16 (x3)
26 (x4)
21 (x10)
18 (x9)
25 (x5)
23 (x4)
24 (x3)
17 (x6)
38 (x1)
34 (x1)
29 (x2)
28 (x2)
14 (x1)
13 (x3)
15 (x5)
value : Integer (different values: 18)
14 (x4)
11 (x4)
8 (x3)
18 (x4)
13 (x11)
10 (x9)
17 (x5)
16 (x4)
15 (x3)
9 (x6)
28 (x1)
24 (x1)
19 (x1)
21 (x1)
20 (x1)
6 (x1)
5 (x3)
7 (x5)
[mod] : Integer (different values: 1)
0 (x13)
[tradition] : object
value : String (different values: 4)
divine (x23)
occult (x4)
primal (x21)
arcane (x19)
[area] : object
type : String (different values: 5)
emanation (x16)
burst (x20)
cone (x12)
line (x7)
square (x1)
value : Integer (different values: 7)
10 (x8)
20 (x12)
30 (x15)
15 (x9)
5 (x7)
120 (x2)
60 (x3)
[details] : String (different values: 1)
all squares in a 20-foot-radius burst that contain plants (x1)
[cost] : object
value : String (different values: 1)
(x425)
[counteraction] : Boolean (different values: 2)
False (x411)
True (x14)
[defense] : object
save : object
basic : Boolean (different values: 2)
False (x113)
True (x74)
statistic : String (different values: 3)
will (x83)
fortitude (x56)
reflex (x48)
[duration] : object
[sustained] : Boolean (different values: 2)
False (x382)
True (x43)
value : mixed
String (different values: 18)
1 minute (x62)
1 round (x11)
(x210)
varies (x37)
see below (x7)
unlimited (x4)
until the next time you make your daily preparations (x6)
1 hour (x12)
1 round or sustained up to 1 minute (x2)
10 minutes (x23)
until the end of the target's next turn (x11)
until the start of your next turn (x16)
until your next daily preparations (x8)
5 minutes (x4)
8 hours (x6)
until the end of your turn (x4)
1 or more rounds (x1)
1 day (x1)
Integer (different values: 2)
-1 (x1)
0 (x8)
[expiry] : mixed
[perpetual] : Boolean (different values: 1)
False (x1)
[text] : String (different values: 1)
(x1)
[unit] : String (different values: 1)
unlimited (x9)
[heightening] : object
[levels] : object
[6] : object
target : object
value : String (different values: 5)
5 creatures (x1)
10 creatures (x6)
any number of objects (x5)
1 or 10 creatures (x1)
10 willing creatures (x1)
[3] : object
[target] : object
value : String (different values: 3)
5 creatures (x18)
1 unattended object with a Bulk of 1 or less (x7)
10 objects (x5)
[range] : object
value : String (different values: 1)
500 feet (x7)
[8] : object
target : object
value : String (different values: 1)
10 creatures (x7)
[5] : object
[range] : object
value : String (different values: 2)
1 mile (x4)
60 feet (x7)
[target] : object
value : String (different values: 2)
10 creatures (x9)
1 specific object or type of object, or a specific creature or ancestry (x2)
[7] : object
[target] : object
value : String (different values: 5)
10 creatures (x3)
1 unattended object with a Bulk of 2 or less (x7)
5 creatures (x2)
6 creatures (x1)
1 or any number of creatures (x1)
[area] : object
type : String (different values: 1)
(x1)
value : String (different values: 1)
(x1)
[4] : object
[range] : object
value : String (different values: 1)
30 feet (x1)
target : object
value : String (different values: 3)
10 creatures (x1)
2 creatures (x2)
10 creatures you know by name and have met in person (x1)
type : String (different values: 2)
fixed (x77)
interval (x133)
[damage] : object
[0] : String (different values: 9)
1d6 (x24)
1d4 (x31)
2d6 (x29)
1d8 (x7)
1d10 (x2)
2d4 (x6)
2d10 (x2)
1d12 (x2)
2 (x1)
[YBeTuItHduzXElD5] : String (different values: 1)
2d8 (x3)
[yI4fzrhnbFxup4Ep] : String (different values: 1)
1d8 (x2)
[cQDyW0QpjJ38MlSi] : String (different values: 1)
1d4 (x10)
[3bsJUDEgedKhPx6T] : String (different values: 1)
1d4 (x7)
[3Pz4NTLXD2rzKgf4] : String (different values: 1)
1 (x2)
[hBNB5kWrMV8T2CuH] : String (different values: 1)
0 (x2)
[mY0vhGfbdzA69pIz] : String (different values: 1)
1d6 (x2)
[ga830svjq2s25ahf] : String (different values: 1)
1d4 (x1)
[1] : String (different values: 1)
1d8 (x1)
[2] : String (different values: 1)
(x1)
[3] : String (different values: 1)
(x1)
[71hLuboTBYkwkqiR] : String (different values: 1)
1d4 (x2)
[6aFqAhfOSz7ukuwr] : String (different values: 1)
1d12 (x3)
[K00cW8XZuHvutOhE] : String (different values: 1)
1d4 (x3)
[interval] : Integer (different values: 2)
2 (x25)
1 (x108)
[area] : Integer (different values: 1)
0 (x4)
[location] : object
[heightenedLevel] : Integer (different values: 6)
2 (x31)
1 (x34)
6 (x4)
5 (x5)
4 (x9)
3 (x11)
[value] : String (different values: 39)
[uses] : object
max : Integer (different values: 2)
2 (x1)
3 (x2)
value : Integer (different values: 2)
2 (x1)
3 (x2)
[range] : mixed
object
value : String (different values: 10)
30 feet (x174)
(x94)
60 feet (x42)
120 feet (x53)
touch (x38)
10 feet (x10)
varies (x6)
500 feet (x5)
0 feet (x1)
planetary (x2)
Integer (different values: 5)
120 (x4)
60 (x6)
80 (x1)
30 (x2)
200 (x3)
[requirements] : String (different values: 2)
(x420)
You can bleed (x5)
[target] : object
value : String (different values: 32)
[time] : object
value : String (different values: 9)
2 (x334)
1 day (x11)
1 (x32)
3 (x14)
reaction (x10)
free (x1)
1 minute (x8)
1 to 3 (x11)
10 minutes (x4)
[ritual] : object
primary : object
check : String (different values: 1)
Religion (expert; you must be a demon) (x11)
secondary : object
casters : Integer (different values: 1)
0 (x11)
