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Pf2eDataScrapper/output/pf2e/packs/Dandy.txt
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Dandy
Different values: 8
=====================================
object {Dandy}
_id : string {Dandy._id} (all different values)
folder : string {Dandy.folder} (same value: IbplDTraQ2Yd6LWQ)
img : string {Dandy.img} (same value: icons/sundries/books/book-red-exclamation.webp)
name : string {Dandy.name} (all different values)
system : object {Dandy.system}
actionType : object {Dandy.system.actionType}
value : string {Dandy.system.actionType.value} (3 different values)
passive (x5)
reaction (x1)
action (x2)
actions : object {Dandy.system.actions}
[value] : integer {Dandy.system.actions.value} (same value: 1)
category : string {Dandy.system.category} (2 different values)
class (x4)
skill (x4)
description : object {Dandy.system.description}
value : string {Dandy.system.description.value} (all different values)
level : object {Dandy.system.level}
value : integer {Dandy.system.level.value} (6 different values)
2 (x1)
4 (x2)
7 (x2)
6 (x1)
12 (x1)
8 (x1)
prerequisites : object {Dandy.system.prerequisites}
value : array<object> {Dandy.system.prerequisites.value}
Length: min=1 max=2
Value type: object {Dandy.system.prerequisites.value.[]}
value : string {Dandy.system.prerequisites.value.[].value} (7 different values)
trained in Diplomacy (x1)
Dandy Dedication (x5)
expert in Deception (x1)
master in Deception (x2)
Celebrity Dedication or Dandy Dedication, trained in Deception (x1)
master in Society (x1)
Celebrity Dedication or Dandy Dedication (x1)
publication : object {Dandy.system.publication}
license : string {Dandy.system.publication.license} (2 different values)
ORC (x6)
OGL (x2)
remaster : boolean {Dandy.system.publication.remaster} (2 different values)
True (x6)
False (x2)
title : string {Dandy.system.publication.title} (3 different values)
Pathfinder Player Core 2 (x5)
Pathfinder Lost Omens Firebrands (x2)
Pathfinder #204: Stage Fright (x1)
rules : ###FoundryRulesObject###
traits : object {Dandy.system.traits}
rarity : string {Dandy.system.traits.rarity} (2 different values)
common (x5)
uncommon (x3)
value : array<string> {Dandy.system.traits.value}
Length: min=1 max=3
Value type: string {Dandy.system.traits.value.[]} (5 different values)
archetype (x8)
dedication (x1)
skill (x4)
mental (x2)
visual (x1)
[frequency] : object {Dandy.system.frequency}
max : integer {Dandy.system.frequency.max} (same value: 1)
per : string {Dandy.system.frequency.per} (2 different values)
PT1H (x1)
PT10M (x1)
type : string {Dandy.type} (same value: feat)