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Pf2eDataScrapper/output/pf2e/packs/Explorer.txt
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Explorer
Different values: 13
=====================================
object {Explorer}
_id : string {Explorer._id} (all different values)
folder : string {Explorer.folder} (same value: 01olRwWX6VxFN7vB)
img : string {Explorer.img} (same value: systems/pf2e/icons/default-icons/npc.svg)
items : array<object> {Explorer.items}
Length: min=9 max=29
Value type: object {Explorer.items.[]}
_id : string {Explorer.items.[]._id} (188 different values)
img : string {Explorer.items.[].img} (60 different values)
name : string {Explorer.items.[].name} (106 different values)
sort : integer {Explorer.items.[].sort} (29 different values)
system : object {Explorer.items.[].system}
[autoHeightenLevel] : object {Explorer.items.[].system.autoHeightenLevel}
[value] : mixed
description : object {Explorer.items.[].system.description}
value : string {Explorer.items.[].system.description.value} (93 different values)
[prepared] : object {Explorer.items.[].system.prepared}
flexible : boolean {Explorer.items.[].system.prepared.flexible} (same value: False)
value : string {Explorer.items.[].system.prepared.value} (same value: prepared)
[proficiency] : object {Explorer.items.[].system.proficiency}
value : integer {Explorer.items.[].system.proficiency.value} (same value: 0)
publication : object {Explorer.items.[].system.publication}
license : string {Explorer.items.[].system.publication.license} (same value: ORC)
remaster : boolean {Explorer.items.[].system.publication.remaster} (same value: True)
title : string {Explorer.items.[].system.publication.title} (7 different values)
(x110)
Pathfinder Player Core (x70)
Pathfinder Lost Omens Pathfinder Society Guide (x1)
Pathfinder GM Core (x3)
Pathfinder Lost Omens Gods & Magic (x1)
Pathfinder NPC Core (x1)
Pathfinder Monster Core (x2)
rules : ###FoundryRulesObject###
[slots] : object {Explorer.items.[].system.slots}
slot0 : object {Explorer.items.[].system.slots.slot0}
max : integer {Explorer.items.[].system.slots.slot0.max} (same value: 5)
prepared : array<object> {Explorer.items.[].system.slots.slot0.prepared}
Length: min=5 max=5
Value type: object {Explorer.items.[].system.slots.slot0.prepared.[]}
id : string {Explorer.items.[].system.slots.slot0.prepared.[].id} (5 different values)
Uu2EMWBC2gtzZh5V (x1)
ttn7cPh9TttWghXR (x1)
Cyeuz5jv3Q16BCcn (x1)
wHGguzjZv947jJV8 (x1)
ncvlxCBEF4c7zyEQ (x1)
slot1 : object {Explorer.items.[].system.slots.slot1}
max : integer {Explorer.items.[].system.slots.slot1.max} (same value: 3)
prepared : array<object> {Explorer.items.[].system.slots.slot1.prepared}
Length: min=3 max=3
Value type: object {Explorer.items.[].system.slots.slot1.prepared.[]}
id : string {Explorer.items.[].system.slots.slot1.prepared.[].id} (3 different values)
85jKTOE3KlXzs4YW (x1)
bNHO3QFQ1Kl2yw8H (x1)
KzAN2ght4jKof9ej (x1)
slot2 : object {Explorer.items.[].system.slots.slot2}
max : integer {Explorer.items.[].system.slots.slot2.max} (same value: 2)
prepared : array<object> {Explorer.items.[].system.slots.slot2.prepared}
Length: min=2 max=2
Value type: object {Explorer.items.[].system.slots.slot2.prepared.[]}
id : string {Explorer.items.[].system.slots.slot2.prepared.[].id} (2 different values)
bkdGfEeOyfyfMmeP (x1)
38R5pmOjGA3CD1v8 (x1)
[slug] : string {Explorer.items.[].system.slug} (56 different values)
[spelldc] : object {Explorer.items.[].system.spelldc}
dc : integer {Explorer.items.[].system.spelldc.dc} (same value: 20)
mod : integer {Explorer.items.[].system.spelldc.mod} (same value: 0)
value : integer {Explorer.items.[].system.spelldc.value} (same value: 12)
[tradition] : object {Explorer.items.[].system.tradition}
value : string {Explorer.items.[].system.tradition.value} (same value: primal)
traits : object {Explorer.items.[].system.traits}
[rarity] : string {Explorer.items.[].system.traits.rarity} (2 different values)
common (x76)
uncommon (x4)
[traditions] : array<string> {Explorer.items.[].system.traits.traditions}
Length: min=1 max=4
Value type: string {Explorer.items.[].system.traits.traditions.[]} (4 different values)
arcane (x8)
primal (x10)
divine (x3)
occult (x3)
[value] : array<string> {Explorer.items.[].system.traits.value}
Length: min=0 max=6
Value type: string {Explorer.items.[].system.traits.value.[]} (53 different values)
[otherTags] : array<string> {Explorer.items.[].system.traits.otherTags}
Length: min=1 max=1
Value type: string {Explorer.items.[].system.traits.otherTags.[]} (same value: alchemical-tool)
[area] : object {Explorer.items.[].system.area}
[details] : string {Explorer.items.[].system.area.details} (same value: all squares in a 20-foot-radius burst that contain plants)
type : string {Explorer.items.[].system.area.type} (2 different values)
burst (x1)
square (x1)
value : integer {Explorer.items.[].system.area.value} (2 different values)
20 (x1)
5 (x1)
[cost] : object {Explorer.items.[].system.cost}
value : string {Explorer.items.[].system.cost.value} (same value: )
[counteraction] : boolean {Explorer.items.[].system.counteraction} (same value: False)
[damage] : object {Explorer.items.[].system.damage}
[0] : object {Explorer.items.[].system.damage.0}
applyMod : boolean {Explorer.items.[].system.damage.0.applyMod} (same value: False)
[category] : mixed
formula : string {Explorer.items.[].system.damage.0.formula} (same value: 3d6)
kinds : array<string> {Explorer.items.[].system.damage.0.kinds}
Length: min=1 max=1
Value type: string {Explorer.items.[].system.damage.0.kinds.[]} (same value: damage)
materials : array<> {Explorer.items.[].system.damage.0.materials}
Length: min=0 max=0
Value type: mixed
type : string {Explorer.items.[].system.damage.0.type} (same value: fire)
[3bsJUDEgedKhPx6T] : object {Explorer.items.[].system.damage.3bsJUDEgedKhPx6T}
applyMod : boolean {Explorer.items.[].system.damage.3bsJUDEgedKhPx6T.applyMod} (same value: False)
[category] : mixed
formula : string {Explorer.items.[].system.damage.3bsJUDEgedKhPx6T.formula} (same value: 2d4)
kinds : array<string> {Explorer.items.[].system.damage.3bsJUDEgedKhPx6T.kinds}
Length: min=1 max=1
Value type: string {Explorer.items.[].system.damage.3bsJUDEgedKhPx6T.kinds.[]} (same value: damage)
