108 lines
5.5 KiB
Plaintext
108 lines
5.5 KiB
Plaintext
Nephilim
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Different values: 88
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=====================================
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object {Nephilim}
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_id : string {Nephilim._id} (all different values)
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folder : string {Nephilim.folder} (same value: mCO6gdJ68cnsdtlN)
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img : string {Nephilim.img} (same value: icons/sundries/books/book-red-exclamation.webp)
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name : string {Nephilim.name} (all different values)
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system : object {Nephilim.system}
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actionType : object {Nephilim.system.actionType}
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value : string {Nephilim.system.actionType.value} (3 different values)
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passive (x69)
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reaction (x5)
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action (x14)
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actions : object {Nephilim.system.actions}
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[value] : integer {Nephilim.system.actions.value} (3 different values)
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2 (x6)
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3 (x2)
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1 (x6)
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category : string {Nephilim.system.category} (same value: ancestry)
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description : object {Nephilim.system.description}
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value : string {Nephilim.system.description.value} (all different values)
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level : object {Nephilim.system.level}
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value : integer {Nephilim.system.level.value} (5 different values)
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1 (x29)
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9 (x20)
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13 (x14)
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5 (x18)
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17 (x7)
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prerequisites : object {Nephilim.system.prerequisites}
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value : array<object> {Nephilim.system.prerequisites.value}
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Length: min=0 max=1
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Value type: object {Nephilim.system.prerequisites.value.[]}
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value : string {Nephilim.system.prerequisites.value.[].value} (23 different values)
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publication : object {Nephilim.system.publication}
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license : string {Nephilim.system.publication.license} (2 different values)
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ORC (x49)
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OGL (x39)
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remaster : boolean {Nephilim.system.publication.remaster} (2 different values)
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True (x49)
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False (x39)
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title : string {Nephilim.system.publication.title} (5 different values)
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Pathfinder War of Immortals (x24)
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Pathfinder Lost Omens Ancestry Guide (x32)
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Pathfinder Player Core (x25)
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Pathfinder Lost Omens Impossible Lands (x5)
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Pathfinder Advanced Player's Guide (x2)
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rules : ###FoundryRulesObject###
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traits : object {Nephilim.system.traits}
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rarity : string {Nephilim.system.traits.rarity} (2 different values)
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common (x87)
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uncommon (x1)
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value : array<string> {Nephilim.system.traits.value}
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Length: min=1 max=7
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Value type: string {Nephilim.system.traits.value.[]} (18 different values)
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lineage (x17)
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nephilim (x88)
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concentrate (x5)
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divine (x9)
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polymorph (x2)
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morph (x2)
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aura (x1)
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force (x1)
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exploration (x1)
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fire (x1)
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manipulate (x1)
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teleportation (x1)
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auditory (x1)
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healing (x2)
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fortune (x1)
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light (x1)
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visual (x1)
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illusion (x2)
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[otherTags] : array<string> {Nephilim.system.traits.otherTags}
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Length: min=1 max=1
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Value type: string {Nephilim.system.traits.otherTags.[]} (2 different values)
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proteankin (x2)
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aeonbound (x1)
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[selected] : object {Nephilim.system.traits.selected}
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[aasimar] : string {Nephilim.system.traits.selected.aasimar} (same value: Aasimar)
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tiefling : string {Nephilim.system.traits.selected.tiefling} (same value: Tiefling)
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[frequency] : object {Nephilim.system.frequency}
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max : integer {Nephilim.system.frequency.max} (same value: 1)
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per : string {Nephilim.system.frequency.per} (2 different values)
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PT1H (x2)
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day (x15)
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[maxTakable] : mixed
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[onlyLevel1] : boolean {Nephilim.system.onlyLevel1} (same value: True)
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[subfeatures] : object {Nephilim.system.subfeatures}
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[languages] : object {Nephilim.system.subfeatures.languages}
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granted : array<string> {Nephilim.system.subfeatures.languages.granted}
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Length: min=1 max=1
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Value type: string {Nephilim.system.subfeatures.languages.granted.[]} (2 different values)
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empyrean (x1)
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fey (x1)
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slots : integer {Nephilim.system.subfeatures.languages.slots} (same value: 0)
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senses : object {Nephilim.system.subfeatures.senses}
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darkvision : object {Nephilim.system.subfeatures.senses.darkvision}
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[selfEffect] : object {Nephilim.system.selfEffect}
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name : string {Nephilim.system.selfEffect.name} (3 different values)
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Effect: Channel the Godmind (x1)
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Effect: Divine Wings (x1)
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Effect: Towering Presence (x1)
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uuid : string {Nephilim.system.selfEffect.uuid} (3 different values)
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Compendium.pf2e.feat-effects.Item.Effect: Channel the Godmind (x1)
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Compendium.pf2e.feat-effects.Item.Effect: Divine Wings (x1)
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Compendium.pf2e.feat-effects.Item.Effect: Towering Presence (x1)
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type : string {Nephilim.type} (same value: feat) |