558 lines
34 KiB
Plaintext
558 lines
34 KiB
Plaintext
5-17
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Different values: 8
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=====================================
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object {5-17}
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_id : string {5-17._id} (all different values)
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folder : string {5-17.folder} (same value: 'pmY7q9y2ZZ4sswDU')
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img : string {5-17.img} (same value: 'systems/pf2e/icons/default-icons/npc.svg')
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items : array<object> {5-17.items}
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Length: min=7 max=16
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Value type: object {5-17.items.[]}
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_id : string {5-17.items.[]._id} (36 different values)
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img : string {5-17.items.[].img} (24 different values)
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name : string {5-17.items.[].name} (33 different values)
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sort : integer {5-17.items.[].sort} (16 different values)
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system : object {5-17.items.[].system}
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[actionType] : object {5-17.items.[].system.actionType}
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value : string {5-17.items.[].system.actionType.value} (2 different values)
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'passive' (x22)
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'action' (x10)
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[actions] : object {5-17.items.[].system.actions}
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[value] : integer {5-17.items.[].system.actions.value} (2 different values)
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1 (x8)
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3 (x2)
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[area] : object {5-17.items.[].system.area}
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type : string {5-17.items.[].system.area.type} (3 different values)
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'emanation' (x2)
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'line' (x2)
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'burst' (x1)
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value : integer {5-17.items.[].system.area.value} (2 different values)
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30 (x4)
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20 (x1)
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[attack] : object {5-17.items.[].system.attack}
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value : string {5-17.items.[].system.attack.value} (same value: '')
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[attackEffects] : object {5-17.items.[].system.attackEffects}
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value : array<string> {5-17.items.[].system.attackEffects.value}
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Length: min=0 max=1
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Value type: string {5-17.items.[].system.attackEffects.value.[]} (same value: 'grab')
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traits : object {5-17.items.[].system.traits}
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[rarity] : string {5-17.items.[].system.traits.rarity} (2 different values)
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'common' (x77)
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'uncommon' (x4)
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[traditions] : array<string> {5-17.items.[].system.traits.traditions}
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Length: min=1 max=4
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Value type: string {5-17.items.[].system.traits.traditions.[]} (4 different values)
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'occult' (x37)
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'arcane' (x36)
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'divine' (x15)
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'primal' (x13)
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[value] : array<string> {5-17.items.[].system.traits.value}
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Length: min=0 max=5
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Value type: string {5-17.items.[].system.traits.value.[]} (21 different values)
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[autoHeightenLevel] : object {5-17.items.[].system.autoHeightenLevel}
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[value] : empty
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[baseItem] : string {5-17.items.[].system.baseItem} (same value: 'dagger')
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description : object {5-17.items.[].system.description}