checks : String (different values: 1)
(x11)
[overlays] : object
[2I469pfbYcmFvzOA] : object
_id : String (different values: 1)
2I469pfbYcmFvzOA (x2)
name : String (different values: 1)
Telekinetic Projectile (Bludgeoning) (x2)
overlayType : String (different values: 1)
override (x2)
sort : Integer (different values: 1)
1 (x2)
system : object
damage : object
0 : object
[category] : mixed
type : String (different values: 1)
bludgeoning (x2)
[cUFX7ExSLeoa3vIF] : object
_id : String (different values: 1)
cUFX7ExSLeoa3vIF (x2)
name : String (different values: 1)
Telekinetic Projectile (Piercing) (x2)
overlayType : String (different values: 1)
override (x2)
sort : Integer (different values: 1)
2 (x2)
system : object
damage : object
0 : object
[category] : mixed
type : String (different values: 1)
piercing (x2)
[zFWsMjoeCnLxqJaV] : object
_id : String (different values: 1)
zFWsMjoeCnLxqJaV (x2)
name : String (different values: 1)
Telekinetic Projectile (Slashing) (x2)
overlayType : String (different values: 1)
override (x2)
sort : Integer (different values: 1)
3 (x2)
system : object
damage : object
0 : object
[category] : mixed
type : String (different values: 1)
slashing (x2)
[37gy7l19tik74o4s] : object
_id : String (different values: 1)
37gy7l19tik74o4s (x2)
name : String (different values: 1)
Heal (vs. Living) (x2)
overlayType : String (different values: 1)
override (x2)
sort : Integer (different values: 1)
2 (x2)
system : object
damage : object
0 : object
formula : String (different values: 1)
1d8+8 (x2)
kinds : array<String>
Length: min=1 max=1
Value type:
String (different values: 1)
healing (x2)
[defense] : mixed
heightening : object
damage : object
0 : String (different values: 1)
1d8+8 (x2)
range : object
value : String (different values: 1)
30 feet (x2)
time : object
value : String (different values: 1)
2 (x2)
traits : object
value : array<String>
Length: min=4 max=4
Value type:
String (different values: 4)
concentrate (x2)
healing (x2)
manipulate (x2)
vitality (x2)
[7qdtetowq348s9oc] : object
_id : String (different values: 1)
7qdtetowq348s9oc (x2)
overlayType : String (different values: 1)
override (x2)
sort : Integer (different values: 1)
1 (x2)
system : object
range : object
value : String (different values: 1)
touch (x2)
time : object
value : String (different values: 1)
1 (x2)
[7vbvdrv2cl87sqta] : object
_id : String (different values: 1)
7vbvdrv2cl87sqta (x2)
overlayType : String (different values: 1)
override (x2)
sort : Integer (different values: 1)
4 (x2)
system : object
area : object
type : String (different values: 1)
emanation (x2)
value : Integer (different values: 1)
30 (x2)
range : object
value : String (different values: 1)
(x2)
target : object
value : String (different values: 1)
all living and undead creatures (x2)
time : object
value : String (different values: 1)
3 (x2)
traits : object
value : array<String>
Length: min=4 max=4
Value type:
String (different values: 4)
concentrate (x2)
healing (x2)
manipulate (x2)
vitality (x2)
[lfxcoz2d3f8j2zq1] : object
_id : String (different values: 1)
lfxcoz2d3f8j2zq1 (x2)
name : String (different values: 1)
Heal (vs. Undead) (x2)
overlayType : String (different values: 1)
override (x2)
sort : Integer (different values: 1)
3 (x2)
system : object
damage : object
0 : object
kinds : array<String>
Length: min=1 max=1
Value type:
String (different values: 1)
damage (x2)
range : object
value : String (different values: 1)
30 feet (x2)
target : object
value : String (different values: 1)
1 undead (x2)
time : object
value : String (different values: 1)
2 (x2)
traits : object
value : array<String>
Length: min=4 max=4
Value type:
String (different values: 4)
concentrate (x2)
healing (x2)
manipulate (x2)
vitality (x2)
[4gyp3qlsv5ywdyjq] : object
_id : String (different values: 1)
4gyp3qlsv5ywdyjq (x2)
name : String (different values: 1)
Harm (vs. Undead) (x2)
overlayType : String (different values: 1)
override (x2)
sort : Integer (different values: 1)
3 (x2)
system : object
damage : object
0 : object
formula : String (different values: 1)
1d8+8 (x2)
kinds : array<String>
Length: min=1 max=1
Value type:
String (different values: 1)
healing (x2)
[defense] : mixed
heightening : object
damage : object
0 : String (different values: 1)
1d8+8 (x2)
range : object
value : String (different values: 1)
30 feet (x2)
target : object
value : String (different values: 1)
1 willing undead creature (x2)
time : object
value : String (different values: 1)
2 (x2)
traits : object
value : array<String>
Length: min=3 max=3
Value type:
String (different values: 3)
concentrate (x2)
manipulate (x2)
void (x2)
[pq7cxntbz4s8g5ik] : object
_id : String (different values: 1)
pq7cxntbz4s8g5ik (x2)
overlayType : String (different values: 1)
override (x2)
sort : Integer (different values: 1)
1 (x2)
system : object
range : object
value : String (different values: 1)
touch (x2)
time : object
value : String (different values: 1)
1 (x2)
[rvhoa43rqqqp8izn] : object
_id : String (different values: 1)
rvhoa43rqqqp8izn (x2)
overlayType : String (different values: 1)
override (x2)
sort : Integer (different values: 1)
4 (x2)
system : object
area : object
type : String (different values: 1)
emanation (x2)