materials : array<> {Explorer.items.[].system.damage.3bsJUDEgedKhPx6T.materials}
Length: min=0 max=0
Value type: mixed
type : string {Explorer.items.[].system.damage.3bsJUDEgedKhPx6T.type} (same value: cold)
damageType : string {Explorer.items.[].system.damage.damageType} (3 different values)
piercing (x16)
bludgeoning (x5)
slashing (x5)
dice : integer {Explorer.items.[].system.damage.dice} (same value: 1)
die : string {Explorer.items.[].system.damage.die} (5 different values)
d8 (x3)
d4 (x9)
d6 (x11)
d10 (x2)
d12 (x1)
[defense] : object {Explorer.items.[].system.defense}
save : object {Explorer.items.[].system.defense.save}
basic : boolean {Explorer.items.[].system.defense.save.basic} (2 different values)
False (x1)
True (x2)
statistic : string {Explorer.items.[].system.defense.save.statistic} (2 different values)
reflex (x2)
fortitude (x1)
[duration] : object {Explorer.items.[].system.duration}
sustained : boolean {Explorer.items.[].system.duration.sustained} (2 different values)
False (x9)
True (x1)
value : string {Explorer.items.[].system.duration.value} (5 different values)
1 minute (x3)
(x3)
until your next daily preparations (x1)
unlimited (x1)
1 hour (x2)
[level] : object {Explorer.items.[].system.level}
value : integer {Explorer.items.[].system.level.value} (4 different values)
2 (x2)
1 (x15)
0 (x57)
3 (x6)
[location] : object {Explorer.items.[].system.location}
value : string {Explorer.items.[].system.location.value} (same value: GvFkJmDJIJRneI79)
[range] : mixed
object {Explorer.items.[].system.range}
value : string {Explorer.items.[].system.range.value} (5 different values)
120 feet (x2)
30 feet (x2)
(x4)
60 feet (x1)
touch (x1)
integer {Explorer.items.[].system.range} (4 different values)
120 (x1)
60 (x5)
110 (x1)
100 (x2)
[requirements] : string {Explorer.items.[].system.requirements} (same value: )
[target] : object {Explorer.items.[].system.target}
value : string {Explorer.items.[].system.target.value} (3 different values)
(x7)
1 creature (x2)
1 creature or object (x1)
[time] : object {Explorer.items.[].system.time}
value : string {Explorer.items.[].system.time.value} (same value: 2)
[heightening] : object {Explorer.items.[].system.heightening}
[area] : integer {Explorer.items.[].system.heightening.area} (same value: 0)
[damage] : object {Explorer.items.[].system.heightening.damage}
[0] : string {Explorer.items.[].system.heightening.damage.0} (same value: 1d6)
3bsJUDEgedKhPx6T : string {Explorer.items.[].system.heightening.damage.3bsJUDEgedKhPx6T} (same value: 1d4)
[interval] : integer {Explorer.items.[].system.heightening.interval} (same value: 1)
type : string {Explorer.items.[].system.heightening.type} (2 different values)
interval (x2)
fixed (x1)
levels : object {Explorer.items.[].system.heightening.levels}
4 : object {Explorer.items.[].system.heightening.levels.4}
area : object {Explorer.items.[].system.heightening.levels.4.area}
areaType : string {Explorer.items.[].system.heightening.levels.4.area.areaType} (same value: emanation)
type : string {Explorer.items.[].system.heightening.levels.4.area.type} (same value: burst)
value : integer {Explorer.items.[].system.heightening.levels.4.area.value} (same value: 20)
range : object {Explorer.items.[].system.heightening.levels.4.range}
value : string {Explorer.items.[].system.heightening.levels.4.range.value} (same value: 20 feet)
[baseItem] : string {Explorer.items.[].system.baseItem} (23 different values)
[bonus] : object {Explorer.items.[].system.bonus}
value : integer {Explorer.items.[].system.bonus.value} (16 different values)
0 (x26)
8 (x4)
7 (x11)
21 (x1)
20 (x2)
19 (x3)
15 (x6)
17 (x5)
12 (x2)
9 (x1)
18 (x1)
14 (x3)
13 (x1)
11 (x7)
6 (x1)
5 (x1)
[bonusDamage] : object {Explorer.items.[].system.bonusDamage}
value : integer {Explorer.items.[].system.bonusDamage.value} (same value: 0)
[bulk] : object {Explorer.items.[].system.bulk}
value : mixed
integer {Explorer.items.[].system.bulk.value} (3 different values)
1 (x19)
2 (x9)
0 (x5)
float {Explorer.items.[].system.bulk.value} (same value: 0,1)
[category] : string {Explorer.items.[].system.category} (11 different values)
simple (x12)
light (x5)
ammo (x9)
scroll (x2)
defensive (x7)
offensive (x14)
martial (x14)
medium (x3)
interaction (x23)
other (x2)
unarmored (x1)
[containerId] : mixed
[equipped] : object {Explorer.items.[].system.equipped}
carryType : string {Explorer.items.[].system.equipped.carryType} (same value: worn)
[handsHeld] : integer {Explorer.items.[].system.equipped.handsHeld} (same value: 0)
[invested] : mixed
[inSlot] : boolean {Explorer.items.[].system.equipped.inSlot} (2 different values)
True (x5)
False (x2)
[group] : string {Explorer.items.[].system.group} (11 different values)
crossbow (x4)
knife (x6)
club (x5)
leather (x6)
sword (x2)
bow (x5)
axe (x2)
composite (x1)
pick (x1)
cloth (x1)
flail (x1)
[hardness] : integer {Explorer.items.[].system.hardness} (same value: 0)
[hp] : object {Explorer.items.[].system.hp}
max : integer {Explorer.items.[].system.hp.max} (same value: 0)
value : integer {Explorer.items.[].system.hp.value} (same value: 0)
[material] : object {Explorer.items.[].system.material}
[grade] : mixed
[type] : mixed
[price] : object {Explorer.items.[].system.price}
value : object {Explorer.items.[].system.price.value}
[gp] : integer {Explorer.items.[].system.price.value.gp} (11 different values)
3 (x4)
2 (x8)
5 (x2)
10 (x3)
12 (x1)
4 (x3)
1 (x4)
20 (x5)
8 (x1)
14 (x2)
40 (x1)
[sp] : integer {Explorer.items.[].system.price.value.sp} (7 different values)
2 (x7)
1 (x11)
7 (x3)
9 (x1)
4 (x2)
6 (x1)
5 (x2)
[cp] : integer {Explorer.items.[].system.price.value.cp} (same value: 1)
[per] : integer {Explorer.items.[].system.price.per} (same value: 10)
[quantity] : integer {Explorer.items.[].system.quantity} (8 different values)
1 (x57)
20 (x5)
40 (x2)
60 (x2)
2 (x1)
10 (x1)
4 (x1)
5 (x1)
[reload] : object {Explorer.items.[].system.reload}
value : string {Explorer.items.[].system.reload.value} (4 different values)
1 (x4)
- (x7)
(x10)
0 (x5)
[runes] : object {Explorer.items.[].system.runes}
potency : integer {Explorer.items.[].system.runes.potency} (2 different values)
0 (x30)
1 (x5)
property : array<> {Explorer.items.[].system.runes.property}
Length: min=0 max=0
Value type: mixed