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value : string {5-17.items.[].system.description.value} (32 different values)
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[bonus] : object {5-17.items.[].system.bonus}
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value : integer {5-17.items.[].system.bonus.value} (6 different values)
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13 (x4)
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10 (x4)
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0 (x2)
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12 (x2)
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8 (x2)
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7 (x2)
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[bonusDamage] : object {5-17.items.[].system.bonusDamage}
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value : integer {5-17.items.[].system.bonusDamage.value} (same value: 0)
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[bulk] : object {5-17.items.[].system.bulk}
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value : float {5-17.items.[].system.bulk.value} (same value: 0,1)
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[category] : string {5-17.items.[].system.category} (4 different values)
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'defensive' (x14)
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'offensive' (x12)
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'interaction' (x6)
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'simple' (x2)
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[containerId] : empty
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[cost] : object {5-17.items.[].system.cost}
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value : string {5-17.items.[].system.cost.value} (same value: '')
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[counteraction] : boolean {5-17.items.[].system.counteraction} (same value: False)
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[damage] : object {5-17.items.[].system.damage}
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[0] : object {5-17.items.[].system.damage.0}
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applyMod : boolean {5-17.items.[].system.damage.0.applyMod} (same value: False)
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[category] : empty
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formula : string {5-17.items.[].system.damage.0.formula} (3 different values)
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'1d6' (x2)
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'2d4' (x2)
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'2d6' (x2)
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kinds : array<string> {5-17.items.[].system.damage.0.kinds}
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Length: min=1 max=1
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Value type: string {5-17.items.[].system.damage.0.kinds.[]} (same value: 'damage')
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materials : array<> {5-17.items.[].system.damage.0.materials}
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Length: min=0 max=0
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Value type: empty
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type : string {5-17.items.[].system.damage.0.type} (3 different values)
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'mental' (x2)
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'void' (x2)
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'untyped' (x2)
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[damageType] : string {5-17.items.[].system.damage.damageType} (same value: 'piercing')
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[dice] : integer {5-17.items.[].system.damage.dice} (same value: 1)
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[die] : string {5-17.items.[].system.damage.die} (same value: 'd4')
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[damageRolls] : object {5-17.items.[].system.damageRolls}
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[4s9mssbao9ibwqpz830k] : object {5-17.items.[].system.damageRolls.4s9mssbao9ibwqpz830k}
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damage : string {5-17.items.[].system.damageRolls.4s9mssbao9ibwqpz830k.damage} (3 different values)
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'1d10+4' (x2)
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'1d8+2' (x1)
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'1d6+4' (x1)
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damageType : string {5-17.items.[].system.damageRolls.4s9mssbao9ibwqpz830k.damageType} (same value: 'slashing')
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[fkf6jip9lg5j4ap5wlu9] : object {5-17.items.[].system.damageRolls.fkf6jip9lg5j4ap5wlu9}
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damage : string {5-17.items.[].system.damageRolls.fkf6jip9lg5j4ap5wlu9.damage} (2 different values)