value : Integer (different values: 1)
30 (x2)
range : object
value : String (different values: 1)
(x2)
target : object
value : String (different values: 1)
all living and undead creatures (x2)
time : object
value : String (different values: 1)
3 (x2)
traits : object
value : array<String>
Length: min=3 max=3
Value type:
String (different values: 3)
concentrate (x2)
manipulate (x2)
void (x2)
[z04svm1cvfcxtplb] : object
_id : String (different values: 1)
z04svm1cvfcxtplb (x2)
name : String (different values: 1)
Harm (vs. Living) (x2)
overlayType : String (different values: 1)
override (x2)
sort : Integer (different values: 1)
2 (x2)
system : object
damage : object
0 : object
kinds : array<String>
Length: min=1 max=1
Value type:
String (different values: 1)
damage (x2)
range : object
value : String (different values: 1)
30 feet (x2)
target : object
value : String (different values: 1)
1 living creature (x2)
time : object
value : String (different values: 1)
2 (x2)
traits : object
value : array<String>
Length: min=3 max=3
Value type:
String (different values: 3)
concentrate (x2)
manipulate (x2)
void (x2)
[hqiwae0wgehycnex] : object
_id : String (different values: 1)
hqiwae0wgehycnex (x4)
overlayType : String (different values: 1)
override (x4)
sort : Integer (different values: 1)
2 (x4)
system : object
damage : object
d80radfbikwjogmr : object
applyMod : Boolean (different values: 1)
False (x4)
[category] : mixed
formula : String (different values: 1)
4d6 (x4)
materials : array<>
Length: min=0 max=0
Value type:
mixed
type : String (different values: 1)
fire (x4)
heightening : object
damage : object
d80radfbikwjogmr : String (different values: 1)
2d6 (x4)
interval : Integer (different values: 1)
1 (x4)
type : String (different values: 1)
interval (x4)
target : object
value : String (different values: 1)
2 or more creatures (x4)
time : object
value : String (different values: 1)
2 or 3 (x4)
[wlrbtv7c5shfmdh1] : object
_id : String (different values: 1)
wlrbtv7c5shfmdh1 (x4)
overlayType : String (different values: 1)
override (x4)
sort : Integer (different values: 1)
1 (x4)
system : object
damage : object
tgzp2lzatpg4c9a5 : object
applyMod : Boolean (different values: 1)
False (x4)
[category] : mixed
formula : String (different values: 1)
2d6 (x4)
materials : array<>
Length: min=0 max=0
Value type:
mixed
type : String (different values: 1)
fire (x4)
heightening : object
damage : object
tgzp2lzatpg4c9a5 : String (different values: 1)
1d6 (x4)
interval : Integer (different values: 1)
1 (x4)
type : String (different values: 1)
interval (x4)
target : object
value : String (different values: 1)
1 creature (x4)
time : object
value : String (different values: 1)
1 (x4)
[eOCNn2ohYAvsYZjn] : object
_id : String (different values: 1)
eOCNn2ohYAvsYZjn (x10)
overlayType : String (different values: 1)
override (x10)
sort : Integer (different values: 1)
1 (x10)
system : object
[defense] : mixed
[xYyA7CV1GaFTRjBQ] : object
_id : String (different values: 1)
xYyA7CV1GaFTRjBQ (x10)
name : String (different values: 1)
Ignition (Melee) (x10)
overlayType : String (different values: 1)
override (x10)
sort : Integer (different values: 1)
2 (x10)
system : object
damage : object
cQDyW0QpjJ38MlSi : object
formula : String (different values: 1)
2d6 (x10)
[defense] : mixed
heightening : object
damage : object
cQDyW0QpjJ38MlSi : String (different values: 1)
1d6 (x10)
range : object
value : String (different values: 1)
touch (x10)
[Fs08rHTZAfROKKzu] : object
_id : String (different values: 1)
Fs08rHTZAfROKKzu (x1)
name : String (different values: 1)
Crisis of Faith (Vs. Divine) (x1)
overlayType : String (different values: 1)
override (x1)
sort : Integer (different values: 1)
2 (x1)
system : object
damage : object
0 : object
formula : String (different values: 1)
6d8 (x1)
heightening : object
damage : object
0 : String (different values: 1)
2d8 (x1)
[noPVUX8Ocln52MKm] : object
_id : String (different values: 1)
noPVUX8Ocln52MKm (x1)
overlayType : String (different values: 1)
override (x1)
sort : Integer (different values: 1)
1 (x1)
system : object
[URQWpedXx9fB1fR7] : object
name : String (different values: 1)
Gouging Claw (Piercing) (x2)
overlayType : String (different values: 1)
override (x2)
sort : Integer (different values: 1)
1 (x2)
system : object
damage : object
0 : object
[category] : mixed
type : String (different values: 1)
piercing (x2)
[defense] : mixed
[wQHuRGaDDW2MemlK] : object
_id : String (different values: 1)
wQHuRGaDDW2MemlK (x2)
name : String (different values: 1)
Gouging Claw (Slashing) (x2)
overlayType : String (different values: 1)
override (x2)
sort : Integer (different values: 1)
2 (x2)
system : object
damage : object
0 : object
[category] : mixed
type : String (different values: 1)
slashing (x2)
[UTMlHk0o5FXLlwwM] : object
_id : String (different values: 1)
UTMlHk0o5FXLlwwM (x2)
name : String (different values: 1)
Shadow Blast (Will) (x2)
overlayType : String (different values: 1)
override (x2)
sort : Integer (different values: 1)
2 (x2)
system : object
defense : object
save : object
basic : Boolean (different values: 1)
False (x2)
statistic : String (different values: 1)
will (x2)
[zjyfdrWBaUVi4O7b] : object
_id : String (different values: 1)
zjyfdrWBaUVi4O7b (x2)