[striking] : integer {Explorer.items.[].system.runes.striking} (2 different values)
0 (x24)
1 (x2)
[resilient] : integer {Explorer.items.[].system.runes.resilient} (same value: 0)
[size] : string {Explorer.items.[].system.size} (same value: med)
[splashDamage] : object {Explorer.items.[].system.splashDamage}
value : integer {Explorer.items.[].system.splashDamage.value} (same value: 0)
[usage] : object {Explorer.items.[].system.usage}
value : string {Explorer.items.[].system.usage.value} (6 different values)
held-in-two-hands (x12)
held-in-one-hand (x41)
held-in-one-plus-hands (x5)
worneyepiece (x1)
worn (x1)
other (x1)
[canBeAmmo] : boolean {Explorer.items.[].system.usage.canBeAmmo} (same value: False)
[acBonus] : integer {Explorer.items.[].system.acBonus} (3 different values)
1 (x5)
3 (x3)
0 (x1)
[checkPenalty] : integer {Explorer.items.[].system.checkPenalty} (3 different values)
-1 (x4)
-2 (x3)
0 (x2)
[dexCap] : integer {Explorer.items.[].system.dexCap} (4 different values)
4 (x4)
2 (x3)
5 (x1)
3 (x1)
[speedPenalty] : integer {Explorer.items.[].system.speedPenalty} (2 different values)
0 (x6)
-5 (x3)
[strength] : integer {Explorer.items.[].system.strength} (2 different values)
0 (x5)
2 (x3)
[stackGroup] : string {Explorer.items.[].system.stackGroup} (2 different values)
bolts (x4)
arrows (x5)
[uses] : object {Explorer.items.[].system.uses}
autoDestroy : boolean {Explorer.items.[].system.uses.autoDestroy} (same value: True)
max : integer {Explorer.items.[].system.uses.max} (same value: 1)
value : integer {Explorer.items.[].system.uses.value} (same value: 1)
[spell] : object {Explorer.items.[].system.spell}
_id : string {Explorer.items.[].system.spell._id} (2 different values)
jRzum2jKguyXCYkf (x1)
9V1ewXlkhGBh2a9F (x1)
_stats : object {Explorer.items.[].system.spell._stats}
compendiumSource : string {Explorer.items.[].system.spell._stats.compendiumSource} (2 different values)
Compendium.pf2e.spells-srd.Item.9h9YCncqah6VNsKf (x1)
Compendium.pf2e.spells-srd.Item.rfZpqmj0AIIdkVIs (x1)
img : string {Explorer.items.[].system.spell.img} (2 different values)
icons/magic/acid/dissolve-arm-flesh.webp (x1)
icons/magic/life/cross-worn-green.webp (x1)
name : string {Explorer.items.[].system.spell.name} (2 different values)
Acid Grip (x1)
Heal (x1)
sort : integer {Explorer.items.[].system.spell.sort} (same value: 0)
system : object {Explorer.items.[].system.spell.system}
[area] : mixed
cost : object {Explorer.items.[].system.spell.system.cost}
value : string {Explorer.items.[].system.spell.system.cost.value} (same value: )
counteraction : boolean {Explorer.items.[].system.spell.system.counteraction} (same value: False)
damage : object {Explorer.items.[].system.spell.system.damage}
[YBeTuItHduzXElD5] : object {Explorer.items.[].system.spell.system.damage.YBeTuItHduzXElD5}
applyMod : boolean {Explorer.items.[].system.spell.system.damage.YBeTuItHduzXElD5.applyMod} (same value: False)
[category] : mixed
formula : string {Explorer.items.[].system.spell.system.damage.YBeTuItHduzXElD5.formula} (same value: 2d8)
kinds : array<string> {Explorer.items.[].system.spell.system.damage.YBeTuItHduzXElD5.kinds}
Length: min=1 max=1
Value type: string {Explorer.items.[].system.spell.system.damage.YBeTuItHduzXElD5.kinds.[]} (same value: damage)
materials : array<> {Explorer.items.[].system.spell.system.damage.YBeTuItHduzXElD5.materials}
Length: min=0 max=0
Value type: mixed
type : string {Explorer.items.[].system.spell.system.damage.YBeTuItHduzXElD5.type} (same value: acid)
0 : object {Explorer.items.[].system.spell.system.damage.0}
applyMod : boolean {Explorer.items.[].system.spell.system.damage.0.applyMod} (same value: False)
[category] : mixed
formula : string {Explorer.items.[].system.spell.system.damage.0.formula} (same value: 1d8)
kinds : array<string> {Explorer.items.[].system.spell.system.damage.0.kinds}
Length: min=2 max=2
Value type: string {Explorer.items.[].system.spell.system.damage.0.kinds.[]} (2 different values)
damage (x1)
healing (x1)
materials : array<> {Explorer.items.[].system.spell.system.damage.0.materials}
Length: min=0 max=0
Value type: mixed
type : string {Explorer.items.[].system.spell.system.damage.0.type} (same value: vitality)
defense : object {Explorer.items.[].system.spell.system.defense}
save : object {Explorer.items.[].system.spell.system.defense.save}
basic : boolean {Explorer.items.[].system.spell.system.defense.save.basic} (same value: True)
statistic : string {Explorer.items.[].system.spell.system.defense.save.statistic} (2 different values)
reflex (x1)
fortitude (x1)
description : object {Explorer.items.[].system.spell.system.description}
value : string {Explorer.items.[].system.spell.system.description.value} (2 different values)
<p>An ephemeral, taloned hand grips the target, burning it with magical acid. The target takes 2d8 acid damage plus @Damage[floor(@item.level/2)d6[persistent,acid]] damage depending on its Reflex save. A creature taking persistent damage from this spell takes a –10-foot status penalty to its Speeds. @UUID[Compendium.pf2e.spell-effects.Item.Spell Effect: Acid Grip]</p><hr /><p><strong>Critical Success</strong> The creature is unaffected.</p>
<p><strong>Success</strong> The creature takes half damage and no persistent damage, and the claw moves it up to 5 feet in a direction of your choice.</p>
<p><strong>Failure</strong> The creature takes full damage and persistent damage, and the claw moves it up to 10 feet in a direction of your choice.</p>
<p><strong>Critical Failure</strong> The creature takes double damage and full persistent damage, and the claw moves it up to 20 feet in a direction of your choice.</p><hr /><p><strong>Heightened (+2)</strong> The initial damage increases by 2d8, and the persistent acid damage increases by 1d6.</p> (x1)
<p>You channel vital energy to heal the living or damage the undead. If the target is a willing living creature, you restore 1d8 Hit Points. If the target is undead, you deal that amount of vitality damage to it, and it gets a basic Fortitude save. The number of actions you spend when Casting this Spell determines its targets, range, area, and other parameters.</p>
<p><span class="action-glyph">1</span> The spell has a range of touch.</p>