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'1d6' (x1)
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'1d4+2' (x1)
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damageType : string {5-17.items.[].system.damageRolls.fkf6jip9lg5j4ap5wlu9.damageType} (same value: 'acid')
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[myBNFb2x6kezEenh] : object {5-17.items.[].system.damageRolls.myBNFb2x6kezEenh}
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damage : string {5-17.items.[].system.damageRolls.myBNFb2x6kezEenh.damage} (2 different values)
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'1d4+6' (x1)
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'1d4+4' (x1)
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damageType : string {5-17.items.[].system.damageRolls.myBNFb2x6kezEenh.damageType} (same value: 'piercing')
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[w2ra53vLaslI9n3n] : object {5-17.items.[].system.damageRolls.w2ra53vLaslI9n3n}
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damage : string {5-17.items.[].system.damageRolls.w2ra53vLaslI9n3n.damage} (2 different values)
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'1d4+6' (x1)
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'1d4+4' (x1)
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damageType : string {5-17.items.[].system.damageRolls.w2ra53vLaslI9n3n.damageType} (same value: 'piercing')
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[zrgzv4npig5r7aqbqvbp] : object {5-17.items.[].system.damageRolls.zrgzv4npig5r7aqbqvbp}
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damage : string {5-17.items.[].system.damageRolls.zrgzv4npig5r7aqbqvbp.damage} (3 different values)
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'2d6+4' (x2)
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'1d10+2' (x1)
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'1d8+4' (x1)
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damageType : string {5-17.items.[].system.damageRolls.zrgzv4npig5r7aqbqvbp.damageType} (same value: 'piercing')
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[defense] : object {5-17.items.[].system.defense}
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save : object {5-17.items.[].system.defense.save}
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basic : boolean {5-17.items.[].system.defense.save.basic} (2 different values)
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False (x14)
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True (x2)
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statistic : string {5-17.items.[].system.defense.save.statistic} (2 different values)
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'will' (x10)
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'fortitude' (x6)
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[duration] : object {5-17.items.[].system.duration}
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sustained : boolean {5-17.items.[].system.duration.sustained} (2 different values)
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False (x34)
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True (x3)
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value : string {5-17.items.[].system.duration.value} (6 different values)
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'' (x13)
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'1 minute' (x10)
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'varies' (x6)
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'10 minutes' (x4)
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'1 round' (x2)
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'until the end of your turn' (x2)
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[equipped] : object {5-17.items.[].system.equipped}
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carryType : string {5-17.items.[].system.equipped.carryType} (same value: 'worn')
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[handsHeld] : integer {5-17.items.[].system.equipped.handsHeld} (same value: 0)
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[invested] : empty
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publication : object {5-17.items.[].system.publication}
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license : string {5-17.items.[].system.publication.license} (2 different values)
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'OGL' (x76)
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'ORC' (x19)
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remaster : boolean {5-17.items.[].system.publication.remaster} (2 different values)
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False (x76)
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True (x19)
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title : string {5-17.items.[].system.publication.title} (3 different values)
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'' (x68)
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'Pathfinder Player Core' (x19)
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'Pathfinder Bestiary' (x8)