name : String (different values: 1)
Shadow Blast (Reflex) (x2)
overlayType : String (different values: 1)
override (x2)
sort : Integer (different values: 1)
1 (x2)
system : object
defense : object
save : object
basic : Boolean (different values: 1)
False (x2)
statistic : String (different values: 1)
reflex (x2)
[1gZuxDZYlG9YSzyW] : object
_id : String (different values: 1)
1gZuxDZYlG9YSzyW (x2)
name : String (different values: 1)
Needle Darts (Adamantine) (x2)
overlayType : String (different values: 1)
override (x2)
sort : Integer (different values: 1)
2 (x2)
system : object
damage : object
71hLuboTBYkwkqiR : object
[category] : mixed
materials : array<String>
Length: min=1 max=1
Value type:
String (different values: 1)
adamantine (x2)
[E2DbTTDjNlTp0ztA] : object
_id : String (different values: 1)
E2DbTTDjNlTp0ztA (x2)
name : String (different values: 1)
Needle Darts (Silver) (x2)
overlayType : String (different values: 1)
override (x2)
sort : Integer (different values: 1)
4 (x2)
system : object
damage : object
71hLuboTBYkwkqiR : object
[category] : mixed
materials : array<String>
Length: min=1 max=1
Value type:
String (different values: 1)
silver (x2)
[ZbRcMkLoWzgq5XvU] : object
_id : String (different values: 1)
ZbRcMkLoWzgq5XvU (x2)
name : String (different values: 1)
Needle Darts (Cold Iron) (x2)
overlayType : String (different values: 1)
override (x2)
sort : Integer (different values: 1)
3 (x2)
system : object
damage : object
71hLuboTBYkwkqiR : object
[category] : mixed
materials : array<String>
Length: min=1 max=1
Value type:
String (different values: 1)
cold-iron (x2)
[hk5Z57VxDZI5WAgq] : object
_id : String (different values: 1)
hk5Z57VxDZI5WAgq (x2)
name : String (different values: 1)
Needle Darts (x2)
overlayType : String (different values: 1)
override (x2)
sort : Integer (different values: 1)
1 (x2)
system : object
[bonusDamage] : object
value : Integer (different values: 1)
0 (x67)
[group] : String (different values: 16)
knife (x11)
senses (x1)
sword (x18)
crossbow (x9)
leather (x17)
bow (x4)
axe (x6)
club (x9)
sling (x1)
spear (x2)
dart (x2)
chain (x2)
flail (x3)
plate (x5)
composite (x3)
polearm (x2)
[reload] : object
value : String (different values: 5)
- (x19)
(x34)
1 (x8)
0 (x4)
2 (x2)
[runes] : object
[potency] : Integer (different values: 2)
0 (x60)
1 (x36)
[property] : array<String>
Length: min=0 max=1
Value type:
String (different values: 4)
fearsome (x1)
underwater (x2)
astral (x1)
ghostTouch (x1)
[striking] : Integer (different values: 2)
0 (x44)
1 (x23)
[resilient] : Integer (different values: 1)
0 (x29)
[reinforcing] : Integer (different values: 1)
0 (x2)
[splashDamage] : object
value : Integer (different values: 1)
0 (x67)
[deathNote] : Boolean (different values: 1)
True (x26)
[active] : Boolean (different values: 1)
False (x1)
[overrides] : array<>
Length: min=0 max=0
Value type:
mixed
[references] : object
children : array<>
Length: min=0 max=0
Value type:
mixed
immunityFrom : array<>
Length: min=0 max=0
Value type:
mixed
overriddenBy : array<>
Length: min=0 max=0
Value type:
mixed
overrides : array<>
Length: min=0 max=0
Value type:
mixed
[removable] : Boolean (different values: 1)
False (x1)
[value] : object
isValued : Boolean (different values: 2)
False (x1)
True (x8)
[value] : Integer (different values: 1)
1 (x8)
[acBonus] : Integer (different values: 6)
3 (x4)
1 (x13)
2 (x7)
4 (x3)
5 (x2)
0 (x2)
[checkPenalty] : Integer (different values: 4)
-2 (x7)
-1 (x18)
-3 (x2)
0 (x2)
[dexCap] : Integer (different values: 5)
2 (x4)
4 (x13)
3 (x5)
1 (x5)
5 (x2)
[speedPenalty] : Integer (different values: 3)
-5 (x7)
0 (x22)
-10 (x2)
[strength] : Integer (different values: 4)
2 (x4)
0 (x15)
1 (x5)
3 (x5)
[mod] : object
value : Integer (different values: 11)
12 (x4)
2 (x2)
7 (x1)
8 (x1)
16 (x2)
18 (x1)
14 (x4)
11 (x1)
10 (x1)
9 (x1)
6 (x1)
[proficient] : object
value : Integer (different values: 1)
0 (x19)
[stackGroup] : String (different values: 2)
arrows (x4)
bolts (x8)
[spell] : object
_id : String (different values: 3)
e3hmRs3cSNHceJDO (x1)
DRWdzCpLgzgglCIF (x1)
yR0IAVATDFENvFts (x2)
[flags] : object
core : object
sourceId : String (different values: 1)
Compendium.pf2e.spells-srd.Item.9HpwDN4MYQJnW0LG (x2)
img : String (different values: 2)
systems/pf2e/icons/spells/dispel-magic.webp (x2)
systems/pf2e/icons/spells/chain-lightning.webp (x2)
name : String (different values: 2)
Dispel Magic (x2)
Chain Lightning (x2)
sort : Integer (different values: 1)
0 (x4)
system : object
[area] : mixed
cost : object
value : String (different values: 1)
(x4)
counteraction : Boolean (different values: 2)
True (x2)
False (x2)
damage : object
0 : object
applyMod : Boolean (different values: 1)
False (x2)
[category] : mixed
formula : String (different values: 1)
8d12 (x2)
kinds : array<String>
Length: min=1 max=1
Value type:
String (different values: 1)
damage (x2)
materials : array<>
Length: min=0 max=0
Value type:
mixed
type : String (different values: 1)
electricity (x2)
[defense] : object
save : object
basic : Boolean (different values: 1)
True (x2)
statistic : String (different values: 1)
reflex (x2)
description : object
value : String (different values: 2)