<p><span class="action-glyph">2</span> <strong>(concentrate)</strong> The spell has a range of 30 feet. If you're healing a living creature, increase the Hit Points restored by 8.</p>
<p><span class="action-glyph">3</span> <strong>(concentrate)</strong> You disperse vital energy in a @Template[emanation|distance:30]. This targets all living and undead creatures in the burst.</p>
<hr />
<p><strong>Heightened (+1)</strong> The amount of healing or damage increases by 1d8, and the extra healing for the 2-action version increases by 8.</p> (x1)
duration : object {Explorer.items.[].system.spell.system.duration}
sustained : boolean {Explorer.items.[].system.spell.system.duration.sustained} (same value: False)
value : string {Explorer.items.[].system.spell.system.duration.value} (same value: )
heightening : object {Explorer.items.[].system.spell.system.heightening}
damage : object {Explorer.items.[].system.spell.system.heightening.damage}
[YBeTuItHduzXElD5] : string {Explorer.items.[].system.spell.system.heightening.damage.YBeTuItHduzXElD5} (same value: 2d8)
0 : string {Explorer.items.[].system.spell.system.heightening.damage.0} (same value: 1d8)
interval : integer {Explorer.items.[].system.spell.system.heightening.interval} (2 different values)
2 (x1)
1 (x1)
type : string {Explorer.items.[].system.spell.system.heightening.type} (same value: interval)
level : object {Explorer.items.[].system.spell.system.level}
value : integer {Explorer.items.[].system.spell.system.level.value} (2 different values)
2 (x1)
1 (x1)
location : object {Explorer.items.[].system.spell.system.location}
heightenedLevel : integer {Explorer.items.[].system.spell.system.location.heightenedLevel} (2 different values)
2 (x1)
1 (x1)
[value] : mixed
publication : object {Explorer.items.[].system.spell.system.publication}
license : string {Explorer.items.[].system.spell.system.publication.license} (same value: ORC)
remaster : boolean {Explorer.items.[].system.spell.system.publication.remaster} (same value: True)
title : string {Explorer.items.[].system.spell.system.publication.title} (same value: Pathfinder Player Core)
range : object {Explorer.items.[].system.spell.system.range}
value : string {Explorer.items.[].system.spell.system.range.value} (2 different values)
120 feet (x1)
varies (x1)
requirements : string {Explorer.items.[].system.spell.system.requirements} (same value: )
rules : ###FoundryRulesObject###
slug : string {Explorer.items.[].system.spell.system.slug} (2 different values)
acid-grip (x1)
heal (x1)
target : object {Explorer.items.[].system.spell.system.target}
value : string {Explorer.items.[].system.spell.system.target.value} (2 different values)
1 creature (x1)
1 willing living creature or 1 undead (x1)
time : object {Explorer.items.[].system.spell.system.time}
value : string {Explorer.items.[].system.spell.system.time.value} (2 different values)
2 (x1)
1 to 3 (x1)
traits : object {Explorer.items.[].system.spell.system.traits}
rarity : string {Explorer.items.[].system.spell.system.traits.rarity} (same value: common)
traditions : array<string> {Explorer.items.[].system.spell.system.traits.traditions}
Length: min=2 max=2
Value type: string {Explorer.items.[].system.spell.system.traits.traditions.[]} (3 different values)
arcane (x1)
primal (x2)
divine (x1)
value : array<string> {Explorer.items.[].system.spell.system.traits.value}
Length: min=3 max=3
Value type: string {Explorer.items.[].system.spell.system.traits.value.[]} (5 different values)
acid (x1)
concentrate (x1)
manipulate (x2)
healing (x1)
vitality (x1)
overlays : object {Explorer.items.[].system.spell.system.overlays}
37gy7l19tik74o4s : object {Explorer.items.[].system.spell.system.overlays.37gy7l19tik74o4s}
_id : string {Explorer.items.[].system.spell.system.overlays.37gy7l19tik74o4s._id} (same value: 37gy7l19tik74o4s)
name : string {Explorer.items.[].system.spell.system.overlays.37gy7l19tik74o4s.name} (same value: Heal (vs. Living))
overlayType : string {Explorer.items.[].system.spell.system.overlays.37gy7l19tik74o4s.overlayType} (same value: override)
sort : integer {Explorer.items.[].system.spell.system.overlays.37gy7l19tik74o4s.sort} (same value: 2)
system : object {Explorer.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system}
damage : object {Explorer.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.damage}
0 : object {Explorer.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.damage.0}
formula : string {Explorer.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.damage.0.formula} (same value: 1d8+8)
kinds : array<string> {Explorer.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.damage.0.kinds}
Length: min=1 max=1
Value type: string {Explorer.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.damage.0.kinds.[]} (same value: healing)
[defense] : mixed
heightening : object {Explorer.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.heightening}
damage : object {Explorer.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.heightening.damage}
0 : string {Explorer.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.heightening.damage.0} (same value: 1d8+8)
range : object {Explorer.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.range}
value : string {Explorer.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.range.value} (same value: 30 feet)
time : object {Explorer.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.time}
value : string {Explorer.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.time.value} (same value: 2)
traits : object {Explorer.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.traits}
value : array<string> {Explorer.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.traits.value}
Length: min=4 max=4
Value type: string {Explorer.items.[].system.spell.system.overlays.37gy7l19tik74o4s.system.traits.value.[]} (4 different values)
concentrate (x1)
healing (x1)
manipulate (x1)
vitality (x1)
7qdtetowq348s9oc : object {Explorer.items.[].system.spell.system.overlays.7qdtetowq348s9oc}
_id : string {Explorer.items.[].system.spell.system.overlays.7qdtetowq348s9oc._id} (same value: 7qdtetowq348s9oc)
overlayType : string {Explorer.items.[].system.spell.system.overlays.7qdtetowq348s9oc.overlayType} (same value: override)