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rules : ignored (Foundry rules object) {5-17.items.[].system.rules}
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[group] : string {5-17.items.[].system.group} (same value: 'knife')
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[hardness] : integer {5-17.items.[].system.hardness} (same value: 0)
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[heightening] : object {5-17.items.[].system.heightening}
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[levels] : object {5-17.items.[].system.heightening.levels}
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3 : object {5-17.items.[].system.heightening.levels.3}
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target : object {5-17.items.[].system.heightening.levels.3.target}
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value : string {5-17.items.[].system.heightening.levels.3.target.value} (2 different values)
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'5 creatures' (x2)
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'1 unattended object with a Bulk of 1 or less' (x2)
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[5] : object {5-17.items.[].system.heightening.levels.5}
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range : object {5-17.items.[].system.heightening.levels.5.range}
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value : string {5-17.items.[].system.heightening.levels.5.range.value} (same value: '60 feet')
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[6] : object {5-17.items.[].system.heightening.levels.6}
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target : object {5-17.items.[].system.heightening.levels.6.target}
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value : string {5-17.items.[].system.heightening.levels.6.target.value} (same value: '5 creatures')
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[7] : object {5-17.items.[].system.heightening.levels.7}
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target : object {5-17.items.[].system.heightening.levels.7.target}
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value : string {5-17.items.[].system.heightening.levels.7.target.value} (same value: '1 unattended object with a Bulk of 2 or less')
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type : string {5-17.items.[].system.heightening.type} (2 different values)
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'interval' (x6)
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'fixed' (x5)
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[damage] : object {5-17.items.[].system.heightening.damage}
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0 : string {5-17.items.[].system.heightening.damage.0} (2 different values)
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'1d6' (x4)
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'2d4' (x2)
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[interval] : integer {5-17.items.[].system.heightening.interval} (2 different values)
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1 (x4)
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2 (x2)
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[hp] : object {5-17.items.[].system.hp}
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max : integer {5-17.items.[].system.hp.max} (same value: 0)
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value : integer {5-17.items.[].system.hp.value} (same value: 0)
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[level] : object {5-17.items.[].system.level}
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value : integer {5-17.items.[].system.level.value} (6 different values)
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1 (x14)
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3 (x8)
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2 (x7)
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0 (x4)
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8 (x4)
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4 (x4)
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[location] : object {5-17.items.[].system.location}
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[heightenedLevel] : integer {5-17.items.[].system.location.heightenedLevel} (2 different values)
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1 (x6)
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2 (x3)
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value : string {5-17.items.[].system.location.value} (2 different values)
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'5rxGka9M6pYlIoVb' (x20)
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'F4fqg3A2YqZdCIdC' (x17)
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[material] : object {5-17.items.[].system.material}
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[grade] : empty
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[type] : empty
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[mod] : object {5-17.items.[].system.mod}