<p>You unravel the magic behind a spell or effect. Attempt a counteract check against the target. If you successfully counteract a magic item, the item becomes a mundane item of its type for 10 minutes. This doesn't change the item's non-magical properties. If the target is an artifact or similar item, you automatically fail.</p> (x2)
<p>You discharge a powerful bolt of lightning at the target, dealing 8d12 electricity damage. The target must attempt a basic Reflex save. The electricity arcs to another creature within 30 feet of the first target, jumps to another creature within 30 feet of that target, and so on. You can end the chain at any point. You can't target the same creature more than once, and you must have line of effect to all targets. Roll the damage only once, and apply it to each target (halving or doubling as appropriate for its saving throw outcome). The chain ends if any one of the targets critically succeeds at its save.</p>
<hr />
<p><strong>Heightened (+1)</strong> The damage increases by 1d12.</p> (x2)
duration : object
sustained : Boolean (different values: 1)
False (x4)
value : String (different values: 1)
(x4)
level : object
value : Integer (different values: 2)
2 (x2)
6 (x2)
location : object
heightenedLevel : Integer (different values: 3)
2 (x1)
3 (x1)
6 (x2)
[value] : mixed
publication : object
license : String (different values: 1)
ORC (x4)
remaster : Boolean (different values: 1)
True (x4)
title : String (different values: 1)
Pathfinder Player Core (x4)
range : object
value : String (different values: 2)
120 feet (x2)
500 feet (x2)
requirements : String (different values: 1)
(x4)
rules : ###FoundryRulesObject###
slug : String (different values: 2)
dispel-magic (x2)
chain-lightning (x2)
target : object
value : String (different values: 2)
1 spell effect or unattended magic item (x2)
1 creature, plus any number of additional creatures (x2)
time : object
value : String (different values: 1)
2 (x4)
traits : object
rarity : String (different values: 1)
common (x4)
traditions : array<String>
Length: min=2 max=4
Value type:
String (different values: 4)
arcane (x4)
divine (x2)
occult (x2)
primal (x4)
value : array<String>
Length: min=2 max=3
Value type:
String (different values: 3)
concentrate (x4)
manipulate (x4)
electricity (x2)
heightening : object
damage : object
0 : String (different values: 1)
1d12 (x2)
interval : Integer (different values: 1)
1 (x2)
type : String (different values: 1)
interval (x2)
type : String (different values: 1)
spell (x4)
_stats : object
compendiumSource : String (different values: 1)
Compendium.pf2e.spells-srd.Item.TDNlDWbYb58Y55Da (x2)
[specific] : object
material : object
[grade] : mixed
[type] : mixed
runes : object
potency : Integer (different values: 1)
1 (x2)
property : array<>
Length: min=0 max=0
Value type:
mixed
striking : Integer (different values: 1)
1 (x2)
[selfEffect] : object
name : String (different values: 2)
Effect: Divine Weapon (Chelaxian Cleric) (x2)
Effect: Brimstone Blessing (x2)
uuid : String (different values: 2)
Compendium.pf2e.bestiary-effects.Item.Effect: Divine Weapon (Chelaxian Cleric) (x2)
Compendium.pf2e.bestiary-effects.Item.Effect: Brimstone Blessing (x2)
[collapsed] : Boolean (different values: 1)
False (x2)
[stowing] : Boolean (different values: 1)
True (x2)
type : String (different values: 12)
action (x853)
melee (x330)
consumable (x29)
spellcastingEntry (x67)
spell (x425)
weapon (x67)
condition (x9)
armor (x29)
equipment (x19)
lore (x19)
shield (x2)
backpack (x2)
[folder] : String (different values: 1)
j23Pmmp2h7n8197M (x4)
[_stats] : object
compendiumSource : String (different values: 235)
[flags] : object
[pf2e] : object
linkedWeapon : String (different values: 33)
[core] : object
sourceId : String (different values: 6)
Compendium.pf2e.equipment-srd.Item.8COlYvHe6hKCXY8x (x1)
Compendium.pf2e.equipment-srd.Item.4tIVTg9wj56RrveA (x2)
Compendium.pf2e.bestiary-ability-glossary-srd.Item.uJSseLa57HZYSMUu (x1)
Compendium.pf2e.bestiary-ability-glossary-srd.Item.Tkd8sH4pwFIPzqTr (x1)
Compendium.pf2e.equipment-srd.Item.ssDxSpQTYORoeCFA (x1)
Compendium.pf2e.equipment-srd.Item.DV4qelKHrviM0O5i (x1)
name : String (all different values)
[prototypeToken] : object
name : String (different values: 36)
system : object
attributes : object
ac : object
value : Integer (different values: 27)
[details] : String (different values: 7)
(x173)
(25 with shield raised) (x1)
(27 with shield raised) (x1)
(26 while in armored apotheosis form) (x1)
(24 while in armored apotheosis form) (x1)
(22 when broken); construct armor (x3)
construct armor (x2)
[emitsSound] : String (different values: 1)
encounter (x64)
[hardness] : mixed
Integer (different values: 14)
0 (x41)
3 (x3)
5 (x2)
7 (x5)
8 (x1)
13 (x2)
15 (x2)
17 (x1)
11 (x1)
6 (x1)
10 (x1)
12 (x2)
9 (x1)
2 (x1)
object
value : Integer (different values: 4)
10 (x2)
13 (x1)
8 (x1)
5 (x1)
hp : object
details : String (different values: 15)
(x197)
void healing (x29)
(BT 15) (x1)
(BT 25) (x1)
fueled by spite, void healing (x1)
void healing, rejuvenation (x3)
troop defenses (x2)
coffin restoration, fast healing 7, void healing (x2)
coffin restoration, fast healing 5, void healing (x1)
coffin restoration, fast healing 10, void healing (x1)
fast healing 7, void healing (x2)