sort : integer {Explorer.items.[].system.spell.system.overlays.7qdtetowq348s9oc.sort} (same value: 1)
system : object {Explorer.items.[].system.spell.system.overlays.7qdtetowq348s9oc.system}
range : object {Explorer.items.[].system.spell.system.overlays.7qdtetowq348s9oc.system.range}
value : string {Explorer.items.[].system.spell.system.overlays.7qdtetowq348s9oc.system.range.value} (same value: touch)
time : object {Explorer.items.[].system.spell.system.overlays.7qdtetowq348s9oc.system.time}
value : string {Explorer.items.[].system.spell.system.overlays.7qdtetowq348s9oc.system.time.value} (same value: 1)
7vbvdrv2cl87sqta : object {Explorer.items.[].system.spell.system.overlays.7vbvdrv2cl87sqta}
_id : string {Explorer.items.[].system.spell.system.overlays.7vbvdrv2cl87sqta._id} (same value: 7vbvdrv2cl87sqta)
overlayType : string {Explorer.items.[].system.spell.system.overlays.7vbvdrv2cl87sqta.overlayType} (same value: override)
sort : integer {Explorer.items.[].system.spell.system.overlays.7vbvdrv2cl87sqta.sort} (same value: 4)
system : object {Explorer.items.[].system.spell.system.overlays.7vbvdrv2cl87sqta.system}
area : object {Explorer.items.[].system.spell.system.overlays.7vbvdrv2cl87sqta.system.area}
type : string {Explorer.items.[].system.spell.system.overlays.7vbvdrv2cl87sqta.system.area.type} (same value: emanation)
value : integer {Explorer.items.[].system.spell.system.overlays.7vbvdrv2cl87sqta.system.area.value} (same value: 30)
range : object {Explorer.items.[].system.spell.system.overlays.7vbvdrv2cl87sqta.system.range}
value : string {Explorer.items.[].system.spell.system.overlays.7vbvdrv2cl87sqta.system.range.value} (same value: )
target : object {Explorer.items.[].system.spell.system.overlays.7vbvdrv2cl87sqta.system.target}
value : string {Explorer.items.[].system.spell.system.overlays.7vbvdrv2cl87sqta.system.target.value} (same value: all living and undead creatures)
time : object {Explorer.items.[].system.spell.system.overlays.7vbvdrv2cl87sqta.system.time}
value : string {Explorer.items.[].system.spell.system.overlays.7vbvdrv2cl87sqta.system.time.value} (same value: 3)
traits : object {Explorer.items.[].system.spell.system.overlays.7vbvdrv2cl87sqta.system.traits}
value : array<string> {Explorer.items.[].system.spell.system.overlays.7vbvdrv2cl87sqta.system.traits.value}
Length: min=4 max=4
Value type: string {Explorer.items.[].system.spell.system.overlays.7vbvdrv2cl87sqta.system.traits.value.[]} (4 different values)
concentrate (x1)
healing (x1)
manipulate (x1)
vitality (x1)
lfxcoz2d3f8j2zq1 : object {Explorer.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1}
_id : string {Explorer.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1._id} (same value: lfxcoz2d3f8j2zq1)
name : string {Explorer.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.name} (same value: Heal (vs. Undead))
overlayType : string {Explorer.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.overlayType} (same value: override)
sort : integer {Explorer.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.sort} (same value: 3)
system : object {Explorer.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system}
damage : object {Explorer.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.damage}
0 : object {Explorer.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.damage.0}
kinds : array<string> {Explorer.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.damage.0.kinds}
Length: min=1 max=1
Value type: string {Explorer.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.damage.0.kinds.[]} (same value: damage)
range : object {Explorer.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.range}
value : string {Explorer.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.range.value} (same value: 30 feet)
target : object {Explorer.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.target}
value : string {Explorer.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.target.value} (same value: 1 undead)
time : object {Explorer.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.time}
value : string {Explorer.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.time.value} (same value: 2)
traits : object {Explorer.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.traits}
value : array<string> {Explorer.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.traits.value}
Length: min=4 max=4
Value type: string {Explorer.items.[].system.spell.system.overlays.lfxcoz2d3f8j2zq1.system.traits.value.[]} (4 different values)
concentrate (x1)
healing (x1)
manipulate (x1)
vitality (x1)
type : string {Explorer.items.[].system.spell.type} (same value: spell)
[attackEffects] : object {Explorer.items.[].system.attackEffects}
value : array<> {Explorer.items.[].system.attackEffects.value}
Length: min=0 max=0
Value type: mixed
[damageRolls] : object {Explorer.items.[].system.damageRolls}
[cmqih9g1dkeln0836i2t] : object {Explorer.items.[].system.damageRolls.cmqih9g1dkeln0836i2t}
damage : string {Explorer.items.[].system.damageRolls.cmqih9g1dkeln0836i2t.damage} (same value: 1d4+5)
damageType : string {Explorer.items.[].system.damageRolls.cmqih9g1dkeln0836i2t.damageType} (same value: bludgeoning)
[ePO74SYqS30Jru2n] : object {Explorer.items.[].system.damageRolls.ePO74SYqS30Jru2n}
damage : string {Explorer.items.[].system.damageRolls.ePO74SYqS30Jru2n.damage} (same value: 1d4+5)
damageType : string {Explorer.items.[].system.damageRolls.ePO74SYqS30Jru2n.damageType} (same value: piercing)
[oGAxOnUh96T7ypKT] : object {Explorer.items.[].system.damageRolls.oGAxOnUh96T7ypKT}
damage : string {Explorer.items.[].system.damageRolls.oGAxOnUh96T7ypKT.damage} (same value: 1d4+5)
damageType : string {Explorer.items.[].system.damageRolls.oGAxOnUh96T7ypKT.damageType} (same value: piercing)
[eEvwd3QZagynekeT] : object {Explorer.items.[].system.damageRolls.eEvwd3QZagynekeT}
damage : string {Explorer.items.[].system.damageRolls.eEvwd3QZagynekeT.damage} (7 different values)
1d4+5 (x1)
1d4+10 (x3)
1d4+9 (x2)
1d4+8 (x1)
1d4+3 (x1)
1d4+6 (x1)
1d4+12 (x1)
damageType : string {Explorer.items.[].system.damageRolls.eEvwd3QZagynekeT.damageType} (same value: bludgeoning)
[0] : object {Explorer.items.[].system.damageRolls.0}
damage : string {Explorer.items.[].system.damageRolls.0.damage} (10 different values)