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value : integer {5-17.items.[].system.mod.value} (2 different values)
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14 (x1)
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9 (x1)
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[overlays] : object {5-17.items.[].system.overlays}
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2I469pfbYcmFvzOA : object {5-17.items.[].system.overlays.2I469pfbYcmFvzOA}
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_id : string {5-17.items.[].system.overlays.2I469pfbYcmFvzOA._id} (same value: '2I469pfbYcmFvzOA')
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name : string {5-17.items.[].system.overlays.2I469pfbYcmFvzOA.name} (same value: 'Telekinetic Projectile (Bludgeoning)')
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overlayType : string {5-17.items.[].system.overlays.2I469pfbYcmFvzOA.overlayType} (same value: 'override')
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sort : integer {5-17.items.[].system.overlays.2I469pfbYcmFvzOA.sort} (same value: 1)
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system : object {5-17.items.[].system.overlays.2I469pfbYcmFvzOA.system}
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damage : object {5-17.items.[].system.overlays.2I469pfbYcmFvzOA.system.damage}
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0 : object {5-17.items.[].system.overlays.2I469pfbYcmFvzOA.system.damage.0}
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[category] : empty
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type : string {5-17.items.[].system.overlays.2I469pfbYcmFvzOA.system.damage.0.type} (same value: 'bludgeoning')
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cUFX7ExSLeoa3vIF : object {5-17.items.[].system.overlays.cUFX7ExSLeoa3vIF}
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_id : string {5-17.items.[].system.overlays.cUFX7ExSLeoa3vIF._id} (same value: 'cUFX7ExSLeoa3vIF')
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name : string {5-17.items.[].system.overlays.cUFX7ExSLeoa3vIF.name} (same value: 'Telekinetic Projectile (Piercing)')
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overlayType : string {5-17.items.[].system.overlays.cUFX7ExSLeoa3vIF.overlayType} (same value: 'override')
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sort : integer {5-17.items.[].system.overlays.cUFX7ExSLeoa3vIF.sort} (same value: 2)
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system : object {5-17.items.[].system.overlays.cUFX7ExSLeoa3vIF.system}
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damage : object {5-17.items.[].system.overlays.cUFX7ExSLeoa3vIF.system.damage}
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0 : object {5-17.items.[].system.overlays.cUFX7ExSLeoa3vIF.system.damage.0}
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[category] : empty
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type : string {5-17.items.[].system.overlays.cUFX7ExSLeoa3vIF.system.damage.0.type} (same value: 'piercing')
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zFWsMjoeCnLxqJaV : object {5-17.items.[].system.overlays.zFWsMjoeCnLxqJaV}
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_id : string {5-17.items.[].system.overlays.zFWsMjoeCnLxqJaV._id} (same value: 'zFWsMjoeCnLxqJaV')
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name : string {5-17.items.[].system.overlays.zFWsMjoeCnLxqJaV.name} (same value: 'Telekinetic Projectile (Slashing)')
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overlayType : string {5-17.items.[].system.overlays.zFWsMjoeCnLxqJaV.overlayType} (same value: 'override')
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sort : integer {5-17.items.[].system.overlays.zFWsMjoeCnLxqJaV.sort} (same value: 3)
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system : object {5-17.items.[].system.overlays.zFWsMjoeCnLxqJaV.system}
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damage : object {5-17.items.[].system.overlays.zFWsMjoeCnLxqJaV.system.damage}
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0 : object {5-17.items.[].system.overlays.zFWsMjoeCnLxqJaV.system.damage.0}
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[category] : empty
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type : string {5-17.items.[].system.overlays.zFWsMjoeCnLxqJaV.system.damage.0.type} (same value: 'slashing')
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[prepared] : object {5-17.items.[].system.prepared}
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[flexible] : boolean {5-17.items.[].system.prepared.flexible} (same value: False)
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value : string {5-17.items.[].system.prepared.value} (same value: 'innate')
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[price] : object {5-17.items.[].system.price}
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value : object {5-17.items.[].system.price.value}
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[sp] : integer {5-17.items.[].system.price.value.sp} (same value: 2)