coffin restoration, fast healing 8, void healing (x1)
rejuvenation, void healing (x2)
fast healing 2 (in open air) (x2)
fast healing 2 (while touching metal) (x1)
max : Integer (different values: 89)
temp : Integer (different values: 1)
0 (x246)
value : Integer (different values: 90)
[stealth] : object
details : String (different values: 9)
(x30)
<p>(trained) or @UUID[Compendium.pf2e.spells-srd.Item.Detect Magic]</p> (x2)
<p>or @UUID[Compendium.pf2e.spells-srd.Item.Detect Magic]</p> (x1)
<p>(expert) or @UUID[Compendium.pf2e.spells-srd.Item.Detect Magic]</p> (x1)
<p>(expert)</p> (x8)
<p>(trained)</p> (x15)
<ol><li><p>(trained)</p></li></ol> (x1)
<p>(trained) (or –10 and no minimum proficiency if the oozeshardling node's electric pulse reaction has been triggered)</p> (x4)
<p>(or 0 if the trap door is disabled or broken) or @UUID[Compendium.pf2e.spells-srd.Item.Detect Magic]</p> (x2)
value : Integer (different values: 18)
7 (x5)
13 (x7)
16 (x2)
5 (x8)
8 (x12)
11 (x3)
14 (x4)
3 (x1)
12 (x3)
15 (x2)
18 (x1)
10 (x6)
17 (x3)
22 (x3)
6 (x1)
23 (x1)
24 (x1)
25 (x1)
[immunities] : array<object>
Length: min=0 max=11
Value type:
object
[exceptions] : array<>
Length: min=0 max=0
Value type:
mixed
type : String (different values: 21)
[allSaves] : object
value : String (different values: 6)
(x172)
+1 status to all saves vs. magic (x1)
+2 on all saves against divine magic (x4)
-1 status to all saves vs. death effects (x2)
+2 to will saves vs. mental (x1)
+1 status to all saves vs. vitality (x2)
[speed] : object
otherSpeeds : array<object>
Length: min=0 max=2
Value type:
object
type : String (different values: 4)
swim (x36)
fly (x38)
burrow (x2)
climb (x12)
value : Integer (different values: 9)
30 (x19)
25 (x32)
40 (x15)
60 (x4)
50 (x3)
35 (x1)
20 (x11)
120 (x1)
5 (x2)
[value] : Integer (different values: 10)
25 (x92)
15 (x12)
20 (x32)
0 (x9)
30 (x12)
10 (x6)
5 (x3)
40 (x6)
35 (x5)
45 (x2)
[details] : String (different values: 3)
forest passage (x1)
troop movement (x2)
glide (x2)
[special] : String (different values: 1)
(x1)
[weaknesses] : array<object>
Length: min=0 max=4
Value type:
object
[exceptions] : array<>
Length: min=0 max=0
Value type:
mixed
type : String (different values: 12)
cold-iron (x27)
holy (x25)
area-damage (x8)
splash-damage (x8)
vitality (x20)
bludgeoning (x1)
sonic (x1)
axe-vulnerability (x4)
fire (x9)
slashing (x21)
electricity (x12)
poison (x1)
value : Integer (different values: 9)
6 (x8)
7 (x11)
3 (x24)
5 (x49)
1 (x4)
8 (x5)
2 (x11)
10 (x24)
4 (x1)
[resistances] : array<object>
Length: min=0 max=3
Value type:
object
[doubleVs] : array<String>
Length: min=0 max=1
Value type:
String (different values: 1)
non-magical (x10)
[exceptions] : array<String>
Length: min=0 max=4
Value type:
String (different values: 10)
force (x11)
ghost-touch (x11)
vitality (x9)
spirit (x11)
silver (x3)
adamantine (x1)
cold (x1)
earth (x1)
water (x1)
bludgeoning (x2)
type : String (different values: 13)
bludgeoning (x7)
piercing (x5)
slashing (x6)
acid (x6)
all-damage (x11)
fire (x1)
electricity (x2)
physical (x8)
cold (x6)
mental (x6)
vitality (x2)
spells (x1)
poison (x1)
value : Integer (different values: 10)
5 (x19)
2 (x12)
12 (x3)
10 (x10)
3 (x10)
6 (x1)
7 (x3)
8 (x1)
15 (x1)
4 (x2)
[adjustment] : String (different values: 2)
elite (x2)
weak (x1)
details : object
[description] : String (different values: 26)
[disable] : String (different values: 60)
[isComplex] : Boolean (different values: 2)
True (x46)
False (x18)
level : object
value : Integer (different values: 13)
3 (x33)
5 (x23)
7 (x20)
9 (x10)
2 (x26)
4 (x27)
6 (x22)
8 (x14)
1 (x34)
-1 (x20)
0 (x8)
10 (x4)
11 (x5)
publication : object
license : String (different values: 1)
ORC (x246)
remaster : Boolean (different values: 1)
True (x246)
title : String (different values: 18)
Pathfinder Society Scenario #6-00: Salt of the Ocean (x62)
Pathfinder Society Scenario #6-01: Intro to the Year of Immortal Influence (x7)
Pathfinder Society Scenario #6-02: Rain Falls on the Mountain of Sea and Sky (x2)
Pathfinder Society Scenario #6-03: Godsrain in a Godless Land (x10)
Pathfinder Society Scenario #6-04: An Enkindled Carnival (x11)
Pathfinder Society Scenario #6-05: Silver Bark, Golden Blades (x9)
Pathfinder Society Scenario #6-06: Rotten Apples (x10)
Pathfinder Society Scenario #6-07: A God Falls Where Magic Fails (x14)
Pathfinder Society Scenario #6-08: Upon Wheels and Rime (x9)
Pathfinder Society Scenario #6-09: The Power of Legends (x14)
Pathfinder Society Scenario #6-10: Once in Whispers (x18)
Pathfinder Society Scenario #6-11: The Godsrain and the Dragon (x13)
Pathfinder Society Scenario #6-12: The Burning of Greensteeples (x10)
Pathfinder Society Scenario #6-13: All That Glitters (x22)
Pathfinder Society Quest #21: Infernal Infiltration (x5)
Pathfinder Society Quest #22: Friends in Need (x15)
Pathfinder Society Quest #23: Lacking Respect (x7)
Pathfinder Society Quest #20: The Dacilane Academy's Show Must Go On (x8)
[reset] : String (different values: 17)
<p>The orca returns to hunt down the <em>Snapdragon</em> after 8 hours.</p> (x1)
(x30)
<p>The Abendego's Squall returns to hunt down the <em>Snapdragon</em> after 8 hours.</p> (x1)
<p>24 hours</p> (x4)
<p>The hostile architecture resets after being exposed to the light of a blue moon.</p> (x1)