1d8+3 (x1)
1d12+8 (x1)
1d6+6 (x2)
1d6+10 (x1)
1d8+8 (x1)
1d6+3 (x1)
1d6+9 (x1)
1d6+2 (x1)
1d6 (x1)
1d8+5 (x1)
damageType : string {Explorer.items.[].system.damageRolls.0.damageType} (3 different values)
piercing (x8)
slashing (x2)
bludgeoning (x1)
[SQwr2JUJ0Gk2BuvI] : object {Explorer.items.[].system.damageRolls.SQwr2JUJ0Gk2BuvI}
damage : string {Explorer.items.[].system.damageRolls.SQwr2JUJ0Gk2BuvI.damage} (same value: 2d6+10)
damageType : string {Explorer.items.[].system.damageRolls.SQwr2JUJ0Gk2BuvI.damageType} (same value: slashing)
[FCotmaqlT0uXKvia] : object {Explorer.items.[].system.damageRolls.FCotmaqlT0uXKvia}
damage : string {Explorer.items.[].system.damageRolls.FCotmaqlT0uXKvia.damage} (same value: 1d6+6)
damageType : string {Explorer.items.[].system.damageRolls.FCotmaqlT0uXKvia.damageType} (same value: piercing)
[QYJYzAiajdQBM73u] : object {Explorer.items.[].system.damageRolls.QYJYzAiajdQBM73u}
damage : string {Explorer.items.[].system.damageRolls.QYJYzAiajdQBM73u.damage} (same value: 1d4+1)
damageType : string {Explorer.items.[].system.damageRolls.QYJYzAiajdQBM73u.damageType} (same value: piercing)
[Hg0fe2WFU2t7WX1h] : object {Explorer.items.[].system.damageRolls.Hg0fe2WFU2t7WX1h}
damage : string {Explorer.items.[].system.damageRolls.Hg0fe2WFU2t7WX1h.damage} (same value: 1d4+1)
damageType : string {Explorer.items.[].system.damageRolls.Hg0fe2WFU2t7WX1h.damageType} (same value: piercing)
[XjtmrfaHMCc8nOiO] : object {Explorer.items.[].system.damageRolls.XjtmrfaHMCc8nOiO}
damage : string {Explorer.items.[].system.damageRolls.XjtmrfaHMCc8nOiO.damage} (same value: 1d4+1)
damageType : string {Explorer.items.[].system.damageRolls.XjtmrfaHMCc8nOiO.damageType} (same value: bludgeoning)
[1t3mcMlCl3TS7ZVf] : object {Explorer.items.[].system.damageRolls.1t3mcMlCl3TS7ZVf}
damage : string {Explorer.items.[].system.damageRolls.1t3mcMlCl3TS7ZVf.damage} (same value: 1d4+1)
damageType : string {Explorer.items.[].system.damageRolls.1t3mcMlCl3TS7ZVf.damageType} (same value: bludgeoning)
[AmVr7gw6vRwBxVul] : object {Explorer.items.[].system.damageRolls.AmVr7gw6vRwBxVul}
damage : string {Explorer.items.[].system.damageRolls.AmVr7gw6vRwBxVul.damage} (same value: 1d6+9)
damageType : string {Explorer.items.[].system.damageRolls.AmVr7gw6vRwBxVul.damageType} (same value: bludgeoning)
[tP8uFLzpOF4W4Smv] : object {Explorer.items.[].system.damageRolls.tP8uFLzpOF4W4Smv}
damage : string {Explorer.items.[].system.damageRolls.tP8uFLzpOF4W4Smv.damage} (same value: 1d6+9)
damageType : string {Explorer.items.[].system.damageRolls.tP8uFLzpOF4W4Smv.damageType} (same value: bludgeoning)
[6qnbkefxia7y8bd6] : object {Explorer.items.[].system.damageRolls.6qnbkefxia7y8bd6}
damage : string {Explorer.items.[].system.damageRolls.6qnbkefxia7y8bd6.damage} (same value: 1d10+6)
damageType : string {Explorer.items.[].system.damageRolls.6qnbkefxia7y8bd6.damageType} (same value: piercing)
[CdKydnJn0RWfRMZE] : object {Explorer.items.[].system.damageRolls.CdKydnJn0RWfRMZE}
damage : string {Explorer.items.[].system.damageRolls.CdKydnJn0RWfRMZE.damage} (same value: 1d4+10)
damageType : string {Explorer.items.[].system.damageRolls.CdKydnJn0RWfRMZE.damageType} (same value: piercing)
[4Uf1Pfid9lyVxz5y] : object {Explorer.items.[].system.damageRolls.4Uf1Pfid9lyVxz5y}
damage : string {Explorer.items.[].system.damageRolls.4Uf1Pfid9lyVxz5y.damage} (same value: 1d8+8)
damageType : string {Explorer.items.[].system.damageRolls.4Uf1Pfid9lyVxz5y.damageType} (same value: piercing)
[dEV0g4GHeNnqMIAM] : object {Explorer.items.[].system.damageRolls.dEV0g4GHeNnqMIAM}
damage : string {Explorer.items.[].system.damageRolls.dEV0g4GHeNnqMIAM.damage} (same value: 1d6+10)
damageType : string {Explorer.items.[].system.damageRolls.dEV0g4GHeNnqMIAM.damageType} (same value: piercing)
[tZSyf3Gh9vDjdUd6] : object {Explorer.items.[].system.damageRolls.tZSyf3Gh9vDjdUd6}
damage : string {Explorer.items.[].system.damageRolls.tZSyf3Gh9vDjdUd6.damage} (same value: 1d6+10)
damageType : string {Explorer.items.[].system.damageRolls.tZSyf3Gh9vDjdUd6.damageType} (same value: slashing)
[a67LasmRQGX0oAAP] : object {Explorer.items.[].system.damageRolls.a67LasmRQGX0oAAP}
damage : string {Explorer.items.[].system.damageRolls.a67LasmRQGX0oAAP.damage} (same value: 1d6+10)
damageType : string {Explorer.items.[].system.damageRolls.a67LasmRQGX0oAAP.damageType} (same value: slashing)
[T6DF73klBsLlzjHb] : object {Explorer.items.[].system.damageRolls.T6DF73klBsLlzjHb}
damage : string {Explorer.items.[].system.damageRolls.T6DF73klBsLlzjHb.damage} (same value: 1d4+3)
damageType : string {Explorer.items.[].system.damageRolls.T6DF73klBsLlzjHb.damageType} (same value: bludgeoning)
[p3lNvUjGDnlPIoLX] : object {Explorer.items.[].system.damageRolls.p3lNvUjGDnlPIoLX}
damage : string {Explorer.items.[].system.damageRolls.p3lNvUjGDnlPIoLX.damage} (same value: 1d4+3)
damageType : string {Explorer.items.[].system.damageRolls.p3lNvUjGDnlPIoLX.damageType} (same value: bludgeoning)
[rt3aacu5pld9o98pw05l] : object {Explorer.items.[].system.damageRolls.rt3aacu5pld9o98pw05l}
damage : string {Explorer.items.[].system.damageRolls.rt3aacu5pld9o98pw05l.damage} (same value: 1d4+4)
damageType : string {Explorer.items.[].system.damageRolls.rt3aacu5pld9o98pw05l.damageType} (same value: bludgeoning)
[YLNmsXG8MKDXyXfU] : object {Explorer.items.[].system.damageRolls.YLNmsXG8MKDXyXfU}
damage : string {Explorer.items.[].system.damageRolls.YLNmsXG8MKDXyXfU.damage} (same value: 1d4+4)
damageType : string {Explorer.items.[].system.damageRolls.YLNmsXG8MKDXyXfU.damageType} (same value: bludgeoning)
[1] : object {Explorer.items.[].system.damageRolls.1}
damage : string {Explorer.items.[].system.damageRolls.1.damage} (same value: 1)
damageType : string {Explorer.items.[].system.damageRolls.1.damageType} (same value: fire)
[iJvr15JhjZeiX8NX] : object {Explorer.items.[].system.damageRolls.iJvr15JhjZeiX8NX}
damage : string {Explorer.items.[].system.damageRolls.iJvr15JhjZeiX8NX.damage} (same value: 1d4+2)
damageType : string {Explorer.items.[].system.damageRolls.iJvr15JhjZeiX8NX.damageType} (same value: piercing)
[IvMRrHT86p66xkvl] : object {Explorer.items.[].system.damageRolls.IvMRrHT86p66xkvl}
damage : string {Explorer.items.[].system.damageRolls.IvMRrHT86p66xkvl.damage} (same value: 1d4+2)
