76 lines
3.7 KiB
Plaintext
76 lines
3.7 KiB
Plaintext
Vigilante
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Different values: 13
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=====================================
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object {Vigilante}
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_id : string {Vigilante._id} (all different values)
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folder : string {Vigilante.folder} (same value: jiNHs8SwdviOQx8P)
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img : string {Vigilante.img} (same value: icons/sundries/books/book-red-exclamation.webp)
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name : string {Vigilante.name} (all different values)
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system : object {Vigilante.system}
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actionType : object {Vigilante.system.actionType}
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value : string {Vigilante.system.actionType.value} (3 different values)
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passive (x11)
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reaction (x1)
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action (x1)
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actions : object {Vigilante.system.actions}
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[value] : integer {Vigilante.system.actions.value} (same value: 1)
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category : string {Vigilante.system.category} (2 different values)
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class (x10)
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skill (x3)
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description : object {Vigilante.system.description}
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value : string {Vigilante.system.description.value} (all different values)
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level : object {Vigilante.system.level}
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value : integer {Vigilante.system.level.value} (7 different values)
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4 (x5)
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12 (x1)
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8 (x2)
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7 (x2)
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6 (x1)
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16 (x1)
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2 (x1)
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prerequisites : object {Vigilante.system.prerequisites}
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value : array<object> {Vigilante.system.prerequisites.value}
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Length: min=1 max=3
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Value type: object {Vigilante.system.prerequisites.value.[]}
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value : string {Vigilante.system.prerequisites.value.[].value} (10 different values)
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Vigilante Dedication (x10)
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Member of the Grey Gardeners (x1)
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expert in Intimidation (x1)
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Startling Appearance (x2)
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expert in Arcana, Nature, Occultism, or Religion (x1)
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master in Deception (x3)
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animal companion or familiar (x1)
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expert in Deception (x1)
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master in Intimidation (x1)
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trained in Deception (x1)
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publication : object {Vigilante.system.publication}
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license : string {Vigilante.system.publication.license} (2 different values)
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OGL (x3)
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ORC (x10)
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remaster : boolean {Vigilante.system.publication.remaster} (2 different values)
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False (x3)
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True (x10)
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title : string {Vigilante.system.publication.title} (3 different values)
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Pathfinder Adventure: Night of the Gray Death (x2)
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Pathfinder Player Core 2 (x10)
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Pathfinder Advanced Player's Guide (x1)
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rules : ###FoundryRulesObject###
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traits : object {Vigilante.system.traits}
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rarity : string {Vigilante.system.traits.rarity} (2 different values)
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common (x12)
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uncommon (x1)
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value : array<string> {Vigilante.system.traits.value}
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Length: min=1 max=5
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Value type: string {Vigilante.system.traits.value.[]} (8 different values)
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archetype (x13)
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skill (x3)
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social (x1)
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vigilante (x3)
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emotion (x1)
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fear (x1)
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mental (x1)
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dedication (x1)
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[frequency] : object {Vigilante.system.frequency}
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max : integer {Vigilante.system.frequency.max} (same value: 1)
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per : string {Vigilante.system.frequency.per} (same value: PT10M)
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type : string {Vigilante.type} (same value: feat) |