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[proficiency] : object {5-17.items.[].system.proficiency}
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value : integer {5-17.items.[].system.proficiency.value} (2 different values)
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0 (x4)
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1 (x2)
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[proficient] : object {5-17.items.[].system.proficient}
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value : integer {5-17.items.[].system.proficient.value} (same value: 0)
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[quantity] : integer {5-17.items.[].system.quantity} (same value: 1)
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[range] : object {5-17.items.[].system.range}
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value : string {5-17.items.[].system.range.value} (6 different values)
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'30 feet' (x20)
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'' (x6)
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'unlimited' (x4)
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'touch' (x4)
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'60 feet' (x2)
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'120 feet' (x1)
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[reload] : object {5-17.items.[].system.reload}
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value : string {5-17.items.[].system.reload.value} (same value: '-')
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[requirements] : string {5-17.items.[].system.requirements} (same value: '')
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[runes] : object {5-17.items.[].system.runes}
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potency : integer {5-17.items.[].system.runes.potency} (same value: 0)
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property : array<> {5-17.items.[].system.runes.property}
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Length: min=0 max=0
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Value type: empty
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striking : integer {5-17.items.[].system.runes.striking} (same value: 0)
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[showSlotlessLevels] : object {5-17.items.[].system.showSlotlessLevels}
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value : boolean {5-17.items.[].system.showSlotlessLevels.value} (same value: False)
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[size] : string {5-17.items.[].system.size} (same value: 'med')
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[slots] : object {5-17.items.[].system.slots}
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[slug] : string {5-17.items.[].system.slug} (19 different values)
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[spelldc] : object {5-17.items.[].system.spelldc}
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dc : integer {5-17.items.[].system.spelldc.dc} (3 different values)
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21 (x3)
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24 (x2)
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17 (x1)
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value : integer {5-17.items.[].system.spelldc.value} (3 different values)
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13 (x3)
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16 (x2)
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9 (x1)
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[item] : integer {5-17.items.[].system.spelldc.item} (same value: 0)
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[mod] : integer {5-17.items.[].system.spelldc.mod} (same value: 0)
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[splashDamage] : object {5-17.items.[].system.splashDamage}
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value : integer {5-17.items.[].system.splashDamage.value} (same value: 0)
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[target] : object {5-17.items.[].system.target}
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value : string {5-17.items.[].system.target.value} (5 different values)
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'1 creature' (x23)
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'' (x7)
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'1 creature or object' (x4)
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'1 unattended object of light Bulk or less' (x2)
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'1 living creature' (x1)
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[time] : object {5-17.items.[].system.time}
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value : string {5-17.items.[].system.time.value} (4 different values)
|
|
'2' (x30)
|
|
'10 minutes' (x4)
|
|
'1' (x2)
|
|
'3' (x1)
|
|
[tradition] : object {5-17.items.[].system.tradition}
|
|
value : string {5-17.items.[].system.tradition.value} (same value: 'occult')
|
|