damageType : string {Explorer.items.[].system.damageRolls.IvMRrHT86p66xkvl.damageType} (same value: piercing)
[0wOFrUyTVvGWvp4L] : object {Explorer.items.[].system.damageRolls.0wOFrUyTVvGWvp4L}
damage : string {Explorer.items.[].system.damageRolls.0wOFrUyTVvGWvp4L.damage} (same value: 1d4+2)
damageType : string {Explorer.items.[].system.damageRolls.0wOFrUyTVvGWvp4L.damageType} (same value: bludgeoning)
[39O2XJi48KkTnbBF] : object {Explorer.items.[].system.damageRolls.39O2XJi48KkTnbBF}
damage : string {Explorer.items.[].system.damageRolls.39O2XJi48KkTnbBF.damage} (same value: 1d4+6)
damageType : string {Explorer.items.[].system.damageRolls.39O2XJi48KkTnbBF.damageType} (same value: piercing)
[daE0obyncH04DZR0] : object {Explorer.items.[].system.damageRolls.daE0obyncH04DZR0}
damage : string {Explorer.items.[].system.damageRolls.daE0obyncH04DZR0.damage} (same value: 1d4+6)
damageType : string {Explorer.items.[].system.damageRolls.daE0obyncH04DZR0.damageType} (same value: piercing)
[uLwPIoOp2nB3B6Ch] : object {Explorer.items.[].system.damageRolls.uLwPIoOp2nB3B6Ch}
damage : string {Explorer.items.[].system.damageRolls.uLwPIoOp2nB3B6Ch.damage} (same value: 2d10+12)
damageType : string {Explorer.items.[].system.damageRolls.uLwPIoOp2nB3B6Ch.damageType} (same value: bludgeoning)
[qkGj3jtJz6EEaKtN] : object {Explorer.items.[].system.damageRolls.qkGj3jtJz6EEaKtN}
damage : string {Explorer.items.[].system.damageRolls.qkGj3jtJz6EEaKtN.damage} (same value: 1d4+12)
damageType : string {Explorer.items.[].system.damageRolls.qkGj3jtJz6EEaKtN.damageType} (same value: slashing)
[actionType] : object {Explorer.items.[].system.actionType}
value : string {Explorer.items.[].system.actionType.value} (3 different values)
reaction (x7)
passive (x25)
action (x12)
[actions] : object {Explorer.items.[].system.actions}
[value] : integer {Explorer.items.[].system.actions.value} (2 different values)
1 (x10)
2 (x2)
[frequency] : object {Explorer.items.[].system.frequency}
max : integer {Explorer.items.[].system.frequency.max} (same value: 1)
per : string {Explorer.items.[].system.frequency.per} (same value: day)
value : integer {Explorer.items.[].system.frequency.value} (same value: 1)
[mod] : object {Explorer.items.[].system.mod}
value : integer {Explorer.items.[].system.mod.value} (9 different values)
10 (x2)
13 (x2)
21 (x1)
5 (x2)
11 (x3)
12 (x1)
15 (x1)
2 (x1)
18 (x1)
[proficient] : object {Explorer.items.[].system.proficient}
value : integer {Explorer.items.[].system.proficient.value} (same value: 0)
[deathNote] : boolean {Explorer.items.[].system.deathNote} (same value: True)
type : string {Explorer.items.[].type} (9 different values)
spellcastingEntry (x1)
spell (x10)
weapon (x26)
armor (x9)
equipment (x22)
consumable (x13)
melee (x49)
action (x44)
lore (x14)
[_stats] : object {Explorer.items.[]._stats}
compendiumSource : string {Explorer.items.[]._stats.compendiumSource} (59 different values)
[flags] : object {Explorer.items.[].flags}
pf2e : object {Explorer.items.[].flags.pf2e}
linkedWeapon : string {Explorer.items.[].flags.pf2e.linkedWeapon} (25 different values)
name : string {Explorer.name} (all different values)
system : object {Explorer.system}
abilities : object {Explorer.system.abilities}
cha : object {Explorer.system.abilities.cha}
mod : integer {Explorer.system.abilities.cha.mod} (3 different values)
0 (x9)
1 (x3)
2 (x1)
con : object {Explorer.system.abilities.con}
mod : integer {Explorer.system.abilities.con.mod} (3 different values)
1 (x5)
4 (x2)
2 (x6)
dex : object {Explorer.system.abilities.dex}
mod : integer {Explorer.system.abilities.dex.mod} (4 different values)
2 (x2)
3 (x4)
4 (x5)
1 (x2)
int : object {Explorer.system.abilities.int}
mod : integer {Explorer.system.abilities.int.mod} (4 different values)
3 (x1)
2 (x3)
0 (x7)
1 (x2)
str : object {Explorer.system.abilities.str}
mod : integer {Explorer.system.abilities.str.mod} (5 different values)
2 (x4)
4 (x4)
1 (x2)
3 (x2)
6 (x1)
wis : object {Explorer.system.abilities.wis}
mod : integer {Explorer.system.abilities.wis.mod} (4 different values)
4 (x5)
3 (x4)
2 (x3)
1 (x1)
attributes : object {Explorer.system.attributes}
ac : object {Explorer.system.attributes.ac}
details : string {Explorer.system.attributes.ac.details} (same value: )
value : integer {Explorer.system.attributes.ac.value} (10 different values)
18 (x2)
27 (x1)
15 (x2)
23 (x1)
20 (x1)
25 (x1)
21 (x2)
16 (x1)
19 (x1)
26 (x1)
allSaves : object {Explorer.system.attributes.allSaves}
value : string {Explorer.system.attributes.allSaves.value} (same value: )
hp : object {Explorer.system.attributes.hp}
details : string {Explorer.system.attributes.hp.details} (same value: )
max : integer {Explorer.system.attributes.hp.max} (all different values)
temp : integer {Explorer.system.attributes.hp.temp} (same value: 0)
value : integer {Explorer.system.attributes.hp.value} (all different values)
speed : object {Explorer.system.attributes.speed}
otherSpeeds : array<object> {Explorer.system.attributes.speed.otherSpeeds}
Length: min=0 max=1
Value type: object {Explorer.system.attributes.speed.otherSpeeds.[]}
type : string {Explorer.system.attributes.speed.otherSpeeds.[].type} (same value: climb)
value : integer {Explorer.system.attributes.speed.otherSpeeds.[].value} (same value: 15)
value : integer {Explorer.system.attributes.speed.value} (same value: 25)
[details] : string {Explorer.system.attributes.speed.details} (same value: arctic passage)
resistances : array<object> {Explorer.system.attributes.resistances}
Length: min=1 max=1
Value type: object {Explorer.system.attributes.resistances.[]}
doubleVs : array<> {Explorer.system.attributes.resistances.[].doubleVs}
Length: min=0 max=0
Value type: mixed
exceptions : array<> {Explorer.system.attributes.resistances.[].exceptions}
Length: min=0 max=0
Value type: mixed
type : string {Explorer.system.attributes.resistances.[].type} (same value: cold)
value : integer {Explorer.system.attributes.resistances.[].value} (same value: 10)
details : object {Explorer.system.details}
blurb : string {Explorer.system.details.blurb} (same value: )
languages : object {Explorer.system.details.languages}
details : string {Explorer.system.details.languages.details} (same value: )
