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Pf2eDataScrapper/output/pf2e/packs/Blessed One.txt
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Blessed One
Different values: 4
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object {Blessed One}
_id : string {Blessed One._id} (all different values)
folder : string {Blessed One.folder} (same value: SCwCru4xRBgS9y9z)
img : string {Blessed One.img} (same value: icons/sundries/books/book-red-exclamation.webp)
name : string {Blessed One.name} (all different values)
system : object {Blessed One.system}
actionType : object {Blessed One.system.actionType}
value : string {Blessed One.system.actionType.value} (3 different values)
reaction (x1)
passive (x2)
action (x1)
actions : object {Blessed One.system.actions}
[value] : integer {Blessed One.system.actions.value} (same value: 1)
category : string {Blessed One.system.category} (same value: class)
description : object {Blessed One.system.description}
value : string {Blessed One.system.description.value} (all different values)
level : object {Blessed One.system.level}
value : integer {Blessed One.system.level.value} (all different values)
prerequisites : object {Blessed One.system.prerequisites}
value : array<object> {Blessed One.system.prerequisites.value}
Length: min=0 max=3
Value type: object {Blessed One.system.prerequisites.value.[]}
value : string {Blessed One.system.prerequisites.value.[].value} (3 different values)
Blessed One Dedication (x3)
ability to cast spells from spell slots (x1)
Mercy (x1)
publication : object {Blessed One.system.publication}
license : string {Blessed One.system.publication.license} (same value: ORC)
remaster : boolean {Blessed One.system.publication.remaster} (same value: True)
title : string {Blessed One.system.publication.title} (same value: Pathfinder Player Core 2)
rules : ###FoundryRulesObject###
traits : object {Blessed One.system.traits}
rarity : string {Blessed One.system.traits.rarity} (same value: common)
value : array<string> {Blessed One.system.traits.value}
Length: min=1 max=3
Value type: string {Blessed One.system.traits.value.[]} (all different values)
frequency : object {Blessed One.system.frequency}
max : integer {Blessed One.system.frequency.max} (same value: 1)
per : string {Blessed One.system.frequency.per} (same value: PT10M)
type : string {Blessed One.type} (same value: feat)