88 lines
4.5 KiB
Plaintext
88 lines
4.5 KiB
Plaintext
Ranger
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Different values: 78
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=====================================
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object {Ranger}
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_id : string {Ranger._id} (all different values)
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folder : string {Ranger.folder} (same value: EPA7iz3YgfimVST0)
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img : string {Ranger.img} (same value: icons/sundries/books/book-red-exclamation.webp)
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name : string {Ranger.name} (all different values)
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system : object {Ranger.system}
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actionType : object {Ranger.system.actionType}
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value : string {Ranger.system.actionType.value} (4 different values)
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passive (x60)
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free (x1)
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action (x14)
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reaction (x3)
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actions : object {Ranger.system.actions}
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[value] : integer {Ranger.system.actions.value} (3 different values)
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1 (x9)
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2 (x2)
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3 (x3)
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category : string {Ranger.system.category} (same value: class)
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description : object {Ranger.system.description}
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value : string {Ranger.system.description.value} (all different values)
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level : object {Ranger.system.level}
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value : integer {Ranger.system.level.value} (11 different values)
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20 (x9)
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6 (x9)
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4 (x9)
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1 (x7)
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2 (x7)
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10 (x6)
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8 (x8)
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12 (x7)
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16 (x7)
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18 (x5)
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14 (x4)
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prerequisites : object {Ranger.system.prerequisites}
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value : array<object> {Ranger.system.prerequisites.value}
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Length: min=0 max=3
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Value type: object {Ranger.system.prerequisites.value.[]}
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value : string {Ranger.system.prerequisites.value.[].value} (40 different values)
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publication : object {Ranger.system.publication}
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license : string {Ranger.system.publication.license} (2 different values)
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OGL (x23)
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ORC (x55)
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remaster : boolean {Ranger.system.publication.remaster} (2 different values)
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False (x23)
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True (x55)
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title : string {Ranger.system.publication.title} (10 different values)
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Pathfinder Advanced Player's Guide (x7)
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Pathfinder Player Core (x52)
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Pathfinder Howl of the Wild (x3)
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Pathfinder Kingmaker (x5)
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Pathfinder #156: The Apocalypse Prophet (x1)
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Pathfinder Dark Archive (x2)
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Pathfinder Core Rulebook (x5)
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Pathfinder Adventure: The Fall of Plaguestone (x1)
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Pathfinder #150: Broken Promises (x1)
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Pathfinder #168: King of the Mountain (x1)
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rules : ###FoundryRulesObject###
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traits : object {Ranger.system.traits}
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rarity : string {Ranger.system.traits.rarity} (3 different values)
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common (x69)
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rare (x5)
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uncommon (x4)
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value : array<string> {Ranger.system.traits.value}
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Length: min=1 max=3
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Value type: string {Ranger.system.traits.value.[]} (6 different values)
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ranger (x78)
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flourish (x6)
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concentrate (x3)
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spellshape (x1)
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move (x1)
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press (x2)
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[selected] : object {Ranger.system.traits.selected}
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ranger : string {Ranger.system.traits.selected.ranger} (same value: Ranger)
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[maxTakable] : mixed
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[subfeatures] : object {Ranger.system.subfeatures}
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senses : object {Ranger.system.subfeatures.senses}
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darkvision : object {Ranger.system.subfeatures.senses.darkvision}
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special : object {Ranger.system.subfeatures.senses.darkvision.special}
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ancestry : boolean {Ranger.system.subfeatures.senses.darkvision.special.ancestry} (same value: False)
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llv : boolean {Ranger.system.subfeatures.senses.darkvision.special.llv} (same value: True)
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second : boolean {Ranger.system.subfeatures.senses.darkvision.special.second} (same value: False)
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low-light-vision : object {Ranger.system.subfeatures.senses.low-light-vision}
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acuity : string {Ranger.system.subfeatures.senses.low-light-vision.acuity} (same value: imprecise)
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range : integer {Ranger.system.subfeatures.senses.low-light-vision.range} (same value: 30)
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type : string {Ranger.type} (same value: feat) |