[usage] : object {5-17.items.[].system.usage}
|
|
[canBeAmmo] : boolean {5-17.items.[].system.usage.canBeAmmo} (same value: False)
|
|
value : string {5-17.items.[].system.usage.value} (same value: 'held-in-one-hand')
|
|
[weaponType] : object {5-17.items.[].system.weaponType}
|
|
value : string {5-17.items.[].system.weaponType.value} (2 different values)
|
|
'melee' (x12)
|
|
'ranged' (x2)
|
|
type : string {5-17.items.[].type} (7 different values)
|
|
'spell' (x37)
|
|
'action' (x32)
|
|
'melee' (x14)
|
|
'spellcastingEntry' (x6)
|
|
'weapon' (x2)
|
|
'equipment' (x2)
|
|
'lore' (x2)
|
|
[_stats] : object {5-17.items.[]._stats}
|
|
compendiumSource : string {5-17.items.[]._stats.compendiumSource} (19 different values)
|
|
[flags] : object {5-17.items.[].flags}
|
|
pf2e : object {5-17.items.[].flags.pf2e}
|
|
linkedWeapon : string {5-17.items.[].flags.pf2e.linkedWeapon} (same value: 'HqawGP9Fh4JbAyOV')
|
|
name : string {5-17.name} (all different values)
|
|
system : object {5-17.system}
|
|
abilities : object {5-17.system.abilities}
|
|
cha : object {5-17.system.abilities.cha}
|
|
mod : integer {5-17.system.abilities.cha.mod} (4 different values)
|
|
1 (x3)
|
|
2 (x2)
|
|
-5 (x2)
|
|
3 (x1)
|
|
con : object {5-17.system.abilities.con}
|
|
mod : integer {5-17.system.abilities.con.mod} (2 different values)
|
|
2 (x4)
|
|
1 (x4)
|
|
dex : object {5-17.system.abilities.dex}
|
|
mod : integer {5-17.system.abilities.dex.mod} (5 different values)
|
|
4 (x3)
|
|
-2 (x2)
|
|
3 (x1)
|
|
5 (x1)
|
|
2 (x1)
|
|
int : object {5-17.system.abilities.int}
|
|
mod : integer {5-17.system.abilities.int.mod} (4 different values)
|
|
4 (x4)
|
|
-5 (x2)
|
|
5 (x1)
|
|
3 (x1)
|
|
str : object {5-17.system.abilities.str}
|
|
mod : integer {5-17.system.abilities.str.mod} (3 different values)
|
|
3 (x6)
|
|
2 (x1)
|
|
1 (x1)
|
|
wis : object {5-17.system.abilities.wis}
|
|
mod : integer {5-17.system.abilities.wis.mod} (4 different values)
|
|
3 (x4)
|
|
0 (x2)
|
|
2 (x1)
|
|
1 (x1)
|
|
attributes : object {5-17.system.attributes}
|
|
ac : object {5-17.system.attributes.ac}
|
|
details : string {5-17.system.attributes.ac.details} (same value: '')
|
|
value : integer {5-17.system.attributes.ac.value} (5 different values)
|
|
21 (x2)
|
|
8 (x2)
|
|
18 (x2)
|
|
20 (x1)
|
|
15 (x1)
|
|
adjustment : string {5-17.system.attributes.adjustment} (same value: 'weak')
|
|
allSaves : object {5-17.system.attributes.allSaves}
|
|
value : string {5-17.system.attributes.allSaves.value} (same value: '')
|
|
hp : object {5-17.system.attributes.hp}
|
|
details : string {5-17.system.attributes.hp.details} (same value: '')
|
|
max : integer {5-17.system.attributes.hp.max} (6 different values)
|
|
45 (x2)
|
|
25 (x2)
|
|
57 (x1)
|
|
48 (x1)
|
|
19 (x1)
|
|
38 (x1)
|
|
temp : integer {5-17.system.attributes.hp.temp} (same value: 0)
|
|
value : integer {5-17.system.attributes.hp.value} (all different values)
|
|
speed : object {5-17.system.attributes.speed}
|
|
otherSpeeds : array<object> {5-17.system.attributes.speed.otherSpeeds}
|
|
Length: min=0 max=2
|
|
Value type: object {5-17.system.attributes.speed.otherSpeeds.[]}
|
|
type : string {5-17.system.attributes.speed.otherSpeeds.[].type} (2 different values)
|
|
'climb' (x2)
|
|
'swim' (x2)
|
|
value : integer {5-17.system.attributes.speed.otherSpeeds.[].value} (same value: 10)
|
|
value : integer {5-17.system.attributes.speed.value} (3 different values)
|
|
30 (x4)
|
|
25 (x2)
|
|
10 (x2)
|
|
[immunities] : array<object> {5-17.system.attributes.immunities}
|
|
Length: min=2 max=6
|
|
Value type: object {5-17.system.attributes.immunities.[]}
|
|
[exceptions] : array<> {5-17.system.attributes.immunities.[].exceptions}
|
|
Length: min=0 max=0
|
|
Value type: empty
|
|
type : string {5-17.system.attributes.immunities.[].type} (all different values)
|
|
[resistances] : array<object> {5-17.system.attributes.resistances}
|
|
Length: min=2 max=2
|
|
Value type: object {5-17.system.attributes.resistances.[]}
|
|
doubleVs : array<> {5-17.system.attributes.resistances.[].doubleVs}
|
|
Length: min=0 max=0
|
|
Value type: empty
|
|
exceptions : array<> {5-17.system.attributes.resistances.[].exceptions}
|
|
Length: min=0 max=0
|
|
Value type: empty
|
|
type : string {5-17.system.attributes.resistances.[].type} (2 different values)
|
|
'mental' (x4)
|
|
'poison' (x4)
|
|
value : integer {5-17.system.attributes.resistances.[].value} (3 different values)
|
|
2 (x4)
|
|
4 (x2)
|
|
3 (x2)
|
|
[weaknesses] : array<object> {5-17.system.attributes.weaknesses}
|
|
Length: min=1 max=1
|
|
Value type: object {5-17.system.attributes.weaknesses.[]}
|
|
type : string {5-17.system.attributes.weaknesses.[].type} (same value: 'slashing')
|
|
value : integer {5-17.system.attributes.weaknesses.[].value} (same value: 5)
|
|
details : object {5-17.system.details}
|
|
blurb : string {5-17.system.details.blurb} (2 different values)
|
|
'' (x6)
|
|
'Variant giant amoeba' (x2)
|
|
languages : object {5-17.system.details.languages}
|
|
details : string {5-17.system.details.languages.details} (same value: '')
|
|
value : array<string> {5-17.system.details.languages.value}
|
|
Length: min=0 max=2