<p>The Hostile Architecture resets after being exposed to the light of a blue moon.</p> (x3)
<p>The haunt deactivates 1 minute after all creatures leave the area but resets immediately thereafter.</p> (x4)
<p>The haunt re-forms after 1 hour. The haunt becomes disabled and doesn't reform 1 minute after the Puddles phantom is slain.</p> (x2)
<p>Manual, reapply the wax.</p> (x2)
<p>The foul font deactivates 1 minute after all creatures leave the area but resets immediately thereafter.</p> (x1)
<p>The void font deactivates 1 minute after all creatures leave the area but resets immediately thereafter.</p> (x1)
<p>The oozeshardling node collapses and melds back into the oozeshard after 1 minute, or disappears entirely if the oozeshard is slain.</p> (x4)
<p>The turbulent koi egg can attempt to hatch again, restarting the ascension ritual, after 1000 years of Xalreonshin's care.</p> (x4)
<p>Creatures can still fall into the trap, but the trap door must be reset manually for the trap to become hidden again.</p> (x2)
<p>The trap deactivates and resets if 1 minute passes without a creature being within 5' of the handheld quaker.</p> (x2)
<p>1 week</p> (x1)
<p>1 day</p> (x1)
[routine] : String (different values: 36)
[blurb] : String (different values: 55)
[languages] : object
details : String (different values: 13)
(x150)
Telepathy 100 feet (x6)
telepathy 100 feet (x13)
Telepathy 100 feet, Truespeech (x1)
Special Communication Types (x1)
(Can't Speak Any Language), Master Link (x1)
(can't speak any language) (x1)
Speak with plants fungi only (x1)
Speak with plants (x1)
speak with plants (fungi only) (x1)
plus one regional language (x2)
Telepathy 30 feet (x2)
Telepathy (Touch) (x2)
value : array<String>
Length: min=0 max=8
Value type:
String (different values: 30)
[privateNotes] : String (different values: 4)
(x178)
<h3>Imperial Ascension</h3>
<p>The ritual an imugi undergoes to become a true dragon releases a burst of overwhelming magic. Characters exposed to this burst might find their minds filled with lost techniques or abilities that the imugi has encountered over its long life, allowing them to gain access to uncommon or rare character options, suddenly understand formulas to craft items, or immediately retrain along a new path</p> (x1)
<h3>Glutton's Redemption</h3>
<p>Yeongno eat the corrupt and wealthy as a symbolic means of consuming their own greed. While yeongno aspire to ascend from their current existence, they also actively sabotage other creatures hoping to do the same. They feel particularly threatened by imugi, whom the yeongno believe would take their spots in heaven.</p> (x2)
<p>In the adventure text, the cantrips aren't heightened but they have been in Foundry</p> (x1)
[publicNotes] : String (different values: 60)
saves : object
fortitude : object
[saveDetail] : String (different values: 1)
(x238)
value : Integer (different values: 25)
reflex : object
[saveDetail] : String (different values: 1)
(x238)
[value] : Integer (different values: 24)
will : object
[saveDetail] : String (different values: 1)
(x238)
[value] : Integer (different values: 22)
[statusEffects] : array<>
Length: min=0 max=0
Value type:
mixed
traits : object
rarity : String (different values: 4)
unique (x58)
common (x94)
uncommon (x63)
rare (x31)
size : object
value : String (different values: 6)
med (x155)
lg (x40)
sm (x22)
tiny (x18)
huge (x8)
grg (x3)
value : array<String>
Length: min=0 max=7
Value type:
String (different values: 61)
[abilities] : object
cha : object
mod : Integer (different values: 13)
3 (x21)
5 (x8)
6 (x2)
4 (x23)
1 (x17)
0 (x24)
-1 (x9)
7 (x1)
2 (x37)
-4 (x5)
-2 (x21)
-5 (x9)
-3 (x5)
con : object
mod : Integer (different values: 8)
2 (x39)
4 (x23)
1 (x24)
3 (x37)
0 (x38)
5 (x11)
6 (x7)
7 (x3)
dex : object
mod : Integer (different values: 10)
2 (x31)
4 (x45)
3 (x37)
5 (x19)
1 (x15)
0 (x9)
-1 (x9)
6 (x2)
-2 (x10)
-5 (x5)
int : object
mod : Integer (different values: 12)
1 (x15)
0 (x39)
-3 (x3)
-4 (x18)
-1 (x14)
4 (x11)
2 (x20)
-5 (x37)
5 (x1)
-2 (x11)
6 (x3)
3 (x10)
str : object
mod : Integer (different values: 12)
3 (x33)
5 (x15)
6 (x16)
4 (x34)
-2 (x5)
2 (x30)
-5 (x7)
1 (x15)
-1 (x5)
0 (x13)
7 (x5)
8 (x4)
wis : object
mod : Integer (different values: 8)
2 (x45)
3 (x31)
0 (x45)
1 (x42)
-1 (x3)
5 (x3)
4 (x11)
6 (x2)
[initiative] : object
statistic : String (different values: 1)
perception (x182)
[perception] : object
details : String (different values: 12)
(x165)
mist vision (x1)
blood scent (x1)
darkvision (x4)
bloodscent (x2)
+20 to detect snares and hazards (x1)
(+18 to detect snares and hazards) (x1)
web sense (x1)
goldsense (precise) 120 feet (x1)
goldvision (precise) 120 feet (x1)
low-light vision (x2)
fog vision (x2)
mod : Integer (different values: 24)
senses : array<object>
Length: min=0 max=2
Value type:
object
type : String (different values: 7)
darkvision (x104)
echolocation (x2)
low-light-vision (x16)
scent (x19)
tremorsense (x4)
motion-sense (x5)
greater-darkvision (x3)
[acuity] : String (different values: 2)
precise (x5)
imprecise (x25)
[range] : Integer (different values: 5)
120 (x2)
30 (x20)
60 (x6)
100 (x1)
10 (x1)
[vision] : Boolean (different values: 1)
False (x3)
[resources] : object
