73 lines
3.8 KiB
Plaintext
73 lines
3.8 KiB
Plaintext
Geomancer
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Different values: 10
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=====================================
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object {Geomancer}
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_id : string {Geomancer._id} (all different values)
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folder : string {Geomancer.folder} (same value: 0bE7ZdslsSnQBgIy)
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img : string {Geomancer.img} (same value: icons/sundries/books/book-red-exclamation.webp)
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name : string {Geomancer.name} (all different values)
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system : object {Geomancer.system}
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actionType : object {Geomancer.system.actionType}
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value : string {Geomancer.system.actionType.value} (4 different values)
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passive (x4)
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free (x2)
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action (x3)
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reaction (x1)
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actions : object {Geomancer.system.actions}
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[value] : integer {Geomancer.system.actions.value} (same value: 1)
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category : string {Geomancer.system.category} (same value: class)
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description : object {Geomancer.system.description}
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value : string {Geomancer.system.description.value} (all different values)
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level : object {Geomancer.system.level}
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value : integer {Geomancer.system.level.value} (8 different values)
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8 (x1)
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4 (x2)
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10 (x1)
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2 (x1)
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16 (x1)
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12 (x1)
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6 (x1)
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14 (x2)
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prerequisites : object {Geomancer.system.prerequisites}
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value : array<object> {Geomancer.system.prerequisites.value}
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Length: min=1 max=3
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Value type: object {Geomancer.system.prerequisites.value.[]}
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value : string {Geomancer.system.prerequisites.value.[].value} (8 different values)
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Geomancer Dedication (x8)
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expert in Nature (x3)
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trained in Nature (x1)
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ability to cast spells from spell slots (x1)
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at least one spell with the air, cold, earth, fire, plant, or water trait (x1)
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legendary in Nature (x1)
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master in Nature (x3)
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Rough Terrain Stance (x1)
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publication : object {Geomancer.system.publication}
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license : string {Geomancer.system.publication.license} (same value: OGL)
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remaster : boolean {Geomancer.system.publication.remaster} (same value: False)
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title : string {Geomancer.system.publication.title} (same value: Pathfinder Secrets of Magic)
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rules : ###FoundryRulesObject###
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traits : object {Geomancer.system.traits}
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rarity : string {Geomancer.system.traits.rarity} (2 different values)
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common (x9)
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uncommon (x1)
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value : array<string> {Geomancer.system.traits.value}
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Length: min=1 max=3
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Value type: string {Geomancer.system.traits.value.[]} (5 different values)
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archetype (x10)
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dedication (x1)
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concentrate (x1)
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spellshape (x1)
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stance (x1)
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[frequency] : object {Geomancer.system.frequency}
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max : integer {Geomancer.system.frequency.max} (same value: 1)
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per : string {Geomancer.system.frequency.per} (2 different values)
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PT10M (x2)
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day (x1)
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[selfEffect] : object {Geomancer.system.selfEffect}
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name : string {Geomancer.system.selfEffect.name} (2 different values)
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Effect: Draw From the Land (x1)
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Stance: Rough Terrain Stance (x1)
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uuid : string {Geomancer.system.selfEffect.uuid} (2 different values)
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Compendium.pf2e.feat-effects.Item.Effect: Draw From the Land (x1)
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Compendium.pf2e.feat-effects.Item.Stance: Rough Terrain Stance (x1)
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type : string {Geomancer.type} (same value: feat) |