|
|
Value type: string {5-17.system.details.languages.value.[]} (2 different values)
|
|
'aklo' (x6)
|
|
'common' (x2)
|
|
level : object {5-17.system.details.level}
|
|
value : integer {5-17.system.details.level.value} (3 different values)
|
|
4 (x3)
|
|
1 (x3)
|
|
2 (x2)
|
|
privateNotes : string {5-17.system.details.privateNotes} (same value: '')
|
|
publicNotes : string {5-17.system.details.publicNotes} (3 different values)
|
|
publication : object {5-17.system.details.publication}
|
|
license : string {5-17.system.details.publication.license} (same value: 'OGL')
|
|
remaster : boolean {5-17.system.details.publication.remaster} (same value: False)
|
|
title : string {5-17.system.details.publication.title} (same value: 'Pathfinder Society Scenario #5-17: Stranded on Yesterday\'s Tide')
|
|
initiative : object {5-17.system.initiative}
|
|
statistic : string {5-17.system.initiative.statistic} (same value: 'perception')
|
|
perception : object {5-17.system.perception}
|
|
details : string {5-17.system.perception.details} (same value: '')
|
|
mod : integer {5-17.system.perception.mod} (4 different values)
|
|
13 (x3)
|
|
4 (x2)
|
|
9 (x2)
|
|
10 (x1)
|
|
senses : array<object> {5-17.system.perception.senses}
|
|
Length: min=0 max=1
|
|
Value type: object {5-17.system.perception.senses.[]}
|
|
[acuity] : string {5-17.system.perception.senses.[].acuity} (same value: 'precise')
|
|
[range] : integer {5-17.system.perception.senses.[].range} (same value: 60)
|
|
type : string {5-17.system.perception.senses.[].type} (2 different values)
|
|
'greater-darkvision' (x4)
|
|
'motion-sense' (x2)
|
|
[vision] : boolean {5-17.system.perception.vision} (same value: False)
|
|
resources : object {5-17.system.resources}
|
|
[focus] : object {5-17.system.resources.focus}
|
|
max : integer {5-17.system.resources.focus.max} (same value: 1)
|
|
value : integer {5-17.system.resources.focus.value} (same value: 1)
|
|
saves : object {5-17.system.saves}
|
|
fortitude : object {5-17.system.saves.fortitude}
|
|
saveDetail : string {5-17.system.saves.fortitude.saveDetail} (same value: '')
|
|
value : integer {5-17.system.saves.fortitude.value} (4 different values)
|
|
7 (x3)
|
|
9 (x2)
|
|
6 (x2)
|
|
11 (x1)
|
|
reflex : object {5-17.system.saves.reflex}
|
|
saveDetail : string {5-17.system.saves.reflex.saveDetail} (same value: '')
|
|
value : integer {5-17.system.saves.reflex.value} (5 different values)
|
|
13 (x2)
|
|
3 (x2)
|
|
10 (x2)
|
|
11 (x1)
|
|
7 (x1)
|
|
will : object {5-17.system.saves.will}
|
|
saveDetail : string {5-17.system.saves.will.saveDetail} (same value: '')
|
|
value : integer {5-17.system.saves.will.value} (5 different values)
|
|
11 (x2)
|
|
5 (x2)
|
|
8 (x2)
|
|
13 (x1)
|
|
9 (x1)
|
|
skills : object {5-17.system.skills}
|
|
[acrobatics] : object {5-17.system.skills.acrobatics}
|
|
base : integer {5-17.system.skills.acrobatics.base} (2 different values)
|
|
12 (x2)
|
|
8 (x2)
|
|
[arcana] : object {5-17.system.skills.arcana}
|
|
base : integer {5-17.system.skills.arcana.base} (2 different values)
|
|
12 (x1)
|
|
7 (x1)
|
|
[athletics] : object {5-17.system.skills.athletics}
|
|
base : integer {5-17.system.skills.athletics.base} (3 different values)
|
|
11 (x2)
|
|
6 (x2)
|
|
7 (x2)
|
|
[intimidation] : object {5-17.system.skills.intimidation}
|
|
base : integer {5-17.system.skills.intimidation.base} (2 different values)
|
|
10 (x1)
|
|
6 (x1)
|
|
[occultism] : object {5-17.system.skills.occultism}
|
|
base : integer {5-17.system.skills.occultism.base} (4 different values)
|
|
12 (x2)
|
|
8 (x2)
|
|
14 (x1)
|
|
9 (x1)
|
|
[society] : object {5-17.system.skills.society}
|
|
base : integer {5-17.system.skills.society.base} (2 different values)
|
|
12 (x1)
|
|
7 (x1)
|
|
[stealth] : object {5-17.system.skills.stealth}
|
|
base : integer {5-17.system.skills.stealth.base} (3 different values)
|
|
12 (x2)
|
|
3 (x2)
|
|
8 (x2)
|
|
[survival] : object {5-17.system.skills.survival}
|
|
base : integer {5-17.system.skills.survival.base} (2 different values)
|
|
8 (x2)
|
|
5 (x2)
|
|
special : array<object> {5-17.system.skills.survival.special}
|
|
Length: min=1 max=1
|
|
Value type: object {5-17.system.skills.survival.special.[]}
|
|
base : integer {5-17.system.skills.survival.special.[].base} (4 different values)
|
|
12 (x1)
|
|
9 (x1)
|
|
10 (x1)
|
|
7 (x1)
|
|
label : string {5-17.system.skills.survival.special.[].label} (same value: 'to Track')
|
|
[predicate] : array<string> {5-17.system.skills.survival.special.[].predicate}
|
|
Length: min=1 max=1
|
|
Value type: string {5-17.system.skills.survival.special.[].predicate.[]} (same value: 'action:track')
|
|
traits : object {5-17.system.traits}
|
|
rarity : string {5-17.system.traits.rarity} (3 different values)
|
|
'rare' (x4)
|
|
'unique' (x2)
|
|
'common' (x2)
|
|
size : object {5-17.system.traits.size}
|
|
value : string {5-17.system.traits.size.value} (2 different values)
|
|
'med' (x6)
|
|
'sm' (x2)
|
|
value : array<string> {5-17.system.traits.value}
|
|
Length: min=3 max=3
|
|
Value type: string {5-17.system.traits.value.[]} (all different values)
|
|
type : string {5-17.type} (same value: 'npc') |