value : array<string> {Explorer.system.details.languages.value}
Length: min=1 max=5
Value type: string {Explorer.system.details.languages.value.[]} (7 different values)
common (x13)
erutaki (x1)
skald (x1)
tien (x1)
varki (x1)
petran (x1)
pyric (x1)
level : object {Explorer.system.details.level}
value : integer {Explorer.system.details.level.value} (10 different values)
3 (x2)
9 (x1)
1 (x1)
6 (x1)
4 (x1)
7 (x1)
5 (x2)
2 (x2)
0 (x1)
8 (x1)
privateNotes : string {Explorer.system.details.privateNotes} (same value: )
publicNotes : string {Explorer.system.details.publicNotes} (all different values)
publication : object {Explorer.system.details.publication}
license : string {Explorer.system.details.publication.license} (same value: ORC)
remaster : boolean {Explorer.system.details.publication.remaster} (same value: True)
title : string {Explorer.system.details.publication.title} (same value: Pathfinder NPC Core)
initiative : object {Explorer.system.initiative}
statistic : string {Explorer.system.initiative.statistic} (same value: perception)
perception : object {Explorer.system.perception}
details : string {Explorer.system.perception.details} (same value: )
mod : integer {Explorer.system.perception.mod} (11 different values)
14 (x3)
21 (x1)
7 (x1)
17 (x1)
15 (x1)
11 (x1)
9 (x1)
13 (x1)
5 (x1)
12 (x1)
16 (x1)
senses : array<> {Explorer.system.perception.senses}
Length: min=0 max=0
Value type: mixed
resources : object {Explorer.system.resources}
[focus] : object {Explorer.system.resources.focus}
max : integer {Explorer.system.resources.focus.max} (same value: 1)
value : integer {Explorer.system.resources.focus.value} (same value: 1)
saves : object {Explorer.system.saves}
fortitude : object {Explorer.system.saves.fortitude}
saveDetail : string {Explorer.system.saves.fortitude.saveDetail} (same value: )
value : integer {Explorer.system.saves.fortitude.value} (10 different values)
8 (x2)
21 (x1)
0 (x1)
17 (x1)
14 (x2)
12 (x1)
7 (x2)
10 (x1)
5 (x1)
19 (x1)
reflex : object {Explorer.system.saves.reflex}
saveDetail : string {Explorer.system.saves.reflex.saveDetail} (same value: )
value : integer {Explorer.system.saves.reflex.value} (12 different values)
9 (x1)
18 (x1)
0 (x1)
13 (x1)
8 (x1)
17 (x1)
12 (x2)
5 (x1)
10 (x1)
15 (x1)
7 (x1)
11 (x1)
will : object {Explorer.system.saves.will}
saveDetail : string {Explorer.system.saves.will.saveDetail} (same value: )
value : integer {Explorer.system.saves.will.value} (9 different values)
10 (x1)
15 (x2)
0 (x1)
12 (x1)
11 (x3)
9 (x2)
7 (x1)
4 (x1)
16 (x1)
skills : object {Explorer.system.skills}
[nature] : object {Explorer.system.skills.nature}
base : integer {Explorer.system.skills.nature.base} (9 different values)
10 (x2)
19 (x1)
15 (x1)
8 (x2)
17 (x1)
12 (x1)
7 (x1)
11 (x1)
16 (x1)
[special] : array<> {Explorer.system.skills.nature.special}
Length: min=0 max=0
Value type: mixed
[society] : object {Explorer.system.skills.society}
base : integer {Explorer.system.skills.society.base} (same value: 9)
[special] : array<> {Explorer.system.skills.society.special}
Length: min=0 max=0
Value type: mixed
[survival] : object {Explorer.system.skills.survival}
base : integer {Explorer.system.skills.survival.base} (9 different values)
7 (x2)
18 (x2)
10 (x1)
15 (x1)
12 (x2)
17 (x1)
8 (x1)
3 (x1)
13 (x1)
[special] : array<> {Explorer.system.skills.survival.special}
Length: min=0 max=0
Value type: mixed
[acrobatics] : object {Explorer.system.skills.acrobatics}
base : integer {Explorer.system.skills.acrobatics.base} (3 different values)
20 (x1)
13 (x2)
5 (x1)
[special] : array<object> {Explorer.system.skills.acrobatics.special}
Length: min=0 max=1
Value type: object {Explorer.system.skills.acrobatics.special.[]}
base : integer {Explorer.system.skills.acrobatics.special.[].base} (same value: 15)
label : string {Explorer.system.skills.acrobatics.special.[].label} (same value: to Balance on slippery ice)
predicate : array<string> {Explorer.system.skills.acrobatics.special.[].predicate}
Length: min=2 max=2
Value type: string {Explorer.system.skills.acrobatics.special.[].predicate.[]} (2 different values)
terrain:ice (x1)
action:balance (x1)
[athletics] : object {Explorer.system.skills.athletics}
base : integer {Explorer.system.skills.athletics.base} (5 different values)
20 (x1)
13 (x3)
12 (x1)
4 (x1)
14 (x1)
[special] : array<> {Explorer.system.skills.athletics.special}
Length: min=0 max=0
Value type: mixed
[diplomacy] : object {Explorer.system.skills.diplomacy}
base : integer {Explorer.system.skills.diplomacy.base} (3 different values)
18 (x1)
11 (x1)
5 (x1)
special : array<> {Explorer.system.skills.diplomacy.special}
Length: min=0 max=0
Value type: mixed
[medicine] : object {Explorer.system.skills.medicine}
base : integer {Explorer.system.skills.medicine.base} (2 different values)
6 (x1)
15 (x1)
[special] : array<> {Explorer.system.skills.medicine.special}
Length: min=0 max=0
Value type: mixed
[stealth] : object {Explorer.system.skills.stealth}
base : integer {Explorer.system.skills.stealth.base} (7 different values)
3 (x1)
10 (x1)
17 (x1)
5 (x2)
8 (x1)
11 (x1)
9 (x1)
[special] : array<> {Explorer.system.skills.stealth.special}
Length: min=0 max=0
Value type: mixed
[intimidation] : object {Explorer.system.skills.intimidation}
base : integer {Explorer.system.skills.intimidation.base} (2 different values)
13 (x1)
14 (x1)
special : array<> {Explorer.system.skills.intimidation.special}
Length: min=0 max=0
Value type: mixed
[crafting] : object {Explorer.system.skills.crafting}
base : integer {Explorer.system.skills.crafting.base} (same value: 4)
[deception] : object {Explorer.system.skills.deception}
base : integer {Explorer.system.skills.deception.base} (2 different values)
4 (x1)
7 (x1)
[thievery] : object {Explorer.system.skills.thievery}
base : integer {Explorer.system.skills.thievery.base} (same value: 13)
traits : object {Explorer.system.traits}
rarity : string {Explorer.system.traits.rarity} (same value: common)
size : object {Explorer.system.traits.size}
value : string {Explorer.system.traits.size.value} (same value: med)
value : array<string> {Explorer.system.traits.value}
Length: min=2 max=3
Value type: string {Explorer.system.traits.value.[]} (3 different values)
human (x13)
humanoid (x13)
evil (x1)
type : string {Explorer.type} (same value: npc)