[focus] : object
max : Integer (different values: 3)
1 (x16)
2 (x3)
0 (x4)
value : Integer (different values: 3)
1 (x16)
2 (x3)
0 (x4)
[skills] : object
[acrobatics] : object
base : Integer (different values: 17)
8 (x10)
12 (x3)
15 (x6)
18 (x5)
11 (x7)
14 (x4)
10 (x7)
13 (x8)
6 (x6)
9 (x5)
4 (x2)
16 (x4)
7 (x13)
5 (x7)
17 (x2)
22 (x1)
21 (x1)
[special] : array<object>
Length: min=0 max=1
Value type:
object
base : Integer (different values: 1)
15 (x1)
label : String (different values: 1)
to Manuver in Flight (x1)
predicate : array<String>
Length: min=1 max=1
Value type:
String (different values: 1)
action:maneuver-in-flight (x1)
[athletics] : object
base : Integer (different values: 22)
[special] : array<object>
Length: min=0 max=1
Value type:
object
base : Integer (different values: 4)
10 (x1)
15 (x1)
18 (x1)
19 (x1)
label : String (different values: 1)
to Swim (x4)
predicate : array<String>
Length: min=1 max=1
Value type:
String (different values: 1)
action:swim (x4)
[stealth] : object
base : Integer (different values: 20)
7 (x12)
12 (x7)
15 (x6)
18 (x4)
8 (x7)
11 (x6)
9 (x5)
14 (x2)
13 (x10)
6 (x8)
4 (x7)
20 (x2)
5 (x13)
10 (x7)
16 (x4)
22 (x3)
19 (x1)
21 (x1)
3 (x1)
2 (x1)
[special] : array<object>
Length: min=0 max=1
Value type:
object
base : Integer (different values: 11)
14 (x1)
13 (x1)
19 (x1)
17 (x1)
24 (x1)
15 (x1)
10 (x2)
8 (x1)
12 (x1)
7 (x1)
16 (x1)
label : String (different values: 7)
in forests (x1)
in undergrowth (x1)
in dungeons while wearing camouflage suit (x2)
to Hide in dim light (x1)
when still (x4)
when among papers (x2)
in snow (x1)
predicate : array<String>
Length: min=1 max=2
Value type:
String (different values: 9)
terrain:forest (x1)
terrain:undergrowth (x1)
terrain:dungeon (x2)
camouflage-suit (x2)
action:hide (x1)
lighting:dim-light (x1)
still (x4)
terrain:paper (x2)
terrain:snow (x1)
[survival] : object
base : Integer (different values: 13)
5 (x3)
9 (x2)
12 (x2)
15 (x2)
10 (x4)
7 (x3)
3 (x1)
4 (x5)
6 (x7)
8 (x2)
11 (x1)
13 (x2)
17 (x1)
[special] : array<>
Length: min=0 max=0
Value type:
mixed
[note] : String (different values: 1)
Grave Knowledge (x2)
[deception] : object
base : Integer (different values: 18)
13 (x4)
15 (x5)
8 (x3)
11 (x1)
5 (x2)
18 (x4)
6 (x5)
9 (x2)
7 (x4)
4 (x3)
12 (x2)
10 (x2)
14 (x2)
19 (x2)
16 (x1)
17 (x2)
20 (x2)
3 (x2)
[special] : array<>
Length: min=0 max=0
Value type:
mixed
[diplomacy] : object
base : Integer (different values: 13)
12 (x1)
4 (x3)
20 (x2)
6 (x6)
15 (x3)
14 (x3)
16 (x1)
9 (x1)
11 (x1)
17 (x3)
21 (x1)
18 (x1)
10 (x1)
[special] : array<>
Length: min=0 max=0
Value type:
mixed
[intimidation] : object
base : Integer (different values: 20)
13 (x5)
17 (x4)
9 (x8)
12 (x4)
6 (x4)
5 (x4)
16 (x6)
15 (x7)
7 (x5)
10 (x6)
18 (x3)
14 (x2)
19 (x3)
8 (x4)
4 (x2)
20 (x1)
22 (x1)
23 (x1)
11 (x1)
3 (x1)
[special] : array<object>
Length: min=0 max=1
Value type:
object
base : Integer (different values: 1)
15 (x1)
label : String (different values: 1)
to Demoralize (x1)
predicate : array<String>
Length: min=1 max=1
Value type:
String (different values: 1)
action:demoralize (x1)
[religion] : object
base : Integer (different values: 16)
13 (x3)
8 (x1)
12 (x1)
14 (x2)
11 (x1)
15 (x2)
16 (x1)
17 (x1)
24 (x1)
20 (x1)
18 (x1)
9 (x1)
6 (x1)
10 (x2)
7 (x1)
4 (x1)
[special] : array<>
Length: min=0 max=0
Value type:
mixed
[society] : object
base : Integer (different values: 12)
15 (x2)
12 (x1)
14 (x3)
5 (x3)
16 (x2)
6 (x2)
18 (x2)
11 (x2)
13 (x1)
19 (x1)
17 (x1)
4 (x1)
[special] : array<>
Length: min=0 max=0
Value type:
mixed
[thievery] : object
base : Integer (different values: 13)
15 (x2)
5 (x1)
6 (x3)
16 (x1)
14 (x1)
18 (x1)
20 (x1)
12 (x1)
9 (x1)
7 (x2)
8 (x1)
3 (x1)
4 (x1)
[special] : array<>
Length: min=0 max=0
Value type:
mixed
[medicine] : object
base : Integer (different values: 5)
4 (x1)
5 (x1)
7 (x1)
13 (x1)
10 (x1)
[special] : array<>
Length: min=0 max=0
Value type:
mixed
[arcana] : object
base : Integer (different values: 9)
14 (x3)
16 (x1)
8 (x1)
30 (x1)
26 (x1)
21 (x2)
18 (x1)
13 (x1)
10 (x1)
[special] : array<>
Length: min=0 max=0
Value type:
mixed
[nature] : object
base : Integer (different values: 9)
12 (x1)
10 (x2)
14 (x1)
7 (x3)
11 (x1)
4 (x2)
5 (x1)
3 (x1)
8 (x1)
[special] : array<>
Length: min=0 max=0
Value type:
mixed
[occultism] : object
base : Integer (different values: 9)
15 (x3)
13 (x1)
19 (x1)
18 (x1)
20 (x1)
12 (x1)
9 (x1)
14 (x1)
8 (x1)
[special] : array<>
Length: min=0 max=0
Value type:
mixed
[intimidate] : object
base : Integer (different values: 1)
10 (x1)
[performance] : object
base : Integer (different values: 2)
17 (x1)
15 (x1)
special : array<>
Length: min=0 max=0
Value type:
mixed
[crafting] : object
base : Integer (different values: 4)
26 (x1)
22 (x1)
5 (x1)
3 (x1)
[note] : String (different values: 1)
can craft magic items (x2)
special : array<object>
Length: min=1 max=1
Value type:
object
base : Integer (different values: 2)
7 (x1)
5 (x1)
label : String (different values: 1)
traps (x2)
predicate : array<String>
Length: min=1 max=1
Value type:
String (different values: 1)
action:craft:trap (x2)
[spellcasting] : object
rituals : object
dc : Integer (different values: 2)
26 (x1)
16 (x2)
type : String (different values: 2)
hazard (x64)
npc (x182)